Welcome Guest!  [Log In]  [Sign Up]

Diplomaticcorp Discussion Forum

Current View: Recent Messages: All Topics

Messages:


New Post
List of Topics
Recent Messages


Preview:


Compact
Brief
Full


Replies:


Hide All
Show All

Dc 225: Spring 1910 Orders - AlanRFarrington   (Jul 28, 2009, 8:01 pm)
Getting pretty near the end. Anyone interested in a Modern variant (just map, no wings) let me know. Santiago if you get these in by tomorrow marked final I'll adjudicate early.

Austrian A Berlin can retreat to Prussia.
Austrian A Silesia can retreat to Warsaw or Prussia.


Next Deadline:
Summer 1909 is due Thursday July 30th at Midnight GMT (7:00pm EST)

Players:
Austria: Santiago Villamayor (svillamayor(at)mail.cl)
England: Mark Utterback (MDemagogue(at)gmail.com)
France: Anthony Stevens (AandTStevens(at)GMail.com) [Eliminated]
Germany: Jyri Syrja (jyjusy(at)hotmail.com)
Italy: Michael Stroz (mistro914(at)gmail.com)
Russia: Rachael Jameson (verticallychallangedcutie(at)yahoo.com) [Eliminated]
Turkey: Michael Holm (Zipholm(at)hotmail.com)

Orders:
Austria:
A Berlin - Munich (*Dislodged*)
A Silesia Supports A Berlin - Munich (*Dislodged*)

England:
F Baltic Sea Supports A Ruhr - Kiel
F Belgium Supports A London - Holland
F Denmark Supports A Ruhr - Kiel
A Edinburgh Hold
F English Channel Supports F Mid-Atlantic Ocean
A Gascony Supports F Spain(sc)
A London - Holland
F Mid-Atlantic Ocean Hold
A Moscow - St Petersburg
F North Sea Convoys A London - Holland
A Paris - Burgundy
F Portugal Supports F Spain(sc)
A Ruhr - Kiel
F Spain(sc) Hold

Germany:
A Bohemia - Silesia
A Kiel - Berlin
A Munich Supports A Kiel - Berlin

Italy:
F Gulf of Lyon Supports A Piedmont - Marseilles (*Fails*)
F Marseilles - Spain(sc) (*Fails*)
F North Africa Supports F Western Mediterranean - Mid-Atlantic
Ocean
A Piedmont - Marseilles (*Fails*)
F Tunis - Western Mediterranean (*Fails*)
A Venice - Tyrolia
A Vienna - Bohemia
F Western Mediterranean - Mid-Atlantic Ocean (*Fails*)

Turkey:
A Armenia - Sevastopol
F Constantinople - Black Sea
A Galicia Supports A Bohemia - Silesia
A Rumania Hold
A Serbia Hold
A Sevastopol - Moscow
A Ukraine Supports A Sevastopol - Moscow


Thanks everyone let me know if you spot any errors,
Alan FarringtonWindows Live™ Hotmail®: Search, add, and share the web’s latest sports videos. Check it out.

[Reply]

dc254 - updates - FuzzyLogic   (Jul 28, 2009, 6:30 pm)
Hey guys just to update y’all I’m waiting for one set of orders. Normally I’d just process an NMR but this is Warren’s game so I don’t want to make any game-altering decisions like that. I’ve contacted the player. If no answer, then I’ll leave it to Warren to decide such things. If you’re the one we’re waiting for, pls contact me privately to discuss if you’re playing or if you’d rather be out of the game! Keep in mind you can revise moves up until the adjudication.
Thanks,
-mike


From: Michael Sims
Sent: Tuesday, July 21, 2009 2:28 PM
To: Warren Fleming; jmc66(at)mac.com; gregsurname(at)gmail.com; jarossiter(at)tampabay.rr.com; jpcabin7(at)netzero.com; IGGuy123(at)gmail.com; littleyellowpikachu(at)hotmail.com; dirk(at)knemeyer.com
Cc: dc254
Subject: dc254 - updates


1 - Dirk is AUSTRIA (not Germany - Germany is still Jeff, alive and kicking, sorry Jeff!) - Too many games all needed a substitute at once.



2 - The site had a couple misposts, Autumn and Winter 03 were posted as 04. That's all cleaned up now.



3 - The next turn due is Fall 04, which is what will be for Monday July 27, 6pm Central / 2300 GMT.



4 - Current RP file and map are attached.



I think that's it... if I've botched anything else just let me know. Smile

Enjoy,

-mike




From: Michael Sims
Sent: Tue 7/21/2009 1:15 PM
Cc: dc254
Subject: dc254 - rolling!

Hi folks,



Just like that dc254 is rolling again, as we welcome Dirk Knemeyer to the game to head up the reins of Germany. He's a somewhat new player to the site, but eager to get into a 2nd game so let's see just how the Germans will fare under the new leadership.



Let's set spring 05 due on Monday July 27, so that everyone can have a fair chance to stab the new Austria.



Looking at the online map, it seems as tho somehow we played Spring and Summer 04, but then skipped the Fall turn and went to Winter. Can someone send me a correct Realpolitik file?



Thanks!

Here is the updated player list:



ID : dknemeyer
Ctry : Austria 1
Name : Dirk Knemeyer
Email : dirk-at-knemeyer.com
Location : Somerville, MA, US

ID : Marshall
Ctry : England 0
Name : Marshall V
Email : marshall.voizard-at-gmail.com
Location : NY, US

ID : JimR
Ctry : France 0
Name : James Rossiter
Email : jarossiter-at-tampabay.rr.com
Location : Spring Hill, FL, US

ID : DeadOstrich
Ctry : Germany 0
Name : Jeff Paper
Email : jpcabin7-at-netzero.com
Location : Davenport, IA, US

ID : greg
Ctry : Italy 0
Name : greg surname
Email : gregsurname-at-gmail.com
Location : Melbourne, VIC, AU

ID : jmc66
Ctry : Russia 0
Name : Jeffrey Clay
Email : jmc66-at-mac.com
Location : Grand Prairie, TX, US

ID : dybeck
Ctry : Turkey 0
Name : Chris Mottau
Email : christopher.mottau-at-dft.gsi.gov.uk
Location : Camberwell, GLONDON, UK









From: Warren Fleming

Sent: Mon 7/20/2009 10:53 AM
Subject: DC 254, Status


Hey everyone,

Mike Sims has kindly agreed to keep the game moving for me, as soon as we get a new Austria that is.....

So once that happens, you will need to send your orders to him, as well as me. He is ccd on this mail, but his email address is:

mike-at-fuzzylogicllc-dot-net

He will send an e-mail out to you all when we get a new player and we can move on from there.

Cheers,

Warren

[Reply]

DC 218 SHIFT LEFT: Spring 1912 results. fall due 8... - packrat   (Jul 28, 2009, 4:54 pm)
Thank you all for having your orders in on time and sorry about not getting these
results out sooner. In an effort to keep my house I have been selling things on
ebay and that is taking up a lot of time.

All I am attaching is the dpy file, if you want a gif let me know.

The draw proposal fails so on we go. There is a player away so the fall orders are due
8/10 at 2100.

The results:

Austria:
F Adriatic Sea - Ionian Sea (*Bounce*)
A Bulgaria Hold
F Ionian Sea - Aegean Sea
A Rumania Supports A Sevastopol (*Cut*)
A Serbia Supports A Bulgaria
A Sevastopol Supports A Rumania (*Cut*)
A Trieste Supports A Venice
A Venice Supports A Vienna - Tyrolia
A Vienna - Tyrolia

France:
A Burgundy - Picardy
F English Channel - Brest
F London - English Channel (*Bounce*)
A Paris Supports A Burgundy - Picardy
A Spain - Marseilles

Germany:
A Belgium Supports A Ruhr - Burgundy
F Holland - North Sea (*Fails*)
A Kiel - Ruhr
A Liverpool - Yorkshire
A Moscow - St Petersburg
A Munich Supports A Ruhr - Burgundy
F North Sea - English Channel (*Bounce*)
F Picardy Supports F North Sea - English Channel (*Disbanded*)
A Ruhr - Burgundy
F St Petersburg(sc) - Gulf of Bothnia
A Sweden - Norway (*Fails*)
A Warsaw - Moscow

Italy:
F Apulia - Ionian Sea (*Bounce*)
F Rome - Naples
A Tuscany - Rome
F Tyrrhenian Sea - Tunis

Russia:
F Norway Hold

Turkey:
A Armenia - Sevastopol (*Fails*)
F Black Sea - Rumania (*Fails*)
A Constantinople - Bulgaria (*Fails*)

[Reply]

DC 218 SHIFT LEFT: Spring 1912 results. fall due 8/10 (dc218) stevelytton at gmail.com Jul 29, 02:11 am
I'm not sure who keeps voting down the draw proposal but I'm giving you all a heads up that come September I'm going on holiday and if you've not accepted it by then, you're likely to be looking at a month - 6 weeks delay..,..

2009/7/29 Packrat <brn2dip(at)yahoo.com ([email]brn2dip(at)yahoo.com[/email])>

Thank you all for having your orders in on time and sorry about not getting these
results out sooner.  In an effort to keep my house I have been selling things on
ebay and that is taking up a lot of time.

All I am attaching is the dpy file, if you want a gif let me know.

The draw proposal fails so on we go.  There is a player away so the fall orders are due
8/10 at 2100.

The results:

Austria:
F Adriatic Sea - Ionian Sea (*Bounce*)
A Bulgaria Hold
F Ionian Sea - Aegean Sea
A Rumania Supports A Sevastopol (*Cut*)
A Serbia Supports A Bulgaria
A Sevastopol Supports A Rumania (*Cut*)
A Trieste Supports A Venice
A Venice Supports A Vienna - Tyrolia
A Vienna - Tyrolia

France:
A Burgundy - Picardy
F English Channel - Brest
F London - English Channel (*Bounce*)
A Paris Supports A Burgundy - Picardy
A Spain - Marseilles

Germany:
A Belgium Supports A Ruhr - Burgundy
F Holland - North Sea (*Fails*)
A Kiel - Ruhr
A Liverpool - Yorkshire
A Moscow - St Petersburg
A Munich Supports A Ruhr - Burgundy
F North Sea - English Channel (*Bounce*)
F Picardy Supports F North Sea - English Channel (*Disbanded*)
A Ruhr - Burgundy
F St Petersburg(sc) - Gulf of Bothnia
A Sweden - Norway (*Fails*)
A Warsaw - Moscow

Italy:
F Apulia - Ionian Sea (*Bounce*)
F Rome - Naples
A Tuscany - Rome
F Tyrrhenian Sea - Tunis

Russia:
F Norway Hold

Turkey:
A Armenia - Sevastopol (*Fails*)
F Black Sea - Rumania (*Fails*)
A Constantinople - Bulgaria (*Fails*)










--
Stephen
aka Deathblade_penguin,
Knight of the Alliance
243 Spring warning!! or ar friendly reminder? - agwopa   (Jul 28, 2009, 4:06 pm)
About 19, 20 hours till orders are due. I will take them when you send them and enjoy all!!!
Thanks
AGWOPA

[Reply]

DC226 Winter 1909 Results! Spring 1910 Moves Due! - hapolley   (Jul 28, 2009, 3:14 pm)
Standard DC226\Winter/1909
==========================
COMMENTARY AND RESULTS
=================================================================
The Deadline for gunboat game dc226 Spring 1910 is Tuesday 04
August at 2400 Hrs.

AUSTRIA DISLOGED FROM HOME SUPPLY CENTERS BY TURKISH FORCES,
GERMANY HOLDS ON TO WARSAW! ENGLAND OCCUPIES WEST MED, SPAIN
AND BRESTE!


Retreats & Builds Wt/1909:
=================================================================
Austria : Remove: A tyr, N TYN,
: DANGER! Austria has No Home Centers Left!



Turkey : Build: A con, A ank
=================================================================
Ownership
Wt\09 |# SC| [HOME SUPPLY CENTER] (BUILD CENTER)
=================================================================
Austria |( 4)|[ITAL,rom,nap,ven],tun
England |(11)|[ENGL,lon,lvp,edi](bre,mos,stp),den,nwy,por,spa
swe
Germany |( Cool|[GERM,kie,ber,mun](mar,par,war),bel,hol
Turkey |(11)|[TURK,smy,ank,con][AUST,tri,vie,bud](sev),bul
gre,rum,ser
Madman |( 0)|
=================================================================
Total = ( 34)


POSITIONS
Wt\09 |BUILDS| UNITS|
=================================================================
Austria | ( ) ( 4) |A gal, A nap, N tun, A ven
England | ( ) ( 11) |N bre, N den, N ENG, A lvn, A mos, N NRG
A nwy, N spa(sc), N swe, A wal, N WES
Germany | ( ) ( Cool |N bel, A ber, A gas, N HEL, A mar, A mun
A pie, A war
Turkey | ( ) ( 11) |N ADR, N AEG, N alb, A ank, A bud, A con
N ION, A sev, A tri, A ukr, A vie
Madman | ( ) ( 0) |
=================================================================
Total ( ) ( 34)


DIPYCORP PRESS RELEASES
Willie,
Please forgive us the move to secure the Norman coast.
Your sudden and unexplained withdrawal from the Eastern
front caused us pause. We do trust your great nation to
adhere to our resolute campaign against the repressive
Turk. The Austro-Hungarian Empire has been swept from
their native soil, which we fear will be the fate of all
Europe if Ottoman expansion is not checked at this hour.

We hear and accept as true your complaint of insufficient
forces to operate against the Turkish forces. We have
raised the same point to yourself on at least two
occasions. We feel the best source of a new army for
Eastern campaigning would come from the scrapping of one of
your fleets. We are also willing to return occupational
control of Spain to you in order to further bolster your
forces.

Yours truly,
Bertie






Be smarter than spam. See how smart SpamGuard is at giving junk email the boot with the All-new Yahoo! Mail

[Reply]

DC 260: Missing Two - AceRimmer   (Jul 28, 2009, 12:19 pm)
China and Indonesia are still out wandering the pastures. So, both are getting an NMR, but per usual we won't adjudicate without their orders.

Get them in soon, please!

Adam

[Reply]

DC269 - Game Start - Viper   (Jul 28, 2009, 10:03 am)
Hey there everyone, Viper here. I'll be your gm for DipCorp game 269, a standard game on the standard map. This game is meant for those who are somewhat new to the game, and especially new to playing it online. Here's how this works:

All communication will happen via email. Below you will find all the email addresses of your co-conspirators. Each major season (spring, fall) will take about a week, while retreats and adjustments will be given three days. Your moves will be sent to me, and once I receive them, I will email you back acknowledging their receipt. If you don't hear from me it means I didn't get them... that happens once in a while.

Preliminary moves are strongly encouraged. After you get an adjudication, send me a set of orders right away. That way your units won't be caught doing nothing. You're allowed to change your orders as many times as you wish. If a deadline comes and goes, and you have no orders submitted, you will be charged an "NMR" (no moves received) and your units will hold.

If you have any questions regarding rules or strategy, I am quite willing to help. Note that whatever tips I give will not reveal anyone's moves... I am impartial and will stay that way. Also, should you wish, Mikael Johansson (m_don_j(at)hotmail.com) is willing to act as a soundboard for strategy as well.

So, without further ado, here is the list of players and their locations:

--------------------------------------------------------------------

Player list for dc269

ID : Nolan_webb
Ctry : Austria 0
Name : Nolan Webb
Email : Starwars_ratty(at)yahoo.com
Location : Oxford, MS, US

ID : Cool_Beans
Ctry : England 0
Name : David Zilkha
Email : davidzil(at)lycos.com
Location : Southbury, CT, US

ID : FLTeacher
Ctry : France 0
Name : Anthony Stevens
Email : AandTStevens(at)GMail.com
Location : Groveland, FL, US

ID : EKL
Ctry : Germany 0
Name : Eric Lindsay
Email : ericklindsay(at)gmail.com
Location : Provo, UT, US

ID : applepower
Ctry : Italy 0
Name : Ryan Hollis
Email : applepower(at)rocketmail.com
Location : MO, US

ID : buckh
Ctry : Russia 0
Name : buck hammer
Email : buckhamil(at)yahoo.com
Location : richmond, VA, US

ID : fpvillalobos
Ctry : Turkey 0
Name : Fred Villalobos
Email : fred.p.villalobos(at)gmail.com
Location : Coalinga, CA, US

-----------------------------------------------------------------------

So, have at it! The first deadline will be Spring, 1901, and is due Tuesday, August 4, noon CDT. Have fun!

mvp

[Reply]

Dc268 off to a bad start - notasb   (Jul 28, 2009, 9:25 am)
Per my houserules I do not adjudicate with a NMR in the 1st year. The offending players have been notified, I will adjudicate ASAP after receiving the remaining orders. If I do not hear from either or both players within 24 hours the non responsive player(s) will be replaced.

While we await the 2 remaining order sets some game business.

3 players have mentioned the possibility of limited or no internet access at times during August. Please let me know the dates ASAP so I can plan the deadlines.

To the entire game, will weekend deadlines be okay once in awhile until we can get to a steady Tues/ Thurs Schedule?

Christine
---------
A good plan violently executed now is better than a perfect plan executed next week.
Gen. George S Patton

[Reply]

dc252 s06 results! - FuzzyLogic   (Jul 28, 2009, 8:53 am)
Like a cool breeze on a midsummer day, today we get a refreshing early morning adjudication. I have to admit it's a nice breather GMing this game, I go to my folder and all the orders are there. This game of course coming on the heels of the nightmare of tracking down orders from 20 newbies in WWIV.

But enough of my ramblings of sugar and spice and all things nice, it's time for some war! And there's no shortage of that around here...

Egypt and Carthage face off in the Libyan Sea
Persians impose their influence across Central Europe
Roman peninsula is coming under some heavy fire
Greece brings out their fattest ladies for a special performance

NEXT: Fall 06 due Monday Aug 03, 6pm Central!

Rome:
A Apulia - Ravenna
F Neapolis, no move received
F Roma - Ligurian Sea (*Fails*)
F Tyrrhenean Sea - Sardinia
A Venetia Supports A Apulia - Ravenna

Carthage:
F Ausonian Sea Supports F Punic Sea - Tyrrhenean Sea (*Cut*)
F Berber Sea Supports F Sardinia - Ligurian Sea
A Carthage Hold
A Cyrene Supports A Marmarica
F Gulf of Tacape Supports F Libyan Sea
F Libyan Sea Supports F Ausonian Sea (*Cut*)
A Marmarica Supports A Cyrene
F Punic Sea - Tyrrhenean Sea
F Sardinia - Ligurian Sea
A Sicilia - Neapolis (*Fails*)

Persia:
F Aegean Sea Supports F Minoan Sea
F Antioch - Cilician Strait
F Athens Supports F Aegean Sea
A Chersonesus - Sarmatia
F Cyprus Hold
A Dacia - Illyria
A Macedonia Hold
F Minoan Sea Supports F Aegean Sea
A Sarmatia - Rhaetia
A Sidon, no move received
A Tyre Hold

Greece:
F Ravenna - Adriatic Sea

Egypt:
A Alexandria Supports A Memphis
F Crete - Libyan Sea (*Fails*)
F Egyptian Sea Supports F Crete - Libyan Sea
A Jerusalem Hold
A Memphis Supports A Alexandria
F Messenian Sea - Ausonian Sea (*Fails*)
F Sparta - Ionian Sea

[Reply]

Dc: 225 Spring 1910 Reminder - AlanRFarrington   (Jul 28, 2009, 5:17 am)
Orders are due up in about 12 hours. Also I am looking into running a diplomacy variant "Modern" around the time this finishes up, would any of you be interested in playing?

Alan Farrington
Bing™ brings you maps, menus, and reviews organized in one place. Try it now.

[Reply]

Dc241 Winter 1908 - deathblade_penguin   (Jul 28, 2009, 4:50 am)
Dc241 Winter 1908

Austria:
Remove A Albania

France:
Build F Brest
Build F Marseilles
Build A Paris

Spring 1909 next Tuesday 4th August, 7pm Australian DST



Stephen Lytton
Are you coming to the World Diplomacy Championship in Sydney 2011? Ask me how....






Sell your car fast. Need a new model in your life?

[Reply]

DC261 - Spring 1903 Reminder - aramis604   (Jul 28, 2009, 4:47 am)
Orders are due at 9pm today. Please make sure you get them in if you haven't already.

- Josh

[Reply]

DC261 - Spring 1903 Reminder (dc261) aramis604 Jul 29, 01:01 am
FYI, the deadline has passed and I'm still missing one or more sets of orders. I have notified those who I need orders from and given them 24 hours to respond.

- Josh

From: Josh E. <aramis604(at)yahoo.com>
To: Ben Leapman <ben.leapman(at)telegraph.co.uk>; Benjamin Hester <benjamin.hester(at)us.army.mil>; dc261(at)diplomaticcorp.com; Mark Duffield <captain_sicarius(at)hotmail.com>; Benjamin Hester <screwtape777(at)gmail.com>; Ben Leapman <ben.leapman(at)ntlworld.com>; Jim Rossiter <jarossiter(at)tampabay.rr.com>; Jorge Saralegui <jmsaralegui(at)gmail.com>; Eric Shum <ecommander0(at)hotmail.com>; David Zilkha <davidzil(at)lycos.com>
Sent: Tuesday, July 28, 2009 2:47:13 AM
Subject: DC261 - Spring 1903 Reminder

Orders are due at 9pm today. Please make sure you get them in if you haven't already.

- Josh
DC212 Fall 1914 Deadline Correction - former.trout   (Jul 28, 2009, 12:14 am)
Good grief.  If I had a brain I'd be dangerous.

The 28th, of course, is tomorrow night - i.e. Tuesday.  I'm sorry folks.  Had two chances to get it right and flubbed both of them.


The good news is that I have orders in hand from everyone.  But just in case people were counting on being able to make any changes until the 28th, I better hold off adjudication until tomorrow evening.


Totally my fault here guys.  Blame the goof of a GM for this slight delay.  =)


Cheers!


Needs A Calender Trout

On Sun, Jul 26, 2009 at 12:44 AM, Former Trout <former.trout(at)gmail.com ([email]former.trout(at)gmail.com[/email])> wrote:

Heya all,

Made a slight mistake last week when announcing the Fall 1914 deadline.  I set the date for tonight, but meant it to be on Monday night.  My apologies for the mix-up.  The actual deadline for Fall 1914 orders is Monday, July 28th (11:59 PM GMT).


Have a great weekend everyone!


Trout

[Reply]

DC245 EOG France - ddz999cat23   (Jul 27, 2009, 4:12 pm)
I stand corrected on the NMR. It was just once. And yes, there were other NMRs besides yourself. I understand the real life challenges, no criticism there. Just looking at it from a game perspective. One of John's strategies - unless he was bluffing me - was to stretch the game out to see if you'd NMR again. So it did factor into the game - just noting it for EOG purposes.

We all had imperfect play including yours truly. Good game all. I thought it was very fun!


From: "ordewin(at)aol.com" <ordewin(at)aol.com>
To: ddz999cat23(at)yahoo.com; untitled36(at)yahoo.com; dawench2(at)yahoo.com; blitz(at)diplomaticcorp.com; mike(at)fuzzylogicllc.net; bridgejunky(at)ymail.com; nicksaywell(at)gmail.com; phantomas13(at)orange.fr; briankingfox(at)hotmail.com
Sent: Monday, July 27, 2009 11:52:08 AM
Subject: DC245 EOG France

I had only one NMR, not NMR's. I am sorry reallife intruded, but that it is how it goes. I responded when and how I could. Other earlier NMR's had more of an impact on the outcome of this game, especially early on. I seem to remember that the Germany/England threat to Russia was solved by NMR's. If there were a serious effort to form a three-way alliance RTF, I simply do not recall it. I do remember Turkey not trusting Russia. My memory could be faulty. The end game is simple. If I stabbed Russia he would have surrendered the solo to Italy. If Russia stabbed me, I would have surrendered the solo to Italy. I couldn't trust either one to include me in a two-way. Perhaps if Italy had not built a fleet after we allied against Russia, I may have been persuaded to continue help take Russia out. In hindsight maybe that is my one mistake. But not really. Russia proved to be faithful ally in the end. I never speak ill of an ally.


-----Original Message-----
From: Dan Dzikowicz <ddz999cat23(at)yahoo.com>
To: John R <untitled36(at)yahoo.com>; Christine <dawench2(at)yahoo.com>; blitz(at)diplomaticcorp.com; mike <mike(at)fuzzylogicllc.net>; bridgejunky(at)ymail.com; GMA2 <dawench2(at)lycos.com>; nicksaywell(at)vip.hr; ordewin(at)aol.com; phantomas13(at)orange.fr; t2 <briankingfox(at)hotmail.com>
Sent: Mon, Jul 27, 2009 12:05 pm
Subject: Re: DC245 ITALY EOG

#AOLMsgPart_2_7604160d-7f87-47c9-9e9f-576dea5003d9 DIV {margin:0px;} Hi All,

First off, great job Christine for GMing us through this very fun game. Thanks for the hard work and making it happen. Much appreciated.

In general I am happy with a 3-way for Round 2 despite the fact that I was a marked man from Round 1. But it was a long road to get there.

John did a good job of stabbing me when he did - that was certainly the best play he could have made. Well done. I had debated whether to do the same to him that turn or the next and decided that if I wait one turn and if John didn't stab me then there would be a good chance I could go for the solo. If I did stab him at that point a good united effort by Italy and France could have easily held me back - just like France and I ultimately did to John. So that's why I decided to wait one more turn. But knowing what I know now about Italy's cautious play and France's NMRs and back-and-forth play late in the game, I should have stabbed then. Hindsight being what it is, I think that was my big mistake.

But because Italy's stab of me was so overwhelming it allowed France and I to get together with an anti-Italian partnership.


Nick (Turkey) seemed like a good player and communicator, but there was really nothing he could do since the IAR alliance attacked him from the get-go. Italy and I did work well together to beat back Austria after he made his double-stab, and we leveraged Nick's desparation to make it happen. Again, not much Nick could do otherwise but without that cooperation I don't think we would have fought Austria back so quickly or even at all. Of course once Nick's help wasn't needed anymore... but what else could he have done?

I also thought Austria should have stabbed only one of us (R or I), but given where things were diplomatically I understand why he did. He was very close to pulling it off. Fighting him back while Germany and England were also against me was a high point in the game... for me . That was really tense.

At one point in the early game I tried to put together an RFT alliance that would have had a great jump on all the other powers - this was when IAR was in full force. Nick responded positively and I was all for it. Unfortunately France was non-responseive and we never had a chance to coordinate effectively. I would encounter France's non-responsiveness much later in the end game.

It seemed to me that in the early game all three Western powers were having a hard time communicating and coordiating even in the face of a united IAR. I never figured out what the issue was there, but that allowed the IAR to be the early powerhouse team to beat. And as a result, my early stabs of both England and Germany turned into long term gains. If I recall Germany imploded with some game frustration that really helped the IAR move even faster.

Anyway... to the end game. Ug. Long and drawn out, but I don't blame you John. France and I should have squared that one away much sooner, but communication, NMRs and distracted play by France made it last much longer than it should have. But... all that said, France finally pulled it together and all's well that ends well.

From my perspective, Italy's self-professed cautious play cost him the solo. He never did take advantage of France's poor play in the late mid-game/early end game.... My two cents. But I did enjoy working with you John... when we were working together... so long ago.

And, all that said about France, I did appreciate the late end-game focus and was happy to split the draw with both he and Italy. So really, good games both.

Hope to see you all again across the board some day.

Dan (Russia)


P.S. On a random note, to John's comment on Italy... I love playing Italy! I understand the track record and it certainly is true from a tactical sense, but it's a fun country and not as bad as everyone thinks... because everyone thinks they are so bad... if you know what I mean. Italy stands second only to Englad at this point in the Winter Blitz for country performance.


From: John R <untitled36(at)yahoo.com ([email]untitled36(at)yahoo.com[/email])>
To: Christine <dawench2(at)yahoo.com ([email]dawench2(at)yahoo.com[/email])>; blitz(at)diplomaticcorp.com ([email]blitz(at)diplomaticcorp.com[/email]); mike <mike(at)fuzzylogicllc.net ([email]mike(at)fuzzylogicllc.net[/email])>; bridgejunky(at)ymail.com ([email]bridgejunky(at)ymail.com[/email]); ddz999cat23(at)yahoo.com ([email]ddz999cat23(at)yahoo.com[/email]); GMA2 <dawench2(at)lycos.com ([email]dawench2(at)lycos.com[/email])>; nicksaywell(at)vip.hr ([email]nicksaywell(at)vip.hr[/email]); ordewin(at)aol.com ([email]ordewin(at)aol.com[/email]); phantomas13(at)orange.fr ([email]phantomas13(at)orange.fr[/email]); t2 <briankingfox(at)hotmail.com ([email]briankingfox(at)hotmail.com[/email])>
Sent: Monday, July 27, 2009 8:51:29 AM
Subject: DC245 ITALY EOG

I take all the blame for making this the most boring endgame ever! My plan was to hold out until dc247 finished to see what final score I needed to get to assure myself 3rd place overall. Sorry about making that so tedious...

Anyway, as to the EOG, I *hate* being italy. I guess most people do, but I remember thinking before the country assignments, "As long as I'm not italy, I should be okay." And then, as luck would have it, I draw the green peice. In addition, my pre-country selcetion strategy was using the threat of the 2 tourney leaders to set up alliance structures in my favor. But when the countries were assigned, England and Russia were the two power players, the two countries I could exert no influence on. Foiled again, and knowing that Italy must work fast or be cursed to be underpowered forever, I forged a 3-way alliance with Austria and Russia. This let me make gains in greece and turkey. As soon as turkey was contained, the three of us set off to conquest the west. But before we got very far, Austria planted a knife into both former allies at once. Russia and I rallied our forces and ousted the traitor, and poised ourselves to head west again. At this point, though, I faced a strong France in the south, while Russia only had a crippled england in the north. I knew if I didn't act fast Russia would sweep the board and get 18 while france and I kept butting heads futilely. So I stabbed Russia. France and russia set aside their emnity and worked against me, but I knew I could gain the stalemate line first. I hoped to be able to nab a few centers somewhere, but the F-R alliance set up their line before I could achieve that goal.

The game was fairly well played by all parties, and while I still question the wisdom of Austria's double stab, I understand that he feared (probably rightly so) that russia and I would collapse on him eventually. Dan (Russia) is a player I hold in the highest regard and we worked very well together. I regret stabbing him, but I still feel that was my only option to avoid letting him solo.

Thanks for playing, everyone, and thanks for Gming, Christine!

John





From: Christine <dawench2(at)yahoo.com ([email]dawench2(at)yahoo.com[/email])>
To: blitz(at)diplomaticcorp.com ([email]blitz(at)diplomaticcorp.com[/email]); mike <mike(at)fuzzylogicllc.net ([email]mike(at)fuzzylogicllc.net[/email])>; bridgejunky(at)ymail.com ([email]bridgejunky(at)ymail.com[/email]); ddz999cat23(at)yahoo.com ([email]ddz999cat23(at)yahoo.com[/email]); GMA2 <dawench2(at)lycos.com ([email]dawench2(at)lycos.com[/email])>; nicksaywell(at)vip.hr ([email]nicksaywell(at)vip.hr[/email]); ordewin(at)aol.com ([email]ordewin(at)aol.com[/email]); phantomas13(at)orange.fr ([email]phantomas13(at)orange.fr[/email]); t2 <briankingfox(at)hotmail.com ([email]briankingfox(at)hotmail.com[/email])>; untitled36(at)yahoo.com ([email]untitled36(at)yahoo.com[/email])
Sent: Monday, July 27, 2009 8:15:47 AM
Subject: dc245 Game Over

The game is deadlocked with 2 countries demonstrating the ability, and desire, to hold an unbreakable stalemate line. After at least two years of No Substantial Change, notification of the players 2 seasons prior, and notification to the TD I am invoking the No Substantial Change rule from DC House Rules and calling this game over as a DIAS.

Thank you all for playing. Considering the fast pace of the game and no extension allowed for emergencies or vacations, we got through this with very few NMRs. I enjoyed hosting this game and hope that most of you will send EOGs with your insights on the game.

Christine

End Map:

http://www.geocities.com/dawench2/24518Spring.gif


Orders and Results:

France:
A Berlin Supports A Silesia
A Burgundy Supports A Munich
F English Channel Supports F Mid-Atlantic Ocean
A Gascony Supports A Marseilles
F Irish Sea Supports F Mid-Atlantic Ocean
A Marseilles Supports A Spain (*Cut*)
F Mid-Atlantic Ocean Supports A Spain (*Cut*)
A Munich Supports A Silesia (*Cut*)
F Portugal Supports A Spain
A Spain Supports A Marseilles

Italy:
F Armenia - Sevastopol (*Fails*)
F Black Sea Supports F Armenia - Sevastopol (*Fails*)
A Bohemia Supports A Tyrolia - Munich
A Budapest Supports A Galicia
A Galicia Hold
F Gulf of Lyon Supports F Piedmont - Marseilles
F North Africa Supports F Western Mediterranean - Mid-Atlantic Ocean
F Piedmont - Marseilles (*Fails*)
A Rumania Supports A Galicia
A Sevastopol - Moscow (*Fails*)
A Tyrolia - Munich (*Fails*)
F Tyrrhenian Sea - Western Mediterranean (*Fails*)
A Venice - Tyrolia (*Fails*)
A Vienna Supports A Bohemia
F Western Mediterranean - Mid-Atlantic Ocean (*Fails*)

Russia:
F Denmark Hold
F Liverpool Supports F North Atlantic Ocean
A Moscow Supports A Ukraine (*Cut*)
F North Atlantic Ocean Supports F Mid-Atlantic Ocean
F North Sea Hold
A Prussia Supports A Silesia
A Silesia Supports A Munich
A Ukraine Hold
A Warsaw Supports A Ukraine


---------
A good plan violently executed now is better than a perfect plan executed next week.
Gen. George S Patton










An Excellent Credit Score is 750. See Yours in Just 2 Easy Steps!

[Reply]

DC 247: S1918 Adjudication - AceRimmer   (Jul 27, 2009, 3:33 pm)
If I said that Turkey's fleets were creepy, usually that'd be a negative thing. But seeing as how they creep all the way up to Tuscany... I think he's smiling. But the position is still very stalematey, mates. I'm going to go ahead and ask for votes on a 5-way draw with Thursday's moves, just because I do not think this position can be seriously moved without a defection. Correct me if I'm wrong!

Adam

England:
F Baltic Sea Supports A Prussia
F Belgium Hold
A Berlin - Silesia (*Fails*)
F Gulf of Bothnia Supports A Livonia
F Helgoland Bight Hold
A Kiel Supports A Munich
A Livonia Supports A St Petersburg - Moscow
A Munich Supports A Berlin - Silesia
F North Sea Hold
A Prussia Supports A Berlin - Silesia
A Ruhr Supports A Munich
A St Petersburg - Moscow (*Fails*)

France:
A Burgundy Supports A Munich
F Gulf of Lyon Supports F Tyrrhenian Sea
A Marseilles - Piedmont (*Fails*)
F Tunis Supports F Tyrrhenian Sea
F Tyrrhenian Sea Hold
F Western Mediterranean Supports F Tyrrhenian Sea

Italy:
A Serbia - Rumania
F Tuscany - Piedmont

Russia:
A Bohemia Supports A Silesia
A Moscow Supports A Warsaw (*Cut*)
A Sevastopol Supports A Moscow
A Silesia Hold
A Ukraine Supports A Warsaw
A Warsaw Supports A Silesia

Turkey:
F Adriatic Sea - Ionian Sea
F Aegean Sea Supports F Adriatic Sea - Ionian Sea
A Apulia Supports F Naples - Rome
F Ionian Sea - Naples
F Naples - Rome
A Piedmont - Venice
F Rome - Tuscany
A Tyrolia Supports F Tuscany - Piedmont

[Reply]

Unknown - FuzzyLogic   (Jul 27, 2009, 2:49 pm)
I think it does and it doesn't.

Chaos seems so random in terms of whether or not you'll make it to the midgame that I'm not sure it's significant. In surviving the early game, one's people skills will weigh more heavily than positioning. Sure corner powers might have a safe edge, sort of, but that should play out in poeples' tactics and who they choose to work with.

Say, you start in Ank and work with Con to take out Smy. Then you work w Bul to take out Con. Now you're pretty safe, but where do you go? Slowly across a sea or ocean? Or the dead end at Bul? Do you make peace w the player in Sev to keep the Black Sea and Armenia clear, well knowing that you are long-term enemies, and a good early stab could route out a corner power? Whereas a player starting in Central Europe could, with good negotiations, take over center after center, with folks never really thinking he's a long-term threat since he's always surrounded by so many enemies.

These are the same dynamics that exist in the regular game, that is it's easier to tolerate a large power in the center of the map than on the edges. Remember too it's always the goal of a large power to reach an edge, so this makes the edge powers natural targets, since central powers can stand back to back and create their own edges - but with more diplomatic options.

[Reply]

Unknown - charlesf   (Jul 27, 2009, 2:16 pm)
Don't you guys think Chaos disproportionately favours the peripheral powers? Considering how Germany, Austria and Italy struggle enough as it is, don't you think this is detrimental to play balance?

[Reply]

dc255 deadline tomorrow - MattTheLesser   (Jul 27, 2009, 1:53 pm)
9 eastern tomorrow guys and I don't have a full compliment of
orders...if you don't have a confirmation, get them in!

Matt

[Reply]

dc255 deadline tomorrow (dc255) MattTheLesser Aug 02, 04:18 pm
Fall 1907 comes round tomorrow night, so if you don't have a
confirmation (and not all of you do), send those orders in ASAP!


Matt
dc255 deadline tomorrow (dc255) MattTheLesser Aug 09, 12:40 pm
Spring 1908 comes our way tomorrow at 9 eastern and I don't have orders
from everybody, so if you don't have a confirmation now's the time to
get them in!

Matt
dc255 deadline tomorrow (dc255) MattTheLesser Aug 12, 06:31 pm
Our short deadline is almost upon us in just under 26 hours. So if you
don't have a confirmation, get your orders in ASAP. And don't forget to
vote on the German solo proposal!

Matt
dc267 deadline tomorrow - MattTheLesser   (Jul 27, 2009, 1:46 pm)
Winter 2010 movement orders are due tomorrow at 9 eastern! I have
confirmed all orders I have received. Get those final changes in!

Matt

[Reply]

DC-239 Spring 1908 Adjudication - TheWhiteWolf   (Jul 27, 2009, 1:40 pm)
Folks,
All orders came in well in advance of the deadline, thank you. An AI draw proposal has been received. Please vote on it by the fall deadline.


Players:

Austria: Darryl Good dipknight(at)gmail.com
England: Packrat brn2dip(at)yahoo.com
France: Civil Disorder
Germany: Thomas Curran thomas.flying(at)yahoo.com
Italy: Tim Fuhrmeister timfuhrmeister(at)yahoo.com
Russia: John R untitiled36(at)yahoo.com
Turkey: Civil Disorder


Orders:

Austria:
A Ankara - Constantinople
A Bohemia Supports A Munich
A Budapest - Rumania (*Bounce*)
F Constantinople - Black Sea
A Galicia - Silesia
A Munich Supports A Galicia - Silesia (*Cut*)
A Rumania - Ukraine
A Sevastopol Supports A Rumania - Ukraine (*Dislodged*)
A Trieste, no move received
A Tyrolia Supports A Munich

England:
A Edinburgh - Liverpool

France:
F London, no move received
F Western Mediterranean, no move received

Germany:
A Belgium Hold
A Berlin - Munich (*Fails*)
A Kiel - Ruhr
F North Sea Supports A Belgium
F Norwegian Sea - North Atlantic Ocean
A Prussia Supports A Silesia - Warsaw
A Silesia - Warsaw

Italy:
F Brest - English Channel
A Burgundy Supports A Picardy - Belgium
F Ionian Sea Hold
F Mid-Atlantic Ocean - Irish Sea
F Naples - Tyrrhenian Sea
A Paris - Picardy (*Fails*)
A Picardy - Belgium (*Fails*)
A Piedmont Supports A Venice
F Spain(sc) - Mid-Atlantic Ocean
A Venice Hold

Russia:
F Bulgaria(ec) - Rumania (*Bounce*)
A Livonia - Warsaw (*Fails*)
A Moscow Supports A Ukraine - Sevastopol
A Ukraine - Sevastopol


Retreats:

Austrian A Sevastopol can retreat to Armenia or OTB.

NOTE: Since there's only one on-board option, I've taken the liberty. Darryl, if you would prefer OTB, please let me know as soon as possible.


Unit Positions: (SCs/Units)

Austria: (10/10)
Armies - Arm, Boh, Bud, Con, Mun, Sil, Tri, Trl, Ukr
Fleets - Bla

England: (1/1)
Armies - Lvp

France: (2/2)
Fleets - Lon, Wes

Germany: (7/7)
Armies - Bel, Ber, Pru, Ruh, War
Fleets - NAO, Nth

Italy: (10/10)
Armies - Bur, Par, Pic, Pie, Ven
Fleets - Eng, Ion, Iri, MAO, Tys

Russia: (4/4)
Armies - Lvn, Mos, Sev
Fleets - Bul(ec)

Turkey: ELIMINATED 1906


Deadline:

Fall 1908 is due Monday, 3 August at 2pm EDT (6pm GMT.)
Any issues or errors, let me know.


Map and RP file are attached for your convenience, enjoy!

Thanks all,
The White Wolf

I'm a Firefly fan and proud! Read my fiction:
http://www.fanfiction.net/u/1369632/

[Reply]

DC245 EOG France - ordewin   (Jul 27, 2009, 11:52 am)
I had only one NMR, not NMR's. I am sorry reallife intruded, but that it is how it goes. I responded when and how I could. Other earlier NMR's had more of an impact on the outcome of this game, especially early on. I seem to remember that the Germany/England threat to Russia was solved by NMR's. If there were a serious effort to form a three-way alliance RTF, I simply do not recall it. I do remember Turkey not trusting Russia. My memory could be faulty. The end game is simple. If I stabbed Russia he would have surrendered the solo to Italy. If Russia stabbed me, I would have surrendered the solo to Italy. I couldn't trust either one to include me in a two-way. Perhaps if Italy had not built a fleet after we allied against Russia, I may have been persuaded to continue help take Russia out. In hindsight maybe that is my one mistake. But not really. Russia proved to be faithful ally in the end. I never speak ill of an ally.


-----Original Message-----
From: Dan Dzikowicz <ddz999cat23(at)yahoo.com>
To: John R <untitled36(at)yahoo.com>; Christine <dawench2(at)yahoo.com>; blitz(at)diplomaticcorp.com; mike <mike(at)fuzzylogicllc.net>; bridgejunky(at)ymail.com; GMA2 <dawench2(at)lycos.com>; nicksaywell(at)vip.hr; ordewin(at)aol.com; phantomas13(at)orange.fr; t2 <briankingfox(at)hotmail.com>
Sent: Mon, Jul 27, 2009 12:05 pm
Subject: Re: DC245 ITALY EOG

#AOLMsgPart_2_7604160d-7f87-47c9-9e9f-576dea5003d9 DIV {margin:0px;} Hi All,

First off, great job Christine for GMing us through this very fun game. Thanks for the hard work and making it happen. Much appreciated.

In general I am happy with a 3-way for Round 2 despite the fact that I was a marked man from Round 1. But it was a long road to get there.

John did a good job of stabbing me when he did - that was certainly the best play he could have made. Well done. I had debated whether to do the same to him that turn or the next and decided that if I wait one turn and if John didn't stab me then there would be a good chance I could go for the solo. If I did stab him at that point a good united effort by Italy and France could have easily held me back - just like France and I ultimately did to John. So that's why I decided to wait one more turn. But knowing what I know now about Italy's cautious play and France's NMRs and back-and-forth play late in the game, I should have stabbed then. Hindsight being what it is, I think that was my big mistake.

But because Italy's stab of me was so overwhelming it allowed France and I to get together with an anti-Italian partnership.


Nick (Turkey) seemed like a good player and communicator, but there was really nothing he could do since the IAR alliance attacked him from the get-go. Italy and I did work well together to beat back Austria after he made his double-stab, and we leveraged Nick's desparation to make it happen. Again, not much Nick could do otherwise but without that cooperation I don't think we would have fought Austria back so quickly or even at all. Of course once Nick's help wasn't needed anymore... but what else could he have done?

I also thought Austria should have stabbed only one of us (R or I), but given where things were diplomatically I understand why he did. He was very close to pulling it off. Fighting him back while Germany and England were also against me was a high point in the game... for me . That was really tense.

At one point in the early game I tried to put together an RFT alliance that would have had a great jump on all the other powers - this was when IAR was in full force. Nick responded positively and I was all for it. Unfortunately France was non-responseive and we never had a chance to coordinate effectively. I would encounter France's non-responsiveness much later in the end game.

It seemed to me that in the early game all three Western powers were having a hard time communicating and coordiating even in the face of a united IAR. I never figured out what the issue was there, but that allowed the IAR to be the early powerhouse team to beat. And as a result, my early stabs of both England and Germany turned into long term gains. If I recall Germany imploded with some game frustration that really helped the IAR move even faster.

Anyway... to the end game. Ug. Long and drawn out, but I don't blame you John. France and I should have squared that one away much sooner, but communication, NMRs and distracted play by France made it last much longer than it should have. But... all that said, France finally pulled it together and all's well that ends well.

From my perspective, Italy's self-professed cautious play cost him the solo. He never did take advantage of France's poor play in the late mid-game/early end game.... My two cents. But I did enjoy working with you John... when we were working together... so long ago.

And, all that said about France, I did appreciate the late end-game focus and was happy to split the draw with both he and Italy. So really, good games both.

Hope to see you all again across the board some day.

Dan (Russia)


P.S. On a random note, to John's comment on Italy... I love playing Italy! I understand the track record and it certainly is true from a tactical sense, but it's a fun country and not as bad as everyone thinks... because everyone thinks they are so bad... if you know what I mean. Italy stands second only to Englad at this point in the Winter Blitz for country performance.


From: John R <untitled36(at)yahoo.com ([email]untitled36(at)yahoo.com[/email])>
To: Christine <dawench2(at)yahoo.com ([email]dawench2(at)yahoo.com[/email])>; blitz(at)diplomaticcorp.com ([email]blitz(at)diplomaticcorp.com[/email]); mike <mike(at)fuzzylogicllc.net ([email]mike(at)fuzzylogicllc.net[/email])>; bridgejunky(at)ymail.com ([email]bridgejunky(at)ymail.com[/email]); ddz999cat23(at)yahoo.com ([email]ddz999cat23(at)yahoo.com[/email]); GMA2 <dawench2(at)lycos.com ([email]dawench2(at)lycos.com[/email])>; nicksaywell(at)vip.hr ([email]nicksaywell(at)vip.hr[/email]); ordewin(at)aol.com ([email]ordewin(at)aol.com[/email]); phantomas13(at)orange.fr ([email]phantomas13(at)orange.fr[/email]); t2 <briankingfox(at)hotmail.com ([email]briankingfox(at)hotmail.com[/email])>
Sent: Monday, July 27, 2009 8:51:29 AM
Subject: DC245 ITALY EOG

I take all the blame for making this the most boring endgame ever! My plan was to hold out until dc247 finished to see what final score I needed to get to assure myself 3rd place overall. Sorry about making that so tedious...

Anyway, as to the EOG, I *hate* being italy. I guess most people do, but I remember thinking before the country assignments, "As long as I'm not italy, I should be okay." And then, as luck would have it, I draw the green peice. In addition, my pre-country selcetion strategy was using the threat of the 2 tourney leaders to set up alliance structures in my favor. But when the countries were assigned, England and Russia were the two power players, the two countries I could exert no influence on. Foiled again, and knowing that Italy must work fast or be cursed to be underpowered forever, I forged a 3-way alliance with Austria and Russia. This let me make gains in greece and turkey. As soon as turkey was contained, the three of us set off to conquest the west. But before we got very far, Austria planted a knife into both former allies at once. Russia and I rallied our forces and ousted the traitor, and poised ourselves to head west again. At this point, though, I faced a strong France in the south, while Russia only had a crippled england in the north. I knew if I didn't act fast Russia would sweep the board and get 18 while france and I kept butting heads futilely. So I stabbed Russia. France and russia set aside their emnity and worked against me, but I knew I could gain the stalemate line first. I hoped to be able to nab a few centers somewhere, but the F-R alliance set up their line before I could achieve that goal.

The game was fairly well played by all parties, and while I still question the wisdom of Austria's double stab, I understand that he feared (probably rightly so) that russia and I would collapse on him eventually. Dan (Russia) is a player I hold in the highest regard and we worked very well together. I regret stabbing him, but I still feel that was my only option to avoid letting him solo.

Thanks for playing, everyone, and thanks for Gming, Christine!

John





From: Christine <dawench2(at)yahoo.com ([email]dawench2(at)yahoo.com[/email])>
To: blitz(at)diplomaticcorp.com ([email]blitz(at)diplomaticcorp.com[/email]); mike <mike(at)fuzzylogicllc.net ([email]mike(at)fuzzylogicllc.net[/email])>; bridgejunky(at)ymail.com ([email]bridgejunky(at)ymail.com[/email]); ddz999cat23(at)yahoo.com ([email]ddz999cat23(at)yahoo.com[/email]); GMA2 <dawench2(at)lycos.com ([email]dawench2(at)lycos.com[/email])>; nicksaywell(at)vip.hr ([email]nicksaywell(at)vip.hr[/email]); ordewin(at)aol.com ([email]ordewin(at)aol.com[/email]); phantomas13(at)orange.fr ([email]phantomas13(at)orange.fr[/email]); t2 <briankingfox(at)hotmail.com ([email]briankingfox(at)hotmail.com[/email])>; untitled36(at)yahoo.com ([email]untitled36(at)yahoo.com[/email])
Sent: Monday, July 27, 2009 8:15:47 AM
Subject: dc245 Game Over

The game is deadlocked with 2 countries demonstrating the ability, and desire, to hold an unbreakable stalemate line. After at least two years of No Substantial Change, notification of the players 2 seasons prior, and notification to the TD I am invoking the No Substantial Change rule from DC House Rules and calling this game over as a DIAS.

Thank you all for playing. Considering the fast pace of the game and no extension allowed for emergencies or vacations, we got through this with very few NMRs. I enjoyed hosting this game and hope that most of you will send EOGs with your insights on the game.

Christine

End Map:

http://www.geocities.com/dawench2/24518Spring.gif


Orders and Results:

France:
A Berlin Supports A Silesia
A Burgundy Supports A Munich
F English Channel Supports F Mid-Atlantic Ocean
A Gascony Supports A Marseilles
F Irish Sea Supports F Mid-Atlantic Ocean
A Marseilles Supports A Spain (*Cut*)
F Mid-Atlantic Ocean Supports A Spain (*Cut*)
A Munich Supports A Silesia (*Cut*)
F Portugal Supports A Spain
A Spain Supports A Marseilles

Italy:
F Armenia - Sevastopol (*Fails*)
F Black Sea Supports F Armenia - Sevastopol (*Fails*)
A Bohemia Supports A Tyrolia - Munich
A Budapest Supports A Galicia
A Galicia Hold
F Gulf of Lyon Supports F Piedmont - Marseilles
F North Africa Supports F Western Mediterranean - Mid-Atlantic Ocean
F Piedmont - Marseilles (*Fails*)
A Rumania Supports A Galicia
A Sevastopol - Moscow (*Fails*)
A Tyrolia - Munich (*Fails*)
F Tyrrhenian Sea - Western Mediterranean (*Fails*)
A Venice - Tyrolia (*Fails*)
A Vienna Supports A Bohemia
F Western Mediterranean - Mid-Atlantic Ocean (*Fails*)

Russia:
F Denmark Hold
F Liverpool Supports F North Atlantic Ocean
A Moscow Supports A Ukraine (*Cut*)
F North Atlantic Ocean Supports F Mid-Atlantic Ocean
F North Sea Hold
A Prussia Supports A Silesia
A Silesia Supports A Munich
A Ukraine Hold
A Warsaw Supports A Ukraine


---------
A good plan violently executed now is better than a perfect plan executed next week.
Gen. George S Patton









An Excellent Credit Score is 750. See Yours in Just 2 Easy Steps!

[Reply]

DC245 EOG France (Winter Blitz) ddz999cat23 Jul 27, 04:12 pm
I stand corrected on the NMR. It was just once. And yes, there were other NMRs besides yourself. I understand the real life challenges, no criticism there. Just looking at it from a game perspective. One of John's strategies - unless he was bluffing me - was to stretch the game out to see if you'd NMR again. So it did factor into the game - just noting it for EOG purposes.

We all had imperfect play including yours truly. Good game all. I thought it was very fun!


From: "ordewin(at)aol.com" <ordewin(at)aol.com>
To: ddz999cat23(at)yahoo.com; untitled36(at)yahoo.com; dawench2(at)yahoo.com; blitz(at)diplomaticcorp.com; mike(at)fuzzylogicllc.net; bridgejunky(at)ymail.com; nicksaywell(at)gmail.com; phantomas13(at)orange.fr; briankingfox(at)hotmail.com
Sent: Monday, July 27, 2009 11:52:08 AM
Subject: DC245 EOG France

I had only one NMR, not NMR's. I am sorry reallife intruded, but that it is how it goes. I responded when and how I could. Other earlier NMR's had more of an impact on the outcome of this game, especially early on. I seem to remember that the Germany/England threat to Russia was solved by NMR's. If there were a serious effort to form a three-way alliance RTF, I simply do not recall it. I do remember Turkey not trusting Russia. My memory could be faulty. The end game is simple. If I stabbed Russia he would have surrendered the solo to Italy. If Russia stabbed me, I would have surrendered the solo to Italy. I couldn't trust either one to include me in a two-way. Perhaps if Italy had not built a fleet after we allied against Russia, I may have been persuaded to continue help take Russia out. In hindsight maybe that is my one mistake. But not really. Russia proved to be faithful ally in the end. I never speak ill of an ally.


-----Original Message-----
From: Dan Dzikowicz <ddz999cat23(at)yahoo.com>
To: John R <untitled36(at)yahoo.com>; Christine <dawench2(at)yahoo.com>; blitz(at)diplomaticcorp.com; mike <mike(at)fuzzylogicllc.net>; bridgejunky(at)ymail.com; GMA2 <dawench2(at)lycos.com>; nicksaywell(at)vip.hr; ordewin(at)aol.com; phantomas13(at)orange.fr; t2 <briankingfox(at)hotmail.com>
Sent: Mon, Jul 27, 2009 12:05 pm
Subject: Re: DC245 ITALY EOG

#AOLMsgPart_2_7604160d-7f87-47c9-9e9f-576dea5003d9 DIV {margin:0px;} Hi All,

First off, great job Christine for GMing us through this very fun game. Thanks for the hard work and making it happen. Much appreciated.

In general I am happy with a 3-way for Round 2 despite the fact that I was a marked man from Round 1. But it was a long road to get there.

John did a good job of stabbing me when he did - that was certainly the best play he could have made. Well done. I had debated whether to do the same to him that turn or the next and decided that if I wait one turn and if John didn't stab me then there would be a good chance I could go for the solo. If I did stab him at that point a good united effort by Italy and France could have easily held me back - just like France and I ultimately did to John. So that's why I decided to wait one more turn. But knowing what I know now about Italy's cautious play and France's NMRs and back-and-forth play late in the game, I should have stabbed then. Hindsight being what it is, I think that was my big mistake.

But because Italy's stab of me was so overwhelming it allowed France and I to get together with an anti-Italian partnership.


Nick (Turkey) seemed like a good player and communicator, but there was really nothing he could do since the IAR alliance attacked him from the get-go. Italy and I did work well together to beat back Austria after he made his double-stab, and we leveraged Nick's desparation to make it happen. Again, not much Nick could do otherwise but without that cooperation I don't think we would have fought Austria back so quickly or even at all. Of course once Nick's help wasn't needed anymore... but what else could he have done?

I also thought Austria should have stabbed only one of us (R or I), but given where things were diplomatically I understand why he did. He was very close to pulling it off. Fighting him back while Germany and England were also against me was a high point in the game... for me . That was really tense.

At one point in the early game I tried to put together an RFT alliance that would have had a great jump on all the other powers - this was when IAR was in full force. Nick responded positively and I was all for it. Unfortunately France was non-responseive and we never had a chance to coordinate effectively. I would encounter France's non-responsiveness much later in the end game.

It seemed to me that in the early game all three Western powers were having a hard time communicating and coordiating even in the face of a united IAR. I never figured out what the issue was there, but that allowed the IAR to be the early powerhouse team to beat. And as a result, my early stabs of both England and Germany turned into long term gains. If I recall Germany imploded with some game frustration that really helped the IAR move even faster.

Anyway... to the end game. Ug. Long and drawn out, but I don't blame you John. France and I should have squared that one away much sooner, but communication, NMRs and distracted play by France made it last much longer than it should have. But... all that said, France finally pulled it together and all's well that ends well.

From my perspective, Italy's self-professed cautious play cost him the solo. He never did take advantage of France's poor play in the late mid-game/early end game.... My two cents. But I did enjoy working with you John... when we were working together... so long ago.

And, all that said about France, I did appreciate the late end-game focus and was happy to split the draw with both he and Italy. So really, good games both.

Hope to see you all again across the board some day.

Dan (Russia)


P.S. On a random note, to John's comment on Italy... I love playing Italy! I understand the track record and it certainly is true from a tactical sense, but it's a fun country and not as bad as everyone thinks... because everyone thinks they are so bad... if you know what I mean. Italy stands second only to Englad at this point in the Winter Blitz for country performance.


From: John R <untitled36(at)yahoo.com ([email]untitled36(at)yahoo.com[/email])>
To: Christine <dawench2(at)yahoo.com ([email]dawench2(at)yahoo.com[/email])>; blitz(at)diplomaticcorp.com ([email]blitz(at)diplomaticcorp.com[/email]); mike <mike(at)fuzzylogicllc.net ([email]mike(at)fuzzylogicllc.net[/email])>; bridgejunky(at)ymail.com ([email]bridgejunky(at)ymail.com[/email]); ddz999cat23(at)yahoo.com ([email]ddz999cat23(at)yahoo.com[/email]); GMA2 <dawench2(at)lycos.com ([email]dawench2(at)lycos.com[/email])>; nicksaywell(at)vip.hr ([email]nicksaywell(at)vip.hr[/email]); ordewin(at)aol.com ([email]ordewin(at)aol.com[/email]); phantomas13(at)orange.fr ([email]phantomas13(at)orange.fr[/email]); t2 <briankingfox(at)hotmail.com ([email]briankingfox(at)hotmail.com[/email])>
Sent: Monday, July 27, 2009 8:51:29 AM
Subject: DC245 ITALY EOG

I take all the blame for making this the most boring endgame ever! My plan was to hold out until dc247 finished to see what final score I needed to get to assure myself 3rd place overall. Sorry about making that so tedious...

Anyway, as to the EOG, I *hate* being italy. I guess most people do, but I remember thinking before the country assignments, "As long as I'm not italy, I should be okay." And then, as luck would have it, I draw the green peice. In addition, my pre-country selcetion strategy was using the threat of the 2 tourney leaders to set up alliance structures in my favor. But when the countries were assigned, England and Russia were the two power players, the two countries I could exert no influence on. Foiled again, and knowing that Italy must work fast or be cursed to be underpowered forever, I forged a 3-way alliance with Austria and Russia. This let me make gains in greece and turkey. As soon as turkey was contained, the three of us set off to conquest the west. But before we got very far, Austria planted a knife into both former allies at once. Russia and I rallied our forces and ousted the traitor, and poised ourselves to head west again. At this point, though, I faced a strong France in the south, while Russia only had a crippled england in the north. I knew if I didn't act fast Russia would sweep the board and get 18 while france and I kept butting heads futilely. So I stabbed Russia. France and russia set aside their emnity and worked against me, but I knew I could gain the stalemate line first. I hoped to be able to nab a few centers somewhere, but the F-R alliance set up their line before I could achieve that goal.

The game was fairly well played by all parties, and while I still question the wisdom of Austria's double stab, I understand that he feared (probably rightly so) that russia and I would collapse on him eventually. Dan (Russia) is a player I hold in the highest regard and we worked very well together. I regret stabbing him, but I still feel that was my only option to avoid letting him solo.

Thanks for playing, everyone, and thanks for Gming, Christine!

John





From: Christine <dawench2(at)yahoo.com ([email]dawench2(at)yahoo.com[/email])>
To: blitz(at)diplomaticcorp.com ([email]blitz(at)diplomaticcorp.com[/email]); mike <mike(at)fuzzylogicllc.net ([email]mike(at)fuzzylogicllc.net[/email])>; bridgejunky(at)ymail.com ([email]bridgejunky(at)ymail.com[/email]); ddz999cat23(at)yahoo.com ([email]ddz999cat23(at)yahoo.com[/email]); GMA2 <dawench2(at)lycos.com ([email]dawench2(at)lycos.com[/email])>; nicksaywell(at)vip.hr ([email]nicksaywell(at)vip.hr[/email]); ordewin(at)aol.com ([email]ordewin(at)aol.com[/email]); phantomas13(at)orange.fr ([email]phantomas13(at)orange.fr[/email]); t2 <briankingfox(at)hotmail.com ([email]briankingfox(at)hotmail.com[/email])>; untitled36(at)yahoo.com ([email]untitled36(at)yahoo.com[/email])
Sent: Monday, July 27, 2009 8:15:47 AM
Subject: dc245 Game Over

The game is deadlocked with 2 countries demonstrating the ability, and desire, to hold an unbreakable stalemate line. After at least two years of No Substantial Change, notification of the players 2 seasons prior, and notification to the TD I am invoking the No Substantial Change rule from DC House Rules and calling this game over as a DIAS.

Thank you all for playing. Considering the fast pace of the game and no extension allowed for emergencies or vacations, we got through this with very few NMRs. I enjoyed hosting this game and hope that most of you will send EOGs with your insights on the game.

Christine

End Map:

http://www.geocities.com/dawench2/24518Spring.gif


Orders and Results:

France:
A Berlin Supports A Silesia
A Burgundy Supports A Munich
F English Channel Supports F Mid-Atlantic Ocean
A Gascony Supports A Marseilles
F Irish Sea Supports F Mid-Atlantic Ocean
A Marseilles Supports A Spain (*Cut*)
F Mid-Atlantic Ocean Supports A Spain (*Cut*)
A Munich Supports A Silesia (*Cut*)
F Portugal Supports A Spain
A Spain Supports A Marseilles

Italy:
F Armenia - Sevastopol (*Fails*)
F Black Sea Supports F Armenia - Sevastopol (*Fails*)
A Bohemia Supports A Tyrolia - Munich
A Budapest Supports A Galicia
A Galicia Hold
F Gulf of Lyon Supports F Piedmont - Marseilles
F North Africa Supports F Western Mediterranean - Mid-Atlantic Ocean
F Piedmont - Marseilles (*Fails*)
A Rumania Supports A Galicia
A Sevastopol - Moscow (*Fails*)
A Tyrolia - Munich (*Fails*)
F Tyrrhenian Sea - Western Mediterranean (*Fails*)
A Venice - Tyrolia (*Fails*)
A Vienna Supports A Bohemia
F Western Mediterranean - Mid-Atlantic Ocean (*Fails*)

Russia:
F Denmark Hold
F Liverpool Supports F North Atlantic Ocean
A Moscow Supports A Ukraine (*Cut*)
F North Atlantic Ocean Supports F Mid-Atlantic Ocean
F North Sea Hold
A Prussia Supports A Silesia
A Silesia Supports A Munich
A Ukraine Hold
A Warsaw Supports A Ukraine


---------
A good plan violently executed now is better than a perfect plan executed next week.
Gen. George S Patton










An Excellent Credit Score is 750. See Yours in Just 2 Easy Steps!
DC245 ITALY EOG - ddz999cat23   (Jul 27, 2009, 11:06 am)
Hi All,

First off, great job Christine for GMing us through this very fun game. Thanks for the hard work and making it happen. Much appreciated.

In general I am happy with a 3-way for Round 2 despite the fact that I was a marked man from Round 1. But it was a long road to get there.

John did a good job of stabbing me when he did - that was certainly the best play he could have made. Well done. I had debated whether to do the same to him that turn or the next and decided that if I wait one turn and if John didn't stab me then there would be a good chance I could go for the solo. If I did stab him at that point a good united effort by Italy and France could have easily held me back - just like France and I ultimately did to John. So that's why I decided to wait one more turn. But knowing what I know now about Italy's cautious play and France's NMRs and back-and-forth play late in the game, I should have stabbed then. Hindsight being what it is, I think that was my big mistake.

But because Italy's stab of me was so overwhelming it allowed France and I to get together with an anti-Italian partnership.


Nick (Turkey) seemed like a good player and communicator, but there was really nothing he could do since the IAR alliance attacked him from the get-go. Italy and I did work well together to beat back Austria after he made his double-stab, and we leveraged Nick's desparation to make it happen. Again, not much Nick could do otherwise but without that cooperation I don't think we would have fought Austria back so quickly or even at all. Of course once Nick's help wasn't needed anymore... but what else could he have done?

I also thought Austria should have stabbed only one of us (R or I), but given where things were diplomatically I understand why he did. He was very close to pulling it off. Fighting him back while Germany and England were also against me was a high point in the game... for me . That was really tense.

At one point in the early game I tried to put together an RFT alliance that would have had a great jump on all the other powers - this was when IAR was in full force. Nick responded positively and I was all for it. Unfortunately France was non-responseive and we never had a chance to coordinate effectively. I would encounter France's non-responsiveness much later in the end game.

It seemed to me that in the early game all three Western powers were having a hard time communicating and coordiating even in the face of a united IAR. I never figured out what the issue was there, but that allowed the IAR to be the early powerhouse team to beat. And as a result, my early stabs of both England and Germany turned into long term gains. If I recall Germany imploded with some game frustration that really helped the IAR move even faster.

Anyway... to the end game. Ug. Long and drawn out, but I don't blame you John. France and I should have squared that one away much sooner, but communication, NMRs and distracted play by France made it last much longer than it should have. But... all that said, France finally pulled it together and all's well that ends well.

From my perspective, Italy's self-professed cautious play cost him the solo. He never did take advantage of France's poor play in the late mid-game/early end game.... My two cents. But I did enjoy working with you John... when we were working together... so long ago.

And, all that said about France, I did appreciate the late end-game focus and was happy to split the draw with both he and Italy. So really, good games both.

Hope to see you all again across the board some day.

Dan (Russia)


P.S. On a random note, to John's comment on Italy... I love playing Italy! I understand the track record and it certainly is true from a tactical sense, but it's a fun country and not as bad as everyone thinks... because everyone thinks they are so bad... if you know what I mean. Italy stands second only to Englad at this point in the Winter Blitz for country performance.


From: John R <untitled36(at)yahoo.com>
To: Christine <dawench2(at)yahoo.com>; blitz(at)diplomaticcorp.com; mike <mike(at)fuzzylogicllc.net>; bridgejunky(at)ymail.com; ddz999cat23(at)yahoo.com; GMA2 <dawench2(at)lycos.com>; nicksaywell(at)vip.hr; ordewin(at)aol.com; phantomas13(at)orange.fr; t2 <briankingfox(at)hotmail.com>
Sent: Monday, July 27, 2009 8:51:29 AM
Subject: DC245 ITALY EOG

I take all the blame for making this the most boring endgame ever! My plan was to hold out until dc247 finished to see what final score I needed to get to assure myself 3rd place overall. Sorry about making that so tedious...

Anyway, as to the EOG, I *hate* being italy. I guess most people do, but I remember thinking before the country assignments, "As long as I'm not italy, I should be okay." And then, as luck would have it, I draw the green peice. In addition, my pre-country selcetion strategy was using the threat of the 2 tourney leaders to set up alliance structures in my favor. But when the countries were assigned, England and Russia were the two power players, the two countries I could exert no influence on. Foiled again, and knowing that Italy must work fast or be cursed to be underpowered forever, I forged a 3-way alliance with Austria and Russia. This let me make gains in greece and turkey. As soon as turkey was contained, the three of us set off to conquest the west. But before we got very far, Austria planted a knife into both former allies at once. Russia and I rallied our forces and ousted the traitor, and poised ourselves to head west again. At this point, though, I faced a strong France in the south, while Russia only had a crippled england in the north. I knew if I didn't act fast Russia would sweep the board and get 18 while france and I kept butting heads futilely. So I stabbed Russia. France and russia set aside their emnity and worked against me, but I knew I could gain the stalemate line first. I hoped to be able to nab a few centers somewhere, but the F-R alliance set up their line before I could achieve that goal.

The game was fairly well played by all parties, and while I still question the wisdom of Austria's double stab, I understand that he feared (probably rightly so) that russia and I would collapse on him eventually. Dan (Russia) is a player I hold in the highest regard and we worked very well together. I regret stabbing him, but I still feel that was my only option to avoid letting him solo.

Thanks for playing, everyone, and thanks for Gming, Christine!

John





From: Christine <dawench2(at)yahoo.com>
To: blitz(at)diplomaticcorp.com; mike <mike(at)fuzzylogicllc.net>; bridgejunky(at)ymail.com; ddz999cat23(at)yahoo.com; GMA2 <dawench2(at)lycos.com>; nicksaywell(at)vip.hr; ordewin(at)aol.com; phantomas13(at)orange.fr; t2 <briankingfox(at)hotmail.com>; untitled36(at)yahoo.com
Sent: Monday, July 27, 2009 8:15:47 AM
Subject: dc245 Game Over

The game is deadlocked with 2 countries demonstrating the ability, and desire, to hold an unbreakable stalemate line. After at least two years of No Substantial Change, notification of the players 2 seasons prior, and notification to the TD I am invoking the No Substantial Change rule from DC House Rules and calling this game over as a DIAS.

Thank you all for playing. Considering the fast pace of the game and no extension allowed for emergencies or vacations, we got through this with very few NMRs. I enjoyed hosting this game and hope that most of you will send EOGs with your insights on the game.

Christine

End Map:

http://www.geocities.com/dawench2/24518Spring.gif


Orders and Results:

France:
A Berlin Supports A Silesia
A Burgundy Supports A Munich
F English Channel Supports F Mid-Atlantic Ocean
A Gascony Supports A Marseilles
F Irish Sea Supports F Mid-Atlantic Ocean
A Marseilles Supports A Spain (*Cut*)
F Mid-Atlantic Ocean Supports A Spain (*Cut*)
A Munich Supports A Silesia (*Cut*)
F Portugal Supports A Spain
A Spain Supports A Marseilles

Italy:
F Armenia - Sevastopol (*Fails*)
F Black Sea Supports F Armenia - Sevastopol (*Fails*)
A Bohemia Supports A Tyrolia - Munich
A Budapest Supports A Galicia
A Galicia Hold
F Gulf of Lyon Supports F Piedmont - Marseilles
F North Africa Supports F Western Mediterranean - Mid-Atlantic Ocean
F Piedmont - Marseilles (*Fails*)
A Rumania Supports A Galicia
A Sevastopol - Moscow (*Fails*)
A Tyrolia - Munich (*Fails*)
F Tyrrhenian Sea - Western Mediterranean (*Fails*)
A Venice - Tyrolia (*Fails*)
A Vienna Supports A Bohemia
F Western Mediterranean - Mid-Atlantic Ocean (*Fails*)

Russia:
F Denmark Hold
F Liverpool Supports F North Atlantic Ocean
A Moscow Supports A Ukraine (*Cut*)
F North Atlantic Ocean Supports F Mid-Atlantic Ocean
F North Sea Hold
A Prussia Supports A Silesia
A Silesia Supports A Munich
A Ukraine Hold
A Warsaw Supports A Ukraine


---------
A good plan violently executed now is better than a perfect plan executed next week.
Gen. George S Patton

[Reply]

DC245 ITALY EOG - untitled36 at yahoo.com   (Jul 27, 2009, 8:51 am)
I take all the blame for making this the most boring endgame ever! My plan was to hold out until dc247 finished to see what final score I needed to get to assure myself 3rd place overall. Sorry about making that so tedious...

Anyway, as to the EOG, I *hate* being italy. I guess most people do, but I remember thinking before the country assignments, "As long as I'm not italy, I should be okay." And then, as luck would have it, I draw the green peice. In addition, my pre-country selcetion strategy was using the threat of the 2 tourney leaders to set up alliance structures in my favor. But when the countries were assigned, England and Russia were the two power players, the two countries I could exert no influence on. Foiled again, and knowing that Italy must work fast or be cursed to be underpowered forever, I forged a 3-way alliance with Austria and Russia. This let me make gains in greece and turkey. As soon as turkey was contained, the three of us set off to conquest the west. But before we got very far, Austria planted a knife into both former allies at once. Russia and I rallied our forces and ousted the traitor, and poised ourselves to head west again. At this point, though, I faced a strong France in the south, while Russia only had a crippled england in the north. I knew if I didn't act fast Russia would sweep the board and get 18 while france and I kept butting heads futilely. So I stabbed Russia. France and russia set aside their emnity and worked against me, but I knew I could gain the stalemate line first. I hoped to be able to nab a few centers somewhere, but the F-R alliance set up their line before I could achieve that goal.

The game was fairly well played by all parties, and while I still question the wisdom of Austria's double stab, I understand that he feared (probably rightly so) that russia and I would collapse on him eventually. Dan (Russia) is a player I hold in the highest regard and we worked very well together. I regret stabbing him, but I still feel that was my only option to avoid letting him solo.

Thanks for playing, everyone, and thanks for Gming, Christine!

John





From: Christine <dawench2(at)yahoo.com>
To: blitz(at)diplomaticcorp.com; mike <mike(at)fuzzylogicllc.net>; bridgejunky(at)ymail.com; ddz999cat23(at)yahoo.com; GMA2 <dawench2(at)lycos.com>; nicksaywell(at)vip.hr; ordewin(at)aol.com; phantomas13(at)orange.fr; t2 <briankingfox(at)hotmail.com>; untitled36(at)yahoo.com
Sent: Monday, July 27, 2009 8:15:47 AM
Subject: dc245 Game Over

The game is deadlocked with 2 countries demonstrating the ability, and desire, to hold an unbreakable stalemate line. After at least two years of No Substantial Change, notification of the players 2 seasons prior, and notification to the TD I am invoking the No Substantial Change rule from DC House Rules and calling this game over as a DIAS.

Thank you all for playing. Considering the fast pace of the game and no extension allowed for emergencies or vacations, we got through this with very few NMRs. I enjoyed hosting this game and hope that most of you will send EOGs with your insights on the game.

Christine

End Map:

http://www.geocities.com/dawench2/24518Spring.gif


Orders and Results:

France:
A Berlin Supports A Silesia
A Burgundy Supports A Munich
F English Channel Supports F Mid-Atlantic Ocean
A Gascony Supports A Marseilles
F Irish Sea Supports F Mid-Atlantic Ocean
A Marseilles Supports A Spain (*Cut*)
F Mid-Atlantic Ocean Supports A Spain (*Cut*)
A Munich Supports A Silesia (*Cut*)
F Portugal Supports A Spain
A Spain Supports A Marseilles

Italy:
F Armenia - Sevastopol (*Fails*)
F Black Sea Supports F Armenia - Sevastopol (*Fails*)
A Bohemia Supports A Tyrolia - Munich
A Budapest Supports A Galicia
A Galicia Hold
F Gulf of Lyon Supports F Piedmont - Marseilles
F North Africa Supports F Western Mediterranean - Mid-Atlantic Ocean
F Piedmont - Marseilles (*Fails*)
A Rumania Supports A Galicia
A Sevastopol - Moscow (*Fails*)
A Tyrolia - Munich (*Fails*)
F Tyrrhenian Sea - Western Mediterranean (*Fails*)
A Venice - Tyrolia (*Fails*)
A Vienna Supports A Bohemia
F Western Mediterranean - Mid-Atlantic Ocean (*Fails*)

Russia:
F Denmark Hold
F Liverpool Supports F North Atlantic Ocean
A Moscow Supports A Ukraine (*Cut*)
F North Atlantic Ocean Supports F Mid-Atlantic Ocean
F North Sea Hold
A Prussia Supports A Silesia
A Silesia Supports A Munich
A Ukraine Hold
A Warsaw Supports A Ukraine


---------
A good plan violently executed now is better than a perfect plan executed next week.
Gen. George S Patton

[Reply]

DC245 ITALY EOG (Winter Blitz) ddz999cat23 Jul 27, 11:06 am
Hi All,

First off, great job Christine for GMing us through this very fun game. Thanks for the hard work and making it happen. Much appreciated.

In general I am happy with a 3-way for Round 2 despite the fact that I was a marked man from Round 1. But it was a long road to get there.

John did a good job of stabbing me when he did - that was certainly the best play he could have made. Well done. I had debated whether to do the same to him that turn or the next and decided that if I wait one turn and if John didn't stab me then there would be a good chance I could go for the solo. If I did stab him at that point a good united effort by Italy and France could have easily held me back - just like France and I ultimately did to John. So that's why I decided to wait one more turn. But knowing what I know now about Italy's cautious play and France's NMRs and back-and-forth play late in the game, I should have stabbed then. Hindsight being what it is, I think that was my big mistake.

But because Italy's stab of me was so overwhelming it allowed France and I to get together with an anti-Italian partnership.


Nick (Turkey) seemed like a good player and communicator, but there was really nothing he could do since the IAR alliance attacked him from the get-go. Italy and I did work well together to beat back Austria after he made his double-stab, and we leveraged Nick's desparation to make it happen. Again, not much Nick could do otherwise but without that cooperation I don't think we would have fought Austria back so quickly or even at all. Of course once Nick's help wasn't needed anymore... but what else could he have done?

I also thought Austria should have stabbed only one of us (R or I), but given where things were diplomatically I understand why he did. He was very close to pulling it off. Fighting him back while Germany and England were also against me was a high point in the game... for me . That was really tense.

At one point in the early game I tried to put together an RFT alliance that would have had a great jump on all the other powers - this was when IAR was in full force. Nick responded positively and I was all for it. Unfortunately France was non-responseive and we never had a chance to coordinate effectively. I would encounter France's non-responsiveness much later in the end game.

It seemed to me that in the early game all three Western powers were having a hard time communicating and coordiating even in the face of a united IAR. I never figured out what the issue was there, but that allowed the IAR to be the early powerhouse team to beat. And as a result, my early stabs of both England and Germany turned into long term gains. If I recall Germany imploded with some game frustration that really helped the IAR move even faster.

Anyway... to the end game. Ug. Long and drawn out, but I don't blame you John. France and I should have squared that one away much sooner, but communication, NMRs and distracted play by France made it last much longer than it should have. But... all that said, France finally pulled it together and all's well that ends well.

From my perspective, Italy's self-professed cautious play cost him the solo. He never did take advantage of France's poor play in the late mid-game/early end game.... My two cents. But I did enjoy working with you John... when we were working together... so long ago.

And, all that said about France, I did appreciate the late end-game focus and was happy to split the draw with both he and Italy. So really, good games both.

Hope to see you all again across the board some day.

Dan (Russia)


P.S. On a random note, to John's comment on Italy... I love playing Italy! I understand the track record and it certainly is true from a tactical sense, but it's a fun country and not as bad as everyone thinks... because everyone thinks they are so bad... if you know what I mean. Italy stands second only to Englad at this point in the Winter Blitz for country performance.


From: John R <untitled36(at)yahoo.com>
To: Christine <dawench2(at)yahoo.com>; blitz(at)diplomaticcorp.com; mike <mike(at)fuzzylogicllc.net>; bridgejunky(at)ymail.com; ddz999cat23(at)yahoo.com; GMA2 <dawench2(at)lycos.com>; nicksaywell(at)vip.hr; ordewin(at)aol.com; phantomas13(at)orange.fr; t2 <briankingfox(at)hotmail.com>
Sent: Monday, July 27, 2009 8:51:29 AM
Subject: DC245 ITALY EOG

I take all the blame for making this the most boring endgame ever! My plan was to hold out until dc247 finished to see what final score I needed to get to assure myself 3rd place overall. Sorry about making that so tedious...

Anyway, as to the EOG, I *hate* being italy. I guess most people do, but I remember thinking before the country assignments, "As long as I'm not italy, I should be okay." And then, as luck would have it, I draw the green peice. In addition, my pre-country selcetion strategy was using the threat of the 2 tourney leaders to set up alliance structures in my favor. But when the countries were assigned, England and Russia were the two power players, the two countries I could exert no influence on. Foiled again, and knowing that Italy must work fast or be cursed to be underpowered forever, I forged a 3-way alliance with Austria and Russia. This let me make gains in greece and turkey. As soon as turkey was contained, the three of us set off to conquest the west. But before we got very far, Austria planted a knife into both former allies at once. Russia and I rallied our forces and ousted the traitor, and poised ourselves to head west again. At this point, though, I faced a strong France in the south, while Russia only had a crippled england in the north. I knew if I didn't act fast Russia would sweep the board and get 18 while france and I kept butting heads futilely. So I stabbed Russia. France and russia set aside their emnity and worked against me, but I knew I could gain the stalemate line first. I hoped to be able to nab a few centers somewhere, but the F-R alliance set up their line before I could achieve that goal.

The game was fairly well played by all parties, and while I still question the wisdom of Austria's double stab, I understand that he feared (probably rightly so) that russia and I would collapse on him eventually. Dan (Russia) is a player I hold in the highest regard and we worked very well together. I regret stabbing him, but I still feel that was my only option to avoid letting him solo.

Thanks for playing, everyone, and thanks for Gming, Christine!

John





From: Christine <dawench2(at)yahoo.com>
To: blitz(at)diplomaticcorp.com; mike <mike(at)fuzzylogicllc.net>; bridgejunky(at)ymail.com; ddz999cat23(at)yahoo.com; GMA2 <dawench2(at)lycos.com>; nicksaywell(at)vip.hr; ordewin(at)aol.com; phantomas13(at)orange.fr; t2 <briankingfox(at)hotmail.com>; untitled36(at)yahoo.com
Sent: Monday, July 27, 2009 8:15:47 AM
Subject: dc245 Game Over

The game is deadlocked with 2 countries demonstrating the ability, and desire, to hold an unbreakable stalemate line. After at least two years of No Substantial Change, notification of the players 2 seasons prior, and notification to the TD I am invoking the No Substantial Change rule from DC House Rules and calling this game over as a DIAS.

Thank you all for playing. Considering the fast pace of the game and no extension allowed for emergencies or vacations, we got through this with very few NMRs. I enjoyed hosting this game and hope that most of you will send EOGs with your insights on the game.

Christine

End Map:

http://www.geocities.com/dawench2/24518Spring.gif


Orders and Results:

France:
A Berlin Supports A Silesia
A Burgundy Supports A Munich
F English Channel Supports F Mid-Atlantic Ocean
A Gascony Supports A Marseilles
F Irish Sea Supports F Mid-Atlantic Ocean
A Marseilles Supports A Spain (*Cut*)
F Mid-Atlantic Ocean Supports A Spain (*Cut*)
A Munich Supports A Silesia (*Cut*)
F Portugal Supports A Spain
A Spain Supports A Marseilles

Italy:
F Armenia - Sevastopol (*Fails*)
F Black Sea Supports F Armenia - Sevastopol (*Fails*)
A Bohemia Supports A Tyrolia - Munich
A Budapest Supports A Galicia
A Galicia Hold
F Gulf of Lyon Supports F Piedmont - Marseilles
F North Africa Supports F Western Mediterranean - Mid-Atlantic Ocean
F Piedmont - Marseilles (*Fails*)
A Rumania Supports A Galicia
A Sevastopol - Moscow (*Fails*)
A Tyrolia - Munich (*Fails*)
F Tyrrhenian Sea - Western Mediterranean (*Fails*)
A Venice - Tyrolia (*Fails*)
A Vienna Supports A Bohemia
F Western Mediterranean - Mid-Atlantic Ocean (*Fails*)

Russia:
F Denmark Hold
F Liverpool Supports F North Atlantic Ocean
A Moscow Supports A Ukraine (*Cut*)
F North Atlantic Ocean Supports F Mid-Atlantic Ocean
F North Sea Hold
A Prussia Supports A Silesia
A Silesia Supports A Munich
A Ukraine Hold
A Warsaw Supports A Ukraine


---------
A good plan violently executed now is better than a perfect plan executed next week.
Gen. George S Patton
dc245 Game Over - notasb   (Jul 27, 2009, 8:16 am)
The game is deadlocked with 2 countries demonstrating the ability, and desire, to hold an unbreakable stalemate line. After at least two years of No Substantial Change, notification of the players 2 seasons prior, and notification to the TD I am invoking the No Substantial Change rule from DC House Rules and calling this game over as a DIAS.

Thank you all for playing. Considering the fast pace of the game and no extension allowed for emergencies or vacations, we got through this with very few NMRs. I enjoyed hosting this game and hope that most of you will send EOGs with your insights on the game.

Christine

End Map:

http://www.geocities.com/dawench2/24518Spring.gif


Orders and Results:

France:
A Berlin Supports A Silesia
A Burgundy Supports A Munich
F English Channel Supports F Mid-Atlantic Ocean
A Gascony Supports A Marseilles
F Irish Sea Supports F Mid-Atlantic Ocean
A Marseilles Supports A Spain (*Cut*)
F Mid-Atlantic Ocean Supports A Spain (*Cut*)
A Munich Supports A Silesia (*Cut*)
F Portugal Supports A Spain
A Spain Supports A Marseilles

Italy:
F Armenia - Sevastopol (*Fails*)
F Black Sea Supports F Armenia - Sevastopol (*Fails*)
A Bohemia Supports A Tyrolia - Munich
A Budapest Supports A Galicia
A Galicia Hold
F Gulf of Lyon Supports F Piedmont - Marseilles
F North Africa Supports F Western Mediterranean - Mid-Atlantic Ocean
F Piedmont - Marseilles (*Fails*)
A Rumania Supports A Galicia
A Sevastopol - Moscow (*Fails*)
A Tyrolia - Munich (*Fails*)
F Tyrrhenian Sea - Western Mediterranean (*Fails*)
A Venice - Tyrolia (*Fails*)
A Vienna Supports A Bohemia
F Western Mediterranean - Mid-Atlantic Ocean (*Fails*)

Russia:
F Denmark Hold
F Liverpool Supports F North Atlantic Ocean
A Moscow Supports A Ukraine (*Cut*)
F North Atlantic Ocean Supports F Mid-Atlantic Ocean
F North Sea Hold
A Prussia Supports A Silesia
A Silesia Supports A Munich
A Ukraine Hold
A Warsaw Supports A Ukraine


---------
A good plan violently executed now is better than a perfect plan executed next week.
Gen. George S Patton

[Reply]

DC261 - Winter 1902 Results - leapman   (Jul 26, 2009, 5:20 pm)
Fellow Diplomats,

From today until August 3, could you please send all correspondence to an alternative email address, ben.leapman(at)telegraph.co.uk ([email]ben.leapman(at)telegraph.co.uk[/email])

Thanks.

B/France

[Reply]

Page:  1 . . . 621  622  623  624  625  626  627  628  629  630  631  632  633  634  635  636  637 . . . 1090

Rows per page:

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

Powered by Fuzzy Logic · You are visitor number 55619 · Page loaded in 1.7908 seconds by DESMOND