| dc394 f05 results! - FuzzyLogic   (Nov 29, 2011, 9:03 am) | 
| 7 players have a retreat due, so I'm gonna run this turn separate from the builds... due Tomorrow!  3pm Central. 
 
 
 
 
 Fairy F Prydain can retreat to HORNED BAY.
 Knight A Vinyaya can retreat to Acme Acres.
 Ogre F Horborixen can retreat to Uuno.
 Hobbit F Fjord can retreat to Golgafrincham or BABEL BEACH.
 Troll F Troldhaugen can retreat to THON THALAS or TROG BOG.
 Barbarian A Kingdom of Hearts can retreat to Andarien Plain.
 Undead F EAST SEA OF SHADOWS can retreat to Lost Woods(sc) or
 Palmaris or Timberlands or Istar.
 
 
 
 
 
 
 Barbarians:
 A Kingdom of Hearts Supports A Dragons Teeth Mtns - River Saeren
 (*Dislodged*)
 A Spiral Castle - Dragons Teeth Mtns (*Fails*)
 
 
 
 
 
 Dwarves:
 A Hollow Earth - Mount Nimro (*Bounce*)
 A Nehwon Supports F Lankhmar - Horborixen
 A Magrathea Supports A The Wilderland - Fjord
 A Heresh - Allerleirauh (*Fails*)
 A Anhondon Plain Supports A Marshes of Morva - Valley of Lost Honor
 A The Wilderland - Fjord
 F RAZORS EDGE Supports A Port Ghaast - Myth Drannor
 
 
 
 
 
 Elves:
 F Auryn Supports A Marshes of Morva - Valley of Lost Honor
 F Lankhmar - Horborixen
 A Sinking Shore Supports F Lankhmar - Horborixen
 A France - Shining Stream (*Fails*)
 A Marshes of Morva - Valley of Lost Honor
 A Cormyr Supports A Valley of Lost Honor - City of Splendors
 A Faerun Supports A Valley of Lost Honor - City of Splendors
 F ROARING RAPIDS - RIVER OF THE DAWN
 
 
 
 
 
 Faeries:
 F Prydain Supports A Kingdom of Hearts (*Dislodged*)
 F Oz Supports A Land of Sweets - Vinyaya
 F Dimmsdale - NORTH MIRIANIC OCEAN
 A Dragons Teeth Mtns - River Saeren (*Fails*)
 A Land of Sweets - Vinyaya
 A Strawberry Fields Supports F Prydain (*Cut*)
 A Port Ghaast - Myth Drannor
 
 
 
 
 
 Gnomes:
 A Newa River - Cave of Ordeals (*Fails*)
 A Starkadh - Gwynir
 F Groves of Academe - Newa River (*Fails*)
 A Elephant Graveyard - Loxley
 A Westmark Supports F Loxley - Prydain
 A Drynwyn Supports A Paras Derval - Kingdom of Hearts
 F Daniloth Supports F SABLES SWAMP - Troldhaugen
 F SABLES SWAMP - Troldhaugen
 
 
 
 
 
 Hobbits:
 F Fjord Hold (*Dislodged*)
 A Waterdeep Supports A Thirsty Desert - City of Splendors
 A Krikkit - Nowwhat
 A Candlekeep - Thirsty Desert (*Fails*)
 A Zhentil Keep Hold
 F Allerleirauh Supports F Fjord (*Fails*)
 A Thirsty Desert - City of Splendors (*Fails*)
 A Shining Stream - Valley of Lost Honor (*Fails*)
 F Kara-Tur - Baldurs Gate
 F BIKINI BOTTOM - Ansalon (*Bounce*)
 
 
 
 
 
 Knights:
 F Loxley - Prydain
 A Paras Derval - Kingdom of Hearts
 A Vinyaya - Strawberry Fields (*Dislodged*)
 A Fionavar Hold
 F Aslan - MIST MARSH
 F River Saeren Supports A Paras Derval - Kingdom of Hearts (*Cut*)
 F Shady Vale Supports A Fionavar
 F Ranaar - Gurgi
 A Tymwyvenne Supports A Newa River - Cave of Ordeals
 A Temple of Doom Hold
 F CELESTIAL DELTA - Land of Sweets
 F BEAVERSDAM Supports F TILVA STRAIT
 
 
 
 
 
 Leprechauns:
 A Lubrick Supports F Merrow - Tuatha
 A Tuatha - Fitzgibbon
 A Fafhrd Supports A Tuatha - Fitzgibbon
 F Merrow - Tuatha (*Bounce*)
 
 
 
 
 
 Nomads:
 A Critter Country - Neverpeak Mtn (*Fails*)
 F CHURNING REACH - Mount Nimro (*Bounce*)
 F WEST MIRIANIC OCEAN - The Julianthes (*Fails*)
 
 
 
 
 
 Ogres:
 F Horborixen, no move received (*Disbanded*)
 F Powry, no move received
 
 
 
 
 
 Pirates:
 A Llyr Supports A Maze of Regrets - Duloc
 F Riku Supports F GRIEF REEF
 F Never Never Land Hold
 F Travers Town - Fantastica
 F Slightly Gulch Supports F GRIEF REEF
 A Neverpeak Mtn Supports F Slightly Gulch (*Cut*)
 A Maze of Regrets - Duloc
 F GRIEF REEF Supports F Slightly Gulch
 F MERMAIDS LAGOON - Far Far Away
 
 
 
 
 
 Rogues:
 F Mount Nimro, no move received
 A The Silver city - Dargaard Keep (*Fails*)
 A Corona - To-Gai-Ru
 A Owlwood, no move received
 A Walk of Clouds - Dimmsdale
 A Palmaris - Dargaard Keep
 F TILVA STRAIT Supports A Walk of Clouds - Dimmsdale
 F POOL OF RADIANCE, no move received
 
 
 
 
 
 Trolls:
 F Ergoth - EAST SEA OF SHADOWS
 F Sorrows End Supports A Cave of Ordeals
 A Niflheim - Kahvi
 F Troldhaugen Supports A Cave of Ordeals (*Dislodged*)
 A Cave of Ordeals Supports F Troldhaugen (*Cut*)
 A Lost Woods - Ergoth
 F Ithin'Carthia(ec) - Ansalon (*Bounce*)
 F HIGH SEAS - Krynn
 F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
 
 
 
 
 
 Undead:
 F Knockshegowna - BIKINI BOTTOM (*Fails*)
 F Skellington - Everglot (*Bounce*)
 A Myrtle - Tuatha (*Bounce*)
 F RIVER STYX - Ansalon (*Bounce*)
 F EAST SEA OF SHADOWS - Everglot (*Dislodged*)
 F THUNDERHEAD Supports A Myrtle - Tuatha
 F ALL SAINTS BAY - The Julianthes
 F ZEBOIMS DEEP Supports F ALL SAINTS BAY - The Julianthes
 
 
 
 
 
 Wizards:
 A Valley of Lost Honor - City of Splendors
 
 
 
 
 
 
 [Reply] | 
| dc395 Spring 1906 adjudication - jerome777   (Nov 29, 2011, 12:18 am) | 
| [Reply] | 
| dc394 s05 retreats! - offdisc   (Nov 28, 2011, 11:58 pm) | 
| [Reply] | 
| dc401 f01 results! - FuzzyLogic   (Nov 28, 2011, 4:07 pm) | 
| Austria not likely to have long for this one, with but a single fleet and no way to help Vienna... what an awful position! 
 
 Builds by Wed 3pm Central, tho I'll post them when I get all 6 sets.
 
 
 
 
 
 Italy (+3)
 F ION-Gre
 A Tri-Vie (*Bounce*)
 A Nap-Tun
 
 
 
 
 
 Turkey (+2)
 A BUL-SER
 A CON-BUL
 F BLA  S BUL-SER
 
 
 
 
 
 France (+2)
 A Spain-Port
 A Gas-Spain
 F Bre-EngCh
 
 
 
 
 
 Russia (+3)
 A Ukraine – Budapest
 A Galicia support A Ukraine – Budapest
 F Rumania support F Black Sea – Serbia
 F Gulf of Bothnia – Sweden
 
 
 
 
 
 Austria (+0)
 A Budapest - Vienna (*Bounce, Disbanded*)
 A Serbia S F Albania - Trieste (*Cut, Disbanded*)
 F Albania - Trieste (*Fails*)
 
 
 
 
 
 England (+1)
 F NTH - Nwy
 F Lon (wc) - Bel (wc)
 A Wal - Yor
 
 
 
 
 
 Germany (+3)
 A Bur -> Bel
 F Hol S Bur -> Bel
 A Kie -> Den
 
 
 
 
 
 Italy: Mar and Pie separate, Swi and GoL connect
 Turkey: Slit BUL/CON    join  BLA/AEG
 France: Split Bur and Mun, connect Switz and Ruhr
 Russia: Split Ankara and Black Sea; connect Con and Armenia
 Germany: Split Hel/Hol, Join Kiel/Nth
 Austria: Split Budapest and Galicia.
 England: Split LON and ECH, connect WAL and BEL.
 
 
 
 
 
 
 
 
 
 [Reply] | 
| dc395 Spring 1906 adjudication - alwayshunted   (Nov 28, 2011, 3:57 pm) | 
| Austria will retreat to Adriatic Sea. 
 
 
 
 Warren
 
 
 Date: Mon, 28 Nov 2011 21:36:35 +0000
 From: jerome777(at)ymail.com
 Subject: dc395 Spring 1906 adjudication
 To: jerome777(at)ymail.com; pebbleanddrag(at)yahoo.ca; ddz999cat23(at)yahoo.com; aandtstevens(at)gmail.com; cluffy123(at)gmail.com; mike(at)fuzzylogicllc.com; isaac.zinner(at)gmail.com; alwayshunted(at)hotmail.com
 CC: dc395(at)diplomaticcorp.com
 
 
 
 "Massive naval engagement off Yorkshire coast - locals complain smell of cordite puts them off their tripe sandwiches!"
 
 
 
 "Austrian fleet kicked out of Apulia!"
 
 
 
 "GM wishes happy Thanksgiving to one and all!*"
 
 
 
 Hi everyone,
 
 
 
 Austria:
 F Adriatic Sea - Trieste
 F Apulia - Ionian Sea (*Dislodged*)
 A Rumania - Budapest
 
 
 
 England:
 A Ankara - Armenia (*Bounce*)
 F Edinburgh Supports F London - North Sea
 F English Channel Supports F London - North Sea
 A Liverpool - Wales
 F London - North Sea
 A Marseilles - Spain
 
 
 
 France:
 A Gascony - Brest
 A Piedmont - Marseilles
 
 
 
 Germany:
 A Bohemia - Munich
 F Ionian Sea Supports F Venice -
 Apulia
 A Kiel - Denmark
 
 
 
 Italy:
 F Mid-Atlantic Ocean - Western Mediterranean
 A Munich - Tyrolia
 A Trieste - Venice
 F Venice - Apulia
 
 
 
 Russia:
 A Berlin - Kiel (*Bounce*)
 A Moscow - Warsaw
 F North Sea Hold (*Dislodged*)
 A Sevastopol - Armenia (*Bounce*)
 F St Petersburg(nc) - Norway
 
 
 
 Turkey:
 A Bulgaria - Constantinople
 F Holland - Kiel (*Bounce*)
 A Rome Hold
 
 
 
 OK so there are two retreats needed. Warren - your fleet in Apulia retreats to either Adriatic Sea, Naples or off-the-board. Dan, your fleet in North Sea retreats to either Belgium, Helgoland Bight, Norwegian Sea, Skaggerak, Yorkshire or off-the-board.
 
 
 
 The deadline for the retreats is 2100GMT tomorrow, Tuesday 29 November. However, if both retreats can be submitted and confirmed as final before then, I'll adjudicate sooner.
 The deadline for the Autumn 1906 moves will be Monday 5 December, 2100GMT.
 
 
 
 Enjoy your turkey butties,
 
 
 
 Jerome
 
 
 
 *p.s. To my Canadian friends, sorry I'm a bit late - I gather your Thanksgiving was in early October... I hope you aren't still eating your turkey leftovers now, if so that was one big bird!
 [Reply] | 
| dc395 Spring 1906 adjudication - jerome777   (Nov 28, 2011, 3:36 pm) | 
| "Massive naval engagement off Yorkshire coast - locals complain smell of cordite puts them off their tripe sandwiches!" 
 
 
 "Austrian fleet kicked out of Apulia!"
 
 
 
 "GM wishes happy Thanksgiving to one and all!*"
 
 
 
 Hi everyone,
 
 
 
 Austria:
 F Adriatic Sea - Trieste
 F Apulia - Ionian Sea (*Dislodged*)
 A Rumania - Budapest
 
 
 
 England:
 A Ankara - Armenia (*Bounce*)
 F Edinburgh Supports F London - North Sea
 F English Channel Supports F London - North Sea
 A Liverpool - Wales
 F London - North Sea
 A Marseilles - Spain
 
 
 
 France:
 A Gascony - Brest
 A Piedmont - Marseilles
 
 
 
 Germany:
 A Bohemia - Munich
 F Ionian Sea Supports F Venice -
 Apulia
 A Kiel - Denmark
 
 
 
 Italy:
 F Mid-Atlantic Ocean - Western Mediterranean
 A Munich - Tyrolia
 A Trieste - Venice
 F Venice - Apulia
 
 
 
 Russia:
 A Berlin - Kiel (*Bounce*)
 A Moscow - Warsaw
 F North Sea Hold (*Dislodged*)
 A Sevastopol - Armenia (*Bounce*)
 F St Petersburg(nc) - Norway
 
 
 
 Turkey:
 A Bulgaria - Constantinople
 F Holland - Kiel (*Bounce*)
 A Rome Hold
 
 
 
 OK so there are two retreats needed. Warren - your fleet in Apulia retreats to either Adriatic Sea, Naples or off-the-board. Dan, your fleet in North Sea retreats to either Belgium, Helgoland Bight, Norwegian Sea, Skaggerak, Yorkshire or off-the-board.
 
 
 
 The deadline for the retreats is 2100GMT tomorrow, Tuesday 29 November. However, if both retreats can be submitted and confirmed as final before then, I'll adjudicate sooner.
 The deadline for the Autumn 1906 moves will be Monday 5 December, 2100GMT.
 
 
 
 Enjoy your turkey butties,
 
 
 
 Jerome
 
 
 
 *p.s. To my Canadian friends, sorry I'm a bit late - I gather your Thanksgiving was in early October... I hope you aren't still eating your turkey leftovers now, if so that was one big bird!
 [Reply] | 
| dc395 Spring 1906 adjudication (dc395)  alwayshunted Nov 28, 03:57 pm | 
| Austria will retreat to Adriatic Sea. 
 
 
 
 Warren
 
 
 Date: Mon, 28 Nov 2011 21:36:35 +0000
 From: jerome777(at)ymail.com
 Subject: dc395 Spring 1906 adjudication
 To: jerome777(at)ymail.com; pebbleanddrag(at)yahoo.ca; ddz999cat23(at)yahoo.com; aandtstevens(at)gmail.com; cluffy123(at)gmail.com; mike(at)fuzzylogicllc.com; isaac.zinner(at)gmail.com; alwayshunted(at)hotmail.com
 CC: dc395(at)diplomaticcorp.com
 
 
 
 "Massive naval engagement off Yorkshire coast - locals complain smell of cordite puts them off their tripe sandwiches!"
 
 
 
 "Austrian fleet kicked out of Apulia!"
 
 
 
 "GM wishes happy Thanksgiving to one and all!*"
 
 
 
 Hi everyone,
 
 
 
 Austria:
 F Adriatic Sea - Trieste
 F Apulia - Ionian Sea (*Dislodged*)
 A Rumania - Budapest
 
 
 
 England:
 A Ankara - Armenia (*Bounce*)
 F Edinburgh Supports F London - North Sea
 F English Channel Supports F London - North Sea
 A Liverpool - Wales
 F London - North Sea
 A Marseilles - Spain
 
 
 
 France:
 A Gascony - Brest
 A Piedmont - Marseilles
 
 
 
 Germany:
 A Bohemia - Munich
 F Ionian Sea Supports F Venice -
 Apulia
 A Kiel - Denmark
 
 
 
 Italy:
 F Mid-Atlantic Ocean - Western Mediterranean
 A Munich - Tyrolia
 A Trieste - Venice
 F Venice - Apulia
 
 
 
 Russia:
 A Berlin - Kiel (*Bounce*)
 A Moscow - Warsaw
 F North Sea Hold (*Dislodged*)
 A Sevastopol - Armenia (*Bounce*)
 F St Petersburg(nc) - Norway
 
 
 
 Turkey:
 A Bulgaria - Constantinople
 F Holland - Kiel (*Bounce*)
 A Rome Hold
 
 
 
 OK so there are two retreats needed. Warren - your fleet in Apulia retreats to either Adriatic Sea, Naples or off-the-board. Dan, your fleet in North Sea retreats to either Belgium, Helgoland Bight, Norwegian Sea, Skaggerak, Yorkshire or off-the-board.
 
 
 
 The deadline for the retreats is 2100GMT tomorrow, Tuesday 29 November. However, if both retreats can be submitted and confirmed as final before then, I'll adjudicate sooner.
 The deadline for the Autumn 1906 moves will be Monday 5 December, 2100GMT.
 
 
 
 Enjoy your turkey butties,
 
 
 
 Jerome
 
 
 
 *p.s. To my Canadian friends, sorry I'm a bit late - I gather your Thanksgiving was in early October... I hope you aren't still eating your turkey leftovers now, if so that was one big bird!
 | 
| dc395 Spring 1906 adjudication (dc395)  jerome777 Nov 29, 12:18 am | 
|  | 
| dc395 Spring 1906 adjudication (dc395)  jerome777 Nov 29, 03:16 pm | 
| Hi all, 
 Retreats are in:
 
 Austria retreats to Adriatic Sea
 Russia retreats to Yorkshire
 
 Map and dpy file attached. Deadline for Autumn 06 is 2100GMT Monday 5 December.
 
 Jerome
 | 
| dc394 s05 retreats! - FuzzyLogic   (Nov 28, 2011, 10:30 am) | 
| Get ready folks we're comin up on a happy haven turn later today! 
 
 
 
 
 
 From: Michael Sims
 Sent: Mon 11/21/2011 2:03 PM
 Cc: dc394
 Subject: dc394 s05 retreats!
 
 
 
 
 
 
 
 
 Elves: A Waterdeep - Faerun
 
 
 Knights: F Prydain - Loxley, A Dragons Teeth Mtns - Fionavar
 
 
 Nomads: disband A Palmaris
 
 
 Ogres: disband A Nehwon
 
 
 
 
 
 That's it!  NEXT:  Monday 11/28, 3pm Central!
 
 
 -mike
 
 
 
 
 
 
 
 
 
 [Reply] | 
| dc342 ~ Imperial 1841 - sgttodd   (Nov 28, 2011, 9:21 am) | 
| We have a player out of town, and another that will have to leave.
 
 So, the deadline for Autumn 1856 retreats will be Sunday,
 December 4th (at) 2359 UTC;
 
 and we will begin looking for a new player to take over the USA
 after Spring 1857.
 
 
 
 The following units were dislodged:
 
 
 
 Austrian F North Sea can retreat to Helgoland Bight or Skagerrak.
 
 
 
 British A Ethiopia can retreat to Somolia or Abyssinia.
 
 
 
 Spanish F Cuba can retreat to Haiti.
 
 Spanish F Plauhy can retreat to Rio de Janeiro.
 
 Spanish A Missouri Terr. can retreat to Unorganized Terr. or
 Appalachia.
 
 Spanish F Mid-Atlantic Ocean can retreat to Sierra Leone or Sene
 Gabaia or Liberia or Cimbebas Coast.
 
 
 
 
 
 Unit locations:
 
 
 
 Austria: A Paris, A Nantes, A Marseilles, F Madrid, F Denmark, A
 Bosnia, A Coruna, A Metz, F Rouen, A Silesia, A Morocco, F Baltic
 Sea, F Gulf of Lyon, F Tyrrhenian Sea, F Ionian Sea, F North Sea.
 
 
 
 Britain: F London, F Maldives, F Zanguebar, A Mozambique, A Equador,
 A La Plata, F Norwegian Sea, F North Sea, F English Channel, F Bay
 of Biscay, F Eastern Carribean, F Amazon Basin, F N.W.Indian Ocean,
 A Ethiopia.
 
 
 
 China:   A Delhi, F Malaysia, F Kagoshima, A Tehran, A Tashkent, A
 Evenki, A Hyderabad, F Ceylon, A Mandlah, A Xinjang, A Republic of
 Texas, A Alaska, A Iowa Territories, F Arabian Sea, F Bay of Bengal,
 F Gulf of Siam, F China Sea, F Sea of Okhotsk, F Bering Sea.
 
 
 
 Russia:  F Bombay, F Norway, F Cadiz, A Livonia, F Tunisia, A
 Ethiopia, A Donga, A Tripoli, A Omsk, A Georgia, A Bokhara, A
 Madras, A Perm, A Punjab, A Tabrize, F Eastern Mediterranean, F Horn
 of Africa, F Red Sea.
 
 
 
 Spain:   F Loango, F Cape Colony, A Guinea, F Monterey, F
 Columbia(sc), A Biafra, F Caffrabia, A South Africa, F Chili, F
 Honduras(wc), A Chihuahua, F Vancouver, A Chicago, F Western
 Carribean, F Brazilian Bight, F S.Atlantic Ocean, F Ant-Atlantic
 Ocean, F Roaring Forties, F S.E.Indian Ocean, F Ant-Indian Ocean, F
 Celebes Sea, F E.Pacific Ocean, F Cuba, F Plauhy, A Missouri Terr.,
 F Mid-Atlantic Ocean.
 
 
 
 USA:     F Ontario, F Bahama Islands, F Madagascar, F Cuba, A New
 Orleans, A New York City, F Para, F Plauhy, A Missouri Terr., F
 Canaries Seaway, F Bay of Florida, F Gulf of Mexico, F Mid-Atlantic
 Ocean.
 
 
 
 
 
 Movement results for Fall of 1856.
 
 
 
 Austria: A Paris - Marseilles.
 
 Austria: A Nantes - Holland (*Fails*).
 
 Austria: F Holland - Rouen.
 
 Austria: F Madrid Supports F Western Mediterranean - Cadiz.
 
 Austria: A Bavaria - Silesia.
 
 Austria: A Catalunia - Coruna.
 
 Austria: A Croatia - Bosnia.
 
 Austria: A Metz - Holland (*Bounce*).
 
 Austria: A Rouen - Paris.
 
 Austria: A Morocco - Holland (*Fails*).
 
 Austria: F North Sea - Holland (*Dislodged*).
 
 Austria: F Skagerrak - Denmark.
 
 Austria: F Baltic Sea Convoys A Sweden - Livonia.
 
 Austria: F Gulf of Lyon Supports F Madrid.
 
 Austria: F Tyrrhenian Sea Supports F Ionian Sea.
 
 Austria: F Ionian Sea Supports F Tyrrhenian Sea.
 
 
 
 Britain: F London Supports F Edinburgh - North Sea.
 
 Britain: F Edinburgh - North Sea.
 
 Britain: F Maldives Supports F N.W.Indian Ocean - N.E.Indian Ocean.
 
 Britain: F Dutch Guiana - Amazon Basin.
 
 Britain: F Zanguebar Hold.
 
 Britain: F Cadiz - Bay of Biscay.
 
 Britain: A Ethiopia - Nubia (*Dislodged*).
 
 Britain: A Mozambique - Natal (*Bounce*).
 
 Britain: A Amazona - Equador.
 
 Britain: A Bolivia - La Plata.
 
 Britain: F Venezuela - Eastern Carribean.
 
 Britain: F Norwegian Sea Supports F Edinburgh - North Sea (*Cut*).
 
 Britain: F English Channel Supports F Edinburgh - North Sea.
 
 Britain: F N.W.Indian Ocean - N.E.Indian Ocean (*Bounce*).
 
 
 
 China: A Delhi - Punjab (*Fails*).
 
 China: F Malaysia - N.E.Indian Ocean (*Bounce*).
 
 China: F Kagoshima Hold.
 
 China: A Afganistan - Tehran.
 
 China: A Evenki - Krasnoyarsk (*Bounce*).
 
 China: A Hyderabad - Bombay (*Fails*).
 
 China: F Ceylon Supports F Malaysia - N.E.Indian Ocean.
 
 China: A Krasnoyarsk - Tashkent.
 
 China: A Mandlah Supports A Hyderabad - Bombay (*Cut*).
 
 China: A Kamchatka - Alaska.
 
 China: A Xinjang Supports A Krasnoyarsk - Tashkent.
 
 China: A Oregon Terr. - Republic of Texas.
 
 China: A Saskatchewan - Iowa Territories.
 
 China: F Bay of Bengal - Madras (*Fails*).
 
 China: F N.E.Indian Ocean - Arabian Sea.
 
 China: F Gulf of Siam - Malaysia (*Fails*).
 
 China: F China Sea Supports F Gulf of Siam - Malaysia (*Fails*).
 
 China: F Sea of Okhotsk Hold.
 
 China: F Bering Sea Convoys A Kamchatka - Alaska.
 
 
 
 Russia: F Bombay Hold.
 
 Russia: A Bagdad - Tabrize.
 
 Russia: A St Petersburg - Perm.
 
 Russia: F Norway - Norwegian Sea (*Fails*).
 
 Russia: A Sweden - Livonia.
 
 Russia: F Tunisia Supports A Hahira - Tripoli.
 
 Russia: A Donga Supports A Soudan - Ethiopia.
 
 Russia: A Hahira - Tripoli.
 
 Russia: A Soudan - Ethiopia.
 
 Russia: F Tripoli - Eastern Mediterranean.
 
 Russia: A Omsk - Krasnoyarsk (*Bounce*).
 
 Russia: A Bokhara - Tashkent (*Fails*).
 
 Russia: A Madras - Hyderabad (*Fails*).
 
 Russia: A Perm - Georgia.
 
 Russia: A Punjab - Mandlah (*Fails*).
 
 Russia: F Western Mediterranean - Cadiz.
 
 Russia: F Horn of Africa - Red Sea.
 
 Russia: F Arabian Sea - Horn of Africa.
 
 
 
 Spain: F Cape Colony Supports F Roaring Forties - Caffrabia.
 
 Spain: A Sierra Leone - Guinea.
 
 Spain: A Guinea - Biafra.
 
 Spain: F Cuba - Bahama Islands (*Dislodged*).
 
 Spain: F Monterey Hold.
 
 Spain: F Columbia(sc) Hold.
 
 Spain: A South Africa - Natal (*Bounce*).
 
 Spain: F Perth - S.E.Indian Ocean.
 
 Spain: F Plauhy - Brazilian Bight (*Dislodged*).
 
 Spain: F Honduras(wc) Supports F Columbia(sc).
 
 Spain: A Nevada - Chihuahua.
 
 Spain: A Missouri Terr. Supports A Chicago (*Dislodged*).
 
 Spain: A Chicago Supports A Saskatchewan - Iowa Territories (*Cut*).
 
 Spain: F Western Carribean Supports F Columbia(sc).
 
 Spain: F Mid-Atlantic Ocean - Sargasso Sea (*Dislodged*).
 
 Spain: F Brazilian Bight - Mid-Atlantic Ocean (*Fails*).
 
 Spain: F Cimbebas Coast - Loango.
 
 Spain: F Drake Passage - S.Atlantic Ocean.
 
 Spain: F Roaring Forties - Caffrabia.
 
 Spain: F S.E.Indian Ocean - Ant-Indian Ocean.
 
 Spain: F S.W.Indian Ocean - Roaring Forties.
 
 Spain: F Ant-Indian Ocean - Ant-Atlantic Ocean.
 
 Spain: F Java Sea - Celebes Sea.
 
 Spain: F W.Pacific Ocean - E.Pacific Ocean.
 
 Spain: F N.E.Pacific Ocean - Vancouver.
 
 Spain: F Chilean Basin - Chili.
 
 
 
 USA: F Bahama Islands Supports F Eastern Carribean - Cuba.
 
 USA: F Madagascar Supports F N.W.Indian Ocean (*Ordered to Move*).
 
 USA: A New Orleans Supports A Iowa Territories - Missouri Terr..
 
 USA: A New York City - Chicago (*Fails*).
 
 USA: A Caffrabia Supports A Mozambique - Natal (*Disbanded*).
 
 USA: F Para Supports F Amazon Basin - Plauhy.
 
 USA: A Iowa Territories - Missouri Terr..
 
 USA: F Florida - Gulf of Mexico.
 
 USA: F Hudson Bay - Ontario.
 
 USA: F Canaries Seaway Supports F Gulf of Guinea - Mid-Atlantic
 Ocean.
 
 USA: F Bay of Florida - Sargasso Sea (*Bounce*).
 
 USA: F Eastern Carribean - Cuba.
 
 USA: F Amazon Basin - Plauhy.
 
 USA: F Gulf of Guinea - Mid-Atlantic Ocean.
 
 
 
 The deadline for Autumn 1856 retreats is Sunday, December 4th (at)
 2359 UTC.
 
 files:  http://mainecav.org/diplomacy
 [Reply] | 
| dc395 Autumn 1906 deadline approaches! - jerome777   (Nov 27, 2011, 1:36 pm) | 
| [Reply] | 
| Current A&E Map & Rules - vonpowell   (Nov 25, 2011, 11:09 pm) | 
| Mike, 
 
 
 
 
 I'm not sure where Dirk found the old A&E map that is shown on his game
 announcement, but when I clicked on the "Ambition & Empire Info" link,
 I went to a page that has the current map and rules.
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 In a message dated 11/25/2011 10:57:10 A.M. Pacific Standard Time,
 mike(at)fuzzylogicllc.com writes:
 
 
 
 
 
 
 Wow,
 huge discussion??? cliff notes version, did you need anything from
 me?   If it???s just fixing the wiki writeup just send me the new
 image???
 
 
 New
 RP variant too if we need to update the files that are on
 dc.
 
 
 -mike
 
 
 
 
 
 
 
 
 
 
 
 
 From: VonPowell(at)aol.com
 [mailto:VonPowell(at)aol.com]
 Sent: Thursday, November 24, 2011 2:27
 PM
 To: Dirk Knemeyer; nick.s.powell(at)gmail.com
 Cc:
 arandia.t(at)gmail.com; sun.chung(at)gmail.com; wmysonski(at)gmail.com;
 smileyrob68(at)gmail.com; alwayshunted(at)hotmail.com; Raybrucea(at)aol.com;
 psychosis(at)sky.com; aislattery(at)aol.com; josiah.henderson(at)gmail.com;
 aldous(at)xtra.co.nz; jeffreykase(at)yahoo.com; dipping_chris(at)yahoo.com; dc386;
 Michael Sims
 Subject: Upcoming A&E
 Game
 
 
 
 
 
 
 
 
 
 Dirk,
 
 
 
 
 
 
 
 
 
 
 
 Thanks.
 If Mike or someone else needs a copy of the current map to post to Dipwiki,
 please let me know.
 
 
 
 
 
 
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 
 
 
 
 
 In a
 message dated 11/24/2011 12:25:06 P.M. Pacific Standard Time,
 dirk(at)knemeyer.com writes:
 
 
 
 
 
 
 
 Yes,
 Nick is correct. I'm copying Mike Sims to see how this can be
 fixed.
 
 
 
 
 
 
 
 
 
 
 
 Dirk
 
 Sent
 from my iPhone
 
 
 
 
 
 
 On
 Nov 24, 2011, at 3:19 PM, Nick Powell <nick.s.powell(at)gmail.com>
 wrote:
 
 
 
 
 
 
 
 I
 think it's simply that the map in the Dipwiki is out of
 date.
 
 -Nick
 
 
 
 
 On
 Thu, Nov 24, 2011 at 12:17 PM, <VonPowell(at)aol.com>
 wrote:
 
 
 
 
 
 
 Dirk,
 
 
 
 
 
 
 
 
 
 
 
 Outstanding!
 I'm looking forward to the upcoming contest.
 
 
 
 
 
 
 
 
 
 
 
 One
 question...  I notice the map associated with the link below is an
 old version.  Is it possible to replace that map with the current map
 (i.e., the same map you recently soloed on)?
 
 
 
 
 
 
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 
 
 
 
 
 In
 a message dated 11/23/2011 10:32:49 P.M. Pacific Standard Time, dirk(at)knemeyer.com writes:
 
 
 
 
 Hi
 Friends,
 
 
 
 
 
 
 
 
 
 
 In
 appreciation of Baron's support of his variants, and fulfilling my
 promise to Robert to GM an advanced variant for him, I have just posted
 a new game of Ambition and Empire on DC that I shall be GM'ing. I hope
 to see many of you there!
  
 
 
 
 
 
 
 
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 
 
 
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 On
 Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com
 wrote:
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 
 
 
 
 
 
 A
 very entertaining read.
 
 
 
 
 
 
 
 
 
 
 
 I
 don't disagree at all that Denmark-Norway and Poland & Saxony
 are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they
 viable.  By viable I mean that the a DN or PS player should
 have a "reasonable expectation" of success if he or she plays
 well.  I think this is the case.  The proof is that I've seen
 both positions enjoy tremendous success.  Of course I've also seen
 plenty of spectacular failure.  The true weakness in these
 positions, in my opinion, is that they have virtually no margin for
 error in the early going.  Most of the other nations have at
 least some wiggle room to work with should they guess incorrectly or be
 on the wrong side of a coalition.  This wiggle room might not be
 enough to overcome a poor start and early elimination, but there is a
 "chance" to recover.  DN and PS cannot really afford a misstep
 until they have gained some traction.  They MUST start the game
 with at least one and preferably more reliable allies so that they can
 initially leave a flank unprotected while focusing their forces on the
 first objective.  Good diplomacy should see DN and PS as
 integral parts of coalitions that win the DP battle each turn and
 isolate their enemies.  If DN and PS can avoid the early
 elimination and gain a SC or two, then their prospects start to
 look bright.
 
 
 
 
 
 
 
 
 
 
 
 You
 are correct.  Austria often gets to 8 SCs with little trouble at
 all.  Getting to 15 SCs is another matter.  No power suffers
 from ELS more than the Habsburg Empire.  Easy early growth
 frequently turns into mid-game stagnation.  Decline and elimination
 often follow.  I'm not convinced that trying to avoid looking big
 is the answer to the Austrian conundrum.  Instead, I think the key
 for Austrian success is to be a member in good standing
 of a successful coalition.  This can be achieved through active
 diplomacy (no surprise there), largesse with DPs, open military
 support to a partner fighting a common or potential enemy, and
 judicious sharing of the spoils of victory.  Growth within the
 coalition does not necessarily need to be equal,
 however.  Austria has no interest in creating a powerful
 rival.  Instead, growth simply needs to be "fair enough" that
 partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A
 and one for ally B and two for me.  Austria can probably keep
 its allies happy in this manner without too much difficulty until it
 reaches 11 or 12 SCs.   At that point, the dynamics get
 trickier.  Unless Austria wishes to hold hands with its partners
 all the way to a draw, it will need to be ruthless to get those last few
 SCs.  Setting up and timing the rush to victory is a challenge, but
 that is what makes the game interesting.
 
 
 
 
 
 
 
 
 
 
 
 I
 do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written
 by our friend Nick Higgens rather than Chris.  If I'm mistaken
 Chris, please correct me.
 
 
 
 
 
 
 
 
 
 
 
 I'm
 looking forward to the next A&E game.  Until
 then...
 
 
 
 
 
 
 
 
 
 
 
 Happy
 Stabbing,
 
 
 
 
 
 
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 In
 a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time, arandia.t(at)gmail.com
 writes:
 
 
 
 
 
 Austria
 post-game - Adriaan (1763-1766):
 
 
 It
 has been many turns since I passed control of the Hapsburg Empire to
 the capable hands of Sun Chung. Since inheriting control, he has
 brought Austria to new heights of glory and accomplished many great
 things. But as I sit here writing my memoirs, I hope you can spare a
 thought for Austria before she was great. Indeed, there was a
 time when there were ten kingdoms seeking to dominate Europe, and
 Austria was but one of them...
 
 
 Anyways,
 so to cut the crap - well, it appears that I am totally incapable of
 completing anything if I don't have a looming deadline to pressure me.
 Believe it or not, I actually started writing this EOG before the game
 even finished! Well, look where I ended up with that... better late
 than never?
 
 
 First
 off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games
 with lackluster GMs, and it makes a huge difference - it is a lot of
 work for modest reward, and I hope I can someday repay the
 favour.
 
 
 Secondly,
 congratulations to Dirk, on a well-deserved victory. It is a sign of a
 game well-played that even in the last few years, as you approached
 that magic number, your allies still saw it as in their interest to
 work with you rather than against you. This is no easy feat against
 what is clearly a strong table!
 
 
 Strategy.
 Well, we may as well begin at the beginning: power selections. As
 Robert mentioned in that initial email, the two counties to receive
 the highest bids (by a large margin!) were Turkey and Spain. I must
 own up to contributing my fair share to those two averages, as I only
 saved a measly '2' for Austria. I suppose that, all things considered,
 there are worse countries to start with than Austria - I consider it
 good fortune that I didn't end up with Saxony or Norway. That is, of
 course, not to say that there is anything wrong with either of
 those countries (Baron), merely that they force a play style that I
 don't personally enjoy.
 
 
 I
 had done a little reading on A&E prior to this game, and from what
 I could tell, Austria tends to suffer from the curse of being the
 early leader. Not only does she start with four units, but she is
 square in the middle of the most SC-rich part of the board. Austria
 expands almost involuntarily, at least at first. Of course, the
 trade-off for this early success seems to be middle-game stagnation.
 Perhaps Baron could shed some light/numbers on this, but I hoped to
 try and take a different course in this game. My initial expansion in
 Italy was deliberately slower than it could have been (at times
 requiring great amounts of willpower), in an attempt to follow this
 path. However, beyond this rough outline, I had relatively little in
 the way of a long-term plan - too much depends, of course, on the
 other players involved.
 
 
 Chris
 Dziedzic, in his article on A&E in Diplomacy World, suggests that
 Austria's relationship with Turkey is her defining feature; that the
 Archduke must play either the Sultan-slayer or the Sultan's best
 friend. I'm not convinced that those are the only two options
 available, but it seemed like as decent a place as any to start. My
 initial negotiations with Aidan had been mostly positive, and I
 certainly didn't want to commit to an early and potentially costly war
 that could limit my other choices. Thus I figured I would try to work
 with him, and see if he wouldn't be more interested sailing ships to
 Spain than marching armies to Vienna. Over the course of the four
 years in which I played, Aidan and I managed to develop a very good
 rapport. He struck me as being a very capable and resourceful
 diplomat, and he was one of the players I had on my personal
 short-list if and when it came down to figuring out who to include in
 a draw. Perhaps we'll never know just how successful I was in
 this (unless Aidan cares to share in *his* EOG), but at least I
 think that I left the game with an ally to the south. I only
 hope that I wasn't merely playing the sucker who escaped a stabbing,
 through an abdication in the nick of time...
 
 
 Speaking
 of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied
 Prussia and Poland/Saxony. I therefore did what I could to create
 tensions between them, with the view to also picking up a few extra
 cities beyond Austria's traditional 8-centre Alpine plateau. As it
 happened, tensions weren't too hard to achieve - both Nick and Ray
 seemed to distrust each other from the start. Overtly I sided with
 Nick, but as things got more complicated in Germany I'll admit to
 ending up with a few mixed motives of my own. While I never directly
 attacked Nick, I will admit to not being the best possible ally,
 either. For instance, those "crossed wires" in 1764 that resulted in
 the western Saxon army surviving a four-unit attack were
 completely accidental, and the fact that the surviving Saxon
 army proceeded to stymie French growth in the Alps was most
 unfortunate, and totally coincidental. Nick, given how fluid things
 were at the beginning of the game, I only hope that you can forgive
 these trespasses.
 
 
 Nick
 is obviously a very good player, because he managed to scare everyone
 else into a stampede into Germany in short order; that's the most
 logical conclusion I can come to. What began as a Prussian-Russian war
 to the east took on more ominous tones for Nick once Dirk leveraged
 Ray to gain the upper hand. And, of course, nothing brings further
 attacks like a perceived weakness. Soon France and Britain were
 snapping at the Kaiser's heels. Nick and I had always gotten along
 very well, but when push came to shove I realized that I couldn't keep
 him afloat by myself - I had little choice but to try and find other
 players to work with.
 
 
 My
 relationship with Dirk is perhaps proof of the old Diplomacy maxim
 that if you talk enough, it almost doesn't matter what you're saying.
 After an initial slow start, my alliance with Dirk developed into what
 as probably my closest in the game. Of course, this belies the fact
 that our first diplomatic conversation of much substance was a
 *colossal* disagreement (something on the subject of Germany, it went
 on for pages and caused a few headaches for him too, I'm sure)! He has
 since sung me some very high praises in his EOG, so I imagine that
 that has been forgiven and forgotten. I'm very glad that I was able to
 convince Dirk to not push through central Europe; even if this was
 rather self-serving at first, it clearly worked to Dirk's interest as
 well. Overall, I found Dirk to be a very reasonable and very canny
 player, with whom it was a pleasure to work, and who played the board
 very well. At one point, I think he was juggling two, maybe even three
 vassals - not an easy feat. Congratulations again, Dirk, on a game
 well-played.
 
 
 Mixed
 in between Nick, Dirk and myself, there was Ray. Now I know there may
 be a numerical argument somewhere saying that Poland and Saxony isn't
 really all that bad, but I think that it has to be, at the very least,
 the most precarious position on the board (whether or not it
 does decently in the long run). I found my interactions with Ray to be
 a little clipped, but all the same constructive and not unreasonable.
 Perhaps the brevity can be excused by the game of 1900 he was also
 involved in. In a critique of his play style, I really can't say too
 much; I initially chose to work with Nick against Ray mostly on the
 basis of starting position and rumour (cheering for the same team as
 Nick in the Stanly Cup finals probably influenced my position more
 than I'd care to admit). Ray, let me assure you - I never intended to
 execute the stab that befell you.
 
 
 I've
 always felt that Diplomacy is best played when the map does not force
 the players into any particular course of action. Thus, I prefer 1900
 over Standard partly because in 1900, Turkey need not fight Austria.
 In A&E, I think that the relationship between Austria and France
 may not approach the same level of predestination, but it is
 definitely not a stress-free border. That is not to say, of course,
 that France and Austria *need* to fight; merely that it is easy. I
 tried to structure my relationship with Warren on the basis that most
 of the other players would expect some hostility between the two of
 us, and that we could therefore both have an advantage if our borders
 stayed unexpectedly calm. Of course, aiding this was the fact that
 Warren was a good player and a reasonable person, with whom I saw a
 fair bit of common interest (is it ever possible to have a good player
 that is not reasonable?). I found our relationship to be
 cordial, if perhaps a little wary - though perhaps wariness was
 warranted, given what happened during my last move. Rest assured,
 Warren, I never intended on continuing my cooperation with Ray beyond
 that one turn that saw the Saxons march to
 Burgundy.
 
 
 Michael,
 Josiah, Richard, and Wladimir - it was good to meet you all. Some time
 I hope to meet you in another game, where we might be located somewhat
 closer together, and have somewhat greater interactions. As it was, I
 hope that you all got as much enjoyment out of this game as I
 did.
 
 
 Finally,
 the highly-appreciated replacement, Sun Chung. Many thanks, of course,
 for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know
 him better than I do, as we only had a few short emails between us at
 the tail end of my tenure. Nevertheless, as he mentions we did have a
 few discussions of some weight - in particular one concerning whether
 Austria should make a break for a solo, or risk enmeshed borders with
 Saxony. Sun has said that I provided him with council on this; I will
 admit to sending him a detailed multi-page discussion and risk
 assessment outlining how an Archduke might strike for a solo
 from eight centres few suggestions, but in my
 defense I also made it clear that I had made no decision whether
 or not I would actually go about implementing this plan. All said, I
 was actually rather glad when Sun agreed to be my replacement, as he
 signed on just in time to save me from having to make this very
 hard choice. From an outside perspective, I think that there was
 likely very little that Sun could have done differently to convert his
 inherited position into a solo - changing players is always going to
 make your neighbours rather wary. I think he handled the chaos
 following his run admirably, and he certainly kept Austria abreast the
 future of Europe. Well-played Sun, and thanks
 again.
 
 
 In
 closing, I have to thank you all for what was a tremendously fun game.
 I hope to get an opportunity to play with you all again sometime; it
 is always a pleasure to find a group of players who are not only
 committed to playing Diplomacy, but who play it well. I hope to see
 you all in future games.
 
 
 
 
 
 Best
 regards,
 
 
 Adriaan
 Tichler
 
 
 
 
 
 P.S.
 I've uploaded photos of a few of my reasons for abdication, for your
 interest.
 
 
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 
 
 
 On
 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks
 Robert for GMing ??? it???s a pleasure playing in a game that you run.
 
 
 Also, thanks to everyone on the board for a good game.
 And for Adriaan for his thoughts/guidance/recommendations early
 on in the game.  Kudos to him for getting Austria to a great
 stage in the game.  My big regret is that I was unable to fulfill
 Austria???s opportunity that Adriaan set up.
 
 For me, the mark of
 a good game is when the players are committed and are willing to
 accept the game for what it is ??? a shifting swirl of deals, broken
 deals, and new deals being created.  It was interesting to see
 how the dynamics of the game were able to shift, although I probably
 contributed to less of that towards the end of the game.  I
 appreciated that most on the board were open to thinking about
 shifting their alliance and at least listened to new deals.
 
 I
 missed the early stages of the game, so I can???t really comment much on
 how the armed neutrals dynamic shaped the early portion of the game.
 When Robert asked me to replace Adriaan, I came into the game
 thinking 1) what a great opportunity ??? this power is strong and has a
 good lead but 2) Austria???s completely surrounded I don't have enough
 armies to plug in all the gaps - the lead can fall really
 quickly.
 
 My first focus on the game was the complex
 relationship Austria had with Saxony.  There wasn???t a good
 defensive line set up, and our armies were all intermixed
 together.  Not a situation I liked.  Elsewhere on the map,
 it didn???t seem like there was strong cooperation between
 France/Britain/Spain.  Russia was friendly and was trying to
 build upon the work that Adriaan had done.  Unfortunately for me,
 I didn???t have much contact with Turkey at the start.
 
 The first
 order of business was how to get involved in the game and unwind the
 tie-up of Austria and Saxony.  I did not feel comfortable with
 the situation (esp since it wasn???t of my doing!).  As Dirk
 mentioned in his EOG statement, I typically like strong stable
 borders.  It really bothered me that I couldn???t count on a stable
 front in any direction.  Plus, Saxony was looking to regain his
 strength and was pushing to recover some of his home centers.
 Adriaan and I agreed that a re-emergence of Saxony would be a threat
 to Austria.  So my first major decision was that I would not
 support Saxony and stab him.  That would prevent a rebirth of
 Saxony and give me a stable front to work from.
 
 But this
 created another problem.  It would undoubtedly raise solo alarm
 bells across the board.  And mark a significant shift in the
 Austrian??? strategy at this point.  Now, my natural desire was to
 start out slowly, play defensively, and get my feet wet in the game.
 I didn???t want to be viewed as a loose cannon coming in brand
 new.  However, being able to discuss strategy and tactics with
 Adriaan eased the transition quite a bit.  I know that Ray
 probably views my stab as a direct consequence of a new replacement
 player dropping old agreements, but I was able to get Adriaan???s consul
 on my first initial moves.
 
 From there, once I determined that
 Saxony would be stabbed, and I knew that it would cause alarms on the
 board, I pushed full ahead on going for the solo.  I probably
 shouldn???t speak for Adriaan as this is my EOG statement, and not his,
 but the push for an early Austrian solo was not created in a vacuum.
 
 
 My first mistake in the game was not securing my
 relationship with Turkey.  I think had I been able to pickup four
 builds in the first season (that I played) I may have been able to get
 enough push to really threaten for a solo.  But for either
 nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3
 plus centers in the first turn.
 
 I didn???t think it was the end
 of the game, and in some ways, I liked this position much better.
 I was able to get a nice stable line against France, I thought I
 could secure a line against Turkey and was hoping that Russia wouldn???t
 view me as a long term threat.  But my dreams of an Austria solo
 were crushed.  I tried my best to say that my push was really
 only to secure myself against Saxony and not reach for a solo.
 It probably fell on deaf ears, but I thought I would have a
 chance since it was at least partially true.
 
 From there, the
 game switched to survival.  I thought I built an okay line of
 communication with France (I told him I had to take Savoy since it was
 there for the taking in the first year, but I didn???t want it to set in
 stone the Austrian/French relationship), thought that I could get
 Turkey to lay off by letting him keep what he took (Turkey had a good
 relationship with the prior Austria), and I thought I could convince
 Russia that my swing for a solo was a one and done deal and that I
 could be a reasonable partner.  All three powers attacked
 me.
 
 Once Turkey got into the Adriatic Sea, I was at his mercy.
 Side note observation - this map creates a lot of defensive
 issues for Austria, in particular the way I was set up when I entered
 the game.  Austria is a land power, but with a home center in
 Milan and the host of supply centers in Italy, Austria???s sphere of
 influence gravitates around the Adriatic.  With the Turkish fleet
 there, I was forced to keep units bottled up on my southern front.
 That one fleet tied up a huge number of my armies.  This
 drove me crazy.
 My next course of action was to work on France
 and/or Russia into attack Turkey.  While trying to cut a deal
 with Aiden in any fashion as long as he left ADR.  Deals with
 Turkey fell apart multiple times, but I fared better on the diplomatic
 front.  Getting Russia to favor me, while getting France to
 cooperate for awhile and attack Turkey.
 
 The end game stage
 really boiled down to trying to figure out a way to end the game
 without it being a DIAS.  I tried really hard to make it a France
 ??? Austria ??? Russia triple, but neither France nor Russia seemed to
 trust the other.  What may have worked against me was that I also
 played up the potential solo threat that they both presented.
 Russia could (and did) have the numbers to sweep across northern
 Germany and get a solo.  France for a while was a couple of
 centers lower, but if Turkey got crippled (and I had a bear of a time
 trying to get a deal done where we trusted each other), and Britain
 got stabbed by France, then no one could really threaten the French
 navy.  I felt that Austria was the only credible counter to
 either solo threats.
 
 For awhile, it worked.  France agreed
 to not aid Turkey any more, and Russia allowed me to rush my armies to
 the west and defend against France???s superior land position over me.
 Eventually it boiled down to keeping what I had, while trying
 diplomatically getting into the three way draw.
 
 At one point,
 Russia had the necessary centers at his reach where he could easily
 have gone for the solo.  I panicked and hedged myself and move
 some units, but not all, to cover the open centers.  Dirk was
 surprised but took it rather well that I tactically split myself.
 Since he didn???t stab me nor went for a solo directly, I was
 lulled into thinking that maybe Russia wasn???t in it for a solo at this
 stage.  I had even asked Sweden (given how close Wladimir was
 coordinating with Dirk for the bulk of the game) for advice to get his
 read on Russia???s plans.  Whether Wladimir was equally convinced
 of Dirk not attempting a solo or was part of the Russian PR campaign I
 don???t know.
 
 From a tactical stand point, I was then
 doomed.  I didn???t have enough armies to cover all of my holes, I
 was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn???t react too strong or else I would push Russia into
 thinking I was an untrustworthy ally and by my preventative action,
 get Dirk to order to secure a solo.
 
 In hind-sight, I should???ve
 committed one way or the other.  I felt that I was constantly
 moving my armies east and then west.  I could never build a
 fleet, which crippled me against Turkey.  And at some point, I
 should???ve made a more tactical retreat to shore up my defensive line
 against Turkey/France/or Russia.
 
 This has been a long winded
 rambling, so apologies for that.  And apologies for any typos in
 this - trying to do this quickly, across small breaks during my work
 day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd
 be committed to the draw.  Not much I could've done about it even
 if I knew about your intentions though.  Always enjoyed our
 conversations and your willingness to work out deals. Your solo was
 well deserved.
 
 France:  Enjoyed our conversations,
 and the fact that we were able to keep up a dialogue even with
 disagreements.  I wonder if we could've set up a different
 outcome had we had a chance to work together from the beginning.
 Your warning bells should've been heeded more in Vienna.  I blame
 the Turks for drowning out your message!
 
 Ottoman
 Empire:  We got off on the wrong foot and then continued to
 break our agreements.  I wish we could've some out untangled the
 complex tactical mess we were in, but alas, I think our in-fighting
 created the biggest opportunity for Russia to solo.  You had me
 in a difficult spot the entire game, and I don't really blame you for
 keeping that dang fleet parked in the Adriatic.  Makes sense, but
 created all sorts of issues for me.  If we cross paths again, I
 promise to try harder to get diplomacy working between
 us.
 
 Poland Saxony:  I do apologize for starting out
 the game with a stab.  I really felt uncomfortable with the way
 our units/centers were intertwined.  This is one of those, it's
 all business, message.  I appreciate your attempts to get back
 into the game and your willingness to stick with the game and not drop
 off.
 
 Britain:  We didn't have a lot of interaction
 - another hindsight thing where I should've tried harder.
 Perhaps the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:
 Unfortunately, I don't have a lot of comments.  I came in at
 a time where I think your fates may have already been
 decided.
 
 
 All in all, thank you for giving me this
 opportunity to play Ambition and Empire.  I???ve been interested in
 playing this variant for awhile and would love another opportunity to
 play (esp from the beginning).  It's been a pleasure playing with
 you all.
 
 
 
 Thanks.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 =
 
 
 
 
 
 
 
 
 
 
 
 =
 [Reply] | 
| Upcoming A&E Game - FuzzyLogic   (Nov 25, 2011, 12:57 pm) | 
| [Reply] | 
| DC 398, Winter 1902 - alwayshunted   (Nov 25, 2011, 11:48 am) | 
| Hi group, 
 
 
 Here is the winter. Spring 1903 due next Friday, December 2 at 16:00 MST.
 
 
 
 
 Maps attached. Have fun.
 
 
 
 
 Warren
 [Reply] | 
| Upcoming A&E Game - vonpowell   (Nov 24, 2011, 2:27 pm) | 
| Dirk, 
 
 
 
 
 Thanks.  If Mike or someone else needs a copy of the current map to
 post to Dipwiki, please let me know.
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 In a message dated 11/24/2011 12:25:06 P.M. Pacific Standard Time,
 dirk(at)knemeyer.com writes:
 
 
 
 
 Yes, Nick is correct. I'm copying Mike Sims to see how this can be
 fixed.
 
 
 
 
 
 
 Dirk
 
 Sent from my iPhone
 
 
 
 On Nov 24, 2011, at 3:19 PM, Nick Powell <nick.s.powell(at)gmail.com>
 wrote:
 
 
 
 
 
 
 
 
 
 I think it's simply that the map in the Dipwiki is out of
 date.
 
 -Nick
 
 
 
 On Thu, Nov 24, 2011 at 12:17 PM, <VonPowell(at)aol.com> wrote:
 
 
 
 
 
 
 Dirk,
 
 
 
 
 
 Outstanding!  I'm looking forward to the upcoming contest.
 
 
 
 
 
 One question...  I notice the map associated with the link below
 is an old version.  Is it possible to replace that map with the
 current map (i.e., the same map you recently soloed on)?
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 In a message dated 11/23/2011 10:32:49 P.M. Pacific Standard Time, dirk(at)knemeyer.com writes:
 
 
 Hi
 Friends,
 
 
 
 
 
 In appreciation of Baron's support of his variants, and fulfilling
 my promise to Robert to GM an advanced variant for him, I have just
 posted a new game of Ambition and Empire on DC that I shall be GM'ing. I
 hope to see many of you there!
  
 
 
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com
 wrote:
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland &
 Saxony are challenging (to put it kindly) to play.  They are,
 indeed, extremely challenging.  The key question is are they
 viable.  By viable I mean that the a DN or PS player should
 have a "reasonable expectation" of success if he or she plays
 well.  I think this is the case.  The proof is that I've
 seen both positions enjoy tremendous success.  Of course I've
 also seen plenty of spectacular failure.  The true weakness in
 these positions, in my opinion, is that they have virtually no margin
 for error in the early going.  Most of the other nations
 have at least some wiggle room to work with should they guess
 incorrectly or be on the wrong side of a coalition.  This wiggle
 room might not be enough to overcome a poor start and early
 elimination, but there is a "chance" to recover.  DN and PS
 cannot really afford a misstep until they have gained some
 traction.  They MUST start the game with at least one and
 preferably more reliable allies so that they can initially leave a
 flank unprotected while focusing their forces on the first
 objective.  Good diplomacy should see DN and PS as integral
 parts of coalitions that win the DP battle each turn and isolate
 their enemies.  If DN and PS can avoid the early elimination
 and gain a SC or two, then their prospects start to look
 bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little
 trouble at all.  Getting to 15 SCs is another matter.  No
 power suffers from ELS more than the Habsburg Empire.  Easy early
 growth frequently turns into mid-game stagnation.  Decline and
 elimination often follow.  I'm not convinced that trying to avoid
 looking big is the answer to the Austrian conundrum.  Instead, I
 think the key for Austrian success is to be a member in
 good standing of a successful coalition.  This can be achieved
 through active diplomacy (no surprise there), largesse with
 DPs, open military support to a partner fighting a common or
 potential enemy, and judicious sharing of the spoils of victory.
 Growth within the coalition does not necessarily need to be equal,
 however.  Austria has no interest in creating a powerful
 rival.  Instead, growth simply needs to be "fair enough" that
 partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A
 and one for ally B and two for me.  Austria can
 probably keep its allies happy in this manner without too much
 difficulty until it reaches 11 or 12 SCs.   At that point,
 the dynamics get trickier.  Unless Austria wishes to hold hands
 with its partners all the way to a draw, it will need to be ruthless
 to get those last few SCs.  Setting up and timing the rush to
 victory is a challenge, but that is what makes the game
 interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the
 article about A&E's Austria that mentions the Sultan Slayer
 was written by our friend Nick Higgens rather than Chris.  If I'm
 mistaken Chris, please correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until
 then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard
 Time, arandia.t(at)gmail.com writes:
 
 
 
 
 Austria post-game - Adriaan (1763-1766):
 
 
 It has been many turns since I passed control of the Hapsburg
 Empire to the capable hands of Sun Chung. Since inheriting control,
 he has brought Austria to new heights of glory and accomplished many
 great things. But as I sit here writing my memoirs, I hope you can
 spare a thought for Austria before she was great. Indeed,
 there was a time when there were ten kingdoms seeking to dominate
 Europe, and Austria was but one of them...
 
 
 Anyways, so to cut the crap - well, it appears that I am totally
 incapable of completing anything if I don't have a looming deadline
 to pressure me. Believe it or not, I actually started writing this
 EOG before the game even finished! Well, look where I ended up with
 that... better late than never?
 
 
 
 First off - Robert. A great deal of thanks to you for running
 such an organized and professional game. I have previously played a
 few games with lackluster GMs, and it makes a huge difference - it
 is a lot of work for modest reward, and I hope I can someday repay
 the favour.
 
 
 Secondly, congratulations to Dirk, on a well-deserved victory. It
 is a sign of a game well-played that even in the last few years, as
 you approached that magic number, your allies still saw it as in
 their interest to work with you rather than against you. This is no
 easy feat against what is clearly a strong table!
 
 
 Strategy. Well, we may as well begin at the beginning: power
 selections. As Robert mentioned in that initial email, the two
 counties to receive the highest bids (by a large margin!) were
 Turkey and Spain. I must own up to contributing my fair share to
 those two averages, as I only saved a measly '2' for Austria. I
 suppose that, all things considered, there are worse countries to
 start with than Austria - I consider it good fortune that I didn't
 end up with Saxony or Norway. That is, of course, not to say that
 there is anything wrong with either of those countries
 (Baron), merely that they force a play style that I don't personally
 enjoy.
 
 
 
 I had done a little reading on A&E prior to this game, and
 from what I could tell, Austria tends to suffer from the curse of
 being the early leader. Not only does she start with four units, but
 she is square in the middle of the most SC-rich part of the board.
 Austria expands almost involuntarily, at least at first. Of course,
 the trade-off for this early success seems to be middle-game
 stagnation. Perhaps Baron could shed some light/numbers on this, but
 I hoped to try and take a different course in this game. My initial
 expansion in Italy was deliberately slower than it could have been
 (at times requiring great amounts of willpower), in an attempt to
 follow this path. However, beyond this rough outline, I had
 relatively little in the way of a long-term plan - too much depends,
 of course, on the other players involved.
 
 
 
 Chris Dziedzic, in his article on A&E in Diplomacy World,
 suggests that Austria's relationship with Turkey is her defining
 feature; that the Archduke must play either the Sultan-slayer or the
 Sultan's best friend. I'm not convinced that those are the only two
 options available, but it seemed like as decent a place as any to
 start. My initial negotiations with Aidan had been mostly positive,
 and I certainly didn't want to commit to an early and potentially
 costly war that could limit my other choices. Thus I figured I would
 try to work with him, and see if he wouldn't be more interested
 sailing ships to Spain than marching armies to Vienna. Over the
 course of the four years in which I played, Aidan and I managed to
 develop a very good rapport. He struck me as being a very capable
 and resourceful diplomat, and he was one of the players I had on my
 personal short-list if and when it came down to figuring out who to
 include in a draw. Perhaps we'll never know just how successful
 I was in this (unless Aidan cares to share in *his* EOG), but at
 least I think that I left the game with an ally to the south.
 I only hope that I wasn't merely playing the sucker who escaped a
 stabbing, through an abdication in the nick of time...
 
 
 Speaking of Nick: early-game Germany. In my initial view, the
 only real short-term threat to Austria in the opening year comes
 from an allied Prussia and Poland/Saxony. I therefore did what I
 could to create tensions between them, with the view to also picking
 up a few extra cities beyond Austria's traditional 8-centre Alpine
 plateau. As it happened, tensions weren't too hard to achieve - both
 Nick and Ray seemed to distrust each other from the start. Overtly I
 sided with Nick, but as things got more complicated in Germany I'll
 admit to ending up with a few mixed motives of my own. While I never
 directly attacked Nick, I will admit to not being the best possible
 ally, either. For instance, those "crossed wires" in 1764 that
 resulted in the western Saxon army surviving a four-unit attack were
 completely accidental, and the fact that the surviving Saxon
 army proceeded to stymie French growth in the Alps was most
 unfortunate, and totally coincidental. Nick, given how fluid things
 were at the beginning of the game, I only hope that you can forgive
 these trespasses.
 
 
 
 Nick is obviously a very good player, because he managed to scare
 everyone else into a stampede into Germany in short order; that's
 the most logical conclusion I can come to. What began as a
 Prussian-Russian war to the east took on more ominous tones for Nick
 once Dirk leveraged Ray to gain the upper hand. And, of course,
 nothing brings further attacks like a perceived weakness. Soon
 France and Britain were snapping at the Kaiser's heels. Nick and I
 had always gotten along very well, but when push came to shove I
 realized that I couldn't keep him afloat by myself - I had little
 choice but to try and find other players to work with.
 
 
 My relationship with Dirk is perhaps proof of the old Diplomacy
 maxim that if you talk enough, it almost doesn't matter what you're
 saying. After an initial slow start, my alliance with Dirk developed
 into what as probably my closest in the game. Of course, this belies
 the fact that our first diplomatic conversation of much substance
 was a *colossal* disagreement (something on the subject of Germany,
 it went on for pages and caused a few headaches for him too, I'm
 sure)! He has since sung me some very high praises in his EOG, so I
 imagine that that has been forgiven and forgotten. I'm very glad
 that I was able to convince Dirk to not push through central Europe;
 even if this was rather self-serving at first, it clearly worked to
 Dirk's interest as well. Overall, I found Dirk to be a very
 reasonable and very canny player, with whom it was a pleasure to
 work, and who played the board very well. At one point, I think he
 was juggling two, maybe even three vassals - not an easy feat.
 Congratulations again, Dirk, on a game well-played.
 
 
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know
 there may be a numerical argument somewhere saying that Poland and
 Saxony isn't really all that bad, but I think that it has to be, at
 the very least, the most precarious position on the board
 (whether or not it does decently in the long run). I found my
 interactions with Ray to be a little clipped, but all the same
 constructive and not unreasonable. Perhaps the brevity can be
 excused by the game of 1900 he was also involved in. In a critique
 of his play style, I really can't say too much; I initially chose to
 work with Nick against Ray mostly on the basis of starting position
 and rumour (cheering for the same team as Nick in the Stanly Cup
 finals probably influenced my position more than I'd care to admit).
 Ray, let me assure you - I never intended to execute the stab that
 befell you.
 
 
 
 I've always felt that Diplomacy is best played when the map does
 not force the players into any particular course of action. Thus, I
 prefer 1900 over Standard partly because in 1900, Turkey need not
 fight Austria. In A&E, I think that the relationship between
 Austria and France may not approach the same level of
 predestination, but it is definitely not a stress-free border. That
 is not to say, of course, that France and Austria *need* to fight;
 merely that it is easy. I tried to structure my relationship with
 Warren on the basis that most of the other players would expect some
 hostility between the two of us, and that we could therefore both
 have an advantage if our borders stayed unexpectedly calm. Of
 course, aiding this was the fact that Warren was a good player and a
 reasonable person, with whom I saw a fair bit of common interest (is
 it ever possible to have a good player that is not
 reasonable?). I found our relationship to be cordial, if perhaps a
 little wary - though perhaps wariness was warranted, given what
 happened during my last move. Rest assured, Warren, I never intended
 on continuing my cooperation with Ray beyond that one turn that saw
 the Saxons march to Burgundy.
 
 
 Michael, Josiah, Richard, and Wladimir - it was good to meet you
 all. Some time I hope to meet you in another game, where we might be
 located somewhat closer together, and have somewhat greater
 interactions. As it was, I hope that you all got as much enjoyment
 out of this game as I did.
 
 
 
 Finally, the highly-appreciated replacement, Sun Chung. Many
 thanks, of course, for taking over my position on such short notice;
 real life can be such a pesky thing to have to deal with. The rest
 of you probably know him better than I do, as we only had a few
 short emails between us at the tail end of my tenure. Nevertheless,
 as he mentions we did have a few discussions of some weight - in
 particular one concerning whether Austria should make a break for a
 solo, or risk enmeshed borders with Saxony. Sun has said that I
 provided him with council on this; I will admit to sending him a
 detailed multi-page discussion and risk assessment outlining
 how an Archduke might strike for a solo from eight
 centres few suggestions, but in my defense I
 also made it clear that I had made no decision whether or not I
 would actually go about implementing this plan. All said, I was
 actually rather glad when Sun agreed to be my replacement, as he
 signed on just in time to save me from having to make this very
 hard choice. From an outside perspective, I think that there was
 likely very little that Sun could have done differently to convert
 his inherited position into a solo - changing players is always
 going to make your neighbours rather wary. I think he handled the
 chaos following his run admirably, and he certainly kept Austria
 abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 
 
 In closing, I have to thank you all for what was a tremendously
 fun game. I hope to get an opportunity to play with you all again
 sometime; it is always a pleasure to find a group of players who are
 not only committed to playing Diplomacy, but who play it well. I
 hope to see you all in future games.
 
 
 
 
 
 
 Best regards,
 
 
 Adriaan Tichler
 
 
 
 
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication,
 for your interest.
 
 
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing ??? it???s a pleasure
 playing in a game that you run.
 
 Also, thanks to
 everyone on the board for a good game.  And for Adriaan for
 his thoughts/guidance/recommendations early on in the game.
 Kudos to him for getting Austria to a great stage in the
 game.  My big regret is that I was unable to fulfill
 Austria???s opportunity that Adriaan set up.
 
 For me, the mark
 of a good game is when the players are committed and are willing
 to accept the game for what it is ??? a shifting swirl of deals,
 broken deals, and new deals being created.  It was
 interesting to see how the dynamics of the game were able to
 shift, although I probably contributed to less of that towards the
 end of the game.  I appreciated that most on the board were
 open to thinking about shifting their alliance and at least
 listened to new deals.
 
 I missed the early stages of the
 game, so I can???t really comment much on how the armed neutrals
 dynamic shaped the early portion of the game.  When Robert
 asked me to replace Adriaan, I came into the game thinking 1) what
 a great opportunity ??? this power is strong and has a good lead but
 2) Austria???s completely surrounded I don't have enough armies to
 plug in all the gaps - the lead can fall really quickly.
 
 My
 first focus on the game was the complex relationship Austria had
 with Saxony.  There wasn???t a good defensive line set up, and
 our armies were all intermixed together.  Not a situation I
 liked.  Elsewhere on the map, it didn???t seem like there was
 strong cooperation between France/Britain/Spain.  Russia was
 friendly and was trying to build upon the work that Adriaan had
 done.  Unfortunately for me, I didn???t have much contact with
 Turkey at the start.
 
 The first order of business was how to
 get involved in the game and unwind the tie-up of Austria and
 Saxony.  I did not feel comfortable with the situation (esp
 since it wasn???t of my doing!).  As Dirk mentioned in his EOG
 statement, I typically like strong stable borders.  It really
 bothered me that I couldn???t count on a stable front in any
 direction.  Plus, Saxony was looking to regain his strength
 and was pushing to recover some of his home centers.  Adriaan
 and I agreed that a re-emergence of Saxony would be a threat to
 Austria.  So my first major decision was that I would not
 support Saxony and stab him.  That would prevent a rebirth of
 Saxony and give me a stable front to work from.
 
 But this
 created another problem.  It would undoubtedly raise solo
 alarm bells across the board.  And mark a significant shift
 in the Austrian??? strategy at this point.  Now, my natural
 desire was to start out slowly, play defensively, and get my feet
 wet in the game.  I didn???t want to be viewed as a loose
 cannon coming in brand new.  However, being able to discuss
 strategy and tactics with Adriaan eased the transition quite a
 bit.  I know that Ray probably views my stab as a direct
 consequence of a new replacement player dropping old agreements,
 but I was able to get Adriaan???s consul on my first initial
 moves.
 
 From there, once I determined that Saxony would be
 stabbed, and I knew that it would cause alarms on the board, I
 pushed full ahead on going for the solo.  I probably
 shouldn???t speak for Adriaan as this is my EOG statement, and not
 his, but the push for an early Austrian solo was not created in a
 vacuum.
 
 My first mistake in the game was not
 securing my relationship with Turkey.  I think had I been
 able to pickup four builds in the first season (that I played) I
 may have been able to get enough push to really threaten for a
 solo.  But for either nervousness with a new player, or I
 rubbed him the wrong way, something lead to Turkey taking a center
 from me, and I only got 3 plus centers in the first turn.
 
 I
 didn???t think it was the end of the game, and in some ways, I liked
 this position much better.  I was able to get a nice stable
 line against France, I thought I could secure a line against
 Turkey and was hoping that Russia wouldn???t view me as a long term
 threat.  But my dreams of an Austria solo were crushed.
 I tried my best to say that my push was really only to secure
 myself against Saxony and not reach for a solo.  It probably
 fell on deaf ears, but I thought I would have a chance since it
 was at least partially true.
 
 From there, the game switched
 to survival.  I thought I built an okay line of communication
 with France (I told him I had to take Savoy since it was there for
 the taking in the first year, but I didn???t want it to set in stone
 the Austrian/French relationship), thought that I could get Turkey
 to lay off by letting him keep what he took (Turkey had a good
 relationship with the prior Austria), and I thought I could
 convince Russia that my swing for a solo was a one and done deal
 and that I could be a reasonable partner.  All three powers
 attacked me.
 
 Once Turkey got into the Adriatic Sea, I was
 at his mercy.  Side note observation - this map creates a lot
 of defensive issues for Austria, in particular the way I was set
 up when I entered the game.  Austria is a land power, but
 with a home center in Milan and the host of supply centers in
 Italy, Austria???s sphere of influence gravitates around the
 Adriatic.  With the Turkish fleet there, I was forced to keep
 units bottled up on my southern front.  That one fleet tied
 up a huge number of my armies.  This drove me crazy.
 My
 next course of action was to work on France and/or Russia into
 attack Turkey.  While trying to cut a deal with Aiden in any
 fashion as long as he left ADR.  Deals with Turkey fell apart
 multiple times, but I fared better on the diplomatic front.
 Getting Russia to favor me, while getting France to
 cooperate for awhile and attack Turkey.
 
 The end game stage
 really boiled down to trying to figure out a way to end the game
 without it being a DIAS.  I tried really hard to make it a
 France ??? Austria ??? Russia triple, but neither France nor Russia
 seemed to trust the other.  What may have worked against me
 was that I also played up the potential solo threat that they both
 presented.  Russia could (and did) have the numbers to sweep
 across northern Germany and get a solo.  France for a while
 was a couple of centers lower, but if Turkey got crippled (and I
 had a bear of a time trying to get a deal done where we trusted
 each other), and Britain got stabbed by France, then no one could
 really threaten the French navy.  I felt that Austria was the
 only credible counter to either solo threats.
 
 For awhile,
 it worked.  France agreed to not aid Turkey any more, and
 Russia allowed me to rush my armies to the west and defend against
 France???s superior land position over me.  Eventually it
 boiled down to keeping what I had, while trying diplomatically
 getting into the three way draw.
 
 At one point, Russia had
 the necessary centers at his reach where he could easily have gone
 for the solo.  I panicked and hedged myself and move some
 units, but not all, to cover the open centers.  Dirk was
 surprised but took it rather well that I tactically split myself.
 Since he didn???t stab me nor went for a solo directly, I was
 lulled into thinking that maybe Russia wasn???t in it for a solo at
 this stage.  I had even asked Sweden (given how close
 Wladimir was coordinating with Dirk for the bulk of the game) for
 advice to get his read on Russia???s plans.  Whether Wladimir
 was equally convinced of Dirk not attempting a solo or was part of
 the Russian PR campaign I don???t know.
 
 From a
 tactical stand point, I was then doomed.  I didn???t have
 enough armies to cover all of my holes, I was at the mercy of
 Russia not pushing for a solo.  And I felt that I couldn???t
 react too strong or else I would push Russia into thinking I was
 an untrustworthy ally and by my preventative action, get Dirk to
 order to secure a solo.
 
 In hind-sight, I should???ve
 committed one way or the other.  I felt that I was constantly
 moving my armies east and then west.  I could never build a
 fleet, which crippled me against Turkey.  And at some point,
 I should???ve made a more tactical retreat to shore up my defensive
 line against Turkey/France/or Russia.
 
 This has been a long
 winded rambling, so apologies for that.  And apologies for
 any typos in this - trying to do this quickly, across small breaks
 during my work day.
 
 Thoughts on the
 players:
 
 Russia:  Good job.  Played
 skillfully, and got me suckered into thinking you'd be committed
 to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our
 conversations and your willingness to work out deals. Your solo
 was well deserved.
 
 France:  Enjoyed our
 conversations, and the fact that we were able to keep up a
 dialogue even with disagreements.  I wonder if we could've
 set up a different outcome had we had a chance to work together
 from the beginning.  Your warning bells should've been heeded
 more in Vienna.  I blame the Turks for drowning out your
 message!
 
 Ottoman Empire:  We got off on the
 wrong foot and then continued to break our agreements.  I
 wish we could've some out untangled the complex tactical mess we
 were in, but alas, I think our in-fighting created the biggest
 opportunity for Russia to solo.  You had me in a difficult
 spot the entire game, and I don't really blame you for keeping
 that dang fleet parked in the Adriatic.  Makes sense, but
 created all sorts of issues for me.  If we cross paths again,
 I promise to try harder to get diplomacy working between
 us.
 
 Poland Saxony:  I do apologize for starting
 out the game with a stab.  I really felt uncomfortable with
 the way our units/centers were intertwined.  This is one of
 those, it's all business, message.  I appreciate your
 attempts to get back into the game and your willingness to stick
 with the game and not drop off.
 
 Britain:  We
 didn't have a lot of interaction - another hindsight thing where I
 should've tried harder.  Perhaps the make up of the game
 would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:
 Unfortunately, I don't have a lot of comments.  I came in
 at a time where I think your fates may have already been
 decided.
 
 
 All in all, thank you for giving me this
 opportunity to play Ambition and Empire.  I???ve been
 interested in playing this variant for awhile and would love
 another opportunity to play (esp from the beginning).  It's
 been a pleasure playing with you
 all.
 
 
 
 Thanks.
 
 
 
 
 
 
 
 
 
 
 =
 
 
 
 
 
 
 
 =
 [Reply] | 
| Upcoming A&E Game - dknemeyer   (Nov 24, 2011, 2:24 pm) | 
| Yes, Nick is correct. I'm copying Mike Sims to see how this can be fixed. 
 
 
 
 Dirk
 
 Sent from my iPhone
 
 
 On Nov 24, 2011, at 3:19 PM, Nick Powell <nick.s.powell(at)gmail.com> wrote:
 
 
 
 
 
 
 I think it's simply that the map in the Dipwiki is out of date.
 
 -Nick
 
 
 On Thu, Nov 24, 2011 at 12:17 PM,  <VonPowell(at)aol.com> wrote:
 
 
 
 
 
 
 
 Dirk,
 
 
 
 
 
 Outstanding!  I'm looking forward to the upcoming contest.
 
 
 
 
 
 One question...  I notice the map associated with the link below is an
 old version.  Is it possible to replace that map with the current map
 (i.e., the same map you recently soloed on)?
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 In a message dated 11/23/2011 10:32:49 P.M. Pacific Standard Time,
 dirk(at)knemeyer.com writes:
 
 
 Hi
 Friends,
 
 
 
 
 
 In appreciation of Baron's support of his variants, and fulfilling my
 promise to Robert to GM an advanced variant for him, I have just posted a new
 game of Ambition and Empire on DC that I shall be GM'ing. I hope to see many
 of you there!
  
 
 
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com wrote:
 
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland &
 Saxony are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they viable.
 By viable I mean that the a DN or PS player should have a "reasonable
 expectation" of success if he or she plays well.  I think this is
 the case.  The proof is that I've seen both positions enjoy tremendous
 success.  Of course I've also seen plenty of spectacular failure.
 The true weakness in these positions, in my opinion, is that they have
 virtually no margin for error in the early going.  Most of the
 other nations have at least some wiggle room to work with should they guess
 incorrectly or be on the wrong side of a coalition.  This wiggle room
 might not be enough to overcome a poor start and early elimination, but
 there is a "chance" to recover.  DN and PS cannot really afford a
 misstep until they have gained some traction.  They MUST start the game
 with at least one and preferably more reliable allies so that they can
 initially leave a flank unprotected while focusing their forces on the first
 objective.  Good diplomacy should see DN and PS as integral parts
 of coalitions that win the DP battle each turn and isolate their
 enemies.  If DN and PS can avoid the early elimination and gain a
 SC or two, then their prospects start to look bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little trouble
 at all.  Getting to 15 SCs is another matter.  No power suffers
 from ELS more than the Habsburg Empire.  Easy early growth frequently
 turns into mid-game stagnation.  Decline and elimination often
 follow.  I'm not convinced that trying to avoid looking big is the
 answer to the Austrian conundrum.  Instead, I think the key
 for Austrian success is to be a member in good standing of a
 successful coalition.  This can be achieved through active diplomacy
 (no surprise there), largesse with DPs, open military support to a
 partner fighting a common or potential enemy, and judicious sharing of
 the spoils of victory.  Growth within the coalition does not
 necessarily need to be equal, however.  Austria has no interest in
 creating a powerful rival.  Instead, growth simply needs to be "fair
 enough" that partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A and
 one for ally B and two for me.  Austria can probably keep its
 allies happy in this manner without too much difficulty until it reaches 11
 or 12 SCs.   At that point, the dynamics get trickier.
 Unless Austria wishes to hold hands with its partners all the way to a draw,
 it will need to be ruthless to get those last few SCs.  Setting up and
 timing the rush to victory is a challenge, but that is what makes the game
 interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written by
 our friend Nick Higgens rather than Chris.  If I'm mistaken Chris,
 please correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time, arandia.t(at)gmail.com writes:
 
 
 
 
 Austria post-game - Adriaan (1763-1766):
 
 
 It has been many turns since I passed control of the Hapsburg Empire to
 the capable hands of Sun Chung. Since inheriting control, he has brought
 Austria to new heights of glory and accomplished many great things. But as
 I sit here writing my memoirs, I hope you can spare a thought for Austria
 before she was great. Indeed, there was a time when there were ten
 kingdoms seeking to dominate Europe, and Austria was but one of
 them...
 
 
 Anyways, so to cut the crap - well, it appears that I am totally
 incapable of completing anything if I don't have a looming deadline to
 pressure me. Believe it or not, I actually started writing this EOG before
 the game even finished! Well, look where I ended up with that... better
 late than never?
 
 
 
 First off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games with
 lackluster GMs, and it makes a huge difference - it is a lot of work for
 modest reward, and I hope I can someday repay the favour.
 
 
 Secondly, congratulations to Dirk, on a well-deserved victory. It is a
 sign of a game well-played that even in the last few years, as you
 approached that magic number, your allies still saw it as in their
 interest to work with you rather than against you. This is no easy feat
 against what is clearly a strong table!
 
 
 Strategy. Well, we may as well begin at the beginning: power
 selections. As Robert mentioned in that initial email, the two counties to
 receive the highest bids (by a large margin!) were Turkey and Spain. I
 must own up to contributing my fair share to those two averages, as I only
 saved a measly '2' for Austria. I suppose that, all things considered,
 there are worse countries to start with than Austria - I consider it good
 fortune that I didn't end up with Saxony or Norway. That is, of course,
 not to say that there is anything wrong with either of those
 countries (Baron), merely that they force a play style that I don't
 personally enjoy.
 
 
 
 I had done a little reading on A&E prior to this game, and from
 what I could tell, Austria tends to suffer from the curse of being the
 early leader. Not only does she start with four units, but she is square
 in the middle of the most SC-rich part of the board. Austria expands
 almost involuntarily, at least at first. Of course, the trade-off for this
 early success seems to be middle-game stagnation. Perhaps Baron could shed
 some light/numbers on this, but I hoped to try and take a different course
 in this game. My initial expansion in Italy was deliberately slower than
 it could have been (at times requiring great amounts of willpower), in an
 attempt to follow this path. However, beyond this rough outline, I had
 relatively little in the way of a long-term plan - too much depends, of
 course, on the other players involved.
 
 
 
 Chris Dziedzic, in his article on A&E in Diplomacy World, suggests
 that Austria's relationship with Turkey is her defining feature; that the
 Archduke must play either the Sultan-slayer or the Sultan's best friend.
 I'm not convinced that those are the only two options available, but it
 seemed like as decent a place as any to start. My initial negotiations
 with Aidan had been mostly positive, and I certainly didn't want to commit
 to an early and potentially costly war that could limit my other choices.
 Thus I figured I would try to work with him, and see if he wouldn't be
 more interested sailing ships to Spain than marching armies to Vienna.
 Over the course of the four years in which I played, Aidan and I managed
 to develop a very good rapport. He struck me as being a very capable and
 resourceful diplomat, and he was one of the players I had on my personal
 short-list if and when it came down to figuring out who to include in a
 draw. Perhaps we'll never know just how successful I was in this
 (unless Aidan cares to share in *his* EOG), but at least I think
 that I left the game with an ally to the south. I only hope that I
 wasn't merely playing the sucker who escaped a stabbing, through an
 abdication in the nick of time...
 
 
 Speaking of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied
 Prussia and Poland/Saxony. I therefore did what I could to create tensions
 between them, with the view to also picking up a few extra cities beyond
 Austria's traditional 8-centre Alpine plateau. As it happened, tensions
 weren't too hard to achieve - both Nick and Ray seemed to distrust each
 other from the start. Overtly I sided with Nick, but as things got more
 complicated in Germany I'll admit to ending up with a few mixed motives of
 my own. While I never directly attacked Nick, I will admit to not being
 the best possible ally, either. For instance, those "crossed wires" in
 1764 that resulted in the western Saxon army surviving a four-unit attack
 were completely accidental, and the fact that the surviving Saxon
 army proceeded to stymie French growth in the Alps was most unfortunate,
 and totally coincidental. Nick, given how fluid things were at the
 beginning of the game, I only hope that you can forgive these
 trespasses.
 
 
 
 Nick is obviously a very good player, because he managed to scare
 everyone else into a stampede into Germany in short order; that's the most
 logical conclusion I can come to. What began as a Prussian-Russian war to
 the east took on more ominous tones for Nick once Dirk leveraged Ray to
 gain the upper hand. And, of course, nothing brings further attacks like a
 perceived weakness. Soon France and Britain were snapping at the Kaiser's
 heels. Nick and I had always gotten along very well, but when push came to
 shove I realized that I couldn't keep him afloat by myself - I had little
 choice but to try and find other players to work with.
 
 
 My relationship with Dirk is perhaps proof of the old Diplomacy maxim
 that if you talk enough, it almost doesn't matter what you're saying.
 After an initial slow start, my alliance with Dirk developed into what as
 probably my closest in the game. Of course, this belies the fact that our
 first diplomatic conversation of much substance was a *colossal*
 disagreement (something on the subject of Germany, it went on for pages
 and caused a few headaches for him too, I'm sure)! He has since sung me
 some very high praises in his EOG, so I imagine that that has been
 forgiven and forgotten. I'm very glad that I was able to convince Dirk to
 not push through central Europe; even if this was rather self-serving at
 first, it clearly worked to Dirk's interest as well. Overall, I found Dirk
 to be a very reasonable and very canny player, with whom it was a pleasure
 to work, and who played the board very well. At one point, I think he was
 juggling two, maybe even three vassals - not an easy feat. Congratulations
 again, Dirk, on a game well-played.
 
 
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know there
 may be a numerical argument somewhere saying that Poland and Saxony isn't
 really all that bad, but I think that it has to be, at the very least, the
 most precarious position on the board (whether or not it does
 decently in the long run). I found my interactions with Ray to be a little
 clipped, but all the same constructive and not unreasonable. Perhaps the
 brevity can be excused by the game of 1900 he was also involved in. In a
 critique of his play style, I really can't say too much; I initially chose
 to work with Nick against Ray mostly on the basis of starting position and
 rumour (cheering for the same team as Nick in the Stanly Cup finals
 probably influenced my position more than I'd care to admit). Ray, let me
 assure you - I never intended to execute the stab that befell you.
 
 
 
 I've always felt that Diplomacy is best played when the map does not
 force the players into any particular course of action. Thus, I prefer
 1900 over Standard partly because in 1900, Turkey need not fight Austria.
 In A&E, I think that the relationship between Austria and France may
 not approach the same level of predestination, but it is definitely not a
 stress-free border. That is not to say, of course, that France and Austria
 *need* to fight; merely that it is easy. I tried to structure my
 relationship with Warren on the basis that most of the other players would
 expect some hostility between the two of us, and that we could therefore
 both have an advantage if our borders stayed unexpectedly calm. Of course,
 aiding this was the fact that Warren was a good player and a reasonable
 person, with whom I saw a fair bit of common interest (is it ever possible
 to have a good player that is not reasonable?). I found our
 relationship to be cordial, if perhaps a little wary - though perhaps
 wariness was warranted, given what happened during my last move. Rest
 assured, Warren, I never intended on continuing my cooperation with Ray
 beyond that one turn that saw the Saxons march to Burgundy.
 
 
 Michael, Josiah, Richard, and Wladimir - it was good to meet you all.
 Some time I hope to meet you in another game, where we might be located
 somewhat closer together, and have somewhat greater interactions. As it
 was, I hope that you all got as much enjoyment out of this game as I
 did.
 
 
 
 Finally, the highly-appreciated replacement, Sun Chung. Many thanks, of
 course, for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know him
 better than I do, as we only had a few short emails between us at the tail
 end of my tenure. Nevertheless, as he mentions we did have a few
 discussions of some weight - in particular one concerning whether Austria
 should make a break for a solo, or risk enmeshed borders with Saxony. Sun
 has said that I provided him with council on this; I will admit to sending
 him a detailed multi-page discussion and risk assessment outlining
 how an Archduke might strike for a solo from eight centres
 few suggestions, but in my defense I also made it clear that
 I had made no decision whether or not I would actually go about
 implementing this plan. All said, I was actually rather glad when Sun
 agreed to be my replacement, as he signed on just in time to save me from
 having to make this very hard choice. From an outside perspective,
 I think that there was likely very little that Sun could have done
 differently to convert his inherited position into a solo - changing
 players is always going to make your neighbours rather wary. I think he
 handled the chaos following his run admirably, and he certainly kept
 Austria abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 
 
 In closing, I have to thank you all for what was a tremendously fun
 game. I hope to get an opportunity to play with you all again sometime; it
 is always a pleasure to find a group of players who are not only committed
 to playing Diplomacy, but who play it well. I hope to see you all in
 future games.
 
 
 
 
 
 
 Best regards,
 
 
 Adriaan Tichler
 
 
 
 
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication, for
 your interest.
 
 
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing ??? it???s a pleasure playing in a
 game that you run.
 
 Also, thanks to everyone on the board
 for a good game.  And for Adriaan for his
 thoughts/guidance/recommendations early on in the game.  Kudos to
 him for getting Austria to a great stage in the game.  My big
 regret is that I was unable to fulfill Austria???s opportunity that
 Adriaan set up.
 
 For me, the mark of a good game is when the
 players are committed and are willing to accept the game for what it is
 ??? a shifting swirl of deals, broken deals, and new deals being created.
 It was interesting to see how the dynamics of the game were able
 to shift, although I probably contributed to less of that towards the
 end of the game.  I appreciated that most on the board were open to
 thinking about shifting their alliance and at least listened to new
 deals.
 
 I missed the early stages of the game, so I can???t really
 comment much on how the armed neutrals dynamic shaped the early portion
 of the game.  When Robert asked me to replace Adriaan, I came into
 the game thinking 1) what a great opportunity ??? this power is strong and
 has a good lead but 2) Austria???s completely surrounded I don't have
 enough armies to plug in all the gaps - the lead can fall really
 quickly.
 
 My first focus on the game was the complex relationship
 Austria had with Saxony.  There wasn???t a good defensive line set
 up, and our armies were all intermixed together.  Not a situation I
 liked.  Elsewhere on the map, it didn???t seem like there was strong
 cooperation between France/Britain/Spain.  Russia was friendly and
 was trying to build upon the work that Adriaan had done.
 Unfortunately for me, I didn???t have much contact with Turkey at the
 start.
 
 The first order of business was how to get involved in the
 game and unwind the tie-up of Austria and Saxony.  I did not feel
 comfortable with the situation (esp since it wasn???t of my doing!).
 As Dirk mentioned in his EOG statement, I typically like strong
 stable borders.  It really bothered me that I couldn???t count on a
 stable front in any direction.  Plus, Saxony was looking to regain
 his strength and was pushing to recover some of his home centers.
 Adriaan and I agreed that a re-emergence of Saxony would be a threat to
 Austria.  So my first major decision was that I would not support
 Saxony and stab him.  That would prevent a rebirth of Saxony and
 give me a stable front to work from.
 
 But this created another
 problem.  It would undoubtedly raise solo alarm bells across the
 board.  And mark a significant shift in the Austrian??? strategy at
 this point.  Now, my natural desire was to start out slowly, play
 defensively, and get my feet wet in the game.  I didn???t want to be
 viewed as a loose cannon coming in brand new.  However, being able
 to discuss strategy and tactics with Adriaan eased the transition quite
 a bit.  I know that Ray probably views my stab as a direct
 consequence of a new replacement player dropping old agreements, but I
 was able to get Adriaan???s consul on my first initial moves.
 
 From
 there, once I determined that Saxony would be stabbed, and I knew that
 it would cause alarms on the board, I pushed full ahead on going for the
 solo.  I probably shouldn???t speak for Adriaan as this is my EOG
 statement, and not his, but the push for an early Austrian solo was not
 created in a vacuum.
 
 My first mistake in the game was not
 securing my relationship with Turkey.  I think had I been able to
 pickup four builds in the first season (that I played) I may have been
 able to get enough push to really threaten for a solo.  But for
 either nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3 plus
 centers in the first turn.
 
 I didn???t think it was the end of the
 game, and in some ways, I liked this position much better.  I was
 able to get a nice stable line against France, I thought I could secure
 a line against Turkey and was hoping that Russia wouldn???t view me as a
 long term threat.  But my dreams of an Austria solo were
 crushed.  I tried my best to say that my push was really only to
 secure myself against Saxony and not reach for a solo.  It probably
 fell on deaf ears, but I thought I would have a chance since it was at
 least partially true.
 
 From there, the game switched to survival.
 I thought I built an okay line of communication with France (I
 told him I had to take Savoy since it was there for the taking in the
 first year, but I didn???t want it to set in stone the Austrian/French
 relationship), thought that I could get Turkey to lay off by letting him
 keep what he took (Turkey had a good relationship with the prior
 Austria), and I thought I could convince Russia that my swing for a solo
 was a one and done deal and that I could be a reasonable partner.
 All three powers attacked me.
 
 Once Turkey got into the
 Adriatic Sea, I was at his mercy.  Side note observation - this map
 creates a lot of defensive issues for Austria, in particular the way I
 was set up when I entered the game.  Austria is a land power, but
 with a home center in Milan and the host of supply centers in Italy,
 Austria???s sphere of influence gravitates around the Adriatic.  With
 the Turkish fleet there, I was forced to keep units bottled up on my
 southern front.  That one fleet tied up a huge number of my armies.
 This drove me crazy.
 My next course of action was to work on
 France and/or Russia into attack Turkey.  While trying to cut a
 deal with Aiden in any fashion as long as he left ADR.  Deals with
 Turkey fell apart multiple times, but I fared better on the diplomatic
 front.  Getting Russia to favor me, while getting France to
 cooperate for awhile and attack Turkey.
 
 The end game stage really
 boiled down to trying to figure out a way to end the game without it
 being a DIAS.  I tried really hard to make it a France ??? Austria ???
 Russia triple, but neither France nor Russia seemed to trust the other.
 What may have worked against me was that I also played up the
 potential solo threat that they both presented.  Russia could (and
 did) have the numbers to sweep across northern Germany and get a solo.
 France for a while was a couple of centers lower, but if Turkey
 got crippled (and I had a bear of a time trying to get a deal done where
 we trusted each other), and Britain got stabbed by France, then no one
 could really threaten the French navy.  I felt that Austria was the
 only credible counter to either solo threats.
 
 For awhile, it
 worked.  France agreed to not aid Turkey any more, and Russia
 allowed me to rush my armies to the west and defend against France???s
 superior land position over me.  Eventually it boiled down to
 keeping what I had, while trying diplomatically getting into the three
 way draw.
 
 At one point, Russia had the necessary centers at his
 reach where he could easily have gone for the solo.  I panicked and
 hedged myself and move some units, but not all, to cover the open
 centers.  Dirk was surprised but took it rather well that I
 tactically split myself.  Since he didn???t stab me nor went for a
 solo directly, I was lulled into thinking that maybe Russia wasn???t in it
 for a solo at this stage.  I had even asked Sweden (given how close
 Wladimir was coordinating with Dirk for the bulk of the game) for advice
 to get his read on Russia???s plans.  Whether Wladimir was equally
 convinced of Dirk not attempting a solo or was part of the Russian PR
 campaign I don???t know.
 
 From a tactical stand point, I was
 then doomed.  I didn???t have enough armies to cover all of my holes,
 I was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn???t react too strong or else I would push Russia into
 thinking I was an untrustworthy ally and by my preventative action, get
 Dirk to order to secure a solo.
 
 In hind-sight, I should???ve
 committed one way or the other.  I felt that I was constantly
 moving my armies east and then west.  I could never build a fleet,
 which crippled me against Turkey.  And at some point, I should???ve
 made a more tactical retreat to shore up my defensive line against
 Turkey/France/or Russia.
 
 This has been a long winded rambling, so
 apologies for that.  And apologies for any typos in this - trying
 to do this quickly, across small breaks during my work
 day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd be
 committed to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our
 conversations and your willingness to work out deals. Your solo was well
 deserved.
 
 France:  Enjoyed our conversations, and the
 fact that we were able to keep up a dialogue even with
 disagreements.  I wonder if we could've set up a different outcome
 had we had a chance to work together from the beginning.  Your
 warning bells should've been heeded more in Vienna.  I blame the
 Turks for drowning out your message!
 
 Ottoman Empire:
 We got off on the wrong foot and then continued to break our
 agreements.  I wish we could've some out untangled the complex
 tactical mess we were in, but alas, I think our in-fighting created the
 biggest opportunity for Russia to solo.  You had me in a difficult
 spot the entire game, and I don't really blame you for keeping that dang
 fleet parked in the Adriatic.  Makes sense, but created all sorts
 of issues for me.  If we cross paths again, I promise to try harder
 to get diplomacy working between us.
 
 Poland Saxony:
 I do apologize for starting out the game with a stab.  I really
 felt uncomfortable with the way our units/centers were
 intertwined.  This is one of those, it's all business,
 message.  I appreciate your attempts to get back into the game and
 your willingness to stick with the game and not drop
 off.
 
 Britain:  We didn't have a lot of interaction -
 another hindsight thing where I should've tried harder.  Perhaps
 the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:
 Unfortunately, I don't have a lot of comments.  I came in at a
 time where I think your fates may have already been
 decided.
 
 
 All in all, thank you for giving me this opportunity
 to play Ambition and Empire.  I???ve been interested in playing this
 variant for awhile and would love another opportunity to play (esp from
 the beginning).  It's been a pleasure playing with you
 all.
 
 
 
 Thanks.
 
 
 
 
 
 
 
 
 
 
 =
 [Reply] | 
| Upcoming A&E Game - DrSwordopolis   (Nov 24, 2011, 2:19 pm) | 
| [Reply] | 
| Upcoming A&E Game - vonpowell   (Nov 24, 2011, 2:17 pm) | 
| Dirk, 
 
 
 
 
 Outstanding!  I'm looking forward to the upcoming contest.
 
 
 
 
 
 One question...  I notice the map associated with the link below is an
 old version.  Is it possible to replace that map with the current map
 (i.e., the same map you recently soloed on)?
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 In a message dated 11/23/2011 10:32:49 P.M. Pacific Standard Time,
 dirk(at)knemeyer.com writes:
 
 
 Hi
 Friends,
 
 
 
 
 
 In appreciation of Baron's support of his variants, and fulfilling my
 promise to Robert to GM an advanced variant for him, I have just posted a new
 game of Ambition and Empire on DC that I shall be GM'ing. I hope to see many
 of you there!
  
 
 
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com wrote:
 
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland &
 Saxony are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they viable.
 By viable I mean that the a DN or PS player should have a "reasonable
 expectation" of success if he or she plays well.  I think this is
 the case.  The proof is that I've seen both positions enjoy tremendous
 success.  Of course I've also seen plenty of spectacular failure.
 The true weakness in these positions, in my opinion, is that they have
 virtually no margin for error in the early going.  Most of the
 other nations have at least some wiggle room to work with should they guess
 incorrectly or be on the wrong side of a coalition.  This wiggle room
 might not be enough to overcome a poor start and early elimination, but
 there is a "chance" to recover.  DN and PS cannot really afford a
 misstep until they have gained some traction.  They MUST start the game
 with at least one and preferably more reliable allies so that they can
 initially leave a flank unprotected while focusing their forces on the first
 objective.  Good diplomacy should see DN and PS as integral parts
 of coalitions that win the DP battle each turn and isolate their
 enemies.  If DN and PS can avoid the early elimination and gain a
 SC or two, then their prospects start to look bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little trouble
 at all.  Getting to 15 SCs is another matter.  No power suffers
 from ELS more than the Habsburg Empire.  Easy early growth frequently
 turns into mid-game stagnation.  Decline and elimination often
 follow.  I'm not convinced that trying to avoid looking big is the
 answer to the Austrian conundrum.  Instead, I think the key
 for Austrian success is to be a member in good standing of a
 successful coalition.  This can be achieved through active diplomacy
 (no surprise there), largesse with DPs, open military support to a
 partner fighting a common or potential enemy, and judicious sharing of
 the spoils of victory.  Growth within the coalition does not
 necessarily need to be equal, however.  Austria has no interest in
 creating a powerful rival.  Instead, growth simply needs to be "fair
 enough" that partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A and
 one for ally B and two for me.  Austria can probably keep its
 allies happy in this manner without too much difficulty until it reaches 11
 or 12 SCs.   At that point, the dynamics get trickier.
 Unless Austria wishes to hold hands with its partners all the way to a draw,
 it will need to be ruthless to get those last few SCs.  Setting up and
 timing the rush to victory is a challenge, but that is what makes the game
 interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written by
 our friend Nick Higgens rather than Chris.  If I'm mistaken Chris,
 please correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time, arandia.t(at)gmail.com writes:
 
 
 
 
 Austria post-game - Adriaan (1763-1766):
 
 
 It has been many turns since I passed control of the Hapsburg Empire to
 the capable hands of Sun Chung. Since inheriting control, he has brought
 Austria to new heights of glory and accomplished many great things. But as
 I sit here writing my memoirs, I hope you can spare a thought for Austria
 before she was great. Indeed, there was a time when there were ten
 kingdoms seeking to dominate Europe, and Austria was but one of
 them...
 
 
 Anyways, so to cut the crap - well, it appears that I am totally
 incapable of completing anything if I don't have a looming deadline to
 pressure me. Believe it or not, I actually started writing this EOG before
 the game even finished! Well, look where I ended up with that... better
 late than never?
 
 
 
 First off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games with
 lackluster GMs, and it makes a huge difference - it is a lot of work for
 modest reward, and I hope I can someday repay the favour.
 
 
 Secondly, congratulations to Dirk, on a well-deserved victory. It is a
 sign of a game well-played that even in the last few years, as you
 approached that magic number, your allies still saw it as in their
 interest to work with you rather than against you. This is no easy feat
 against what is clearly a strong table!
 
 
 Strategy. Well, we may as well begin at the beginning: power
 selections. As Robert mentioned in that initial email, the two counties to
 receive the highest bids (by a large margin!) were Turkey and Spain. I
 must own up to contributing my fair share to those two averages, as I only
 saved a measly '2' for Austria. I suppose that, all things considered,
 there are worse countries to start with than Austria - I consider it good
 fortune that I didn't end up with Saxony or Norway. That is, of course,
 not to say that there is anything wrong with either of those
 countries (Baron), merely that they force a play style that I don't
 personally enjoy.
 
 
 
 I had done a little reading on A&E prior to this game, and from
 what I could tell, Austria tends to suffer from the curse of being the
 early leader. Not only does she start with four units, but she is square
 in the middle of the most SC-rich part of the board. Austria expands
 almost involuntarily, at least at first. Of course, the trade-off for this
 early success seems to be middle-game stagnation. Perhaps Baron could shed
 some light/numbers on this, but I hoped to try and take a different course
 in this game. My initial expansion in Italy was deliberately slower than
 it could have been (at times requiring great amounts of willpower), in an
 attempt to follow this path. However, beyond this rough outline, I had
 relatively little in the way of a long-term plan - too much depends, of
 course, on the other players involved.
 
 
 
 Chris Dziedzic, in his article on A&E in Diplomacy World, suggests
 that Austria's relationship with Turkey is her defining feature; that the
 Archduke must play either the Sultan-slayer or the Sultan's best friend.
 I'm not convinced that those are the only two options available, but it
 seemed like as decent a place as any to start. My initial negotiations
 with Aidan had been mostly positive, and I certainly didn't want to commit
 to an early and potentially costly war that could limit my other choices.
 Thus I figured I would try to work with him, and see if he wouldn't be
 more interested sailing ships to Spain than marching armies to Vienna.
 Over the course of the four years in which I played, Aidan and I managed
 to develop a very good rapport. He struck me as being a very capable and
 resourceful diplomat, and he was one of the players I had on my personal
 short-list if and when it came down to figuring out who to include in a
 draw. Perhaps we'll never know just how successful I was in this
 (unless Aidan cares to share in *his* EOG), but at least I think
 that I left the game with an ally to the south. I only hope that I
 wasn't merely playing the sucker who escaped a stabbing, through an
 abdication in the nick of time...
 
 
 Speaking of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied
 Prussia and Poland/Saxony. I therefore did what I could to create tensions
 between them, with the view to also picking up a few extra cities beyond
 Austria's traditional 8-centre Alpine plateau. As it happened, tensions
 weren't too hard to achieve - both Nick and Ray seemed to distrust each
 other from the start. Overtly I sided with Nick, but as things got more
 complicated in Germany I'll admit to ending up with a few mixed motives of
 my own. While I never directly attacked Nick, I will admit to not being
 the best possible ally, either. For instance, those "crossed wires" in
 1764 that resulted in the western Saxon army surviving a four-unit attack
 were completely accidental, and the fact that the surviving Saxon
 army proceeded to stymie French growth in the Alps was most unfortunate,
 and totally coincidental. Nick, given how fluid things were at the
 beginning of the game, I only hope that you can forgive these
 trespasses.
 
 
 
 Nick is obviously a very good player, because he managed to scare
 everyone else into a stampede into Germany in short order; that's the most
 logical conclusion I can come to. What began as a Prussian-Russian war to
 the east took on more ominous tones for Nick once Dirk leveraged Ray to
 gain the upper hand. And, of course, nothing brings further attacks like a
 perceived weakness. Soon France and Britain were snapping at the Kaiser's
 heels. Nick and I had always gotten along very well, but when push came to
 shove I realized that I couldn't keep him afloat by myself - I had little
 choice but to try and find other players to work with.
 
 
 My relationship with Dirk is perhaps proof of the old Diplomacy maxim
 that if you talk enough, it almost doesn't matter what you're saying.
 After an initial slow start, my alliance with Dirk developed into what as
 probably my closest in the game. Of course, this belies the fact that our
 first diplomatic conversation of much substance was a *colossal*
 disagreement (something on the subject of Germany, it went on for pages
 and caused a few headaches for him too, I'm sure)! He has since sung me
 some very high praises in his EOG, so I imagine that that has been
 forgiven and forgotten. I'm very glad that I was able to convince Dirk to
 not push through central Europe; even if this was rather self-serving at
 first, it clearly worked to Dirk's interest as well. Overall, I found Dirk
 to be a very reasonable and very canny player, with whom it was a pleasure
 to work, and who played the board very well. At one point, I think he was
 juggling two, maybe even three vassals - not an easy feat. Congratulations
 again, Dirk, on a game well-played.
 
 
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know there
 may be a numerical argument somewhere saying that Poland and Saxony isn't
 really all that bad, but I think that it has to be, at the very least, the
 most precarious position on the board (whether or not it does
 decently in the long run). I found my interactions with Ray to be a little
 clipped, but all the same constructive and not unreasonable. Perhaps the
 brevity can be excused by the game of 1900 he was also involved in. In a
 critique of his play style, I really can't say too much; I initially chose
 to work with Nick against Ray mostly on the basis of starting position and
 rumour (cheering for the same team as Nick in the Stanly Cup finals
 probably influenced my position more than I'd care to admit). Ray, let me
 assure you - I never intended to execute the stab that befell you.
 
 
 
 I've always felt that Diplomacy is best played when the map does not
 force the players into any particular course of action. Thus, I prefer
 1900 over Standard partly because in 1900, Turkey need not fight Austria.
 In A&E, I think that the relationship between Austria and France may
 not approach the same level of predestination, but it is definitely not a
 stress-free border. That is not to say, of course, that France and Austria
 *need* to fight; merely that it is easy. I tried to structure my
 relationship with Warren on the basis that most of the other players would
 expect some hostility between the two of us, and that we could therefore
 both have an advantage if our borders stayed unexpectedly calm. Of course,
 aiding this was the fact that Warren was a good player and a reasonable
 person, with whom I saw a fair bit of common interest (is it ever possible
 to have a good player that is not reasonable?). I found our
 relationship to be cordial, if perhaps a little wary - though perhaps
 wariness was warranted, given what happened during my last move. Rest
 assured, Warren, I never intended on continuing my cooperation with Ray
 beyond that one turn that saw the Saxons march to Burgundy.
 
 
 Michael, Josiah, Richard, and Wladimir - it was good to meet you all.
 Some time I hope to meet you in another game, where we might be located
 somewhat closer together, and have somewhat greater interactions. As it
 was, I hope that you all got as much enjoyment out of this game as I
 did.
 
 
 
 Finally, the highly-appreciated replacement, Sun Chung. Many thanks, of
 course, for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know him
 better than I do, as we only had a few short emails between us at the tail
 end of my tenure. Nevertheless, as he mentions we did have a few
 discussions of some weight - in particular one concerning whether Austria
 should make a break for a solo, or risk enmeshed borders with Saxony. Sun
 has said that I provided him with council on this; I will admit to sending
 him a detailed multi-page discussion and risk assessment outlining
 how an Archduke might strike for a solo from eight centres
 few suggestions, but in my defense I also made it clear that
 I had made no decision whether or not I would actually go about
 implementing this plan. All said, I was actually rather glad when Sun
 agreed to be my replacement, as he signed on just in time to save me from
 having to make this very hard choice. From an outside perspective,
 I think that there was likely very little that Sun could have done
 differently to convert his inherited position into a solo - changing
 players is always going to make your neighbours rather wary. I think he
 handled the chaos following his run admirably, and he certainly kept
 Austria abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 
 
 In closing, I have to thank you all for what was a tremendously fun
 game. I hope to get an opportunity to play with you all again sometime; it
 is always a pleasure to find a group of players who are not only committed
 to playing Diplomacy, but who play it well. I hope to see you all in
 future games.
 
 
 
 
 
 
 Best regards,
 
 
 Adriaan Tichler
 
 
 
 
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication, for
 your interest.
 
 
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing ??? it???s a pleasure playing in a
 game that you run.
 
 Also, thanks to everyone on the board
 for a good game.  And for Adriaan for his
 thoughts/guidance/recommendations early on in the game.  Kudos to
 him for getting Austria to a great stage in the game.  My big
 regret is that I was unable to fulfill Austria???s opportunity that
 Adriaan set up.
 
 For me, the mark of a good game is when the
 players are committed and are willing to accept the game for what it is
 ??? a shifting swirl of deals, broken deals, and new deals being created.
 It was interesting to see how the dynamics of the game were able
 to shift, although I probably contributed to less of that towards the
 end of the game.  I appreciated that most on the board were open to
 thinking about shifting their alliance and at least listened to new
 deals.
 
 I missed the early stages of the game, so I can???t really
 comment much on how the armed neutrals dynamic shaped the early portion
 of the game.  When Robert asked me to replace Adriaan, I came into
 the game thinking 1) what a great opportunity ??? this power is strong and
 has a good lead but 2) Austria???s completely surrounded I don't have
 enough armies to plug in all the gaps - the lead can fall really
 quickly.
 
 My first focus on the game was the complex relationship
 Austria had with Saxony.  There wasn???t a good defensive line set
 up, and our armies were all intermixed together.  Not a situation I
 liked.  Elsewhere on the map, it didn???t seem like there was strong
 cooperation between France/Britain/Spain.  Russia was friendly and
 was trying to build upon the work that Adriaan had done.
 Unfortunately for me, I didn???t have much contact with Turkey at the
 start.
 
 The first order of business was how to get involved in the
 game and unwind the tie-up of Austria and Saxony.  I did not feel
 comfortable with the situation (esp since it wasn???t of my doing!).
 As Dirk mentioned in his EOG statement, I typically like strong
 stable borders.  It really bothered me that I couldn???t count on a
 stable front in any direction.  Plus, Saxony was looking to regain
 his strength and was pushing to recover some of his home centers.
 Adriaan and I agreed that a re-emergence of Saxony would be a threat to
 Austria.  So my first major decision was that I would not support
 Saxony and stab him.  That would prevent a rebirth of Saxony and
 give me a stable front to work from.
 
 But this created another
 problem.  It would undoubtedly raise solo alarm bells across the
 board.  And mark a significant shift in the Austrian??? strategy at
 this point.  Now, my natural desire was to start out slowly, play
 defensively, and get my feet wet in the game.  I didn???t want to be
 viewed as a loose cannon coming in brand new.  However, being able
 to discuss strategy and tactics with Adriaan eased the transition quite
 a bit.  I know that Ray probably views my stab as a direct
 consequence of a new replacement player dropping old agreements, but I
 was able to get Adriaan???s consul on my first initial moves.
 
 From
 there, once I determined that Saxony would be stabbed, and I knew that
 it would cause alarms on the board, I pushed full ahead on going for the
 solo.  I probably shouldn???t speak for Adriaan as this is my EOG
 statement, and not his, but the push for an early Austrian solo was not
 created in a vacuum.
 
 My first mistake in the game was not
 securing my relationship with Turkey.  I think had I been able to
 pickup four builds in the first season (that I played) I may have been
 able to get enough push to really threaten for a solo.  But for
 either nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3 plus
 centers in the first turn.
 
 I didn???t think it was the end of the
 game, and in some ways, I liked this position much better.  I was
 able to get a nice stable line against France, I thought I could secure
 a line against Turkey and was hoping that Russia wouldn???t view me as a
 long term threat.  But my dreams of an Austria solo were
 crushed.  I tried my best to say that my push was really only to
 secure myself against Saxony and not reach for a solo.  It probably
 fell on deaf ears, but I thought I would have a chance since it was at
 least partially true.
 
 From there, the game switched to survival.
 I thought I built an okay line of communication with France (I
 told him I had to take Savoy since it was there for the taking in the
 first year, but I didn???t want it to set in stone the Austrian/French
 relationship), thought that I could get Turkey to lay off by letting him
 keep what he took (Turkey had a good relationship with the prior
 Austria), and I thought I could convince Russia that my swing for a solo
 was a one and done deal and that I could be a reasonable partner.
 All three powers attacked me.
 
 Once Turkey got into the
 Adriatic Sea, I was at his mercy.  Side note observation - this map
 creates a lot of defensive issues for Austria, in particular the way I
 was set up when I entered the game.  Austria is a land power, but
 with a home center in Milan and the host of supply centers in Italy,
 Austria???s sphere of influence gravitates around the Adriatic.  With
 the Turkish fleet there, I was forced to keep units bottled up on my
 southern front.  That one fleet tied up a huge number of my armies.
 This drove me crazy.
 My next course of action was to work on
 France and/or Russia into attack Turkey.  While trying to cut a
 deal with Aiden in any fashion as long as he left ADR.  Deals with
 Turkey fell apart multiple times, but I fared better on the diplomatic
 front.  Getting Russia to favor me, while getting France to
 cooperate for awhile and attack Turkey.
 
 The end game stage really
 boiled down to trying to figure out a way to end the game without it
 being a DIAS.  I tried really hard to make it a France ??? Austria ???
 Russia triple, but neither France nor Russia seemed to trust the other.
 What may have worked against me was that I also played up the
 potential solo threat that they both presented.  Russia could (and
 did) have the numbers to sweep across northern Germany and get a solo.
 France for a while was a couple of centers lower, but if Turkey
 got crippled (and I had a bear of a time trying to get a deal done where
 we trusted each other), and Britain got stabbed by France, then no one
 could really threaten the French navy.  I felt that Austria was the
 only credible counter to either solo threats.
 
 For awhile, it
 worked.  France agreed to not aid Turkey any more, and Russia
 allowed me to rush my armies to the west and defend against France???s
 superior land position over me.  Eventually it boiled down to
 keeping what I had, while trying diplomatically getting into the three
 way draw.
 
 At one point, Russia had the necessary centers at his
 reach where he could easily have gone for the solo.  I panicked and
 hedged myself and move some units, but not all, to cover the open
 centers.  Dirk was surprised but took it rather well that I
 tactically split myself.  Since he didn???t stab me nor went for a
 solo directly, I was lulled into thinking that maybe Russia wasn???t in it
 for a solo at this stage.  I had even asked Sweden (given how close
 Wladimir was coordinating with Dirk for the bulk of the game) for advice
 to get his read on Russia???s plans.  Whether Wladimir was equally
 convinced of Dirk not attempting a solo or was part of the Russian PR
 campaign I don???t know.
 
 From a tactical stand point, I was
 then doomed.  I didn???t have enough armies to cover all of my holes,
 I was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn???t react too strong or else I would push Russia into
 thinking I was an untrustworthy ally and by my preventative action, get
 Dirk to order to secure a solo.
 
 In hind-sight, I should???ve
 committed one way or the other.  I felt that I was constantly
 moving my armies east and then west.  I could never build a fleet,
 which crippled me against Turkey.  And at some point, I should???ve
 made a more tactical retreat to shore up my defensive line against
 Turkey/France/or Russia.
 
 This has been a long winded rambling, so
 apologies for that.  And apologies for any typos in this - trying
 to do this quickly, across small breaks during my work
 day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd be
 committed to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our
 conversations and your willingness to work out deals. Your solo was well
 deserved.
 
 France:  Enjoyed our conversations, and the
 fact that we were able to keep up a dialogue even with
 disagreements.  I wonder if we could've set up a different outcome
 had we had a chance to work together from the beginning.  Your
 warning bells should've been heeded more in Vienna.  I blame the
 Turks for drowning out your message!
 
 Ottoman Empire:
 We got off on the wrong foot and then continued to break our
 agreements.  I wish we could've some out untangled the complex
 tactical mess we were in, but alas, I think our in-fighting created the
 biggest opportunity for Russia to solo.  You had me in a difficult
 spot the entire game, and I don't really blame you for keeping that dang
 fleet parked in the Adriatic.  Makes sense, but created all sorts
 of issues for me.  If we cross paths again, I promise to try harder
 to get diplomacy working between us.
 
 Poland Saxony:
 I do apologize for starting out the game with a stab.  I really
 felt uncomfortable with the way our units/centers were
 intertwined.  This is one of those, it's all business,
 message.  I appreciate your attempts to get back into the game and
 your willingness to stick with the game and not drop
 off.
 
 Britain:  We didn't have a lot of interaction -
 another hindsight thing where I should've tried harder.  Perhaps
 the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:
 Unfortunately, I don't have a lot of comments.  I came in at a
 time where I think your fates may have already been
 decided.
 
 
 All in all, thank you for giving me this opportunity
 to play Ambition and Empire.  I???ve been interested in playing this
 variant for awhile and would love another opportunity to play (esp from
 the beginning).  It's been a pleasure playing with you
 all.
 
 
 
 Thanks.
 
 
 
 
 
 
 
 
 
 
 =
 [Reply] | 
| Upcoming A&E Game (dc386)  DrSwordopolis Nov 24, 02:19 pm | 
|  | 
| Upcoming A&E Game (dc386)  dknemeyer Nov 24, 02:24 pm | 
| Yes, Nick is correct. I'm copying Mike Sims to see how this can be fixed. 
 
 
 
 Dirk
 
 Sent from my iPhone
 
 
 On Nov 24, 2011, at 3:19 PM, Nick Powell <nick.s.powell(at)gmail.com> wrote:
 
 
 
 
 
 
 I think it's simply that the map in the Dipwiki is out of date.
 
 -Nick
 
 
 On Thu, Nov 24, 2011 at 12:17 PM,  <VonPowell(at)aol.com> wrote:
 
 
 
 
 
 
 
 Dirk,
 
 
 
 
 
 Outstanding!  I'm looking forward to the upcoming contest.
 
 
 
 
 
 One question...  I notice the map associated with the link below is an
 old version.  Is it possible to replace that map with the current map
 (i.e., the same map you recently soloed on)?
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 In a message dated 11/23/2011 10:32:49 P.M. Pacific Standard Time,
 dirk(at)knemeyer.com writes:
 
 
 Hi
 Friends,
 
 
 
 
 
 In appreciation of Baron's support of his variants, and fulfilling my
 promise to Robert to GM an advanced variant for him, I have just posted a new
 game of Ambition and Empire on DC that I shall be GM'ing. I hope to see many
 of you there!
  
 
 
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com wrote:
 
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland &
 Saxony are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they viable.
 By viable I mean that the a DN or PS player should have a "reasonable
 expectation" of success if he or she plays well.  I think this is
 the case.  The proof is that I've seen both positions enjoy tremendous
 success.  Of course I've also seen plenty of spectacular failure.
 The true weakness in these positions, in my opinion, is that they have
 virtually no margin for error in the early going.  Most of the
 other nations have at least some wiggle room to work with should they guess
 incorrectly or be on the wrong side of a coalition.  This wiggle room
 might not be enough to overcome a poor start and early elimination, but
 there is a "chance" to recover.  DN and PS cannot really afford a
 misstep until they have gained some traction.  They MUST start the game
 with at least one and preferably more reliable allies so that they can
 initially leave a flank unprotected while focusing their forces on the first
 objective.  Good diplomacy should see DN and PS as integral parts
 of coalitions that win the DP battle each turn and isolate their
 enemies.  If DN and PS can avoid the early elimination and gain a
 SC or two, then their prospects start to look bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little trouble
 at all.  Getting to 15 SCs is another matter.  No power suffers
 from ELS more than the Habsburg Empire.  Easy early growth frequently
 turns into mid-game stagnation.  Decline and elimination often
 follow.  I'm not convinced that trying to avoid looking big is the
 answer to the Austrian conundrum.  Instead, I think the key
 for Austrian success is to be a member in good standing of a
 successful coalition.  This can be achieved through active diplomacy
 (no surprise there), largesse with DPs, open military support to a
 partner fighting a common or potential enemy, and judicious sharing of
 the spoils of victory.  Growth within the coalition does not
 necessarily need to be equal, however.  Austria has no interest in
 creating a powerful rival.  Instead, growth simply needs to be "fair
 enough" that partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A and
 one for ally B and two for me.  Austria can probably keep its
 allies happy in this manner without too much difficulty until it reaches 11
 or 12 SCs.   At that point, the dynamics get trickier.
 Unless Austria wishes to hold hands with its partners all the way to a draw,
 it will need to be ruthless to get those last few SCs.  Setting up and
 timing the rush to victory is a challenge, but that is what makes the game
 interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written by
 our friend Nick Higgens rather than Chris.  If I'm mistaken Chris,
 please correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time, arandia.t(at)gmail.com writes:
 
 
 
 
 Austria post-game - Adriaan (1763-1766):
 
 
 It has been many turns since I passed control of the Hapsburg Empire to
 the capable hands of Sun Chung. Since inheriting control, he has brought
 Austria to new heights of glory and accomplished many great things. But as
 I sit here writing my memoirs, I hope you can spare a thought for Austria
 before she was great. Indeed, there was a time when there were ten
 kingdoms seeking to dominate Europe, and Austria was but one of
 them...
 
 
 Anyways, so to cut the crap - well, it appears that I am totally
 incapable of completing anything if I don't have a looming deadline to
 pressure me. Believe it or not, I actually started writing this EOG before
 the game even finished! Well, look where I ended up with that... better
 late than never?
 
 
 
 First off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games with
 lackluster GMs, and it makes a huge difference - it is a lot of work for
 modest reward, and I hope I can someday repay the favour.
 
 
 Secondly, congratulations to Dirk, on a well-deserved victory. It is a
 sign of a game well-played that even in the last few years, as you
 approached that magic number, your allies still saw it as in their
 interest to work with you rather than against you. This is no easy feat
 against what is clearly a strong table!
 
 
 Strategy. Well, we may as well begin at the beginning: power
 selections. As Robert mentioned in that initial email, the two counties to
 receive the highest bids (by a large margin!) were Turkey and Spain. I
 must own up to contributing my fair share to those two averages, as I only
 saved a measly '2' for Austria. I suppose that, all things considered,
 there are worse countries to start with than Austria - I consider it good
 fortune that I didn't end up with Saxony or Norway. That is, of course,
 not to say that there is anything wrong with either of those
 countries (Baron), merely that they force a play style that I don't
 personally enjoy.
 
 
 
 I had done a little reading on A&E prior to this game, and from
 what I could tell, Austria tends to suffer from the curse of being the
 early leader. Not only does she start with four units, but she is square
 in the middle of the most SC-rich part of the board. Austria expands
 almost involuntarily, at least at first. Of course, the trade-off for this
 early success seems to be middle-game stagnation. Perhaps Baron could shed
 some light/numbers on this, but I hoped to try and take a different course
 in this game. My initial expansion in Italy was deliberately slower than
 it could have been (at times requiring great amounts of willpower), in an
 attempt to follow this path. However, beyond this rough outline, I had
 relatively little in the way of a long-term plan - too much depends, of
 course, on the other players involved.
 
 
 
 Chris Dziedzic, in his article on A&E in Diplomacy World, suggests
 that Austria's relationship with Turkey is her defining feature; that the
 Archduke must play either the Sultan-slayer or the Sultan's best friend.
 I'm not convinced that those are the only two options available, but it
 seemed like as decent a place as any to start. My initial negotiations
 with Aidan had been mostly positive, and I certainly didn't want to commit
 to an early and potentially costly war that could limit my other choices.
 Thus I figured I would try to work with him, and see if he wouldn't be
 more interested sailing ships to Spain than marching armies to Vienna.
 Over the course of the four years in which I played, Aidan and I managed
 to develop a very good rapport. He struck me as being a very capable and
 resourceful diplomat, and he was one of the players I had on my personal
 short-list if and when it came down to figuring out who to include in a
 draw. Perhaps we'll never know just how successful I was in this
 (unless Aidan cares to share in *his* EOG), but at least I think
 that I left the game with an ally to the south. I only hope that I
 wasn't merely playing the sucker who escaped a stabbing, through an
 abdication in the nick of time...
 
 
 Speaking of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied
 Prussia and Poland/Saxony. I therefore did what I could to create tensions
 between them, with the view to also picking up a few extra cities beyond
 Austria's traditional 8-centre Alpine plateau. As it happened, tensions
 weren't too hard to achieve - both Nick and Ray seemed to distrust each
 other from the start. Overtly I sided with Nick, but as things got more
 complicated in Germany I'll admit to ending up with a few mixed motives of
 my own. While I never directly attacked Nick, I will admit to not being
 the best possible ally, either. For instance, those "crossed wires" in
 1764 that resulted in the western Saxon army surviving a four-unit attack
 were completely accidental, and the fact that the surviving Saxon
 army proceeded to stymie French growth in the Alps was most unfortunate,
 and totally coincidental. Nick, given how fluid things were at the
 beginning of the game, I only hope that you can forgive these
 trespasses.
 
 
 
 Nick is obviously a very good player, because he managed to scare
 everyone else into a stampede into Germany in short order; that's the most
 logical conclusion I can come to. What began as a Prussian-Russian war to
 the east took on more ominous tones for Nick once Dirk leveraged Ray to
 gain the upper hand. And, of course, nothing brings further attacks like a
 perceived weakness. Soon France and Britain were snapping at the Kaiser's
 heels. Nick and I had always gotten along very well, but when push came to
 shove I realized that I couldn't keep him afloat by myself - I had little
 choice but to try and find other players to work with.
 
 
 My relationship with Dirk is perhaps proof of the old Diplomacy maxim
 that if you talk enough, it almost doesn't matter what you're saying.
 After an initial slow start, my alliance with Dirk developed into what as
 probably my closest in the game. Of course, this belies the fact that our
 first diplomatic conversation of much substance was a *colossal*
 disagreement (something on the subject of Germany, it went on for pages
 and caused a few headaches for him too, I'm sure)! He has since sung me
 some very high praises in his EOG, so I imagine that that has been
 forgiven and forgotten. I'm very glad that I was able to convince Dirk to
 not push through central Europe; even if this was rather self-serving at
 first, it clearly worked to Dirk's interest as well. Overall, I found Dirk
 to be a very reasonable and very canny player, with whom it was a pleasure
 to work, and who played the board very well. At one point, I think he was
 juggling two, maybe even three vassals - not an easy feat. Congratulations
 again, Dirk, on a game well-played.
 
 
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know there
 may be a numerical argument somewhere saying that Poland and Saxony isn't
 really all that bad, but I think that it has to be, at the very least, the
 most precarious position on the board (whether or not it does
 decently in the long run). I found my interactions with Ray to be a little
 clipped, but all the same constructive and not unreasonable. Perhaps the
 brevity can be excused by the game of 1900 he was also involved in. In a
 critique of his play style, I really can't say too much; I initially chose
 to work with Nick against Ray mostly on the basis of starting position and
 rumour (cheering for the same team as Nick in the Stanly Cup finals
 probably influenced my position more than I'd care to admit). Ray, let me
 assure you - I never intended to execute the stab that befell you.
 
 
 
 I've always felt that Diplomacy is best played when the map does not
 force the players into any particular course of action. Thus, I prefer
 1900 over Standard partly because in 1900, Turkey need not fight Austria.
 In A&E, I think that the relationship between Austria and France may
 not approach the same level of predestination, but it is definitely not a
 stress-free border. That is not to say, of course, that France and Austria
 *need* to fight; merely that it is easy. I tried to structure my
 relationship with Warren on the basis that most of the other players would
 expect some hostility between the two of us, and that we could therefore
 both have an advantage if our borders stayed unexpectedly calm. Of course,
 aiding this was the fact that Warren was a good player and a reasonable
 person, with whom I saw a fair bit of common interest (is it ever possible
 to have a good player that is not reasonable?). I found our
 relationship to be cordial, if perhaps a little wary - though perhaps
 wariness was warranted, given what happened during my last move. Rest
 assured, Warren, I never intended on continuing my cooperation with Ray
 beyond that one turn that saw the Saxons march to Burgundy.
 
 
 Michael, Josiah, Richard, and Wladimir - it was good to meet you all.
 Some time I hope to meet you in another game, where we might be located
 somewhat closer together, and have somewhat greater interactions. As it
 was, I hope that you all got as much enjoyment out of this game as I
 did.
 
 
 
 Finally, the highly-appreciated replacement, Sun Chung. Many thanks, of
 course, for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know him
 better than I do, as we only had a few short emails between us at the tail
 end of my tenure. Nevertheless, as he mentions we did have a few
 discussions of some weight - in particular one concerning whether Austria
 should make a break for a solo, or risk enmeshed borders with Saxony. Sun
 has said that I provided him with council on this; I will admit to sending
 him a detailed multi-page discussion and risk assessment outlining
 how an Archduke might strike for a solo from eight centres
 few suggestions, but in my defense I also made it clear that
 I had made no decision whether or not I would actually go about
 implementing this plan. All said, I was actually rather glad when Sun
 agreed to be my replacement, as he signed on just in time to save me from
 having to make this very hard choice. From an outside perspective,
 I think that there was likely very little that Sun could have done
 differently to convert his inherited position into a solo - changing
 players is always going to make your neighbours rather wary. I think he
 handled the chaos following his run admirably, and he certainly kept
 Austria abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 
 
 In closing, I have to thank you all for what was a tremendously fun
 game. I hope to get an opportunity to play with you all again sometime; it
 is always a pleasure to find a group of players who are not only committed
 to playing Diplomacy, but who play it well. I hope to see you all in
 future games.
 
 
 
 
 
 
 Best regards,
 
 
 Adriaan Tichler
 
 
 
 
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication, for
 your interest.
 
 
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing ??? it???s a pleasure playing in a
 game that you run.
 
 Also, thanks to everyone on the board
 for a good game.  And for Adriaan for his
 thoughts/guidance/recommendations early on in the game.  Kudos to
 him for getting Austria to a great stage in the game.  My big
 regret is that I was unable to fulfill Austria???s opportunity that
 Adriaan set up.
 
 For me, the mark of a good game is when the
 players are committed and are willing to accept the game for what it is
 ??? a shifting swirl of deals, broken deals, and new deals being created.
 It was interesting to see how the dynamics of the game were able
 to shift, although I probably contributed to less of that towards the
 end of the game.  I appreciated that most on the board were open to
 thinking about shifting their alliance and at least listened to new
 deals.
 
 I missed the early stages of the game, so I can???t really
 comment much on how the armed neutrals dynamic shaped the early portion
 of the game.  When Robert asked me to replace Adriaan, I came into
 the game thinking 1) what a great opportunity ??? this power is strong and
 has a good lead but 2) Austria???s completely surrounded I don't have
 enough armies to plug in all the gaps - the lead can fall really
 quickly.
 
 My first focus on the game was the complex relationship
 Austria had with Saxony.  There wasn???t a good defensive line set
 up, and our armies were all intermixed together.  Not a situation I
 liked.  Elsewhere on the map, it didn???t seem like there was strong
 cooperation between France/Britain/Spain.  Russia was friendly and
 was trying to build upon the work that Adriaan had done.
 Unfortunately for me, I didn???t have much contact with Turkey at the
 start.
 
 The first order of business was how to get involved in the
 game and unwind the tie-up of Austria and Saxony.  I did not feel
 comfortable with the situation (esp since it wasn???t of my doing!).
 As Dirk mentioned in his EOG statement, I typically like strong
 stable borders.  It really bothered me that I couldn???t count on a
 stable front in any direction.  Plus, Saxony was looking to regain
 his strength and was pushing to recover some of his home centers.
 Adriaan and I agreed that a re-emergence of Saxony would be a threat to
 Austria.  So my first major decision was that I would not support
 Saxony and stab him.  That would prevent a rebirth of Saxony and
 give me a stable front to work from.
 
 But this created another
 problem.  It would undoubtedly raise solo alarm bells across the
 board.  And mark a significant shift in the Austrian??? strategy at
 this point.  Now, my natural desire was to start out slowly, play
 defensively, and get my feet wet in the game.  I didn???t want to be
 viewed as a loose cannon coming in brand new.  However, being able
 to discuss strategy and tactics with Adriaan eased the transition quite
 a bit.  I know that Ray probably views my stab as a direct
 consequence of a new replacement player dropping old agreements, but I
 was able to get Adriaan???s consul on my first initial moves.
 
 From
 there, once I determined that Saxony would be stabbed, and I knew that
 it would cause alarms on the board, I pushed full ahead on going for the
 solo.  I probably shouldn???t speak for Adriaan as this is my EOG
 statement, and not his, but the push for an early Austrian solo was not
 created in a vacuum.
 
 My first mistake in the game was not
 securing my relationship with Turkey.  I think had I been able to
 pickup four builds in the first season (that I played) I may have been
 able to get enough push to really threaten for a solo.  But for
 either nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3 plus
 centers in the first turn.
 
 I didn???t think it was the end of the
 game, and in some ways, I liked this position much better.  I was
 able to get a nice stable line against France, I thought I could secure
 a line against Turkey and was hoping that Russia wouldn???t view me as a
 long term threat.  But my dreams of an Austria solo were
 crushed.  I tried my best to say that my push was really only to
 secure myself against Saxony and not reach for a solo.  It probably
 fell on deaf ears, but I thought I would have a chance since it was at
 least partially true.
 
 From there, the game switched to survival.
 I thought I built an okay line of communication with France (I
 told him I had to take Savoy since it was there for the taking in the
 first year, but I didn???t want it to set in stone the Austrian/French
 relationship), thought that I could get Turkey to lay off by letting him
 keep what he took (Turkey had a good relationship with the prior
 Austria), and I thought I could convince Russia that my swing for a solo
 was a one and done deal and that I could be a reasonable partner.
 All three powers attacked me.
 
 Once Turkey got into the
 Adriatic Sea, I was at his mercy.  Side note observation - this map
 creates a lot of defensive issues for Austria, in particular the way I
 was set up when I entered the game.  Austria is a land power, but
 with a home center in Milan and the host of supply centers in Italy,
 Austria???s sphere of influence gravitates around the Adriatic.  With
 the Turkish fleet there, I was forced to keep units bottled up on my
 southern front.  That one fleet tied up a huge number of my armies.
 This drove me crazy.
 My next course of action was to work on
 France and/or Russia into attack Turkey.  While trying to cut a
 deal with Aiden in any fashion as long as he left ADR.  Deals with
 Turkey fell apart multiple times, but I fared better on the diplomatic
 front.  Getting Russia to favor me, while getting France to
 cooperate for awhile and attack Turkey.
 
 The end game stage really
 boiled down to trying to figure out a way to end the game without it
 being a DIAS.  I tried really hard to make it a France ??? Austria ???
 Russia triple, but neither France nor Russia seemed to trust the other.
 What may have worked against me was that I also played up the
 potential solo threat that they both presented.  Russia could (and
 did) have the numbers to sweep across northern Germany and get a solo.
 France for a while was a couple of centers lower, but if Turkey
 got crippled (and I had a bear of a time trying to get a deal done where
 we trusted each other), and Britain got stabbed by France, then no one
 could really threaten the French navy.  I felt that Austria was the
 only credible counter to either solo threats.
 
 For awhile, it
 worked.  France agreed to not aid Turkey any more, and Russia
 allowed me to rush my armies to the west and defend against France???s
 superior land position over me.  Eventually it boiled down to
 keeping what I had, while trying diplomatically getting into the three
 way draw.
 
 At one point, Russia had the necessary centers at his
 reach where he could easily have gone for the solo.  I panicked and
 hedged myself and move some units, but not all, to cover the open
 centers.  Dirk was surprised but took it rather well that I
 tactically split myself.  Since he didn???t stab me nor went for a
 solo directly, I was lulled into thinking that maybe Russia wasn???t in it
 for a solo at this stage.  I had even asked Sweden (given how close
 Wladimir was coordinating with Dirk for the bulk of the game) for advice
 to get his read on Russia???s plans.  Whether Wladimir was equally
 convinced of Dirk not attempting a solo or was part of the Russian PR
 campaign I don???t know.
 
 From a tactical stand point, I was
 then doomed.  I didn???t have enough armies to cover all of my holes,
 I was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn???t react too strong or else I would push Russia into
 thinking I was an untrustworthy ally and by my preventative action, get
 Dirk to order to secure a solo.
 
 In hind-sight, I should???ve
 committed one way or the other.  I felt that I was constantly
 moving my armies east and then west.  I could never build a fleet,
 which crippled me against Turkey.  And at some point, I should???ve
 made a more tactical retreat to shore up my defensive line against
 Turkey/France/or Russia.
 
 This has been a long winded rambling, so
 apologies for that.  And apologies for any typos in this - trying
 to do this quickly, across small breaks during my work
 day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd be
 committed to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our
 conversations and your willingness to work out deals. Your solo was well
 deserved.
 
 France:  Enjoyed our conversations, and the
 fact that we were able to keep up a dialogue even with
 disagreements.  I wonder if we could've set up a different outcome
 had we had a chance to work together from the beginning.  Your
 warning bells should've been heeded more in Vienna.  I blame the
 Turks for drowning out your message!
 
 Ottoman Empire:
 We got off on the wrong foot and then continued to break our
 agreements.  I wish we could've some out untangled the complex
 tactical mess we were in, but alas, I think our in-fighting created the
 biggest opportunity for Russia to solo.  You had me in a difficult
 spot the entire game, and I don't really blame you for keeping that dang
 fleet parked in the Adriatic.  Makes sense, but created all sorts
 of issues for me.  If we cross paths again, I promise to try harder
 to get diplomacy working between us.
 
 Poland Saxony:
 I do apologize for starting out the game with a stab.  I really
 felt uncomfortable with the way our units/centers were
 intertwined.  This is one of those, it's all business,
 message.  I appreciate your attempts to get back into the game and
 your willingness to stick with the game and not drop
 off.
 
 Britain:  We didn't have a lot of interaction -
 another hindsight thing where I should've tried harder.  Perhaps
 the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:
 Unfortunately, I don't have a lot of comments.  I came in at a
 time where I think your fates may have already been
 decided.
 
 
 All in all, thank you for giving me this opportunity
 to play Ambition and Empire.  I???ve been interested in playing this
 variant for awhile and would love another opportunity to play (esp from
 the beginning).  It's been a pleasure playing with you
 all.
 
 
 
 Thanks.
 
 
 
 
 
 
 
 
 
 
 =
 | 
| Upcoming A&E Game (dc386)  vonpowell Nov 24, 02:27 pm | 
| Dirk, 
 
 
 
 
 Thanks.  If Mike or someone else needs a copy of the current map to
 post to Dipwiki, please let me know.
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 In a message dated 11/24/2011 12:25:06 P.M. Pacific Standard Time,
 dirk(at)knemeyer.com writes:
 
 
 
 
 Yes, Nick is correct. I'm copying Mike Sims to see how this can be
 fixed.
 
 
 
 
 
 
 Dirk
 
 Sent from my iPhone
 
 
 
 On Nov 24, 2011, at 3:19 PM, Nick Powell <nick.s.powell(at)gmail.com>
 wrote:
 
 
 
 
 
 
 
 
 
 I think it's simply that the map in the Dipwiki is out of
 date.
 
 -Nick
 
 
 
 On Thu, Nov 24, 2011 at 12:17 PM, <VonPowell(at)aol.com> wrote:
 
 
 
 
 
 
 Dirk,
 
 
 
 
 
 Outstanding!  I'm looking forward to the upcoming contest.
 
 
 
 
 
 One question...  I notice the map associated with the link below
 is an old version.  Is it possible to replace that map with the
 current map (i.e., the same map you recently soloed on)?
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 In a message dated 11/23/2011 10:32:49 P.M. Pacific Standard Time, dirk(at)knemeyer.com writes:
 
 
 Hi
 Friends,
 
 
 
 
 
 In appreciation of Baron's support of his variants, and fulfilling
 my promise to Robert to GM an advanced variant for him, I have just
 posted a new game of Ambition and Empire on DC that I shall be GM'ing. I
 hope to see many of you there!
  
 
 
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com
 wrote:
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland &
 Saxony are challenging (to put it kindly) to play.  They are,
 indeed, extremely challenging.  The key question is are they
 viable.  By viable I mean that the a DN or PS player should
 have a "reasonable expectation" of success if he or she plays
 well.  I think this is the case.  The proof is that I've
 seen both positions enjoy tremendous success.  Of course I've
 also seen plenty of spectacular failure.  The true weakness in
 these positions, in my opinion, is that they have virtually no margin
 for error in the early going.  Most of the other nations
 have at least some wiggle room to work with should they guess
 incorrectly or be on the wrong side of a coalition.  This wiggle
 room might not be enough to overcome a poor start and early
 elimination, but there is a "chance" to recover.  DN and PS
 cannot really afford a misstep until they have gained some
 traction.  They MUST start the game with at least one and
 preferably more reliable allies so that they can initially leave a
 flank unprotected while focusing their forces on the first
 objective.  Good diplomacy should see DN and PS as integral
 parts of coalitions that win the DP battle each turn and isolate
 their enemies.  If DN and PS can avoid the early elimination
 and gain a SC or two, then their prospects start to look
 bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little
 trouble at all.  Getting to 15 SCs is another matter.  No
 power suffers from ELS more than the Habsburg Empire.  Easy early
 growth frequently turns into mid-game stagnation.  Decline and
 elimination often follow.  I'm not convinced that trying to avoid
 looking big is the answer to the Austrian conundrum.  Instead, I
 think the key for Austrian success is to be a member in
 good standing of a successful coalition.  This can be achieved
 through active diplomacy (no surprise there), largesse with
 DPs, open military support to a partner fighting a common or
 potential enemy, and judicious sharing of the spoils of victory.
 Growth within the coalition does not necessarily need to be equal,
 however.  Austria has no interest in creating a powerful
 rival.  Instead, growth simply needs to be "fair enough" that
 partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A
 and one for ally B and two for me.  Austria can
 probably keep its allies happy in this manner without too much
 difficulty until it reaches 11 or 12 SCs.   At that point,
 the dynamics get trickier.  Unless Austria wishes to hold hands
 with its partners all the way to a draw, it will need to be ruthless
 to get those last few SCs.  Setting up and timing the rush to
 victory is a challenge, but that is what makes the game
 interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the
 article about A&E's Austria that mentions the Sultan Slayer
 was written by our friend Nick Higgens rather than Chris.  If I'm
 mistaken Chris, please correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until
 then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard
 Time, arandia.t(at)gmail.com writes:
 
 
 
 
 Austria post-game - Adriaan (1763-1766):
 
 
 It has been many turns since I passed control of the Hapsburg
 Empire to the capable hands of Sun Chung. Since inheriting control,
 he has brought Austria to new heights of glory and accomplished many
 great things. But as I sit here writing my memoirs, I hope you can
 spare a thought for Austria before she was great. Indeed,
 there was a time when there were ten kingdoms seeking to dominate
 Europe, and Austria was but one of them...
 
 
 Anyways, so to cut the crap - well, it appears that I am totally
 incapable of completing anything if I don't have a looming deadline
 to pressure me. Believe it or not, I actually started writing this
 EOG before the game even finished! Well, look where I ended up with
 that... better late than never?
 
 
 
 First off - Robert. A great deal of thanks to you for running
 such an organized and professional game. I have previously played a
 few games with lackluster GMs, and it makes a huge difference - it
 is a lot of work for modest reward, and I hope I can someday repay
 the favour.
 
 
 Secondly, congratulations to Dirk, on a well-deserved victory. It
 is a sign of a game well-played that even in the last few years, as
 you approached that magic number, your allies still saw it as in
 their interest to work with you rather than against you. This is no
 easy feat against what is clearly a strong table!
 
 
 Strategy. Well, we may as well begin at the beginning: power
 selections. As Robert mentioned in that initial email, the two
 counties to receive the highest bids (by a large margin!) were
 Turkey and Spain. I must own up to contributing my fair share to
 those two averages, as I only saved a measly '2' for Austria. I
 suppose that, all things considered, there are worse countries to
 start with than Austria - I consider it good fortune that I didn't
 end up with Saxony or Norway. That is, of course, not to say that
 there is anything wrong with either of those countries
 (Baron), merely that they force a play style that I don't personally
 enjoy.
 
 
 
 I had done a little reading on A&E prior to this game, and
 from what I could tell, Austria tends to suffer from the curse of
 being the early leader. Not only does she start with four units, but
 she is square in the middle of the most SC-rich part of the board.
 Austria expands almost involuntarily, at least at first. Of course,
 the trade-off for this early success seems to be middle-game
 stagnation. Perhaps Baron could shed some light/numbers on this, but
 I hoped to try and take a different course in this game. My initial
 expansion in Italy was deliberately slower than it could have been
 (at times requiring great amounts of willpower), in an attempt to
 follow this path. However, beyond this rough outline, I had
 relatively little in the way of a long-term plan - too much depends,
 of course, on the other players involved.
 
 
 
 Chris Dziedzic, in his article on A&E in Diplomacy World,
 suggests that Austria's relationship with Turkey is her defining
 feature; that the Archduke must play either the Sultan-slayer or the
 Sultan's best friend. I'm not convinced that those are the only two
 options available, but it seemed like as decent a place as any to
 start. My initial negotiations with Aidan had been mostly positive,
 and I certainly didn't want to commit to an early and potentially
 costly war that could limit my other choices. Thus I figured I would
 try to work with him, and see if he wouldn't be more interested
 sailing ships to Spain than marching armies to Vienna. Over the
 course of the four years in which I played, Aidan and I managed to
 develop a very good rapport. He struck me as being a very capable
 and resourceful diplomat, and he was one of the players I had on my
 personal short-list if and when it came down to figuring out who to
 include in a draw. Perhaps we'll never know just how successful
 I was in this (unless Aidan cares to share in *his* EOG), but at
 least I think that I left the game with an ally to the south.
 I only hope that I wasn't merely playing the sucker who escaped a
 stabbing, through an abdication in the nick of time...
 
 
 Speaking of Nick: early-game Germany. In my initial view, the
 only real short-term threat to Austria in the opening year comes
 from an allied Prussia and Poland/Saxony. I therefore did what I
 could to create tensions between them, with the view to also picking
 up a few extra cities beyond Austria's traditional 8-centre Alpine
 plateau. As it happened, tensions weren't too hard to achieve - both
 Nick and Ray seemed to distrust each other from the start. Overtly I
 sided with Nick, but as things got more complicated in Germany I'll
 admit to ending up with a few mixed motives of my own. While I never
 directly attacked Nick, I will admit to not being the best possible
 ally, either. For instance, those "crossed wires" in 1764 that
 resulted in the western Saxon army surviving a four-unit attack were
 completely accidental, and the fact that the surviving Saxon
 army proceeded to stymie French growth in the Alps was most
 unfortunate, and totally coincidental. Nick, given how fluid things
 were at the beginning of the game, I only hope that you can forgive
 these trespasses.
 
 
 
 Nick is obviously a very good player, because he managed to scare
 everyone else into a stampede into Germany in short order; that's
 the most logical conclusion I can come to. What began as a
 Prussian-Russian war to the east took on more ominous tones for Nick
 once Dirk leveraged Ray to gain the upper hand. And, of course,
 nothing brings further attacks like a perceived weakness. Soon
 France and Britain were snapping at the Kaiser's heels. Nick and I
 had always gotten along very well, but when push came to shove I
 realized that I couldn't keep him afloat by myself - I had little
 choice but to try and find other players to work with.
 
 
 My relationship with Dirk is perhaps proof of the old Diplomacy
 maxim that if you talk enough, it almost doesn't matter what you're
 saying. After an initial slow start, my alliance with Dirk developed
 into what as probably my closest in the game. Of course, this belies
 the fact that our first diplomatic conversation of much substance
 was a *colossal* disagreement (something on the subject of Germany,
 it went on for pages and caused a few headaches for him too, I'm
 sure)! He has since sung me some very high praises in his EOG, so I
 imagine that that has been forgiven and forgotten. I'm very glad
 that I was able to convince Dirk to not push through central Europe;
 even if this was rather self-serving at first, it clearly worked to
 Dirk's interest as well. Overall, I found Dirk to be a very
 reasonable and very canny player, with whom it was a pleasure to
 work, and who played the board very well. At one point, I think he
 was juggling two, maybe even three vassals - not an easy feat.
 Congratulations again, Dirk, on a game well-played.
 
 
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know
 there may be a numerical argument somewhere saying that Poland and
 Saxony isn't really all that bad, but I think that it has to be, at
 the very least, the most precarious position on the board
 (whether or not it does decently in the long run). I found my
 interactions with Ray to be a little clipped, but all the same
 constructive and not unreasonable. Perhaps the brevity can be
 excused by the game of 1900 he was also involved in. In a critique
 of his play style, I really can't say too much; I initially chose to
 work with Nick against Ray mostly on the basis of starting position
 and rumour (cheering for the same team as Nick in the Stanly Cup
 finals probably influenced my position more than I'd care to admit).
 Ray, let me assure you - I never intended to execute the stab that
 befell you.
 
 
 
 I've always felt that Diplomacy is best played when the map does
 not force the players into any particular course of action. Thus, I
 prefer 1900 over Standard partly because in 1900, Turkey need not
 fight Austria. In A&E, I think that the relationship between
 Austria and France may not approach the same level of
 predestination, but it is definitely not a stress-free border. That
 is not to say, of course, that France and Austria *need* to fight;
 merely that it is easy. I tried to structure my relationship with
 Warren on the basis that most of the other players would expect some
 hostility between the two of us, and that we could therefore both
 have an advantage if our borders stayed unexpectedly calm. Of
 course, aiding this was the fact that Warren was a good player and a
 reasonable person, with whom I saw a fair bit of common interest (is
 it ever possible to have a good player that is not
 reasonable?). I found our relationship to be cordial, if perhaps a
 little wary - though perhaps wariness was warranted, given what
 happened during my last move. Rest assured, Warren, I never intended
 on continuing my cooperation with Ray beyond that one turn that saw
 the Saxons march to Burgundy.
 
 
 Michael, Josiah, Richard, and Wladimir - it was good to meet you
 all. Some time I hope to meet you in another game, where we might be
 located somewhat closer together, and have somewhat greater
 interactions. As it was, I hope that you all got as much enjoyment
 out of this game as I did.
 
 
 
 Finally, the highly-appreciated replacement, Sun Chung. Many
 thanks, of course, for taking over my position on such short notice;
 real life can be such a pesky thing to have to deal with. The rest
 of you probably know him better than I do, as we only had a few
 short emails between us at the tail end of my tenure. Nevertheless,
 as he mentions we did have a few discussions of some weight - in
 particular one concerning whether Austria should make a break for a
 solo, or risk enmeshed borders with Saxony. Sun has said that I
 provided him with council on this; I will admit to sending him a
 detailed multi-page discussion and risk assessment outlining
 how an Archduke might strike for a solo from eight
 centres few suggestions, but in my defense I
 also made it clear that I had made no decision whether or not I
 would actually go about implementing this plan. All said, I was
 actually rather glad when Sun agreed to be my replacement, as he
 signed on just in time to save me from having to make this very
 hard choice. From an outside perspective, I think that there was
 likely very little that Sun could have done differently to convert
 his inherited position into a solo - changing players is always
 going to make your neighbours rather wary. I think he handled the
 chaos following his run admirably, and he certainly kept Austria
 abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 
 
 In closing, I have to thank you all for what was a tremendously
 fun game. I hope to get an opportunity to play with you all again
 sometime; it is always a pleasure to find a group of players who are
 not only committed to playing Diplomacy, but who play it well. I
 hope to see you all in future games.
 
 
 
 
 
 
 Best regards,
 
 
 Adriaan Tichler
 
 
 
 
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication,
 for your interest.
 
 
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing ??? it???s a pleasure
 playing in a game that you run.
 
 Also, thanks to
 everyone on the board for a good game.  And for Adriaan for
 his thoughts/guidance/recommendations early on in the game.
 Kudos to him for getting Austria to a great stage in the
 game.  My big regret is that I was unable to fulfill
 Austria???s opportunity that Adriaan set up.
 
 For me, the mark
 of a good game is when the players are committed and are willing
 to accept the game for what it is ??? a shifting swirl of deals,
 broken deals, and new deals being created.  It was
 interesting to see how the dynamics of the game were able to
 shift, although I probably contributed to less of that towards the
 end of the game.  I appreciated that most on the board were
 open to thinking about shifting their alliance and at least
 listened to new deals.
 
 I missed the early stages of the
 game, so I can???t really comment much on how the armed neutrals
 dynamic shaped the early portion of the game.  When Robert
 asked me to replace Adriaan, I came into the game thinking 1) what
 a great opportunity ??? this power is strong and has a good lead but
 2) Austria???s completely surrounded I don't have enough armies to
 plug in all the gaps - the lead can fall really quickly.
 
 My
 first focus on the game was the complex relationship Austria had
 with Saxony.  There wasn???t a good defensive line set up, and
 our armies were all intermixed together.  Not a situation I
 liked.  Elsewhere on the map, it didn???t seem like there was
 strong cooperation between France/Britain/Spain.  Russia was
 friendly and was trying to build upon the work that Adriaan had
 done.  Unfortunately for me, I didn???t have much contact with
 Turkey at the start.
 
 The first order of business was how to
 get involved in the game and unwind the tie-up of Austria and
 Saxony.  I did not feel comfortable with the situation (esp
 since it wasn???t of my doing!).  As Dirk mentioned in his EOG
 statement, I typically like strong stable borders.  It really
 bothered me that I couldn???t count on a stable front in any
 direction.  Plus, Saxony was looking to regain his strength
 and was pushing to recover some of his home centers.  Adriaan
 and I agreed that a re-emergence of Saxony would be a threat to
 Austria.  So my first major decision was that I would not
 support Saxony and stab him.  That would prevent a rebirth of
 Saxony and give me a stable front to work from.
 
 But this
 created another problem.  It would undoubtedly raise solo
 alarm bells across the board.  And mark a significant shift
 in the Austrian??? strategy at this point.  Now, my natural
 desire was to start out slowly, play defensively, and get my feet
 wet in the game.  I didn???t want to be viewed as a loose
 cannon coming in brand new.  However, being able to discuss
 strategy and tactics with Adriaan eased the transition quite a
 bit.  I know that Ray probably views my stab as a direct
 consequence of a new replacement player dropping old agreements,
 but I was able to get Adriaan???s consul on my first initial
 moves.
 
 From there, once I determined that Saxony would be
 stabbed, and I knew that it would cause alarms on the board, I
 pushed full ahead on going for the solo.  I probably
 shouldn???t speak for Adriaan as this is my EOG statement, and not
 his, but the push for an early Austrian solo was not created in a
 vacuum.
 
 My first mistake in the game was not
 securing my relationship with Turkey.  I think had I been
 able to pickup four builds in the first season (that I played) I
 may have been able to get enough push to really threaten for a
 solo.  But for either nervousness with a new player, or I
 rubbed him the wrong way, something lead to Turkey taking a center
 from me, and I only got 3 plus centers in the first turn.
 
 I
 didn???t think it was the end of the game, and in some ways, I liked
 this position much better.  I was able to get a nice stable
 line against France, I thought I could secure a line against
 Turkey and was hoping that Russia wouldn???t view me as a long term
 threat.  But my dreams of an Austria solo were crushed.
 I tried my best to say that my push was really only to secure
 myself against Saxony and not reach for a solo.  It probably
 fell on deaf ears, but I thought I would have a chance since it
 was at least partially true.
 
 From there, the game switched
 to survival.  I thought I built an okay line of communication
 with France (I told him I had to take Savoy since it was there for
 the taking in the first year, but I didn???t want it to set in stone
 the Austrian/French relationship), thought that I could get Turkey
 to lay off by letting him keep what he took (Turkey had a good
 relationship with the prior Austria), and I thought I could
 convince Russia that my swing for a solo was a one and done deal
 and that I could be a reasonable partner.  All three powers
 attacked me.
 
 Once Turkey got into the Adriatic Sea, I was
 at his mercy.  Side note observation - this map creates a lot
 of defensive issues for Austria, in particular the way I was set
 up when I entered the game.  Austria is a land power, but
 with a home center in Milan and the host of supply centers in
 Italy, Austria???s sphere of influence gravitates around the
 Adriatic.  With the Turkish fleet there, I was forced to keep
 units bottled up on my southern front.  That one fleet tied
 up a huge number of my armies.  This drove me crazy.
 My
 next course of action was to work on France and/or Russia into
 attack Turkey.  While trying to cut a deal with Aiden in any
 fashion as long as he left ADR.  Deals with Turkey fell apart
 multiple times, but I fared better on the diplomatic front.
 Getting Russia to favor me, while getting France to
 cooperate for awhile and attack Turkey.
 
 The end game stage
 really boiled down to trying to figure out a way to end the game
 without it being a DIAS.  I tried really hard to make it a
 France ??? Austria ??? Russia triple, but neither France nor Russia
 seemed to trust the other.  What may have worked against me
 was that I also played up the potential solo threat that they both
 presented.  Russia could (and did) have the numbers to sweep
 across northern Germany and get a solo.  France for a while
 was a couple of centers lower, but if Turkey got crippled (and I
 had a bear of a time trying to get a deal done where we trusted
 each other), and Britain got stabbed by France, then no one could
 really threaten the French navy.  I felt that Austria was the
 only credible counter to either solo threats.
 
 For awhile,
 it worked.  France agreed to not aid Turkey any more, and
 Russia allowed me to rush my armies to the west and defend against
 France???s superior land position over me.  Eventually it
 boiled down to keeping what I had, while trying diplomatically
 getting into the three way draw.
 
 At one point, Russia had
 the necessary centers at his reach where he could easily have gone
 for the solo.  I panicked and hedged myself and move some
 units, but not all, to cover the open centers.  Dirk was
 surprised but took it rather well that I tactically split myself.
 Since he didn???t stab me nor went for a solo directly, I was
 lulled into thinking that maybe Russia wasn???t in it for a solo at
 this stage.  I had even asked Sweden (given how close
 Wladimir was coordinating with Dirk for the bulk of the game) for
 advice to get his read on Russia???s plans.  Whether Wladimir
 was equally convinced of Dirk not attempting a solo or was part of
 the Russian PR campaign I don???t know.
 
 From a
 tactical stand point, I was then doomed.  I didn???t have
 enough armies to cover all of my holes, I was at the mercy of
 Russia not pushing for a solo.  And I felt that I couldn???t
 react too strong or else I would push Russia into thinking I was
 an untrustworthy ally and by my preventative action, get Dirk to
 order to secure a solo.
 
 In hind-sight, I should???ve
 committed one way or the other.  I felt that I was constantly
 moving my armies east and then west.  I could never build a
 fleet, which crippled me against Turkey.  And at some point,
 I should???ve made a more tactical retreat to shore up my defensive
 line against Turkey/France/or Russia.
 
 This has been a long
 winded rambling, so apologies for that.  And apologies for
 any typos in this - trying to do this quickly, across small breaks
 during my work day.
 
 Thoughts on the
 players:
 
 Russia:  Good job.  Played
 skillfully, and got me suckered into thinking you'd be committed
 to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our
 conversations and your willingness to work out deals. Your solo
 was well deserved.
 
 France:  Enjoyed our
 conversations, and the fact that we were able to keep up a
 dialogue even with disagreements.  I wonder if we could've
 set up a different outcome had we had a chance to work together
 from the beginning.  Your warning bells should've been heeded
 more in Vienna.  I blame the Turks for drowning out your
 message!
 
 Ottoman Empire:  We got off on the
 wrong foot and then continued to break our agreements.  I
 wish we could've some out untangled the complex tactical mess we
 were in, but alas, I think our in-fighting created the biggest
 opportunity for Russia to solo.  You had me in a difficult
 spot the entire game, and I don't really blame you for keeping
 that dang fleet parked in the Adriatic.  Makes sense, but
 created all sorts of issues for me.  If we cross paths again,
 I promise to try harder to get diplomacy working between
 us.
 
 Poland Saxony:  I do apologize for starting
 out the game with a stab.  I really felt uncomfortable with
 the way our units/centers were intertwined.  This is one of
 those, it's all business, message.  I appreciate your
 attempts to get back into the game and your willingness to stick
 with the game and not drop off.
 
 Britain:  We
 didn't have a lot of interaction - another hindsight thing where I
 should've tried harder.  Perhaps the make up of the game
 would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:
 Unfortunately, I don't have a lot of comments.  I came in
 at a time where I think your fates may have already been
 decided.
 
 
 All in all, thank you for giving me this
 opportunity to play Ambition and Empire.  I???ve been
 interested in playing this variant for awhile and would love
 another opportunity to play (esp from the beginning).  It's
 been a pleasure playing with you
 all.
 
 
 
 Thanks.
 
 
 
 
 
 
 
 
 
 
 =
 
 
 
 
 
 
 
 =
 | 
| Upcoming A&E Game (dc386)  FuzzyLogic Nov 25, 12:57 pm | 
|  | 
| DC386: Initial Archduke's EoG Comments - smileyrob   (Nov 24, 2011, 9:15 am) | 
| [Reply] | 
| DC 398, Autumn 1902 - alwayshunted   (Nov 24, 2011, 2:52 am) | 
| I forgot...duh. I didn't give you the status..... 
 
 
 So the mac version of RP won't allow me to copy the status.... brilliant.
 
 
 
 
 Here is my reiteration:
 
 
 
 
 Germany: build 2
 
 Russia: build 1
 
 Turkey: build 1
 
 
 
 
 Everyone else stays the same.
 
 
 
 
 Warren
 [Reply] | 
| DC386: Initial Archduke's EoG Comments - alwayshunted   (Nov 24, 2011, 1:19 am) | 
| Hi Nick. Yah.... my bad as well. But you are soooo far away. 
 
 
 Don't think I haven't been watching. I have no idea where you will convoy (or if) but I'm waiting excitedly to see. I love those global variants when you can occupy the northern oceans.
 
 
 
 W
 
 
 Date: Wed, 23 Nov 2011 23:07:17 -0800
 Subject: Re: DC386: Initial Archduke's EoG Comments
 From: nick.s.powell(at)gmail.com
 To: alwayshunted(at)hotmail.com
 CC: dirk(at)knemeyer.com; vonpowell(at)aol.com; arandia.t(at)gmail.com; sun.chung(at)gmail.com; wmysonski(at)gmail.com; smileyrob68(at)gmail.com; raybrucea(at)aol.com; psychosis(at)sky.com; aislattery(at)aol.com; josiah.henderson(at)gmail.com; aldous(at)xtra.co.nz; jeffreykase(at)yahoo.com; dipping_chris(at)yahoo.com; dc386(at)diplomaticcorp.com
 
 But, but... I don't have enough time to play properly! Maybe after the move... no, no, Nick what are you saying... but I have to avenge my loss\prove to that I'm not actually a very good Diplomacy player after all...
 
 
 Ai yah. Don't think I'll be joining that one. I'm having enough trouble being chatty in the one game I'm in. I haven't even talked to some of the players on the other side of the board yet (Hi Warren)...
 
 
 -Nick
 
 
 On Wed, Nov 23, 2011 at 10:39 PM, Warren Fleming <alwayshunted(at)hotmail.com> wrote:
 
 
 
 
 
 
 
 Well then I wouldn't have to play against you... silver tongued devil
  
 
 
 Maybe. I agree it's a great variant.
 
 
 
 
 
 Warren
 
 
 
 
 
 Subject: Re: DC386: Initial Archduke's EoG Comments
 From: dirk(at)knemeyer.com
 
 Date: Thu, 24 Nov 2011 01:32:40 -0500
 CC: arandia.t(at)gmail.com; sun.chung(at)gmail.com; wmysonski(at)gmail.com; smileyrob68(at)gmail.com; alwayshunted(at)hotmail.com; Raybrucea(at)aol.com; psychosis(at)sky.com; aislattery(at)aol.com; josiah.henderson(at)gmail.com; nick.s.powell(at)gmail.com; aldous(at)xtra.co.nz; jeffreykase(at)yahoo.com; dipping_chris(at)yahoo.com; dc386(at)diplomaticcorp.com
 
 To: VonPowell(at)aol.com
 
 
 
 
 
 Hi Friends,
 
 
 
 In appreciation of Baron's support of his variants, and fulfilling my promise to Robert to GM an advanced variant for him, I have just posted a new game of Ambition and Empire on DC that I shall be GM'ing. I hope to see many of you there!
  
 
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com wrote:
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland & Saxony
 are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they viable.  By
 viable I mean that the a DN or PS player should have a "reasonable
 expectation" of success if he or she plays well.  I think this is the
 case.  The proof is that I've seen both positions enjoy tremendous
 success.  Of course I've also seen plenty of spectacular failure.  The
 true weakness in these positions, in my opinion, is that they have virtually no
 margin for error in the early going.  Most of the other nations have
 at least some wiggle room to work with should they guess incorrectly or be on
 the wrong side of a coalition.  This wiggle room might not be enough to
 overcome a poor start and early elimination, but there is a "chance" to
 recover.  DN and PS cannot really afford a misstep until they have gained
 some traction.  They MUST start the game with at least one and preferably
 more reliable allies so that they can initially leave a flank unprotected while
 focusing their forces on the first objective.  Good diplomacy should see DN
 and PS as integral parts of coalitions that win the DP battle each
 turn and isolate their enemies.  If DN and PS can avoid the early
 elimination and gain a SC or two, then their prospects start to look
 bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little trouble at
 all.  Getting to 15 SCs is another matter.  No power suffers from ELS
 more than the Habsburg Empire.  Easy early growth frequently turns into
 mid-game stagnation.  Decline and elimination often follow.  I'm not
 convinced that trying to avoid looking big is the answer to the Austrian
 conundrum.  Instead, I think the key for Austrian success
 is to be a member in good standing of a successful coalition.  This
 can be achieved through active diplomacy (no surprise there), largesse with
 DPs, open military support to a partner fighting a common or potential
 enemy, and judicious sharing of the spoils of victory.  Growth within the
 coalition does not necessarily need to be equal, however.  Austria has
 no interest in creating a powerful rival.  Instead, growth simply needs to
 be "fair enough" that partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A and one
 for ally B and two for me.  Austria can probably keep its allies happy
 in this manner without too much difficulty until it reaches 11 or 12
 SCs.   At that point, the dynamics get trickier.  Unless Austria
 wishes to hold hands with its partners all the way to a draw, it will need to be
 ruthless to get those last few SCs.  Setting up and timing the rush to
 victory is a challenge, but that is what makes the game interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written by our
 friend Nick Higgens rather than Chris.  If I'm mistaken Chris, please
 correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time,
 arandia.t(at)gmail.com writes:
 
 
 Austria post-game - Adriaan (1763-1766):
 It has been many turns since I passed control of the Hapsburg Empire to the
 capable hands of Sun Chung. Since inheriting control, he has brought Austria
 to new heights of glory and accomplished many great things. But as I sit here
 writing my memoirs, I hope you can spare a thought for Austria before
 she was great. Indeed, there was a time when there were ten kingdoms
 seeking to dominate Europe, and Austria was but one of them...
 Anyways, so to cut the crap - well, it appears that I am totally incapable
 of completing anything if I don't have a looming deadline to pressure me.
 Believe it or not, I actually started writing this EOG before the game even
 finished! Well, look where I ended up with that... better late than
 never?
 
 First off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games with
 lackluster GMs, and it makes a huge difference - it is a lot of work for
 modest reward, and I hope I can someday repay the favour.
 Secondly, congratulations to Dirk, on a well-deserved victory. It is a sign
 of a game well-played that even in the last few years, as you approached that
 magic number, your allies still saw it as in their interest to work with you
 rather than against you. This is no easy feat against what is clearly a strong
 table!
 Strategy. Well, we may as well begin at the beginning: power selections. As
 Robert mentioned in that initial email, the two counties to receive the
 highest bids (by a large margin!) were Turkey and Spain. I must own up to
 contributing my fair share to those two averages, as I only saved a measly '2'
 for Austria. I suppose that, all things considered, there are worse countries
 to start with than Austria - I consider it good fortune that I didn't end up
 with Saxony or Norway. That is, of course, not to say that there is anything
 wrong with either of those countries (Baron), merely that they force a
 play style that I don't personally enjoy.
 
 I had done a little reading on A&E prior to this game, and from what I
 could tell, Austria tends to suffer from the curse of being the early leader.
 Not only does she start with four units, but she is square in the middle of
 the most SC-rich part of the board. Austria expands almost involuntarily, at
 least at first. Of course, the trade-off for this early success seems to be
 middle-game stagnation. Perhaps Baron could shed some light/numbers on this,
 but I hoped to try and take a different course in this game. My initial
 expansion in Italy was deliberately slower than it could have been (at times
 requiring great amounts of willpower), in an attempt to follow this path.
 However, beyond this rough outline, I had relatively little in the way of a
 long-term plan - too much depends, of course, on the other players
 involved.
 
 Chris Dziedzic, in his article on A&E in Diplomacy World, suggests that
 Austria's relationship with Turkey is her defining feature; that the Archduke
 must play either the Sultan-slayer or the Sultan's best friend. I'm not
 convinced that those are the only two options available, but it seemed like as
 decent a place as any to start. My initial negotiations with Aidan had been
 mostly positive, and I certainly didn't want to commit to an early and
 potentially costly war that could limit my other choices. Thus I figured I
 would try to work with him, and see if he wouldn't be more interested sailing
 ships to Spain than marching armies to Vienna. Over the course of the four
 years in which I played, Aidan and I managed to develop a very good rapport.
 He struck me as being a very capable and resourceful diplomat, and he was one
 of the players I had on my personal short-list if and when it came down to
 figuring out who to include in a draw. Perhaps we'll never know just how
 successful I was in this (unless Aidan cares to share in *his* EOG),
 but at least I think that I left the game with an ally to the south. I
 only hope that I wasn't merely playing the sucker who escaped a stabbing,
 through an abdication in the nick of time...
 Speaking of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied Prussia
 and Poland/Saxony. I therefore did what I could to create tensions between
 them, with the view to also picking up a few extra cities beyond Austria's
 traditional 8-centre Alpine plateau. As it happened, tensions weren't too hard
 to achieve - both Nick and Ray seemed to distrust each other from the start.
 Overtly I sided with Nick, but as things got more complicated in Germany I'll
 admit to ending up with a few mixed motives of my own. While I never directly
 attacked Nick, I will admit to not being the best possible ally, either. For
 instance, those "crossed wires" in 1764 that resulted in the western Saxon
 army surviving a four-unit attack were completely accidental, and the
 fact that the surviving Saxon army proceeded to stymie French growth in the
 Alps was most unfortunate, and totally coincidental. Nick, given how fluid
 things were at the beginning of the game, I only hope that you can forgive
 these trespasses.
 
 Nick is obviously a very good player, because he managed to scare everyone
 else into a stampede into Germany in short order; that's the most logical
 conclusion I can come to. What began as a Prussian-Russian war to the east
 took on more ominous tones for Nick once Dirk leveraged Ray to gain the upper
 hand. And, of course, nothing brings further attacks like a perceived
 weakness. Soon France and Britain were snapping at the Kaiser's heels. Nick
 and I had always gotten along very well, but when push came to shove I
 realized that I couldn't keep him afloat by myself - I had little choice but
 to try and find other players to work with.
 My relationship with Dirk is perhaps proof of the old Diplomacy maxim that
 if you talk enough, it almost doesn't matter what you're saying. After an
 initial slow start, my alliance with Dirk developed into what as probably my
 closest in the game. Of course, this belies the fact that our first diplomatic
 conversation of much substance was a *colossal* disagreement (something on the
 subject of Germany, it went on for pages and caused a few headaches for him
 too, I'm sure)! He has since sung me some very high praises in his EOG, so I
 imagine that that has been forgiven and forgotten. I'm very glad that I was
 able to convince Dirk to not push through central Europe; even if this was
 rather self-serving at first, it clearly worked to Dirk's interest as well.
 Overall, I found Dirk to be a very reasonable and very canny player, with whom
 it was a pleasure to work, and who played the board very well. At one point, I
 think he was juggling two, maybe even three vassals - not an easy feat.
 Congratulations again, Dirk, on a game well-played.
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know there may
 be a numerical argument somewhere saying that Poland and Saxony isn't really
 all that bad, but I think that it has to be, at the very least, the most
 precarious position on the board (whether or not it does decently in
 the long run). I found my interactions with Ray to be a little clipped, but
 all the same constructive and not unreasonable. Perhaps the brevity can be
 excused by the game of 1900 he was also involved in. In a critique of his play
 style, I really can't say too much; I initially chose to work with Nick
 against Ray mostly on the basis of starting position and rumour (cheering for
 the same team as Nick in the Stanly Cup finals probably influenced my position
 more than I'd care to admit). Ray, let me assure you - I never intended to
 execute the stab that befell you.
 
 I've always felt that Diplomacy is best played when the map does not force
 the players into any particular course of action. Thus, I prefer 1900 over
 Standard partly because in 1900, Turkey need not fight Austria. In A&E, I
 think that the relationship between Austria and France may not approach the
 same level of predestination, but it is definitely not a stress-free border.
 That is not to say, of course, that France and Austria *need* to fight; merely
 that it is easy. I tried to structure my relationship with Warren on the basis
 that most of the other players would expect some hostility between the two of
 us, and that we could therefore both have an advantage if our borders stayed
 unexpectedly calm. Of course, aiding this was the fact that Warren was a good
 player and a reasonable person, with whom I saw a fair bit of common interest
 (is it ever possible to have a good player that is not reasonable?). I
 found our relationship to be cordial, if perhaps a little wary - though
 perhaps wariness was warranted, given what happened during my last move. Rest
 assured, Warren, I never intended on continuing my cooperation with Ray beyond
 that one turn that saw the Saxons march to Burgundy.
 Michael, Josiah, Richard, and Wladimir - it was good to meet you all. Some
 time I hope to meet you in another game, where we might be located somewhat
 closer together, and have somewhat greater interactions. As it was, I hope
 that you all got as much enjoyment out of this game as I did.
 
 Finally, the highly-appreciated replacement, Sun Chung. Many thanks, of
 course, for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know him
 better than I do, as we only had a few short emails between us at the tail end
 of my tenure. Nevertheless, as he mentions we did have a few discussions of
 some weight - in particular one concerning whether Austria should make a break
 for a solo, or risk enmeshed borders with Saxony. Sun has said that I provided
 him with council on this; I will admit to sending him a detailed
 multi-page discussion and risk assessment outlining how an Archduke
 might strike for a solo from eight centres few
 suggestions, but in my defense I also made it clear that I had made
 no decision whether or not I would actually go about implementing this plan.
 All said, I was actually rather glad when Sun agreed to be my replacement, as
 he signed on just in time to save me from having to make this very hard
 choice. From an outside perspective, I think that there was likely very little
 that Sun could have done differently to convert his inherited position into a
 solo - changing players is always going to make your neighbours rather wary. I
 think he handled the chaos following his run admirably, and he certainly kept
 Austria abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 In closing, I have to thank you all for what was a tremendously fun game. I
 hope to get an opportunity to play with you all again sometime; it is always a
 pleasure to find a group of players who are not only committed to playing
 Diplomacy, but who play it well. I hope to see you all in future games.
 
 
 Best regards,
 Adriaan Tichler
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication, for your
 interest.
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing - it's a pleasure playing in a
 game that you run.
 
 Also, thanks to everyone on the board for a
 good game.  And for Adriaan for his thoughts/guidance/recommendations
 early on in the game.  Kudos to him for getting Austria to a great
 stage in the game.  My big regret is that I was unable to fulfill
 Austria's opportunity that Adriaan set up.
 
 For me, the mark of a good
 game is when the players are committed and are willing to accept the game
 for what it is - a shifting swirl of deals, broken deals, and new deals
 being created.  It was interesting to see how the dynamics of the game
 were able to shift, although I probably contributed to less of that towards
 the end of the game.  I appreciated that most on the board were open to
 thinking about shifting their alliance and at least listened to new
 deals.
 
 I missed the early stages of the game, so I can't really
 comment much on how the armed neutrals dynamic shaped the early portion of
 the game.  When Robert asked me to replace Adriaan, I came into the
 game thinking 1) what a great opportunity - this power is strong and has a
 good lead but 2) Austria's completely surrounded I don't have enough armies
 to plug in all the gaps - the lead can fall really quickly.
 
 My first
 focus on the game was the complex relationship Austria had with Saxony.
 There wasn't a good defensive line set up, and our armies were all
 intermixed together.  Not a situation I liked.  Elsewhere on the
 map, it didn't seem like there was strong cooperation between
 France/Britain/Spain.  Russia was friendly and was trying to build upon
 the work that Adriaan had done.  Unfortunately for me, I didn't have
 much contact with Turkey at the start.
 
 The first order of business
 was how to get involved in the game and unwind the tie-up of Austria and
 Saxony.  I did not feel comfortable with the situation (esp since it
 wasn't of my doing!).  As Dirk mentioned in his EOG statement, I
 typically like strong stable borders.  It really bothered me that I
 couldn't count on a stable front in any direction.  Plus, Saxony was
 looking to regain his strength and was pushing to recover some of his home
 centers.  Adriaan and I agreed that a re-emergence of Saxony would be a
 threat to Austria.  So my first major decision was that I would not
 support Saxony and stab him.  That would prevent a rebirth of Saxony
 and give me a stable front to work from.
 
 But this created another
 problem.  It would undoubtedly raise solo alarm bells across the board.
 And mark a significant shift in the Austrian' strategy at this point.
 Now, my natural desire was to start out slowly, play defensively, and
 get my feet wet in the game.  I didn't want to be viewed as a loose
 cannon coming in brand new.  However, being able to discuss strategy
 and tactics with Adriaan eased the transition quite a bit.  I know that
 Ray probably views my stab as a direct consequence of a new replacement
 player dropping old agreements, but I was able to get Adriaan's consul on my
 first initial moves.
 
 From there, once I determined that Saxony would
 be stabbed, and I knew that it would cause alarms on the board, I pushed
 full ahead on going for the solo.  I probably shouldn't speak for
 Adriaan as this is my EOG statement, and not his, but the push for an early
 Austrian solo was not created in a vacuum.
 
 My first mistake in
 the game was not securing my relationship with Turkey.  I think had I
 been able to pickup four builds in the first season (that I played) I may
 have been able to get enough push to really threaten for a solo.  But
 for either nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3 plus
 centers in the first turn.
 
 I didn't think it was the end of the game,
 and in some ways, I liked this position much better.  I was able to get
 a nice stable line against France, I thought I could secure a line against
 Turkey and was hoping that Russia wouldn't view me as a long term
 threat.  But my dreams of an Austria solo were crushed.  I tried
 my best to say that my push was really only to secure myself against Saxony
 and not reach for a solo.  It probably fell on deaf ears, but I thought
 I would have a chance since it was at least partially true.
 
 From
 there, the game switched to survival.  I thought I built an okay line
 of communication with France (I told him I had to take Savoy since it was
 there for the taking in the first year, but I didn't want it to set in stone
 the Austrian/French relationship), thought that I could get Turkey to lay
 off by letting him keep what he took (Turkey had a good relationship with
 the prior Austria), and I thought I could convince Russia that my swing for
 a solo was a one and done deal and that I could be a reasonable partner.
 All three powers attacked me.
 
 Once Turkey got into the Adriatic
 Sea, I was at his mercy.  Side note observation - this map creates a
 lot of defensive issues for Austria, in particular the way I was set up when
 I entered the game.  Austria is a land power, but with a home center in
 Milan and the host of supply centers in Italy, Austria's sphere of influence
 gravitates around the Adriatic.  With the Turkish fleet there, I was
 forced to keep units bottled up on my southern front.  That one fleet
 tied up a huge number of my armies.  This drove me crazy.
 My next
 course of action was to work on France and/or Russia into attack Turkey.
 While trying to cut a deal with Aiden in any fashion as long as he
 left ADR.  Deals with Turkey fell apart multiple times, but I fared
 better on the diplomatic front.  Getting Russia to favor me, while
 getting France to cooperate for awhile and attack Turkey.
 
 The end
 game stage really boiled down to trying to figure out a way to end the game
 without it being a DIAS.  I tried really hard to make it a France -
 Austria - Russia triple, but neither France nor Russia seemed to trust the
 other.  What may have worked against me was that I also played up the
 potential solo threat that they both presented.  Russia could (and did)
 have the numbers to sweep across northern Germany and get a solo.
 France for a while was a couple of centers lower, but if Turkey got
 crippled (and I had a bear of a time trying to get a deal done where we
 trusted each other), and Britain got stabbed by France, then no one could
 really threaten the French navy.  I felt that Austria was the only
 credible counter to either solo threats.
 
 For awhile, it worked.
 France agreed to not aid Turkey any more, and Russia allowed me to
 rush my armies to the west and defend against France's superior land
 position over me.  Eventually it boiled down to keeping what I had,
 while trying diplomatically getting into the three way draw.
 
 At one
 point, Russia had the necessary centers at his reach where he could easily
 have gone for the solo.  I panicked and hedged myself and move some
 units, but not all, to cover the open centers.  Dirk was surprised but
 took it rather well that I tactically split myself.  Since he didn't
 stab me nor went for a solo directly, I was lulled into thinking that maybe
 Russia wasn't in it for a solo at this stage.  I had even asked Sweden
 (given how close Wladimir was coordinating with Dirk for the bulk of the
 game) for advice to get his read on Russia's plans.  Whether Wladimir
 was equally convinced of Dirk not attempting a solo or was part of the
 Russian PR campaign I don't know.
 
 From a tactical stand point,
 I was then doomed.  I didn't have enough armies to cover all of my
 holes, I was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn't react too strong or else I would push Russia into thinking I
 was an untrustworthy ally and by my preventative action, get Dirk to order
 to secure a solo.
 
 In hind-sight, I should've committed one way or the
 other.  I felt that I was constantly moving my armies east and then
 west.  I could never build a fleet, which crippled me against Turkey.
 And at some point, I should've made a more tactical retreat to shore
 up my defensive line against Turkey/France/or Russia.
 
 This has been a
 long winded rambling, so apologies for that.  And apologies for any
 typos in this - trying to do this quickly, across small breaks during my
 work day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd be
 committed to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our conversations
 and your willingness to work out deals. Your solo was well
 deserved.
 
 France:  Enjoyed our conversations, and the
 fact that we were able to keep up a dialogue even with disagreements.
 I wonder if we could've set up a different outcome had we had a chance to
 work together from the beginning.  Your warning bells should've been
 heeded more in Vienna.  I blame the Turks for drowning out your
 message!
 
 Ottoman Empire:  We got off on the wrong foot
 and then continued to break our agreements.  I wish we could've some
 out untangled the complex tactical mess we were in, but alas, I think our
 in-fighting created the biggest opportunity for Russia to solo.  You
 had me in a difficult spot the entire game, and I don't really blame you for
 keeping that dang fleet parked in the Adriatic.  Makes sense, but
 created all sorts of issues for me.  If we cross paths again, I promise
 to try harder to get diplomacy working between us.
 
 Poland
 Saxony:  I do apologize for starting out the game with a
 stab.  I really felt uncomfortable with the way our units/centers were
 intertwined.  This is one of those, it's all business, message.  I
 appreciate your attempts to get back into the game and your willingness to
 stick with the game and not drop off.
 
 Britain:  We didn't
 have a lot of interaction - another hindsight thing where I should've tried
 harder.  Perhaps the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:  Unfortunately,
 I don't have a lot of comments.  I came in at a time where I think your
 fates may have already been decided.
 
 
 All in all, thank you for
 giving me this opportunity to play Ambition and Empire.  I've been
 interested in playing this variant for awhile and would love another
 opportunity to play (esp from the beginning).  It's been a pleasure
 playing with you
 all.
 
 
 
 Thanks.
 [Reply] | 
| DC386: Initial Archduke's EoG Comments - DrSwordopolis   (Nov 24, 2011, 1:07 am) | 
| [Reply] | 
| DC386: Initial Archduke's EoG Comments - alwayshunted   (Nov 24, 2011, 12:39 am) | 
| Well then I wouldn't have to play against you... silver tongued devil  
 
 
 Maybe. I agree it's a great variant.
 
 
 
 
 Warren
 
 
 Subject: Re: DC386: Initial Archduke's EoG Comments
 From: dirk(at)knemeyer.com
 Date: Thu, 24 Nov 2011 01:32:40 -0500
 CC: arandia.t(at)gmail.com; sun.chung(at)gmail.com; wmysonski(at)gmail.com; smileyrob68(at)gmail.com; alwayshunted(at)hotmail.com; Raybrucea(at)aol.com; psychosis(at)sky.com; aislattery(at)aol.com; josiah.henderson(at)gmail.com; nick.s.powell(at)gmail.com; aldous(at)xtra.co.nz; jeffreykase(at)yahoo.com; dipping_chris(at)yahoo.com; dc386(at)diplomaticcorp.com
 To: VonPowell(at)aol.com
 
 
 Hi Friends,
 
 
 
 In appreciation of Baron's support of his variants, and fulfilling my promise to Robert to GM an advanced variant for him, I have just posted a new game of Ambition and Empire on DC that I shall be GM'ing. I hope to see many of you there!
  
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com wrote:
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland & Saxony
 are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they viable.  By
 viable I mean that the a DN or PS player should have a "reasonable
 expectation" of success if he or she plays well.  I think this is the
 case.  The proof is that I've seen both positions enjoy tremendous
 success.  Of course I've also seen plenty of spectacular failure.  The
 true weakness in these positions, in my opinion, is that they have virtually no
 margin for error in the early going.  Most of the other nations have
 at least some wiggle room to work with should they guess incorrectly or be on
 the wrong side of a coalition.  This wiggle room might not be enough to
 overcome a poor start and early elimination, but there is a "chance" to
 recover.  DN and PS cannot really afford a misstep until they have gained
 some traction.  They MUST start the game with at least one and preferably
 more reliable allies so that they can initially leave a flank unprotected while
 focusing their forces on the first objective.  Good diplomacy should see DN
 and PS as integral parts of coalitions that win the DP battle each
 turn and isolate their enemies.  If DN and PS can avoid the early
 elimination and gain a SC or two, then their prospects start to look
 bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little trouble at
 all.  Getting to 15 SCs is another matter.  No power suffers from ELS
 more than the Habsburg Empire.  Easy early growth frequently turns into
 mid-game stagnation.  Decline and elimination often follow.  I'm not
 convinced that trying to avoid looking big is the answer to the Austrian
 conundrum.  Instead, I think the key for Austrian success
 is to be a member in good standing of a successful coalition.  This
 can be achieved through active diplomacy (no surprise there), largesse with
 DPs, open military support to a partner fighting a common or potential
 enemy, and judicious sharing of the spoils of victory.  Growth within the
 coalition does not necessarily need to be equal, however.  Austria has
 no interest in creating a powerful rival.  Instead, growth simply needs to
 be "fair enough" that partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A and one
 for ally B and two for me.  Austria can probably keep its allies happy
 in this manner without too much difficulty until it reaches 11 or 12
 SCs.   At that point, the dynamics get trickier.  Unless Austria
 wishes to hold hands with its partners all the way to a draw, it will need to be
 ruthless to get those last few SCs.  Setting up and timing the rush to
 victory is a challenge, but that is what makes the game interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written by our
 friend Nick Higgens rather than Chris.  If I'm mistaken Chris, please
 correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time,
 arandia.t(at)gmail.com writes:
 
 
 Austria post-game - Adriaan (1763-1766):
 It has been many turns since I passed control of the Hapsburg Empire to the
 capable hands of Sun Chung. Since inheriting control, he has brought Austria
 to new heights of glory and accomplished many great things. But as I sit here
 writing my memoirs, I hope you can spare a thought for Austria before
 she was great. Indeed, there was a time when there were ten kingdoms
 seeking to dominate Europe, and Austria was but one of them...
 Anyways, so to cut the crap - well, it appears that I am totally incapable
 of completing anything if I don't have a looming deadline to pressure me.
 Believe it or not, I actually started writing this EOG before the game even
 finished! Well, look where I ended up with that... better late than
 never?
 
 First off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games with
 lackluster GMs, and it makes a huge difference - it is a lot of work for
 modest reward, and I hope I can someday repay the favour.
 Secondly, congratulations to Dirk, on a well-deserved victory. It is a sign
 of a game well-played that even in the last few years, as you approached that
 magic number, your allies still saw it as in their interest to work with you
 rather than against you. This is no easy feat against what is clearly a strong
 table!
 Strategy. Well, we may as well begin at the beginning: power selections. As
 Robert mentioned in that initial email, the two counties to receive the
 highest bids (by a large margin!) were Turkey and Spain. I must own up to
 contributing my fair share to those two averages, as I only saved a measly '2'
 for Austria. I suppose that, all things considered, there are worse countries
 to start with than Austria - I consider it good fortune that I didn't end up
 with Saxony or Norway. That is, of course, not to say that there is anything
 wrong with either of those countries (Baron), merely that they force a
 play style that I don't personally enjoy.
 
 I had done a little reading on A&E prior to this game, and from what I
 could tell, Austria tends to suffer from the curse of being the early leader.
 Not only does she start with four units, but she is square in the middle of
 the most SC-rich part of the board. Austria expands almost involuntarily, at
 least at first. Of course, the trade-off for this early success seems to be
 middle-game stagnation. Perhaps Baron could shed some light/numbers on this,
 but I hoped to try and take a different course in this game. My initial
 expansion in Italy was deliberately slower than it could have been (at times
 requiring great amounts of willpower), in an attempt to follow this path.
 However, beyond this rough outline, I had relatively little in the way of a
 long-term plan - too much depends, of course, on the other players
 involved.
 
 Chris Dziedzic, in his article on A&E in Diplomacy World, suggests that
 Austria's relationship with Turkey is her defining feature; that the Archduke
 must play either the Sultan-slayer or the Sultan's best friend. I'm not
 convinced that those are the only two options available, but it seemed like as
 decent a place as any to start. My initial negotiations with Aidan had been
 mostly positive, and I certainly didn't want to commit to an early and
 potentially costly war that could limit my other choices. Thus I figured I
 would try to work with him, and see if he wouldn't be more interested sailing
 ships to Spain than marching armies to Vienna. Over the course of the four
 years in which I played, Aidan and I managed to develop a very good rapport.
 He struck me as being a very capable and resourceful diplomat, and he was one
 of the players I had on my personal short-list if and when it came down to
 figuring out who to include in a draw. Perhaps we'll never know just how
 successful I was in this (unless Aidan cares to share in *his* EOG),
 but at least I think that I left the game with an ally to the south. I
 only hope that I wasn't merely playing the sucker who escaped a stabbing,
 through an abdication in the nick of time...
 Speaking of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied Prussia
 and Poland/Saxony. I therefore did what I could to create tensions between
 them, with the view to also picking up a few extra cities beyond Austria's
 traditional 8-centre Alpine plateau. As it happened, tensions weren't too hard
 to achieve - both Nick and Ray seemed to distrust each other from the start.
 Overtly I sided with Nick, but as things got more complicated in Germany I'll
 admit to ending up with a few mixed motives of my own. While I never directly
 attacked Nick, I will admit to not being the best possible ally, either. For
 instance, those "crossed wires" in 1764 that resulted in the western Saxon
 army surviving a four-unit attack were completely accidental, and the
 fact that the surviving Saxon army proceeded to stymie French growth in the
 Alps was most unfortunate, and totally coincidental. Nick, given how fluid
 things were at the beginning of the game, I only hope that you can forgive
 these trespasses.
 
 Nick is obviously a very good player, because he managed to scare everyone
 else into a stampede into Germany in short order; that's the most logical
 conclusion I can come to. What began as a Prussian-Russian war to the east
 took on more ominous tones for Nick once Dirk leveraged Ray to gain the upper
 hand. And, of course, nothing brings further attacks like a perceived
 weakness. Soon France and Britain were snapping at the Kaiser's heels. Nick
 and I had always gotten along very well, but when push came to shove I
 realized that I couldn't keep him afloat by myself - I had little choice but
 to try and find other players to work with.
 My relationship with Dirk is perhaps proof of the old Diplomacy maxim that
 if you talk enough, it almost doesn't matter what you're saying. After an
 initial slow start, my alliance with Dirk developed into what as probably my
 closest in the game. Of course, this belies the fact that our first diplomatic
 conversation of much substance was a *colossal* disagreement (something on the
 subject of Germany, it went on for pages and caused a few headaches for him
 too, I'm sure)! He has since sung me some very high praises in his EOG, so I
 imagine that that has been forgiven and forgotten. I'm very glad that I was
 able to convince Dirk to not push through central Europe; even if this was
 rather self-serving at first, it clearly worked to Dirk's interest as well.
 Overall, I found Dirk to be a very reasonable and very canny player, with whom
 it was a pleasure to work, and who played the board very well. At one point, I
 think he was juggling two, maybe even three vassals - not an easy feat.
 Congratulations again, Dirk, on a game well-played.
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know there may
 be a numerical argument somewhere saying that Poland and Saxony isn't really
 all that bad, but I think that it has to be, at the very least, the most
 precarious position on the board (whether or not it does decently in
 the long run). I found my interactions with Ray to be a little clipped, but
 all the same constructive and not unreasonable. Perhaps the brevity can be
 excused by the game of 1900 he was also involved in. In a critique of his play
 style, I really can't say too much; I initially chose to work with Nick
 against Ray mostly on the basis of starting position and rumour (cheering for
 the same team as Nick in the Stanly Cup finals probably influenced my position
 more than I'd care to admit). Ray, let me assure you - I never intended to
 execute the stab that befell you.
 
 I've always felt that Diplomacy is best played when the map does not force
 the players into any particular course of action. Thus, I prefer 1900 over
 Standard partly because in 1900, Turkey need not fight Austria. In A&E, I
 think that the relationship between Austria and France may not approach the
 same level of predestination, but it is definitely not a stress-free border.
 That is not to say, of course, that France and Austria *need* to fight; merely
 that it is easy. I tried to structure my relationship with Warren on the basis
 that most of the other players would expect some hostility between the two of
 us, and that we could therefore both have an advantage if our borders stayed
 unexpectedly calm. Of course, aiding this was the fact that Warren was a good
 player and a reasonable person, with whom I saw a fair bit of common interest
 (is it ever possible to have a good player that is not reasonable?). I
 found our relationship to be cordial, if perhaps a little wary - though
 perhaps wariness was warranted, given what happened during my last move. Rest
 assured, Warren, I never intended on continuing my cooperation with Ray beyond
 that one turn that saw the Saxons march to Burgundy.
 Michael, Josiah, Richard, and Wladimir - it was good to meet you all. Some
 time I hope to meet you in another game, where we might be located somewhat
 closer together, and have somewhat greater interactions. As it was, I hope
 that you all got as much enjoyment out of this game as I did.
 
 Finally, the highly-appreciated replacement, Sun Chung. Many thanks, of
 course, for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know him
 better than I do, as we only had a few short emails between us at the tail end
 of my tenure. Nevertheless, as he mentions we did have a few discussions of
 some weight - in particular one concerning whether Austria should make a break
 for a solo, or risk enmeshed borders with Saxony. Sun has said that I provided
 him with council on this; I will admit to sending him a detailed
 multi-page discussion and risk assessment outlining how an Archduke
 might strike for a solo from eight centres few
 suggestions, but in my defense I also made it clear that I had made
 no decision whether or not I would actually go about implementing this plan.
 All said, I was actually rather glad when Sun agreed to be my replacement, as
 he signed on just in time to save me from having to make this very hard
 choice. From an outside perspective, I think that there was likely very little
 that Sun could have done differently to convert his inherited position into a
 solo - changing players is always going to make your neighbours rather wary. I
 think he handled the chaos following his run admirably, and he certainly kept
 Austria abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 In closing, I have to thank you all for what was a tremendously fun game. I
 hope to get an opportunity to play with you all again sometime; it is always a
 pleasure to find a group of players who are not only committed to playing
 Diplomacy, but who play it well. I hope to see you all in future games.
 
 
 Best regards,
 Adriaan Tichler
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication, for your
 interest.
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing - it's a pleasure playing in a
 game that you run.
 
 Also, thanks to everyone on the board for a
 good game.  And for Adriaan for his thoughts/guidance/recommendations
 early on in the game.  Kudos to him for getting Austria to a great
 stage in the game.  My big regret is that I was unable to fulfill
 Austria's opportunity that Adriaan set up.
 
 For me, the mark of a good
 game is when the players are committed and are willing to accept the game
 for what it is - a shifting swirl of deals, broken deals, and new deals
 being created.  It was interesting to see how the dynamics of the game
 were able to shift, although I probably contributed to less of that towards
 the end of the game.  I appreciated that most on the board were open to
 thinking about shifting their alliance and at least listened to new
 deals.
 
 I missed the early stages of the game, so I can't really
 comment much on how the armed neutrals dynamic shaped the early portion of
 the game.  When Robert asked me to replace Adriaan, I came into the
 game thinking 1) what a great opportunity - this power is strong and has a
 good lead but 2) Austria's completely surrounded I don't have enough armies
 to plug in all the gaps - the lead can fall really quickly.
 
 My first
 focus on the game was the complex relationship Austria had with Saxony.
 There wasn't a good defensive line set up, and our armies were all
 intermixed together.  Not a situation I liked.  Elsewhere on the
 map, it didn't seem like there was strong cooperation between
 France/Britain/Spain.  Russia was friendly and was trying to build upon
 the work that Adriaan had done.  Unfortunately for me, I didn't have
 much contact with Turkey at the start.
 
 The first order of business
 was how to get involved in the game and unwind the tie-up of Austria and
 Saxony.  I did not feel comfortable with the situation (esp since it
 wasn't of my doing!).  As Dirk mentioned in his EOG statement, I
 typically like strong stable borders.  It really bothered me that I
 couldn't count on a stable front in any direction.  Plus, Saxony was
 looking to regain his strength and was pushing to recover some of his home
 centers.  Adriaan and I agreed that a re-emergence of Saxony would be a
 threat to Austria.  So my first major decision was that I would not
 support Saxony and stab him.  That would prevent a rebirth of Saxony
 and give me a stable front to work from.
 
 But this created another
 problem.  It would undoubtedly raise solo alarm bells across the board.
 And mark a significant shift in the Austrian' strategy at this point.
 Now, my natural desire was to start out slowly, play defensively, and
 get my feet wet in the game.  I didn't want to be viewed as a loose
 cannon coming in brand new.  However, being able to discuss strategy
 and tactics with Adriaan eased the transition quite a bit.  I know that
 Ray probably views my stab as a direct consequence of a new replacement
 player dropping old agreements, but I was able to get Adriaan's consul on my
 first initial moves.
 
 From there, once I determined that Saxony would
 be stabbed, and I knew that it would cause alarms on the board, I pushed
 full ahead on going for the solo.  I probably shouldn't speak for
 Adriaan as this is my EOG statement, and not his, but the push for an early
 Austrian solo was not created in a vacuum.
 
 My first mistake in
 the game was not securing my relationship with Turkey.  I think had I
 been able to pickup four builds in the first season (that I played) I may
 have been able to get enough push to really threaten for a solo.  But
 for either nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3 plus
 centers in the first turn.
 
 I didn't think it was the end of the game,
 and in some ways, I liked this position much better.  I was able to get
 a nice stable line against France, I thought I could secure a line against
 Turkey and was hoping that Russia wouldn't view me as a long term
 threat.  But my dreams of an Austria solo were crushed.  I tried
 my best to say that my push was really only to secure myself against Saxony
 and not reach for a solo.  It probably fell on deaf ears, but I thought
 I would have a chance since it was at least partially true.
 
 From
 there, the game switched to survival.  I thought I built an okay line
 of communication with France (I told him I had to take Savoy since it was
 there for the taking in the first year, but I didn't want it to set in stone
 the Austrian/French relationship), thought that I could get Turkey to lay
 off by letting him keep what he took (Turkey had a good relationship with
 the prior Austria), and I thought I could convince Russia that my swing for
 a solo was a one and done deal and that I could be a reasonable partner.
 All three powers attacked me.
 
 Once Turkey got into the Adriatic
 Sea, I was at his mercy.  Side note observation - this map creates a
 lot of defensive issues for Austria, in particular the way I was set up when
 I entered the game.  Austria is a land power, but with a home center in
 Milan and the host of supply centers in Italy, Austria's sphere of influence
 gravitates around the Adriatic.  With the Turkish fleet there, I was
 forced to keep units bottled up on my southern front.  That one fleet
 tied up a huge number of my armies.  This drove me crazy.
 My next
 course of action was to work on France and/or Russia into attack Turkey.
 While trying to cut a deal with Aiden in any fashion as long as he
 left ADR.  Deals with Turkey fell apart multiple times, but I fared
 better on the diplomatic front.  Getting Russia to favor me, while
 getting France to cooperate for awhile and attack Turkey.
 
 The end
 game stage really boiled down to trying to figure out a way to end the game
 without it being a DIAS.  I tried really hard to make it a France -
 Austria - Russia triple, but neither France nor Russia seemed to trust the
 other.  What may have worked against me was that I also played up the
 potential solo threat that they both presented.  Russia could (and did)
 have the numbers to sweep across northern Germany and get a solo.
 France for a while was a couple of centers lower, but if Turkey got
 crippled (and I had a bear of a time trying to get a deal done where we
 trusted each other), and Britain got stabbed by France, then no one could
 really threaten the French navy.  I felt that Austria was the only
 credible counter to either solo threats.
 
 For awhile, it worked.
 France agreed to not aid Turkey any more, and Russia allowed me to
 rush my armies to the west and defend against France's superior land
 position over me.  Eventually it boiled down to keeping what I had,
 while trying diplomatically getting into the three way draw.
 
 At one
 point, Russia had the necessary centers at his reach where he could easily
 have gone for the solo.  I panicked and hedged myself and move some
 units, but not all, to cover the open centers.  Dirk was surprised but
 took it rather well that I tactically split myself.  Since he didn't
 stab me nor went for a solo directly, I was lulled into thinking that maybe
 Russia wasn't in it for a solo at this stage.  I had even asked Sweden
 (given how close Wladimir was coordinating with Dirk for the bulk of the
 game) for advice to get his read on Russia's plans.  Whether Wladimir
 was equally convinced of Dirk not attempting a solo or was part of the
 Russian PR campaign I don't know.
 
 From a tactical stand point,
 I was then doomed.  I didn't have enough armies to cover all of my
 holes, I was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn't react too strong or else I would push Russia into thinking I
 was an untrustworthy ally and by my preventative action, get Dirk to order
 to secure a solo.
 
 In hind-sight, I should've committed one way or the
 other.  I felt that I was constantly moving my armies east and then
 west.  I could never build a fleet, which crippled me against Turkey.
 And at some point, I should've made a more tactical retreat to shore
 up my defensive line against Turkey/France/or Russia.
 
 This has been a
 long winded rambling, so apologies for that.  And apologies for any
 typos in this - trying to do this quickly, across small breaks during my
 work day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd be
 committed to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our conversations
 and your willingness to work out deals. Your solo was well
 deserved.
 
 France:  Enjoyed our conversations, and the
 fact that we were able to keep up a dialogue even with disagreements.
 I wonder if we could've set up a different outcome had we had a chance to
 work together from the beginning.  Your warning bells should've been
 heeded more in Vienna.  I blame the Turks for drowning out your
 message!
 
 Ottoman Empire:  We got off on the wrong foot
 and then continued to break our agreements.  I wish we could've some
 out untangled the complex tactical mess we were in, but alas, I think our
 in-fighting created the biggest opportunity for Russia to solo.  You
 had me in a difficult spot the entire game, and I don't really blame you for
 keeping that dang fleet parked in the Adriatic.  Makes sense, but
 created all sorts of issues for me.  If we cross paths again, I promise
 to try harder to get diplomacy working between us.
 
 Poland
 Saxony:  I do apologize for starting out the game with a
 stab.  I really felt uncomfortable with the way our units/centers were
 intertwined.  This is one of those, it's all business, message.  I
 appreciate your attempts to get back into the game and your willingness to
 stick with the game and not drop off.
 
 Britain:  We didn't
 have a lot of interaction - another hindsight thing where I should've tried
 harder.  Perhaps the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:  Unfortunately,
 I don't have a lot of comments.  I came in at a time where I think your
 fates may have already been decided.
 
 
 All in all, thank you for
 giving me this opportunity to play Ambition and Empire.  I've been
 interested in playing this variant for awhile and would love another
 opportunity to play (esp from the beginning).  It's been a pleasure
 playing with you
 all.
 
 
 
 Thanks.
 [Reply] | 
| DC386: Initial Archduke's EoG Comments - dknemeyer   (Nov 24, 2011, 12:32 am) | 
| Hi Friends, 
 
 
 In appreciation of Baron's support of his variants, and fulfilling my promise to Robert to GM an advanced variant for him, I have just posted a new game of Ambition and Empire on DC that I shall be GM'ing. I hope to see many of you there!
  
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com wrote:
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland & Saxony
 are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they viable.  By
 viable I mean that the a DN or PS player should have a "reasonable
 expectation" of success if he or she plays well.  I think this is the
 case.  The proof is that I've seen both positions enjoy tremendous
 success.  Of course I've also seen plenty of spectacular failure.  The
 true weakness in these positions, in my opinion, is that they have virtually no
 margin for error in the early going.  Most of the other nations have
 at least some wiggle room to work with should they guess incorrectly or be on
 the wrong side of a coalition.  This wiggle room might not be enough to
 overcome a poor start and early elimination, but there is a "chance" to
 recover.  DN and PS cannot really afford a misstep until they have gained
 some traction.  They MUST start the game with at least one and preferably
 more reliable allies so that they can initially leave a flank unprotected while
 focusing their forces on the first objective.  Good diplomacy should see DN
 and PS as integral parts of coalitions that win the DP battle each
 turn and isolate their enemies.  If DN and PS can avoid the early
 elimination and gain a SC or two, then their prospects start to look
 bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little trouble at
 all.  Getting to 15 SCs is another matter.  No power suffers from ELS
 more than the Habsburg Empire.  Easy early growth frequently turns into
 mid-game stagnation.  Decline and elimination often follow.  I'm not
 convinced that trying to avoid looking big is the answer to the Austrian
 conundrum.  Instead, I think the key for Austrian success
 is to be a member in good standing of a successful coalition.  This
 can be achieved through active diplomacy (no surprise there), largesse with
 DPs, open military support to a partner fighting a common or potential
 enemy, and judicious sharing of the spoils of victory.  Growth within the
 coalition does not necessarily need to be equal, however.  Austria has
 no interest in creating a powerful rival.  Instead, growth simply needs to
 be "fair enough" that partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A and one
 for ally B and two for me.  Austria can probably keep its allies happy
 in this manner without too much difficulty until it reaches 11 or 12
 SCs.   At that point, the dynamics get trickier.  Unless Austria
 wishes to hold hands with its partners all the way to a draw, it will need to be
 ruthless to get those last few SCs.  Setting up and timing the rush to
 victory is a challenge, but that is what makes the game interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written by our
 friend Nick Higgens rather than Chris.  If I'm mistaken Chris, please
 correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time,
 arandia.t(at)gmail.com writes:
 
 
 
 Austria post-game - Adriaan (1763-1766):
 
 It has been many turns since I passed control of the Hapsburg Empire to the
 capable hands of Sun Chung. Since inheriting control, he has brought Austria
 to new heights of glory and accomplished many great things. But as I sit here
 writing my memoirs, I hope you can spare a thought for Austria before
 she was great. Indeed, there was a time when there were ten kingdoms
 seeking to dominate Europe, and Austria was but one of them...
 
 Anyways, so to cut the crap - well, it appears that I am totally incapable
 of completing anything if I don't have a looming deadline to pressure me.
 Believe it or not, I actually started writing this EOG before the game even
 finished! Well, look where I ended up with that... better late than
 never?
 
 
 First off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games with
 lackluster GMs, and it makes a huge difference - it is a lot of work for
 modest reward, and I hope I can someday repay the favour.
 
 Secondly, congratulations to Dirk, on a well-deserved victory. It is a sign
 of a game well-played that even in the last few years, as you approached that
 magic number, your allies still saw it as in their interest to work with you
 rather than against you. This is no easy feat against what is clearly a strong
 table!
 
 Strategy. Well, we may as well begin at the beginning: power selections. As
 Robert mentioned in that initial email, the two counties to receive the
 highest bids (by a large margin!) were Turkey and Spain. I must own up to
 contributing my fair share to those two averages, as I only saved a measly '2'
 for Austria. I suppose that, all things considered, there are worse countries
 to start with than Austria - I consider it good fortune that I didn't end up
 with Saxony or Norway. That is, of course, not to say that there is anything
 wrong with either of those countries (Baron), merely that they force a
 play style that I don't personally enjoy.
 
 
 I had done a little reading on A&E prior to this game, and from what I
 could tell, Austria tends to suffer from the curse of being the early leader.
 Not only does she start with four units, but she is square in the middle of
 the most SC-rich part of the board. Austria expands almost involuntarily, at
 least at first. Of course, the trade-off for this early success seems to be
 middle-game stagnation. Perhaps Baron could shed some light/numbers on this,
 but I hoped to try and take a different course in this game. My initial
 expansion in Italy was deliberately slower than it could have been (at times
 requiring great amounts of willpower), in an attempt to follow this path.
 However, beyond this rough outline, I had relatively little in the way of a
 long-term plan - too much depends, of course, on the other players
 involved.
 
 
 Chris Dziedzic, in his article on A&E in Diplomacy World, suggests that
 Austria's relationship with Turkey is her defining feature; that the Archduke
 must play either the Sultan-slayer or the Sultan's best friend. I'm not
 convinced that those are the only two options available, but it seemed like as
 decent a place as any to start. My initial negotiations with Aidan had been
 mostly positive, and I certainly didn't want to commit to an early and
 potentially costly war that could limit my other choices. Thus I figured I
 would try to work with him, and see if he wouldn't be more interested sailing
 ships to Spain than marching armies to Vienna. Over the course of the four
 years in which I played, Aidan and I managed to develop a very good rapport.
 He struck me as being a very capable and resourceful diplomat, and he was one
 of the players I had on my personal short-list if and when it came down to
 figuring out who to include in a draw. Perhaps we'll never know just how
 successful I was in this (unless Aidan cares to share in *his* EOG),
 but at least I think that I left the game with an ally to the south. I
 only hope that I wasn't merely playing the sucker who escaped a stabbing,
 through an abdication in the nick of time...
 
 Speaking of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied Prussia
 and Poland/Saxony. I therefore did what I could to create tensions between
 them, with the view to also picking up a few extra cities beyond Austria's
 traditional 8-centre Alpine plateau. As it happened, tensions weren't too hard
 to achieve - both Nick and Ray seemed to distrust each other from the start.
 Overtly I sided with Nick, but as things got more complicated in Germany I'll
 admit to ending up with a few mixed motives of my own. While I never directly
 attacked Nick, I will admit to not being the best possible ally, either. For
 instance, those "crossed wires" in 1764 that resulted in the western Saxon
 army surviving a four-unit attack were completely accidental, and the
 fact that the surviving Saxon army proceeded to stymie French growth in the
 Alps was most unfortunate, and totally coincidental. Nick, given how fluid
 things were at the beginning of the game, I only hope that you can forgive
 these trespasses.
 
 
 Nick is obviously a very good player, because he managed to scare everyone
 else into a stampede into Germany in short order; that's the most logical
 conclusion I can come to. What began as a Prussian-Russian war to the east
 took on more ominous tones for Nick once Dirk leveraged Ray to gain the upper
 hand. And, of course, nothing brings further attacks like a perceived
 weakness. Soon France and Britain were snapping at the Kaiser's heels. Nick
 and I had always gotten along very well, but when push came to shove I
 realized that I couldn't keep him afloat by myself - I had little choice but
 to try and find other players to work with.
 
 My relationship with Dirk is perhaps proof of the old Diplomacy maxim that
 if you talk enough, it almost doesn't matter what you're saying. After an
 initial slow start, my alliance with Dirk developed into what as probably my
 closest in the game. Of course, this belies the fact that our first diplomatic
 conversation of much substance was a *colossal* disagreement (something on the
 subject of Germany, it went on for pages and caused a few headaches for him
 too, I'm sure)! He has since sung me some very high praises in his EOG, so I
 imagine that that has been forgiven and forgotten. I'm very glad that I was
 able to convince Dirk to not push through central Europe; even if this was
 rather self-serving at first, it clearly worked to Dirk's interest as well.
 Overall, I found Dirk to be a very reasonable and very canny player, with whom
 it was a pleasure to work, and who played the board very well. At one point, I
 think he was juggling two, maybe even three vassals - not an easy feat.
 Congratulations again, Dirk, on a game well-played.
 
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know there may
 be a numerical argument somewhere saying that Poland and Saxony isn't really
 all that bad, but I think that it has to be, at the very least, the most
 precarious position on the board (whether or not it does decently in
 the long run). I found my interactions with Ray to be a little clipped, but
 all the same constructive and not unreasonable. Perhaps the brevity can be
 excused by the game of 1900 he was also involved in. In a critique of his play
 style, I really can't say too much; I initially chose to work with Nick
 against Ray mostly on the basis of starting position and rumour (cheering for
 the same team as Nick in the Stanly Cup finals probably influenced my position
 more than I'd care to admit). Ray, let me assure you - I never intended to
 execute the stab that befell you.
 
 
 I've always felt that Diplomacy is best played when the map does not force
 the players into any particular course of action. Thus, I prefer 1900 over
 Standard partly because in 1900, Turkey need not fight Austria. In A&E, I
 think that the relationship between Austria and France may not approach the
 same level of predestination, but it is definitely not a stress-free border.
 That is not to say, of course, that France and Austria *need* to fight; merely
 that it is easy. I tried to structure my relationship with Warren on the basis
 that most of the other players would expect some hostility between the two of
 us, and that we could therefore both have an advantage if our borders stayed
 unexpectedly calm. Of course, aiding this was the fact that Warren was a good
 player and a reasonable person, with whom I saw a fair bit of common interest
 (is it ever possible to have a good player that is not reasonable?). I
 found our relationship to be cordial, if perhaps a little wary - though
 perhaps wariness was warranted, given what happened during my last move. Rest
 assured, Warren, I never intended on continuing my cooperation with Ray beyond
 that one turn that saw the Saxons march to Burgundy.
 
 Michael, Josiah, Richard, and Wladimir - it was good to meet you all. Some
 time I hope to meet you in another game, where we might be located somewhat
 closer together, and have somewhat greater interactions. As it was, I hope
 that you all got as much enjoyment out of this game as I did.
 
 
 Finally, the highly-appreciated replacement, Sun Chung. Many thanks, of
 course, for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know him
 better than I do, as we only had a few short emails between us at the tail end
 of my tenure. Nevertheless, as he mentions we did have a few discussions of
 some weight - in particular one concerning whether Austria should make a break
 for a solo, or risk enmeshed borders with Saxony. Sun has said that I provided
 him with council on this; I will admit to sending him a detailed
 multi-page discussion and risk assessment outlining how an Archduke
 might strike for a solo from eight centres few
 suggestions, but in my defense I also made it clear that I had made
 no decision whether or not I would actually go about implementing this plan.
 All said, I was actually rather glad when Sun agreed to be my replacement, as
 he signed on just in time to save me from having to make this very hard
 choice. From an outside perspective, I think that there was likely very little
 that Sun could have done differently to convert his inherited position into a
 solo - changing players is always going to make your neighbours rather wary. I
 think he handled the chaos following his run admirably, and he certainly kept
 Austria abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 
 In closing, I have to thank you all for what was a tremendously fun game. I
 hope to get an opportunity to play with you all again sometime; it is always a
 pleasure to find a group of players who are not only committed to playing
 Diplomacy, but who play it well. I hope to see you all in future games.
 
 
 
 
 Best regards,
 
 Adriaan Tichler
 
 
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication, for your
 interest.
 
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing - it's a pleasure playing in a
 game that you run.
 
 Also, thanks to everyone on the board for a
 good game.  And for Adriaan for his thoughts/guidance/recommendations
 early on in the game.  Kudos to him for getting Austria to a great
 stage in the game.  My big regret is that I was unable to fulfill
 Austria's opportunity that Adriaan set up.
 
 For me, the mark of a good
 game is when the players are committed and are willing to accept the game
 for what it is - a shifting swirl of deals, broken deals, and new deals
 being created.  It was interesting to see how the dynamics of the game
 were able to shift, although I probably contributed to less of that towards
 the end of the game.  I appreciated that most on the board were open to
 thinking about shifting their alliance and at least listened to new
 deals.
 
 I missed the early stages of the game, so I can't really
 comment much on how the armed neutrals dynamic shaped the early portion of
 the game.  When Robert asked me to replace Adriaan, I came into the
 game thinking 1) what a great opportunity - this power is strong and has a
 good lead but 2) Austria's completely surrounded I don't have enough armies
 to plug in all the gaps - the lead can fall really quickly.
 
 My first
 focus on the game was the complex relationship Austria had with Saxony.
 There wasn't a good defensive line set up, and our armies were all
 intermixed together.  Not a situation I liked.  Elsewhere on the
 map, it didn't seem like there was strong cooperation between
 France/Britain/Spain.  Russia was friendly and was trying to build upon
 the work that Adriaan had done.  Unfortunately for me, I didn't have
 much contact with Turkey at the start.
 
 The first order of business
 was how to get involved in the game and unwind the tie-up of Austria and
 Saxony.  I did not feel comfortable with the situation (esp since it
 wasn't of my doing!).  As Dirk mentioned in his EOG statement, I
 typically like strong stable borders.  It really bothered me that I
 couldn't count on a stable front in any direction.  Plus, Saxony was
 looking to regain his strength and was pushing to recover some of his home
 centers.  Adriaan and I agreed that a re-emergence of Saxony would be a
 threat to Austria.  So my first major decision was that I would not
 support Saxony and stab him.  That would prevent a rebirth of Saxony
 and give me a stable front to work from.
 
 But this created another
 problem.  It would undoubtedly raise solo alarm bells across the board.
 And mark a significant shift in the Austrian' strategy at this point.
 Now, my natural desire was to start out slowly, play defensively, and
 get my feet wet in the game.  I didn't want to be viewed as a loose
 cannon coming in brand new.  However, being able to discuss strategy
 and tactics with Adriaan eased the transition quite a bit.  I know that
 Ray probably views my stab as a direct consequence of a new replacement
 player dropping old agreements, but I was able to get Adriaan's consul on my
 first initial moves.
 
 From there, once I determined that Saxony would
 be stabbed, and I knew that it would cause alarms on the board, I pushed
 full ahead on going for the solo.  I probably shouldn't speak for
 Adriaan as this is my EOG statement, and not his, but the push for an early
 Austrian solo was not created in a vacuum.
 
 My first mistake in
 the game was not securing my relationship with Turkey.  I think had I
 been able to pickup four builds in the first season (that I played) I may
 have been able to get enough push to really threaten for a solo.  But
 for either nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3 plus
 centers in the first turn.
 
 I didn't think it was the end of the game,
 and in some ways, I liked this position much better.  I was able to get
 a nice stable line against France, I thought I could secure a line against
 Turkey and was hoping that Russia wouldn't view me as a long term
 threat.  But my dreams of an Austria solo were crushed.  I tried
 my best to say that my push was really only to secure myself against Saxony
 and not reach for a solo.  It probably fell on deaf ears, but I thought
 I would have a chance since it was at least partially true.
 
 From
 there, the game switched to survival.  I thought I built an okay line
 of communication with France (I told him I had to take Savoy since it was
 there for the taking in the first year, but I didn't want it to set in stone
 the Austrian/French relationship), thought that I could get Turkey to lay
 off by letting him keep what he took (Turkey had a good relationship with
 the prior Austria), and I thought I could convince Russia that my swing for
 a solo was a one and done deal and that I could be a reasonable partner.
 All three powers attacked me.
 
 Once Turkey got into the Adriatic
 Sea, I was at his mercy.  Side note observation - this map creates a
 lot of defensive issues for Austria, in particular the way I was set up when
 I entered the game.  Austria is a land power, but with a home center in
 Milan and the host of supply centers in Italy, Austria's sphere of influence
 gravitates around the Adriatic.  With the Turkish fleet there, I was
 forced to keep units bottled up on my southern front.  That one fleet
 tied up a huge number of my armies.  This drove me crazy.
 My next
 course of action was to work on France and/or Russia into attack Turkey.
 While trying to cut a deal with Aiden in any fashion as long as he
 left ADR.  Deals with Turkey fell apart multiple times, but I fared
 better on the diplomatic front.  Getting Russia to favor me, while
 getting France to cooperate for awhile and attack Turkey.
 
 The end
 game stage really boiled down to trying to figure out a way to end the game
 without it being a DIAS.  I tried really hard to make it a France -
 Austria - Russia triple, but neither France nor Russia seemed to trust the
 other.  What may have worked against me was that I also played up the
 potential solo threat that they both presented.  Russia could (and did)
 have the numbers to sweep across northern Germany and get a solo.
 France for a while was a couple of centers lower, but if Turkey got
 crippled (and I had a bear of a time trying to get a deal done where we
 trusted each other), and Britain got stabbed by France, then no one could
 really threaten the French navy.  I felt that Austria was the only
 credible counter to either solo threats.
 
 For awhile, it worked.
 France agreed to not aid Turkey any more, and Russia allowed me to
 rush my armies to the west and defend against France's superior land
 position over me.  Eventually it boiled down to keeping what I had,
 while trying diplomatically getting into the three way draw.
 
 At one
 point, Russia had the necessary centers at his reach where he could easily
 have gone for the solo.  I panicked and hedged myself and move some
 units, but not all, to cover the open centers.  Dirk was surprised but
 took it rather well that I tactically split myself.  Since he didn't
 stab me nor went for a solo directly, I was lulled into thinking that maybe
 Russia wasn't in it for a solo at this stage.  I had even asked Sweden
 (given how close Wladimir was coordinating with Dirk for the bulk of the
 game) for advice to get his read on Russia's plans.  Whether Wladimir
 was equally convinced of Dirk not attempting a solo or was part of the
 Russian PR campaign I don't know.
 
 From a tactical stand point,
 I was then doomed.  I didn't have enough armies to cover all of my
 holes, I was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn't react too strong or else I would push Russia into thinking I
 was an untrustworthy ally and by my preventative action, get Dirk to order
 to secure a solo.
 
 In hind-sight, I should've committed one way or the
 other.  I felt that I was constantly moving my armies east and then
 west.  I could never build a fleet, which crippled me against Turkey.
 And at some point, I should've made a more tactical retreat to shore
 up my defensive line against Turkey/France/or Russia.
 
 This has been a
 long winded rambling, so apologies for that.  And apologies for any
 typos in this - trying to do this quickly, across small breaks during my
 work day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd be
 committed to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our conversations
 and your willingness to work out deals. Your solo was well
 deserved.
 
 France:  Enjoyed our conversations, and the
 fact that we were able to keep up a dialogue even with disagreements.
 I wonder if we could've set up a different outcome had we had a chance to
 work together from the beginning.  Your warning bells should've been
 heeded more in Vienna.  I blame the Turks for drowning out your
 message!
 
 Ottoman Empire:  We got off on the wrong foot
 and then continued to break our agreements.  I wish we could've some
 out untangled the complex tactical mess we were in, but alas, I think our
 in-fighting created the biggest opportunity for Russia to solo.  You
 had me in a difficult spot the entire game, and I don't really blame you for
 keeping that dang fleet parked in the Adriatic.  Makes sense, but
 created all sorts of issues for me.  If we cross paths again, I promise
 to try harder to get diplomacy working between us.
 
 Poland
 Saxony:  I do apologize for starting out the game with a
 stab.  I really felt uncomfortable with the way our units/centers were
 intertwined.  This is one of those, it's all business, message.  I
 appreciate your attempts to get back into the game and your willingness to
 stick with the game and not drop off.
 
 Britain:  We didn't
 have a lot of interaction - another hindsight thing where I should've tried
 harder.  Perhaps the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:  Unfortunately,
 I don't have a lot of comments.  I came in at a time where I think your
 fates may have already been decided.
 
 
 All in all, thank you for
 giving me this opportunity to play Ambition and Empire.  I've been
 interested in playing this variant for awhile and would love another
 opportunity to play (esp from the beginning).  It's been a pleasure
 playing with you
 all.
 
 
 
 Thanks.
 [Reply] | 
| DC 398, Autumn 1902 - alwayshunted   (Nov 24, 2011, 12:29 am) | 
| Hi guys, 
 
 
 Russia also retreats off the board. Maps are attached. Adjustments are due in 16 hours or so. I have some, not all.
 
 
 
 
 That's it for now. Get those orders in.
 
 
 
 
 Warren
 [Reply] | 
| DC 398, Autumn 1902 (dc398)  alwayshunted Nov 24, 02:52 am | 
| I forgot...duh. I didn't give you the status..... 
 
 
 So the mac version of RP won't allow me to copy the status.... brilliant.
 
 
 
 
 Here is my reiteration:
 
 
 
 
 Germany: build 2
 
 Russia: build 1
 
 Turkey: build 1
 
 
 
 
 Everyone else stays the same.
 
 
 
 
 Warren
 | 
| DC386: Initial Archduke's EoG Comments - vonpowell   (Nov 23, 2011, 11:24 pm) | 
| Adriaan, 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland & Saxony
 are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they viable.  By
 viable I mean that the a DN or PS player should have a "reasonable
 expectation" of success if he or she plays well.  I think this is the
 case.  The proof is that I've seen both positions enjoy tremendous
 success.  Of course I've also seen plenty of spectacular failure.  The
 true weakness in these positions, in my opinion, is that they have virtually no
 margin for error in the early going.  Most of the other nations have
 at least some wiggle room to work with should they guess incorrectly or be on
 the wrong side of a coalition.  This wiggle room might not be enough to
 overcome a poor start and early elimination, but there is a "chance" to
 recover.  DN and PS cannot really afford a misstep until they have gained
 some traction.  They MUST start the game with at least one and preferably
 more reliable allies so that they can initially leave a flank unprotected while
 focusing their forces on the first objective.  Good diplomacy should see DN
 and PS as integral parts of coalitions that win the DP battle each
 turn and isolate their enemies.  If DN and PS can avoid the early
 elimination and gain a SC or two, then their prospects start to look
 bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little trouble at
 all.  Getting to 15 SCs is another matter.  No power suffers from ELS
 more than the Habsburg Empire.  Easy early growth frequently turns into
 mid-game stagnation.  Decline and elimination often follow.  I'm not
 convinced that trying to avoid looking big is the answer to the Austrian
 conundrum.  Instead, I think the key for Austrian success
 is to be a member in good standing of a successful coalition.  This
 can be achieved through active diplomacy (no surprise there), largesse with
 DPs, open military support to a partner fighting a common or potential
 enemy, and judicious sharing of the spoils of victory.  Growth within the
 coalition does not necessarily need to be equal, however.  Austria has
 no interest in creating a powerful rival.  Instead, growth simply needs to
 be "fair enough" that partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A and one
 for ally B and two for me.  Austria can probably keep its allies happy
 in this manner without too much difficulty until it reaches 11 or 12
 SCs.   At that point, the dynamics get trickier.  Unless Austria
 wishes to hold hands with its partners all the way to a draw, it will need to be
 ruthless to get those last few SCs.  Setting up and timing the rush to
 victory is a challenge, but that is what makes the game interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written by our
 friend Nick Higgens rather than Chris.  If I'm mistaken Chris, please
 correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time,
 arandia.t(at)gmail.com writes:
 
 
 
 
 Austria post-game - Adriaan (1763-1766):
 
 
 It has been many turns since I passed control of the Hapsburg Empire to the
 capable hands of Sun Chung. Since inheriting control, he has brought Austria
 to new heights of glory and accomplished many great things. But as I sit here
 writing my memoirs, I hope you can spare a thought for Austria before
 she was great. Indeed, there was a time when there were ten kingdoms
 seeking to dominate Europe, and Austria was but one of them...
 
 
 Anyways, so to cut the crap - well, it appears that I am totally incapable
 of completing anything if I don't have a looming deadline to pressure me.
 Believe it or not, I actually started writing this EOG before the game even
 finished! Well, look where I ended up with that... better late than
 never?
 
 
 
 First off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games with
 lackluster GMs, and it makes a huge difference - it is a lot of work for
 modest reward, and I hope I can someday repay the favour.
 
 
 Secondly, congratulations to Dirk, on a well-deserved victory. It is a sign
 of a game well-played that even in the last few years, as you approached that
 magic number, your allies still saw it as in their interest to work with you
 rather than against you. This is no easy feat against what is clearly a strong
 table!
 
 
 Strategy. Well, we may as well begin at the beginning: power selections. As
 Robert mentioned in that initial email, the two counties to receive the
 highest bids (by a large margin!) were Turkey and Spain. I must own up to
 contributing my fair share to those two averages, as I only saved a measly '2'
 for Austria. I suppose that, all things considered, there are worse countries
 to start with than Austria - I consider it good fortune that I didn't end up
 with Saxony or Norway. That is, of course, not to say that there is anything
 wrong with either of those countries (Baron), merely that they force a
 play style that I don't personally enjoy.
 
 
 
 I had done a little reading on A&E prior to this game, and from what I
 could tell, Austria tends to suffer from the curse of being the early leader.
 Not only does she start with four units, but she is square in the middle of
 the most SC-rich part of the board. Austria expands almost involuntarily, at
 least at first. Of course, the trade-off for this early success seems to be
 middle-game stagnation. Perhaps Baron could shed some light/numbers on this,
 but I hoped to try and take a different course in this game. My initial
 expansion in Italy was deliberately slower than it could have been (at times
 requiring great amounts of willpower), in an attempt to follow this path.
 However, beyond this rough outline, I had relatively little in the way of a
 long-term plan - too much depends, of course, on the other players
 involved.
 
 
 
 Chris Dziedzic, in his article on A&E in Diplomacy World, suggests that
 Austria's relationship with Turkey is her defining feature; that the Archduke
 must play either the Sultan-slayer or the Sultan's best friend. I'm not
 convinced that those are the only two options available, but it seemed like as
 decent a place as any to start. My initial negotiations with Aidan had been
 mostly positive, and I certainly didn't want to commit to an early and
 potentially costly war that could limit my other choices. Thus I figured I
 would try to work with him, and see if he wouldn't be more interested sailing
 ships to Spain than marching armies to Vienna. Over the course of the four
 years in which I played, Aidan and I managed to develop a very good rapport.
 He struck me as being a very capable and resourceful diplomat, and he was one
 of the players I had on my personal short-list if and when it came down to
 figuring out who to include in a draw. Perhaps we'll never know just how
 successful I was in this (unless Aidan cares to share in *his* EOG),
 but at least I think that I left the game with an ally to the south. I
 only hope that I wasn't merely playing the sucker who escaped a stabbing,
 through an abdication in the nick of time...
 
 
 Speaking of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied Prussia
 and Poland/Saxony. I therefore did what I could to create tensions between
 them, with the view to also picking up a few extra cities beyond Austria's
 traditional 8-centre Alpine plateau. As it happened, tensions weren't too hard
 to achieve - both Nick and Ray seemed to distrust each other from the start.
 Overtly I sided with Nick, but as things got more complicated in Germany I'll
 admit to ending up with a few mixed motives of my own. While I never directly
 attacked Nick, I will admit to not being the best possible ally, either. For
 instance, those "crossed wires" in 1764 that resulted in the western Saxon
 army surviving a four-unit attack were completely accidental, and the
 fact that the surviving Saxon army proceeded to stymie French growth in the
 Alps was most unfortunate, and totally coincidental. Nick, given how fluid
 things were at the beginning of the game, I only hope that you can forgive
 these trespasses.
 
 
 
 Nick is obviously a very good player, because he managed to scare everyone
 else into a stampede into Germany in short order; that's the most logical
 conclusion I can come to. What began as a Prussian-Russian war to the east
 took on more ominous tones for Nick once Dirk leveraged Ray to gain the upper
 hand. And, of course, nothing brings further attacks like a perceived
 weakness. Soon France and Britain were snapping at the Kaiser's heels. Nick
 and I had always gotten along very well, but when push came to shove I
 realized that I couldn't keep him afloat by myself - I had little choice but
 to try and find other players to work with.
 
 
 My relationship with Dirk is perhaps proof of the old Diplomacy maxim that
 if you talk enough, it almost doesn't matter what you're saying. After an
 initial slow start, my alliance with Dirk developed into what as probably my
 closest in the game. Of course, this belies the fact that our first diplomatic
 conversation of much substance was a *colossal* disagreement (something on the
 subject of Germany, it went on for pages and caused a few headaches for him
 too, I'm sure)! He has since sung me some very high praises in his EOG, so I
 imagine that that has been forgiven and forgotten. I'm very glad that I was
 able to convince Dirk to not push through central Europe; even if this was
 rather self-serving at first, it clearly worked to Dirk's interest as well.
 Overall, I found Dirk to be a very reasonable and very canny player, with whom
 it was a pleasure to work, and who played the board very well. At one point, I
 think he was juggling two, maybe even three vassals - not an easy feat.
 Congratulations again, Dirk, on a game well-played.
 
 
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know there may
 be a numerical argument somewhere saying that Poland and Saxony isn't really
 all that bad, but I think that it has to be, at the very least, the most
 precarious position on the board (whether or not it does decently in
 the long run). I found my interactions with Ray to be a little clipped, but
 all the same constructive and not unreasonable. Perhaps the brevity can be
 excused by the game of 1900 he was also involved in. In a critique of his play
 style, I really can't say too much; I initially chose to work with Nick
 against Ray mostly on the basis of starting position and rumour (cheering for
 the same team as Nick in the Stanly Cup finals probably influenced my position
 more than I'd care to admit). Ray, let me assure you - I never intended to
 execute the stab that befell you.
 
 
 
 I've always felt that Diplomacy is best played when the map does not force
 the players into any particular course of action. Thus, I prefer 1900 over
 Standard partly because in 1900, Turkey need not fight Austria. In A&E, I
 think that the relationship between Austria and France may not approach the
 same level of predestination, but it is definitely not a stress-free border.
 That is not to say, of course, that France and Austria *need* to fight; merely
 that it is easy. I tried to structure my relationship with Warren on the basis
 that most of the other players would expect some hostility between the two of
 us, and that we could therefore both have an advantage if our borders stayed
 unexpectedly calm. Of course, aiding this was the fact that Warren was a good
 player and a reasonable person, with whom I saw a fair bit of common interest
 (is it ever possible to have a good player that is not reasonable?). I
 found our relationship to be cordial, if perhaps a little wary - though
 perhaps wariness was warranted, given what happened during my last move. Rest
 assured, Warren, I never intended on continuing my cooperation with Ray beyond
 that one turn that saw the Saxons march to Burgundy.
 
 
 Michael, Josiah, Richard, and Wladimir - it was good to meet you all. Some
 time I hope to meet you in another game, where we might be located somewhat
 closer together, and have somewhat greater interactions. As it was, I hope
 that you all got as much enjoyment out of this game as I did.
 
 
 
 Finally, the highly-appreciated replacement, Sun Chung. Many thanks, of
 course, for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know him
 better than I do, as we only had a few short emails between us at the tail end
 of my tenure. Nevertheless, as he mentions we did have a few discussions of
 some weight - in particular one concerning whether Austria should make a break
 for a solo, or risk enmeshed borders with Saxony. Sun has said that I provided
 him with council on this; I will admit to sending him a detailed
 multi-page discussion and risk assessment outlining how an Archduke
 might strike for a solo from eight centres few
 suggestions, but in my defense I also made it clear that I had made
 no decision whether or not I would actually go about implementing this plan.
 All said, I was actually rather glad when Sun agreed to be my replacement, as
 he signed on just in time to save me from having to make this very hard
 choice. From an outside perspective, I think that there was likely very little
 that Sun could have done differently to convert his inherited position into a
 solo - changing players is always going to make your neighbours rather wary. I
 think he handled the chaos following his run admirably, and he certainly kept
 Austria abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 
 
 In closing, I have to thank you all for what was a tremendously fun game. I
 hope to get an opportunity to play with you all again sometime; it is always a
 pleasure to find a group of players who are not only committed to playing
 Diplomacy, but who play it well. I hope to see you all in future games.
 
 
 
 
 
 
 Best regards,
 
 
 Adriaan Tichler
 
 
 
 
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication, for your
 interest.
 
 
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing ??? it???s a pleasure playing in a
 game that you run.
 
 Also, thanks to everyone on the board for a
 good game.  And for Adriaan for his thoughts/guidance/recommendations
 early on in the game.  Kudos to him for getting Austria to a great
 stage in the game.  My big regret is that I was unable to fulfill
 Austria???s opportunity that Adriaan set up.
 
 For me, the mark of a good
 game is when the players are committed and are willing to accept the game
 for what it is ??? a shifting swirl of deals, broken deals, and new deals
 being created.  It was interesting to see how the dynamics of the game
 were able to shift, although I probably contributed to less of that towards
 the end of the game.  I appreciated that most on the board were open to
 thinking about shifting their alliance and at least listened to new
 deals.
 
 I missed the early stages of the game, so I can???t really
 comment much on how the armed neutrals dynamic shaped the early portion of
 the game.  When Robert asked me to replace Adriaan, I came into the
 game thinking 1) what a great opportunity ??? this power is strong and has a
 good lead but 2) Austria???s completely surrounded I don't have enough armies
 to plug in all the gaps - the lead can fall really quickly.
 
 My first
 focus on the game was the complex relationship Austria had with Saxony.
 There wasn???t a good defensive line set up, and our armies were all
 intermixed together.  Not a situation I liked.  Elsewhere on the
 map, it didn???t seem like there was strong cooperation between
 France/Britain/Spain.  Russia was friendly and was trying to build upon
 the work that Adriaan had done.  Unfortunately for me, I didn???t have
 much contact with Turkey at the start.
 
 The first order of business
 was how to get involved in the game and unwind the tie-up of Austria and
 Saxony.  I did not feel comfortable with the situation (esp since it
 wasn???t of my doing!).  As Dirk mentioned in his EOG statement, I
 typically like strong stable borders.  It really bothered me that I
 couldn???t count on a stable front in any direction.  Plus, Saxony was
 looking to regain his strength and was pushing to recover some of his home
 centers.  Adriaan and I agreed that a re-emergence of Saxony would be a
 threat to Austria.  So my first major decision was that I would not
 support Saxony and stab him.  That would prevent a rebirth of Saxony
 and give me a stable front to work from.
 
 But this created another
 problem.  It would undoubtedly raise solo alarm bells across the board.
 And mark a significant shift in the Austrian??? strategy at this point.
 Now, my natural desire was to start out slowly, play defensively, and
 get my feet wet in the game.  I didn???t want to be viewed as a loose
 cannon coming in brand new.  However, being able to discuss strategy
 and tactics with Adriaan eased the transition quite a bit.  I know that
 Ray probably views my stab as a direct consequence of a new replacement
 player dropping old agreements, but I was able to get Adriaan???s consul on my
 first initial moves.
 
 From there, once I determined that Saxony would
 be stabbed, and I knew that it would cause alarms on the board, I pushed
 full ahead on going for the solo.  I probably shouldn???t speak for
 Adriaan as this is my EOG statement, and not his, but the push for an early
 Austrian solo was not created in a vacuum.
 
 My first mistake in
 the game was not securing my relationship with Turkey.  I think had I
 been able to pickup four builds in the first season (that I played) I may
 have been able to get enough push to really threaten for a solo.  But
 for either nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3 plus
 centers in the first turn.
 
 I didn???t think it was the end of the game,
 and in some ways, I liked this position much better.  I was able to get
 a nice stable line against France, I thought I could secure a line against
 Turkey and was hoping that Russia wouldn???t view me as a long term
 threat.  But my dreams of an Austria solo were crushed.  I tried
 my best to say that my push was really only to secure myself against Saxony
 and not reach for a solo.  It probably fell on deaf ears, but I thought
 I would have a chance since it was at least partially true.
 
 From
 there, the game switched to survival.  I thought I built an okay line
 of communication with France (I told him I had to take Savoy since it was
 there for the taking in the first year, but I didn???t want it to set in stone
 the Austrian/French relationship), thought that I could get Turkey to lay
 off by letting him keep what he took (Turkey had a good relationship with
 the prior Austria), and I thought I could convince Russia that my swing for
 a solo was a one and done deal and that I could be a reasonable partner.
 All three powers attacked me.
 
 Once Turkey got into the Adriatic
 Sea, I was at his mercy.  Side note observation - this map creates a
 lot of defensive issues for Austria, in particular the way I was set up when
 I entered the game.  Austria is a land power, but with a home center in
 Milan and the host of supply centers in Italy, Austria???s sphere of influence
 gravitates around the Adriatic.  With the Turkish fleet there, I was
 forced to keep units bottled up on my southern front.  That one fleet
 tied up a huge number of my armies.  This drove me crazy.
 My next
 course of action was to work on France and/or Russia into attack Turkey.
 While trying to cut a deal with Aiden in any fashion as long as he
 left ADR.  Deals with Turkey fell apart multiple times, but I fared
 better on the diplomatic front.  Getting Russia to favor me, while
 getting France to cooperate for awhile and attack Turkey.
 
 The end
 game stage really boiled down to trying to figure out a way to end the game
 without it being a DIAS.  I tried really hard to make it a France ???
 Austria ??? Russia triple, but neither France nor Russia seemed to trust the
 other.  What may have worked against me was that I also played up the
 potential solo threat that they both presented.  Russia could (and did)
 have the numbers to sweep across northern Germany and get a solo.
 France for a while was a couple of centers lower, but if Turkey got
 crippled (and I had a bear of a time trying to get a deal done where we
 trusted each other), and Britain got stabbed by France, then no one could
 really threaten the French navy.  I felt that Austria was the only
 credible counter to either solo threats.
 
 For awhile, it worked.
 France agreed to not aid Turkey any more, and Russia allowed me to
 rush my armies to the west and defend against France???s superior land
 position over me.  Eventually it boiled down to keeping what I had,
 while trying diplomatically getting into the three way draw.
 
 At one
 point, Russia had the necessary centers at his reach where he could easily
 have gone for the solo.  I panicked and hedged myself and move some
 units, but not all, to cover the open centers.  Dirk was surprised but
 took it rather well that I tactically split myself.  Since he didn???t
 stab me nor went for a solo directly, I was lulled into thinking that maybe
 Russia wasn???t in it for a solo at this stage.  I had even asked Sweden
 (given how close Wladimir was coordinating with Dirk for the bulk of the
 game) for advice to get his read on Russia???s plans.  Whether Wladimir
 was equally convinced of Dirk not attempting a solo or was part of the
 Russian PR campaign I don???t know.
 
 From a tactical stand point,
 I was then doomed.  I didn???t have enough armies to cover all of my
 holes, I was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn???t react too strong or else I would push Russia into thinking I
 was an untrustworthy ally and by my preventative action, get Dirk to order
 to secure a solo.
 
 In hind-sight, I should???ve committed one way or the
 other.  I felt that I was constantly moving my armies east and then
 west.  I could never build a fleet, which crippled me against Turkey.
 And at some point, I should???ve made a more tactical retreat to shore
 up my defensive line against Turkey/France/or Russia.
 
 This has been a
 long winded rambling, so apologies for that.  And apologies for any
 typos in this - trying to do this quickly, across small breaks during my
 work day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd be
 committed to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our conversations
 and your willingness to work out deals. Your solo was well
 deserved.
 
 France:  Enjoyed our conversations, and the
 fact that we were able to keep up a dialogue even with disagreements.
 I wonder if we could've set up a different outcome had we had a chance to
 work together from the beginning.  Your warning bells should've been
 heeded more in Vienna.  I blame the Turks for drowning out your
 message!
 
 Ottoman Empire:  We got off on the wrong foot
 and then continued to break our agreements.  I wish we could've some
 out untangled the complex tactical mess we were in, but alas, I think our
 in-fighting created the biggest opportunity for Russia to solo.  You
 had me in a difficult spot the entire game, and I don't really blame you for
 keeping that dang fleet parked in the Adriatic.  Makes sense, but
 created all sorts of issues for me.  If we cross paths again, I promise
 to try harder to get diplomacy working between us.
 
 Poland
 Saxony:  I do apologize for starting out the game with a
 stab.  I really felt uncomfortable with the way our units/centers were
 intertwined.  This is one of those, it's all business, message.  I
 appreciate your attempts to get back into the game and your willingness to
 stick with the game and not drop off.
 
 Britain:  We didn't
 have a lot of interaction - another hindsight thing where I should've tried
 harder.  Perhaps the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:  Unfortunately,
 I don't have a lot of comments.  I came in at a time where I think your
 fates may have already been decided.
 
 
 All in all, thank you for
 giving me this opportunity to play Ambition and Empire.  I???ve been
 interested in playing this variant for awhile and would love another
 opportunity to play (esp from the beginning).  It's been a pleasure
 playing with you
 all.
 
 
 
 Thanks.
 [Reply] | 
| DC386: Initial Archduke's EoG Comments (dc386)  dknemeyer Nov 24, 12:32 am | 
| Hi Friends, 
 
 
 In appreciation of Baron's support of his variants, and fulfilling my promise to Robert to GM an advanced variant for him, I have just posted a new game of Ambition and Empire on DC that I shall be GM'ing. I hope to see many of you there!
  
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com wrote:
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland & Saxony
 are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they viable.  By
 viable I mean that the a DN or PS player should have a "reasonable
 expectation" of success if he or she plays well.  I think this is the
 case.  The proof is that I've seen both positions enjoy tremendous
 success.  Of course I've also seen plenty of spectacular failure.  The
 true weakness in these positions, in my opinion, is that they have virtually no
 margin for error in the early going.  Most of the other nations have
 at least some wiggle room to work with should they guess incorrectly or be on
 the wrong side of a coalition.  This wiggle room might not be enough to
 overcome a poor start and early elimination, but there is a "chance" to
 recover.  DN and PS cannot really afford a misstep until they have gained
 some traction.  They MUST start the game with at least one and preferably
 more reliable allies so that they can initially leave a flank unprotected while
 focusing their forces on the first objective.  Good diplomacy should see DN
 and PS as integral parts of coalitions that win the DP battle each
 turn and isolate their enemies.  If DN and PS can avoid the early
 elimination and gain a SC or two, then their prospects start to look
 bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little trouble at
 all.  Getting to 15 SCs is another matter.  No power suffers from ELS
 more than the Habsburg Empire.  Easy early growth frequently turns into
 mid-game stagnation.  Decline and elimination often follow.  I'm not
 convinced that trying to avoid looking big is the answer to the Austrian
 conundrum.  Instead, I think the key for Austrian success
 is to be a member in good standing of a successful coalition.  This
 can be achieved through active diplomacy (no surprise there), largesse with
 DPs, open military support to a partner fighting a common or potential
 enemy, and judicious sharing of the spoils of victory.  Growth within the
 coalition does not necessarily need to be equal, however.  Austria has
 no interest in creating a powerful rival.  Instead, growth simply needs to
 be "fair enough" that partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A and one
 for ally B and two for me.  Austria can probably keep its allies happy
 in this manner without too much difficulty until it reaches 11 or 12
 SCs.   At that point, the dynamics get trickier.  Unless Austria
 wishes to hold hands with its partners all the way to a draw, it will need to be
 ruthless to get those last few SCs.  Setting up and timing the rush to
 victory is a challenge, but that is what makes the game interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written by our
 friend Nick Higgens rather than Chris.  If I'm mistaken Chris, please
 correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time,
 arandia.t(at)gmail.com writes:
 
 
 
 Austria post-game - Adriaan (1763-1766):
 
 It has been many turns since I passed control of the Hapsburg Empire to the
 capable hands of Sun Chung. Since inheriting control, he has brought Austria
 to new heights of glory and accomplished many great things. But as I sit here
 writing my memoirs, I hope you can spare a thought for Austria before
 she was great. Indeed, there was a time when there were ten kingdoms
 seeking to dominate Europe, and Austria was but one of them...
 
 Anyways, so to cut the crap - well, it appears that I am totally incapable
 of completing anything if I don't have a looming deadline to pressure me.
 Believe it or not, I actually started writing this EOG before the game even
 finished! Well, look where I ended up with that... better late than
 never?
 
 
 First off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games with
 lackluster GMs, and it makes a huge difference - it is a lot of work for
 modest reward, and I hope I can someday repay the favour.
 
 Secondly, congratulations to Dirk, on a well-deserved victory. It is a sign
 of a game well-played that even in the last few years, as you approached that
 magic number, your allies still saw it as in their interest to work with you
 rather than against you. This is no easy feat against what is clearly a strong
 table!
 
 Strategy. Well, we may as well begin at the beginning: power selections. As
 Robert mentioned in that initial email, the two counties to receive the
 highest bids (by a large margin!) were Turkey and Spain. I must own up to
 contributing my fair share to those two averages, as I only saved a measly '2'
 for Austria. I suppose that, all things considered, there are worse countries
 to start with than Austria - I consider it good fortune that I didn't end up
 with Saxony or Norway. That is, of course, not to say that there is anything
 wrong with either of those countries (Baron), merely that they force a
 play style that I don't personally enjoy.
 
 
 I had done a little reading on A&E prior to this game, and from what I
 could tell, Austria tends to suffer from the curse of being the early leader.
 Not only does she start with four units, but she is square in the middle of
 the most SC-rich part of the board. Austria expands almost involuntarily, at
 least at first. Of course, the trade-off for this early success seems to be
 middle-game stagnation. Perhaps Baron could shed some light/numbers on this,
 but I hoped to try and take a different course in this game. My initial
 expansion in Italy was deliberately slower than it could have been (at times
 requiring great amounts of willpower), in an attempt to follow this path.
 However, beyond this rough outline, I had relatively little in the way of a
 long-term plan - too much depends, of course, on the other players
 involved.
 
 
 Chris Dziedzic, in his article on A&E in Diplomacy World, suggests that
 Austria's relationship with Turkey is her defining feature; that the Archduke
 must play either the Sultan-slayer or the Sultan's best friend. I'm not
 convinced that those are the only two options available, but it seemed like as
 decent a place as any to start. My initial negotiations with Aidan had been
 mostly positive, and I certainly didn't want to commit to an early and
 potentially costly war that could limit my other choices. Thus I figured I
 would try to work with him, and see if he wouldn't be more interested sailing
 ships to Spain than marching armies to Vienna. Over the course of the four
 years in which I played, Aidan and I managed to develop a very good rapport.
 He struck me as being a very capable and resourceful diplomat, and he was one
 of the players I had on my personal short-list if and when it came down to
 figuring out who to include in a draw. Perhaps we'll never know just how
 successful I was in this (unless Aidan cares to share in *his* EOG),
 but at least I think that I left the game with an ally to the south. I
 only hope that I wasn't merely playing the sucker who escaped a stabbing,
 through an abdication in the nick of time...
 
 Speaking of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied Prussia
 and Poland/Saxony. I therefore did what I could to create tensions between
 them, with the view to also picking up a few extra cities beyond Austria's
 traditional 8-centre Alpine plateau. As it happened, tensions weren't too hard
 to achieve - both Nick and Ray seemed to distrust each other from the start.
 Overtly I sided with Nick, but as things got more complicated in Germany I'll
 admit to ending up with a few mixed motives of my own. While I never directly
 attacked Nick, I will admit to not being the best possible ally, either. For
 instance, those "crossed wires" in 1764 that resulted in the western Saxon
 army surviving a four-unit attack were completely accidental, and the
 fact that the surviving Saxon army proceeded to stymie French growth in the
 Alps was most unfortunate, and totally coincidental. Nick, given how fluid
 things were at the beginning of the game, I only hope that you can forgive
 these trespasses.
 
 
 Nick is obviously a very good player, because he managed to scare everyone
 else into a stampede into Germany in short order; that's the most logical
 conclusion I can come to. What began as a Prussian-Russian war to the east
 took on more ominous tones for Nick once Dirk leveraged Ray to gain the upper
 hand. And, of course, nothing brings further attacks like a perceived
 weakness. Soon France and Britain were snapping at the Kaiser's heels. Nick
 and I had always gotten along very well, but when push came to shove I
 realized that I couldn't keep him afloat by myself - I had little choice but
 to try and find other players to work with.
 
 My relationship with Dirk is perhaps proof of the old Diplomacy maxim that
 if you talk enough, it almost doesn't matter what you're saying. After an
 initial slow start, my alliance with Dirk developed into what as probably my
 closest in the game. Of course, this belies the fact that our first diplomatic
 conversation of much substance was a *colossal* disagreement (something on the
 subject of Germany, it went on for pages and caused a few headaches for him
 too, I'm sure)! He has since sung me some very high praises in his EOG, so I
 imagine that that has been forgiven and forgotten. I'm very glad that I was
 able to convince Dirk to not push through central Europe; even if this was
 rather self-serving at first, it clearly worked to Dirk's interest as well.
 Overall, I found Dirk to be a very reasonable and very canny player, with whom
 it was a pleasure to work, and who played the board very well. At one point, I
 think he was juggling two, maybe even three vassals - not an easy feat.
 Congratulations again, Dirk, on a game well-played.
 
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know there may
 be a numerical argument somewhere saying that Poland and Saxony isn't really
 all that bad, but I think that it has to be, at the very least, the most
 precarious position on the board (whether or not it does decently in
 the long run). I found my interactions with Ray to be a little clipped, but
 all the same constructive and not unreasonable. Perhaps the brevity can be
 excused by the game of 1900 he was also involved in. In a critique of his play
 style, I really can't say too much; I initially chose to work with Nick
 against Ray mostly on the basis of starting position and rumour (cheering for
 the same team as Nick in the Stanly Cup finals probably influenced my position
 more than I'd care to admit). Ray, let me assure you - I never intended to
 execute the stab that befell you.
 
 
 I've always felt that Diplomacy is best played when the map does not force
 the players into any particular course of action. Thus, I prefer 1900 over
 Standard partly because in 1900, Turkey need not fight Austria. In A&E, I
 think that the relationship between Austria and France may not approach the
 same level of predestination, but it is definitely not a stress-free border.
 That is not to say, of course, that France and Austria *need* to fight; merely
 that it is easy. I tried to structure my relationship with Warren on the basis
 that most of the other players would expect some hostility between the two of
 us, and that we could therefore both have an advantage if our borders stayed
 unexpectedly calm. Of course, aiding this was the fact that Warren was a good
 player and a reasonable person, with whom I saw a fair bit of common interest
 (is it ever possible to have a good player that is not reasonable?). I
 found our relationship to be cordial, if perhaps a little wary - though
 perhaps wariness was warranted, given what happened during my last move. Rest
 assured, Warren, I never intended on continuing my cooperation with Ray beyond
 that one turn that saw the Saxons march to Burgundy.
 
 Michael, Josiah, Richard, and Wladimir - it was good to meet you all. Some
 time I hope to meet you in another game, where we might be located somewhat
 closer together, and have somewhat greater interactions. As it was, I hope
 that you all got as much enjoyment out of this game as I did.
 
 
 Finally, the highly-appreciated replacement, Sun Chung. Many thanks, of
 course, for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know him
 better than I do, as we only had a few short emails between us at the tail end
 of my tenure. Nevertheless, as he mentions we did have a few discussions of
 some weight - in particular one concerning whether Austria should make a break
 for a solo, or risk enmeshed borders with Saxony. Sun has said that I provided
 him with council on this; I will admit to sending him a detailed
 multi-page discussion and risk assessment outlining how an Archduke
 might strike for a solo from eight centres few
 suggestions, but in my defense I also made it clear that I had made
 no decision whether or not I would actually go about implementing this plan.
 All said, I was actually rather glad when Sun agreed to be my replacement, as
 he signed on just in time to save me from having to make this very hard
 choice. From an outside perspective, I think that there was likely very little
 that Sun could have done differently to convert his inherited position into a
 solo - changing players is always going to make your neighbours rather wary. I
 think he handled the chaos following his run admirably, and he certainly kept
 Austria abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 
 In closing, I have to thank you all for what was a tremendously fun game. I
 hope to get an opportunity to play with you all again sometime; it is always a
 pleasure to find a group of players who are not only committed to playing
 Diplomacy, but who play it well. I hope to see you all in future games.
 
 
 
 
 Best regards,
 
 Adriaan Tichler
 
 
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication, for your
 interest.
 
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing - it's a pleasure playing in a
 game that you run.
 
 Also, thanks to everyone on the board for a
 good game.  And for Adriaan for his thoughts/guidance/recommendations
 early on in the game.  Kudos to him for getting Austria to a great
 stage in the game.  My big regret is that I was unable to fulfill
 Austria's opportunity that Adriaan set up.
 
 For me, the mark of a good
 game is when the players are committed and are willing to accept the game
 for what it is - a shifting swirl of deals, broken deals, and new deals
 being created.  It was interesting to see how the dynamics of the game
 were able to shift, although I probably contributed to less of that towards
 the end of the game.  I appreciated that most on the board were open to
 thinking about shifting their alliance and at least listened to new
 deals.
 
 I missed the early stages of the game, so I can't really
 comment much on how the armed neutrals dynamic shaped the early portion of
 the game.  When Robert asked me to replace Adriaan, I came into the
 game thinking 1) what a great opportunity - this power is strong and has a
 good lead but 2) Austria's completely surrounded I don't have enough armies
 to plug in all the gaps - the lead can fall really quickly.
 
 My first
 focus on the game was the complex relationship Austria had with Saxony.
 There wasn't a good defensive line set up, and our armies were all
 intermixed together.  Not a situation I liked.  Elsewhere on the
 map, it didn't seem like there was strong cooperation between
 France/Britain/Spain.  Russia was friendly and was trying to build upon
 the work that Adriaan had done.  Unfortunately for me, I didn't have
 much contact with Turkey at the start.
 
 The first order of business
 was how to get involved in the game and unwind the tie-up of Austria and
 Saxony.  I did not feel comfortable with the situation (esp since it
 wasn't of my doing!).  As Dirk mentioned in his EOG statement, I
 typically like strong stable borders.  It really bothered me that I
 couldn't count on a stable front in any direction.  Plus, Saxony was
 looking to regain his strength and was pushing to recover some of his home
 centers.  Adriaan and I agreed that a re-emergence of Saxony would be a
 threat to Austria.  So my first major decision was that I would not
 support Saxony and stab him.  That would prevent a rebirth of Saxony
 and give me a stable front to work from.
 
 But this created another
 problem.  It would undoubtedly raise solo alarm bells across the board.
 And mark a significant shift in the Austrian' strategy at this point.
 Now, my natural desire was to start out slowly, play defensively, and
 get my feet wet in the game.  I didn't want to be viewed as a loose
 cannon coming in brand new.  However, being able to discuss strategy
 and tactics with Adriaan eased the transition quite a bit.  I know that
 Ray probably views my stab as a direct consequence of a new replacement
 player dropping old agreements, but I was able to get Adriaan's consul on my
 first initial moves.
 
 From there, once I determined that Saxony would
 be stabbed, and I knew that it would cause alarms on the board, I pushed
 full ahead on going for the solo.  I probably shouldn't speak for
 Adriaan as this is my EOG statement, and not his, but the push for an early
 Austrian solo was not created in a vacuum.
 
 My first mistake in
 the game was not securing my relationship with Turkey.  I think had I
 been able to pickup four builds in the first season (that I played) I may
 have been able to get enough push to really threaten for a solo.  But
 for either nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3 plus
 centers in the first turn.
 
 I didn't think it was the end of the game,
 and in some ways, I liked this position much better.  I was able to get
 a nice stable line against France, I thought I could secure a line against
 Turkey and was hoping that Russia wouldn't view me as a long term
 threat.  But my dreams of an Austria solo were crushed.  I tried
 my best to say that my push was really only to secure myself against Saxony
 and not reach for a solo.  It probably fell on deaf ears, but I thought
 I would have a chance since it was at least partially true.
 
 From
 there, the game switched to survival.  I thought I built an okay line
 of communication with France (I told him I had to take Savoy since it was
 there for the taking in the first year, but I didn't want it to set in stone
 the Austrian/French relationship), thought that I could get Turkey to lay
 off by letting him keep what he took (Turkey had a good relationship with
 the prior Austria), and I thought I could convince Russia that my swing for
 a solo was a one and done deal and that I could be a reasonable partner.
 All three powers attacked me.
 
 Once Turkey got into the Adriatic
 Sea, I was at his mercy.  Side note observation - this map creates a
 lot of defensive issues for Austria, in particular the way I was set up when
 I entered the game.  Austria is a land power, but with a home center in
 Milan and the host of supply centers in Italy, Austria's sphere of influence
 gravitates around the Adriatic.  With the Turkish fleet there, I was
 forced to keep units bottled up on my southern front.  That one fleet
 tied up a huge number of my armies.  This drove me crazy.
 My next
 course of action was to work on France and/or Russia into attack Turkey.
 While trying to cut a deal with Aiden in any fashion as long as he
 left ADR.  Deals with Turkey fell apart multiple times, but I fared
 better on the diplomatic front.  Getting Russia to favor me, while
 getting France to cooperate for awhile and attack Turkey.
 
 The end
 game stage really boiled down to trying to figure out a way to end the game
 without it being a DIAS.  I tried really hard to make it a France -
 Austria - Russia triple, but neither France nor Russia seemed to trust the
 other.  What may have worked against me was that I also played up the
 potential solo threat that they both presented.  Russia could (and did)
 have the numbers to sweep across northern Germany and get a solo.
 France for a while was a couple of centers lower, but if Turkey got
 crippled (and I had a bear of a time trying to get a deal done where we
 trusted each other), and Britain got stabbed by France, then no one could
 really threaten the French navy.  I felt that Austria was the only
 credible counter to either solo threats.
 
 For awhile, it worked.
 France agreed to not aid Turkey any more, and Russia allowed me to
 rush my armies to the west and defend against France's superior land
 position over me.  Eventually it boiled down to keeping what I had,
 while trying diplomatically getting into the three way draw.
 
 At one
 point, Russia had the necessary centers at his reach where he could easily
 have gone for the solo.  I panicked and hedged myself and move some
 units, but not all, to cover the open centers.  Dirk was surprised but
 took it rather well that I tactically split myself.  Since he didn't
 stab me nor went for a solo directly, I was lulled into thinking that maybe
 Russia wasn't in it for a solo at this stage.  I had even asked Sweden
 (given how close Wladimir was coordinating with Dirk for the bulk of the
 game) for advice to get his read on Russia's plans.  Whether Wladimir
 was equally convinced of Dirk not attempting a solo or was part of the
 Russian PR campaign I don't know.
 
 From a tactical stand point,
 I was then doomed.  I didn't have enough armies to cover all of my
 holes, I was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn't react too strong or else I would push Russia into thinking I
 was an untrustworthy ally and by my preventative action, get Dirk to order
 to secure a solo.
 
 In hind-sight, I should've committed one way or the
 other.  I felt that I was constantly moving my armies east and then
 west.  I could never build a fleet, which crippled me against Turkey.
 And at some point, I should've made a more tactical retreat to shore
 up my defensive line against Turkey/France/or Russia.
 
 This has been a
 long winded rambling, so apologies for that.  And apologies for any
 typos in this - trying to do this quickly, across small breaks during my
 work day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd be
 committed to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our conversations
 and your willingness to work out deals. Your solo was well
 deserved.
 
 France:  Enjoyed our conversations, and the
 fact that we were able to keep up a dialogue even with disagreements.
 I wonder if we could've set up a different outcome had we had a chance to
 work together from the beginning.  Your warning bells should've been
 heeded more in Vienna.  I blame the Turks for drowning out your
 message!
 
 Ottoman Empire:  We got off on the wrong foot
 and then continued to break our agreements.  I wish we could've some
 out untangled the complex tactical mess we were in, but alas, I think our
 in-fighting created the biggest opportunity for Russia to solo.  You
 had me in a difficult spot the entire game, and I don't really blame you for
 keeping that dang fleet parked in the Adriatic.  Makes sense, but
 created all sorts of issues for me.  If we cross paths again, I promise
 to try harder to get diplomacy working between us.
 
 Poland
 Saxony:  I do apologize for starting out the game with a
 stab.  I really felt uncomfortable with the way our units/centers were
 intertwined.  This is one of those, it's all business, message.  I
 appreciate your attempts to get back into the game and your willingness to
 stick with the game and not drop off.
 
 Britain:  We didn't
 have a lot of interaction - another hindsight thing where I should've tried
 harder.  Perhaps the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:  Unfortunately,
 I don't have a lot of comments.  I came in at a time where I think your
 fates may have already been decided.
 
 
 All in all, thank you for
 giving me this opportunity to play Ambition and Empire.  I've been
 interested in playing this variant for awhile and would love another
 opportunity to play (esp from the beginning).  It's been a pleasure
 playing with you
 all.
 
 
 
 Thanks.
 | 
| DC386: Initial Archduke's EoG Comments (dc386)  alwayshunted Nov 24, 12:39 am | 
| Well then I wouldn't have to play against you... silver tongued devil  
 
 
 Maybe. I agree it's a great variant.
 
 
 
 
 Warren
 
 
 Subject: Re: DC386: Initial Archduke's EoG Comments
 From: dirk(at)knemeyer.com
 Date: Thu, 24 Nov 2011 01:32:40 -0500
 CC: arandia.t(at)gmail.com; sun.chung(at)gmail.com; wmysonski(at)gmail.com; smileyrob68(at)gmail.com; alwayshunted(at)hotmail.com; Raybrucea(at)aol.com; psychosis(at)sky.com; aislattery(at)aol.com; josiah.henderson(at)gmail.com; nick.s.powell(at)gmail.com; aldous(at)xtra.co.nz; jeffreykase(at)yahoo.com; dipping_chris(at)yahoo.com; dc386(at)diplomaticcorp.com
 To: VonPowell(at)aol.com
 
 
 Hi Friends,
 
 
 
 In appreciation of Baron's support of his variants, and fulfilling my promise to Robert to GM an advanced variant for him, I have just posted a new game of Ambition and Empire on DC that I shall be GM'ing. I hope to see many of you there!
  
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com wrote:
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland & Saxony
 are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they viable.  By
 viable I mean that the a DN or PS player should have a "reasonable
 expectation" of success if he or she plays well.  I think this is the
 case.  The proof is that I've seen both positions enjoy tremendous
 success.  Of course I've also seen plenty of spectacular failure.  The
 true weakness in these positions, in my opinion, is that they have virtually no
 margin for error in the early going.  Most of the other nations have
 at least some wiggle room to work with should they guess incorrectly or be on
 the wrong side of a coalition.  This wiggle room might not be enough to
 overcome a poor start and early elimination, but there is a "chance" to
 recover.  DN and PS cannot really afford a misstep until they have gained
 some traction.  They MUST start the game with at least one and preferably
 more reliable allies so that they can initially leave a flank unprotected while
 focusing their forces on the first objective.  Good diplomacy should see DN
 and PS as integral parts of coalitions that win the DP battle each
 turn and isolate their enemies.  If DN and PS can avoid the early
 elimination and gain a SC or two, then their prospects start to look
 bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little trouble at
 all.  Getting to 15 SCs is another matter.  No power suffers from ELS
 more than the Habsburg Empire.  Easy early growth frequently turns into
 mid-game stagnation.  Decline and elimination often follow.  I'm not
 convinced that trying to avoid looking big is the answer to the Austrian
 conundrum.  Instead, I think the key for Austrian success
 is to be a member in good standing of a successful coalition.  This
 can be achieved through active diplomacy (no surprise there), largesse with
 DPs, open military support to a partner fighting a common or potential
 enemy, and judicious sharing of the spoils of victory.  Growth within the
 coalition does not necessarily need to be equal, however.  Austria has
 no interest in creating a powerful rival.  Instead, growth simply needs to
 be "fair enough" that partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A and one
 for ally B and two for me.  Austria can probably keep its allies happy
 in this manner without too much difficulty until it reaches 11 or 12
 SCs.   At that point, the dynamics get trickier.  Unless Austria
 wishes to hold hands with its partners all the way to a draw, it will need to be
 ruthless to get those last few SCs.  Setting up and timing the rush to
 victory is a challenge, but that is what makes the game interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written by our
 friend Nick Higgens rather than Chris.  If I'm mistaken Chris, please
 correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time,
 arandia.t(at)gmail.com writes:
 
 
 Austria post-game - Adriaan (1763-1766):
 It has been many turns since I passed control of the Hapsburg Empire to the
 capable hands of Sun Chung. Since inheriting control, he has brought Austria
 to new heights of glory and accomplished many great things. But as I sit here
 writing my memoirs, I hope you can spare a thought for Austria before
 she was great. Indeed, there was a time when there were ten kingdoms
 seeking to dominate Europe, and Austria was but one of them...
 Anyways, so to cut the crap - well, it appears that I am totally incapable
 of completing anything if I don't have a looming deadline to pressure me.
 Believe it or not, I actually started writing this EOG before the game even
 finished! Well, look where I ended up with that... better late than
 never?
 
 First off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games with
 lackluster GMs, and it makes a huge difference - it is a lot of work for
 modest reward, and I hope I can someday repay the favour.
 Secondly, congratulations to Dirk, on a well-deserved victory. It is a sign
 of a game well-played that even in the last few years, as you approached that
 magic number, your allies still saw it as in their interest to work with you
 rather than against you. This is no easy feat against what is clearly a strong
 table!
 Strategy. Well, we may as well begin at the beginning: power selections. As
 Robert mentioned in that initial email, the two counties to receive the
 highest bids (by a large margin!) were Turkey and Spain. I must own up to
 contributing my fair share to those two averages, as I only saved a measly '2'
 for Austria. I suppose that, all things considered, there are worse countries
 to start with than Austria - I consider it good fortune that I didn't end up
 with Saxony or Norway. That is, of course, not to say that there is anything
 wrong with either of those countries (Baron), merely that they force a
 play style that I don't personally enjoy.
 
 I had done a little reading on A&E prior to this game, and from what I
 could tell, Austria tends to suffer from the curse of being the early leader.
 Not only does she start with four units, but she is square in the middle of
 the most SC-rich part of the board. Austria expands almost involuntarily, at
 least at first. Of course, the trade-off for this early success seems to be
 middle-game stagnation. Perhaps Baron could shed some light/numbers on this,
 but I hoped to try and take a different course in this game. My initial
 expansion in Italy was deliberately slower than it could have been (at times
 requiring great amounts of willpower), in an attempt to follow this path.
 However, beyond this rough outline, I had relatively little in the way of a
 long-term plan - too much depends, of course, on the other players
 involved.
 
 Chris Dziedzic, in his article on A&E in Diplomacy World, suggests that
 Austria's relationship with Turkey is her defining feature; that the Archduke
 must play either the Sultan-slayer or the Sultan's best friend. I'm not
 convinced that those are the only two options available, but it seemed like as
 decent a place as any to start. My initial negotiations with Aidan had been
 mostly positive, and I certainly didn't want to commit to an early and
 potentially costly war that could limit my other choices. Thus I figured I
 would try to work with him, and see if he wouldn't be more interested sailing
 ships to Spain than marching armies to Vienna. Over the course of the four
 years in which I played, Aidan and I managed to develop a very good rapport.
 He struck me as being a very capable and resourceful diplomat, and he was one
 of the players I had on my personal short-list if and when it came down to
 figuring out who to include in a draw. Perhaps we'll never know just how
 successful I was in this (unless Aidan cares to share in *his* EOG),
 but at least I think that I left the game with an ally to the south. I
 only hope that I wasn't merely playing the sucker who escaped a stabbing,
 through an abdication in the nick of time...
 Speaking of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied Prussia
 and Poland/Saxony. I therefore did what I could to create tensions between
 them, with the view to also picking up a few extra cities beyond Austria's
 traditional 8-centre Alpine plateau. As it happened, tensions weren't too hard
 to achieve - both Nick and Ray seemed to distrust each other from the start.
 Overtly I sided with Nick, but as things got more complicated in Germany I'll
 admit to ending up with a few mixed motives of my own. While I never directly
 attacked Nick, I will admit to not being the best possible ally, either. For
 instance, those "crossed wires" in 1764 that resulted in the western Saxon
 army surviving a four-unit attack were completely accidental, and the
 fact that the surviving Saxon army proceeded to stymie French growth in the
 Alps was most unfortunate, and totally coincidental. Nick, given how fluid
 things were at the beginning of the game, I only hope that you can forgive
 these trespasses.
 
 Nick is obviously a very good player, because he managed to scare everyone
 else into a stampede into Germany in short order; that's the most logical
 conclusion I can come to. What began as a Prussian-Russian war to the east
 took on more ominous tones for Nick once Dirk leveraged Ray to gain the upper
 hand. And, of course, nothing brings further attacks like a perceived
 weakness. Soon France and Britain were snapping at the Kaiser's heels. Nick
 and I had always gotten along very well, but when push came to shove I
 realized that I couldn't keep him afloat by myself - I had little choice but
 to try and find other players to work with.
 My relationship with Dirk is perhaps proof of the old Diplomacy maxim that
 if you talk enough, it almost doesn't matter what you're saying. After an
 initial slow start, my alliance with Dirk developed into what as probably my
 closest in the game. Of course, this belies the fact that our first diplomatic
 conversation of much substance was a *colossal* disagreement (something on the
 subject of Germany, it went on for pages and caused a few headaches for him
 too, I'm sure)! He has since sung me some very high praises in his EOG, so I
 imagine that that has been forgiven and forgotten. I'm very glad that I was
 able to convince Dirk to not push through central Europe; even if this was
 rather self-serving at first, it clearly worked to Dirk's interest as well.
 Overall, I found Dirk to be a very reasonable and very canny player, with whom
 it was a pleasure to work, and who played the board very well. At one point, I
 think he was juggling two, maybe even three vassals - not an easy feat.
 Congratulations again, Dirk, on a game well-played.
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know there may
 be a numerical argument somewhere saying that Poland and Saxony isn't really
 all that bad, but I think that it has to be, at the very least, the most
 precarious position on the board (whether or not it does decently in
 the long run). I found my interactions with Ray to be a little clipped, but
 all the same constructive and not unreasonable. Perhaps the brevity can be
 excused by the game of 1900 he was also involved in. In a critique of his play
 style, I really can't say too much; I initially chose to work with Nick
 against Ray mostly on the basis of starting position and rumour (cheering for
 the same team as Nick in the Stanly Cup finals probably influenced my position
 more than I'd care to admit). Ray, let me assure you - I never intended to
 execute the stab that befell you.
 
 I've always felt that Diplomacy is best played when the map does not force
 the players into any particular course of action. Thus, I prefer 1900 over
 Standard partly because in 1900, Turkey need not fight Austria. In A&E, I
 think that the relationship between Austria and France may not approach the
 same level of predestination, but it is definitely not a stress-free border.
 That is not to say, of course, that France and Austria *need* to fight; merely
 that it is easy. I tried to structure my relationship with Warren on the basis
 that most of the other players would expect some hostility between the two of
 us, and that we could therefore both have an advantage if our borders stayed
 unexpectedly calm. Of course, aiding this was the fact that Warren was a good
 player and a reasonable person, with whom I saw a fair bit of common interest
 (is it ever possible to have a good player that is not reasonable?). I
 found our relationship to be cordial, if perhaps a little wary - though
 perhaps wariness was warranted, given what happened during my last move. Rest
 assured, Warren, I never intended on continuing my cooperation with Ray beyond
 that one turn that saw the Saxons march to Burgundy.
 Michael, Josiah, Richard, and Wladimir - it was good to meet you all. Some
 time I hope to meet you in another game, where we might be located somewhat
 closer together, and have somewhat greater interactions. As it was, I hope
 that you all got as much enjoyment out of this game as I did.
 
 Finally, the highly-appreciated replacement, Sun Chung. Many thanks, of
 course, for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know him
 better than I do, as we only had a few short emails between us at the tail end
 of my tenure. Nevertheless, as he mentions we did have a few discussions of
 some weight - in particular one concerning whether Austria should make a break
 for a solo, or risk enmeshed borders with Saxony. Sun has said that I provided
 him with council on this; I will admit to sending him a detailed
 multi-page discussion and risk assessment outlining how an Archduke
 might strike for a solo from eight centres few
 suggestions, but in my defense I also made it clear that I had made
 no decision whether or not I would actually go about implementing this plan.
 All said, I was actually rather glad when Sun agreed to be my replacement, as
 he signed on just in time to save me from having to make this very hard
 choice. From an outside perspective, I think that there was likely very little
 that Sun could have done differently to convert his inherited position into a
 solo - changing players is always going to make your neighbours rather wary. I
 think he handled the chaos following his run admirably, and he certainly kept
 Austria abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 In closing, I have to thank you all for what was a tremendously fun game. I
 hope to get an opportunity to play with you all again sometime; it is always a
 pleasure to find a group of players who are not only committed to playing
 Diplomacy, but who play it well. I hope to see you all in future games.
 
 
 Best regards,
 Adriaan Tichler
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication, for your
 interest.
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing - it's a pleasure playing in a
 game that you run.
 
 Also, thanks to everyone on the board for a
 good game.  And for Adriaan for his thoughts/guidance/recommendations
 early on in the game.  Kudos to him for getting Austria to a great
 stage in the game.  My big regret is that I was unable to fulfill
 Austria's opportunity that Adriaan set up.
 
 For me, the mark of a good
 game is when the players are committed and are willing to accept the game
 for what it is - a shifting swirl of deals, broken deals, and new deals
 being created.  It was interesting to see how the dynamics of the game
 were able to shift, although I probably contributed to less of that towards
 the end of the game.  I appreciated that most on the board were open to
 thinking about shifting their alliance and at least listened to new
 deals.
 
 I missed the early stages of the game, so I can't really
 comment much on how the armed neutrals dynamic shaped the early portion of
 the game.  When Robert asked me to replace Adriaan, I came into the
 game thinking 1) what a great opportunity - this power is strong and has a
 good lead but 2) Austria's completely surrounded I don't have enough armies
 to plug in all the gaps - the lead can fall really quickly.
 
 My first
 focus on the game was the complex relationship Austria had with Saxony.
 There wasn't a good defensive line set up, and our armies were all
 intermixed together.  Not a situation I liked.  Elsewhere on the
 map, it didn't seem like there was strong cooperation between
 France/Britain/Spain.  Russia was friendly and was trying to build upon
 the work that Adriaan had done.  Unfortunately for me, I didn't have
 much contact with Turkey at the start.
 
 The first order of business
 was how to get involved in the game and unwind the tie-up of Austria and
 Saxony.  I did not feel comfortable with the situation (esp since it
 wasn't of my doing!).  As Dirk mentioned in his EOG statement, I
 typically like strong stable borders.  It really bothered me that I
 couldn't count on a stable front in any direction.  Plus, Saxony was
 looking to regain his strength and was pushing to recover some of his home
 centers.  Adriaan and I agreed that a re-emergence of Saxony would be a
 threat to Austria.  So my first major decision was that I would not
 support Saxony and stab him.  That would prevent a rebirth of Saxony
 and give me a stable front to work from.
 
 But this created another
 problem.  It would undoubtedly raise solo alarm bells across the board.
 And mark a significant shift in the Austrian' strategy at this point.
 Now, my natural desire was to start out slowly, play defensively, and
 get my feet wet in the game.  I didn't want to be viewed as a loose
 cannon coming in brand new.  However, being able to discuss strategy
 and tactics with Adriaan eased the transition quite a bit.  I know that
 Ray probably views my stab as a direct consequence of a new replacement
 player dropping old agreements, but I was able to get Adriaan's consul on my
 first initial moves.
 
 From there, once I determined that Saxony would
 be stabbed, and I knew that it would cause alarms on the board, I pushed
 full ahead on going for the solo.  I probably shouldn't speak for
 Adriaan as this is my EOG statement, and not his, but the push for an early
 Austrian solo was not created in a vacuum.
 
 My first mistake in
 the game was not securing my relationship with Turkey.  I think had I
 been able to pickup four builds in the first season (that I played) I may
 have been able to get enough push to really threaten for a solo.  But
 for either nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3 plus
 centers in the first turn.
 
 I didn't think it was the end of the game,
 and in some ways, I liked this position much better.  I was able to get
 a nice stable line against France, I thought I could secure a line against
 Turkey and was hoping that Russia wouldn't view me as a long term
 threat.  But my dreams of an Austria solo were crushed.  I tried
 my best to say that my push was really only to secure myself against Saxony
 and not reach for a solo.  It probably fell on deaf ears, but I thought
 I would have a chance since it was at least partially true.
 
 From
 there, the game switched to survival.  I thought I built an okay line
 of communication with France (I told him I had to take Savoy since it was
 there for the taking in the first year, but I didn't want it to set in stone
 the Austrian/French relationship), thought that I could get Turkey to lay
 off by letting him keep what he took (Turkey had a good relationship with
 the prior Austria), and I thought I could convince Russia that my swing for
 a solo was a one and done deal and that I could be a reasonable partner.
 All three powers attacked me.
 
 Once Turkey got into the Adriatic
 Sea, I was at his mercy.  Side note observation - this map creates a
 lot of defensive issues for Austria, in particular the way I was set up when
 I entered the game.  Austria is a land power, but with a home center in
 Milan and the host of supply centers in Italy, Austria's sphere of influence
 gravitates around the Adriatic.  With the Turkish fleet there, I was
 forced to keep units bottled up on my southern front.  That one fleet
 tied up a huge number of my armies.  This drove me crazy.
 My next
 course of action was to work on France and/or Russia into attack Turkey.
 While trying to cut a deal with Aiden in any fashion as long as he
 left ADR.  Deals with Turkey fell apart multiple times, but I fared
 better on the diplomatic front.  Getting Russia to favor me, while
 getting France to cooperate for awhile and attack Turkey.
 
 The end
 game stage really boiled down to trying to figure out a way to end the game
 without it being a DIAS.  I tried really hard to make it a France -
 Austria - Russia triple, but neither France nor Russia seemed to trust the
 other.  What may have worked against me was that I also played up the
 potential solo threat that they both presented.  Russia could (and did)
 have the numbers to sweep across northern Germany and get a solo.
 France for a while was a couple of centers lower, but if Turkey got
 crippled (and I had a bear of a time trying to get a deal done where we
 trusted each other), and Britain got stabbed by France, then no one could
 really threaten the French navy.  I felt that Austria was the only
 credible counter to either solo threats.
 
 For awhile, it worked.
 France agreed to not aid Turkey any more, and Russia allowed me to
 rush my armies to the west and defend against France's superior land
 position over me.  Eventually it boiled down to keeping what I had,
 while trying diplomatically getting into the three way draw.
 
 At one
 point, Russia had the necessary centers at his reach where he could easily
 have gone for the solo.  I panicked and hedged myself and move some
 units, but not all, to cover the open centers.  Dirk was surprised but
 took it rather well that I tactically split myself.  Since he didn't
 stab me nor went for a solo directly, I was lulled into thinking that maybe
 Russia wasn't in it for a solo at this stage.  I had even asked Sweden
 (given how close Wladimir was coordinating with Dirk for the bulk of the
 game) for advice to get his read on Russia's plans.  Whether Wladimir
 was equally convinced of Dirk not attempting a solo or was part of the
 Russian PR campaign I don't know.
 
 From a tactical stand point,
 I was then doomed.  I didn't have enough armies to cover all of my
 holes, I was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn't react too strong or else I would push Russia into thinking I
 was an untrustworthy ally and by my preventative action, get Dirk to order
 to secure a solo.
 
 In hind-sight, I should've committed one way or the
 other.  I felt that I was constantly moving my armies east and then
 west.  I could never build a fleet, which crippled me against Turkey.
 And at some point, I should've made a more tactical retreat to shore
 up my defensive line against Turkey/France/or Russia.
 
 This has been a
 long winded rambling, so apologies for that.  And apologies for any
 typos in this - trying to do this quickly, across small breaks during my
 work day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd be
 committed to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our conversations
 and your willingness to work out deals. Your solo was well
 deserved.
 
 France:  Enjoyed our conversations, and the
 fact that we were able to keep up a dialogue even with disagreements.
 I wonder if we could've set up a different outcome had we had a chance to
 work together from the beginning.  Your warning bells should've been
 heeded more in Vienna.  I blame the Turks for drowning out your
 message!
 
 Ottoman Empire:  We got off on the wrong foot
 and then continued to break our agreements.  I wish we could've some
 out untangled the complex tactical mess we were in, but alas, I think our
 in-fighting created the biggest opportunity for Russia to solo.  You
 had me in a difficult spot the entire game, and I don't really blame you for
 keeping that dang fleet parked in the Adriatic.  Makes sense, but
 created all sorts of issues for me.  If we cross paths again, I promise
 to try harder to get diplomacy working between us.
 
 Poland
 Saxony:  I do apologize for starting out the game with a
 stab.  I really felt uncomfortable with the way our units/centers were
 intertwined.  This is one of those, it's all business, message.  I
 appreciate your attempts to get back into the game and your willingness to
 stick with the game and not drop off.
 
 Britain:  We didn't
 have a lot of interaction - another hindsight thing where I should've tried
 harder.  Perhaps the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:  Unfortunately,
 I don't have a lot of comments.  I came in at a time where I think your
 fates may have already been decided.
 
 
 All in all, thank you for
 giving me this opportunity to play Ambition and Empire.  I've been
 interested in playing this variant for awhile and would love another
 opportunity to play (esp from the beginning).  It's been a pleasure
 playing with you
 all.
 
 
 
 Thanks.
 | 
| DC386: Initial Archduke's EoG Comments (dc386)  DrSwordopolis Nov 24, 01:07 am | 
|  | 
| DC386: Initial Archduke's EoG Comments (dc386)  alwayshunted Nov 24, 01:19 am | 
| Hi Nick. Yah.... my bad as well. But you are soooo far away. 
 
 
 Don't think I haven't been watching. I have no idea where you will convoy (or if) but I'm waiting excitedly to see. I love those global variants when you can occupy the northern oceans.
 
 
 
 W
 
 
 Date: Wed, 23 Nov 2011 23:07:17 -0800
 Subject: Re: DC386: Initial Archduke's EoG Comments
 From: nick.s.powell(at)gmail.com
 To: alwayshunted(at)hotmail.com
 CC: dirk(at)knemeyer.com; vonpowell(at)aol.com; arandia.t(at)gmail.com; sun.chung(at)gmail.com; wmysonski(at)gmail.com; smileyrob68(at)gmail.com; raybrucea(at)aol.com; psychosis(at)sky.com; aislattery(at)aol.com; josiah.henderson(at)gmail.com; aldous(at)xtra.co.nz; jeffreykase(at)yahoo.com; dipping_chris(at)yahoo.com; dc386(at)diplomaticcorp.com
 
 But, but... I don't have enough time to play properly! Maybe after the move... no, no, Nick what are you saying... but I have to avenge my loss\prove to that I'm not actually a very good Diplomacy player after all...
 
 
 Ai yah. Don't think I'll be joining that one. I'm having enough trouble being chatty in the one game I'm in. I haven't even talked to some of the players on the other side of the board yet (Hi Warren)...
 
 
 -Nick
 
 
 On Wed, Nov 23, 2011 at 10:39 PM, Warren Fleming <alwayshunted(at)hotmail.com> wrote:
 
 
 
 
 
 
 
 Well then I wouldn't have to play against you... silver tongued devil
  
 
 
 Maybe. I agree it's a great variant.
 
 
 
 
 
 Warren
 
 
 
 
 
 Subject: Re: DC386: Initial Archduke's EoG Comments
 From: dirk(at)knemeyer.com
 
 Date: Thu, 24 Nov 2011 01:32:40 -0500
 CC: arandia.t(at)gmail.com; sun.chung(at)gmail.com; wmysonski(at)gmail.com; smileyrob68(at)gmail.com; alwayshunted(at)hotmail.com; Raybrucea(at)aol.com; psychosis(at)sky.com; aislattery(at)aol.com; josiah.henderson(at)gmail.com; nick.s.powell(at)gmail.com; aldous(at)xtra.co.nz; jeffreykase(at)yahoo.com; dipping_chris(at)yahoo.com; dc386(at)diplomaticcorp.com
 
 To: VonPowell(at)aol.com
 
 
 
 
 
 Hi Friends,
 
 
 
 In appreciation of Baron's support of his variants, and fulfilling my promise to Robert to GM an advanced variant for him, I have just posted a new game of Ambition and Empire on DC that I shall be GM'ing. I hope to see many of you there!
  
 
 
 
 
 http://diplomaticcorp.com/game_page.php?game_id=re002
 
 
 
 
 Dirk
 
 
 
 
 
 
 
 
 On Nov 24, 2011, at 12:24 AM, VonPowell(at)aol.com wrote:
 
 
 
 
 
 
 
 
 
 Adriaan,
 
 
 
 
 
 A very entertaining read.
 
 
 
 
 
 I don't disagree at all that Denmark-Norway and Poland & Saxony
 are challenging (to put it kindly) to play.  They are, indeed,
 extremely challenging.  The key question is are they viable.  By
 viable I mean that the a DN or PS player should have a "reasonable
 expectation" of success if he or she plays well.  I think this is the
 case.  The proof is that I've seen both positions enjoy tremendous
 success.  Of course I've also seen plenty of spectacular failure.  The
 true weakness in these positions, in my opinion, is that they have virtually no
 margin for error in the early going.  Most of the other nations have
 at least some wiggle room to work with should they guess incorrectly or be on
 the wrong side of a coalition.  This wiggle room might not be enough to
 overcome a poor start and early elimination, but there is a "chance" to
 recover.  DN and PS cannot really afford a misstep until they have gained
 some traction.  They MUST start the game with at least one and preferably
 more reliable allies so that they can initially leave a flank unprotected while
 focusing their forces on the first objective.  Good diplomacy should see DN
 and PS as integral parts of coalitions that win the DP battle each
 turn and isolate their enemies.  If DN and PS can avoid the early
 elimination and gain a SC or two, then their prospects start to look
 bright.
 
 
 
 
 
 You are correct.  Austria often gets to 8 SCs with little trouble at
 all.  Getting to 15 SCs is another matter.  No power suffers from ELS
 more than the Habsburg Empire.  Easy early growth frequently turns into
 mid-game stagnation.  Decline and elimination often follow.  I'm not
 convinced that trying to avoid looking big is the answer to the Austrian
 conundrum.  Instead, I think the key for Austrian success
 is to be a member in good standing of a successful coalition.  This
 can be achieved through active diplomacy (no surprise there), largesse with
 DPs, open military support to a partner fighting a common or potential
 enemy, and judicious sharing of the spoils of victory.  Growth within the
 coalition does not necessarily need to be equal, however.  Austria has
 no interest in creating a powerful rival.  Instead, growth simply needs to
 be "fair enough" that partners believe they benefit from being Austria's
 friend.  Austrian math should go as follows: one for ally A and one
 for ally B and two for me.  Austria can probably keep its allies happy
 in this manner without too much difficulty until it reaches 11 or 12
 SCs.   At that point, the dynamics get trickier.  Unless Austria
 wishes to hold hands with its partners all the way to a draw, it will need to be
 ruthless to get those last few SCs.  Setting up and timing the rush to
 victory is a challenge, but that is what makes the game interesting.
 
 
 
 
 
 I do believe a correction is in order...  I think the article
 about A&E's Austria that mentions the Sultan Slayer was written by our
 friend Nick Higgens rather than Chris.  If I'm mistaken Chris, please
 correct me.
 
 
 
 
 
 I'm looking forward to the next A&E game.  Until then...
 
 
 
 
 
 Happy Stabbing,
 
 
 
 
 
 Baron
 
 
 
 
 
 
 
 
 In a message dated 11/21/2011 11:00:44 P.M. Pacific Standard Time,
 arandia.t(at)gmail.com writes:
 
 
 Austria post-game - Adriaan (1763-1766):
 It has been many turns since I passed control of the Hapsburg Empire to the
 capable hands of Sun Chung. Since inheriting control, he has brought Austria
 to new heights of glory and accomplished many great things. But as I sit here
 writing my memoirs, I hope you can spare a thought for Austria before
 she was great. Indeed, there was a time when there were ten kingdoms
 seeking to dominate Europe, and Austria was but one of them...
 Anyways, so to cut the crap - well, it appears that I am totally incapable
 of completing anything if I don't have a looming deadline to pressure me.
 Believe it or not, I actually started writing this EOG before the game even
 finished! Well, look where I ended up with that... better late than
 never?
 
 First off - Robert. A great deal of thanks to you for running such an
 organized and professional game. I have previously played a few games with
 lackluster GMs, and it makes a huge difference - it is a lot of work for
 modest reward, and I hope I can someday repay the favour.
 Secondly, congratulations to Dirk, on a well-deserved victory. It is a sign
 of a game well-played that even in the last few years, as you approached that
 magic number, your allies still saw it as in their interest to work with you
 rather than against you. This is no easy feat against what is clearly a strong
 table!
 Strategy. Well, we may as well begin at the beginning: power selections. As
 Robert mentioned in that initial email, the two counties to receive the
 highest bids (by a large margin!) were Turkey and Spain. I must own up to
 contributing my fair share to those two averages, as I only saved a measly '2'
 for Austria. I suppose that, all things considered, there are worse countries
 to start with than Austria - I consider it good fortune that I didn't end up
 with Saxony or Norway. That is, of course, not to say that there is anything
 wrong with either of those countries (Baron), merely that they force a
 play style that I don't personally enjoy.
 
 I had done a little reading on A&E prior to this game, and from what I
 could tell, Austria tends to suffer from the curse of being the early leader.
 Not only does she start with four units, but she is square in the middle of
 the most SC-rich part of the board. Austria expands almost involuntarily, at
 least at first. Of course, the trade-off for this early success seems to be
 middle-game stagnation. Perhaps Baron could shed some light/numbers on this,
 but I hoped to try and take a different course in this game. My initial
 expansion in Italy was deliberately slower than it could have been (at times
 requiring great amounts of willpower), in an attempt to follow this path.
 However, beyond this rough outline, I had relatively little in the way of a
 long-term plan - too much depends, of course, on the other players
 involved.
 
 Chris Dziedzic, in his article on A&E in Diplomacy World, suggests that
 Austria's relationship with Turkey is her defining feature; that the Archduke
 must play either the Sultan-slayer or the Sultan's best friend. I'm not
 convinced that those are the only two options available, but it seemed like as
 decent a place as any to start. My initial negotiations with Aidan had been
 mostly positive, and I certainly didn't want to commit to an early and
 potentially costly war that could limit my other choices. Thus I figured I
 would try to work with him, and see if he wouldn't be more interested sailing
 ships to Spain than marching armies to Vienna. Over the course of the four
 years in which I played, Aidan and I managed to develop a very good rapport.
 He struck me as being a very capable and resourceful diplomat, and he was one
 of the players I had on my personal short-list if and when it came down to
 figuring out who to include in a draw. Perhaps we'll never know just how
 successful I was in this (unless Aidan cares to share in *his* EOG),
 but at least I think that I left the game with an ally to the south. I
 only hope that I wasn't merely playing the sucker who escaped a stabbing,
 through an abdication in the nick of time...
 Speaking of Nick: early-game Germany. In my initial view, the only real
 short-term threat to Austria in the opening year comes from an allied Prussia
 and Poland/Saxony. I therefore did what I could to create tensions between
 them, with the view to also picking up a few extra cities beyond Austria's
 traditional 8-centre Alpine plateau. As it happened, tensions weren't too hard
 to achieve - both Nick and Ray seemed to distrust each other from the start.
 Overtly I sided with Nick, but as things got more complicated in Germany I'll
 admit to ending up with a few mixed motives of my own. While I never directly
 attacked Nick, I will admit to not being the best possible ally, either. For
 instance, those "crossed wires" in 1764 that resulted in the western Saxon
 army surviving a four-unit attack were completely accidental, and the
 fact that the surviving Saxon army proceeded to stymie French growth in the
 Alps was most unfortunate, and totally coincidental. Nick, given how fluid
 things were at the beginning of the game, I only hope that you can forgive
 these trespasses.
 
 Nick is obviously a very good player, because he managed to scare everyone
 else into a stampede into Germany in short order; that's the most logical
 conclusion I can come to. What began as a Prussian-Russian war to the east
 took on more ominous tones for Nick once Dirk leveraged Ray to gain the upper
 hand. And, of course, nothing brings further attacks like a perceived
 weakness. Soon France and Britain were snapping at the Kaiser's heels. Nick
 and I had always gotten along very well, but when push came to shove I
 realized that I couldn't keep him afloat by myself - I had little choice but
 to try and find other players to work with.
 My relationship with Dirk is perhaps proof of the old Diplomacy maxim that
 if you talk enough, it almost doesn't matter what you're saying. After an
 initial slow start, my alliance with Dirk developed into what as probably my
 closest in the game. Of course, this belies the fact that our first diplomatic
 conversation of much substance was a *colossal* disagreement (something on the
 subject of Germany, it went on for pages and caused a few headaches for him
 too, I'm sure)! He has since sung me some very high praises in his EOG, so I
 imagine that that has been forgiven and forgotten. I'm very glad that I was
 able to convince Dirk to not push through central Europe; even if this was
 rather self-serving at first, it clearly worked to Dirk's interest as well.
 Overall, I found Dirk to be a very reasonable and very canny player, with whom
 it was a pleasure to work, and who played the board very well. At one point, I
 think he was juggling two, maybe even three vassals - not an easy feat.
 Congratulations again, Dirk, on a game well-played.
 Mixed in between Nick, Dirk and myself, there was Ray. Now I know there may
 be a numerical argument somewhere saying that Poland and Saxony isn't really
 all that bad, but I think that it has to be, at the very least, the most
 precarious position on the board (whether or not it does decently in
 the long run). I found my interactions with Ray to be a little clipped, but
 all the same constructive and not unreasonable. Perhaps the brevity can be
 excused by the game of 1900 he was also involved in. In a critique of his play
 style, I really can't say too much; I initially chose to work with Nick
 against Ray mostly on the basis of starting position and rumour (cheering for
 the same team as Nick in the Stanly Cup finals probably influenced my position
 more than I'd care to admit). Ray, let me assure you - I never intended to
 execute the stab that befell you.
 
 I've always felt that Diplomacy is best played when the map does not force
 the players into any particular course of action. Thus, I prefer 1900 over
 Standard partly because in 1900, Turkey need not fight Austria. In A&E, I
 think that the relationship between Austria and France may not approach the
 same level of predestination, but it is definitely not a stress-free border.
 That is not to say, of course, that France and Austria *need* to fight; merely
 that it is easy. I tried to structure my relationship with Warren on the basis
 that most of the other players would expect some hostility between the two of
 us, and that we could therefore both have an advantage if our borders stayed
 unexpectedly calm. Of course, aiding this was the fact that Warren was a good
 player and a reasonable person, with whom I saw a fair bit of common interest
 (is it ever possible to have a good player that is not reasonable?). I
 found our relationship to be cordial, if perhaps a little wary - though
 perhaps wariness was warranted, given what happened during my last move. Rest
 assured, Warren, I never intended on continuing my cooperation with Ray beyond
 that one turn that saw the Saxons march to Burgundy.
 Michael, Josiah, Richard, and Wladimir - it was good to meet you all. Some
 time I hope to meet you in another game, where we might be located somewhat
 closer together, and have somewhat greater interactions. As it was, I hope
 that you all got as much enjoyment out of this game as I did.
 
 Finally, the highly-appreciated replacement, Sun Chung. Many thanks, of
 course, for taking over my position on such short notice; real life can be
 such a pesky thing to have to deal with. The rest of you probably know him
 better than I do, as we only had a few short emails between us at the tail end
 of my tenure. Nevertheless, as he mentions we did have a few discussions of
 some weight - in particular one concerning whether Austria should make a break
 for a solo, or risk enmeshed borders with Saxony. Sun has said that I provided
 him with council on this; I will admit to sending him a detailed
 multi-page discussion and risk assessment outlining how an Archduke
 might strike for a solo from eight centres few
 suggestions, but in my defense I also made it clear that I had made
 no decision whether or not I would actually go about implementing this plan.
 All said, I was actually rather glad when Sun agreed to be my replacement, as
 he signed on just in time to save me from having to make this very hard
 choice. From an outside perspective, I think that there was likely very little
 that Sun could have done differently to convert his inherited position into a
 solo - changing players is always going to make your neighbours rather wary. I
 think he handled the chaos following his run admirably, and he certainly kept
 Austria abreast the future of Europe. Well-played Sun, and thanks
 again.
 
 In closing, I have to thank you all for what was a tremendously fun game. I
 hope to get an opportunity to play with you all again sometime; it is always a
 pleasure to find a group of players who are not only committed to playing
 Diplomacy, but who play it well. I hope to see you all in future games.
 
 
 Best regards,
 Adriaan Tichler
 
 
 P.S. I've uploaded photos of a few of my reasons for abdication, for your
 interest.
 https://plus.google.com/u/0/photos/101141162735761025862/albums/5677699991823577681
 
 
 
 
 
 On 7 October 2011 15:21, Sun Chung <sun.chung(at)gmail.com> wrote:
 
 
 Thanks Robert for GMing - it's a pleasure playing in a
 game that you run.
 
 Also, thanks to everyone on the board for a
 good game.  And for Adriaan for his thoughts/guidance/recommendations
 early on in the game.  Kudos to him for getting Austria to a great
 stage in the game.  My big regret is that I was unable to fulfill
 Austria's opportunity that Adriaan set up.
 
 For me, the mark of a good
 game is when the players are committed and are willing to accept the game
 for what it is - a shifting swirl of deals, broken deals, and new deals
 being created.  It was interesting to see how the dynamics of the game
 were able to shift, although I probably contributed to less of that towards
 the end of the game.  I appreciated that most on the board were open to
 thinking about shifting their alliance and at least listened to new
 deals.
 
 I missed the early stages of the game, so I can't really
 comment much on how the armed neutrals dynamic shaped the early portion of
 the game.  When Robert asked me to replace Adriaan, I came into the
 game thinking 1) what a great opportunity - this power is strong and has a
 good lead but 2) Austria's completely surrounded I don't have enough armies
 to plug in all the gaps - the lead can fall really quickly.
 
 My first
 focus on the game was the complex relationship Austria had with Saxony.
 There wasn't a good defensive line set up, and our armies were all
 intermixed together.  Not a situation I liked.  Elsewhere on the
 map, it didn't seem like there was strong cooperation between
 France/Britain/Spain.  Russia was friendly and was trying to build upon
 the work that Adriaan had done.  Unfortunately for me, I didn't have
 much contact with Turkey at the start.
 
 The first order of business
 was how to get involved in the game and unwind the tie-up of Austria and
 Saxony.  I did not feel comfortable with the situation (esp since it
 wasn't of my doing!).  As Dirk mentioned in his EOG statement, I
 typically like strong stable borders.  It really bothered me that I
 couldn't count on a stable front in any direction.  Plus, Saxony was
 looking to regain his strength and was pushing to recover some of his home
 centers.  Adriaan and I agreed that a re-emergence of Saxony would be a
 threat to Austria.  So my first major decision was that I would not
 support Saxony and stab him.  That would prevent a rebirth of Saxony
 and give me a stable front to work from.
 
 But this created another
 problem.  It would undoubtedly raise solo alarm bells across the board.
 And mark a significant shift in the Austrian' strategy at this point.
 Now, my natural desire was to start out slowly, play defensively, and
 get my feet wet in the game.  I didn't want to be viewed as a loose
 cannon coming in brand new.  However, being able to discuss strategy
 and tactics with Adriaan eased the transition quite a bit.  I know that
 Ray probably views my stab as a direct consequence of a new replacement
 player dropping old agreements, but I was able to get Adriaan's consul on my
 first initial moves.
 
 From there, once I determined that Saxony would
 be stabbed, and I knew that it would cause alarms on the board, I pushed
 full ahead on going for the solo.  I probably shouldn't speak for
 Adriaan as this is my EOG statement, and not his, but the push for an early
 Austrian solo was not created in a vacuum.
 
 My first mistake in
 the game was not securing my relationship with Turkey.  I think had I
 been able to pickup four builds in the first season (that I played) I may
 have been able to get enough push to really threaten for a solo.  But
 for either nervousness with a new player, or I rubbed him the wrong way,
 something lead to Turkey taking a center from me, and I only got 3 plus
 centers in the first turn.
 
 I didn't think it was the end of the game,
 and in some ways, I liked this position much better.  I was able to get
 a nice stable line against France, I thought I could secure a line against
 Turkey and was hoping that Russia wouldn't view me as a long term
 threat.  But my dreams of an Austria solo were crushed.  I tried
 my best to say that my push was really only to secure myself against Saxony
 and not reach for a solo.  It probably fell on deaf ears, but I thought
 I would have a chance since it was at least partially true.
 
 From
 there, the game switched to survival.  I thought I built an okay line
 of communication with France (I told him I had to take Savoy since it was
 there for the taking in the first year, but I didn't want it to set in stone
 the Austrian/French relationship), thought that I could get Turkey to lay
 off by letting him keep what he took (Turkey had a good relationship with
 the prior Austria), and I thought I could convince Russia that my swing for
 a solo was a one and done deal and that I could be a reasonable partner.
 All three powers attacked me.
 
 Once Turkey got into the Adriatic
 Sea, I was at his mercy.  Side note observation - this map creates a
 lot of defensive issues for Austria, in particular the way I was set up when
 I entered the game.  Austria is a land power, but with a home center in
 Milan and the host of supply centers in Italy, Austria's sphere of influence
 gravitates around the Adriatic.  With the Turkish fleet there, I was
 forced to keep units bottled up on my southern front.  That one fleet
 tied up a huge number of my armies.  This drove me crazy.
 My next
 course of action was to work on France and/or Russia into attack Turkey.
 While trying to cut a deal with Aiden in any fashion as long as he
 left ADR.  Deals with Turkey fell apart multiple times, but I fared
 better on the diplomatic front.  Getting Russia to favor me, while
 getting France to cooperate for awhile and attack Turkey.
 
 The end
 game stage really boiled down to trying to figure out a way to end the game
 without it being a DIAS.  I tried really hard to make it a France -
 Austria - Russia triple, but neither France nor Russia seemed to trust the
 other.  What may have worked against me was that I also played up the
 potential solo threat that they both presented.  Russia could (and did)
 have the numbers to sweep across northern Germany and get a solo.
 France for a while was a couple of centers lower, but if Turkey got
 crippled (and I had a bear of a time trying to get a deal done where we
 trusted each other), and Britain got stabbed by France, then no one could
 really threaten the French navy.  I felt that Austria was the only
 credible counter to either solo threats.
 
 For awhile, it worked.
 France agreed to not aid Turkey any more, and Russia allowed me to
 rush my armies to the west and defend against France's superior land
 position over me.  Eventually it boiled down to keeping what I had,
 while trying diplomatically getting into the three way draw.
 
 At one
 point, Russia had the necessary centers at his reach where he could easily
 have gone for the solo.  I panicked and hedged myself and move some
 units, but not all, to cover the open centers.  Dirk was surprised but
 took it rather well that I tactically split myself.  Since he didn't
 stab me nor went for a solo directly, I was lulled into thinking that maybe
 Russia wasn't in it for a solo at this stage.  I had even asked Sweden
 (given how close Wladimir was coordinating with Dirk for the bulk of the
 game) for advice to get his read on Russia's plans.  Whether Wladimir
 was equally convinced of Dirk not attempting a solo or was part of the
 Russian PR campaign I don't know.
 
 From a tactical stand point,
 I was then doomed.  I didn't have enough armies to cover all of my
 holes, I was at the mercy of Russia not pushing for a solo.  And I felt
 that I couldn't react too strong or else I would push Russia into thinking I
 was an untrustworthy ally and by my preventative action, get Dirk to order
 to secure a solo.
 
 In hind-sight, I should've committed one way or the
 other.  I felt that I was constantly moving my armies east and then
 west.  I could never build a fleet, which crippled me against Turkey.
 And at some point, I should've made a more tactical retreat to shore
 up my defensive line against Turkey/France/or Russia.
 
 This has been a
 long winded rambling, so apologies for that.  And apologies for any
 typos in this - trying to do this quickly, across small breaks during my
 work day.
 
 Thoughts on the players:
 
 Russia:  Good
 job.  Played skillfully, and got me suckered into thinking you'd be
 committed to the draw.  Not much I could've done about it even if I
 knew about your intentions though.  Always enjoyed our conversations
 and your willingness to work out deals. Your solo was well
 deserved.
 
 France:  Enjoyed our conversations, and the
 fact that we were able to keep up a dialogue even with disagreements.
 I wonder if we could've set up a different outcome had we had a chance to
 work together from the beginning.  Your warning bells should've been
 heeded more in Vienna.  I blame the Turks for drowning out your
 message!
 
 Ottoman Empire:  We got off on the wrong foot
 and then continued to break our agreements.  I wish we could've some
 out untangled the complex tactical mess we were in, but alas, I think our
 in-fighting created the biggest opportunity for Russia to solo.  You
 had me in a difficult spot the entire game, and I don't really blame you for
 keeping that dang fleet parked in the Adriatic.  Makes sense, but
 created all sorts of issues for me.  If we cross paths again, I promise
 to try harder to get diplomacy working between us.
 
 Poland
 Saxony:  I do apologize for starting out the game with a
 stab.  I really felt uncomfortable with the way our units/centers were
 intertwined.  This is one of those, it's all business, message.  I
 appreciate your attempts to get back into the game and your willingness to
 stick with the game and not drop off.
 
 Britain:  We didn't
 have a lot of interaction - another hindsight thing where I should've tried
 harder.  Perhaps the make up of the game would've been
 different?
 
 Spain/Prussia/Denmark/Sweden:  Unfortunately,
 I don't have a lot of comments.  I came in at a time where I think your
 fates may have already been decided.
 
 
 All in all, thank you for
 giving me this opportunity to play Ambition and Empire.  I've been
 interested in playing this variant for awhile and would love another
 opportunity to play (esp from the beginning).  It's been a pleasure
 playing with you
 all.
 
 
 
 Thanks.
 | 
| DC386: Initial Archduke's EoG Comments (dc386)  smileyrob Nov 24, 09:15 am | 
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| Dc 402: Spring 1901 Adjudication - AlanRFarrington   (Nov 23, 2011, 6:52 pm) | 
| Happy Thanksgiving! 
 Glad to see most everyone got some prelim orders in, very good habit I hope it continues.  Four bounces in the first turn over the normal hot spots.  I'm going to give over a week for the next deadline due to the holiday; after it is over we'll move to more frequent deadlines until about Christmas time.
 
 
 Next
 Deadline:
 Fall 1901 is due Friday, December 2nd at Midnight
 GMT (7:00pm EST)
 
 Orders:
 Austria:
 A Budapest - Serbia
 F Trieste - Venice (*Bounce*)
 A Vienna - Galicia (*Bounce*)
 
 England:
 F Edinburgh - North Sea
 A Liverpool - Yorkshire
 F London - English Channel (*Bounce*)
 
 France:
 F Brest - English Channel (*Bounce*)
 A Marseilles - Spain
 A Paris - Burgundy
 
 Germany:
 A Berlin - Kiel
 F Kiel - Denmark
 A Munich - Ruhr
 
 Italy:
 F Naples - Ionian Sea
 A Rome - Venice (*Bounce*)
 A Venice - Tyrolia
 
 Russia:
 A Moscow - St Petersburg
 F Sevastopol - Black Sea (*Bounce*)
 F St Petersburg(sc) - Gulf of Bothnia
 A Warsaw - Galicia (*Bounce*)
 
 Turkey:
 F Ankara - Black Sea (*Bounce*)
 A Constantinople - Bulgaria
 A Smyrna - Constantinople
 
 
 Enjoy
 the holiday,
 Alan Farrington
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