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gb04 DC472 S08 WILL THE PHAROAH FOLD? - vegas_iwish   (Feb 12, 2014, 4:34 pm)
With 1 turn remaining the answer appears to be no but still close. http://www.diplomaticcorp.com/game_page.php?game_id=dc472
Rome:
A Etruria - Ravenna (*Bounce*)
F Saguntum Hold
A Tarraconensis Supports F Saguntum
Carthage:
F Adriatic Sea - Ravenna (*Bounce*)
A Apulia - Roma
F Ausonian Sea - Gulf of Tacape
F Baleares Supports A Mauretania - Saguntum
F Carthage - Berber Sea
F Gulf of Tacape - Numidia
A Leptis Supports A Cyrene
A Mauretania - Saguntum (*Fails*)
F Neapolis - Apulia (*Bounce*)
F Roma - Tyrrhenean Sea
Persia:
A Damascus Hold
Greece:
F Aegean Sea - Minoan Sea (*Fails*)
F Black Sea - Chersonesus (*Fails*)
A Chersonesus - Armenia (*Bounce*)
F Crete Supports F Aegean Sea - Minoan Sea
F Dalmatia - Adriatic Sea (*Fails*)
F Ionian Sea - Apulia (*Bounce*)
F Messenian Sea Supports F Crete
A Miletus Hold
A Venetia - Rhaetia
Egypt:
F Alexandria - Libyan Sea
F Antioch Hold
A Arabia - Damascus (*Fails*)
A Cyrene Supports A Memphis - Marmarica
F Egyptian Sea Supports F Minoan Sea
F Libyan Sea - Gulf of Syrtis
A Memphis - Marmarica
F Minoan Sea Hold
F Sidon Hold
A Sinope - Armenia (*Bounce*)
F Syrian Sea - Cilician Strait

[Reply]

GB05 DC473 W07 ON TO THE FINAL FRONTIER (YEAR)! - vegas_iwish   (Feb 12, 2014, 2:04 pm)
E changed ret from Ale to Cyp http://www.diplomaticcorp.com/game_page.php?game_id=dc473
Rome:
Remove F Roma
Carthage:
Build A Cirta
Greece:
Remove A Tarraconensis
Remove A Venetia
Egypt:
Build F Alexandria
Build F Thebes

[Reply]

GB05 DC473 F07 HOLY HIEROGLYPHICS! E UP 3! - vegas_iwish   (Feb 11, 2014, 7:39 am)
We'll see how critical the loss of Car was to Rome as bad time for a disband heading into final yr. E can change ret with adjs.  http://www.diplomaticcorp.com/game_page.php?game_id=dc473
Rome:
A Apulia - Epirus
F Ausonian Sea Supports F Ionian Sea
A Gaul - Massilia
F Ionian Sea Convoys A Apulia - Epirus
F Ligurian Sea - Etruria
F Neapolis - Roma
F Punic Sea - Gulf of Tacape
A Ravenna Supports F Neapolis - Roma
A Saguntum - Tarraconensis (*Fails*)
Carthage:
F Carthage Supports A Cirta - Thapsus
A Cirta - Thapsus
Persia:
F Antioch Supports A Sidon
A Arabia - Damascus
A Sidon Supports A Arabia - Damascus
A Sinope - Chersonesus
Greece:
F Aegean Sea - Minoan Sea (*Bounce*)
F Athens - Macedonia
A Cappadocia - Galatia
F Crete Supports F Libyan Sea - Egyptian Sea
A Etruria - Venetia
F Libyan Sea - Egyptian Sea
F Messenian Sea - Libyan Sea (*Bounce*)
A Tarraconensis - Saguntum (*Fails*)
A Venetia - Vindobona
Egypt:
F Cilician Strait Supports F Minoan Sea - Miletus
F Cyrene - Libyan Sea (*Bounce*)
F Egyptian Sea - Minoan Sea (*Dislodged*) RET ALE (GOP/CYP)
F Jerusalem - Tyre
A Leptis Supports F Numidia
F Minoan Sea - Miletus
A Nabatea - Arabia
F Numidia Supports F Carthage - Thapsus (*Void*)
F Syrian Sea Supports F Jerusalem - Tyre
Rome:      Supp  8 Unit  9 Remove  1
Carthage:  Supp  3 Unit  2 Build  1
Persia:    Supp  5 Unit  4 Build  0
Greece:    Supp  7 Unit  9 Remove  2
Egypt:     Supp 11 Unit  9 Build  2

[Reply]

gb03 dc471 only 1 in for F07 - vegas_iwish   (Feb 10, 2014, 2:54 pm)
let's get this set for final yr

[Reply]

GB04 DC472 W07 - vegas_iwish   (Feb 09, 2014, 4:18 pm)
http://www.diplomaticcorp.com/game_page.php?game_id=dc472
Rome:
Remove A Lusitania
Carthage:
Build F Carthage
Persia:
Remove F Cappadocia
Egypt:
Build F Alexandria
Build A Memphis

[Reply]

GB05 DC473 S07 C EXPERIENCES 33.33% GROWTH! - vegas_iwish   (Feb 06, 2014, 7:07 pm)
R & C played footsy & C just attacked. G also has a ret with many options tho Ath the clear default. Both rets become final after 24 hrs. http://www.diplomaticcorp.com/game_page.php?game_id=dc473
Rome:
F Ausonian Sea Supports F Messenian Sea - Ionian Sea (*Cut*)
F Carthage Supports F Numidia - Thapsus (*Dislodged*) RET PUN (GOT)
F Etruria - Ligurian Sea
A Massilia - Gaul
A Mauretania - Saguntum
F Messenian Sea - Ionian Sea
F Neapolis Supports F Messenian Sea - Ionian Sea
A Ravenna - Venetia (*Fails*)
A Roma - Apulia
Carthage:
A Cirta Supports F Thapsus - Carthage
F Thapsus - Carthage
Persia:
A Arabia - Nabatea (*Fails*)
F Cilician Strait - Antioch
A Sidon Supports F Cilician Strait - Antioch
A Sinope - Cappadocia (*Fails*)
Greece:
F Aegean Sea Supports F Sparta - Messenian Sea
F Antioch - Cilician Strait (*Disbanded*)
A Cappadocia - Sinope (*Fails*)
F Crete Supports F Sparta - Messenian Sea
A Gaul - Tarraconensis
F Ionian Sea Supports F Libyan Sea - Ausonian Sea (*Dislodged*) ret ath (spa/aeg/epi)
F Libyan Sea - Ausonian Sea (*Fails*)
A Rhaetia - Etruria
F Sparta - Messenian Sea
A Venetia Supports A Rhaetia - Etruria (*Cut*)
Egypt:
F Alexandria - Egyptian Sea
F Cyprus - Cilician Strait
F Cyrene - Libyan Sea (*Fails*)
F Egyptian Sea - Minoan Sea
F Jerusalem Hold
A Leptis Supports F Numidia
A Nabatea - Arabia (*Fails*)
F Numidia Supports F Carthage - Thapsus (*Void*)
F Syrian Sea Supports F Cyprus - Cilician Strait
 
 

[Reply]

GB03 DC471 S07 - vegas_iwish   (Feb 06, 2014, 4:44 pm)
Both rets have no option except OTB. http://www.diplomaticcorp.com/game_page.php?game_id=dc471
Rome:
F Etruria - Roma (*Bounce*)
Carthage:
F Baleares - Ligurian Sea
A Cirta - Phazania (*Fails*)
F Gulf of Tacape Supports F Tyrrhenean Sea - Ausonian Sea (*Cut*)
F Libyan Sea - Egyptian Sea (*Dislodged*) RET GOS
F Neapolis - Roma (*Bounce*)
A Phazania - Bayuda (*Fails*)
F Punic Sea Supports F Gulf of Tacape
F Saguntum - Berber Sea
F Tyrrhenean Sea - Ausonian Sea
A Vindobona - Illyria
Persia:
F Byzantium - Bithynia
F Cappadocia - Isauria
F Cilician Strait Supports F Sidon - Syrian Sea
F Crete Supports F Sparta - Messenian Sea (*Void*)
A Damascus - Armenia
A Macedonia Hold (*Dislodged*) RET DAC
F Miletus - Byzantium
F Sidon - Syrian Sea
A Tyre - Jerusalem (*Fails*)
Greece:
A Athens Supports A Epirus - Macedonia
F Dalmatia Hold
A Epirus - Macedonia
A Galatia - Sinope
A Sinope - Chersonesus
F Sparta Hold
Egypt:
F Alexandria - Libyan Sea
F Cyprus - Egyptian Sea (*Bounce*)
F Cyrene Supports F Alexandria - Libyan Sea
A Jerusalem Hold
F Leptis Supports F Messenian Sea - Gulf of Tacape
A Marmarica Supports A Thebes - Bayuda
F Messenian Sea - Gulf of Tacape (*Fails*)
A Thebes - Bayuda

[Reply]

GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1 - vegas_iwish   (Feb 06, 2014, 3:07 pm)
The normal vehicle in the past (when Cat & DW were main recruiting sources along with old Dip1600) was Sail Ho. Not as pretty a game but no-fooling, point-to-point play required. Only 16 folks needed as well which was always easy. People think South has an advantage but that very thought means game usually is played against S so diminishes what I think is a false idea. The place names alone throw some folks at first...




From: garry b
To: MICHAEL BOUTOT ; GUNBOAT DC GUNBOATDC
Cc: JOHN LANGLEY ; Tim Miller ; OJAX STREETMAN ; ISAAC ZINNER ; Mike Sims
Sent: Thursday, February 6, 2014 8:05 AM
Subject: RE: GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1





Congrats Steve!
 
I figured I was too little too late in the end but it is because TheWizardTim was masterful in his defense of Egypt. I honestly predicated everything on being able to capture Egypt both faster and completely and that didn't happen because he was a solid foe. Sorry to John that I had to stab for a few centers but I was hoping I could get some momentum late and overcome Steve. Didn't like doing it but the 08 deadline was a ticking clock in the back of my mind throughout and I didn't have any choice.
 
That said Steve getting to 15 was impressive. Good luck in Rd 2.
 
Thanks to Vegas for a nice diversion and an interesting tournament and format. I hope this becomes something annual at DC. I like the idea of a finite timeframe before determining a winner. Certainly makes you act more deliberately.
 
Best,
Garry
 

Date: Tue, 4 Feb 2014 16:06:03 -0800
From: vegas_iwish(at)yahoo.com
Subject: GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1
To: gunboat(at)diplomaticcorp.com
CC: kielmarch(at)hotmail.com; cartesian.i(at)gmail.com; thewizard.tim(at)gmail.com; oje.games(at)gmail.com; Isaac.zinner(at)gmail.com; mike(at)fuzzylogicllc.com


Adjustments:
Rome:      Supp  0 Unit  0 Build  0
Carthage:  Supp 15 Unit 12 Build  3
Persia:    Supp 11 Unit 10 Build  1
Greece:    Supp  7 Unit  8 Remove  1
Egypt:     Supp  1 Unit  2 Remove  1
Rets done. no need for builds. E stayed on board (Gary had a bit of tribute for him as part of his The hold he can just say nowWink )despite that 1 crazy turn which I literally had to ck multiple times that I was on right dpy file & right moves knowing Tim to be a solid player. C already looked good up north but that took off a lot of the pressure. Reasonably smooth game with my usual inability to decide whether a point needs making or even has validity about it for silliness. This is the 2nd game to finish so 2 are set for the full press final with 1 turn a wk & the rest.  Gary is a big-wig in DC so he
can see if I assign the right results titles. Survivor throws me here as I know it is also used when a solo occurs which is not the norm.
 
http://www.diplomaticcorp.com/game_page.php?game_id=dc470
Carthage: OJAX/STEVE
F Apulia Supports A Roma - Ravenna
F Ausonian Sea - Messenian Sea
A Cirta - Sahara
A Etruria - Rhaetia
F Gulf of Tacape Supports F Ausonian Sea - Messenian Sea
A Leptis Supports F Libyan Sea - Cyrene
F Libyan Sea - Cyrene
F Ligurian Sea - Tyrrhenean Sea
F Neapolis - Ionian Sea
A Numidia - Phazania
A Roma - Ravenna
A Venetia - Dalmatia
Persia: GARRY
A Alexandria - Cyrene (*Fails*)
A Bithynia - Byzantium (*Bounce*)
A Cappadocia - Galatia
F Cilician Strait - Miletus (*Bounce*)
F Egyptian Sea - Crete (*Bounce*)
F Gulf of Pelusium - Alexandria (*Fails*)
A Macedonia Supports A Bithynia - Byzantium (*Dislodged*)DAC
A Sidon Hold
A Sinai Supports A Thebes
A Thebes Hold
Greece: JOHN
F Aegean Sea - Macedonia
F Athens Supports F Aegean Sea - Macedonia
F Gulf of Syrtis - Cyrene (*Bounce*)
F Messenian Sea - Crete (*Dislodged*)SPA
A Miletus - Byzantium (*Bounce*)
F Minoan Sea - Miletus (*Bounce*)
A Ravenna Hold (*Dislodged*)ETR
A Vindobona - Venetia
Egypt: TIM
A Bayuda Supports F Memphis - Thebes
F Memphis - Thebes (*Fails*)

[Reply]

GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1 - Presto   (Feb 06, 2014, 11:22 am)
Thanks to all for a great game. I do feel the need to apologize, my work load spiked shortly after the game started and I sent a turn without checking it fully. I am willing to bet Persia can tell which turn that was.


Well played  and good luck in the future.




On Thu, Feb 6, 2014 at 10:13 AM, John Langley wrote:

Thanks to all for a great game and thanks to Vegas for GMing.

Congratulations to Steve! Good luck in Round 2.


It was stab or be stabbed I think, Garry, and I waited too long, that’s all.

Good fun!


John

On Thursday, 6 February 2014, garry b wrote:
> Congrats Steve!
>  

> I figured I was too little too late in the end but it is because TheWizardTim was masterful in his defense of Egypt. I honestly predicated everything on being able to capture Egypt both faster and completely and that didn't happen because he was a solid foe. Sorry to John that I had to stab for a few centers but I was hoping I could get some momentum late and overcome Steve. Didn't like doing it but the 08 deadline was a ticking clock in the back of my mind throughout and I didn't have any choice.

>  
> That said Steve getting to 15 was impressive. Good luck in Rd 2.
>  
> Thanks to Vegas for a nice diversion and an interesting tournament and format. I hope this becomes something annual at DC. I like the idea of a finite timeframe before determining a winner. Certainly makes you act more deliberately.

>  
> Best,
> Garry
>
>
> Adjustments:
> Rome:      Supp  0 Unit  0 Build  0
> Carthage:  Supp 15 Unit 12 Build  3
> Persia:    Supp 11 Unit 10 Build  1

> Greece:    Supp  7 Unit  8 Remove  1

> Egypt:     Supp  1 Unit  2 Remove  1
> Rets done. no need for builds. E stayed on board (Gary had a bit of tribute for him as part of his The hold he can just say nowWink )despite that 1 crazy turn which I literally had to ck multiple times that I was on right dpy file & right moves knowing Tim to be a solid player. C already looked good up north but that took off a lot of the pressure. Reasonably smooth game with my usual inability to decide whether a point needs making or even has validity about it for silliness. This is the 2nd game to finish so 2 are set for the full press final with 1 turn a wk & the rest.  Gary is a big-wig in DC so he can see if I assign the right results titles. Survivor throws me here as I know it is also used when a solo occurs which is not the norm.

>  
> http://www.diplomaticcorp.com/game_page.php?game_id=dc470
> Carthage: OJAX/STEVE
> F Apulia Supports A Roma - Ravenna

> F Ausonian Sea - Messenian Sea

> A Cirta - Sahara
> A Etruria - Rhaetia
> F Gulf of Tacape Supports F Ausonian Sea - Messenian Sea
> A Leptis Supports F Libyan Sea - Cyrene
> F Libyan Sea - Cyrene
> F Ligurian Sea - Tyrrhenean Sea

> F Neapolis - Ionian Sea
> A Numidia - Phazania
> A Roma - Ravenna
> A Venetia - Dalmatia
> Persia: GARRY
> A Alexandria - Cyrene (*Fails*)
> A Bithynia - Byzantium (*Bounce*)
> A Cappadocia - Galatia

> F Cilician Strait - Miletus (*Bounce*)
> F Egyptian Sea - Crete (*Bounce*)
> F Gulf of Pelusium - Alexandria (*Fails*)
> A Macedonia Supports A Bithynia - Byzantium (*Dislodged*)DAC
> A Sidon Hold

> A Sinai Supports A Thebes
> A Thebes Hold
> Greece: JOHN
> F Aegean Sea - Macedonia
> F Athens Supports F Aegean Sea - Macedonia
> F Gulf of Syrtis - Cyrene (*Bounce*)
> F Messenian Sea - Crete (*Dislodged*)SPA

> A Miletus - Byzantium (*Bounce*)
> F Minoan Sea - Miletus (*Bounce*)
> A Ravenna Hold (*Dislodged*)ETR
> A Vindobona - Venetia
> Egypt: TIM
> A Bayuda Supports F Memphis - Thebes
> F Memphis - Thebes (*Fails*)

>



--
Tim Miller

"Sorry, the battle room is closed today, the enemy's gate is down."

[Reply]

GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1 - Cartesian   (Feb 06, 2014, 10:13 am)
Thanks to all for a great game and thanks to Vegas for GMing.

Congratulations to Steve! Good luck in Round 2.

It was stab or be stabbed I think, Garry, and I waited too long, that’s all.

Good fun!


John

On Thursday, 6 February 2014, garry b wrote:
> Congrats Steve!
>  
> I figured I was too little too late in the end but it is because TheWizardTim was masterful in his defense of Egypt. I honestly predicated everything on being able to capture Egypt both faster and completely and that didn't happen because he was a solid foe. Sorry to John that I had to stab for a few centers but I was hoping I could get some momentum late and overcome Steve. Didn't like doing it but the 08 deadline was a ticking clock in the back of my mind throughout and I didn't have any choice.

>  
> That said Steve getting to 15 was impressive. Good luck in Rd 2.
>  
> Thanks to Vegas for a nice diversion and an interesting tournament and format. I hope this becomes something annual at DC. I like the idea of a finite timeframe before determining a winner. Certainly makes you act more deliberately.

>  
> Best,
> Garry
>
>
> Adjustments:
> Rome:      Supp  0 Unit  0 Build  0
> Carthage:  Supp 15 Unit 12 Build  3
> Persia:    Supp 11 Unit 10 Build  1
> Greece:    Supp  7 Unit  8 Remove  1

> Egypt:     Supp  1 Unit  2 Remove  1
> Rets done. no need for builds. E stayed on board (Gary had a bit of tribute for him as part of his The hold he can just say nowWink )despite that 1 crazy turn which I literally had to ck multiple times that I was on right dpy file & right moves knowing Tim to be a solid player. C already looked good up north but that took off a lot of the pressure. Reasonably smooth game with my usual inability to decide whether a point needs making or even has validity about it for silliness. This is the 2nd game to finish so 2 are set for the full press final with 1 turn a wk & the rest.  Gary is a big-wig in DC so he can see if I assign the right results titles. Survivor throws me here as I know it is also used when a solo occurs which is not the norm.

>  
> http://www.diplomaticcorp.com/game_page.php?game_id=dc470
> Carthage: OJAX/STEVE
> F Apulia Supports A Roma - Ravenna
> F Ausonian Sea - Messenian Sea

> A Cirta - Sahara
> A Etruria - Rhaetia
> F Gulf of Tacape Supports F Ausonian Sea - Messenian Sea
> A Leptis Supports F Libyan Sea - Cyrene
> F Libyan Sea - Cyrene
> F Ligurian Sea - Tyrrhenean Sea

> F Neapolis - Ionian Sea
> A Numidia - Phazania
> A Roma - Ravenna
> A Venetia - Dalmatia
> Persia: GARRY
> A Alexandria - Cyrene (*Fails*)
> A Bithynia - Byzantium (*Bounce*)
> A Cappadocia - Galatia

> F Cilician Strait - Miletus (*Bounce*)
> F Egyptian Sea - Crete (*Bounce*)
> F Gulf of Pelusium - Alexandria (*Fails*)
> A Macedonia Supports A Bithynia - Byzantium (*Dislodged*)DAC
> A Sidon Hold

> A Sinai Supports A Thebes
> A Thebes Hold
> Greece: JOHN
> F Aegean Sea - Macedonia
> F Athens Supports F Aegean Sea - Macedonia
> F Gulf of Syrtis - Cyrene (*Bounce*)
> F Messenian Sea - Crete (*Dislodged*)SPA

> A Miletus - Byzantium (*Bounce*)
> F Minoan Sea - Miletus (*Bounce*)
> A Ravenna Hold (*Dislodged*)ETR
> A Vindobona - Venetia
> Egypt: TIM
> A Bayuda Supports F Memphis - Thebes
> F Memphis - Thebes (*Fails*)

>

[Reply]

GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1 - garry.bledsoe   (Feb 06, 2014, 10:05 am)
Congrats Steve!

 

I figured I was too little too late in the end but it is because TheWizardTim was masterful in his defense of Egypt. I honestly predicated everything on being able to capture Egypt both faster and completely and that didn't happen because he was a solid foe. Sorry to John that I had to stab for a few centers but I was hoping I could get some momentum late and overcome Steve. Didn't like doing it but the 08 deadline was a ticking clock in the back of my mind throughout and I didn't have any choice.

 

That said Steve getting to 15 was impressive. Good luck in Rd 2.

 

Thanks to Vegas for a nice diversion and an interesting tournament and format. I hope this becomes something annual at DC. I like the idea of a finite timeframe before determining a winner. Certainly makes you act more deliberately.

 

Best,

Garry
 

[Reply]

GB04 DC472 F07 THE GOOD NEWS FOR PERSIA WITH E FLE... - vegas_iwish   (Feb 05, 2014, 3:03 pm)
..this is not a wargame where they might have marines who could storm Dam to finish him offSmile Folks still want Cre but G holds on. A reminder: DC points normal for this 1 but the player with mosts scs (or best tie-breaker) plays a full press game (1 wk turns/other norms) to get a seat in the DC Invitational. 1st Tie-breaker is average scs over the 8 yrs so just catching up likely not enuff. The 2 games that are done had clear winners.  http://www.diplomaticcorp.com/game_page.php?game_id=dc472
Rome:      Supp  3 Unit  4 Remove  1
Carthage:  Supp 10 Unit  9 Build  1
Persia:    Supp  1 Unit  2 Remove  1
Greece:    Supp  9 Unit  9 Build  0
Egypt:     Supp 11 Unit  9 Build  2

Rome:
A Etruria - Ravenna (*Bounce*)
A Lusitania Supports F Saguntum
A Massilia - Tarraconensis
F Saguntum Hold
Carthage:
F Adriatic Sea - Ravenna (*Bounce*)
F Baleares Supports A Mauretania - Saguntum
F Gulf of Tacape Supports F Punic Sea - Ausonian Sea
A Leptis Supports A Cyrene
A Mauretania - Saguntum (*Fails*)
A Neapolis - Apulia
F Punic Sea - Ausonian Sea
F Roma - Etruria (*Fails*)
F Tyrrhenean Sea - Neapolis
Persia:
F Cappadocia - Antioch (*Fails*)
A Damascus Supports F Cappadocia - Antioch (*Cut*)
Greece:
F Aegean Sea Supports F Crete
F Black Sea Supports A Sarmatia - Chersonesus
F Crete Hold
F Epirus - Dalmatia
A Galatia - Miletus
F Messenian Sea Supports F Crete
A Sarmatia - Chersonesus
F Sparta - Ionian Sea
A Venetia - Ravenna (*Bounce*)
Egypt:
F Antioch Hold
A Arabia - Damascus (*Fails*)
A Cyrene Supports A Leptis
F Egyptian Sea - Crete (*Fails*)
F Gulf of Pelusium - Syrian Sea
F Libyan Sea Supports F Egyptian Sea - Crete
F Minoan Sea Supports F Egyptian Sea - Crete
F Sidon Supports F Antioch
A Sinope H

[Reply]

GB01 F08 F08 IT'S ALL OVER SAVE THE MUDSLINGING - darrenS   (Feb 05, 2014, 4:30 am)
 That was a mad game – excellent. Many thanks Mike for the hard work, and to the rest of you gents. Not sure how I feel about the time limitation. At the very least lucky I guess, because much longer and Rome would have taken a solo! My EOG?  I tried to be friends with Egypt and Egypt went down (the Crete or Cyprus call early on was crucial); I tried to be friends with Carthage and Carthage went down. I am a Jonah. Darren From: MICHAEL BOUTOT [mailto:vegas_iwish(at)yahoo.com]
Sent: 04 February 2014 05:17
To: GUNBOAT DC GUNBOATDC
Cc: Jim Atkins; Poul Hurup; Steph Mabie; Darren Sharma; HAMISH WILLIAMS; Michael Sims
Subject: GB01 F08 F08 IT'S ALL OVER SAVE THE MUDSLINGING Rome:      Supp 14 Unit 13 Build  1
Carthage:  Supp  3 Unit  4 Remove  1
Persia:    Supp  9 Unit  8 Build  1
Greece:    Supp  8 Unit  8 Build  0
Egypt:     Supp  0 Unit  0 Build  0
This was the main 'regulars' game (others spread out) so many of you have met before. All have seen DW & other action. Poul is of course the 1-time Danish champion of DW's Denmarkhaus & has been in games of mine (incl hand-done 1600 maps) since 1999. Steph would be 2nd-longest. They both have some bon mots to deliver back & forth about this 1. Mike Sims should consider a house for DC but maybe a more advanced country like Estonia or maybe the alliterative Haiti House Smile Normal DC points will be assigned (I assume calling topper 'draw' & others survivors works in DC - never sure) & all can wish Jim well in the championship game for a seat in the DC Invitational whenever that happens. Hamish (E) was already revealed.  http://www.diplomaticcorp.com/game_page.phpRome: JIM ATKINS
F Adriatic Sea Supports F Ionian Sea
F Aegean Sea - Miletus (*Bounce*)
F Ausonian Sea - Messenian Sea
A Bayuda - Thebes (*Fails*)
A Dalmatia Supports A Vindobona
F Gulf of Syrtis Supports A Cyrene
F Gulf of Tacape Supports F Ausonian Sea - Messenian Sea
F Ionian Sea Supports F Ausonian Sea - Messenian Sea
F Neapolis Supports F Ionian Sea
A Phazania - Numidia
A Rhaetia Supports A Vindobona
A Venetia Supports A Dalmatia
A Vindobona Supports A DalmatiaCarthage: STEPH MABIE
A Cyrene Supports F Libyan Sea - Alexandria
F Libyan Sea - Alexandria (*Fails*)
A Marmarica Supports F Memphis
F Memphis Supports F Libyan Sea - AlexandriaPersia: POUL HURUP
A Alexandria Supports A Thebes (*Cut*)
A Cappadocia - Miletus (*Bounce*)
F Cilician Strait Convoys A Cappadocia - Miletus
F Cyprus Supports F Egyptian Sea
F Egyptian Sea Supports A Alexandria
F Gulf of Pelusium Supports A Alexandria
A Sinai Supports A Thebes
A Thebes Supports A Alexandria (*Cut*)Greece: DARREN SHARMA
F Athens Supports F Sparta
A Dacia Hold
F Epirus Supports F Athens
A Illyria Hold
A Macedonia Hold
F Messenian Sea - Crete
A Sarmatia Supports A Illyria
F Sparta Supports F Athens 

[Reply]

GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1 - vegas_iwish   (Feb 04, 2014, 6:06 pm)
Adjustments:
Rome:      Supp  0 Unit  0 Build  0
Carthage:  Supp 15 Unit 12 Build  3
Persia:    Supp 11 Unit 10 Build  1
Greece:    Supp  7 Unit  8 Remove  1
Egypt:     Supp  1 Unit  2 Remove  1
Rets done. no need for builds. E stayed on board (Gary had a bit of tribute for him as part of his The hold he can just say nowWink )despite that 1 crazy turn which I literally had to ck multiple times that I was on right dpy file & right moves knowing Tim to be a solid player. C already looked good up north but that took off a lot of the pressure. Reasonably smooth game with my usual inability to decide whether a point needs making or even has validity about it for silliness. This is the 2nd game to finish so 2 are set for the full press final with 1 turn a wk & the
rest.  Gary is a big-wig in DC so he can see if I assign the right results titles. Survivor throws me here as I know it is also used when a solo occurs which is not the norm.
 
http://www.diplomaticcorp.com/game_page.php?game_id=dc470
Carthage: OJAX/STEVE
F Apulia Supports A Roma - Ravenna
F Ausonian Sea - Messenian Sea
A Cirta - Sahara
A Etruria - Rhaetia
F Gulf of Tacape Supports F Ausonian Sea - Messenian Sea
A Leptis Supports F Libyan Sea - Cyrene
F Libyan Sea - Cyrene
F Ligurian Sea - Tyrrhenean Sea
F Neapolis - Ionian Sea
A Numidia - Phazania
A Roma - Ravenna
A Venetia - Dalmatia
Persia: GARRY
A Alexandria - Cyrene (*Fails*)
A Bithynia - Byzantium (*Bounce*)
A Cappadocia - Galatia
F Cilician Strait - Miletus (*Bounce*)
F Egyptian Sea - Crete (*Bounce*)
F Gulf of Pelusium - Alexandria (*Fails*)
A Macedonia Supports A Bithynia - Byzantium (*Dislodged*)DAC
A Sidon Hold
A Sinai Supports A Thebes
A Thebes Hold
Greece: JOHN
F Aegean Sea - Macedonia
F Athens Supports F Aegean Sea - Macedonia
F Gulf of Syrtis - Cyrene (*Bounce*)
F Messenian Sea - Crete (*Dislodged*)SPA
A Miletus - Byzantium (*Bounce*)
F Minoan Sea - Miletus (*Bounce*)
A Ravenna Hold (*Dislodged*)ETR
A Vindobona - Venetia
Egypt: TIM
A Bayuda Supports F Memphis - Thebes
F Memphis - Thebes (*Fails*)

[Reply]

GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1 (Gunboat Tournament) garry.bledsoe Feb 06, 10:05 am
Congrats Steve!

 

I figured I was too little too late in the end but it is because TheWizardTim was masterful in his defense of Egypt. I honestly predicated everything on being able to capture Egypt both faster and completely and that didn't happen because he was a solid foe. Sorry to John that I had to stab for a few centers but I was hoping I could get some momentum late and overcome Steve. Didn't like doing it but the 08 deadline was a ticking clock in the back of my mind throughout and I didn't have any choice.

 

That said Steve getting to 15 was impressive. Good luck in Rd 2.

 

Thanks to Vegas for a nice diversion and an interesting tournament and format. I hope this becomes something annual at DC. I like the idea of a finite timeframe before determining a winner. Certainly makes you act more deliberately.

 

Best,

Garry
 
GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1 (Gunboat Tournament) Cartesian Feb 06, 10:13 am
Thanks to all for a great game and thanks to Vegas for GMing.

Congratulations to Steve! Good luck in Round 2.

It was stab or be stabbed I think, Garry, and I waited too long, that’s all.

Good fun!


John

On Thursday, 6 February 2014, garry b wrote:
> Congrats Steve!
>  
> I figured I was too little too late in the end but it is because TheWizardTim was masterful in his defense of Egypt. I honestly predicated everything on being able to capture Egypt both faster and completely and that didn't happen because he was a solid foe. Sorry to John that I had to stab for a few centers but I was hoping I could get some momentum late and overcome Steve. Didn't like doing it but the 08 deadline was a ticking clock in the back of my mind throughout and I didn't have any choice.

>  
> That said Steve getting to 15 was impressive. Good luck in Rd 2.
>  
> Thanks to Vegas for a nice diversion and an interesting tournament and format. I hope this becomes something annual at DC. I like the idea of a finite timeframe before determining a winner. Certainly makes you act more deliberately.

>  
> Best,
> Garry
>
>
> Adjustments:
> Rome:      Supp  0 Unit  0 Build  0
> Carthage:  Supp 15 Unit 12 Build  3
> Persia:    Supp 11 Unit 10 Build  1
> Greece:    Supp  7 Unit  8 Remove  1

> Egypt:     Supp  1 Unit  2 Remove  1
> Rets done. no need for builds. E stayed on board (Gary had a bit of tribute for him as part of his The hold he can just say nowWink )despite that 1 crazy turn which I literally had to ck multiple times that I was on right dpy file & right moves knowing Tim to be a solid player. C already looked good up north but that took off a lot of the pressure. Reasonably smooth game with my usual inability to decide whether a point needs making or even has validity about it for silliness. This is the 2nd game to finish so 2 are set for the full press final with 1 turn a wk & the rest.  Gary is a big-wig in DC so he can see if I assign the right results titles. Survivor throws me here as I know it is also used when a solo occurs which is not the norm.

>  
> http://www.diplomaticcorp.com/game_page.php?game_id=dc470
> Carthage: OJAX/STEVE
> F Apulia Supports A Roma - Ravenna
> F Ausonian Sea - Messenian Sea

> A Cirta - Sahara
> A Etruria - Rhaetia
> F Gulf of Tacape Supports F Ausonian Sea - Messenian Sea
> A Leptis Supports F Libyan Sea - Cyrene
> F Libyan Sea - Cyrene
> F Ligurian Sea - Tyrrhenean Sea

> F Neapolis - Ionian Sea
> A Numidia - Phazania
> A Roma - Ravenna
> A Venetia - Dalmatia
> Persia: GARRY
> A Alexandria - Cyrene (*Fails*)
> A Bithynia - Byzantium (*Bounce*)
> A Cappadocia - Galatia

> F Cilician Strait - Miletus (*Bounce*)
> F Egyptian Sea - Crete (*Bounce*)
> F Gulf of Pelusium - Alexandria (*Fails*)
> A Macedonia Supports A Bithynia - Byzantium (*Dislodged*)DAC
> A Sidon Hold

> A Sinai Supports A Thebes
> A Thebes Hold
> Greece: JOHN
> F Aegean Sea - Macedonia
> F Athens Supports F Aegean Sea - Macedonia
> F Gulf of Syrtis - Cyrene (*Bounce*)
> F Messenian Sea - Crete (*Dislodged*)SPA

> A Miletus - Byzantium (*Bounce*)
> F Minoan Sea - Miletus (*Bounce*)
> A Ravenna Hold (*Dislodged*)ETR
> A Vindobona - Venetia
> Egypt: TIM
> A Bayuda Supports F Memphis - Thebes
> F Memphis - Thebes (*Fails*)

>
GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1 (Gunboat Tournament) Presto Feb 06, 11:22 am
Thanks to all for a great game. I do feel the need to apologize, my work load spiked shortly after the game started and I sent a turn without checking it fully. I am willing to bet Persia can tell which turn that was.


Well played  and good luck in the future.




On Thu, Feb 6, 2014 at 10:13 AM, John Langley wrote:

Thanks to all for a great game and thanks to Vegas for GMing.

Congratulations to Steve! Good luck in Round 2.


It was stab or be stabbed I think, Garry, and I waited too long, that’s all.

Good fun!


John

On Thursday, 6 February 2014, garry b wrote:
> Congrats Steve!
>  

> I figured I was too little too late in the end but it is because TheWizardTim was masterful in his defense of Egypt. I honestly predicated everything on being able to capture Egypt both faster and completely and that didn't happen because he was a solid foe. Sorry to John that I had to stab for a few centers but I was hoping I could get some momentum late and overcome Steve. Didn't like doing it but the 08 deadline was a ticking clock in the back of my mind throughout and I didn't have any choice.

>  
> That said Steve getting to 15 was impressive. Good luck in Rd 2.
>  
> Thanks to Vegas for a nice diversion and an interesting tournament and format. I hope this becomes something annual at DC. I like the idea of a finite timeframe before determining a winner. Certainly makes you act more deliberately.

>  
> Best,
> Garry
>
>
> Adjustments:
> Rome:      Supp  0 Unit  0 Build  0
> Carthage:  Supp 15 Unit 12 Build  3
> Persia:    Supp 11 Unit 10 Build  1

> Greece:    Supp  7 Unit  8 Remove  1

> Egypt:     Supp  1 Unit  2 Remove  1
> Rets done. no need for builds. E stayed on board (Gary had a bit of tribute for him as part of his The hold he can just say nowWink )despite that 1 crazy turn which I literally had to ck multiple times that I was on right dpy file & right moves knowing Tim to be a solid player. C already looked good up north but that took off a lot of the pressure. Reasonably smooth game with my usual inability to decide whether a point needs making or even has validity about it for silliness. This is the 2nd game to finish so 2 are set for the full press final with 1 turn a wk & the rest.  Gary is a big-wig in DC so he can see if I assign the right results titles. Survivor throws me here as I know it is also used when a solo occurs which is not the norm.

>  
> http://www.diplomaticcorp.com/game_page.php?game_id=dc470
> Carthage: OJAX/STEVE
> F Apulia Supports A Roma - Ravenna

> F Ausonian Sea - Messenian Sea

> A Cirta - Sahara
> A Etruria - Rhaetia
> F Gulf of Tacape Supports F Ausonian Sea - Messenian Sea
> A Leptis Supports F Libyan Sea - Cyrene
> F Libyan Sea - Cyrene
> F Ligurian Sea - Tyrrhenean Sea

> F Neapolis - Ionian Sea
> A Numidia - Phazania
> A Roma - Ravenna
> A Venetia - Dalmatia
> Persia: GARRY
> A Alexandria - Cyrene (*Fails*)
> A Bithynia - Byzantium (*Bounce*)
> A Cappadocia - Galatia

> F Cilician Strait - Miletus (*Bounce*)
> F Egyptian Sea - Crete (*Bounce*)
> F Gulf of Pelusium - Alexandria (*Fails*)
> A Macedonia Supports A Bithynia - Byzantium (*Dislodged*)DAC
> A Sidon Hold

> A Sinai Supports A Thebes
> A Thebes Hold
> Greece: JOHN
> F Aegean Sea - Macedonia
> F Athens Supports F Aegean Sea - Macedonia
> F Gulf of Syrtis - Cyrene (*Bounce*)
> F Messenian Sea - Crete (*Dislodged*)SPA

> A Miletus - Byzantium (*Bounce*)
> F Minoan Sea - Miletus (*Bounce*)
> A Ravenna Hold (*Dislodged*)ETR
> A Vindobona - Venetia
> Egypt: TIM
> A Bayuda Supports F Memphis - Thebes
> F Memphis - Thebes (*Fails*)

>



--
Tim Miller

"Sorry, the battle room is closed today, the enemy's gate is down."
GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1 (Gunboat Tournament) vegas_iwish Feb 06, 03:07 pm
The normal vehicle in the past (when Cat & DW were main recruiting sources along with old Dip1600) was Sail Ho. Not as pretty a game but no-fooling, point-to-point play required. Only 16 folks needed as well which was always easy. People think South has an advantage but that very thought means game usually is played against S so diminishes what I think is a false idea. The place names alone throw some folks at first...




From: garry b
To: MICHAEL BOUTOT ; GUNBOAT DC GUNBOATDC
Cc: JOHN LANGLEY ; Tim Miller ; OJAX STREETMAN ; ISAAC ZINNER ; Mike Sims
Sent: Thursday, February 6, 2014 8:05 AM
Subject: RE: GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1





Congrats Steve!
 
I figured I was too little too late in the end but it is because TheWizardTim was masterful in his defense of Egypt. I honestly predicated everything on being able to capture Egypt both faster and completely and that didn't happen because he was a solid foe. Sorry to John that I had to stab for a few centers but I was hoping I could get some momentum late and overcome Steve. Didn't like doing it but the 08 deadline was a ticking clock in the back of my mind throughout and I didn't have any choice.
 
That said Steve getting to 15 was impressive. Good luck in Rd 2.
 
Thanks to Vegas for a nice diversion and an interesting tournament and format. I hope this becomes something annual at DC. I like the idea of a finite timeframe before determining a winner. Certainly makes you act more deliberately.
 
Best,
Garry
 

Date: Tue, 4 Feb 2014 16:06:03 -0800
From: vegas_iwish(at)yahoo.com
Subject: GB02 DC470 F08 PUNIC PULVERISOR ENDS THIS 1
To: gunboat(at)diplomaticcorp.com
CC: kielmarch(at)hotmail.com; cartesian.i(at)gmail.com; thewizard.tim(at)gmail.com; oje.games(at)gmail.com; Isaac.zinner(at)gmail.com; mike(at)fuzzylogicllc.com


Adjustments:
Rome:      Supp  0 Unit  0 Build  0
Carthage:  Supp 15 Unit 12 Build  3
Persia:    Supp 11 Unit 10 Build  1
Greece:    Supp  7 Unit  8 Remove  1
Egypt:     Supp  1 Unit  2 Remove  1
Rets done. no need for builds. E stayed on board (Gary had a bit of tribute for him as part of his The hold he can just say nowWink )despite that 1 crazy turn which I literally had to ck multiple times that I was on right dpy file & right moves knowing Tim to be a solid player. C already looked good up north but that took off a lot of the pressure. Reasonably smooth game with my usual inability to decide whether a point needs making or even has validity about it for silliness. This is the 2nd game to finish so 2 are set for the full press final with 1 turn a wk & the rest.  Gary is a big-wig in DC so he
can see if I assign the right results titles. Survivor throws me here as I know it is also used when a solo occurs which is not the norm.
 
http://www.diplomaticcorp.com/game_page.php?game_id=dc470
Carthage: OJAX/STEVE
F Apulia Supports A Roma - Ravenna
F Ausonian Sea - Messenian Sea
A Cirta - Sahara
A Etruria - Rhaetia
F Gulf of Tacape Supports F Ausonian Sea - Messenian Sea
A Leptis Supports F Libyan Sea - Cyrene
F Libyan Sea - Cyrene
F Ligurian Sea - Tyrrhenean Sea
F Neapolis - Ionian Sea
A Numidia - Phazania
A Roma - Ravenna
A Venetia - Dalmatia
Persia: GARRY
A Alexandria - Cyrene (*Fails*)
A Bithynia - Byzantium (*Bounce*)
A Cappadocia - Galatia
F Cilician Strait - Miletus (*Bounce*)
F Egyptian Sea - Crete (*Bounce*)
F Gulf of Pelusium - Alexandria (*Fails*)
A Macedonia Supports A Bithynia - Byzantium (*Dislodged*)DAC
A Sidon Hold
A Sinai Supports A Thebes
A Thebes Hold
Greece: JOHN
F Aegean Sea - Macedonia
F Athens Supports F Aegean Sea - Macedonia
F Gulf of Syrtis - Cyrene (*Bounce*)
F Messenian Sea - Crete (*Dislodged*)SPA
A Miletus - Byzantium (*Bounce*)
F Minoan Sea - Miletus (*Bounce*)
A Ravenna Hold (*Dislodged*)ETR
A Vindobona - Venetia
Egypt: TIM
A Bayuda Supports F Memphis - Thebes
F Memphis - Thebes (*Fails*)
GB01 F08 F08 IT'S ALL OVER SAVE THE MUDSLINGING - swmabie   (Feb 04, 2014, 10:46 am)
To be honest this was my first go at the Ancient Med board; I would have preferred the Sail-Ho tournament. This was also my first Dip game in 5 or so years, so I was glad it was gunboat.

My approach to this was fairly simple, and was based more on my strategy for playing Chromatic, which is similar in style -- a board with 5 powers where it's easier to go one way or the other than it is to go across. So I needed Rome to choose to go after Greece, and I had to choose between Egypt and Rome. When it came to the first builds, I chose to go after Egypt, mainly because it was the easier nut to crack. I was hoping that Rome would realize how poorly Greece was defended, and would go after the easier nut there, instead of me. But he didn't.

Losing Saguntum was expected; I figured I'd finish off Egypt and then focus on holding off Rome defensively until either he went after Greece instead or until Greece decided to help me out. What I didn't expect was what I strongly believe to have been the least strategic attack of the game -- Persia forcing me to disband while at the same time being unable to build with the taken centers, and stab which allowed Egypt to survive for another year. I might have respected Persia if he'd gotten the build; after all, he had Greece to deal with, too. But he didn't. It was pointless and useless and all it did was force me to disband. At that point, I knew I couldn't win; I couldn't hold off Rome for long, or Persia if I made a disband on that end of the board, and even Greece might be able to poach a center from my carcass.

At this point, I decided to be kingmaker. I couldn't help Greece. I wouldn't help Persia. So I disbanded most favorably to Rome and hoped he would turn on Greece as soon as possible. His first set of moves at that point seemed to not be helpful to me, so I made sure he couldn't get all my centers. At that point, Greece finally seemed to realize what was happening, but it was too late.

Thanks to Vegas for running the game. It was fun. Smile Wish there were more gunboats on DC. Beyond that, good game, all. Bittersweet Congrats to Rome, Mockingly Villainous Curses to Persia, and Good Luck to all the rest. See y'all around, I'm sure.

[Reply]

GB01 F08 F08 IT'S ALL OVER SAVE THE MUDSLINGING - vegas_iwish   (Feb 03, 2014, 11:16 pm)
Rome:      Supp 14 Unit 13 Build  1
Carthage:  Supp  3 Unit  4 Remove  1
Persia:    Supp  9 Unit  8 Build  1
Greece:    Supp  8 Unit  8 Build  0
Egypt:     Supp  0 Unit  0 Build  0
This was the main 'regulars' game (others spread out) so many of you have met before. All have seen DW & other action. Poul is of course the 1-time Danish champion of DW's Denmarkhaus & has been in games of mine (incl hand-done 1600 maps) since 1999. Steph would be 2nd-longest. They both have some bon mots to deliver back & forth about this 1. Mike Sims should consider a house for DC but maybe a more
advanced country like Estonia or maybe the alliterative Haiti House Smile Normal DC points will be assigned (I assume calling topper 'draw' & others survivors works in DC - never sure) & all can wish Jim well in the championship game for a seat in the DC Invitational whenever that happens. Hamish (E) was already revealed.  http://www.diplomaticcorp.com/game_page.php
Rome: JIM ATKINS
F Adriatic Sea Supports F Ionian Sea
F Aegean Sea - Miletus (*Bounce*)
F Ausonian Sea - Messenian Sea
A Bayuda - Thebes (*Fails*)
A Dalmatia Supports A Vindobona
F Gulf of Syrtis Supports A Cyrene
F Gulf of Tacape Supports F Ausonian Sea - Messenian Sea
F Ionian Sea Supports F Ausonian Sea - Messenian Sea
F Neapolis Supports F Ionian Sea
A Phazania - Numidia
A Rhaetia Supports A Vindobona
A Venetia Supports A Dalmatia
A Vindobona Supports A Dalmatia
Carthage: STEPH MABIE
A Cyrene Supports F Libyan Sea - Alexandria
F Libyan Sea - Alexandria (*Fails*)
A Marmarica Supports F Memphis
F Memphis Supports F Libyan Sea - Alexandria
Persia: POUL HURUP
A Alexandria Supports A Thebes (*Cut*)
A Cappadocia - Miletus (*Bounce*)
F Cilician Strait Convoys A Cappadocia - Miletus
F Cyprus Supports F Egyptian Sea
F Egyptian Sea Supports A Alexandria
F Gulf of Pelusium Supports A Alexandria
A Sinai Supports A Thebes
A Thebes Supports A Alexandria (*Cut*)
Greece: DARREN SHARMA
F Athens Supports F Sparta
A Dacia Hold
F Epirus Supports F Athens
A Illyria Hold
A Macedonia Hold
F Messenian Sea - Crete
A Sarmatia Supports A Illyria
F Sparta Supports F Athens
 

[Reply]

GB01 F08 F08 IT'S ALL OVER SAVE THE MUDSLINGING (Gunboat Tournament) swmabie Feb 04, 10:46 am
To be honest this was my first go at the Ancient Med board; I would have preferred the Sail-Ho tournament. This was also my first Dip game in 5 or so years, so I was glad it was gunboat.

My approach to this was fairly simple, and was based more on my strategy for playing Chromatic, which is similar in style -- a board with 5 powers where it's easier to go one way or the other than it is to go across. So I needed Rome to choose to go after Greece, and I had to choose between Egypt and Rome. When it came to the first builds, I chose to go after Egypt, mainly because it was the easier nut to crack. I was hoping that Rome would realize how poorly Greece was defended, and would go after the easier nut there, instead of me. But he didn't.

Losing Saguntum was expected; I figured I'd finish off Egypt and then focus on holding off Rome defensively until either he went after Greece instead or until Greece decided to help me out. What I didn't expect was what I strongly believe to have been the least strategic attack of the game -- Persia forcing me to disband while at the same time being unable to build with the taken centers, and stab which allowed Egypt to survive for another year. I might have respected Persia if he'd gotten the build; after all, he had Greece to deal with, too. But he didn't. It was pointless and useless and all it did was force me to disband. At that point, I knew I couldn't win; I couldn't hold off Rome for long, or Persia if I made a disband on that end of the board, and even Greece might be able to poach a center from my carcass.

At this point, I decided to be kingmaker. I couldn't help Greece. I wouldn't help Persia. So I disbanded most favorably to Rome and hoped he would turn on Greece as soon as possible. His first set of moves at that point seemed to not be helpful to me, so I made sure he couldn't get all my centers. At that point, Greece finally seemed to realize what was happening, but it was too late.

Thanks to Vegas for running the game. It was fun. Smile Wish there were more gunboats on DC. Beyond that, good game, all. Bittersweet Congrats to Rome, Mockingly Villainous Curses to Persia, and Good Luck to all the rest. See y'all around, I'm sure.
GB01 F08 F08 IT'S ALL OVER SAVE THE MUDSLINGING (Gunboat Tournament) darrenS Feb 05, 04:30 am
 That was a mad game – excellent. Many thanks Mike for the hard work, and to the rest of you gents. Not sure how I feel about the time limitation. At the very least lucky I guess, because much longer and Rome would have taken a solo! My EOG?  I tried to be friends with Egypt and Egypt went down (the Crete or Cyprus call early on was crucial); I tried to be friends with Carthage and Carthage went down. I am a Jonah. Darren From: MICHAEL BOUTOT [mailto:vegas_iwish(at)yahoo.com]
Sent: 04 February 2014 05:17
To: GUNBOAT DC GUNBOATDC
Cc: Jim Atkins; Poul Hurup; Steph Mabie; Darren Sharma; HAMISH WILLIAMS; Michael Sims
Subject: GB01 F08 F08 IT'S ALL OVER SAVE THE MUDSLINGING Rome:      Supp 14 Unit 13 Build  1
Carthage:  Supp  3 Unit  4 Remove  1
Persia:    Supp  9 Unit  8 Build  1
Greece:    Supp  8 Unit  8 Build  0
Egypt:     Supp  0 Unit  0 Build  0
This was the main 'regulars' game (others spread out) so many of you have met before. All have seen DW & other action. Poul is of course the 1-time Danish champion of DW's Denmarkhaus & has been in games of mine (incl hand-done 1600 maps) since 1999. Steph would be 2nd-longest. They both have some bon mots to deliver back & forth about this 1. Mike Sims should consider a house for DC but maybe a more advanced country like Estonia or maybe the alliterative Haiti House Smile Normal DC points will be assigned (I assume calling topper 'draw' & others survivors works in DC - never sure) & all can wish Jim well in the championship game for a seat in the DC Invitational whenever that happens. Hamish (E) was already revealed.  http://www.diplomaticcorp.com/game_page.phpRome: JIM ATKINS
F Adriatic Sea Supports F Ionian Sea
F Aegean Sea - Miletus (*Bounce*)
F Ausonian Sea - Messenian Sea
A Bayuda - Thebes (*Fails*)
A Dalmatia Supports A Vindobona
F Gulf of Syrtis Supports A Cyrene
F Gulf of Tacape Supports F Ausonian Sea - Messenian Sea
F Ionian Sea Supports F Ausonian Sea - Messenian Sea
F Neapolis Supports F Ionian Sea
A Phazania - Numidia
A Rhaetia Supports A Vindobona
A Venetia Supports A Dalmatia
A Vindobona Supports A DalmatiaCarthage: STEPH MABIE
A Cyrene Supports F Libyan Sea - Alexandria
F Libyan Sea - Alexandria (*Fails*)
A Marmarica Supports F Memphis
F Memphis Supports F Libyan Sea - AlexandriaPersia: POUL HURUP
A Alexandria Supports A Thebes (*Cut*)
A Cappadocia - Miletus (*Bounce*)
F Cilician Strait Convoys A Cappadocia - Miletus
F Cyprus Supports F Egyptian Sea
F Egyptian Sea Supports A Alexandria
F Gulf of Pelusium Supports A Alexandria
A Sinai Supports A Thebes
A Thebes Supports A Alexandria (*Cut*)Greece: DARREN SHARMA
F Athens Supports F Sparta
A Dacia Hold
F Epirus Supports F Athens
A Illyria Hold
A Macedonia Hold
F Messenian Sea - Crete
A Sarmatia Supports A Illyria
F Sparta Supports F Athens 
GB05 DC473 W06 - vegas_iwish   (Feb 03, 2014, 3:05 pm)
A reminder that ties will be broken(for seat in finale full press game) by 1st ave scs then by who started faster over early yrs. None of that impacts the normal DC points you will earn for your position which does not include any tie-breaks.
Rome:
Build A Roma
Persia:
Remove A Tyre
Greece:
Build F Sparta
Egypt:
Build F Alexandria
http://www.diplomaticcorp.com/game_page.php?game_id=dc473

[Reply]

GB03 DC471 W06 STILL CLOSE WITH 4 TURNS LEFT - vegas_iwish   (Feb 02, 2014, 3:14 pm)
http://www.diplomaticcorp.com/game_page.php?game_id=dc471
Rome:
Defaults, removing F Tarraconensis
Carthage:
Build A Cirta
Persia:
Build F Sidon
Egypt:
Build F Alexandria
Build A Thebes

[Reply]

GB04 DC472 S07 OH, CRAP! THERE GOES CRETE! - vegas_iwish   (Feb 01, 2014, 3:19 pm)
Sounded better the 1st time it occurred to me. Oh well. 3 more turns. http://www.diplomaticcorp.com/game_page.php?game_id=dc472
Rome:
A Etruria - Ravenna (*Bounce*)
A Lusitania Supports F Saguntum
A Massilia Hold
F Saguntum Hold
Carthage:
F Adriatic Sea - Ravenna (*Bounce*)
F Baleares Supports A Mauretania - Saguntum
F Gulf of Tacape Hold
A Leptis Supports A Cyrene
F Ligurian Sea - Tyrrhenean Sea
A Mauretania - Saguntum (*Fails*)
F Roma Supports F Ligurian Sea - Tyrrhenean Sea
F Sardinia - Punic Sea
A Sicilia - Neapolis
Persia:
F Antioch Hold (*Dislodged*) RET CAP. ONLY OPTION OTB
A Damascus Supports F Antioch (*Cut*)
Greece:
F Aegean Sea - Minoan Sea (*Fails*)
F Athens - Epirus
F Byzantium - Black Sea
A Dalmatia - Venetia
F Libyan Sea - Crete
F Messenian Sea Supports F Libyan Sea - Crete
A Miletus - Galatia
F Sparta - Aegean Sea (*Bounce*)
A Vindobona - Sarmatia
Egypt:
F Alexandria - Libyan Sea
A Arabia - Damascus (*Fails*)
A Cappadocia - Sinope
F Cilician Strait - Antioch
F Crete - Messenian Sea (*Disbanded*)
A Cyrene Supports A Leptis
F Jerusalem - Gulf of Pelusium
F Minoan Sea - Aegean Sea (*Bounce*)
F Sidon Supports F Cilician Strait - Antioch
F Syrian Sea - Egyptian Sea
 

[Reply]

GB04 LAST 2 NOT IN.. - vegas_iwish   (Jan 31, 2014, 9:29 am)
..are u 2Smile GB05 has almost caught you to get out of slowest game status...

[Reply]

GB04 LAST 2 NOT IN.. (Gunboat Tournament) vegas_iwish Jan 31, 09:29 am
..are u 2Smile GB05 has almost caught you to get out of slowest game status...
GB04 LAST 2 NOT IN.. - vegas_iwish   (Jan 31, 2014, 9:29 am)
..are u 2Smile GB05 has almost caught you to get out of slowest game status...

[Reply]

GB02 DC470 GREAT MINDS THINK ALIKE - vegas_iwish   (Jan 31, 2014, 9:23 am)
C,G, & E all headed for the same spots across the south & lower mid board. Is C getting to Lib Sea important? Only 1 turn left. Game 5 has caught up a ton so all should be done reasonably soon. 4 move turns the most left for any game.  http://www.diplomaticcorp.com/game_page.php?game_id=dc470
 
Carthage:
F Ausonian Sea - Libyan Sea
A Cirta - Phazania (*Bounce*)
F Gulf of Tacape Supports F Ausonian Sea - Libyan Sea
A Leptis - Cyrene (*Bounce*)
A Massilia - Etruria
F Neapolis - Apulia
A Numidia - Leptis (*Fails*)
A Rhaetia - Venetia
A Roma Supports F Neapolis - Apulia
F Sicilia - Ausonian Sea
F Tarraconensis - Ligurian Sea
F Tyrrhenean Sea - Neapolis
Persia:
A Alexandria - Cyrene (*Bounce*)
F Antioch - Cilician Strait
A Bithynia - Byzantium (*Bounce*)
A Damascus - Cappadocia
F Egyptian Sea - Libyan Sea (*Bounce*)
F Gulf of Pelusium - Egyptian Sea (*Fails*)
A Macedonia Supports A Bithynia - Byzantium (*Cut*)
A Sidon Hold
A Sinai - Alexandria (*Fails*)
A Thebes - Memphis (*Fails*)
Greece:
F Aegean Sea - Macedonia (*Fails*)
F Crete - Minoan Sea
F Gulf of Syrtis - Cyrene (*Bounce*)
F Ionian Sea - Athens
F Messenian Sea - Libyan Sea (*Bounce*)
A Miletus - Byzantium (*Bounce*)
A Ravenna Hold
A Venetia - Vindobona
Egypt:
A Bayuda - Phazania (*Bounce*)
F Memphis - Thebes (*Fails*)
 

[Reply]

GB02 DC470 GREAT MINDS THINK ALIKE (Gunboat Tournament) vegas_iwish Jan 31, 09:23 am
C,G, & E all headed for the same spots across the south & lower mid board. Is C getting to Lib Sea important? Only 1 turn left. Game 5 has caught up a ton so all should be done reasonably soon. 4 move turns the most left for any game.  http://www.diplomaticcorp.com/game_page.php?game_id=dc470
 
Carthage:
F Ausonian Sea - Libyan Sea
A Cirta - Phazania (*Bounce*)
F Gulf of Tacape Supports F Ausonian Sea - Libyan Sea
A Leptis - Cyrene (*Bounce*)
A Massilia - Etruria
F Neapolis - Apulia
A Numidia - Leptis (*Fails*)
A Rhaetia - Venetia
A Roma Supports F Neapolis - Apulia
F Sicilia - Ausonian Sea
F Tarraconensis - Ligurian Sea
F Tyrrhenean Sea - Neapolis
Persia:
A Alexandria - Cyrene (*Bounce*)
F Antioch - Cilician Strait
A Bithynia - Byzantium (*Bounce*)
A Damascus - Cappadocia
F Egyptian Sea - Libyan Sea (*Bounce*)
F Gulf of Pelusium - Egyptian Sea (*Fails*)
A Macedonia Supports A Bithynia - Byzantium (*Cut*)
A Sidon Hold
A Sinai - Alexandria (*Fails*)
A Thebes - Memphis (*Fails*)
Greece:
F Aegean Sea - Macedonia (*Fails*)
F Crete - Minoan Sea
F Gulf of Syrtis - Cyrene (*Bounce*)
F Ionian Sea - Athens
F Messenian Sea - Libyan Sea (*Bounce*)
A Miletus - Byzantium (*Bounce*)
A Ravenna Hold
A Venetia - Vindobona
Egypt:
A Bayuda - Phazania (*Bounce*)
F Memphis - Thebes (*Fails*)
 
GB02 DC470 GREAT MINDS THINK ALIKE - vegas_iwish   (Jan 31, 2014, 9:23 am)
C,G, & E all headed for the same spots across the south & lower mid board. Is C getting to Lib Sea important? Only 1 turn left. Game 5 has caught up a ton so all should be done reasonably soon. 4 move turns the most left for any game.  http://www.diplomaticcorp.com/game_page.php?game_id=dc470
 
Carthage:
F Ausonian Sea - Libyan Sea
A Cirta - Phazania (*Bounce*)
F Gulf of Tacape Supports F Ausonian Sea - Libyan Sea
A Leptis - Cyrene (*Bounce*)
A Massilia - Etruria
F Neapolis - Apulia
A Numidia - Leptis (*Fails*)
A Rhaetia - Venetia
A Roma Supports F Neapolis - Apulia
F Sicilia - Ausonian Sea
F Tarraconensis - Ligurian Sea
F Tyrrhenean Sea - Neapolis
Persia:
A Alexandria - Cyrene (*Bounce*)
F Antioch - Cilician Strait
A Bithynia - Byzantium (*Bounce*)
A Damascus - Cappadocia
F Egyptian Sea - Libyan Sea (*Bounce*)
F Gulf of Pelusium - Egyptian Sea (*Fails*)
A Macedonia Supports A Bithynia - Byzantium (*Cut*)
A Sidon Hold
A Sinai - Alexandria (*Fails*)
A Thebes - Memphis (*Fails*)
Greece:
F Aegean Sea - Macedonia (*Fails*)
F Crete - Minoan Sea
F Gulf of Syrtis - Cyrene (*Bounce*)
F Ionian Sea - Athens
F Messenian Sea - Libyan Sea (*Bounce*)
A Miletus - Byzantium (*Bounce*)
A Ravenna Hold
A Venetia - Vindobona
Egypt:
A Bayuda - Phazania (*Bounce*)
F Memphis - Thebes (*Fails*)
 

[Reply]

GB05 DC473 F06 A MEA CULPA - vegas_iwish   (Jan 31, 2014, 8:37 am)
R asked for the dpy fle & I unthinkingly sent him 1 that had C's moves on it. R's moves are logical based on moving to Pun last time & take no advantage that they could have(a long known player). Major apology but no sc effect as C just traded 1 for another so no R gain. Just stupidity...G's NOT on there.
E can change ret with adjs. http://www.diplomaticcorp.com/game_page.php?game_id=dc473
Rome:
F Ausonian Sea Supports F Gulf of Tacape - Messenian Sea (*Cut*)
A Etruria - Ravenna
F Gulf of Tacape - Messenian Sea
A Massilia Supports F Roma - Etruria
A Mauretania Supports F Punic Sea - Carthage
F Neapolis - Ionian Sea (*Fails*)
F Punic Sea - Carthage
F Roma - Etruria
Carthage:
F Carthage - Thapsus
A Cirta Supports F Carthage - Thapsus
Persia:
A Arabia - Jerusalem (*Fails*)
A Armenia - Sinope
F Cyprus - Cilician Strait
A Sidon - Antioch (*Fails*)
A Tyre Supports A Arabia - Jerusalem
Greece:
A Cappadocia Supports F Cilician Strait - Antioch
F Cilician Strait - Antioch
F Crete Supports F Messenian Sea - Libyan Sea
F Ionian Sea - Ausonian Sea (*Fails*)
F Messenian Sea - Libyan Sea
A Rhaetia - Gaul
F Sparta - Aegean Sea
A Venetia - Etruria (*Fails*)
A Vindobona - Rhaetia
Egypt:
F Egyptian Sea - Cyprus
F Gulf of Pelusium - Egyptian Sea
F Jerusalem Hold
A Leptis Supports F Numidia
F Libyan Sea Supports F Gulf of Pelusium - Egyptian Sea (*Dislodged*) RET CYR SEE OPTIONS
A Nabatea Supports F Jerusalem
F Numidia Supports A Leptis
F Syrian Sea Supports F Egyptian Sea - Cyprus
Egyptian F Libyan Sea can retreat to Cyrene or Gulf of Syrtis or
           Gulf of Tacape or Alexandria.

Rome:      Supp  9 Unit  8 Build  1
Carthage:  Supp  2 Unit  2 Build  0
Persia:    Supp  4 Unit  5 Remove  1
Greece:    Supp 10 Unit  9 Build  1
Egypt:     Supp  9 Unit  8 Build  1

[Reply]

GB03 DC471 A06 Waited an extra day but... - vegas_iwish   (Jan 30, 2014, 8:47 pm)
http://www.diplomaticcorp.com/game_page.php?game_id=dc471
Carthage:
A Leptis - Phazania
Persia:
A Sinope, no move received (*Disbanded*)
Egypt:
F Libyan Sea - Cyrene
Rome:      Supp  1 Unit  2 Remove  1
Carthage:  Supp 10 Unit  9 Build  1
Persia:    Supp  9 Unit  8 Build  1
Greece:    Supp  6 Unit  6 Build  0
Egypt:     Supp  8 Unit  6 Build  2

[Reply]

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