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Points - test_gm   (Sep 13, 2007, 12:00 am)
How are points awarded at the end of a game. For instance is it better to be part of a 5 way draw or to be second in a solo win???

[Reply]

Diplomaticcorp - Latest Variant Games Up For Actio... - test_gm   (Sep 13, 2007, 12:00 am)
Jim Morrison once said "... real poetry doesn't say anything; it just ticks off the possibilities. Opens all doors. You can walk through anyone that suits you." With that in mind, we here is the amazingly poetic selection of games currently recruiting for players at DC:

re005 - Hugh Polley's Engineer Variant. This groovey little game is set on a standard map but includes the possibility of building engineers to tinker with and enhance your power's forces. Unlike the real world though, these engineers manage to do the work without the chaos or confusion - or giant mounds of paperwork. =)

re004 - Our fearless Deathblade Penguin once again steps into the frey, running a Deluge game. Set on a standard map, each turn another province (or provinces) falls under the rising ocean waters and disappears from the board. This one's a real scramble for high ground...

re003 - A game of the Youngstown variant - run by The Gentleman, Alex Schmidt. Tried, tested and true - this game has always been a crowd favorite.

re002 - Fall Of The American Empire - helmed by some fishy character. One of the few variants out there set on the North American map. Gives you the chance to show those Canadian hosers where to stick their hockey pucks.. =P

re001 - As always, this one is a vanilla dip standard game. GM to be determined. We have four players in already and just need three more for this puppy to launch.

With those choices, there's a lot of bang for your DC buck. Hope to see you on the boards!!

Trout

[Reply]

Merits vs. Player Rankings - test_gm   (Sep 13, 2007, 12:00 am)
At DC there's now two different points system.

[u:28a974a09a]Player Ratings[/u:28a974a09a] - This rates how well you do in the games that you play. Your rating goes up the most if you solo, less if you are part of a draw and the least amount if you eke out a survival.

If someone solos then all other players lose. The loss points are distributed among them. Therefore, it is much better to be part of a draw than to be second place when someone solos. (IMHO there actually IS no second place if someone solos - but that is only an opinion.)

[u:28a974a09a]Charter Of The Companion Merits [/u:28a974a09a]- This is a gauge of how active you are in the club. You get 10 Merits for every game GM'd, and from 5 - 8 Merits for every game played to the end.

With the Merits, the only difference between soloing and drawing is that you get 8 Merits for a solo win and 6 Merits for being included in the draw. However, even if you are eliminated, you get 5 Merits provided that you played the position to the bitter end.

Hope that makes sense at all. Just let us know if it doesn't.


Trout

[Reply]

Re: Points - test_gm   (Sep 13, 2007, 12:00 am)

How are points awarded at the end of a game. For instance is it better to be part of a 5 way draw or to be second in a solo win???



It is much better to be part of a 5-way draw than second to a solo win, cuz second to a solo win is a loss! Drawing is much better than losing... a 5-way draw would earn around 2-3 points (not much) but 2nd to a solo win would probly net you a small loss instead.

-mike

[Reply]

dc121 due tomorrow - test_gm   (Sep 13, 2007, 12:00 am)
Spring 1907 is due at 9 pm eastern tomorrow!

Have orders from: Germany, Austria, France

Need orders from: Italy, England

Thanks,
Matt

[Reply]

dc121 due tomorrow - test_gm   (Sep 13, 2007, 12:00 am)
Some of you may be getting this twice - my apologies.

Spring 1907 is due at 9 pm eastern tomorrow!

Have orders from: Germany, Austria, France

Need orders from: Italy, England

Thanks,
Matt

[Reply]

DC116 Vogon's Revenge - Winter 1906 Deadline Remin... - test_gm   (Sep 13, 2007, 12:00 am)
Won't you
Know its true
Winter's due
In hours few
(bout ten times two.)

So do not rue -
Send orders to
Adjust your cue
If have not, you...

[Reply]

dc133 slight change! - test_gm   (Sep 13, 2007, 12:00 am)
Ok keeping with this game’s theme, we’ll get the errs going right out of the gate. I totally missed using France’s correct orders… which were confirmed and all…

Revised orders, with correct French moves below.

Corrected map attached, and deadline still this coming Friday, 2pm Pacific. If you notice any other errors let me know!
-mike

Austria:
A Budapest - Serbia
F Trieste - Albania
A Vienna - Trieste

England:
F Edinburgh - Norwegian Sea
A Liverpool - Yorkshire
F London - North Sea

France:
F Brest - English Channel
A Marseilles - Burgundy (*Bounce*)
A Paris - Picardy

Germany:
A Berlin - Kiel
F Kiel - Denmark
A Munich - Burgundy (*Bounce*)

Italy:
F Naples - Ionian Sea
A Rome - Apulia
A Venice Hold

Russia:
A Moscow - Ukraine
F Sevastopol - Rumania
F St Petersburg(sc) - Gulf of Bothnia
A Warsaw - Livonia

Turkey:
F Ankara - Black Sea
A Constantinople - Bulgaria
A Smyrna - Armenia

[Reply]

Unknown - test_gm   (Sep 13, 2007, 12:00 am)
In the list of 'variants' some seem to be broken links. Also, all links seem to be adding a \ instead of a / to the link address. This is causing some of the problems, but isn't (for example) the problem with a variant rules for Deluge - which are unviewable.

[Reply]

DC-114 Fall 1905 - test_gm   (Sep 13, 2007, 12:00 am)
There was 1 disband (Army North Africa) and 2 retreats:
A St. Pete can retreat to Moscow or OTB
A Trieste can retreat to Tyrollia or OTB

Retreats are due in 48 hours. Website is updated.


[u:abb52f2bde]Russia[/u:abb52f2bde]
F Berlin-->Kiel (Bounce 1:1)
A Galacia-->Silesia
A Vienna S Turkish A Serbia-->Trieste
F Rumania-->Bulgaria
A Livonia S A St. Pete (Cut)
A St. Pete S A Finland-->Norway (Cut; Dislodged 2:1)
A Finland-->Norway (Bounce 1:1)

[u:abb52f2bde]France[/u:abb52f2bde]
A (Burgundy) - munich
A (Piedmont) - Tuscany (Bounce 1:1)
A (North Africa) - Stand (Dislodged 2:1; Disbanded)
F (Middle Atl. Ocean) -s- F (spain)sc - Western Med. Sea
F (Marsellies) - Gulf of Lyons
F (Spain)sc - Western Med. Sea

[u:abb52f2bde]Turkey[/u:abb52f2bde]
A Budapest --> S (A Serbia --> Trieste)
A Serbia --> Trieste
A Bulgaria --> Serbia
F Albania --> Adriatic Sea/
F Tunisia --> S (Italy: F West Mediterranean --> North Africa)
F Ionian Sea --> Tythennian Sea

Italy
Fleet Western Mediterranean-North Africa
Army Tuscany-Venice (Fails 1:1)
Fleet Tyrrhenian Sea-Naples

[u:abb52f2bde]Austria[/u:abb52f2bde]
A Trieste hold (Dislodged 3:1)
F Venice s A Trieste hold (Cut)

[u:abb52f2bde]England[/u:abb52f2bde]
F Baltic Sea Convoys A Kiel - Livonia
F Barents Sea Supports A Norway - St Petersburg
F Belgium Hold
F Helgoland Bight - Kiel (Bounce 1:1)
A Kiel - Livonia (Fails 1:1)
F North Sea Convoys A Yorkshire - Norway
A Norway - St Petersburg
F Sweden - Finland (Bounce 1:1)
A Yorkshire - Norway (Bounce 1:1)

John Soper

[Reply]

dc92 Fall '13 - test_gm   (Sep 13, 2007, 12:00 am)
Movement:

http://home.comcast.net/~dawench/9213FaM.gif

map:

http://home.comcast.net/~dawench/9213Fall.gif

Name Reference Map:

http://home.comcast.net/~dawench/reference.gif

Home Center Map:

http://home.comcast.net/~dawench/home.gif

---------------------
Deadline:

Builds & Disband are due Wednesday November 28th 7 AM CDST (GMT -5) 1200 GMT

--------------------

Orders and Results:

China:
A BEI Supports A KOR
F BOB Supports F THA - NEI
F BOM Supports F THA - NEI
A CLC Supports F BOM
A DEL Supports F BOM
F IND Supports F THA - NEI (*Cut*)
A KOR Supports A VLA
A LAN Supports A TIB
F NWP - WPO (*Fails*)
F PAK s ira (*Ambiguous*)
F SCS Supports F IND
F THA - NEI (*Fails*)
A TIB Supports A CLC
A VLA Supports A KOR
F WPO Supports F IND

Ghana:
A AHU Supports F EMED - BAL(sc)
F APE - SEP (*Fails*)
F ASE Supports F NWI
A BHO Supports A RDJ - BRA
A BOL Supports F EPO - PER (*Cut*)
A BRA - GUY
F CHI Supports F EPO - PER
F EAO Supports F CAO
F EGY - EMED (*Fails*)
F EPO - PER (*Fails*)
F GBR - NWG (*Fails*)
F GER - BAS (*Fails*)
A GHA - NGE
A IRQ Supports A SYR
A ITA - GER (*Fails*)
F LIB Supports F EGY - EMED (*Fails*)
F MAU - NEA (*Fails*)
F EMED - BAL(sc) (*Fails*)
F WMED - SPA
A MEN Supports A BOL
F MOR Supports F MAU - NEA (*Fails*)
F CAO Supports F NEA - MAO
F NEA - MAO (*Bounce*)
F NTH Supports F GER - BAS
F NWI Supports F NEI
F PIS - NEP (*Bounce*)
A RDJ - BRA
F REC Supports A BRA - GUY
F RED Supports F ASE
A SAO Supports A RDJ - BRA
A SAR Supports A IRQ
F SEA - SWI
F SEI - SWP
F SEP - EPO (*Bounce*)
F SIO - SEI
F SPO - PIS (*Fails*)
F SWA - APE (*Fails*)
F SWI - SIO
A SYR Supports A IRQ
F WAO Supports F REC

Oz:
F JSE - IND (*Fails*)
F NEI Supports F JSE - IND (*Cut*)
F QSL Supports F SPO - PIS
F WAU Supports F NEI

Russia:
A AFG Supports A IRN
A ARM Supports F TUR
F BAL(sc) Supports F TUR (*Cut*)
F BAS Supports F SCA (*Cut*)
A BEL - POL
F BLA Supports F TUR
A BST Supports A BEL - POL
A IRN Supports F TUR
A MOS - BEL
F NWG Supports F NWA - MAO (*Cut*)
F SCA Supports F BAS
A STP Supports F SCA
F TUR Supports F BAL(sc)
A UKR Supports F BAL(sc)
A WSI - MOS

Western-Canada:
A AMA - BOL (*Fails*)
F BAR Supports F NWG
F BFS - THU
F CEN Supports F NPO - NEP (*Fails*)
A COL Supports A PER
F CSE Supports F NEW - NWA (*Fails*)
F GUY Hold (*Disbanded*)
F HAW - PIS (*Fails*)
F LSE Supports F NWA - MAO
F MEX(wc) Supports F NPO - NEP (*Fails*)
F NEP - EPO (*Bounce*)
F NEW - NWA (*Fails*)
F NPO - NEP (*Bounce*)
F NWA - MAO (*Bounce*)
A PER Supports A AMA - BOL (*Cut*)
F QBC(sc) Supports F NEW - NWA (*Fails*)
A VEN - BRA (*Fails*)

Forced Disband:

Canadian F GUY has no retreats, disbanded.

Builds Due:

Ghana: 42 / 40 Build 2
Western-Canada: 18 / 16 Build 2

Disband Due:

Russia: 14 / 15 Remove 1

Even:

China: 15 / 15
Oz: 4 / 4


---------
"...apparently it was not as big of a surprise as we had hoped......"
Never miss a thing. Make Yahoo your homepage.

[Reply]

dc113 - 21 hour remainder. - test_gm   (Sep 13, 2007, 12:00 am)
Dc113 Winter 1904 is due Tuesday 27th, 9pm Australian EST.

This is the last remainder for this deadline.

I have no moves from England or France.


Stephen
aka Deathblade_penguin (Knight of the Shrubbery)
www.diplomaticcorp.com


Check our comprehensive Salary Centre Overpaid or Underpaid?

[Reply]

DC 128 Results Delay - test_gm   (Sep 13, 2007, 12:00 am)
I am sorry about my huge delay sending out the results for DC 128. I thought I had sent them out on Thursday night but apparently my internet cut out just as I was sending it and it never went through. I then went away and didn't get to check my e-mail for a while over the holiday. Anyway I will send out results tonight and I will make builds due on Thursday at 5:00. Sorry for the delay.

Be a better pen pal. Text or chat with friends inside Yahoo! Mail. See how.

[Reply]

dc130 ~ Imperial1840 ~ Deadline - test_gm   (Sep 13, 2007, 12:00 am)
See next message

[Reply]

dc130 ~ Imperial1840 ~ Deadline - test_gm   (Sep 13, 2007, 12:00 am)
Don't forget - 11/27/07 2359 GMT

~~~~~~~~~~~~~~~
Jerry Todd
http://mainecav.org

_______________________________________________________
Sent through e-mol. E-mail, Anywhere, Anytime. http://www.e-mol.com

[Reply]

Unknown - test_gm   (Sep 13, 2007, 12:00 am)
I think Trout's looking for a plainly posted deadline on the game's page, a-la...
-=> FALL 1903 DEADLINE: NOVEMBER 29, 1800 GTM <=-
kind-a thing.

Maybe a banner line the GM can post to that will be bold and a little larger that sits right over, or under the map image?

[Reply]

dc119 - We Shall Carry On - test_gm   (Sep 13, 2007, 12:00 am)
All,
It appears that the prevailing thought is that we continue on. I will update for last results with retreats
and builds tonight and get something out regarding our next deadline. Thanks for the feedback. Eddie shall
go into Anarchy and will be ordered to stand as have the others.

Eddie - thanks and sorry it couldn't work out. Best of luck with training.

garry
You keep typing, we keep giving. Download Messenger and join the i’m Initiative now. Join in!

[Reply]

upcoming deadlines - test_gm   (Sep 13, 2007, 12:00 am)
Here we go after the Holiday weekend...

dc122 (Ancient Art of War in Fog) - Tuesday (tomorrow!)
dc109 (Ancient World) and dc118 (Dark Side of the Fog) - Wednesday
dc099 (Seismic) - Thursday
dc133 (To Heir is Human) - Friday

This is the only warning to be sent for all 5 games!
-mike

[Reply]

Unknown - test_gm   (Sep 13, 2007, 12:00 am)
/in please.

I've played 3 or 4 Diplomacy games before on another forum, but this is my first one here.

[Reply]

DC112 21 hour reminder! - test_gm   (Sep 13, 2007, 12:00 am)
Sorry the reminder is a bit late, it's been a crazy day playing catch-up at work. Spring 1907 orders are due in about 21 hours. I have a set of orders from everyone, but you still have time to submit revisions.

Cory

P.S. For all of you involved in DC127, my apologies for being away today...


Never miss a thing. Make Yahoo your homepage.

[Reply]

DC117:: RESOLUTION! - test_gm   (Sep 13, 2007, 12:00 am)
GREETINGS KIND BEASTS!!
The players have voted unanimously with reservations!
to allow dear Turkey to redo his retreat to Bulgaria!

The deadline remains the same, for this Thursday

November 22
23.59 EDT 
GMT-5

If there are any other further queries please direct them privately
to me as this entire matter is rather distasteful!!  No doubt lingering
like bitterroot on the roof of my mouth!! And Yours!!!

So we go onwards!!

[Reply]

DC121 Spring 1907 Results - test_gm   (Sep 13, 2007, 12:00 am)
Austria's red,
England's blue,
Italy's green,
But who will stab you?

I have retreated Austria's A Ven to Tus because it was his only
available on-board option. Dan, if you'd like to disband instead just
let me know.

Fall 1907 will be due this Friday, Nov. 30, at 9 pm eastern.

Matt

Adjudication:

Italy:
Pie S Tyr - Ven: OK
Apu S Tyr - Ven: OK
Ion - Adr: Bounce with Adr;
Tun - Ion: Bounce with Ion;
Tyn - Rom: OK

Germany:
Fin S Edi - Nwy: OK
Den - Kie: OK
Hol - Bel: OK
Bre - Pic: OK
Bur - Mar: OK
Pru - Sil: Bounce with Sil;
Ber S Mun H: OK
Mun H: OK
Tyr - Ven: OK

France:
Gas - Par: OK

England:
MAt - Bre: OK
Por - MAt: OK
Spa H: OK
Nth C Edi - Nwy: OK
Edi - Nth - Nwy: OK
Lon H: OK

Austria:
Sev - Mos: OK
War - Lvn: Bounce with StP;
Sil - Mun: Bounce with Mun;
Boh - Tyr: OK
Vie S Boh - Tyr: OK
Bud - Tri: OK
Ven S Boh - Tyr: Dislodged by Tyr 3:1;
Tri - Alb: OK
Adr S Tri - Alb: Cut by Ion;
Ser - Gre: OK
Aeg S Ser - Gre: OK
Smy - Con: OK
StP - Lvn: Bounce with War;

Austria may retreat army in Ven to: Tus

Map Attached

[Reply]

Unknown - test_gm   (Sep 13, 2007, 12:00 am)

/in please.

I've played 3 or 4 Diplomacy games before on another forum, but this is my first one here.



Hiya!

Diplomaticcorp.com actually uses email for communication between players rather than a forum, and then after each turn the results are displayed on a graphical map for that game.

If you'd like to join a new game (this one has been running for a couple of weeks or so already), you can go to the front page of the site, and click on the "Open Games" link at the top.

Game re001 (always second from the top) will always be a "basic" game, or if you have some experience and want to try one of the variants, there are usually several of those to choose from as well.

[Reply]

Unknown - test_gm   (Sep 13, 2007, 12:00 am)
oh, ok, thanks!

Sorry, it's all a little confusing at first, but I guess I'll soon get the hang of it. I'll go join a new game then!

Thank you!

[Reply]

DC 128 Fall 01 Results - test_gm   (Sep 13, 2007, 12:00 am)
Sorry they took so long. Issues as I explained before. Year 1 builds are due this Thursday at 5 pm.

Austria:
F Albania - Greece
A Serbia Supports F Albania - Greece
A Vienna - Trieste
England:
A Edinburgh - Norway
F North Sea - Belgium
F Norwegian Sea Convoys A Edinburgh - Norway
France:
A Gascony Hold
F Mid-Atlantic Ocean - Portugal
A Spain Hold
Germany:
F Denmark Hold
A Kiel - Holland
A Munich - Silesia
Italy:
A Apulia - Tunis
F Ionian Sea Convoys A Apulia - Tunis
A Venice - Piedmont
Russia:
F Gulf of Bothnia - Sweden
F Rumania Hold
A Ukraine - Galicia
A Warsaw Supports A Ukraine - Galicia
Turkey:
F Black Sea - Sevastopol
A Bulgaria Hold
A Constantinople Hold

Austria:
2 Builds
England:
2 Builds
France:
2 Builds
Germany:
2 Builds
Italy:
1 Build
Russia:
1 Build
Turkey:
2 Builds


Be a better pen pal. Text or chat with friends inside Yahoo! Mail. See how.

[Reply]

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