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DC507 - Summer 1871 - Operations   (Oct 03, 2014, 8:53 pm)
Ok, England has retreated OTB.  Deadline for Fall 1871 is October 8th.

[Reply]

DC507 - Spring 1871 - Operations   (Sep 30, 2014, 10:56 pm)
As the second year begins, the fighting now begins in earnest, and alliances have formed. The Russians seem to have made pacts with both the Turks and the Chinese to strike at their neighbors, while w

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DC507 - Winter 1870 - Operations   (Sep 26, 2014, 8:35 am)
Hello, gents... I've had a couple people point out that Russia's army in Irkutsk should be in Perm. My mistake, RP didn't recognize it as a legal move, and I forgot to manually adjust. I will do my b

[Reply]

DC507 - Winter 1870 - Operations   (Sep 25, 2014, 7:44 pm)
Builds are in!   Deadline for Spring 1871 is September 30th. China
Build F Shanghai
Build F Canton
Build F Manchuria
Build A Peking
Build A Sinkiang France
Build F Cochin
Build A Tongking 

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DC507 - Winter 1870 (dc507) Operations Sep 26, 08:35 am
Hello, gents... I've had a couple people point out that Russia's army in Irkutsk should be in Perm. My mistake, RP didn't recognize it as a legal move, and I forgot to manually adjust. I will do my b
DC507 - Fall 1870 - Operations   (Sep 21, 2014, 9:34 pm)
As our first year draws to a close, the powers are still consolidating their hold over their respective territories, and war has not reared its ugly head.  China is the big winner in 1870, doubling i

[Reply]

DC507 - Spring 1870 - Operations   (Sep 15, 2014, 8:50 pm)
And we're off!  The game starts with a minor skirmish in the Soviet Union, but other than this incident, peace still reigns. Ok, we're using the Trans-Siberian railroad in our game, but RP doesn't r

[Reply]

re005 - Colonial - Good to go - Operations   (Sep 08, 2014, 7:10 pm)
 Ok, we have our big boy number. We are now officially DC507. Please use this in your subject lines. Anyone who's already sent me orders doesn't
have to resend, you're good.  Bryan
[b]F

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