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DC383 F13 MAY BE NIPPY BUT NO WINTER THIS YR - vegas_iwish   (Oct 11, 2011, 2:32 pm)
Draw fails. Have scheduled turn for next wed 10/19 but can go earlier... http://diplomaticcorp.com/game_page.php?game_id=dc383


Austria:
A Bohemia Supports A Munich
A Munich Supports A Prussia - Berlin (*Cut*)
A Piedmont Supports F Tuscany (*Cut*)
A Prussia - Berlin (*Bounce*)
A Tyrolia Supports A Munich
A Warsaw - Prussia (*Fails*)


England:
F Baltic Sea Supports A Kiel - Berlin
F Barents Sea Supports A St Petersburg
A Belgium - Holland
A Burgundy - Munich (*Fails*)
A Denmark - Kiel (*Fails*)
F Gulf of Lyon Supports F Tyrrhenian Sea
A Kiel - Berlin (*Bounce*)
A Marseilles - Piedmont (*Fails*)
F North Africa Hold
F North Sea Convoys A Yorkshire - Norway
A Ruhr Supports A Burgundy - Munich
F Spain(sc) - Marseilles (*Fails*)
A St Petersburg Hold
F Tunis Supports F Tyrrhenian Sea
F Tyrrhenian Sea Hold
F Western Mediterranean Supports F Tyrrhenian Sea
A Yorkshire - Norway


Russia:
A Livonia Supports A Warsaw - Prussia
A Moscow Supports A Livonia


Balkan:
F Aegean Sea Supports F Ionian Sea
A Apulia Supports F Naples
A Bulgaria Hold
F Greece Supports F Ionian Sea
F Ionian Sea Supports F Naples
F Naples Supports F Rome
F Rome Supports F Tuscany
A Silesia Supports A Prussia - Berlin
F Tuscany Supports A Piedmont
A Venice Supports A Piedmont

[Reply]

DC383 F13 MAY BE NIPPY BUT NO WINTER THIS YR (dc383) AlanRFarrington Oct 12, 10:45 pm
Woah look at that nothing changed.  I thought for sure that Fall 1913 would show us a huge swing in board momentum, but in fact I'm practically looking at the same board I was staring 4 years ago.  Russia proposes and accepts a DIAS.  Lets get our soldiers out of their trenches and back home to their wives!

--Cheers,
Alan


Date: Tue, 11 Oct 2011 12:32:51 -0700
From: vegas_iwish(at)yahoo.com
Subject: DC383 F13 MAY BE NIPPY BUT NO WINTER THIS YR
To: kielmarch(at)hotmail.com; camorse22(at)yahoo.com; alley_cat_1990(at)hotmail.com; mike(at)fuzzylogicllc.com
CC: DC383(at)DIPLOMATICCORP.COM



Draw fails. Have scheduled turn for next wed 10/19 but can go earlier... http://diplomaticcorp.com/game_page.php?game_id=dc383


Austria:
A Bohemia Supports A Munich
A Munich Supports A Prussia - Berlin (*Cut*)
A Piedmont Supports F Tuscany (*Cut*)
A Prussia - Berlin (*Bounce*)
A Tyrolia Supports A Munich
A Warsaw - Prussia (*Fails*)


England:
F Baltic Sea Supports A Kiel - Berlin
F Barents Sea Supports A St Petersburg
A Belgium - Holland
A Burgundy - Munich (*Fails*)
A Denmark - Kiel (*Fails*)
F Gulf of Lyon Supports F Tyrrhenian Sea
A Kiel - Berlin (*Bounce*)
A Marseilles - Piedmont (*Fails*)
F North Africa Hold
F North Sea Convoys A Yorkshire - Norway
A Ruhr Supports A Burgundy - Munich
F Spain(sc) - Marseilles (*Fails*)
A St Petersburg Hold
F Tunis Supports F Tyrrhenian Sea
F Tyrrhenian Sea Hold
F Western Mediterranean Supports F Tyrrhenian Sea
A Yorkshire - Norway


Russia:
A Livonia Supports A Warsaw - Prussia
A Moscow Supports A Livonia


Balkan:
F Aegean Sea Supports F Ionian Sea
A Apulia Supports F Naples
A Bulgaria Hold
F Greece Supports F Ionian Sea
F Ionian Sea Supports F Naples
F Naples Supports F Rome
F Rome Supports F Tuscany
A Silesia Supports A Prussia - Berlin
F Tuscany Supports A Piedmont
A Venice Supports A Piedmont
DC 390: E/G Draw [SEC=UNCLASSIFIED] - offdisc   (Oct 11, 2011, 9:50 am)

[Reply]

Diplomacy - DC397 - GAME ON! - bret_pollack   (Oct 11, 2011, 7:56 am)
I am here.  live has been a little tough, but I will be in touch.
 

[Reply]

dc 388 Deadline Warning - fencertim   (Oct 11, 2011, 7:40 am)
Orders due today at 4pm eastern US time. I don’t
have all of them yet.


 


 


tim

[Reply]

dc 388 Deadline Warning - fencertim   (Oct 11, 2011, 7:40 am)
Orders due today at 4pm eastern US time. I don’t
have all of them yet.


 


 


tim

[Reply]

DC 390: E/G Draw [SEC=UNCLASSIFIED] - daveted   (Oct 11, 2011, 5:09 am)

[Reply]

Diplomacy - DC397 - GAME ON! - MagDox   (Oct 11, 2011, 4:09 am)
Hi Eric,



I've heard nothing from England (nor have any other players I've
contacted). Have you received preliminary orders from him? If not,
it might be worth delaying the start to find a replacement rather
than have England NMR right off the bat.



Gareth (Germany)



On 06/10/2011 04:38, Eric Palmer wrote:



OK. It's official. Welcome to DC397 (exciting name, right?).
See the country assignments below.







If you aren't on the list, it means you aren't in this
game (and this is the last you'll hear from me). Please do
note however that there is a new standard game (re001) forming
up right behind this one, so no worries.








We'll be following the house rules, available here: 







http://www.diplomaticcorp.com/info.php?type=houserules 







If you're new to the game, I recommend realpolitik
(adjudication software, good for trying out tactics), which you
can download here: 







http://www.diplomaticcorp.com/info.php?type=downloads







I must note that the guys playing France and Austria know
each other outside the game.







Please send it your orders (prelims) promptly. You can send
revisions to your orders all the way up until the deadline, and
if I slide on adjudicating - I will use your last set. Let's go
for zero NMRs!







I like a quick start. Orders for Spring 1901 must be in
by next Wednesday,9 PM.
Expect about a week per turn, Let
me know if you need an extension, or if you have any other
questions or concerns. I'm here to help you have a great game!







Blah blah blah. Let's do this thing!







Eric (your ever loving GM)







ID : gizmo8204


Ctry : Italy


Name : Matthew ODonnell


Email : gizmo8204(at)yahoo.com


Location : Abington, PA, US







ID : ruler462


Ctry : Russia


Name : Gerry Bayer


Email : starhop8(at)gmail.com


Location : Winnipeg, MB, CA







ID : flexpoint1


Ctry : Turkey


Name : Michael Nickles



Email : flexpoint1(at)gmail.com 


Location : tucson, AZ, US







ID : PhysicsJM32


Ctry : France


Name : James Mayfield


Email : james_32(at)bigpond.com 


Location : Brisbane, QLD, AU







ID : MagDox


Ctry : Germany


Name : Gareth Griffiths


Email : gnr.griffiths(at)gmail.com


Location : Manchester, GMANCH, UK







ID : JosephF


Ctry  Austria


Name : Joseph Fyfield


Email : jsfyfield(at)gmail.com


Location : Brisbane, QLD, AU







ID : bret_pollack


Ctry : England


Name : Bret Pollack


Email : bret_pollack(at)hotmail.com


Location : Marriottsville, MD, US

[Reply]

DC 390: E/G Draw [SEC=UNCLASSIFIED] - Wladimir7   (Oct 11, 2011, 1:01 am)

[Reply]

DC 390: E/G Draw [SEC=UNCLASSIFIED] - Blueraider0   (Oct 10, 2011, 11:47 pm)

[Reply]

DC 390: E/G Draw - nemo_sed_mori   (Oct 10, 2011, 11:28 pm)

[Reply]

DC 390: E/G Draw [SEC=UNCLASSIFIED] - Rsk   (Oct 10, 2011, 10:29 pm)

[Reply]

DC 390: E/G Draw [SEC=UNCLASSIFIED] - Dtodaj   (Oct 10, 2011, 10:05 pm)

[Reply]

DC 390: E/G Draw [SEC=UNCLASSIFIED] (dc390) Rsk Oct 10, 10:29 pm
DC 390: E/G Draw [SEC=UNCLASSIFIED] (dc390) Blueraider0 Oct 10, 11:47 pm
DC 390: E/G Draw [SEC=UNCLASSIFIED] (dc390) Wladimir7 Oct 11, 01:01 am
DC 390: E/G Draw [SEC=UNCLASSIFIED] (dc390) daveted Oct 11, 05:09 am
DC 390: E/G Draw [SEC=UNCLASSIFIED] (dc390) offdisc Oct 11, 09:50 am
DC 390: E/G Draw [SEC=UNCLASSIFIED] (dc390) CheMao Oct 12, 07:11 pm
All
a very interesting game.
it is my first in this format and the first dip game that i have played since ... college some 20 years ago.
I was a bit rusty with the moves at first and the hurricane on the east coast of the US left me without power for a week to start and then scrambling at work to make up for not having power for a whole week.
I was a bit put off with Italy in that he declared both friendship and the desire to open with a Lepanto opening .. the mutual exclusivity of the stated goals kind of threw me into the arms of russia
It worked well with russia for the most part but the northern flank was his undoing.
when france NMRed and dropped the game quickly went out of balance and when italy refused to even contest southern france and the iberian peninsula i knew the writing was on the wall.
At this point ... Russia was really in trouble in the north and i considered a stab and grab for the bud, bul and stp ... which i think i would have gotten .. but again italy's refusal to look to the west as England gobbled up 3 scs meant i had to cast my lot with russia and try to force into the ion when i got the chance.
all in all
well done to england and germany ... and i wisg that france had not bailed.
good luck
steve

On Oct 11, 2011, at 10:50 AM, Mike Hoffman wrote:
I was only in the game a short while, and I think my response to Maslow's request for commentary sums it all up:
"commentary: Really? From a guy who only took the position to keep the game moving? Who expects to be killed off within 3 turns? Let's just say my chances of surviving are on par with the US economy recovering in the same time period. Smile "

Good Game, David and Dan! Come join DipCorp!

Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
DC 390: E/G Draw - Blueraider0   (Oct 10, 2011, 9:07 pm)

[Reply]

DC 390: E/G Draw (dc390) nemo_sed_mori Oct 10, 11:28 pm
dc395 Autumn 02 adjudication - jerome777   (Oct 10, 2011, 4:18 pm)
"Reality shifts keep occurring all over Planet Earth!"

 

"Dog with two tails materialises in Indonesia - poor animal dies of exhaustion shortly afterwards!"

 

"Italian admiral gives orders to non-existent fleet!"

 

 

Hi guys,

 

Here's your Autumn 1902 adjudication:

 

Austria:
A Kiel - Berlin
F North Africa - Tunis
F North Sea - English Channel

 

England:
A Marseilles - Spain
F Mid-Atlantic Ocean - North Atlantic Ocean
A Rumania Supports A Serbia - Bulgaria (*Dislodged*)

 

France:
F Greece - Aegean Sea (*Fails*)
A Piedmont - Marseilles
A Serbia - Bulgaria (*Fails*)

 

Germany:
F
Bulgaria(sc) Supports F Aegean Sea - Greece (*Cut*)
A Galicia Supports A Sevastopol - Rumania
A Sevastopol - Rumania

 

Italy:
F Aegean Sea - Greece (*Fails*)
A Moscow - Ukraine (*Bounce*)
F Norway, no move received
A Warsaw - Ukraine (*Bounce*)

F Sweden hold (*Void, no such unit exists*)

 

Russia:
A Munich Supports A Ruhr - Kiel
F Norwegian Sea - Barents Sea
A Ruhr - Kiel

 

Turkey:
A Bohemia - Tyrolia
F Denmark Hold
A Vienna - Trieste

 

 

One retreat is needed - I've auto-adjudicated Rumania's retreat to Budapest, as this is the only province to which a retreat can be made. Mike - if you'd prefer OTB, then please let me know by 2000GMT tomorrow (that's Tuesday 11 October). I'll be in touch with everyone the earlier of either when Mike confirms his intentions, or shortly after 2000GMT
tomorrow, to confirm the map for the Spring 03 moves. No builds or disbands will be necessary or possible, therefore the next deadline will be Spring 03, 2000GMT Monday 17 October.

 

Take care everyone,

 

Jerome

 

[Reply]

dc394 next Mon - jerome777   (Oct 10, 2011, 1:17 pm)
That's really sad news - I pass on my best wishes to you Mike.

 

Jerome







From: joe babinsack <chaosonejoe(at)yahoo.com>
To: Michael Sims <mike(at)fuzzylogicllc.com>; "baz.dip(at)gmail.com" <baz.dip(at)gmail.com>; "dipcorp.player(at)gmail.com" <dipcorp.player(at)gmail.com>;
"diplomacy(at)diffell.net" <diplomacy(at)diffell.net>; "welsh_stroud(at)msn.com" <welsh_stroud(at)msn.com>; Garry Bledsoe <kielmarch(at)hotmail.com>; "dan.i.sinensky(at)gmail.com" <dan.i.sinensky(at)gmail.com>; Jerome Payne <jerome777(at)ymail.com>; "jfburgess(at)gmail.com" <jfburgess(at)gmail.com>; "wealllovekatamari(at)yahoo.com" <wealllovekatamari(at)yahoo.com>; "mjn82(at)yahoo.com" <mjn82(at)yahoo.com>; "mrh(at)panix.com" <mrh(at)panix.com>; "sandiegosmith(at)hotmail.com" <sandiegosmith(at)hotmail.com>; "Spinozas(at)gmx.net" <Spinozas(at)gmx.net>; "kingkovas(at)gmail.com" <kingkovas(at)gmail.com>; "clockheardt(at)yahoo.com" <clockheardt(at)yahoo.com>; "tiga124(at)aol.com" <tiga124(at)aol.com>; "tomahaha(at)frontiernet.net" <tomahaha(at)frontiernet.net>; "mvpenner(at)yahoo.com" <mvpenner(at)yahoo.com>
Cc: dc394 <dc394(at)diplomaticcorp.com>
Sent: Monday, 10 October 2011, 16:50
Subject: Re: dc394 next Mon





My deepest sympathy to Mike and his family...


 


--Joe











From: Michael Sims <mike(at)fuzzylogicllc.com>
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394 <dc394(at)diplomaticcorp.com>
Sent: Monday, October 10, 2011 11:15 AM
Subject: dc394 next Mon











Hey everyone,


We've had a very sad death in the family of our Ogre leader.  So we'll take a lil breather here.  Monday 10/17 next, 3pm Central. 


-mike


 







From: Michael Sims
Sent: Tue 10/4/2011 7:24 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; Jerome Payne; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 retreats!








The retreats are to GRR (Magicians), Enchanted Isles (Leprechauns) and Lox / And for the Archers.  Map tomorrow.  Next will be Monday!


-mike


 


 






From: Michael Sims
Sent: Monday, October 03, 2011 3:58 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; jerome777(at)ymail.com; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 results!




 






Voted civilization least likely to survive 3 years... The Magicians!





 





Their last city overrun by Trolls and their great fleet in the High Seas under fire from a tightly orchestrated 3-prong multinational attack led by the slimy, ravenous, gurgling Trolls (who knew they were such tactical naval planners?)... where will they attempt to take to the shores?  Perhaps they could teleport down to Whoville where the Ogres and Samurai continue to wage their war for control of the sleepy Christmas town.  Perhaps a reread of the classic could teach our battle-be-goers that it's not what you take but what you give that counts.





 





Speaking of giving... every nation with any sort of proximity to the Leprechauns - obviously concerned - sends an envoy to investigate the sudden disappearance of all rainbows.  Will they find a pot of gold?  Or some very nervous Leprechauns...





 





Lone barbarian spotted wandering around the streets of the Kingdom of Hearts.  When a local interviewer stopped him to discuss the impact of psuedo Knightly Gnomatic traditions on the future of Barbarian cultural institutions in Brennin, he...





 





...was never heard from again.





 





RETREAT!  (There's only 4 of them... ) by Tuesday 10/4 (tomorrow), 3pm Central:





 





Archer F Llyr can retreat to Loxley or Endor.
Archer F Kingdom of Hearts can retreat to Andarien Plain or Drynwyn.
Magician F HIGH SEAS can retreat to GRIEF REEF or Kahvi or Ithin'Carthia(wc) or WTH.
Leprechaun F BIKINI BOTTOM can retreat to Knockshegowna or Allerleirauh or Fjord or Enchanted Isles.





 





Archers:
F Llyr Supports F Strawberry Fields - HORNED BAY (*Dislodged*)
A Loxley - Prydain
F Kingdom of Hearts - Paras Derval (*Dislodged*)
A Spiral Castle - Strawberry Fields (*Bounce*)
F Strawberry Fields - HORNED BAY (*Bounce*)





 





Barbarians:
A River Saeren - Kingdom of Hearts





 





Centaurs:
A Tumnus - Calormen
A Owlwood - Tumnus
A Pendaran Wood Supports A GuTanoth - Paras Derval
F BEAVERSDAM - Ashan (*Bounce*)
F THON THALAS Supports F Immoren - HIGH SEAS





 





Dwarves:
A Mount Nimro Hold
A Hollow Earth - Snow Witch
A Traal Supports A Twisted Tunnels - Devils Canyon
A Devils Canyon - Forbidden City
F Great Glacier - CHURNING REACH
A Spirit Pond - Twisted Tunnels
A Twisted Tunnels - Devils Canyon





 





Elves:
F Garthim Supports A Valley of Lost Honor
A Gelfling - Marshes of Morva
A Prekkendorran Hts - Great Steppes
A Auryn Supports A Devils Canyon - Forbidden City (*Cut*)
A Zhentil Keep - Dragon Coast
F THREE RIVER LAKE Supports A Gelfling - Marshes of Morva





 





Faeries:
A Vinyaya - Strawberry Fields (*Bounce*)
A Oz - Acme Acres
F Dimmsdale Supports F TILVA STRAIT (*Ordered to Move*)
A Cliffs of Insanity Supports A Duloc - Llyr
F CHOCOLATE RIVER - HORNED BAY (*Bounce*)
F RUGGED COAST Supports A Duloc - Llyr (*Cut*)





 





Gnomes:
A Brennin - Sleepy Hollow
A Hundred Acre Wood - Avalon
A Khemri - Daniloth
F Troldhaugen Hold
F Slightly Gulch - Groves of Academe
A Starkadh - Brennin
A Gwynir Supports A Brennin - Sleepy Hollow





 





Hobbits:
A Mordor - Candlekeep
F Lindon - Golgafrincham
F Baldurs Gate Hold
A Krikkit Supports A Two Towers - Thirsty Desert
A Two Towers - Thirsty Desert
A Candlekeep - Kara-Tur
F WAY THE HECK - BIKINI BOTTOM
F BABEL BEACH Supports F WAY THE HECK - BIKINI BOTTOM





 





Knights:
A GuTanoth - Paras Derval
F Grimpen Ward - Shady Vale
F Telmar - MIST MARSH
A Ice Reach - Tymwyvenne
F Heavens Well - River Saeren
A Dragons Teeth Mtns Supports A River Saeren - Kingdom of Hearts
F SUNLESS SEA - CELESTIAL DELTA (*Bounce*)





Leprechauns:
A Lubrick - Fafhrd
A Tuatha - Lubrick
F Fafhrd(wc) - Fitzgibbon
A Hoarluk Supports A Lubrick - Fafhrd
F BIKINI BOTTOM Hold (*Dislodged*)





 





Magicians:
F HIGH SEAS Hold (*Dislodged*)





 





Nomads:
A Fantastica Hold
A Corona - Kender (*Fails*)
A Duloc - Llyr
A Anhondon Plain Supports A Marshes of Morva - Auryn
A Marshes of Morva - Auryn (*Disbanded*)
F Land of Sweets - CELESTIAL DELTA (*Bounce*)
F TILVA STRAIT - Grimheim (*Fails*)
F RAZORS EDGE - Myth Drannor





 





Ogres:
F Horborixen - Sinking Shore
A Nehwon - Ogrun
F Uuno - Whoville (*Bounce*)





 





Pirates:
F Never Never Land Supports F Far Far Away - HIGH SEAS
A Neverpeak Mtn - Critter Country
F Far Far Away - HIGH SEAS (*Fails*)
F Camelittle - Riku (*Bounce*)
A Maze of Regrets Supports A Neverpeak Mtn - Critter Country
F MERMAIDS LAGOON - Riku (*Bounce*)
F RIFT CANYON - RUGGED COAST (*Fails*)





 





Rogues:
F Grimheim - Ashan (*Bounce*)
A Ashan - Walk of Clouds
A Orboros - Grissel
F Dargaard Keep - Palmaris
A Kender Supports A Ashan - Walk of Clouds (*Cut*)





Samurai:
A Magrathea Hold
F Heresh - Whoville (*Bounce*)





 





Trolls:
F Tarsis Supports F Immoren - HIGH SEAS
F Sorrows End - Abby Normal
A Niflheim Hold
F Grendel Supports F Immoren - HIGH SEAS
A Cyriss - Ergoth
F Immoren - HIGH SEAS





 





Undead:
F Krynn Supports F Immoren - HIGH SEAS
F Skullcap - Timberlands
F Everglot - WEST SEA OF SHADOWS
F Skellington - THE MAW
F Ansalon Supports F Skellington - THE MAW
F The Old Gristmill - ZEBOIMS DEEP
A Terabithia - Myrtle





 





Wizards:
A City of Splendors Supports F Thirsty Desert - Waterdeep
A Valley of Lost Honor Supports A Auryn
F Thirsty Desert - Waterdeep





 





 





 

[Reply]

dc342 ~ Imperial 1841 - sgttodd   (Oct 10, 2011, 11:52 am)
The deadline for Autumn retreats is Tuesday, October 11th (at) 2359
UTC.

Because of a player going out of town, the deadline for Winter
1854 adjustments will be Friday, October 21st (at) 2359 UTC.



The following units were dislodged:



British F Norway will retreat to Norwegian Sea.

British A Donga can retreat to Nubia or Abyssinia.



American F Amazon Basin can retreat to Venezuela or French Guiana or
Dutch Guiana or British Guiana or Antilles.



Spanish F Cuba can retreat to Haiti or Gulf of Mexico.





Unit locations:



Austria: A Marseilles, A Kiel, F Sweden, A Bavaria, A Metz, A
Switzerland, F Tunisia, A Algiers, F Skagerrak, F Helgoland Bight, F
Gulf of Lyon, F Tyrrhenian Sea.



Britain: A Columbia, A Ethiopia, A Amazona, F Barents Sea, F North
Sea, F Bay of Biscay, F Western Mediterranean, F Mozabaique Channel,
F N.E.Indian Ocean, F N.W.Indian Ocean, F Norway, A Donga.



China:   A Delhi, F Malaysia, F Yongmingcheng, A Bengal, A Hue, A
Kasmir, A Hyderabad, A Kamchatka, A Tibet, A Vancouver, F Bay of
Bengal, F Gulf of Siam, F China Sea, F Eastern Sea, F Sea of Japan,
F Sea of Okhotsk.



Russia:  A St Petersburg, F Norway, A Finland, A Livonia, A Donga, A
Hahira, F Tripoli, A Syria, A Ade, A Afganistan, A Georgia, A
Madras, A Punjab, F Ionian Sea, F Eastern Mediterranean, F Arabian
Sea.



Spain:   F New Orleans, A Cimbebas, A Mongearts, A Soudan, F Perth,
F South Austrailia, F Sumatra, F Equador, F Plauhy, F Honduras(wc),
A Republic of Texas, A Iowa Territories, A Missouri Terr., F Western
Carribean, F Sargasso Sea, F Mid-Atlantic Ocean, F Amazon Basin, F
Roaring Forties, F S.E.Indian Ocean, F Ant-Indian Ocean, F Barrier
Sea, F Java Sea, F Phillipene Sea, F Bering Sea, F N.W.Pacific
Ocean, F W.Pacific Ocean, F Gulf of Alaska, F S.Pacific Ocean, F
Cuba.



USA:     A Ontario, A Cape Colony, A Paris, F Holland, F Cuba, A
Monterey, A Catalunia, A Rouen, F Para, A Appalachia, A Chicago, F
Canaries Seaway, F N.Atlantic Ocean, F Gulf of Maine, F Eastern
Carribean, F The Azores, F S.W.Indian Ocean, F Amazon Basin.





Movement results for Fall of 1854.



Austria: A Berlin - Bavaria.

Austria: F Marseilles - Gulf of Lyon.

Austria: F Denmark - Helgoland Bight.

Austria: A Kiel Supports A Metz - Holland.

Austria: A Metz - Holland (*Fails*).

Austria: A Piedmont - Marseilles.

Austria: A Switzerland Supports A Piedmont - Marseilles.

Austria: A Algiers - Morocco (*Bounce*).

Austria: F Skagerrak - North Sea (*Fails*).

Austria: F Baltic Sea - Sweden.

Austria: F Tyrrhenian Sea Supports F Marseilles - Gulf of Lyon.

Austria: F Ionian Sea - Tunisia.



Britain: F Madrid - Western Mediterranean.

Britain: A Columbia Hold.

Britain: F Norway Supports F North Sea (*Dislodged*).

Britain: A Donga Supports A Somolia - Ethiopia (*Dislodged*).

Britain: A Somolia - Ethiopia.

Britain: F South Austrailia - Barrier Sea (*Disbanded*).

Britain: F Sumatra - N.E.Indian Ocean (*Disbanded*).

Britain: A Amazona Supports A Columbia.

Britain: F Barents Sea Supports F Norway.

Britain: F North Sea Supports F Norway (*Cut*).

Britain: F English Channel - Bay of Biscay.

Britain: F Mozabaique Channel Supports F S.W.Indian Ocean.

Britain: F Horn of Africa - N.W.Indian Ocean.

Britain: F N.E.Indian Ocean - Ceylon (*Bounce*).



China: A Delhi Supports A Kasmir.

China: F Malaysia Supports F Java Sea - Sumatra (*Void*).

China: A Kagoshima - Kamchatka.

China: A Bengal Hold.

China: A Hue Hold.

China: A Kasmir Hold.

China: A Hyderabad - Ceylon (*Bounce*).

China: F Kamchatka - Yongmingcheng.

China: A Tibet Supports A Kasmir.

China: A Alaska - Vancouver.

China: F Bay of Bengal Convoys A Hyderabad - Ceylon.

China: F Gulf of Siam Supports F Malaysia.

China: F China Sea Hold.

China: F Eastern Sea Hold.

China: F Sea of Japan Convoys A Kagoshima - Kamchatka.

China: F Sea of Okhotsk Convoys A Kagoshima - Kamchatka.



Russia: F Egypt(nc) - Tripoli.

Russia: A Moskow - Georgia.

Russia: A St Petersburg Supports F Sweden - Norway.

Russia: F Sweden - Norway.

Russia: A Finland Supports F Sweden - Norway.

Russia: A Livonia Supports A Perm (*Fails*).

Russia: A Kuar - Donga.

Russia: A Tripoli - Hahira.

Russia: F Syria(nc) - Eastern Mediterranean.

Russia: A Ade Hold.

Russia: A Afganistan - Punjab (*Fails*).

Russia: A Madras - Bombay (*Bounce*).

Russia: A Nejaaz - Syria.

Russia: A Punjab - Bombay (*Bounce*).

Russia: F Eastern Mediterranean - Ionian Sea.

Russia: F Persian Gulf - Arabian Sea.



Spain: F New South Wales - South Austrailia.

Spain: F Java - Sumatra.

Spain: F Cuba - Bahama Islands (*Dislodged*).

Spain: F Mexico City - Western Carribean.

Spain: F Phillipines - Phillipene Sea.

Spain: F New Orleans - Florida (*Bounce*).

Spain: A Congo - Cimbebas.

Spain: A Mongearts - Morocco (*Bounce*).

Spain: A Soudan Supports A Kuar - Donga.

Spain: F Perth Supports F New South Wales - South Austrailia.

Spain: F Equador - Columbia(sc) (*Fails*).

Spain: F Plauhy Supports F Brazilian Bight - Amazon Basin (*Cut*).

Spain: F Honduras(wc) Supports F Equador - Columbia(sc).

Spain: A Republic of Texas Supports A Missouri Terr..

Spain: A Iowa Territories Supports A Missouri Terr..

Spain: A Missouri Terr. Hold.

Spain: F Canaries Seaway - Sargasso Sea.

Spain: F The Azores Supports F Canaries Seaway - Sargasso Sea
(*Disbanded*).

Spain: F Mid-Atlantic Ocean Supports F Brazilian Bight - Amazon
Basin.

Spain: F Brazilian Bight - Amazon Basin.

Spain: F Roaring Forties Supports F Ant-Pacific Ocean - Ant-Indian
Ocean.

Spain: F S.E.Indian Ocean Supports F Ant-Pacific Ocean - Ant-Indian
Ocean.

Spain: F Barrier Sea Supports F Ant-Pacific Ocean - Ant-Indian Ocean
(*Cut*).

Spain: F Ant-Pacific Ocean - Ant-Indian Ocean.

Spain: F Java Sea Supports F Java - Sumatra.

Spain: F Bering Sea - Gulf of Alaska.

Spain: F N.W.Pacific Ocean - Bering Sea.

Spain: F W.Pacific Ocean - N.W.Pacific Ocean.

Spain: F Bismark Sea - W.Pacific Ocean.

Spain: F S.W.Pacific Ocean - S.Pacific Ocean.



USA: A Ontario Supports A Chicago.

USA: F Bahama Islands - Cuba.

USA: A Paris - Metz (*Fails*).

USA: F Holland Supports F North Sea (*Cut*).

USA: A Coruna - Catalunia.

USA: A Rouen Supports F Holland.

USA: A South Africa - Cape Colony.

USA: F Para - Plauhy (*Fails*).

USA: A Oregon Terr. - Monterey.

USA: A Appalachia - Florida (*Bounce*).

USA: A Chicago Hold.

USA: F Labrador Sea - Gulf of Maine.

USA: F Western Mediterranean - Canaries Seaway.

USA: F N.Atlantic Ocean Supports F Sargasso Sea - The Azores.

USA: F Eastern Carribean Supports F Bahama Islands - Cuba.

USA: F Sargasso Sea - The Azores.

USA: F Amazon Basin - Mid-Atlantic Ocean (*Dislodged*).

USA: F S.W.Indian Ocean Supports F Sumatra - N.E.Indian Ocean.



The deadline for Autumn retreats is Tuesday, October 11th (at) 2359
UTC.


files:  http://mainecav.org/diplomacy

[Reply]

dc394 next Mon - chaosonejoe   (Oct 10, 2011, 10:50 am)
My deepest sympathy to Mike and his family...


 


--Joe











From: Michael Sims <mike(at)fuzzylogicllc.com>
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394 <dc394(at)diplomaticcorp.com>
Sent: Monday, October 10, 2011 11:15 AM
Subject: dc394 next Mon










Hey everyone,


We've had a very sad death in the family of our Ogre leader.  So we'll take a lil breather here.  Monday 10/17 next, 3pm Central. 


-mike


 







From: Michael Sims
Sent: Tue 10/4/2011 7:24 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; Jerome Payne; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 retreats!








The retreats are to GRR (Magicians), Enchanted Isles (Leprechauns) and Lox / And for the Archers.  Map tomorrow.  Next will be Monday!


-mike


 


 






From: Michael Sims
Sent: Monday, October 03, 2011 3:58 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; jerome777(at)ymail.com; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 results!




 






Voted civilization least likely to survive 3 years... The Magicians!





 





Their last city overrun by Trolls and their great fleet in the High Seas under fire from a tightly orchestrated 3-prong multinational attack led by the slimy, ravenous, gurgling Trolls (who knew they were such tactical naval planners?)... where will they attempt to take to the shores?  Perhaps they could teleport down to Whoville where the Ogres and Samurai continue to wage their war for control of the sleepy Christmas town.  Perhaps a reread of the classic could teach our battle-be-goers that it's not what you take but what you give that counts.





 





Speaking of giving... every nation with any sort of proximity to the Leprechauns - obviously concerned - sends an envoy to investigate the sudden disappearance of all rainbows.  Will they find a pot of gold?  Or some very nervous Leprechauns...





 





Lone barbarian spotted wandering around the streets of the Kingdom of Hearts.  When a local interviewer stopped him to discuss the impact of psuedo Knightly Gnomatic traditions on the future of Barbarian cultural institutions in Brennin, he...





 





...was never heard from again.





 





RETREAT!  (There's only 4 of them... ) by Tuesday 10/4 (tomorrow), 3pm Central:





 





Archer F Llyr can retreat to Loxley or Endor.
Archer F Kingdom of Hearts can retreat to Andarien Plain or Drynwyn.
Magician F HIGH SEAS can retreat to GRIEF REEF or Kahvi or Ithin'Carthia(wc) or WTH.
Leprechaun F BIKINI BOTTOM can retreat to Knockshegowna or Allerleirauh or Fjord or Enchanted Isles.





 





Archers:
F Llyr Supports F Strawberry Fields - HORNED BAY (*Dislodged*)
A Loxley - Prydain
F Kingdom of Hearts - Paras Derval (*Dislodged*)
A Spiral Castle - Strawberry Fields (*Bounce*)
F Strawberry Fields - HORNED BAY (*Bounce*)





 





Barbarians:
A River Saeren - Kingdom of Hearts





 





Centaurs:
A Tumnus - Calormen
A Owlwood - Tumnus
A Pendaran Wood Supports A GuTanoth - Paras Derval
F BEAVERSDAM - Ashan (*Bounce*)
F THON THALAS Supports F Immoren - HIGH SEAS





 





Dwarves:
A Mount Nimro Hold
A Hollow Earth - Snow Witch
A Traal Supports A Twisted Tunnels - Devils Canyon
A Devils Canyon - Forbidden City
F Great Glacier - CHURNING REACH
A Spirit Pond - Twisted Tunnels
A Twisted Tunnels - Devils Canyon





 





Elves:
F Garthim Supports A Valley of Lost Honor
A Gelfling - Marshes of Morva
A Prekkendorran Hts - Great Steppes
A Auryn Supports A Devils Canyon - Forbidden City (*Cut*)
A Zhentil Keep - Dragon Coast
F THREE RIVER LAKE Supports A Gelfling - Marshes of Morva





 





Faeries:
A Vinyaya - Strawberry Fields (*Bounce*)
A Oz - Acme Acres
F Dimmsdale Supports F TILVA STRAIT (*Ordered to Move*)
A Cliffs of Insanity Supports A Duloc - Llyr
F CHOCOLATE RIVER - HORNED BAY (*Bounce*)
F RUGGED COAST Supports A Duloc - Llyr (*Cut*)





 





Gnomes:
A Brennin - Sleepy Hollow
A Hundred Acre Wood - Avalon
A Khemri - Daniloth
F Troldhaugen Hold
F Slightly Gulch - Groves of Academe
A Starkadh - Brennin
A Gwynir Supports A Brennin - Sleepy Hollow





 





Hobbits:
A Mordor - Candlekeep
F Lindon - Golgafrincham
F Baldurs Gate Hold
A Krikkit Supports A Two Towers - Thirsty Desert
A Two Towers - Thirsty Desert
A Candlekeep - Kara-Tur
F WAY THE HECK - BIKINI BOTTOM
F BABEL BEACH Supports F WAY THE HECK - BIKINI BOTTOM





 





Knights:
A GuTanoth - Paras Derval
F Grimpen Ward - Shady Vale
F Telmar - MIST MARSH
A Ice Reach - Tymwyvenne
F Heavens Well - River Saeren
A Dragons Teeth Mtns Supports A River Saeren - Kingdom of Hearts
F SUNLESS SEA - CELESTIAL DELTA (*Bounce*)





Leprechauns:
A Lubrick - Fafhrd
A Tuatha - Lubrick
F Fafhrd(wc) - Fitzgibbon
A Hoarluk Supports A Lubrick - Fafhrd
F BIKINI BOTTOM Hold (*Dislodged*)





 





Magicians:
F HIGH SEAS Hold (*Dislodged*)





 





Nomads:
A Fantastica Hold
A Corona - Kender (*Fails*)
A Duloc - Llyr
A Anhondon Plain Supports A Marshes of Morva - Auryn
A Marshes of Morva - Auryn (*Disbanded*)
F Land of Sweets - CELESTIAL DELTA (*Bounce*)
F TILVA STRAIT - Grimheim (*Fails*)
F RAZORS EDGE - Myth Drannor





 





Ogres:
F Horborixen - Sinking Shore
A Nehwon - Ogrun
F Uuno - Whoville (*Bounce*)





 





Pirates:
F Never Never Land Supports F Far Far Away - HIGH SEAS
A Neverpeak Mtn - Critter Country
F Far Far Away - HIGH SEAS (*Fails*)
F Camelittle - Riku (*Bounce*)
A Maze of Regrets Supports A Neverpeak Mtn - Critter Country
F MERMAIDS LAGOON - Riku (*Bounce*)
F RIFT CANYON - RUGGED COAST (*Fails*)





 





Rogues:
F Grimheim - Ashan (*Bounce*)
A Ashan - Walk of Clouds
A Orboros - Grissel
F Dargaard Keep - Palmaris
A Kender Supports A Ashan - Walk of Clouds (*Cut*)





Samurai:
A Magrathea Hold
F Heresh - Whoville (*Bounce*)





 





Trolls:
F Tarsis Supports F Immoren - HIGH SEAS
F Sorrows End - Abby Normal
A Niflheim Hold
F Grendel Supports F Immoren - HIGH SEAS
A Cyriss - Ergoth
F Immoren - HIGH SEAS





 





Undead:
F Krynn Supports F Immoren - HIGH SEAS
F Skullcap - Timberlands
F Everglot - WEST SEA OF SHADOWS
F Skellington - THE MAW
F Ansalon Supports F Skellington - THE MAW
F The Old Gristmill - ZEBOIMS DEEP
A Terabithia - Myrtle





 





Wizards:
A City of Splendors Supports F Thirsty Desert - Waterdeep
A Valley of Lost Honor Supports A Auryn
F Thirsty Desert - Waterdeep





 





 





 

[Reply]

dc394 next Mon - Spinoza   (Oct 10, 2011, 10:37 am)
My heartfelt condolences.
Matt

-------- Original-Nachricht --------
Datum: Mon, 10 Oct 2011 10:15:10 -0500
Von: "Michael Sims"
An: baz.dip(at)gmail.com, dipcorp.player(at)gmail.com, diplomacy(at)diffell.net, chaosonejoe(at)yahoo.com, welsh_stroud(at)msn.com, "Garry Bledsoe" , dan.i.sinensky(at)gmail.com, "Jerome Payne" , jfburgess(at)gmail.com, wealllovekatamari(at)yahoo.com, mjn82(at)yahoo.com, mrh(at)panix.com, sandiegosmith(at)hotmail.com, Spinozas(at)gmx.net, kingkovas(at)gmail.com, clockheardt(at)yahoo.com, tiga124(at)aol.com, tomahaha(at)frontiernet.net, mvpenner(at)yahoo.com
CC: "dc394"
Betreff: dc394 next Mon
Hey everyone,
We've had a very sad death in the family of our Ogre leader. So we'll
take a lil breather here. Monday 10/17 next, 3pm Central.
-mike


________________________________

From: Michael Sims
Sent: Tue 10/4/2011 7:24 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net;
chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe;
dan.i.sinensky(at)gmail.com; Jerome Payne; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com;
mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net;
kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com;
tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 retreats!



The retreats are to GRR (Magicians), Enchanted Isles (Leprechauns) and Lox
/ And for the Archers. Map tomorrow. Next will be Monday!

-mike





From: Michael Sims
Sent: Monday, October 03, 2011 3:58 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net;
chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe;
dan.i.sinensky(at)gmail.com; jerome777(at)ymail.com; jfburgess(at)gmail.com;
wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com;
Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com;
tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 results!



Voted civilization least likely to survive 3 years... The Magicians!



Their last city overrun by Trolls and their great fleet in the High Seas
under fire from a tightly orchestrated 3-prong multinational attack led by
the slimy, ravenous, gurgling Trolls (who knew they were such tactical naval
planners?)... where will they attempt to take to the shores? Perhaps they
could teleport down to Whoville where the Ogres and Samurai continue to
wage their war for control of the sleepy Christmas town. Perhaps a reread of
the classic could teach our battle-be-goers that it's not what you take
but what you give that counts.



Speaking of giving... every nation with any sort of proximity to the
Leprechauns - obviously concerned - sends an envoy to investigate the sudden
disappearance of all rainbows. Will they find a pot of gold? Or some very
nervous Leprechauns...



Lone barbarian spotted wandering around the streets of the Kingdom of
Hearts. When a local interviewer stopped him to discuss the impact of psuedo
Knightly Gnomatic traditions on the future of Barbarian cultural
institutions in Brennin, he...



...was never heard from again.



RETREAT! (There's only 4 of them... ) by Tuesday 10/4 (tomorrow), 3pm
Central:



Archer F Llyr can retreat to Loxley or Endor.
Archer F Kingdom of Hearts can retreat to Andarien Plain or Drynwyn.
Magician F HIGH SEAS can retreat to GRIEF REEF or Kahvi or
Ithin'Carthia(wc) or WTH.
Leprechaun F BIKINI BOTTOM can retreat to Knockshegowna or Allerleirauh or
Fjord or Enchanted Isles.



Archers:
F Llyr Supports F Strawberry Fields - HORNED BAY (*Dislodged*)
A Loxley - Prydain
F Kingdom of Hearts - Paras Derval (*Dislodged*)
A Spiral Castle - Strawberry Fields (*Bounce*)
F Strawberry Fields - HORNED BAY (*Bounce*)



Barbarians:
A River Saeren - Kingdom of Hearts



Centaurs:
A Tumnus - Calormen
A Owlwood - Tumnus
A Pendaran Wood Supports A GuTanoth - Paras Derval
F BEAVERSDAM - Ashan (*Bounce*)
F THON THALAS Supports F Immoren - HIGH SEAS



Dwarves:
A Mount Nimro Hold
A Hollow Earth - Snow Witch
A Traal Supports A Twisted Tunnels - Devils Canyon
A Devils Canyon - Forbidden City
F Great Glacier - CHURNING REACH
A Spirit Pond - Twisted Tunnels
A Twisted Tunnels - Devils Canyon



Elves:
F Garthim Supports A Valley of Lost Honor
A Gelfling - Marshes of Morva
A Prekkendorran Hts - Great Steppes
A Auryn Supports A Devils Canyon - Forbidden City (*Cut*)
A Zhentil Keep - Dragon Coast
F THREE RIVER LAKE Supports A Gelfling - Marshes of Morva



Faeries:
A Vinyaya - Strawberry Fields (*Bounce*)
A Oz - Acme Acres
F Dimmsdale Supports F TILVA STRAIT (*Ordered to Move*)
A Cliffs of Insanity Supports A Duloc - Llyr
F CHOCOLATE RIVER - HORNED BAY (*Bounce*)
F RUGGED COAST Supports A Duloc - Llyr (*Cut*)



Gnomes:
A Brennin - Sleepy Hollow
A Hundred Acre Wood - Avalon
A Khemri - Daniloth
F Troldhaugen Hold
F Slightly Gulch - Groves of Academe
A Starkadh - Brennin
A Gwynir Supports A Brennin - Sleepy Hollow



Hobbits:
A Mordor - Candlekeep
F Lindon - Golgafrincham
F Baldurs Gate Hold
A Krikkit Supports A Two Towers - Thirsty Desert
A Two Towers - Thirsty Desert
A Candlekeep - Kara-Tur
F WAY THE HECK - BIKINI BOTTOM
F BABEL BEACH Supports F WAY THE HECK - BIKINI BOTTOM



Knights:
A GuTanoth - Paras Derval
F Grimpen Ward - Shady Vale
F Telmar - MIST MARSH
A Ice Reach - Tymwyvenne
F Heavens Well - River Saeren
A Dragons Teeth Mtns Supports A River Saeren - Kingdom of Hearts
F SUNLESS SEA - CELESTIAL DELTA (*Bounce*)

Leprechauns:
A Lubrick - Fafhrd
A Tuatha - Lubrick
F Fafhrd(wc) - Fitzgibbon
A Hoarluk Supports A Lubrick - Fafhrd
F BIKINI BOTTOM Hold (*Dislodged*)



Magicians:
F HIGH SEAS Hold (*Dislodged*)



Nomads:
A Fantastica Hold
A Corona - Kender (*Fails*)
A Duloc - Llyr
A Anhondon Plain Supports A Marshes of Morva - Auryn
A Marshes of Morva - Auryn (*Disbanded*)
F Land of Sweets - CELESTIAL DELTA (*Bounce*)
F TILVA STRAIT - Grimheim (*Fails*)
F RAZORS EDGE - Myth Drannor



Ogres:
F Horborixen - Sinking Shore
A Nehwon - Ogrun
F Uuno - Whoville (*Bounce*)



Pirates:
F Never Never Land Supports F Far Far Away - HIGH SEAS
A Neverpeak Mtn - Critter Country
F Far Far Away - HIGH SEAS (*Fails*)
F Camelittle - Riku (*Bounce*)
A Maze of Regrets Supports A Neverpeak Mtn - Critter Country
F MERMAIDS LAGOON - Riku (*Bounce*)
F RIFT CANYON - RUGGED COAST (*Fails*)



Rogues:
F Grimheim - Ashan (*Bounce*)
A Ashan - Walk of Clouds
A Orboros - Grissel
F Dargaard Keep - Palmaris
A Kender Supports A Ashan - Walk of Clouds (*Cut*)

Samurai:
A Magrathea Hold
F Heresh - Whoville (*Bounce*)



Trolls:
F Tarsis Supports F Immoren - HIGH SEAS
F Sorrows End - Abby Normal
A Niflheim Hold
F Grendel Supports F Immoren - HIGH SEAS
A Cyriss - Ergoth
F Immoren - HIGH SEAS



Undead:
F Krynn Supports F Immoren - HIGH SEAS
F Skullcap - Timberlands
F Everglot - WEST SEA OF SHADOWS
F Skellington - THE MAW
F Ansalon Supports F Skellington - THE MAW
F The Old Gristmill - ZEBOIMS DEEP
A Terabithia - Myrtle



Wizards:
A City of Splendors Supports F Thirsty Desert - Waterdeep
A Valley of Lost Honor Supports A Auryn
F Thirsty Desert - Waterdeep







--
Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir
belohnen Sie mit bis zu 50,- Euro! https://freundschaftswerbung.gmx.de

[Reply]

dc394 next Mon - FuzzyLogic   (Oct 10, 2011, 10:15 am)
Hey everyone,


We've had a very sad death in the family of our Ogre leader.  So we'll take a lil breather here.  Monday 10/17 next, 3pm Central. 


-mike


 






From: Michael Sims
Sent: Tue 10/4/2011 7:24 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; Jerome Payne; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 retreats!








The retreats are to GRR (Magicians), Enchanted Isles (Leprechauns) and Lox / And for the Archers.  Map tomorrow.  Next will be Monday!


-mike


 


 






From: Michael Sims
Sent: Monday, October 03, 2011 3:58 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; jerome777(at)ymail.com; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 results!




 






Voted civilization least likely to survive 3 years... The Magicians!





 





Their last city overrun by Trolls and their great fleet in the High Seas under fire from a tightly orchestrated 3-prong multinational attack led by the slimy, ravenous, gurgling Trolls (who knew they were such tactical naval planners?)... where will they attempt to take to the shores?  Perhaps they could teleport down to Whoville where the Ogres and Samurai continue to wage their war for control of the sleepy Christmas town.  Perhaps a reread of the classic could teach our battle-be-goers that it's not what you take but what you give that counts.





 





Speaking of giving... every nation with any sort of proximity to the Leprechauns - obviously concerned - sends an envoy to investigate the sudden disappearance of all rainbows.  Will they find a pot of gold?  Or some very nervous Leprechauns...





 





Lone barbarian spotted wandering around the streets of the Kingdom of Hearts.  When a local interviewer stopped him to discuss the impact of psuedo Knightly Gnomatic traditions on the future of Barbarian cultural institutions in Brennin, he...





 





...was never heard from again.





 





RETREAT!  (There's only 4 of them... ) by Tuesday 10/4 (tomorrow), 3pm Central:





 





Archer F Llyr can retreat to Loxley or Endor.
Archer F Kingdom of Hearts can retreat to Andarien Plain or Drynwyn.
Magician F HIGH SEAS can retreat to GRIEF REEF or Kahvi or Ithin'Carthia(wc) or WTH.
Leprechaun F BIKINI BOTTOM can retreat to Knockshegowna or Allerleirauh or Fjord or Enchanted Isles.





 





Archers:
F Llyr Supports F Strawberry Fields - HORNED BAY (*Dislodged*)
A Loxley - Prydain
F Kingdom of Hearts - Paras Derval (*Dislodged*)
A Spiral Castle - Strawberry Fields (*Bounce*)
F Strawberry Fields - HORNED BAY (*Bounce*)





 





Barbarians:
A River Saeren - Kingdom of Hearts





 





Centaurs:
A Tumnus - Calormen
A Owlwood - Tumnus
A Pendaran Wood Supports A GuTanoth - Paras Derval
F BEAVERSDAM - Ashan (*Bounce*)
F THON THALAS Supports F Immoren - HIGH SEAS





 





Dwarves:
A Mount Nimro Hold
A Hollow Earth - Snow Witch
A Traal Supports A Twisted Tunnels - Devils Canyon
A Devils Canyon - Forbidden City
F Great Glacier - CHURNING REACH
A Spirit Pond - Twisted Tunnels
A Twisted Tunnels - Devils Canyon





 





Elves:
F Garthim Supports A Valley of Lost Honor
A Gelfling - Marshes of Morva
A Prekkendorran Hts - Great Steppes
A Auryn Supports A Devils Canyon - Forbidden City (*Cut*)
A Zhentil Keep - Dragon Coast
F THREE RIVER LAKE Supports A Gelfling - Marshes of Morva





 





Faeries:
A Vinyaya - Strawberry Fields (*Bounce*)
A Oz - Acme Acres
F Dimmsdale Supports F TILVA STRAIT (*Ordered to Move*)
A Cliffs of Insanity Supports A Duloc - Llyr
F CHOCOLATE RIVER - HORNED BAY (*Bounce*)
F RUGGED COAST Supports A Duloc - Llyr (*Cut*)





 





Gnomes:
A Brennin - Sleepy Hollow
A Hundred Acre Wood - Avalon
A Khemri - Daniloth
F Troldhaugen Hold
F Slightly Gulch - Groves of Academe
A Starkadh - Brennin
A Gwynir Supports A Brennin - Sleepy Hollow





 





Hobbits:
A Mordor - Candlekeep
F Lindon - Golgafrincham
F Baldurs Gate Hold
A Krikkit Supports A Two Towers - Thirsty Desert
A Two Towers - Thirsty Desert
A Candlekeep - Kara-Tur
F WAY THE HECK - BIKINI BOTTOM
F BABEL BEACH Supports F WAY THE HECK - BIKINI BOTTOM





 





Knights:
A GuTanoth - Paras Derval
F Grimpen Ward - Shady Vale
F Telmar - MIST MARSH
A Ice Reach - Tymwyvenne
F Heavens Well - River Saeren
A Dragons Teeth Mtns Supports A River Saeren - Kingdom of Hearts
F SUNLESS SEA - CELESTIAL DELTA (*Bounce*)





Leprechauns:
A Lubrick - Fafhrd
A Tuatha - Lubrick
F Fafhrd(wc) - Fitzgibbon
A Hoarluk Supports A Lubrick - Fafhrd
F BIKINI BOTTOM Hold (*Dislodged*)





 





Magicians:
F HIGH SEAS Hold (*Dislodged*)





 





Nomads:
A Fantastica Hold
A Corona - Kender (*Fails*)
A Duloc - Llyr
A Anhondon Plain Supports A Marshes of Morva - Auryn
A Marshes of Morva - Auryn (*Disbanded*)
F Land of Sweets - CELESTIAL DELTA (*Bounce*)
F TILVA STRAIT - Grimheim (*Fails*)
F RAZORS EDGE - Myth Drannor





 





Ogres:
F Horborixen - Sinking Shore
A Nehwon - Ogrun
F Uuno - Whoville (*Bounce*)





 





Pirates:
F Never Never Land Supports F Far Far Away - HIGH SEAS
A Neverpeak Mtn - Critter Country
F Far Far Away - HIGH SEAS (*Fails*)
F Camelittle - Riku (*Bounce*)
A Maze of Regrets Supports A Neverpeak Mtn - Critter Country
F MERMAIDS LAGOON - Riku (*Bounce*)
F RIFT CANYON - RUGGED COAST (*Fails*)





 





Rogues:
F Grimheim - Ashan (*Bounce*)
A Ashan - Walk of Clouds
A Orboros - Grissel
F Dargaard Keep - Palmaris
A Kender Supports A Ashan - Walk of Clouds (*Cut*)





Samurai:
A Magrathea Hold
F Heresh - Whoville (*Bounce*)





 





Trolls:
F Tarsis Supports F Immoren - HIGH SEAS
F Sorrows End - Abby Normal
A Niflheim Hold
F Grendel Supports F Immoren - HIGH SEAS
A Cyriss - Ergoth
F Immoren - HIGH SEAS





 





Undead:
F Krynn Supports F Immoren - HIGH SEAS
F Skullcap - Timberlands
F Everglot - WEST SEA OF SHADOWS
F Skellington - THE MAW
F Ansalon Supports F Skellington - THE MAW
F The Old Gristmill - ZEBOIMS DEEP
A Terabithia - Myrtle





 





Wizards:
A City of Splendors Supports F Thirsty Desert - Waterdeep
A Valley of Lost Honor Supports A Auryn
F Thirsty Desert - Waterdeep





 





 





 

[Reply]

dc394 next Mon (dc394) Spinoza Oct 10, 10:37 am
My heartfelt condolences.
Matt

-------- Original-Nachricht --------
Datum: Mon, 10 Oct 2011 10:15:10 -0500
Von: "Michael Sims"
An: baz.dip(at)gmail.com, dipcorp.player(at)gmail.com, diplomacy(at)diffell.net, chaosonejoe(at)yahoo.com, welsh_stroud(at)msn.com, "Garry Bledsoe" , dan.i.sinensky(at)gmail.com, "Jerome Payne" , jfburgess(at)gmail.com, wealllovekatamari(at)yahoo.com, mjn82(at)yahoo.com, mrh(at)panix.com, sandiegosmith(at)hotmail.com, Spinozas(at)gmx.net, kingkovas(at)gmail.com, clockheardt(at)yahoo.com, tiga124(at)aol.com, tomahaha(at)frontiernet.net, mvpenner(at)yahoo.com
CC: "dc394"
Betreff: dc394 next Mon
Hey everyone,
We've had a very sad death in the family of our Ogre leader. So we'll
take a lil breather here. Monday 10/17 next, 3pm Central.
-mike


________________________________

From: Michael Sims
Sent: Tue 10/4/2011 7:24 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net;
chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe;
dan.i.sinensky(at)gmail.com; Jerome Payne; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com;
mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net;
kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com;
tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 retreats!



The retreats are to GRR (Magicians), Enchanted Isles (Leprechauns) and Lox
/ And for the Archers. Map tomorrow. Next will be Monday!

-mike





From: Michael Sims
Sent: Monday, October 03, 2011 3:58 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net;
chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe;
dan.i.sinensky(at)gmail.com; jerome777(at)ymail.com; jfburgess(at)gmail.com;
wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com;
Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com;
tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 results!



Voted civilization least likely to survive 3 years... The Magicians!



Their last city overrun by Trolls and their great fleet in the High Seas
under fire from a tightly orchestrated 3-prong multinational attack led by
the slimy, ravenous, gurgling Trolls (who knew they were such tactical naval
planners?)... where will they attempt to take to the shores? Perhaps they
could teleport down to Whoville where the Ogres and Samurai continue to
wage their war for control of the sleepy Christmas town. Perhaps a reread of
the classic could teach our battle-be-goers that it's not what you take
but what you give that counts.



Speaking of giving... every nation with any sort of proximity to the
Leprechauns - obviously concerned - sends an envoy to investigate the sudden
disappearance of all rainbows. Will they find a pot of gold? Or some very
nervous Leprechauns...



Lone barbarian spotted wandering around the streets of the Kingdom of
Hearts. When a local interviewer stopped him to discuss the impact of psuedo
Knightly Gnomatic traditions on the future of Barbarian cultural
institutions in Brennin, he...



...was never heard from again.



RETREAT! (There's only 4 of them... ) by Tuesday 10/4 (tomorrow), 3pm
Central:



Archer F Llyr can retreat to Loxley or Endor.
Archer F Kingdom of Hearts can retreat to Andarien Plain or Drynwyn.
Magician F HIGH SEAS can retreat to GRIEF REEF or Kahvi or
Ithin'Carthia(wc) or WTH.
Leprechaun F BIKINI BOTTOM can retreat to Knockshegowna or Allerleirauh or
Fjord or Enchanted Isles.



Archers:
F Llyr Supports F Strawberry Fields - HORNED BAY (*Dislodged*)
A Loxley - Prydain
F Kingdom of Hearts - Paras Derval (*Dislodged*)
A Spiral Castle - Strawberry Fields (*Bounce*)
F Strawberry Fields - HORNED BAY (*Bounce*)



Barbarians:
A River Saeren - Kingdom of Hearts



Centaurs:
A Tumnus - Calormen
A Owlwood - Tumnus
A Pendaran Wood Supports A GuTanoth - Paras Derval
F BEAVERSDAM - Ashan (*Bounce*)
F THON THALAS Supports F Immoren - HIGH SEAS



Dwarves:
A Mount Nimro Hold
A Hollow Earth - Snow Witch
A Traal Supports A Twisted Tunnels - Devils Canyon
A Devils Canyon - Forbidden City
F Great Glacier - CHURNING REACH
A Spirit Pond - Twisted Tunnels
A Twisted Tunnels - Devils Canyon



Elves:
F Garthim Supports A Valley of Lost Honor
A Gelfling - Marshes of Morva
A Prekkendorran Hts - Great Steppes
A Auryn Supports A Devils Canyon - Forbidden City (*Cut*)
A Zhentil Keep - Dragon Coast
F THREE RIVER LAKE Supports A Gelfling - Marshes of Morva



Faeries:
A Vinyaya - Strawberry Fields (*Bounce*)
A Oz - Acme Acres
F Dimmsdale Supports F TILVA STRAIT (*Ordered to Move*)
A Cliffs of Insanity Supports A Duloc - Llyr
F CHOCOLATE RIVER - HORNED BAY (*Bounce*)
F RUGGED COAST Supports A Duloc - Llyr (*Cut*)



Gnomes:
A Brennin - Sleepy Hollow
A Hundred Acre Wood - Avalon
A Khemri - Daniloth
F Troldhaugen Hold
F Slightly Gulch - Groves of Academe
A Starkadh - Brennin
A Gwynir Supports A Brennin - Sleepy Hollow



Hobbits:
A Mordor - Candlekeep
F Lindon - Golgafrincham
F Baldurs Gate Hold
A Krikkit Supports A Two Towers - Thirsty Desert
A Two Towers - Thirsty Desert
A Candlekeep - Kara-Tur
F WAY THE HECK - BIKINI BOTTOM
F BABEL BEACH Supports F WAY THE HECK - BIKINI BOTTOM



Knights:
A GuTanoth - Paras Derval
F Grimpen Ward - Shady Vale
F Telmar - MIST MARSH
A Ice Reach - Tymwyvenne
F Heavens Well - River Saeren
A Dragons Teeth Mtns Supports A River Saeren - Kingdom of Hearts
F SUNLESS SEA - CELESTIAL DELTA (*Bounce*)

Leprechauns:
A Lubrick - Fafhrd
A Tuatha - Lubrick
F Fafhrd(wc) - Fitzgibbon
A Hoarluk Supports A Lubrick - Fafhrd
F BIKINI BOTTOM Hold (*Dislodged*)



Magicians:
F HIGH SEAS Hold (*Dislodged*)



Nomads:
A Fantastica Hold
A Corona - Kender (*Fails*)
A Duloc - Llyr
A Anhondon Plain Supports A Marshes of Morva - Auryn
A Marshes of Morva - Auryn (*Disbanded*)
F Land of Sweets - CELESTIAL DELTA (*Bounce*)
F TILVA STRAIT - Grimheim (*Fails*)
F RAZORS EDGE - Myth Drannor



Ogres:
F Horborixen - Sinking Shore
A Nehwon - Ogrun
F Uuno - Whoville (*Bounce*)



Pirates:
F Never Never Land Supports F Far Far Away - HIGH SEAS
A Neverpeak Mtn - Critter Country
F Far Far Away - HIGH SEAS (*Fails*)
F Camelittle - Riku (*Bounce*)
A Maze of Regrets Supports A Neverpeak Mtn - Critter Country
F MERMAIDS LAGOON - Riku (*Bounce*)
F RIFT CANYON - RUGGED COAST (*Fails*)



Rogues:
F Grimheim - Ashan (*Bounce*)
A Ashan - Walk of Clouds
A Orboros - Grissel
F Dargaard Keep - Palmaris
A Kender Supports A Ashan - Walk of Clouds (*Cut*)

Samurai:
A Magrathea Hold
F Heresh - Whoville (*Bounce*)



Trolls:
F Tarsis Supports F Immoren - HIGH SEAS
F Sorrows End - Abby Normal
A Niflheim Hold
F Grendel Supports F Immoren - HIGH SEAS
A Cyriss - Ergoth
F Immoren - HIGH SEAS



Undead:
F Krynn Supports F Immoren - HIGH SEAS
F Skullcap - Timberlands
F Everglot - WEST SEA OF SHADOWS
F Skellington - THE MAW
F Ansalon Supports F Skellington - THE MAW
F The Old Gristmill - ZEBOIMS DEEP
A Terabithia - Myrtle



Wizards:
A City of Splendors Supports F Thirsty Desert - Waterdeep
A Valley of Lost Honor Supports A Auryn
F Thirsty Desert - Waterdeep







--
Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir
belohnen Sie mit bis zu 50,- Euro! https://freundschaftswerbung.gmx.de
dc394 next Mon (dc394) chaosonejoe Oct 10, 10:50 am
My deepest sympathy to Mike and his family...


 


--Joe











From: Michael Sims <mike(at)fuzzylogicllc.com>
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394 <dc394(at)diplomaticcorp.com>
Sent: Monday, October 10, 2011 11:15 AM
Subject: dc394 next Mon










Hey everyone,


We've had a very sad death in the family of our Ogre leader.  So we'll take a lil breather here.  Monday 10/17 next, 3pm Central. 


-mike


 







From: Michael Sims
Sent: Tue 10/4/2011 7:24 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; Jerome Payne; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 retreats!








The retreats are to GRR (Magicians), Enchanted Isles (Leprechauns) and Lox / And for the Archers.  Map tomorrow.  Next will be Monday!


-mike


 


 






From: Michael Sims
Sent: Monday, October 03, 2011 3:58 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; jerome777(at)ymail.com; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 results!




 






Voted civilization least likely to survive 3 years... The Magicians!





 





Their last city overrun by Trolls and their great fleet in the High Seas under fire from a tightly orchestrated 3-prong multinational attack led by the slimy, ravenous, gurgling Trolls (who knew they were such tactical naval planners?)... where will they attempt to take to the shores?  Perhaps they could teleport down to Whoville where the Ogres and Samurai continue to wage their war for control of the sleepy Christmas town.  Perhaps a reread of the classic could teach our battle-be-goers that it's not what you take but what you give that counts.





 





Speaking of giving... every nation with any sort of proximity to the Leprechauns - obviously concerned - sends an envoy to investigate the sudden disappearance of all rainbows.  Will they find a pot of gold?  Or some very nervous Leprechauns...





 





Lone barbarian spotted wandering around the streets of the Kingdom of Hearts.  When a local interviewer stopped him to discuss the impact of psuedo Knightly Gnomatic traditions on the future of Barbarian cultural institutions in Brennin, he...





 





...was never heard from again.





 





RETREAT!  (There's only 4 of them... ) by Tuesday 10/4 (tomorrow), 3pm Central:





 





Archer F Llyr can retreat to Loxley or Endor.
Archer F Kingdom of Hearts can retreat to Andarien Plain or Drynwyn.
Magician F HIGH SEAS can retreat to GRIEF REEF or Kahvi or Ithin'Carthia(wc) or WTH.
Leprechaun F BIKINI BOTTOM can retreat to Knockshegowna or Allerleirauh or Fjord or Enchanted Isles.





 





Archers:
F Llyr Supports F Strawberry Fields - HORNED BAY (*Dislodged*)
A Loxley - Prydain
F Kingdom of Hearts - Paras Derval (*Dislodged*)
A Spiral Castle - Strawberry Fields (*Bounce*)
F Strawberry Fields - HORNED BAY (*Bounce*)





 





Barbarians:
A River Saeren - Kingdom of Hearts





 





Centaurs:
A Tumnus - Calormen
A Owlwood - Tumnus
A Pendaran Wood Supports A GuTanoth - Paras Derval
F BEAVERSDAM - Ashan (*Bounce*)
F THON THALAS Supports F Immoren - HIGH SEAS





 





Dwarves:
A Mount Nimro Hold
A Hollow Earth - Snow Witch
A Traal Supports A Twisted Tunnels - Devils Canyon
A Devils Canyon - Forbidden City
F Great Glacier - CHURNING REACH
A Spirit Pond - Twisted Tunnels
A Twisted Tunnels - Devils Canyon





 





Elves:
F Garthim Supports A Valley of Lost Honor
A Gelfling - Marshes of Morva
A Prekkendorran Hts - Great Steppes
A Auryn Supports A Devils Canyon - Forbidden City (*Cut*)
A Zhentil Keep - Dragon Coast
F THREE RIVER LAKE Supports A Gelfling - Marshes of Morva





 





Faeries:
A Vinyaya - Strawberry Fields (*Bounce*)
A Oz - Acme Acres
F Dimmsdale Supports F TILVA STRAIT (*Ordered to Move*)
A Cliffs of Insanity Supports A Duloc - Llyr
F CHOCOLATE RIVER - HORNED BAY (*Bounce*)
F RUGGED COAST Supports A Duloc - Llyr (*Cut*)





 





Gnomes:
A Brennin - Sleepy Hollow
A Hundred Acre Wood - Avalon
A Khemri - Daniloth
F Troldhaugen Hold
F Slightly Gulch - Groves of Academe
A Starkadh - Brennin
A Gwynir Supports A Brennin - Sleepy Hollow





 





Hobbits:
A Mordor - Candlekeep
F Lindon - Golgafrincham
F Baldurs Gate Hold
A Krikkit Supports A Two Towers - Thirsty Desert
A Two Towers - Thirsty Desert
A Candlekeep - Kara-Tur
F WAY THE HECK - BIKINI BOTTOM
F BABEL BEACH Supports F WAY THE HECK - BIKINI BOTTOM





 





Knights:
A GuTanoth - Paras Derval
F Grimpen Ward - Shady Vale
F Telmar - MIST MARSH
A Ice Reach - Tymwyvenne
F Heavens Well - River Saeren
A Dragons Teeth Mtns Supports A River Saeren - Kingdom of Hearts
F SUNLESS SEA - CELESTIAL DELTA (*Bounce*)





Leprechauns:
A Lubrick - Fafhrd
A Tuatha - Lubrick
F Fafhrd(wc) - Fitzgibbon
A Hoarluk Supports A Lubrick - Fafhrd
F BIKINI BOTTOM Hold (*Dislodged*)





 





Magicians:
F HIGH SEAS Hold (*Dislodged*)





 





Nomads:
A Fantastica Hold
A Corona - Kender (*Fails*)
A Duloc - Llyr
A Anhondon Plain Supports A Marshes of Morva - Auryn
A Marshes of Morva - Auryn (*Disbanded*)
F Land of Sweets - CELESTIAL DELTA (*Bounce*)
F TILVA STRAIT - Grimheim (*Fails*)
F RAZORS EDGE - Myth Drannor





 





Ogres:
F Horborixen - Sinking Shore
A Nehwon - Ogrun
F Uuno - Whoville (*Bounce*)





 





Pirates:
F Never Never Land Supports F Far Far Away - HIGH SEAS
A Neverpeak Mtn - Critter Country
F Far Far Away - HIGH SEAS (*Fails*)
F Camelittle - Riku (*Bounce*)
A Maze of Regrets Supports A Neverpeak Mtn - Critter Country
F MERMAIDS LAGOON - Riku (*Bounce*)
F RIFT CANYON - RUGGED COAST (*Fails*)





 





Rogues:
F Grimheim - Ashan (*Bounce*)
A Ashan - Walk of Clouds
A Orboros - Grissel
F Dargaard Keep - Palmaris
A Kender Supports A Ashan - Walk of Clouds (*Cut*)





Samurai:
A Magrathea Hold
F Heresh - Whoville (*Bounce*)





 





Trolls:
F Tarsis Supports F Immoren - HIGH SEAS
F Sorrows End - Abby Normal
A Niflheim Hold
F Grendel Supports F Immoren - HIGH SEAS
A Cyriss - Ergoth
F Immoren - HIGH SEAS





 





Undead:
F Krynn Supports F Immoren - HIGH SEAS
F Skullcap - Timberlands
F Everglot - WEST SEA OF SHADOWS
F Skellington - THE MAW
F Ansalon Supports F Skellington - THE MAW
F The Old Gristmill - ZEBOIMS DEEP
A Terabithia - Myrtle





 





Wizards:
A City of Splendors Supports F Thirsty Desert - Waterdeep
A Valley of Lost Honor Supports A Auryn
F Thirsty Desert - Waterdeep





 





 





 
dc394 next Mon (dc394) jerome777 Oct 10, 01:17 pm
That's really sad news - I pass on my best wishes to you Mike.

 

Jerome







From: joe babinsack <chaosonejoe(at)yahoo.com>
To: Michael Sims <mike(at)fuzzylogicllc.com>; "baz.dip(at)gmail.com" <baz.dip(at)gmail.com>; "dipcorp.player(at)gmail.com" <dipcorp.player(at)gmail.com>;
"diplomacy(at)diffell.net" <diplomacy(at)diffell.net>; "welsh_stroud(at)msn.com" <welsh_stroud(at)msn.com>; Garry Bledsoe <kielmarch(at)hotmail.com>; "dan.i.sinensky(at)gmail.com" <dan.i.sinensky(at)gmail.com>; Jerome Payne <jerome777(at)ymail.com>; "jfburgess(at)gmail.com" <jfburgess(at)gmail.com>; "wealllovekatamari(at)yahoo.com" <wealllovekatamari(at)yahoo.com>; "mjn82(at)yahoo.com" <mjn82(at)yahoo.com>; "mrh(at)panix.com" <mrh(at)panix.com>; "sandiegosmith(at)hotmail.com" <sandiegosmith(at)hotmail.com>; "Spinozas(at)gmx.net" <Spinozas(at)gmx.net>; "kingkovas(at)gmail.com" <kingkovas(at)gmail.com>; "clockheardt(at)yahoo.com" <clockheardt(at)yahoo.com>; "tiga124(at)aol.com" <tiga124(at)aol.com>; "tomahaha(at)frontiernet.net" <tomahaha(at)frontiernet.net>; "mvpenner(at)yahoo.com" <mvpenner(at)yahoo.com>
Cc: dc394 <dc394(at)diplomaticcorp.com>
Sent: Monday, 10 October 2011, 16:50
Subject: Re: dc394 next Mon





My deepest sympathy to Mike and his family...


 


--Joe











From: Michael Sims <mike(at)fuzzylogicllc.com>
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394 <dc394(at)diplomaticcorp.com>
Sent: Monday, October 10, 2011 11:15 AM
Subject: dc394 next Mon











Hey everyone,


We've had a very sad death in the family of our Ogre leader.  So we'll take a lil breather here.  Monday 10/17 next, 3pm Central. 


-mike


 







From: Michael Sims
Sent: Tue 10/4/2011 7:24 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; Jerome Payne; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 retreats!








The retreats are to GRR (Magicians), Enchanted Isles (Leprechauns) and Lox / And for the Archers.  Map tomorrow.  Next will be Monday!


-mike


 


 






From: Michael Sims
Sent: Monday, October 03, 2011 3:58 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; jerome777(at)ymail.com; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 results!




 






Voted civilization least likely to survive 3 years... The Magicians!





 





Their last city overrun by Trolls and their great fleet in the High Seas under fire from a tightly orchestrated 3-prong multinational attack led by the slimy, ravenous, gurgling Trolls (who knew they were such tactical naval planners?)... where will they attempt to take to the shores?  Perhaps they could teleport down to Whoville where the Ogres and Samurai continue to wage their war for control of the sleepy Christmas town.  Perhaps a reread of the classic could teach our battle-be-goers that it's not what you take but what you give that counts.





 





Speaking of giving... every nation with any sort of proximity to the Leprechauns - obviously concerned - sends an envoy to investigate the sudden disappearance of all rainbows.  Will they find a pot of gold?  Or some very nervous Leprechauns...





 





Lone barbarian spotted wandering around the streets of the Kingdom of Hearts.  When a local interviewer stopped him to discuss the impact of psuedo Knightly Gnomatic traditions on the future of Barbarian cultural institutions in Brennin, he...





 





...was never heard from again.





 





RETREAT!  (There's only 4 of them... ) by Tuesday 10/4 (tomorrow), 3pm Central:





 





Archer F Llyr can retreat to Loxley or Endor.
Archer F Kingdom of Hearts can retreat to Andarien Plain or Drynwyn.
Magician F HIGH SEAS can retreat to GRIEF REEF or Kahvi or Ithin'Carthia(wc) or WTH.
Leprechaun F BIKINI BOTTOM can retreat to Knockshegowna or Allerleirauh or Fjord or Enchanted Isles.





 





Archers:
F Llyr Supports F Strawberry Fields - HORNED BAY (*Dislodged*)
A Loxley - Prydain
F Kingdom of Hearts - Paras Derval (*Dislodged*)
A Spiral Castle - Strawberry Fields (*Bounce*)
F Strawberry Fields - HORNED BAY (*Bounce*)





 





Barbarians:
A River Saeren - Kingdom of Hearts





 





Centaurs:
A Tumnus - Calormen
A Owlwood - Tumnus
A Pendaran Wood Supports A GuTanoth - Paras Derval
F BEAVERSDAM - Ashan (*Bounce*)
F THON THALAS Supports F Immoren - HIGH SEAS





 





Dwarves:
A Mount Nimro Hold
A Hollow Earth - Snow Witch
A Traal Supports A Twisted Tunnels - Devils Canyon
A Devils Canyon - Forbidden City
F Great Glacier - CHURNING REACH
A Spirit Pond - Twisted Tunnels
A Twisted Tunnels - Devils Canyon





 





Elves:
F Garthim Supports A Valley of Lost Honor
A Gelfling - Marshes of Morva
A Prekkendorran Hts - Great Steppes
A Auryn Supports A Devils Canyon - Forbidden City (*Cut*)
A Zhentil Keep - Dragon Coast
F THREE RIVER LAKE Supports A Gelfling - Marshes of Morva





 





Faeries:
A Vinyaya - Strawberry Fields (*Bounce*)
A Oz - Acme Acres
F Dimmsdale Supports F TILVA STRAIT (*Ordered to Move*)
A Cliffs of Insanity Supports A Duloc - Llyr
F CHOCOLATE RIVER - HORNED BAY (*Bounce*)
F RUGGED COAST Supports A Duloc - Llyr (*Cut*)





 





Gnomes:
A Brennin - Sleepy Hollow
A Hundred Acre Wood - Avalon
A Khemri - Daniloth
F Troldhaugen Hold
F Slightly Gulch - Groves of Academe
A Starkadh - Brennin
A Gwynir Supports A Brennin - Sleepy Hollow





 





Hobbits:
A Mordor - Candlekeep
F Lindon - Golgafrincham
F Baldurs Gate Hold
A Krikkit Supports A Two Towers - Thirsty Desert
A Two Towers - Thirsty Desert
A Candlekeep - Kara-Tur
F WAY THE HECK - BIKINI BOTTOM
F BABEL BEACH Supports F WAY THE HECK - BIKINI BOTTOM





 





Knights:
A GuTanoth - Paras Derval
F Grimpen Ward - Shady Vale
F Telmar - MIST MARSH
A Ice Reach - Tymwyvenne
F Heavens Well - River Saeren
A Dragons Teeth Mtns Supports A River Saeren - Kingdom of Hearts
F SUNLESS SEA - CELESTIAL DELTA (*Bounce*)





Leprechauns:
A Lubrick - Fafhrd
A Tuatha - Lubrick
F Fafhrd(wc) - Fitzgibbon
A Hoarluk Supports A Lubrick - Fafhrd
F BIKINI BOTTOM Hold (*Dislodged*)





 





Magicians:
F HIGH SEAS Hold (*Dislodged*)





 





Nomads:
A Fantastica Hold
A Corona - Kender (*Fails*)
A Duloc - Llyr
A Anhondon Plain Supports A Marshes of Morva - Auryn
A Marshes of Morva - Auryn (*Disbanded*)
F Land of Sweets - CELESTIAL DELTA (*Bounce*)
F TILVA STRAIT - Grimheim (*Fails*)
F RAZORS EDGE - Myth Drannor





 





Ogres:
F Horborixen - Sinking Shore
A Nehwon - Ogrun
F Uuno - Whoville (*Bounce*)





 





Pirates:
F Never Never Land Supports F Far Far Away - HIGH SEAS
A Neverpeak Mtn - Critter Country
F Far Far Away - HIGH SEAS (*Fails*)
F Camelittle - Riku (*Bounce*)
A Maze of Regrets Supports A Neverpeak Mtn - Critter Country
F MERMAIDS LAGOON - Riku (*Bounce*)
F RIFT CANYON - RUGGED COAST (*Fails*)





 





Rogues:
F Grimheim - Ashan (*Bounce*)
A Ashan - Walk of Clouds
A Orboros - Grissel
F Dargaard Keep - Palmaris
A Kender Supports A Ashan - Walk of Clouds (*Cut*)





Samurai:
A Magrathea Hold
F Heresh - Whoville (*Bounce*)





 





Trolls:
F Tarsis Supports F Immoren - HIGH SEAS
F Sorrows End - Abby Normal
A Niflheim Hold
F Grendel Supports F Immoren - HIGH SEAS
A Cyriss - Ergoth
F Immoren - HIGH SEAS





 





Undead:
F Krynn Supports F Immoren - HIGH SEAS
F Skullcap - Timberlands
F Everglot - WEST SEA OF SHADOWS
F Skellington - THE MAW
F Ansalon Supports F Skellington - THE MAW
F The Old Gristmill - ZEBOIMS DEEP
A Terabithia - Myrtle





 





Wizards:
A City of Splendors Supports F Thirsty Desert - Waterdeep
A Valley of Lost Honor Supports A Auryn
F Thirsty Desert - Waterdeep





 





 





 
dc 388 Deadline Reminder - fencertim   (Oct 10, 2011, 10:10 am)
Fall 07 orders are due tomorrow at 4pm Eastern US time. I have acknowledged the orders I have
received.


 


Thanks,


Tim

[Reply]

dc386:Spain's EOG - Brstd46   (Oct 10, 2011, 2:08 am)
My game was fairly brief-I started by trying to
find an ally to stop Turkey expanding along Nth Af and into the Western Med and
Italy-I was unsuccessful-Turkey seemed to have made good arrangements with both
Austria and Russia, and I was counting on one of them, and later he
reached some sort of understanding with France, so I didn't last
long.


 


I tried to get help from Austria 1-but he just
suggested I try to accomodate Turkey. I knew that wouldn't work.


 


I am not sure why Dirk says I never replied to his
emails-he only sent 1-a bland greeting at the beginning of the game-he didn't
respond to my mail before spring 1765, when I hoped he might put some pressure
on Turkey-I thought we both might profit at that point.


 


I enjoyed watching from the sidelines-I 
thought Russia, Turkey and France seemed to play pretty well.


 


Thanks for being GM Robert-I guess my ps
assessments to you were usually way out, but my pessimism was
justified!!


 


Regards


 


Rich




----- Original Message -----


From:
Sun Chung



To: Wladimir Mysonski ; Dirk Knemeyer ; Robert
Stein ; Warren Fleming ; Ray Bruce ; Michael Thompson ;
Aidan
Slattery ; Josiah Henderson ; Nick
Powell ; Richard Aldous ; Baron Powell ; jeffrey
kase ; Chris Dziedzic ; dc386(at)diplomaticcorp.com ; Adriaan
Tichler


Sent: Saturday, October 08, 2011 11:21
AM


Subject: Re: dc386: Russia EOG




Thanks Robert for GMing - it's a pleasure playing in a game
that you run.  

Also, thanks to everyone on the board for a good
game.  And for Adriaan for his thoughts/guidance/recommendations early on
in the game.  Kudos to him for getting Austria to a great stage in the
game.  My big regret is that I was unable to fulfill Austria's
opportunity that Adriaan set up.

For me, the mark of a good game is
when the players are committed and are willing to accept the game for what it
is - a shifting swirl of deals, broken deals, and new deals being created.
 It was interesting to see how the dynamics of the game were able to
shift, although I probably contributed to less of that towards the end of the
game.  I appreciated that most on the board were open to thinking about
shifting their alliance and at least listened to new deals.

I missed
the early stages of the game, so I can't really comment much on how the armed
neutrals dynamic shaped the early portion of the game.  When Robert asked
me to replace Adriaan, I came into the game thinking 1) what a great
opportunity - this power is strong and has a good lead but 2) Austria's
completely surrounded I don't have enough armies to plug in all the gaps - the
lead can fall really quickly.

My first focus on the game was the
complex relationship Austria had with Saxony.  There wasn't a good
defensive line set up, and our armies were all intermixed together.  Not
a situation I liked.  Elsewhere on the map, it didn't seem like there was
strong cooperation between France/Britain/Spain.  Russia was friendly and
was trying to build upon the work that Adriaan had done.  Unfortunately
for me, I didn't have much contact with Turkey at the start.

The first
order of business was how to get involved in the game and unwind the tie-up of
Austria and Saxony.  I did not feel comfortable with the situation (esp
since it wasn't of my doing!).  As Dirk mentioned in his EOG statement, I
typically like strong stable borders.  It really bothered me that I
couldn't count on a stable front in any direction.  Plus, Saxony was
looking to regain his strength and was pushing to recover some of his home
centers.  Adriaan and I agreed that a re-emergence of Saxony would be a
threat to Austria.  So my first major decision was that I would not
support Saxony and stab him.  That would prevent a rebirth of Saxony and
give me a stable front to work from.

But this created another problem.
 It would undoubtedly raise solo alarm bells across the board.  And
mark a significant shift in the Austrian' strategy at this point.  Now,
my natural desire was to start out slowly, play defensively, and get my feet
wet in the game.  I didn't want to be viewed as a loose cannon coming in
brand new.  However, being able to discuss strategy and tactics with
Adriaan eased the transition quite a bit.  I know that Ray probably views
my stab as a direct consequence of a new replacement player dropping old
agreements, but I was able to get Adriaan's consul on my first initial
moves.

From there, once I determined that Saxony would be stabbed, and
I knew that it would cause alarms on the board, I pushed full ahead on going
for the solo.  I probably shouldn't speak for Adriaan as this is my EOG
statement, and not his, but the push for an early Austrian solo was not
created in a vacuum.  

My first mistake in the game was not
securing my relationship with Turkey.  I think had I been able to pickup
four builds in the first season (that I played) I may have been able to get
enough push to really threaten for a solo.  But for either nervousness
with a new player, or I rubbed him the wrong way, something lead to Turkey
taking a center from me, and I only got 3 plus centers in the first
turn.

I didn't think it was the end of the game, and in some ways, I
liked this position much better.  I was able to get a nice stable line
against France, I thought I could secure a line against Turkey and was hoping
that Russia wouldn't view me as a long term threat.  But my dreams of an
Austria solo were crushed.  I tried my best to say that my push was
really only to secure myself against Saxony and not reach for a solo.  It
probably fell on deaf ears, but I thought I would have a chance since it was
at least partially true.

From there, the game switched to survival.
 I thought I built an okay line of communication with France (I told him
I had to take Savoy since it was there for the taking in the first year, but I
didn't want it to set in stone the Austrian/French relationship), thought that
I could get Turkey to lay off by letting him keep what he took (Turkey had a
good relationship with the prior Austria), and I thought I could convince
Russia that my swing for a solo was a one and done deal and that I could be a
reasonable partner.  All three powers attacked me.

Once Turkey got
into the Adriatic Sea, I was at his mercy.  Side note observation - this
map creates a lot of defensive issues for Austria, in particular the way I was
set up when I entered the game.  Austria is a land power, but with a home
center in Milan and the host of supply centers in Italy, Austria's sphere of
influence gravitates around the Adriatic.  With the Turkish fleet there,
I was forced to keep units bottled up on my southern front.  That one
fleet tied up a huge number of my armies.  This drove me crazy.
My
next course of action was to work on France and/or Russia into attack Turkey.
 While trying to cut a deal with Aiden in any fashion as long as he left
ADR.  Deals with Turkey fell apart multiple times, but I fared better on
the diplomatic front.  Getting Russia to favor me, while getting France
to cooperate for awhile and attack Turkey.

The end game stage really
boiled down to trying to figure out a way to end the game without it being a
DIAS.  I tried really hard to make it a France - Austria - Russia triple,
but neither France nor Russia seemed to trust the other.  What may have
worked against me was that I also played up the potential solo threat that
they both presented.  Russia could (and did) have the numbers to sweep
across northern Germany and get a solo.  France for a while was a couple
of centers lower, but if Turkey got crippled (and I had a bear of a time
trying to get a deal done where we trusted each other), and Britain got
stabbed by France, then no one could really threaten the French navy.  I
felt that Austria was the only credible counter to either solo
threats.

For awhile, it worked.  France agreed to not aid Turkey
any more, and Russia allowed me to rush my armies to the west and defend
against France's superior land position over me.  Eventually it boiled
down to keeping what I had, while trying diplomatically getting into the three
way draw.

At one point, Russia had the necessary centers at his reach
where he could easily have gone for the solo.  I panicked and hedged
myself and move some units, but not all, to cover the open centers.  Dirk
was surprised but took it rather well that I tactically split myself.
 Since he didn't stab me nor went for a solo directly, I was lulled into
thinking that maybe Russia wasn't in it for a solo at this stage.  I had
even asked Sweden (given how close Wladimir was coordinating with Dirk for the
bulk of the game) for advice to get his read on Russia's plans.  Whether
Wladimir was equally convinced of Dirk not attempting a solo or was part of
the Russian PR campaign I don't know.  

From a tactical stand
point, I was then doomed.  I didn't have enough armies to cover all of my
holes, I was at the mercy of Russia not pushing for a solo.  And I felt
that I couldn't react too strong or else I would push Russia into thinking I
was an untrustworthy ally and by my preventative action, get Dirk to order to
secure a solo.

In hind-sight, I should've committed one way or the
other.  I felt that I was constantly moving my armies east and then west.
 I could never build a fleet, which crippled me against Turkey.  And
at some point, I should've made a more tactical retreat to shore up my
defensive line against Turkey/France/or Russia.

This has been a long
winded rambling, so apologies for that.  And apologies for any typos in
this - trying to do this quickly, across small breaks during my work
day.

Thoughts on the players:

Russia:  Good
job.  Played skillfully, and got me suckered into thinking you'd be
committed to the draw.  Not much I could've done about it even if I knew
about your intentions though.  Always enjoyed our conversations and your
willingness to work out deals. Your solo was well
deserved.

France:  Enjoyed our conversations, and the fact
that we were able to keep up a dialogue even with disagreements.  I
wonder if we could've set up a different outcome had we had a chance to work
together from the beginning.  Your warning bells should've been heeded
more in Vienna.  I blame the Turks for drowning out your
message!

Ottoman Empire:  We got off on the wrong foot and
then continued to break our agreements.  I wish we could've some out
untangled the complex tactical mess we were in, but alas, I think our
in-fighting created the biggest opportunity for Russia to solo.  You had
me in a difficult spot the entire game, and I don't really blame you for
keeping that dang fleet parked in the Adriatic.  Makes sense, but created
all sorts of issues for me.  If we cross paths again, I promise to try
harder to get diplomacy working between us.

Poland Saxony: 
I do apologize for starting out the game with a stab.  I really felt
uncomfortable with the way our units/centers were intertwined.  This is
one of those, it's all business, message.  I appreciate your attempts to
get back into the game and your willingness to stick with the game and not
drop off.

Britain:  We didn't have a lot of interaction -
another hindsight thing where I should've tried harder.  Perhaps the make
up of the game would've been
different?

Spain/Prussia/Denmark/Sweden:  Unfortunately, I
don't have a lot of comments.  I came in at a time where I think your
fates may have already been decided.


All in all, thank you for
giving me this opportunity to play Ambition and Empire.  I've been
interested in playing this variant for awhile and would love another
opportunity to play (esp from the beginning).  It's been a pleasure
playing with you all.



Thanks.

[Reply]

DC386: Comment on Sweden's EOG - vonpowell   (Oct 09, 2011, 11:58 pm)
Hey Gang,


 


I've been following all of the end-of-game discussion with interest. 
I find it fascinating to read about the diplomatic ebb and flow that
goes on behind the scenes and is completely hidden from people like myself
who only get to see the end results.  The player comments that have been
published so far have shown me that several of my assumptions were
completely off the mark.


 


I'd like to take a moment to comment on a statement Wladimir makes in
his remarks below, specifically the following: "I compare the Scandinavian
powers as being akin to Austria/Italy in Standard in that they are intimately
close to one another and if they do not work together, they will be easily
destroyed."


 


I think I've watched as many A&E games as just about
anybody.  Based on what I've seen, I feel comfortable in saying that the
relationship between Denmark-Norway and Sweden is not as simple as saying that
they must hang together or hang separately (an American phrase that I hope has
its counterparts in other parts of the world).  There have been games where
Denmark-Norway has attacked Sweden and been successful, and there have been
games where Sweden has attacked Denmark-Norway and been successful.  There
have been games where the two countries cooperated and both did well (though one
usually did much better than the other) and there have been games where
cooperation did not prevent either from getting squashed.  Just about any
result is possible.  This is, in my opinion, a good thing.  I feel
A&E would be compromised if it required two neighbors to work together or
face extinction.


 


The primary difficulty Denmark-Norway and Sweden face is that their
initial positions are extremely fragile.  I think both Powers are
forced to gamble that at least one of their immediate neighbors (Britain &
Hanover or Sweden for Denmark-Norway and Russia or Denmark-Norway for Sweden)
will not attack and act accordingly.  Unfortunately, being fooled or
guessing incorrectly is generally punished severely.  Because of this,
both Powers are frequently eliminated or relegated to the
fringes.


 


In closing this note, I want to say the following:


    - Robert: Thank you for putting this excellent cast
together and doing an outstanding job of GMing.


    - Dirk: Congratulations on your solo.  Very well
done.


    - To all the players: Thank you for participating in
this game.  I hope you enjoyed playing A&E and will do so again
soon.


 


If anyone does get involved in another A&E game, please let me
know.  I'd love to follow along.


 


Happy Stabbing,


 


Baron


 




In a message dated 10/5/2011 12:58:52 P.M. Pacific Daylight Time,
wmysonski(at)gmail.com writes:




Gentlemen,


 


I am typing this up from an internet cafe in the Phillipines right now so
it will be shorter than normal EOG's.


 


First off, many congrats to Dirk for a very well-played and earned solo.
Despite my visceral objection to allowing solo's, I think this was the best
conclusion given the situation.


 


Here was the entire game for Sweden...Denmark moves to Scania in the
first season tossing away any chance that Sweden and Denmark had of being
remotely successful. Had Josiah not decided to go against his word in this
move, I like to think that I could have had more impact in this game. I
compare the Scandinavian powers as being akin to Austria/Italy in Standard in
that they are intimately close to one another and if they do not work
together, they will be easily destroyed. Denmark must have thought that going
for Swedish centers early would have made him the consolidated Scandinavian
power able to project power in all directions. Instead, we both had to slap
each other while leaving our flanks exposed.


 


For what it is worth, I wanted to see Sweden fight back-to-back with
Denmark which had me wiith my sights on Russia. My ideal season one would have
consisted of Sweden in the Bothnia and my first build from a convoyed army to
Courland. I would have then built an army in Abo and begin squeezing Russia.
Alas, Russia quickly gained the upperhand in this relationship when I had to
cover my bases from the anti-Swedish sentiment in Copenhagen. Dirk, I like to
think that you would have had a far more difficult go of it in the north had
Denmark played nice with me.


 


From that point on, I knew the game would be tough. I tried to quickly
settle the Danish situation with English help but England decided that he was
best in charge of Chr which left Sweden with its watershed of Cop, Sto and
Abo. It was at this point that Russia decided he just had to have Abo. I could
not stop him so Sweden never really got to take off with this new build
opportunity. Russia became my sponsor since England began moving to the
Scandinavian waters leaving me no choice but to sign the Sverige over to the
Czar. Pretty boring for Sweden for the rest of the game.


 


I also believe that the game had a ton of talent in it. I won't go into
each player since i really didn't interact with many in the southern half of
the board. Suffice it to say that I was happy Turkey/Austria/Russia were doing
well since I felt like Sweden's best chance was as the northern tip of some
Juggernaut.


 


Big fan of Nick, Sun, Aidan (should I say Siberia) and Dirk. Hope to get
to interact with the rest of you more too.


 


Thanks to Robert for doing an excellent job keeping this game moving
along and for providing reminders. It is so easy to forget about how much work
the GM puts into these.


 


Hope our paths cross again!


 


Wladimir




On Wed, Oct 5, 2011 at 8:35 AM, Dirk Knemeyer <dirk(at)knemeyer.com> wrote:




Robert, thank you for being an excellent
GM for the duration of this game. Your timely adjudications and good cheer
are an appreciated service to the community.





This was my first time playing Ambition & Empire. I very much enjoy
DP variants, as well as the 1900 variant. As such this seemed like a variant
that I would really like. Thanks Robert for taking the lead on creating the
DP module!






Looking over the board as Russia, independent of the other power
assignments, my desire was to work with Sweden and Turkey, and push out thru
the middle. Of course, once you begin considering the other players and the
inter-personal dynamics all of this can change, but I had played with both
Wladimir (Sweden) and Aidan (Turkey) before and know them to be very good as
well as generally reliable partners. On the other hand, Adriaan (Austria)
was new to me and Ray (Saxony) is the kind of aggressive and unpredictable
player I don't really like playing with. Nick (Prussia) is someone I like to
play with but because of an earlier game together was not sure if he might
be carrying a grudge over to this game. So the turning of the board seemed
to favour the approach I hoped to take.






Of course, there was a problem: I'm a big believer in ignoring
"entitlements" based on what country one is playing. So, for example, I'm a
proponent in Standard of a great EF being enabled by France letting Britain
take Brest with a fleet and thus being free to do a lot of safe DMZ'ing in
the region. My read of the Russo-Swedish relationship was the same. I
thought we could have an amazing partnership if he let me take Abo - to
close my back door - we DMZ BOT and otherwise leave the Baltic to him.
Unfortunately Wladimir didn't seem keen on this which led me to quickly
pivot and expect to go for Baltic domination at some point. Just not too
soon...






On the other hand, things were going swimmingly with Aidan. We had
limited friction and a clear path forward. My intention was to stay with him
all game or, at least, into the late game. Ray aggressively demanded
Lithuania reinforcing the notion I wouldn't want to work with him. Lithuania
is adjacent to various Russian dots yet only adjacent to a lone Saxon supply
center. His brazen insistence on control of it was incompatible with any
clear-minded Russia policy. Nick was friendly and working with me, so there
seemed an opportunity to partner with him in the early going. The thing I
didn't expect was my relationship with Adriaan. For me Diplomacy is as much
about a good experience as winning, and Adriaan was just the kind of chap I
like to play with: very communicative, open with information, although quite
smart and likely working to his advantage separately even as he worked in
earnest with me. Early efforts to work closely in a press capacity with
Britain, France and Spain were largely ignored by those players.






Throwing all of this into the mix, my plan was to:






- Seal off the south and coordinate with Turkey


- Use press to quagmire Denmark and Sweden, while not letting Britain
or Prussia take advantage of their struggles


- Smash Poland and reduce/eliminate him


- Once established in central/eastern Europe, decide on which direction
to focus my force (at Austria, at Prussia, at the Baltic)






From the beginning I was blessed with good fortune, and my activities
were so successful that I needed to pull back on the reins out of fear that
a target would be placed squarely on my back. The situation on the board led
to my working against Prussia first after Saxony, then heading into the
Baltic to take advantage of the chaos happening between the Scandinavian
powers. Around this time I had some very positive notes with Britain and
thought he and I would be close through the mid and end game. I'm not sure I
could have designed a better early and early-mid game than what actually
happened for Russia. Lots of good luck all around.






Then, the game changed. For personal reasons Adriaan needed to abdicate
the Austrian throne. While from a personal standpoint I was very
disappointed, from a game perspective I was pleased: my capacity to grow,
save stabbing Austria or Turkey, had pretty much come to an end. I didn't
want to stab either of those players so was settling into a position that
should end the game in a draw. While I had no problem with that, playing it
out to its inevitable conclusion, taking that tack would not give me a whole
lot to do in the game while hoping people on the other side of the map took
care of business properly. Not a great position to be in.






The new Austrian player (Sun) is also someone I like working with in
Dip games. So, at first, the shift didn't seem to portend any change in
status. This all shifted when Sun took advantage of Adriaan's very strong
position and made an early solo bid by smashing to the west. It was
audacious and even well-executed, but he simply faced too much opposition,
given the mature nature of the players of this game, leading to balance of
power reactions to such moves. However, Sun's big move and subsequently
putting a target square on his forehead gave me a chance to break out, too.
The big question was, to move against Austria or Turkey?






I chose Turkey. While I very much valued my relationship with Aidan,
Sun's growth and the condition of the board led me to think that, if I could
prosecute a successful campaign, almost all of the gains would be mine and,
in the process, I could seal an entire front and better focus my force
elsewhere. Like so many things in this game for me, I had good luck and
things pretty much fell as planned, albeit taking quite some time to fully
expunge Turkey from their traditional homelands.






As my relationship with Austria blossomed and success against Turkey
became clear, I decided I would not be satisfied with anything less that a
3-way draw in this game. My position was very, very strong, particularly so
after Sweden and I pushed Britain out of the Baltic completely. So my intent
was to fervently pursue 3-way draw opportunities - Austria, myself and a
third (which later shifted to include Britain) - while taking a solo only if
I was *guaranteed* to get it. My feeling was that, if I went for one and
fell short, I would face a grand alliance and a likely 5-way draw. That
would have been the worst possible case, save France soloing.






One year before the actual end of the game, it turned out that I could
have soloed if I had tried. Like most Dip players I have an overly
conservative view as to how much other players trust me and/or will do as I
expect them to, and it was with some shock I realized I could have won on
that very turn if only I had faith in the relationships I had and the moves
those people would make. Seeing that, I knew it was time to scour the board
for the solo. However, back from the grave, Ray chirped up to point out that
I could likely solo. His bringing that to everyone's attention would only
serve to spoil the opportunity as people shifted to defend against it, so I
was forced to send out a scathing, lying rebuke to the whole list to keep
his siren's call from undermining me.






At that point it was a matter of figuring out whether I could guarantee
a solo. I could, but only by eliminating my long-term Swedish ally. I was
not willing to do that. I could guarantee taking Mecklenberg and Breslau but
the third would be tricky. Constantinople was the best chance, but it was
really dicey. Turkey had two fleets adjacent to it, either of which
providing a support would have blocked me. While neither had supported
Constantinople since it became Austrian, doing so would seem a pro forma
order if he didn't have grander plans for either unit. Still, it felt like
one of those moments where, if I didn't go for it then, the opportunity
would pass. Austria was coming into a build or two, and would certainly be
looking for me to back off sometime soon. My hope was that, with my advanced
position and all of the builds, even if it failed I would be able to break
thru *somewhere* and get the 15th subsequently. Thus, I tried and - anxious
until the adjudication arrived - was pleased to see it had worked. Huzzah
Russia!






This was an excellent table of players:






Richard Aldous (Spain) didn't respond to a single email I sent him. Not
that I could have helped him avoid an early demise necessarily but, well,
who knows?!






Josiah Henderson (Denmark) was friendly but not consistently timely or
reliable with press. To my detriment I get anxious when people aren't
pressing regularly and thus was not too chagrined to contribute to getting
him into a Scandinavian quagmire with his neighbours. Would love to play a
FTF game with him.






Warren Fleming (France) played one of the best games at the table. He
and I had very little communication of substance - some talk of allying in
the mid and late games that never came to fruition - but at various points
he had spectacular turns of bravery and creativity that shot him into hugely
advantageous positions. I look forward to his EOG to try and better
understand why he didn't take advantage of some moments when he may have
truly been able to break out and win this thing.






Nick Powell (Prussia) is someone I like to play with, and the rare
player that I genuinely fear. He thinks many moves ahead, has an excellent
strategic sense, and presses very well. I wish I was as good a player as
Nick is. We had some good early press but, given my uncertainty about his
meta game motivations and the natural need for growth of Russia, was
generally pleased he had a hard time of it in this one.






Ray Bruce (Saxony) is as black-and-white as it gets: he's tough,
ruthless, smart and relentless. When he tried to play bully with me at the
outset it was all the motivation I needed to make him public enemy #1. I
love watching Ray play Diplomacy - just not in games that I am also a part
of!






Wladimir Mysonski (Sweden) had a tough position to play and was never
really able to get started with it. As he pointed out again and again,
Denmark and Sweden need to cooperate early if either is going to have a
chance to really have an impact in this variant. It just didn't happen in
this one. I was glad to have him as a janissary because he's an excellent
player and was unflinchingly loyal to the end, including giving me
invaluable tactical suggestions along the way.






Michael Thompson (Britain) and I have now played together probably half
a dozen times. We always get along well, even though invariably one or the
other of us is thrown to the muck each time (I don't think we've ever shared
a draw, despite often working together). This game we never really got on
track together, and it became perplexing when he offered to help me solo in
the early-mid game and then kept consistently working against me! That's a
page in his play book that I will need to dog ear. Smile






Aidan Slattery (Turkey) is one of the best players one can possibly
ally. He is loyal, contributes lots of smart tactical suggestions, friendly,
and a committed balance of power/grand alliance type. I regretted that the
turns of the game resulted in his being my mid-game target, as I had always
planned to take our relationship thru to the end. I really enjoy working
with him.






Adriaan Tichler (Austria I) was a great discovery in this game. He
might have been the best player at the table, and really helmed Austria
well. I can't wait to play with him again and pick up some pointers.






Sun Chung (Austria II) is yet another player in this game I have a good
history of working together with. Sun is a very good defensive player, which
made his audacious run for a solo all the more entertaining to watch. He is
so adept at slamming the door on possible stabs that it was really to my
terrific fortune that the turns and twists of the game led him to be
defending himself so completely in the west/southwest. Otherwise, if not for
that very extreme and unusual deployment, Sun never would have given me half
a chance at this thing.






I look forward to reading all of your EOG's and seeing things from a
different perspective. Thanks for the game, all!






Dirk











On Oct 4, 2011, at 9:22 PM, Robert Stein wrote:



The three end game proposals all fail, but it
makes no difference as Dirk claims the three centers needed to give Russia
a solo victory. Congratulations to Dirk for a well deserved solo victory,
and thank you all for playing. I enjoyed GMing this game, and I hope you
enjoyed playing it. I'd very much appreciate end of game statements from
each of, at your convenience.

There were possible retreats from
Britain and Austria, but as they would not change the result of a Russian
solo, I took the liberty of auto-retreating the units so that all three
remained on the board. If for some reason either Michael or Sun would
prefer to retreat off the board, let me know and I'll amend the final map.
But if you do so, please be aware there will still be no winter builds, so
you will not be able to rebuild that unit.

DC386 FALL 1773
ADJUDICATION

PLAYERS:
Austria-Hapsburg: Arandia / Adriaan
Tichler / arandia.t(at)gmail.com
(resigned Summer 1766)


from Fall 1766: sunchung/ Sun Chung /
sun.chung(at)gmail.com
Britain-Hanover:
psychosis1973 / Michael Thompson / psychosis(at)sky.com
Denmark-Norway: Josiah / Josiah
Henderson / josiah.henderson(at)gmail.com (abandoned Spring
1766)
France: alwayshunted /  Warren Fleming / alwayshunted(at)hotmail.com
Ottoman Empire: Lane /
Aidan Slattery / aislattery(at)aol.com
Poland-Saxony: raybrucea / Bruce
Ray / raybrucea(at)aol.com  (eliminated Fall
1772)
Prussia: DrSwordopolis / Nick Powell / nick.s.powell(at)gmail.com (eliminated Fall
1767)
Russian Empire: dknemeyer / Dirk Knemeyer / dirk(at)knemeyer.com (solo victory, Winter 1773)
Spain:
Brstd46 /  Richard Aldous / aldous(at)xtra.co.nz
(eliminated Winter 1767)
Sweden: Wladimir7 / Wladimir Mysonski / wmysonski(at)gmail.com

HEADLINES:
Russia seizes
Breslau, Constantinople and Mecklenburg. Achieves
Victory.

ORDERS:
FALL 1773:
Austria: A Baden-Wuerttemberg
Supports A Austrian Netherlands -

          
Hesse-Westphalia.
Austria: A Budapest - Vienna (*Bounce*).
Austria:
A Constantinople Hold (*Dislodged*).
Austria: A Dresden Supports A
Austrian Netherlands - Hesse-Westphalia.
Austria: A Milan Supports A
Republic of Venice.
Austria: A Switzerland Supports A
Milan.
Austria: A Tyrol - Vienna (*Bounce*).
Austria: A Republic of
Venice Supports A Milan (*Cut*).

Britain: F English Channel -
Austrian Netherlands.
Britain: F Helgoland Bight - United
Provinces.
Britain: A Hesse-Westphalia Supports F English Channel -
Austrian Netherlands

          
(*Dislodged*).
Britain: A Mecklenburg Hold (*Dislodged*).
Britain: F
North Atlantic Ocean - Irish Sea.
Britain: F North Sea Supports F
Helgoland Bight - United Provinces.

France: A Austrian Netherlands
- Hesse-Westphalia.
France: A Brest - Ireland.
France: F Gascony -
Brest.
France: F Gulf of Lyon Supports A Savoy.
France: A Languedoc
- Burgundy.
France: F Mid-Atlantic Ocean Convoys A Brest -
Ireland.
France: A Paris Supports A Languedoc - Burgundy.
France: A
Savoy Supports A Tuscany.
France: A Tuscany Supports A
Savoy.
France: A United Provinces Supports A Austrian Netherlands -
Hesse-Westphalia

          
(*Disbanded*).

Russia: F Ankara Supports A Wallachia -
Constantinople.
Russia: F Baltic Sea Supports A Holstein -
Mecklenburg.
Russia: A Berlin Supports F Helgoland Bight -
Hesse-Westphalia (*Void*).
Russia: F Christiania - Norwegian
Sea.
Russia: A Holstein - Mecklenburg.
Russia: A Lapland -
Christiania.
Russia: A Lithuania - Galicia.
Russia: A Lusatia -
Breslau.
Russia: A Scania - Copenhagen.
Russia: A Syria
Hold.
Russia: A Wallachia - Constantinople.

Sweden: A Stockholm
Hold.

Turkey: F Adriatic Sea Supports A Budapest - Republic of
Venice (*Void*).
Turkey: F Ionian Sea Hold.
Turkey: F Morocco
Supports F Mid-Atlantic Ocean.
Turkey: A Papal States - Republic of
Venice (*Fails*).
Turkey: F Tyrrhenian Sea - Western
Mediterranean.

THE FOLLOWING UNITS WERE DISLODGED:
Austrian A
Constantinople can retreat to Bosnia.
British-Hanoverian A
Hesse-Westphalia can retreat to Lusatia or Hanover.
British-Hanoverian
A Mecklenburg can retreat to Hanover.

AUTUMN 1773
RETREATS:
Austria: A Constantinople - Bosnia.
Britain: A
Hesse-Westphalia - Lusatia.
Britain: A Mecklenburg -
Hanover.

UNIT LOCATIONS:
Austria:   A
Baden-Wuerttemberg, A Bosnia, A Budapest, A Dresden, A Milan, A

          
Switzerland, A Tyrol, A Republic of Venice.
Britain:   F
Austrian Netherlands, A Hanover, F Irish Sea, A Lusatia, F North

           Sea, F
United Provinces.
France:    F Brest, A Burgundy, F Gulf
of Lyon, A Hesse-Westphalia, A Ireland,

           F
Mid-Atlantic Ocean, A Paris, A Savoy, A
Tuscany.
Russia:    F Ankara, F Baltic Sea, A Berlin, A
Breslau, A Christiania, A

          
Constantinople, A Copenhagen, A Galicia, A Mecklenburg, F Norwegian

           Sea, A
Syria.
Sweden:    A
Stockholm.
Turkey:    F Adriatic Sea, F Ionian Sea, F
Morocco, A Papal States, F Western

          
Mediterranean.

OWNERSHIP OF SUPPLY CENTERS:
Austria
(10-2=Cool:   Baden-Wuerttemberg, Bavaria, /-Breslau/, Budapest,
/-Constantinople/,

           Dresden,
Milan, Switzerland, Republic of Venice, Vienna.
Britain
(6-1+1=6):   Edinburgh, Hanover, Liverpool, London,
/-Mecklenburg/, United Provinces. +Austrian Netherlands
France
(10-1=9):    /-Austrian Netherlands/, Barcelona, Brest,
Hesse-Westphalia, Madrid,

          
Marseilles, Paris, Portugal, Savoy, Tuscany.
Russia
(12+3=15):    Abo, Ankara, Berlin, Christiania, Copenhagen,
Courland, Crimea,

           Kiev,
Koenigsburg, Moscow, St Petersburg, Warsaw. +Breslau, +Constantinople,
+Mecklenburg
Sweden (1+0=1):    Stockholm.
Turkey
(5+0=5):    Algiers, Morocco, Papal States, Tunis, Two
Sicilies.

Austria:    8 Supply centers,  8
Units:  Builds   0 units.
Britain:    6
Supply centers,  6 Units:  Builds   0
units.
Denmark:    0 Supply centers,  0
Units:  Builds   0
units.
France:     9 Supply centers,  9
Units:  Builds   0 units.
Prussia:    0
Supply centers,  0 Units:  Builds   0
units.
Russia:    15 Supply centers, 11 Units: 
Builds   4 units. 
VICTORY!!!
Saxony:     0 Supply centers,  0
Units:  Builds   0
units.
Spain:      0 Supply centers,  0
Units:  Builds   0
units.
Sweden:     1 Supply center,   1
Unit:   Builds   0
units.
Turkey:     5 Supply centers,  5
Units:  Builds   0 units.

BUILD CENTERS:
Austria:
Budapest, Milan, Vienna
Britain: Edinburgh, Hanover, Liverpool,
London
France: Brest, Marseilles, Paris
Russia: Crimea, Kiev,
Moscow, St. Petersburg
Sweden: Abo, Stockholm
Turkey: Ankara,
Constantinople,
Tunis

<DC386_Fa73_orders.gif><DC386_Fa73_results.gif><DC386_Wi73_finalresults.gif><DC386_Wi73_finalresults.dpy>

[Reply]

DC396 - IErzik   (Oct 09, 2011, 9:04 pm)
I'll take it, unless there are any penalties for being eliminated.

[Reply]

DC396 - MDemagogue   (Oct 09, 2011, 8:14 pm)
Need replacement player for 2 center austria, heading into winter 02. Has one auto retreat followed by 2 disbands.

[Reply]

DC396 (Light Brigade) IErzik Oct 09, 09:04 pm
I'll take it, unless there are any penalties for being eliminated.
Fwd: DC 387: Winter 06 - Blueraider0   (Oct 08, 2011, 11:55 am)

[Reply]

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Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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