DC111 - Update - test_gm (Sep 13, 2007, 12:00 am) |
The deadline for Fall 1905 was yesterday, however I have only confirmed orders from 2 players. I know that I normally send reminders when deadlines are approaching and this season I did not, but players are still responsible for turning orders in on time.
However, due to recent changes in my availability to be on the computer responding to emails, and sending reminders I will be extending the deadline for Fall 1905 to tomorrow; Tuesday, October 16th, by 9pm pacific time. If you are uncertain if I have confirmed orders from you, I would encourage you to submit orders again.
In addition... I will no longer adjucate a turn on any Saturday or Sunday. All due dates, starting now, will be Monday - Friday.
- Josh[Reply] |
dc92 Fall '10 Retreat - test_gm (Sep 13, 2007, 12:00 am) |
The Austrian Solo proposal has been defeated.
----------------------
map:
http://home.comcast.net/~dawench/9210Retreat.gif
Large map:
http://home.comcast.net/~dawench/9210RetL.gif
Name Reference Map:
http://home.comcast.net/~dawench/reference.gif
Home Center Map:
http://home.comcast.net/~dawench/home.gif
---------------------
Deadline:
Winter '10 Builds are due Wednesday October 17th 7 AM CDST (GMT -5) 1200 GMT
--------------------
Orders and Results:
Oz:
F PIS - NZE
Builds Due:
Ghana: 39 / 38 Build 1
Russia: 17 / 16 Build 1
Even:
China: 15 / 15
Oz: 4 / 4
Western-Canada: 18 / 18
---------
"...apparently it was not as big of a surprise as we had hoped......"
Be a better Globetrotter. Get better travel answersfrom someone who knows.
Yahoo! Answers - Check it out.[Reply] |
dc99 s08 results! - test_gm (Sep 13, 2007, 12:00 am) |
Map change, Steve’s seismic was meant to connect Bul to Aeg on the other side of Con, splitting Con from Ank.
-mike
From: Michael Sims
Sent: Monday, October 15, 2007 7:05 PM
To: dc099bb (dc099(at)diplomaticcorp.com); Diplomaticcorp (diplomaticcorp(at)yahoogroups.com); Former Trout (former.trout(at)gmail.com); Kevin Okelly (kodiplomacy(at)gmail.com); Martin Gilbey (mgdip(at)yahoo.com); Matt Kremer (kremer.matt(at)verizon.net); mrh(at)panix.com; Steve Lytton (stevelytton(at)hotmail.com); Warren Fleming (alwayshunted(at)hotmail.com)
Subject: dc99 s08 results!
2 forced disbands, no retreats so we move on to Fall ’08, due Tuesday 10/23, 2pm Pacific!
Germany hangs on by a thread due to a 2:2 beleaguered garrison, England takes Saint Petersburg, MAO gets cut off from ION, and Everything shuffles up in the Balkans…
Austria:
A Bul -> Gre (*FAILS*)
A Vie -> Alb
A Ser S Vie -> Alb
A Bud S Tri
A Tri S Vie -> Alb
England:
A Edi - StP
F Nwg S A Edi - StP
A Lpl - Edi
F Hol - Den
F Swe S F Hol - Den
A Ruh – Kie (*BOUNCE 2:2*)
A Bel - Hol
F Par – Mid (*BOUNCE 2:2*)
F Eng S F Par - Mid
Germany:
den s kie (*CUT*)
kie s den (*CUT, DISBANDED*)
Italy:
Ion – Mao (*BOUNCE 2:2*)
spain s ion - mao
f rom - tyn
a mun s ruh - kie
a mar s a mun
f smy holds (*NO SUCH UNIT*)
f con s a gre
a gre s a alb - ser
a alb – ser (*FAILS, DISBANDED*)
a tyr s russian a gal - vie
a tri s a tyr
a nap – apu
f ank (*UNORDERED*)
Russia:
A Sev -> Mos
F Bar -> StP (*FAILS*)
A Rum S Ser
A Sil -> Kie (*BOUNCE 2:2*)
A Ber S Sil -> Kie
A Gal -> Vie
SEISMIC ORDERS:
Austria: Split Ser/Bul - Join Gre/Rum (*X2*)
England: Join Tun/NAf Split Mid/Ion
Germany: Split KIE and RUH, connect DEN and MUN.
Italy: Connect Bul and Aeg, Separate CON and ANK.
Russia: split Bul / Ser (join Gre / Rum) (*X2*)[Reply] |
DC106 Press - test_gm (Sep 13, 2007, 12:00 am) |
Poland statement:
To Ukraine: I will move to BUL, hopefully I can take it. If not, I will give you back when you have spare troop to take RUM.[Reply] |
DC106: Ironclad! - test_gm (Sep 13, 2007, 12:00 am) |
Per house rules.
All moves ironclad pending clarification of a move.
Thanks[Reply] |
Guns, Germs and Steel 1264 / DC110 - Summer 1865 -... - test_gm (Sep 13, 2007, 12:00 am) |
- AUSTRALIAN OUTBACK SWALLOWS BRITISH TROOPS - GENERAL OVERHEARD SAYING 'THE DINGO ATE MY TROOPERS!!'
- PRUSSIAN REGULARS GO FOR CHIPS AND MAYO IN AMSTERDAM - DENY ALL RUMORS OF MOON-LIGHTING IN RED-LIGHT DISTRICT
- TURKISH NAVY SEEKS ISLE OF LESBOS IN THE EASTERN MED (AND DON'T WE ALL WISH WE WERE WITH THEM...)
- RUSSIANS THROW GENGHIS KHAN WANNA-BE FESTIVAL IN MONGOLIA
Heya folks,
Asides from the retreats we have mentioned in the headlines, we have the Dutch retreating to the Maldives, the Russians high-tailing it to Orenburg and the British taking position in both Greenland and North Passage. Fall 1865 deadline will be set for Friday, October 19th (11:59 PM GMT) - I'm trying to get back to the one-week between majors schedule we had before, but please just let me know if this is too soon.
Cheers all,
Trout
Dip 1264 / DC110 Guns, Germs and Steel
An Imperial Variant Game Game Started: June 13, 2007
Current Turn: Summer 1865
Next Deadline: Fall 1865 Orders
Friday, October 19th (11:59 PM GMT)
The Assembly of Nations
Austria: Felix Kam Chung
felixkamchung(at)mac.com, felix388(at)mac.com ([email]felixkamchung(at)mac.com[/email]) Brazil: Ted Morley
Ted.Morley(at)SEN.CA.GOV ([email]Ted.Morley(at)SEN.CA.GOV[/email]) Britain: Steve Lytton
stevelytton(at)hotmail.com ([email]stevelytton(at)hotmail.com[/email]) China: Dave Watson
dipknight(at)comcast.net ([email]dipknight(at)comcast.net[/email]) Confederate States: Max Victory
max_victory(at)yahoo.com ([email]max_victory(at)yahoo.com[/email]) France: Lee Taylor
leewarrentaylor(at)yahoo.co.uk ([email]leewarrentaylor(at)yahoo.co.uk[/email]) Holland: Rudi van Hal
rvhgames(at)xs4all.nl ([email]rvhgames(at)xs4all.nl[/email]) Japan: Eric Grinnell
eric.grinnell(at)yahoo.com ([email]eric.grinnell(at)yahoo.com[/email]) Mexico: Randolph
ruffhaus8(at)aol.com ([email]ruffhaus8(at)aol.com[/email]) Prussia: Shane Whatsit
shanefgtoledo(at)yahoo.com ([email]shanefgtoledo(at)yahoo.com[/email]) Russia: Rob Bristol
rbristol(at)cogeco.ca, rbristol(at)cargojet.com ([email]rbristol(at)cogeco.ca[/email]) Turkey: Jerry Todd
sgttodd(at)mainecav.org ([email]sgttodd(at)mainecav.org[/email]) United States: Rupert Alesbury
writetorupert(at)gmail.com ([email]writetorupert(at)gmail.com[/email])
Humble GM: Former Trout
former.trout(at)gmail.com ([email]former.trout(at)gmail.com[/email]) Game Starting Map: http://www.diplom.org/Online/maps/imperial-small.gif Variant Description: http://www.diplom.org/Online/variants/imperial.html
SUMMER 1865 RETREATS: French F South-West Pacific retreats to New Zealand Dutch F Arabian Sea retreats to Maldives Prussian F Kiel(ec) is Automatically Disbanded Prussian A Ruhr retreats to Holland Russian A Langchow retreats to Mongolia Russian A Bokhara retreats to Orenburg Turkish F Constantinople retreats to East Med British F Hudsons Bay retreats to Greenland British F North Atlantic retreats to North Passage British A South Australia retreats OTB
Unit / Supply Center Breakdown
France 23 Supply Centers - Nan, Mrs, Par, Crs, Mnv, Gcs, Sct, Sie, Ivc, Pie, Vlc, Prm, Glp, Nze, Vrd, Mrc, Tun, Fij, Cmn, Okn, Azo, Gib, Sal 5 Armies - Pie, Rhu, Cmn, Rou, Par 18 Fleets - Tun, Gib, Nat, Cel, Gog, Pba, Azo, Rom(wc), Tys, Sar, Mat, Okn, Apa, Nze, Bob, Gcs, Sct, Nan
Holland 20 Supply Centers - Ctn, Trn, Cey, Sum, Jav, Brn, Rho, Amn, Srw, Ngu Mal, Ija, Bsw, Sey, Sgp, Mad, Bnk, Mld, Per, Rng 3 Armies - Agl, Rng, Bnk 17 Fleets - Ctn, Bbe, Mld, Ngu, Ara, Ain, Nem, Ein, Tim, Gum, Set, Sey, Cey, Per, Brr, Sat, Trn
Japan 18 Supply Centers - Oki, Kag, Edo, Sap, Luz, Fsn, Sak, Seo, Crl, For, Mhl, Poa, Sha, Vla, Mnc, Mnd, Haw, Pek 4 Armies - Mnc, Fuc, Sha, Poa 12 Fleets - Mnd, Pek, Haw, Eco, Swp, Yse, Bis, Kam, Kse, Ecs, Vla, Wst, Kur, Izu
Mexico 5 Supply Centers - Mer, Hon, Pan, Hai, Maz 2 Armies - Hon, Oax 3 Fleets - Npo, Goc, Hai
Prussia 3 Supply Centers - Ruh, Kie, Hol 2 Armies - Met, Hol 0 Fleets -
Russia 15 Supply Centers - Stp, Mos, War, Sev, Grg, Oms, Orn, Irk, Rmn, The, Tsh, Khv, Sof, Pru, Ber 12 Armies - Con, Kra, Afg, Nmg, Lvn, Stp, Teh, Mon, Kie, Kir, Orn, Geo 3 Fleets - Bal, Bla, Rmn
Turkey 9 Supply Centers - Ang, Con, Cyp, Bag, Cai, Ban, Sud, Bku, Cre 5 Armies - Bku, Arm, Tbr, Bag, Ang 4 Fleets - Eme, Aeg, Ban, Hoa
United States 16 Supply Centers - Wdc, Nyo, Det, Sfo, Org, Sea, Neb, Kan, Vic, Alb Ric, Van, Yuk, Anc, Che, Nme 7 Armies - Nme, Neb, Anc, Chc, Ten, Sfo, Ohi 9 Fleets - Goa, Ese, Hud, Son, Wba, Wco, Nyo, Che, Van
Austria 12 Supply Centers - Vie, Bud, Crt, Ven, Rom, Ser, Sic, Bav, Gre, Sil Stu, Trp 10 Armies - Bav, Tbq, Trp, Stu, Sil, Gre, Ven, Bud, Crt, Bos 2 Fleets - Ion, Adr
Brazil 14 Supply Centers - Bra, Oli, Rec, Rdj, Prg, Brc, Uru, Vrg, Lpa, Fal Cyn, Lim, Sgr, Bgt 4 Armies - Lim, Bgt, Cyn, Rdj 10 Fleets - Aat, Vrg, Spa, Sgr, Bcu, Net, Cba, Rec, Dra, Fal
Britain 21 Supply Centers - Lon, Edi, Dub, Nvs, Del, Bom, Hgk, Ade, Nwy, Krc Grn, Nsw, Oma, Cch, Kas, Mds, Aby, Swe, Que, Qnl, Den 3 Armies - Den, Nsc, Krc 17 Fleets - Bom, Ken, Cch, Que, Nth, Nwy, Grn, Swe, Qnl, Mds, Scs, Som, Nps, Ara Oma, Lon, Dub
China 9 Supply Centers - Lch, Chk, Snk, Can, Ben, Brm, Yut, Cmb, Tnk 9 Armies - Cnk, Cmb, Ben, Bkh, Yut, Lch, Yun, Can, Wuh 0 Fleets -
Confederate States 7 Supply Centers - Aus, Nol, Atl, Okl, Mxc, Bha, Cub 4 Armies - Okl, Atl, Chu, Nol 3 Fleets - Tam, Bha, Aus
NEXT DEADLINE: FALL 1865 ORDERS DUE FRIDAY, OCTOBER 19TH (11:59 PM GMT)!![Reply] |
DC-114 1902 Builds - test_gm (Sep 13, 2007, 12:00 am) |
Hello everyone,
I just wanted to let you all know that I will be out of town from the 18th to the 22nd of October. I will have very limited email access, so my responses will be quite slow I'm sure. I just wanted to let you know so you wouldn't be worried if I didn't respond right away.
Primie Ministeress Randee
John Soper <sopermeister(at)gmail.com> wrote:
Germany Disbands Army Prussia
Austria Builds Army Trieste
That concludes the surprisingly simple 1902 adjudication. Spring 1902 orders are due at 10pm Central Daylight Time on Thursday 10/18.
John Soper
Andrew
Take the Internet to Go: Yahoo!Go puts the Internet in your pocket: mail, news, photos & more.[Reply] |
DC103 Update Ironclad:: Winter - test_gm (Sep 13, 2007, 12:00 am) |
Per my house rules
All moves ironclad pending orders from a player.
Thank you[Reply] |
DC103 OOps - test_gm (Sep 13, 2007, 12:00 am) |
Forgot I gave extension to tonight!
so players may change if they so wish!
F[Reply] |
dc107 Game End - SOLO! - test_gm (Sep 13, 2007, 12:00 am) |
[u:b51a279061]Solo victory to James of Germany![/u:b51a279061]
A round of beer is in order as the Kaiser sweeps in to a 20-center victory, getting way more than he needed in the final year to win the game.
EOG (End-of-Game) statements are welcome and encouraged! Share your take on the game… be sure to cc to all on this mail, including the new forum dc107(at)diplomaticcorp.com ([email]dc107(at)diplomaticcorp.com[/email]).
This game began on June 8th of this year, and ran thru today Oct 16th for a total of 130 days.
Following Germany…
Austria, Turkey, France, and Italy get survivals with 7, 3, 2, and 2 centers.
England got eliminated in the last year of the game.
Russia went into Civil Disorder back at the end of year 2.
Full stats are posted online: www.diplomaticcorp.com?game_id=dc107
Interesting enough, this is the third consecutive solo win for a Germany in the club, propelling Germany way into the lead as the best performing country in dc: http://www.diplomaticcorp.com/?right=country_stats
A huge thanks to those of you who stuck it out to the end, you’re all upgraded to regular status and should be able to auto join any number of games now thru the website.
Ratings are updated, all of you are new to the club except Alexander… who finished his 3rd game and rating is now established. James catapults to the top of the list with his first game in the club being a solo!
**************************************************************
ORDERS:
Austria:
F Aegean Sea Supports A Bulgaria - Constantinople
F Albania - Greece
A Armenia - Ankara (*Fails*)
A Bulgaria - Constantinople
A Greece - Bulgaria
A Rumania - Sevastopol (*Dislodged*)
A Smyrna Supports A Bulgaria - Constantinople
England:
F Liverpool Hold (*Dislodged*)
A Wales Hold
France:
F Gulf of Lyon - Spain(sc)
A Portugal Supports F Gulf of Lyon - Spain(sc)
Germany:
A Berlin - Silesia
A Brest Hold
A Burgundy - Marseilles
F Clyde Supports A Yorkshire - Liverpool
A Galicia - Vienna
A Gascony Supports A Burgundy - Marseilles
F Irish Sea Supports A Yorkshire - Liverpool
F London - Wales (*Fails*)
A Moscow - Sevastopol
A Munich - Tyrolia
F North Sea - London (*Fails*)
A Silesia - Galicia
A Tyrolia - Venice
A Yorkshire - Liverpool
Italy:
A Marseilles Hold (*Dislodged*)
A Naples Hold
F Rome Hold
Turkey:
A Ankara Supports F Constantinople (*Cut*)
F Black Sea Supports A Sevastopol - Rumania
F Constantinople Supports A Ankara (*Disbanded*)
A Sevastopol - Rumania
F Tunis Hold
**************************************************************
RETREATS:
(Picked at random since they’re irrelevant)
Austria: A Rumania - Budapest
England: F Liverpool - North Atlantic Ocean
Italy: A Marseilles - Piedmont[Reply] |
DC117 Tomorrow - test_gm (Sep 13, 2007, 12:00 am) |
Spring is!
F[Reply] |
DC106:: FALL 1910 RESULTS!! - test_gm (Sep 13, 2007, 12:00 am) |
Apologies for the delay!!The draw FAILS!!
Game goes on!!
It's getting closer and closer to the day it goes GAME OVER...
too bad y'all are blind as a bat on acid!! Lets get some good press going, all this negotiatin' and no one heeding the warnings of death!! And so here comes the amphibious assault of Love.....
We have destruction of draw lines left right and center!!
If you have a retreat it is due in 24 hours.
After that Winter is Due on Thursday, October 18th, 23.59 EST
GMT-4
Map to Come[Reply] |
Guns, Germs and Steel - Further Spring 1865 Extens... - test_gm (Sep 13, 2007, 12:00 am) |
nonono..... Friday is no good for me. we need to extend until Monday.
Proof of delirious donkey drama is available upon request, but be warned: the pictures are grisly, graphic, and dramatic. Don't worry though, the face of the perpetrator has been blurred to protect the anonymity of the Max Victory.
Errrrrr...... uuummmmm..... I meant innocent. Slip of the tongue, there, sorry.
-e.
Former Trout <former.trout(at)gmail.com> wrote:
Hi folks,
Slight hitch in the scheduling of Guns, Germs and Steel 1264 / DC110. A further extension has been requested for the Spring 1865 deadline. As such, we'll push it back to Friday, October 12th (11:59 PM GMT.) Please note, however, that barring death, dismemberment and delirious donkey drama no further extensions will be given for this turn.
Thanks everyone. Cheers,
Trout
Be a better Globetrotter. Get better travel answersfrom someone who knows.
Yahoo! Answers - Check it out.[Reply] |
Guns, Germs and Steel - Further Spring 1865 Extens... - test_gm (Sep 13, 2007, 12:00 am) |
someone had to satisfy the poor beast, 2 hours with you and it barely noticed.........try the small ads Eric
----- Original Message ----
From: eric grinnell <eric.grinnell(at)yahoo.com>
To: Former Trout <former.trout(at)gmail.com>; Cat23 1200 List <Cat23-1200(at)yahoogroups.com>; DiplomaticCorp(at)yahoogroups.com; DC110(at)diplomaticcorp.com
Cc: "dipknight(at)comcast.net" <dipknight(at)comcast.net>; Eric Grinnell <eric.grinnell(at)yahoo.com>; Felix Kamchung <felixkamchung(at)mac.com>; Jerry Todd <sgttodd(at)mainecav.org>; Lee Taylor <leewarrentaylor(at)yahoo.co.uk>; Max Victory <max_victory(at)yahoo.com>; Randolph <ruffhaus8(at)aol.com>; Rob Bristol <rBristol(at)cargojet.com>; Rob Bristol <rbristol(at)cogeco.ca>; Rudi Van Hal <rvhgames(at)xs4all.nl>; Rupert Armstrong <writetorupert(at)gmail.com>; Shane Whatsit <shanefgtoledo(at)yahoo.com>; Steve Caponigri <scaponig(at)yahoo.com>; Steve Lytton <stevelytton(at)hotmail.com>; Suzanne Castagne <sucastag(at)wanadoo.fr>; Ted Morley <ee_morley(at)hotmail.com>; Ted Morley <Ted.Morley(at)sen.ca.gov>
Sent: Tuesday, 9 October, 2007 6:01:58 PM
Subject: Re: Guns, Germs and Steel - Further Spring 1865 Extension
nonono..... Friday is no good for me. we need to extend until Monday.
Proof of delirious donkey drama is available upon request, but be warned: the pictures are grisly, graphic, and dramatic. Don't worry though, the face of the perpetrator has been blurred to protect the anonymity of the Max Victory.
Errrrrr...... uuummmmm..... I meant innocent. Slip of the tongue, there, sorry.
-e.
Former Trout <former.trout(at)gmail.com> wrote:
Hi folks,
Slight hitch in the scheduling of Guns, Germs and Steel 1264 / DC110. A further extension has been requested for the Spring 1865 deadline. As such, we'll push it back to Friday, October 12th (11:59 PM GMT.) Please note, however, that barring death, dismemberment and delirious donkey drama no further extensions will be given for this turn.
Thanks everyone. Cheers,
Trout
Be a better Globetrotter. Get better travel answersfrom someone who knows.
Yahoo! Answers - Check it out.
Nervous about who has your email address? Yahoo! Mail can help you win the war against spam.[Reply] |
Dc120: No Moves from France - test_gm (Sep 13, 2007, 12:00 am) |
I appologize. I just landed in Chicago from my big trip. On my way home to Cincinnati. I will send my moves later today.
Thanks,
Marc
----- Original Message -----
From: Stephen Lytton <stevelytton(at)hotmail.com>
To: pgidwani(at)tx.rr.com <pgidwani(at)tx.rr.com>; jshannon201(at)comcast.net <jshannon201(at)comcast.net>; stdouglass(at)yahoo.com <stdouglass(at)yahoo.com>; diplomaticcorp(at)yahoogroups.com <diplomaticcorp(at)yahoogroups.com>; stevelytton(at)hotmail.com <stevelytton(at)hotmail.com>; dc120(at)diplomaticcorp.com <dc120(at)diplomaticcorp.com>; kdouglass(at)bccz.com <kdouglass(at)bccz.com>; Gidwani, Marc [NCSUS]; bbarrett(at)ppg.com <bbarrett(at)ppg.com>; khoak(at)troweprice.com <khoak(at)troweprice.com>
Sent: Sun Oct 14 07:38:46 2007
Subject: Dc120: No Moves from France
Gentleman,
I still have no moves from France. Something you may want to discuss amongst yourselves is if you wish to delay a game until the moves are submitted or if you want to create a grace period for moves to be submitted in say 48 or 72 hours.
Given the more unique nature of this game, i am happy to be led by you.
Stephen
aka Deathblade_penguin
www.diplomaticcorp.com <http://www.diplomaticcorp.com/>
(Ps Vote for Rachel Weisz)
________________________________
Join Lavalife for free. What are you waiting for? <http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Flavalife9%2Eninemsn%2Ecom%2Eau%2Fclickthru%2Fclickthru%2Eact%3Fid%3Dninemsn%26context%3Dan99%26locale%3Den%5FAU%26a%3D30288&_t=764581033&_r=email_taglines_Join_free_OCT07&_m=EXT>[Reply] |
dc 107 Game report Germany - test_gm (Sep 13, 2007, 12:00 am) |
Hi all,
Firstly a thanks for a great game and my first win . I'm sure we will meet again sooner rather than later. This is my first end of game report so please tell me if I'm doing everything wrong (because I probably am).
My game began, after sorting out which e-mail address should be used, and whether to call myself "Kaiser" with a predictable but steadfast Austria-Germany-Italy alliance. As is often my way, I was won over by the first of the 119 e-mails I received during the game. Although Chris (Austria) and I had to threaten Kevin (Italy) into it, they trusted each other (to my relief) and got off to a good start.
I had also made an alliance with Jordan, (France) against Jerry (England) which got off to a slow start, as his move to BUR worried me.
As far as negotiations with Mike (Russia) went, I merely promised him SWE if he didn't attack Chris. I guessed he wouldn't go through with the deal (correctly) and neither did I. Presumably we both thought the same thing here.
Anyway, by the end of 1901 things weren't looking good for the central 3. Luckily for us, Russia dropped out here (after building). I had already rather naively committed to attack him however, and if either Austria or France had taken a fancy to MUN it would have been theirs.
The war against England had also turned into a guessing game, with his fleets in HEL and SKA and mine in DEN and NtS.
Again I was lucky to out-guess him and end up with NWY (originally just a safety move).
England still looked secure however. I rushed towards Russia mis-ordering in LVN (was it that long ago?) and by the end of 1903 he was out.
I basically got 4 free centres from this, with minimal effort. Very helpful indeed.
I then planned to attack England, but then changed my mind after seeing France's spring moves. He was looking very dangerous with those armies in BEL BUR and MAR. I made a deal with England and with Italy set against him.
I suddenly found myself at 11 centres, without really knowing how I'd done it. Nevertheless, we slowly rolled on in France while my Northern fleets positioned themselves for my final push.
While Chris toiled on against Turkey, with Kevin taking the hits, I grew and grew. As our GM pointed out, I would always gain the centres, while the ones who needed them were left without. If it weren't for the game long battle between Turkey and Austria I might have been turned upon by my allies, but luckily not so.
So by 1905 I was in a dominant position in the West, although a Franco-English alliance might have put a stop to it, I always tried to make it worth their while not to, while they were allied.
So while Austria and turkey swapped centres, I saw the 18 I needed.
In 1906, England, and while I planned to attack in the spring of 1907, I decided not to, when my ally Austria requested I move into TRL and SIL. I was confused, but took this chance, mis-ordering GAL to set myself up for the perfect fall (season that is). I took 6 centres, and that was that. I had gone from confused and with armies in BOH and BUR, and a seemingly invincible R-T alliance, to 11 centres in 1905.
I think I have to thank Russia's drop-out for my fortune. He may have well won otherwise. Apart from that, I think that my pleas for an alliance with Austria, Italy, France, England (and unsuccessfully Turkey, although I tried to supply him with Austria's moves each turn, I got no replies) must have been more convincing that I thought.
I don't think I'll be so lucky, or so trusted next time, or get away with attacking every single other player on the board at some point or another.
Thanks again
James
PS Sorry about SEV Chris, I forgot to change my orders.[Reply] |
dc 107 Game report Turkey - test_gm (Sep 13, 2007, 12:00 am) |
Well done James for a start and thanks everybody for playing.
As Turkey I was torn between playing a waiting game and launching an invasion of Russian and made eventually made an agreement in that regard to Austria, but I quickly came to the conclusion (rightly, as it turned out) that the 3 central powers were aligning themselves together. As such, in anticipation of an Austro-Italian Lepanto style lurch eastwards down the Med I felt I needed to trust Russia and go into the Aegean at the expense of surrendering the Black Sea and leaving myself open to a Russian stab.
This all worked very well in the first turn, sucessfully stabbing Austria, restrciting him to 1 gain and leaving Budapest a gimme for the Russian/Turkish alliance. Happily, no Russian stab was forthcoming. Less happily, no moves were forthcoming at all (I thought maybe Mike misordered when he built fleet St Petersburg north coast and got a little irritated with the game - just a guess) and Russian went into CD so it was time to put the Turkish war machine onto a more defensive footing.
Things went surprisingly well, managing to guess correctly a few times and add 2 supply centres (to get to 6) despite facing 2 opponents. With Russia dead though, it was only a matter of time until Austria (or Germany) took Sevastopol and threatened to outflank my defenses through Armenia which proved too much to handle. Still, Turkey is relatively easy to defend and I could slow up the Austro-Italian attack long enough to stop any realistic chance of either wiping me out quickly and winning.
In the meanwhile, Germany was making hay on the other side of the board. I (sincerely) suggested to Austria that we might put our differences aside and stop Germany from getting a solo victory - Germany's Eastern possessions being very open as he was deployed to batter the English and French.
As James, already said, he was offering me some kind of alliance and details of what Austria was upto. I had no interest in accepting as that would only help him get a solo victory. I sent Austria several messages asking for a ceasefire/alliance and mentioning Germany's offers to me. Perhaps due to my earlier two-faced dealings vis a vis Austria and Russia the war rumbled on and a German solo was the result.
James Clough <cluffy123(at)googlemail.com> wrote:
Hi all,
Firstly a thanks for a great game and my first win . I'm sure we will meet again sooner rather than later. This is my first end of game report so please tell me if I'm doing everything wrong (because I probably am).
My game began, after sorting out which e-mail address should be used, and whether to call myself "Kaiser" with a predictable but steadfast Austria-Germany-Italy alliance. As is often my way, I was won over by the first of the 119 e-mails I received during the game. Although Chris (Austria) and I had to threaten Kevin (Italy) into it, they trusted each other (to my relief) and got off to a good start.
I had also made an alliance with Jordan, (France) against Jerry (England) which got off to a slow start, as his move to BUR worried me.
As far as negotiations with Mike (Russia) went, I merely promised him SWE if he didn't attack Chris. I guessed he wouldn't go through with the deal (correctly) and neither did I. Presumably we both thought the same thing here.
Anyway, by the end of 1901 things weren't looking good for the central 3. Luckily for us, Russia dropped out here (after building). I had already rather naively committed to attack him however, and if either Austria or France had taken a fancy to MUN it would have been theirs.
The war against England had also turned into a guessing game, with his fleets in HEL and SKA and mine in DEN and NtS.
Again I was lucky to out-guess him and end up with NWY (originally just a safety move).
England still looked secure however. I rushed towards Russia mis-ordering in LVN (was it that long ago?) and by the end of 1903 he was out.
I basically got 4 free centres from this, with minimal effort. Very helpful indeed.
I then planned to attack England, but then changed my mind after seeing France's spring moves. He was looking very dangerous with those armies in BEL BUR and MAR. I made a deal with England and with Italy set against him.
I suddenly found myself at 11 centres, without really knowing how I'd done it. Nevertheless, we slowly rolled on in France while my Northern fleets positioned themselves for my final push.
While Chris toiled on against Turkey, with Kevin taking the hits, I grew and grew. As our GM pointed out, I would always gain the centres, while the ones who needed them were left without. If it weren't for the game long battle between Turkey and Austria I might have been turned upon by my allies, but luckily not so.
So by 1905 I was in a dominant position in the West, although a Franco-English alliance might have put a stop to it, I always tried to make it worth their while not to, while they were allied.
So while Austria and turkey swapped centres, I saw the 18 I needed.
In 1906, England, and while I planned to attack in the spring of 1907, I decided not to, when my ally Austria requested I move into TRL and SIL. I was confused, but took this chance, mis-ordering GAL to set myself up for the perfect fall (season that is). I took 6 centres, and that was that. I had gone from confused and with armies in BOH and BUR, and a seemingly invincible R-T alliance, to 11 centres in 1905.
I think I have to thank Russia's drop-out for my fortune. He may have well won otherwise. Apart from that, I think that my pleas for an alliance with Austria, Italy, France, England (and unsuccessfully Turkey, although I tried to supply him with Austria's moves each turn, I got no replies) must have been more convincing that I thought.
I don't think I'll be so lucky, or so trusted next time, or get away with attacking every single other player on the board at some point or another.
Thanks again
James
PS Sorry about SEV Chris, I forgot to change my orders.
[Reply] |
dc92 Fall '10 Retreat - test_gm (Sep 13, 2007, 12:00 am) |
At 05:58 AM 10/16/2007, Christine wrote:
The Austrian Solo proposal has been defeated.
I, for one, am soundly disappointed that the
Austrians were not allowed to solo in this
game. It's a SHAM, I tell you!
...Never think that a handful of committed people can't change the
world. In fact, that's usually the thing that has.[Reply] |
DC 156, Autumn 1903 - test_gm (Sep 13, 2007, 12:00 am) |
Hey folks,
No word yet from Nick, but I don't need a replacement until after adjustments, because France has none. So adjustments are still due:
Thursday, March 20, 21:00 MDT.
Germany will disband his last army this winter, so Clayton, thanks for playing. Sometimes it just goes like that, and I look forward to seeing you in another one very soon.
------------------------------
Okay, I have no retreat from Germany, so his fleet is disbanded.
Russia retreats Rum - Sev.
Here is the status report from RP:
Ownership:
Austria: Budapest, Greece, Rumania, Serbia, Trieste, Vienna.
England: Denmark, Edinburgh, Holland, Liverpool, London,
Norway.
France: Belgium, Brest, Marseilles, Paris, Portugal.
Italy: Rome, Spain, Tunis, Venice.
Russia: Berlin, Kiel, Moscow, Munich, Sevastopol, St
Petersburg, Sweden, Warsaw.
Turkey: Ankara, Bulgaria, Constantinople, Naples, Smyrna.
Adjustments:
Austria: Supp 6 Unit 5 Build 1
England: Supp 6 Unit 5 Build 1
France: Supp 5 Unit 5 Build 0
Germany: Supp 0 Unit 1 Remove 1
Italy: Supp 4 Unit 4 Build 0
Russia: Supp 8 Unit 6 Build 2
Turkey: Supp 5 Unit 4 Build 1
Adjustments due in 24 hours:
Thursday, March 20, 21:00 MDT.
-----------------------------
New maps are attached. Talk to you all in one day.....
Warren
[Reply] |
DSF-s13 all out! - test_gm (Sep 13, 2007, 12:00 am) |
In our 13th year, all results are out for spring!
Retreats, if any, will be revealed by Friday.
Enjoy,
-mike[Reply] |
Once Within - More ?'s - test_gm (Sep 13, 2007, 12:00 am) |
Greetings all,
I (the centaurs) will be away until a week on Sunday. It is unlikely though not impossible I will have Internet access until then. So if I'm not being very talkative then that s why.
Good luck in the coming turn,
James
On 19/03/2008, Michael Sims <mike(at)southwall.com ([email]mike(at)southwall.com[/email])> wrote:
Don't forget the Once Within crucial Fall 02 results are tomorrow!
Opening builds out of the way, this is the round where true colors are usually revealed…
Some questions have arisen that I think are best answered publicly for fairness:
*****************************
Can we see the border art for the whole map?
- Unfortunately not yet… There are things that might be revealed. The map does not fit inside a nice shape.
*****************************
Are special abilities duplicated among races?
- Absolutely not. Every power is fundamentally different and curtailed to the individual race.
Many of them could probly be guessed just by thinking of stereotypical traits of the units.
(Having played D&D for 20 years would be a plus)
*****************************
I was told of an enemy movement… but I only see the abbreviation (like A xxx–yyy). Can I get the full name of those spaces?
- By all means, YES. If you are told of an abbreviation, it's just cuz that's what I copy/paste from Realpolitik. If you want to know the name for any space you know of, feel free to ask.
*****************************
How did a unit move in what seems to be an impossible way?
- A) There are abilities.
- B) The map is not as flat as it seems.
*****************************
If a unit moves in a way that uses a special ability, then you would have been told that in the "Map Notes" section, with a somewhat cryptic one-liner from me. The things I put in the Map Notes (and the poems) are not the irrelevant musings that they might seem.
Remember one way to find out where units are moving around you is to HOLD. By holding, you learn every order or ability that affects every adjacent space to the unit that held. Consider the HOLD order to be like an OBSERVE order. Holding is much more valuable in this game for the intelligence you gain than in a standard game – especially with a well-placed unit amid a bunch of enemies. If you order A to support B, then A only learns of other orders / abilities that affect spaces A or B. However if A holds instead, it would learn of all the orders / abilities that affect every adjacent space – far more information. You even learn of special abilities / actions!
Also don't forget your Lighthouse / Watch Tower will always tell you every order that affects either of the two spaces that it watches.
Enjoy,
-mike
[Reply] |
Once Within - More ?'s - test_gm (Sep 13, 2007, 12:00 am) |
In a similar mode, I as the wizards will be visiting a land of strange spells and delights. I expect my PDA to work (hence there should be emails),
but not having proper internet access, I won't be able to see or share any maps.
Should be away Friday until Wednesday.
cheers
Nigs
Date: Thu, 20 Mar 2008 08:05:23 +0000
From: cluffy123(at)googlemail.com
To: mike(at)southwall.com
Subject: Re: Once Within - More ?'s
CC: alwayshunted(at)hotmail.com; Gregory_Olson(at)brown.edu; davidellsworth(at)sbcglobal.net; wecanworkthisout(at)yahoo.com; jorgesaralegui(at)verizon.net; m_don_j(at)hotmail.com; nephilli99(at)hotmail.com; rjroddayjr(at)yahoo.com; jason4747(at)hotmail.com; clarklandry(at)gmail.com; gbimmerle(at)gmail.com; mrh(at)panix.com; rolfloschek(at)yahoo.de; finchleywomble(at)hotmail.com; isaac.zinner(at)gmail.com; jkudlick(at)gmail.com; gkotschy(at)gmx.at; githraine(at)yahoo.com; TR.office(at)web.de; dc158(at)diplomaticcorp.com
Greetings all,
I (the centaurs) will be away until a week on Sunday. It is unlikely though not impossible I will have Internet access until then. So if I'm not being very talkative then that s why.
Good luck in the coming turn,
James
On 19/03/2008, Michael Sims <mike(at)southwall.com ([email]mike(at)southwall.com[/email])> wrote: [quote:438fed5682] Don't forget the Once Within crucial Fall 02 results are tomorrow!
Opening builds out of the way, this is the round where true colors are usually revealed…
Some questions have arisen that I think are best answered publicly for fairness:
*****************************
Can we see the border art for the whole map?
- Unfortunately not yet… There are things that might be revealed. The map does not fit inside a nice shape.
*****************************
Are special abilities duplicated among races?
- Absolutely not. Every power is fundamentally different and curtailed to the individual race.
Many of them could probly be guessed just by thinking of stereotypical traits of the units.
(Having played D&D for 20 years would be a plus)
*****************************
I was told of an enemy movement… but I only see the abbreviation (like A xxx–yyy). Can I get the full name of those spaces?
- By all means, YES. If you are told of an abbreviation, it's just cuz that's what I copy/paste from Realpolitik. If you want to know the name for any space you know of, feel free to ask.
*****************************
How did a unit move in what seems to be an impossible way?
- A) There are abilities.
- B) The map is not as flat as it seems.
*****************************
If a unit moves in a way that uses a special ability, then you would have been told that in the "Map Notes" section, with a somewhat cryptic one-liner from me. The things I put in the Map Notes (and the poems) are not the irrelevant musings that they might seem.
Remember one way to find out where units are moving around you is to HOLD. By holding, you learn every order or ability that affects every adjacent space to the unit that held. Consider the HOLD order to be like an OBSERVE order. Holding is much more valuable in this game for the intelligence you gain than in a standard game – especially with a well-placed unit amid a bunch of enemies. If you order A to support B, then A only learns of other orders / abilities that affect spaces A or B. However if A holds instead, it would learn of all the orders / abilities that affect every adjacent space – far more information. You even learn of special abilities / actions!
Also don't forget your Lighthouse / Watch Tower will always tell you every order that affects either of the two spaces that it watches.
Enjoy,
-mike
[/quote:438fed5682]Think you know your TV, music and film? Try Search Charades![Reply] |
DC 134 - WOT - Winter 1003 Builds Delayed - test_gm (Sep 13, 2007, 12:00 am) |
I am waiting on 1 set of builds.
If I dont have them by 9pm Tonight, I will continue without them.
Jason
Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now.[Reply] |
Once Within - More ?'s - test_gm (Sep 13, 2007, 12:00 am) |
The Elves are also taking some time to contemplate the recent
developments starting on Saturday until the following Sunday. Sorry for
any inconvenience, and I hope to catch up with all who desire my
attention as soon as possible after that.
- Greg -
On Mar 20, 2008, at 4:49 AM, Nigel PHILLIPS wrote:
In a similar mode, I as the wizards will be visiting a land of
strange spells and delights. I expect my PDA to work (hence there
should be emails),
but not having proper internet access, I won't be able to see or
share any maps.
Should be away Friday until Wednesday.
cheers
Nigs
[quote:7afd5f322a]Date: Thu, 20 Mar 2008 08:05:23 +0000
From: cluffy123(at)googlemail.com
To: mike(at)southwall.com
Subject: Re: Once Within - More ?'s
CC: alwayshunted(at)hotmail.com; Gregory_Olson(at)brown.edu;
davidellsworth(at)sbcglobal.net; wecanworkthisout(at)yahoo.com;
jorgesaralegui(at)verizon.net; m_don_j(at)hotmail.com;
nephilli99(at)hotmail.com; rjroddayjr(at)yahoo.com; jason4747(at)hotmail.com;
clarklandry(at)gmail.com; gbimmerle(at)gmail.com; mrh(at)panix.com;
rolfloschek(at)yahoo.de; finchleywomble(at)hotmail.com;
isaac.zinner(at)gmail.com; jkudlick(at)gmail.com; gkotschy(at)gmx.at;
githraine(at)yahoo.com; TR.office(at)web.de; dc158(at)diplomaticcorp.com
Greetings all,
I (the centaurs) will be away until a week on Sunday. It is unlikely
though not impossible I will have Internet access until then. So if
I'm not being very talkative then that s why.
Good luck in the coming turn,
James
On 19/03/2008, Michael Sims <mike(at)southwall.com> wrote: Don't forget
the Once Within crucial Fall 02 results are tomorrow!
[quote:7afd5f322a]Opening builds out of the way, this is the round where true colors
are usually revealed…
Some questions have arisen that I think are best answered publicly
for fairness:
*****************************
Can we see the border art for the whole map?
- Unfortunately not yet… There are things that might be revealed.
The map does not fit inside a nice shape.
*****************************
Are special abilities duplicated among races?
- Absolutely not. Every power is fundamentally different and
curtailed to the individual race.
Many of them could probly be guessed just by thinking of
stereotypical traits of the units.
(Having played D&D for 20 years would be a plus)
*****************************
I was told of an enemy movement… but I only see the abbreviation
(like A xxx–yyy). Can I get the full name of those spaces?
- By all means, YES. If you are told of an abbreviation, it's just
cuz that's what I copy/paste from Realpolitik. If you want to know
the name for any space you know of, feel free to ask.
*****************************
How did a unit move in what seems to be an impossible way?
- A) There are abilities.
- B) The map is not as flat as it seems.
*****************************
If a unit moves in a way that uses a special ability, then you would
have been told that in the "Map Notes" section, with a somewhat
cryptic one-liner from me. The things I put in the Map Notes (and
the poems) are not the irrelevant musings that they might seem.
Remember one way to find out where units are moving around you is to
HOLD. By holding, you learn every order or ability that affects
every adjacent space to the unit that held. Consider the HOLD order
to be like an OBSERVE order. Holding is much more valuable in this
game for the intelligence you gain than in a standard game –
especially with a well-placed unit amid a bunch of enemies. If you
order A to support B, then A only learns of other orders / abilities
that affect spaces A or B. However if A holds instead, it would
learn of all the orders / abilities that affect every adjacent space
– far more information. You even learn of special abilities /
actions!
Also don't forget your Lighthouse / Watch Tower will always tell you
every order that affects either of the two spaces that it watches.
Enjoy,
-mike
[/quote:7afd5f322a]
Think you know your TV, music and film? Try Search Charades!
[/quote:7afd5f322a][Reply] |
DC 160 - Nightstalkers - Autunm (retreats) 1902 Re... - test_gm (Sep 13, 2007, 12:00 am) |
The Russian Navy in Sweden OTBs and Serbia retreats to Albania.
Our Build turn will continue on Monday, March 24th (at) 9PM
The required builds are:
Austria: Remove 1
England: Build 1
Italy: Build 2
Russia: Build 1
Never miss a thing. Make Yahoo your homepage.[Reply] |