Back in September 2000, at the "generally accepted" start of the millenium, 7 great men chatted online and said "We should start our own Diplomacy club, after all how much work can it be?" The words were spoken (and the work load completely underestimated) but that day diplomaticcorp was born. For that we have to thank:
So the club was formed and games had started. Invites went out to friends, fellow players, work colleagues and our membership number began to increase. We made ties with the other diplomacy clubs of the time and fought for our share of the diplomacy players out there. Over time, old players left to take up spots in real life, new players came, old moderators left and new ones were recruited.
That was 10 years ago and many things have changed in that time. Many players have come and gone, but what remains constant is the friendly community atmosphere and wide selection of games to choose from in Diplomaticcorp. Our moderators today are:
In 2008, for the first time dc endeavoured to bring a team of Jr Moderators to share the load of our growing community: Jason Koelewyn was the first Junior Mod to grace our administration team, while Fredrik Blom joined the following year.
The club website (www.diplomaticcorp.com) has changed significantly over the years, evolving from a static page to the interactive games and player database we have today. Over 800 players have played a game in the club, and there are currently around 40 games active at any one time.
Our purpose is to have a club where each player can quickly and easily play a game of diplomacy without fear of spam emails, heavy regulations and other hassles. We also tried to create a community with one forum, one message board for games (and any topic that took the player's fancy) and of course a place where Diplomacy players could get to know each other. We also wanted to create an environment where every game was played as if it was the first, and every player was treated as if you never played them before. Each game was new, but with old friends.
How is diplomaticcorp funded?
Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.