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dc446 - Summer 1912 - Viper   (Apr 03, 2013, 10:09 pm)
Russia:
F Sweden - Baltic Sea

EGPs:
4-way draw between France, England, Austria, and Italy

4-way draw between Germany, England, Austria, and Italy
5-way draw between England, Austria, Italy, Germany, and France

Next Deadline:
Fall 1912 moves will be due on Friday, April 5, at 4pm CDT (9pm GMT)

[Reply]

dc452 - Game Start - hapolley   (Apr 03, 2013, 4:47 pm)
I; Turkey am already feeling the knife! With Warm Regards!Hugh  -  hapolley(at)yahoo.ca
 
From: Michael Thompson <psychosis1973(at)yahoo.com>
To: Greg Shtraks <greg.shtraks(at)gmail.com>
Cc: Michael Penner <mvpenner(at)gmail.com>; Brian Schoner <bschoner(at)gmail.com>; Matt O'Donnell <gizmo8204(at)yahoo.com>; Hugh Polley <hapolley(at)yahoo.ca>; stuartandmaria <stuartandmaria(at)googlemail.com>; Michael Thompson <psychosis(at)sky.com>; Russ Dennis <russ(at)russdennis.net>; Michael Sims <mike(at)fuzzylogicllc.net>; Blitz Messageboard <blitz(at)diplomaticcorp.com>; "kielmarch(at)hotmail.com" <kielmarch(at)hotmail.com>
Sent: Wednesday, April 3, 2013 1:41:09 PM
Subject: Re: dc452 - Game Start
Which is if course a great cover story for...er...plotting behind our backs!!!On
3 Apr 2013, at 20:24, Greg Shtraks <greg.shtraks(at)gmail.com> wroteVery Happyear all,
I am off on a business trip to the west coast and, as such, my communication over the next two days will be spotty. Please pardon me for any late responses and be assured that it is not because I am not plotting behind your back.
best,GregOn Tue, Mar 26, 2013 at 11:19 AM, Michael Penner <mvpenner(at)gmail.com> wrote:
Hello, everyone. Welcome to your second game in the Winter Blitz of 2013. I will be your gm for this game, and look forward to guiding you through your attempts to secure victory. Below you will find your assignment and your sparring partners. I have tried my best to give everyone a different region to patrol from your first game, because there should be some variety in your tournament experience.

IDCountryNameEmail
bschonerRussiaBrian Schonerbschoner(at)gmail.com


gizmo8204EnglandMatthew ODonnellgizmo8204(at)yahoo.com
hapolleyTurkey

Hugh Polleyhapolley(at)yahoo.ca
metalwarlordGermanyStuart Winchstuartandmaria(at)googlemail.com


psychosis1973FranceMichael Thompsonpsychosis(at)sky.com
thecount1282Austria

Greg
ShtraksGreg.Shtraks(at)gmail.com
umbletheheepItalyRuss Dennisruss(at)russdennis.net


Next Deadline:Your Spring 1901 orders will be due on Monday, April 1, at 4pm CDT (9pm GMT)
-- Greg ShtraksGreg.Shtraks(at)gmail.com917-834-8358

[Reply]

DC 454 replacement Austria - catsfather   (Apr 03, 2013, 3:26 pm)
What? Oh, but... Oh dear...
I hear by declare peace with all of you. Except those of you who are about to attack me. You know who you are... just tell me so that I know too.
On 3 Apr 2013 21:17, "John R" <untitled36(at)hotmail.com> wrote:




Hey all,
Our Austrian has asked to back out of the game as he will be unable to continue. Generally substitutions are not allowed in Blitz games, but since it's so early, and I had a volunteer step up, the tournament directors and I figured we'd put in the replacement. If anyone is infuriated by this, let me know, but in the interest of having an enjoyable game, I think the substitution is better than the eternal NMR and resulting game imbalance not putting him it would cause. 

So... welcome the heir to the Austrian throne.... Hamish Williams! (catsfather(at)gmail.com)


In honor of this momentous occasion, I'm going to push the deadline back to 4:00 PM CST tomorrow. This means there will be an extra short time between the fall adjudication and the winter builds at 8:00 AM CST the next day, so if in doubt, send prelim builds with the fall orders just to be safe!

John

From: untitled36(at)hotmail.com
To: john.robillard(at)telia.com; welsh_stroud(at)msn.com; ddz999cat23(at)yahoo.com; hurup(at)pc.dk; dan.i.sinensky(at)gmail.com; michael_farrington(at)msn.com; danilobliekthebest(at)hotmail.com; blitz(at)diplomaticcorp.com

Subject: DC 454 S01
Date: Tue, 2 Apr 2013 08:49:23 -0500



*War Breaks Out Across Europe!*
*Powerless Minor Nations Invaded*
*Austrians, Mourning Loss of Arch-Duke, Refuse to Move!*

Hey all,

     Well, one of those things that bugs a GM has apparently happened to us. I don't have any orders from Austria, so we have a Spring 01 NMR. Danilo, if you sent orders, I'll have the moderators check the order box. Which leads me to harp again on my two favorite things: CC'ing the orders box, and Prelims. You've seen the risks of not doing so!

     Apart from that, we have pretty basic orders from everyone. Perhaps the most unusual developments are that Burgandy remains unassaulted and the Black sea is occupied. Beyond those minor rarities, it's the typical mad dash for neutral SC's. We'll see what happens come Fall, as alliances are revealed, "innocents" are stabbed, and (hopefully) nobody gets an NMR! 

John 

Moves:

Austria: A Budapest, no move receivedF Trieste, no move received
A Vienna, no move received
England: F Edinburgh - Norwegian SeaA Liverpool - YorkshireF London - North Sea

France: F Brest - Mid-Atlantic OceanA Marseilles - SpainA Paris - Picardy

Germany: A Berlin - KielF Kiel - DenmarkA Munich - Ruhr
Italy: F Naples - Ionian Sea
A Rome - ApuliaA Venice - Trieste (*Fails*)
Russia: A Moscow - UkraineF Sevastopol - Rumania
F St Petersburg(sc) - Gulf of BothniaA Warsaw - Galicia
Turkey: F Ankara - Black SeaA Constantinople - Bulgaria
A Smyrna - Armenia


IDCountryNameEmailLocationbunwarpgazooItalyJohn Robillardjohn.robillard(at)telia.com
Härnösand, SEConradWEnglandCharles Welshwelsh_stroud(at)msn.comEllicott City, MD, USddz999cat23
TurkeyDaniel Dzikowiczddz999cat23(at)yahoo.comhurupGermanyPoul Huruphurup(at)pc.dk
initdoby5RussiaDan Sinenskydan.i.sinensky(at)gmail.comUSMikeFarringtonFrance
Mike Farringtonmichael_farrington(at)msn.comBrewer, ME, USsirdanilotAustriaDanilo Bliekdanilobliekthebest(at)hotmail.com
Terneuzen, ZL, NL

[Reply]

DC 454 replacement Austria - untitled36   (Apr 03, 2013, 3:17 pm)
Hey all,
Our Austrian has asked to back out of the game as he will be unable to continue. Generally substitutions are not allowed in Blitz games, but since it's so early, and I had a volunteer step up, the tournament directors and I figured we'd put in the replacement. If anyone is infuriated by this, let me know, but in the interest of having an enjoyable game, I think the substitution is better than the eternal NMR and resulting game imbalance not putting him it would cause. 
So... welcome the heir to the Austrian throne.... Hamish Williams! (catsfather(at)gmail.com)

In honor of this momentous occasion, I'm going to push the deadline back to 4:00 PM CST tomorrow. This means there will be an extra short time between the fall adjudication and the winter builds at 8:00 AM CST the next day, so if in doubt, send prelim builds with the fall orders just to be safe!
John

From: untitled36(at)hotmail.com
To: john.robillard(at)telia.com; welsh_stroud(at)msn.com; ddz999cat23(at)yahoo.com; hurup(at)pc.dk; dan.i.sinensky(at)gmail.com; michael_farrington(at)msn.com; danilobliekthebest(at)hotmail.com; blitz(at)diplomaticcorp.com
Subject: DC 454 S01
Date: Tue, 2 Apr 2013 08:49:23 -0500




*War Breaks Out Across Europe!*
*Powerless Minor Nations Invaded*
*Austrians, Mourning Loss of Arch-Duke, Refuse to Move!*

Hey all,

     Well, one of those things that bugs a GM has apparently happened to us. I don't have any orders from Austria, so we have a Spring 01 NMR. Danilo, if you sent orders, I'll have the moderators check the order box. Which leads me to harp again on my two favorite things: CC'ing the orders box, and Prelims. You've seen the risks of not doing so!
     Apart from that, we have pretty basic orders from everyone. Perhaps the most unusual developments are that Burgandy remains unassaulted and the Black sea is occupied. Beyond those minor rarities, it's the typical mad dash for neutral SC's. We'll see what happens come Fall, as alliances are revealed, "innocents" are stabbed, and (hopefully) nobody gets an NMR! 
John 

Moves:

Austria: A Budapest, no move receivedF Trieste, no move receivedA Vienna, no move received
England: F Edinburgh - Norwegian SeaA Liverpool - YorkshireF London - North Sea
France: F Brest - Mid-Atlantic OceanA Marseilles - SpainA Paris - Picardy
Germany: A Berlin - KielF Kiel - DenmarkA Munich - Ruhr
Italy: F Naples - Ionian SeaA Rome - ApuliaA Venice - Trieste (*Fails*)
Russia: A Moscow - UkraineF Sevastopol - RumaniaF St Petersburg(sc) - Gulf of BothniaA Warsaw - Galicia
Turkey: F Ankara - Black SeaA Constantinople - BulgariaA Smyrna - Armenia


IDCountryNameEmailLocationbunwarpgazooItalyJohn Robillardjohn.robillard(at)telia.comHärnösand, SEConradWEnglandCharles Welshwelsh_stroud(at)msn.comEllicott City, MD, USddz999cat23TurkeyDaniel Dzikowiczddz999cat23(at)yahoo.comhurupGermanyPoul Huruphurup(at)pc.dkinitdoby5RussiaDan Sinenskydan.i.sinensky(at)gmail.comUSMikeFarringtonFranceMike Farringtonmichael_farrington(at)msn.comBrewer, ME, USsirdanilotAustriaDanilo Bliekdanilobliekthebest(at)hotmail.comTerneuzen, ZL, NL

[Reply]

DC 454 replacement Austria (Winter Blitz) catsfather Apr 03, 03:26 pm
What? Oh, but... Oh dear...
I hear by declare peace with all of you. Except those of you who are about to attack me. You know who you are... just tell me so that I know too.
On 3 Apr 2013 21:17, "John R" <untitled36(at)hotmail.com> wrote:




Hey all,
Our Austrian has asked to back out of the game as he will be unable to continue. Generally substitutions are not allowed in Blitz games, but since it's so early, and I had a volunteer step up, the tournament directors and I figured we'd put in the replacement. If anyone is infuriated by this, let me know, but in the interest of having an enjoyable game, I think the substitution is better than the eternal NMR and resulting game imbalance not putting him it would cause. 

So... welcome the heir to the Austrian throne.... Hamish Williams! (catsfather(at)gmail.com)


In honor of this momentous occasion, I'm going to push the deadline back to 4:00 PM CST tomorrow. This means there will be an extra short time between the fall adjudication and the winter builds at 8:00 AM CST the next day, so if in doubt, send prelim builds with the fall orders just to be safe!

John

From: untitled36(at)hotmail.com
To: john.robillard(at)telia.com; welsh_stroud(at)msn.com; ddz999cat23(at)yahoo.com; hurup(at)pc.dk; dan.i.sinensky(at)gmail.com; michael_farrington(at)msn.com; danilobliekthebest(at)hotmail.com; blitz(at)diplomaticcorp.com

Subject: DC 454 S01
Date: Tue, 2 Apr 2013 08:49:23 -0500



*War Breaks Out Across Europe!*
*Powerless Minor Nations Invaded*
*Austrians, Mourning Loss of Arch-Duke, Refuse to Move!*

Hey all,

     Well, one of those things that bugs a GM has apparently happened to us. I don't have any orders from Austria, so we have a Spring 01 NMR. Danilo, if you sent orders, I'll have the moderators check the order box. Which leads me to harp again on my two favorite things: CC'ing the orders box, and Prelims. You've seen the risks of not doing so!

     Apart from that, we have pretty basic orders from everyone. Perhaps the most unusual developments are that Burgandy remains unassaulted and the Black sea is occupied. Beyond those minor rarities, it's the typical mad dash for neutral SC's. We'll see what happens come Fall, as alliances are revealed, "innocents" are stabbed, and (hopefully) nobody gets an NMR! 

John 

Moves:

Austria: A Budapest, no move receivedF Trieste, no move received
A Vienna, no move received
England: F Edinburgh - Norwegian SeaA Liverpool - YorkshireF London - North Sea

France: F Brest - Mid-Atlantic OceanA Marseilles - SpainA Paris - Picardy

Germany: A Berlin - KielF Kiel - DenmarkA Munich - Ruhr
Italy: F Naples - Ionian Sea
A Rome - ApuliaA Venice - Trieste (*Fails*)
Russia: A Moscow - UkraineF Sevastopol - Rumania
F St Petersburg(sc) - Gulf of BothniaA Warsaw - Galicia
Turkey: F Ankara - Black SeaA Constantinople - Bulgaria
A Smyrna - Armenia


IDCountryNameEmailLocationbunwarpgazooItalyJohn Robillardjohn.robillard(at)telia.com
Härnösand, SEConradWEnglandCharles Welshwelsh_stroud(at)msn.comEllicott City, MD, USddz999cat23
TurkeyDaniel Dzikowiczddz999cat23(at)yahoo.comhurupGermanyPoul Huruphurup(at)pc.dk
initdoby5RussiaDan Sinenskydan.i.sinensky(at)gmail.comUSMikeFarringtonFrance
Mike Farringtonmichael_farrington(at)msn.comBrewer, ME, USsirdanilotAustriaDanilo Bliekdanilobliekthebest(at)hotmail.com
Terneuzen, ZL, NL
dc452 - Game Start - psychosis1973   (Apr 03, 2013, 2:41 pm)
Which is if course a great cover story for...er...plotting behind our backs!!!
On 3 Apr 2013, at 20:24, Greg Shtraks <greg.shtraks(at)gmail.com> wrote:

Dear all,

I am off on a business trip to the west coast and, as such, my communication over the next two days will be spotty. Please pardon me for any late responses and be assured that it is not because I am not plotting behind your back.


best,

Greg


On Tue, Mar 26, 2013 at 11:19 AM, Michael Penner <mvpenner(at)gmail.com> wrote:

Hello, everyone. Welcome to your second game in the Winter Blitz of 2013. I will be your gm for this game, and look forward to guiding you through your attempts to secure victory. Below you will find your assignment and your sparring partners. I have tried my best to give everyone a different region to patrol from your first game, because there should be some variety in your tournament experience.


IDCountryNameEmail
bschonerRussiaBrian Schonerbschoner(at)gmail.com

gizmo8204EnglandMatthew ODonnellgizmo8204(at)yahoo.com
hapolleyTurkey
Hugh Polleyhapolley(at)yahoo.ca
metalwarlordGermanyStuart Winchstuartandmaria(at)googlemail.com

psychosis1973FranceMichael Thompsonpsychosis(at)sky.com
thecount1282Austria
Greg
ShtraksGreg.Shtraks(at)gmail.com
umbletheheepItalyRuss Dennisruss(at)russdennis.net


Next Deadline:
Your Spring 1901 orders will be due on Monday, April 1, at 4pm CDT (9pm GMT)




--
Greg ShtraksGreg.Shtraks(at)gmail.com
917-834-8358

[Reply]

dc452 - Game Start - thecount1282   (Apr 03, 2013, 2:24 pm)
Dear all,

I am off on a business trip to the west coast and, as such, my communication over the next two days will be spotty. Please pardon me for any late responses and be assured that it is not because I am not plotting behind your back.


best,

Greg


On Tue, Mar 26, 2013 at 11:19 AM, Michael Penner <mvpenner(at)gmail.com> wrote:

Hello, everyone. Welcome to your second game in the Winter Blitz of 2013. I will be your gm for this game, and look forward to guiding you through your attempts to secure victory. Below you will find your assignment and your sparring partners. I have tried my best to give everyone a different region to patrol from your first game, because there should be some variety in your tournament experience.


IDCountryNameEmail
bschonerRussiaBrian Schonerbschoner(at)gmail.com

gizmo8204EnglandMatthew ODonnellgizmo8204(at)yahoo.com
hapolleyTurkey
Hugh Polleyhapolley(at)yahoo.ca
metalwarlordGermanyStuart Winchstuartandmaria(at)googlemail.com

psychosis1973FranceMichael Thompsonpsychosis(at)sky.com
thecount1282Austria
Greg
ShtraksGreg.Shtraks(at)gmail.com
umbletheheepItalyRuss Dennisruss(at)russdennis.net


Next Deadline:
Your Spring 1901 orders will be due on Monday, April 1, at 4pm CDT (9pm GMT)




--
Greg ShtraksGreg.Shtraks(at)gmail.com
917-834-8358

[Reply]

dc452 - Game Start (Winter Blitz) hapolley Apr 03, 04:47 pm
I; Turkey am already feeling the knife! With Warm Regards!Hugh  -  hapolley(at)yahoo.ca
 
From: Michael Thompson <psychosis1973(at)yahoo.com>
To: Greg Shtraks <greg.shtraks(at)gmail.com>
Cc: Michael Penner <mvpenner(at)gmail.com>; Brian Schoner <bschoner(at)gmail.com>; Matt O'Donnell <gizmo8204(at)yahoo.com>; Hugh Polley <hapolley(at)yahoo.ca>; stuartandmaria <stuartandmaria(at)googlemail.com>; Michael Thompson <psychosis(at)sky.com>; Russ Dennis <russ(at)russdennis.net>; Michael Sims <mike(at)fuzzylogicllc.net>; Blitz Messageboard <blitz(at)diplomaticcorp.com>; "kielmarch(at)hotmail.com" <kielmarch(at)hotmail.com>
Sent: Wednesday, April 3, 2013 1:41:09 PM
Subject: Re: dc452 - Game Start
Which is if course a great cover story for...er...plotting behind our backs!!!On
3 Apr 2013, at 20:24, Greg Shtraks <greg.shtraks(at)gmail.com> wroteVery Happyear all,
I am off on a business trip to the west coast and, as such, my communication over the next two days will be spotty. Please pardon me for any late responses and be assured that it is not because I am not plotting behind your back.
best,GregOn Tue, Mar 26, 2013 at 11:19 AM, Michael Penner <mvpenner(at)gmail.com> wrote:
Hello, everyone. Welcome to your second game in the Winter Blitz of 2013. I will be your gm for this game, and look forward to guiding you through your attempts to secure victory. Below you will find your assignment and your sparring partners. I have tried my best to give everyone a different region to patrol from your first game, because there should be some variety in your tournament experience.

IDCountryNameEmail
bschonerRussiaBrian Schonerbschoner(at)gmail.com


gizmo8204EnglandMatthew ODonnellgizmo8204(at)yahoo.com
hapolleyTurkey

Hugh Polleyhapolley(at)yahoo.ca
metalwarlordGermanyStuart Winchstuartandmaria(at)googlemail.com


psychosis1973FranceMichael Thompsonpsychosis(at)sky.com
thecount1282Austria

Greg
ShtraksGreg.Shtraks(at)gmail.com
umbletheheepItalyRuss Dennisruss(at)russdennis.net


Next Deadline:Your Spring 1901 orders will be due on Monday, April 1, at 4pm CDT (9pm GMT)
-- Greg ShtraksGreg.Shtraks(at)gmail.com917-834-8358
dc452 - Game Start (Winter Blitz) psychosis1973 Apr 03, 02:41 pm
Which is if course a great cover story for...er...plotting behind our backs!!!
On 3 Apr 2013, at 20:24, Greg Shtraks <greg.shtraks(at)gmail.com> wrote:

Dear all,

I am off on a business trip to the west coast and, as such, my communication over the next two days will be spotty. Please pardon me for any late responses and be assured that it is not because I am not plotting behind your back.


best,

Greg


On Tue, Mar 26, 2013 at 11:19 AM, Michael Penner <mvpenner(at)gmail.com> wrote:

Hello, everyone. Welcome to your second game in the Winter Blitz of 2013. I will be your gm for this game, and look forward to guiding you through your attempts to secure victory. Below you will find your assignment and your sparring partners. I have tried my best to give everyone a different region to patrol from your first game, because there should be some variety in your tournament experience.


IDCountryNameEmail
bschonerRussiaBrian Schonerbschoner(at)gmail.com

gizmo8204EnglandMatthew ODonnellgizmo8204(at)yahoo.com
hapolleyTurkey
Hugh Polleyhapolley(at)yahoo.ca
metalwarlordGermanyStuart Winchstuartandmaria(at)googlemail.com

psychosis1973FranceMichael Thompsonpsychosis(at)sky.com
thecount1282Austria
Greg
ShtraksGreg.Shtraks(at)gmail.com
umbletheheepItalyRuss Dennisruss(at)russdennis.net


Next Deadline:
Your Spring 1901 orders will be due on Monday, April 1, at 4pm CDT (9pm GMT)




--
Greg ShtraksGreg.Shtraks(at)gmail.com
917-834-8358
dc452 - Game Start (Winter Blitz) Viper Mar 26, 10:19 am
Hello, everyone. Welcome to your second game in the Winter Blitz of 2013. I will be your gm for this game, and look forward to guiding you through your attempts to secure victory. Below you will find your assignment and your sparring partners. I have tried my best to give everyone a different region to patrol from your first game, because there should be some variety in your tournament experience.


IDCountryNameEmail
bschonerRussiaBrian Schonerbschoner(at)gmail.com

gizmo8204EnglandMatthew ODonnellgizmo8204(at)yahoo.com
hapolleyTurkey
Hugh Polleyhapolley(at)yahoo.ca
metalwarlordGermanyStuart Winchstuartandmaria(at)googlemail.com

psychosis1973FranceMichael Thompsonpsychosis(at)sky.com
thecount1282Austria
Greg
ShtraksGreg.Shtraks(at)gmail.com
umbletheheepItalyRuss Dennisruss(at)russdennis.net


Next Deadline:
Your Spring 1901 orders will be due on Monday, April 1, at 4pm CDT (9pm GMT)
dc452 - Game Start (Winter Blitz) Viper Mar 29, 12:07 am
Hey all... just a quick note that our highly esteemed tournament director has determined that it would be a good idea to move our first deadline to April 2, distancing it not only from Easter, but also April Fools' Day. The time on April 2 will remain 4pm CDT (9pm GMT). Carry on.



On Tue, Mar 26, 2013 at 10:19 AM, Michael Penner <mvpenner(at)gmail.com> wrote:

Hello, everyone. Welcome to your second game in the Winter Blitz of 2013. I will be your gm for this game, and look forward to guiding you through your attempts to secure victory. Below you will find your assignment and your sparring partners. I have tried my best to give everyone a different region to patrol from your first game, because there should be some variety in your tournament experience.


IDCountryNameEmail
bschonerRussiaBrian Schonerbschoner(at)gmail.com

gizmo8204EnglandMatthew ODonnellgizmo8204(at)yahoo.com
hapolleyTurkey
Hugh Polleyhapolley(at)yahoo.ca
metalwarlordGermanyStuart Winchstuartandmaria(at)googlemail.com

psychosis1973FranceMichael Thompsonpsychosis(at)sky.com
thecount1282Austria
Greg
ShtraksGreg.Shtraks(at)gmail.com
umbletheheepItalyRuss Dennisruss(at)russdennis.net


Next Deadline:
Your Spring 1901 orders will be due on Monday, April 1, at 4pm CDT (9pm GMT)
dc452 - Game Start (Winter Blitz) Viper Apr 01, 12:07 pm
Here we sit, just 28 hours away from our first deadline. I won't be sending reminders for the whole game, but for the first one, it makes sense. Get those moves in!

mvp



On Fri, Mar 29, 2013 at 12:07 AM, Michael Penner <mvpenner(at)gmail.com> wrote:

Hey all... just a quick note that our highly esteemed tournament director has determined that it would be a good idea to move our first deadline to April 2, distancing it not only from Easter, but also April Fools' Day. The time on April 2 will remain 4pm CDT (9pm GMT). Carry on.



On Tue, Mar 26, 2013 at 10:19 AM, Michael Penner <mvpenner(at)gmail.com> wrote:

Hello, everyone. Welcome to your second game in the Winter Blitz of 2013. I will be your gm for this game, and look forward to guiding you through your attempts to secure victory. Below you will find your assignment and your sparring partners. I have tried my best to give everyone a different region to patrol from your first game, because there should be some variety in your tournament experience.



IDCountryNameEmail
bschonerRussiaBrian Schonerbschoner(at)gmail.com


gizmo8204EnglandMatthew ODonnellgizmo8204(at)yahoo.com
hapolleyTurkey

Hugh Polleyhapolley(at)yahoo.ca
metalwarlordGermanyStuart Winchstuartandmaria(at)googlemail.com


psychosis1973FranceMichael Thompsonpsychosis(at)sky.com
thecount1282Austria

Greg
ShtraksGreg.Shtraks(at)gmail.com
umbletheheepItalyRuss Dennisruss(at)russdennis.net



Next Deadline:
Your Spring 1901 orders will be due on Monday, April 1, at 4pm CDT (9pm GMT)
DC 444 Italy EoG - Koensig   (Apr 03, 2013, 1:04 pm)
p { margin: 0; }My first thought is a
thank you to Jerome as well. This game was a little bit weird so thank you for
putting up with us. 
 
It was a very unusual
game for me as well. I have been playing diplomacy for a while now but this was
the first time I had ever played as Russia in a serious game.
 
In the very beginning John
approached me with the idea of the ARF alliance and I was very willing??? it
offered me an easy chance to take out Turkey. In the back of my mind however
was always the possibility of stabbing him. Then Stuart leaked his email, which
changed our alliance from ARF to AIR which worried me even more. A powerful
Austria always has the ability to stab Italy in the back.
 
The alliance ended in
that terrible six way draw. At that point I decided to switch my allegiance to
Germany and France. I had maintained a good relationship with Hugh all through
the game and so was comfortable allying with him to break the stalemate.
Unfortunately, along the way I had some idiotic NMRs that screwed up my stab.
 
All in all, it was a fun
game and I look forward to playing with you guys again.
 
Good luck in the second
round,
 
Scott From: "Eric Marr" <ericmarr(at)gmail.com>
To: "John R" <untitled36(at)hotmail.com>, "Hugh Polley" <hapolley(at)yahoo.ca>, "Jerome Payne" <jeromerpayne(at)gmail.com>, "wb 2 2010 turkey" <hurup(at)pc.dk>, "wb11 2 austria" <johnston.scott(at)comcast.net>, "Stuart Winch" <stuartandmaria(at)googlemail.com>, "Danilo Bliek" <danilobliekthebest(at)hotmail.com>, "WB 2011 england 1" <jerome777(at)ymail.com>, blitz(at)diplomaticcorp.com
Sent: Wednesday, April 3, 2013 10:13:45 AM
Subject: DC 444 Italy EoG

I too would like to thank Jerome for a very well-run game. Especially
in the last few years with all the EOG proposals and the banter
between seasons.

From my perspective this was a very unusual game where I switched
sides multiple times never really knowing who I should work with. I
have been a member of Diplomaticcorp for a long time but I have been
away from diplomacy for a few years so everyone in this game was new
to me. I also started a bit rusty but my first assumption was that, as
Italy, moving East made more sense than moving West. In fact, my first
set of moves had me moving to Tri in s01. However, once I got talking
to people I found that Austria was more talkative, and suited my style
of play better than France and he convinced me to come on side with a
AIR alliance. I was highly suspect of the idea and regularly
questioned what would happen once Turkey was eliminated, without ever
really getting a good answer. But given the positions of other players
and my lack of a relationship with France, I decided to go along with
it and changed my moves at the last minute. My plan was to move West
while A/R moved East and hopefully make gains in France with
Germany/England faster than Turkey was eliminated and then be able to
turn my attentions back once I was double-crossed. This was why I
never helped eliminate Turkey. I did not want him to be eliminated and
I did not realistically think I could hold any gains from him.

Well, of course that all fell apart pretty fast. I had a really hard
time working with Germany and we never seemed to be on the same page
when it came to moves or diplomacy. He regularly made moves I thought
were strange and most of our discussions turned to arguments. I think
I eventually asked you to stop emailing me because I was so annoyed.
Sorry about that.

Then there was the infamous email that I was unintentionally cc???d on.
At first I wasn???t sure whether to take it seriously or whether it was
counter-intelligence. In the end I decided that if it were genuine I
needed to take action on it right away. I forwarded it to the other
players and we made a short-lived plan to work together. I asked them
to keep it quiet since I never saw a follow up and hoped that maybe no
one noticed me on the list of recipients. Once, again, this all fell
apart pretty fast. I was particularly annoyed that Germany shared our
plans in the press (although I guess it didn???t matter since everyone
already knew).

At this point I was pretty torn. I had moved a bit towards Austria but
I was still in no real position to attack him alone. I didn???t know
whether Germany was onside with our counter-alliance and since he had
been irritating me through diplomacy and the press I decided to take
my chances with Austria. After all, he was very convincing and I
enjoyed talking to him.

From that point you guys know the rest. I basically stopped talking to
anyone else and we just coordinated our moves through the stalemate.
The French NMR was a big gain for us, but at that point I didn???t
really care and just wanted the game to end.

I am very happy with the end, even though the lead up was very odd and
non-linear.

Thanks to all of you for the game and especially to John for being a
great ally and to Jerome for being a great GM.

Good luck in your second rounds. I hope to see you in another game
sometime soon.

Eric


On Wed, Apr 3, 2013 at 11:41 AM, John R <untitled36(at)hotmail.com> wrote:
> First, let me start off by saying I feel like I don't really deserve the
> draw in one sense. My diplomacy was poor this game. My apologies for not
> talking more to everyone. I feel like I played a solid tactical game, and
> developed a solid trust with Italy, and those two things saved me.
>
> Here's the game as I saw it:
>
> I've played on Diplomaticcorp for some time now, and you get to know repeat
> players. I had worked relatively well with the French and Russian players in
> the past, while the Turkish player and I had previously had an adversarial
> relationship. I was super busy at work, and didn't have time to do the right
> thing and get to know everyone else, and start with a fresh slate, so I
> defaulted to trying to do the "easy" thing and hit up France and Russia for
> a FAR triple (triples are *the* way to do well in the blitz, mark my
> words!). It looked like it could really work well, but France made the
> mistake of copying our whole email exchange to Italy.
>
> I think Hugh commented at one point that the FAR didn't even realize what
> they had done, but that wasn't true. I scolded France immediately after he
> sent it (I was CC'ed on that fateful email and immediately realized what had
> occurred). But we felt it was better to play it cool and hope Italy hadn't
> read the whole email chain. Unfortunately, Eric had indeed read the email
> top to bottom. So we had to scramble to figure out what to do.
>
> While I wanted the FAR to be my primary alliance, I was also trying to lure
> Italy into an AIR alliance to take out turkey, which would let me fight on
> one front at a time. After the email issue, I cut france out, and tried my
> hardest to convince Italy that my true loyalty lay with the AIR. And indeed,
> I was telling the truth. France's breach of trust made me leery to try
> something as complex as a triple alliance with him any further. Eric was
> initially very hesitant, and understandably so. But eventually I proved my
> trustworthiness.
>
> By this point, poor turkey really hadn't had a chance. Italy hadn't
> initially joined in the slaughter, but I'd convinced him to at least stay
> away, so Russia and I carved us some turkey. And that growth led to a strong
> AIR that looked to sweep the board. My memories at this next juncture are a
> bit fuzzy, but we ended up with the 6 way stalemate monstrosity that almost
> everyone hated. The rest of the game is straightforward, really the only
> hanging thread is why Russia stabbed me during endgame. It seems pretty
> goofy to me, especially since I hadn't made a single move against Russia the
> entire game until that final stab.
>
> Eric (Italy) was a pleasure to work with. I wish we had started working
> together better sooner. But the end result left us as participants in a
> draw. Great job man.
>
> Hugh probably did more than anyone to force the end of the game by
> convincing the non-winning powers to get on board, so in a sense the draw is
> his doing more so than necessarily Eric, France, or me. I appreciate the
> assist, hugh.
>
> Thanks to our GM for keeping us on track. Especially handling up to 6 draw
> proposals per turn. That's the hardest thing about GMing for me, keeping
> track of who voted what on multiple draws. So kudos to him! A well run game!
>
> John
>
>
> ________________________________

[Reply]

DC 444 Italy EoG - ericjmarr   (Apr 03, 2013, 12:13 pm)
I too would like to thank Jerome for a very well-run game. Especially
in the last few years with all the EOG proposals and the banter
between seasons.
From my perspective this was a very unusual game where I switched
sides multiple times never really knowing who I should work with. I
have been a member of Diplomaticcorp for a long time but I have been
away from diplomacy for a few years so everyone in this game was new
to me. I also started a bit rusty but my first assumption was that, as
Italy, moving East made more sense than moving West. In fact, my first
set of moves had me moving to Tri in s01. However, once I got talking
to people I found that Austria was more talkative, and suited my style
of play better than France and he convinced me to come on side with a
AIR alliance. I was highly suspect of the idea and regularly
questioned what would happen once Turkey was eliminated, without ever
really getting a good answer. But given the positions of other players
and my lack of a relationship with France, I decided to go along with
it and changed my moves at the last minute. My plan was to move West
while A/R moved East and hopefully make gains in France with
Germany/England faster than Turkey was eliminated and then be able to
turn my attentions back once I was double-crossed. This was why I
never helped eliminate Turkey. I did not want him to be eliminated and
I did not realistically think I could hold any gains from him.
Well, of course that all fell apart pretty fast. I had a really hard
time working with Germany and we never seemed to be on the same page
when it came to moves or diplomacy. He regularly made moves I thought
were strange and most of our discussions turned to arguments. I think
I eventually asked you to stop emailing me because I was so annoyed.
Sorry about that.
Then there was the infamous email that I was unintentionally cc'd on.
At first I wasn't sure whether to take it seriously or whether it was
counter-intelligence. In the end I decided that if it were genuine I
needed to take action on it right away. I forwarded it to the other
players and we made a short-lived plan to work together. I asked them
to keep it quiet since I never saw a follow up and hoped that maybe no
one noticed me on the list of recipients. Once, again, this all fell
apart pretty fast. I was particularly annoyed that Germany shared our
plans in the press (although I guess it didn't matter since everyone
already knew).
At this point I was pretty torn. I had moved a bit towards Austria but
I was still in no real position to attack him alone. I didn't know
whether Germany was onside with our counter-alliance and since he had
been irritating me through diplomacy and the press I decided to take
my chances with Austria. After all, he was very convincing and I
enjoyed talking to him.
From that point you guys know the rest. I basically stopped talking to
anyone else and we just coordinated our moves through the stalemate.
The French NMR was a big gain for us, but at that point I didn't
really care and just wanted the game to end.
I am very happy with the end, even though the lead up was very odd and
non-linear.
Thanks to all of you for the game and especially to John for being a
great ally and to Jerome for being a great GM.
Good luck in your second rounds. I hope to see you in another game
sometime soon.
Eric

On Wed, Apr 3, 2013 at 11:41 AM, John R wrote:
First, let me start off by saying I feel like I don't really deserve the
draw in one sense. My diplomacy was poor this game. My apologies for not
talking more to everyone. I feel like I played a solid tactical game, and
developed a solid trust with Italy, and those two things saved me.

Here's the game as I saw it:

I've played on Diplomaticcorp for some time now, and you get to know repeat
players. I had worked relatively well with the French and Russian players in
the past, while the Turkish player and I had previously had an adversarial
relationship. I was super busy at work, and didn't have time to do the right
thing and get to know everyone else, and start with a fresh slate, so I
defaulted to trying to do the "easy" thing and hit up France and Russia for
a FAR triple (triples are *the* way to do well in the blitz, mark my
words!). It looked like it could really work well, but France made the
mistake of copying our whole email exchange to Italy.

I think Hugh commented at one point that the FAR didn't even realize what
they had done, but that wasn't true. I scolded France immediately after he
sent it (I was CC'ed on that fateful email and immediately realized what had
occurred). But we felt it was better to play it cool and hope Italy hadn't
read the whole email chain. Unfortunately, Eric had indeed read the email
top to bottom. So we had to scramble to figure out what to do.

While I wanted the FAR to be my primary alliance, I was also trying to lure
Italy into an AIR alliance to take out turkey, which would let me fight on
one front at a time. After the email issue, I cut france out, and tried my
hardest to convince Italy that my true loyalty lay with the AIR. And indeed,
I was telling the truth. France's breach of trust made me leery to try
something as complex as a triple alliance with him any further. Eric was
initially very hesitant, and understandably so. But eventually I proved my
trustworthiness.

By this point, poor turkey really hadn't had a chance. Italy hadn't
initially joined in the slaughter, but I'd convinced him to at least stay
away, so Russia and I carved us some turkey. And that growth led to a strong
AIR that looked to sweep the board. My memories at this next juncture are a
bit fuzzy, but we ended up with the 6 way stalemate monstrosity that almost
everyone hated. The rest of the game is straightforward, really the only
hanging thread is why Russia stabbed me during endgame. It seems pretty
goofy to me, especially since I hadn't made a single move against Russia the
entire game until that final stab.

Eric (Italy) was a pleasure to work with. I wish we had started working
together better sooner. But the end result left us as participants in a
draw. Great job man.

Hugh probably did more than anyone to force the end of the game by
convincing the non-winning powers to get on board, so in a sense the draw is
his doing more so than necessarily Eric, France, or me. I appreciate the
assist, hugh.

Thanks to our GM for keeping us on track. Especially handling up to 6 draw
proposals per turn. That's the hardest thing about GMing for me, keeping
track of who voted what on multiple draws. So kudos to him! A well run game!

John


________________________________
Date: Tue, 2 Apr 2013 16:12:08 -0700
From: hapolley(at)yahoo.ca
Subject: Re: dc444 German End Game!
To: jeromerpayne(at)gmail.com; hurup(at)pc.dk; Johnston.scott(at)comcast.net;
untitled36(at)hotmail.com; stuartandmaria(at)googlemail.com; ericmarr(at)gmail.com;
danilobliekthebest(at)hotmail.com; jerome777(at)ymail.com;
blitz(at)diplomaticcorp.com

German End Game Statement:

A great group of players! I have the suspicion the group is a mixture of
experienced and newer players. As Germany I have not had much luck when
allying with England so at start of game I decided he would be the target of
my diplomatic efforts.

An email circulated by Italy indicating a R/A/F alliance resulted in my
worrying about what Stuart might do and I stood of on Burgundy instead of
making a better move. To that extent the forwarded email had some affect.
A breakthrough occurred when France agreed to convoy my army Belgium to
Wales and Russia agreed to trade Sweden for Norway. Now it took to long to
set this all up giving Austria and Italy time to grow to point where they
could strike at F/G. Still if Russia had not joined in attack the game might
have ended differently. The other deciding factor was R/I/A ganging up on
Turkey, this left no country counter weight to I/A/R plans.

Facing elimination after convoy to Wales, England agreed to abandon England
in return for survival position in Norway and StP. He did not keep exact
deal, on one occasion retreating to SKA, and in another not voting for F/A
draw and attacking my SC in Norway threatening to occupy North Sea. Still
his actions enabled F/G to establish a solid stalemate line.

If it had not been for key NMR by France because of GM communication to
Germany error, game could have ended in F/A tie. Still Game Mastering is no
easy task and each must do it in his or her own way. Except for Eric my
communications with all players were excellent. My teasing of Eric to get
him to attack France worked; but too well. Still it prevented France from
joining an A/R/F alliance. I finished with 5 SC including Munich, that is
better than being eliminated.

With Warm Regards!
Hugh - hapolley(at)yahoo.ca

[Reply]

DC 444 Italy EoG (Winter Blitz) Koensig Apr 03, 01:04 pm
p { margin: 0; }My first thought is a
thank you to Jerome as well. This game was a little bit weird so thank you for
putting up with us. 
 
It was a very unusual
game for me as well. I have been playing diplomacy for a while now but this was
the first time I had ever played as Russia in a serious game.
 
In the very beginning John
approached me with the idea of the ARF alliance and I was very willing??? it
offered me an easy chance to take out Turkey. In the back of my mind however
was always the possibility of stabbing him. Then Stuart leaked his email, which
changed our alliance from ARF to AIR which worried me even more. A powerful
Austria always has the ability to stab Italy in the back.
 
The alliance ended in
that terrible six way draw. At that point I decided to switch my allegiance to
Germany and France. I had maintained a good relationship with Hugh all through
the game and so was comfortable allying with him to break the stalemate.
Unfortunately, along the way I had some idiotic NMRs that screwed up my stab.
 
All in all, it was a fun
game and I look forward to playing with you guys again.
 
Good luck in the second
round,
 
Scott From: "Eric Marr" <ericmarr(at)gmail.com>
To: "John R" <untitled36(at)hotmail.com>, "Hugh Polley" <hapolley(at)yahoo.ca>, "Jerome Payne" <jeromerpayne(at)gmail.com>, "wb 2 2010 turkey" <hurup(at)pc.dk>, "wb11 2 austria" <johnston.scott(at)comcast.net>, "Stuart Winch" <stuartandmaria(at)googlemail.com>, "Danilo Bliek" <danilobliekthebest(at)hotmail.com>, "WB 2011 england 1" <jerome777(at)ymail.com>, blitz(at)diplomaticcorp.com
Sent: Wednesday, April 3, 2013 10:13:45 AM
Subject: DC 444 Italy EoG

I too would like to thank Jerome for a very well-run game. Especially
in the last few years with all the EOG proposals and the banter
between seasons.

From my perspective this was a very unusual game where I switched
sides multiple times never really knowing who I should work with. I
have been a member of Diplomaticcorp for a long time but I have been
away from diplomacy for a few years so everyone in this game was new
to me. I also started a bit rusty but my first assumption was that, as
Italy, moving East made more sense than moving West. In fact, my first
set of moves had me moving to Tri in s01. However, once I got talking
to people I found that Austria was more talkative, and suited my style
of play better than France and he convinced me to come on side with a
AIR alliance. I was highly suspect of the idea and regularly
questioned what would happen once Turkey was eliminated, without ever
really getting a good answer. But given the positions of other players
and my lack of a relationship with France, I decided to go along with
it and changed my moves at the last minute. My plan was to move West
while A/R moved East and hopefully make gains in France with
Germany/England faster than Turkey was eliminated and then be able to
turn my attentions back once I was double-crossed. This was why I
never helped eliminate Turkey. I did not want him to be eliminated and
I did not realistically think I could hold any gains from him.

Well, of course that all fell apart pretty fast. I had a really hard
time working with Germany and we never seemed to be on the same page
when it came to moves or diplomacy. He regularly made moves I thought
were strange and most of our discussions turned to arguments. I think
I eventually asked you to stop emailing me because I was so annoyed.
Sorry about that.

Then there was the infamous email that I was unintentionally cc???d on.
At first I wasn???t sure whether to take it seriously or whether it was
counter-intelligence. In the end I decided that if it were genuine I
needed to take action on it right away. I forwarded it to the other
players and we made a short-lived plan to work together. I asked them
to keep it quiet since I never saw a follow up and hoped that maybe no
one noticed me on the list of recipients. Once, again, this all fell
apart pretty fast. I was particularly annoyed that Germany shared our
plans in the press (although I guess it didn???t matter since everyone
already knew).

At this point I was pretty torn. I had moved a bit towards Austria but
I was still in no real position to attack him alone. I didn???t know
whether Germany was onside with our counter-alliance and since he had
been irritating me through diplomacy and the press I decided to take
my chances with Austria. After all, he was very convincing and I
enjoyed talking to him.

From that point you guys know the rest. I basically stopped talking to
anyone else and we just coordinated our moves through the stalemate.
The French NMR was a big gain for us, but at that point I didn???t
really care and just wanted the game to end.

I am very happy with the end, even though the lead up was very odd and
non-linear.

Thanks to all of you for the game and especially to John for being a
great ally and to Jerome for being a great GM.

Good luck in your second rounds. I hope to see you in another game
sometime soon.

Eric


On Wed, Apr 3, 2013 at 11:41 AM, John R <untitled36(at)hotmail.com> wrote:
> First, let me start off by saying I feel like I don't really deserve the
> draw in one sense. My diplomacy was poor this game. My apologies for not
> talking more to everyone. I feel like I played a solid tactical game, and
> developed a solid trust with Italy, and those two things saved me.
>
> Here's the game as I saw it:
>
> I've played on Diplomaticcorp for some time now, and you get to know repeat
> players. I had worked relatively well with the French and Russian players in
> the past, while the Turkish player and I had previously had an adversarial
> relationship. I was super busy at work, and didn't have time to do the right
> thing and get to know everyone else, and start with a fresh slate, so I
> defaulted to trying to do the "easy" thing and hit up France and Russia for
> a FAR triple (triples are *the* way to do well in the blitz, mark my
> words!). It looked like it could really work well, but France made the
> mistake of copying our whole email exchange to Italy.
>
> I think Hugh commented at one point that the FAR didn't even realize what
> they had done, but that wasn't true. I scolded France immediately after he
> sent it (I was CC'ed on that fateful email and immediately realized what had
> occurred). But we felt it was better to play it cool and hope Italy hadn't
> read the whole email chain. Unfortunately, Eric had indeed read the email
> top to bottom. So we had to scramble to figure out what to do.
>
> While I wanted the FAR to be my primary alliance, I was also trying to lure
> Italy into an AIR alliance to take out turkey, which would let me fight on
> one front at a time. After the email issue, I cut france out, and tried my
> hardest to convince Italy that my true loyalty lay with the AIR. And indeed,
> I was telling the truth. France's breach of trust made me leery to try
> something as complex as a triple alliance with him any further. Eric was
> initially very hesitant, and understandably so. But eventually I proved my
> trustworthiness.
>
> By this point, poor turkey really hadn't had a chance. Italy hadn't
> initially joined in the slaughter, but I'd convinced him to at least stay
> away, so Russia and I carved us some turkey. And that growth led to a strong
> AIR that looked to sweep the board. My memories at this next juncture are a
> bit fuzzy, but we ended up with the 6 way stalemate monstrosity that almost
> everyone hated. The rest of the game is straightforward, really the only
> hanging thread is why Russia stabbed me during endgame. It seems pretty
> goofy to me, especially since I hadn't made a single move against Russia the
> entire game until that final stab.
>
> Eric (Italy) was a pleasure to work with. I wish we had started working
> together better sooner. But the end result left us as participants in a
> draw. Great job man.
>
> Hugh probably did more than anyone to force the end of the game by
> convincing the non-winning powers to get on board, so in a sense the draw is
> his doing more so than necessarily Eric, France, or me. I appreciate the
> assist, hugh.
>
> Thanks to our GM for keeping us on track. Especially handling up to 6 draw
> proposals per turn. That's the hardest thing about GMing for me, keeping
> track of who voted what on multiple draws. So kudos to him! A well run game!
>
> John
>
>
> ________________________________
DC 444 Austrian EoG - untitled36   (Apr 03, 2013, 10:41 am)
First, let me start off by saying I feel like I don't really deserve the draw in one sense. My diplomacy was poor this game. My apologies for not talking more to everyone. I feel like I played a solid tactical game, and developed a solid trust with Italy, and those two things saved me. 

Here's the game as I saw it:
I've played on Diplomaticcorp for some time now, and you get to know repeat players. I had worked relatively well with the French and Russian players in the past, while the Turkish player and I had previously had an adversarial relationship. I was super busy at work, and didn't have time to do the right thing and get to know everyone else, and start with a fresh slate, so I defaulted to trying to do the "easy" thing and hit up France and Russia for a FAR triple (triples are *the* way to do well in the blitz, mark my words!). It looked like it could really work well, but France made the mistake of copying our whole email exchange to Italy. 

I think Hugh commented at one point that the FAR didn't even realize what they had done, but that wasn't true. I scolded France immediately after he sent it (I was CC'ed on that fateful email and immediately realized what had occurred). But we felt it was better to play it cool and hope Italy hadn't read the whole email chain. Unfortunately, Eric had indeed read the email top to bottom. So we had to scramble to figure out what to do.

While I wanted the FAR to be my primary alliance, I was also trying to lure Italy into an AIR alliance to take out turkey, which would let me fight on one front at a time. After the email issue, I cut france out, and tried my hardest to convince Italy that my true loyalty lay with the AIR. And indeed, I was telling the truth. France's breach of trust made me leery to try something as complex as a triple alliance with him any further. Eric was initially very hesitant, and understandably so. But eventually I proved my trustworthiness. 

By this point, poor turkey really hadn't had a chance. Italy hadn't initially joined in the slaughter, but I'd convinced him to at least stay away, so Russia and I carved us some turkey. And that growth led to a strong AIR that looked to sweep the board. My memories at this next juncture are a bit fuzzy, but we ended up with the 6 way stalemate monstrosity that almost everyone hated. The rest of the game is straightforward, really the only hanging thread is why Russia stabbed me during endgame. It seems pretty goofy to me, especially since I hadn't made a single move against Russia the entire game until that final stab. 

Eric (Italy) was a pleasure to work with. I wish we had started working together better sooner. But the end result left us as participants in a draw. Great job man.

Hugh probably did more than anyone to force the end of the game by convincing the non-winning powers to get on board, so in a sense the draw is his doing more so than necessarily Eric, France, or me. I appreciate the assist, hugh.
Thanks to our GM for keeping us on track. Especially handling up to 6 draw proposals per turn. That's the hardest thing about GMing for me, keeping track of who voted what on multiple draws. So kudos to him! A well run game!
John

Date: Tue, 2 Apr 2013 16:12:08 -0700
From: hapolley(at)yahoo.ca
Subject: Re: dc444 German End Game!
To: jeromerpayne(at)gmail.com; hurup(at)pc.dk; Johnston.scott(at)comcast.net; untitled36(at)hotmail.com; stuartandmaria(at)googlemail.com; ericmarr(at)gmail.com; danilobliekthebest(at)hotmail.com; jerome777(at)ymail.com; blitz(at)diplomaticcorp.com

German End Game Statement: A great group of players! I have the suspicion the group is a mixture of experienced and newer players.  As Germany I have not had much luck when allying with England so at start of game I decided he would be the target of my diplomatic efforts.  An email circulated by Italy indicating a R/A/F alliance resulted in my worrying about what Stuart might do and I stood of on Burgundy instead of making a better move.  To that extent the forwarded email had some affect.  A
breakthrough occurred when France agreed to convoy my army Belgium to Wales and Russia agreed to trade Sweden for Norway.  Now it took to long to set this all up giving Austria and Italy time to grow to point where they could strike at F/G. Still if Russia had not joined in attack the game might have ended differently.  The other deciding factor was R/I/A ganging up on Turkey, this left no country counter weight to I/A/R plans. Facing elimination after convoy to Wales, England agreed to abandon England in return for survival position in Norway and StP.  He
did not keep exact deal, on one occasion retreating to SKA, and in another not voting for F/A draw and attacking my SC in Norway threatening to occupy North Sea.  Still his actions enabled F/G to establish a solid stalemate line. If it had not been for key NMR by France because of GM communication to Germany error, game could have ended in F/A tie.  Still Game Mastering is no easy task and each must do it in his or her own way.  Except for Eric my communications with all players were excellent. My teasing of Eric to get him to attack France worked; but too well. Still it prevented France from joining an A/R/F alliance.  I finished with 5 SC including Munich, that is better than being eliminated. With Warm Regards!Hugh  -  hapolley(at)yahoo.ca   

[Reply]

DC 444 Austrian EoG (Winter Blitz) untitled36 Apr 03, 10:41 am
First, let me start off by saying I feel like I don't really deserve the draw in one sense. My diplomacy was poor this game. My apologies for not talking more to everyone. I feel like I played a solid tactical game, and developed a solid trust with Italy, and those two things saved me. 

Here's the game as I saw it:
I've played on Diplomaticcorp for some time now, and you get to know repeat players. I had worked relatively well with the French and Russian players in the past, while the Turkish player and I had previously had an adversarial relationship. I was super busy at work, and didn't have time to do the right thing and get to know everyone else, and start with a fresh slate, so I defaulted to trying to do the "easy" thing and hit up France and Russia for a FAR triple (triples are *the* way to do well in the blitz, mark my words!). It looked like it could really work well, but France made the mistake of copying our whole email exchange to Italy. 

I think Hugh commented at one point that the FAR didn't even realize what they had done, but that wasn't true. I scolded France immediately after he sent it (I was CC'ed on that fateful email and immediately realized what had occurred). But we felt it was better to play it cool and hope Italy hadn't read the whole email chain. Unfortunately, Eric had indeed read the email top to bottom. So we had to scramble to figure out what to do.

While I wanted the FAR to be my primary alliance, I was also trying to lure Italy into an AIR alliance to take out turkey, which would let me fight on one front at a time. After the email issue, I cut france out, and tried my hardest to convince Italy that my true loyalty lay with the AIR. And indeed, I was telling the truth. France's breach of trust made me leery to try something as complex as a triple alliance with him any further. Eric was initially very hesitant, and understandably so. But eventually I proved my trustworthiness. 

By this point, poor turkey really hadn't had a chance. Italy hadn't initially joined in the slaughter, but I'd convinced him to at least stay away, so Russia and I carved us some turkey. And that growth led to a strong AIR that looked to sweep the board. My memories at this next juncture are a bit fuzzy, but we ended up with the 6 way stalemate monstrosity that almost everyone hated. The rest of the game is straightforward, really the only hanging thread is why Russia stabbed me during endgame. It seems pretty goofy to me, especially since I hadn't made a single move against Russia the entire game until that final stab. 

Eric (Italy) was a pleasure to work with. I wish we had started working together better sooner. But the end result left us as participants in a draw. Great job man.

Hugh probably did more than anyone to force the end of the game by convincing the non-winning powers to get on board, so in a sense the draw is his doing more so than necessarily Eric, France, or me. I appreciate the assist, hugh.
Thanks to our GM for keeping us on track. Especially handling up to 6 draw proposals per turn. That's the hardest thing about GMing for me, keeping track of who voted what on multiple draws. So kudos to him! A well run game!
John

Date: Tue, 2 Apr 2013 16:12:08 -0700
From: hapolley(at)yahoo.ca
Subject: Re: dc444 German End Game!
To: jeromerpayne(at)gmail.com; hurup(at)pc.dk; Johnston.scott(at)comcast.net; untitled36(at)hotmail.com; stuartandmaria(at)googlemail.com; ericmarr(at)gmail.com; danilobliekthebest(at)hotmail.com; jerome777(at)ymail.com; blitz(at)diplomaticcorp.com

German End Game Statement: A great group of players! I have the suspicion the group is a mixture of experienced and newer players.  As Germany I have not had much luck when allying with England so at start of game I decided he would be the target of my diplomatic efforts.  An email circulated by Italy indicating a R/A/F alliance resulted in my worrying about what Stuart might do and I stood of on Burgundy instead of making a better move.  To that extent the forwarded email had some affect.  A
breakthrough occurred when France agreed to convoy my army Belgium to Wales and Russia agreed to trade Sweden for Norway.  Now it took to long to set this all up giving Austria and Italy time to grow to point where they could strike at F/G. Still if Russia had not joined in attack the game might have ended differently.  The other deciding factor was R/I/A ganging up on Turkey, this left no country counter weight to I/A/R plans. Facing elimination after convoy to Wales, England agreed to abandon England in return for survival position in Norway and StP.  He
did not keep exact deal, on one occasion retreating to SKA, and in another not voting for F/A draw and attacking my SC in Norway threatening to occupy North Sea.  Still his actions enabled F/G to establish a solid stalemate line. If it had not been for key NMR by France because of GM communication to Germany error, game could have ended in F/A tie.  Still Game Mastering is no easy task and each must do it in his or her own way.  Except for Eric my communications with all players were excellent. My teasing of Eric to get him to attack France worked; but too well. Still it prevented France from joining an A/R/F alliance.  I finished with 5 SC including Munich, that is better than being eliminated. With Warm Regards!Hugh  -  hapolley(at)yahoo.ca   
DC 444 Austrian EoG - untitled36   (Apr 03, 2013, 10:41 am)
First, let me start off by saying I feel like I don't really deserve the draw in one sense. My diplomacy was poor this game. My apologies for not talking more to everyone. I feel like I played a solid tactical game, and developed a solid trust with Italy, and those two things saved me. 

Here's the game as I saw it:
I've played on Diplomaticcorp for some time now, and you get to know repeat players. I had worked relatively well with the French and Russian players in the past, while the Turkish player and I had previously had an adversarial relationship. I was super busy at work, and didn't have time to do the right thing and get to know everyone else, and start with a fresh slate, so I defaulted to trying to do the "easy" thing and hit up France and Russia for a FAR triple (triples are *the* way to do well in the blitz, mark my words!). It looked like it could really work well, but France made the mistake of copying our whole email exchange to Italy. 

I think Hugh commented at one point that the FAR didn't even realize what they had done, but that wasn't true. I scolded France immediately after he sent it (I was CC'ed on that fateful email and immediately realized what had occurred). But we felt it was better to play it cool and hope Italy hadn't read the whole email chain. Unfortunately, Eric had indeed read the email top to bottom. So we had to scramble to figure out what to do.

While I wanted the FAR to be my primary alliance, I was also trying to lure Italy into an AIR alliance to take out turkey, which would let me fight on one front at a time. After the email issue, I cut france out, and tried my hardest to convince Italy that my true loyalty lay with the AIR. And indeed, I was telling the truth. France's breach of trust made me leery to try something as complex as a triple alliance with him any further. Eric was initially very hesitant, and understandably so. But eventually I proved my trustworthiness. 

By this point, poor turkey really hadn't had a chance. Italy hadn't initially joined in the slaughter, but I'd convinced him to at least stay away, so Russia and I carved us some turkey. And that growth led to a strong AIR that looked to sweep the board. My memories at this next juncture are a bit fuzzy, but we ended up with the 6 way stalemate monstrosity that almost everyone hated. The rest of the game is straightforward, really the only hanging thread is why Russia stabbed me during endgame. It seems pretty goofy to me, especially since I hadn't made a single move against Russia the entire game until that final stab. 

Eric (Italy) was a pleasure to work with. I wish we had started working together better sooner. But the end result left us as participants in a draw. Great job man.

Hugh probably did more than anyone to force the end of the game by convincing the non-winning powers to get on board, so in a sense the draw is his doing more so than necessarily Eric, France, or me. I appreciate the assist, hugh.
Thanks to our GM for keeping us on track. Especially handling up to 6 draw proposals per turn. That's the hardest thing about GMing for me, keeping track of who voted what on multiple draws. So kudos to him! A well run game!
John

Date: Tue, 2 Apr 2013 16:12:08 -0700
From: hapolley(at)yahoo.ca
Subject: Re: dc444 German End Game!
To: jeromerpayne(at)gmail.com; hurup(at)pc.dk; Johnston.scott(at)comcast.net; untitled36(at)hotmail.com; stuartandmaria(at)googlemail.com; ericmarr(at)gmail.com; danilobliekthebest(at)hotmail.com; jerome777(at)ymail.com; blitz(at)diplomaticcorp.com

German End Game Statement: A great group of players! I have the suspicion the group is a mixture of experienced and newer players.  As Germany I have not had much luck when allying with England so at start of game I decided he would be the target of my diplomatic efforts.  An email circulated by Italy indicating a R/A/F alliance resulted in my worrying about what Stuart might do and I stood of on Burgundy instead of making a better move.  To that extent the forwarded email had some affect.  A
breakthrough occurred when France agreed to convoy my army Belgium to Wales and Russia agreed to trade Sweden for Norway.  Now it took to long to set this all up giving Austria and Italy time to grow to point where they could strike at F/G. Still if Russia had not joined in attack the game might have ended differently.  The other deciding factor was R/I/A ganging up on Turkey, this left no country counter weight to I/A/R plans. Facing elimination after convoy to Wales, England agreed to abandon England in return for survival position in Norway and StP.  He
did not keep exact deal, on one occasion retreating to SKA, and in another not voting for F/A draw and attacking my SC in Norway threatening to occupy North Sea.  Still his actions enabled F/G to establish a solid stalemate line. If it had not been for key NMR by France because of GM communication to Germany error, game could have ended in F/A tie.  Still Game Mastering is no easy task and each must do it in his or her own way.  Except for Eric my communications with all players were excellent. My teasing of Eric to get him to attack France worked; but too well. Still it prevented France from joining an A/R/F alliance.  I finished with 5 SC including Munich, that is better than being eliminated. With Warm Regards!Hugh  -  hapolley(at)yahoo.ca   

[Reply]

Dc 449: Winter 1902 Adjudication Correction - AlanRFarrington   (Apr 03, 2013, 3:31 am)
Made a mistake on the adjudication - Turkey built a fleet in Ankara.  Same deadline etc.  Maps attached.

Cheers,
alan

[Reply]

Dc 449: Winter 1902 Adjudication Correction (dc449) AlanRFarrington Apr 03, 03:31 am
Made a mistake on the adjudication - Turkey built a fleet in Ankara.  Same deadline etc.  Maps attached.

Cheers,
alan
Dc 449: Winter 1902 Adjudication Correction - AlanRFarrington   (Apr 03, 2013, 3:31 am)
Made a mistake on the adjudication - Turkey built a fleet in Ankara.  Same deadline etc.  Maps attached.

Cheers,
alan

[Reply]

Dc 449: Winter 1902 Adjudication - AlanRFarrington   (Apr 02, 2013, 10:57 pm)
Hey All,

Thanks for getting all your orders in - most of you had them in before the hectic Easter weekend and I'm sure everyone appreciates keeping the game moving.  Only 1 fleet is built in England while the rest of the continent builds armies.

Next Deadline:
Spring 1903 Adjudication is due Monday, April 8th at Midnight GMT (7:00pm EST)

Orders:
Austria:
Build A Budapest
Build A Vienna

England:
Build F Liverpool

Germany:
Build A Berlin

Turkey:
Build A Ankara


Ownership of Supply Centers:

Austria:   Budapest, Bulgaria, Greece, Serbia, Trieste, Vienna.
England:   Belgium, Edinburgh, Liverpool, London.
France:    Brest, Marseilles, Paris, Portugal, Spain.
Germany:   Berlin, Denmark, Holland, Kiel, Munich, Norway.
Italy:     Naples, Rome, Tunis, Venice.
Russia:    Moscow, Rumania, Sevastopol, St Petersburg, Sweden,
           Warsaw.
Turkey:    Ankara, Constantinople, Smyrna.



Thanks,
Alan Farrington

[Reply]

dc444 German End Game! - hapolley   (Apr 02, 2013, 6:12 pm)
German End Game Statement: A great group of players! I have the suspicion the group is a mixture of experienced and newer players.  As Germany I have not had much luck when allying with England so at start of game I decided he would be the target of my diplomatic efforts.  An email circulated by Italy indicating a R/A/F alliance resulted in my worrying about what Stuart might do and I stood of on Burgundy instead of making a better move.  To that extent the forwarded email had some affect.  A
breakthrough occurred when France agreed to convoy my army Belgium to Wales and Russia agreed to trade Sweden for Norway.  Now it took to long to set this all up giving Austria and Italy time to grow to point where they could strike at F/G. Still if Russia had not joined in attack the game might have ended differently.  The other deciding factor was R/I/A ganging up on Turkey, this left no country counter weight to I/A/R plans. Facing elimination after convoy to Wales, England agreed to abandon England in return for survival position in Norway and StP.  He
did not keep exact deal, on one occasion retreating to SKA, and in another not voting for F/A draw and attacking my SC in Norway threatening to occupy North Sea.  Still his actions enabled F/G to establish a solid stalemate line. If it had not been for key NMR by France because of GM communication to Germany error, game could have ended in F/A tie.  Still Game Mastering is no easy task and each must do it in his or her own way.  Except for Eric my communications with all players were excellent. My teasing of Eric to get him to attack France worked; but too well. Still it prevented France from joining an A/R/F alliance.  I finished with 5 SC including Munich, that is better than being eliminated. With Warm Regards!Hugh  -  hapolley(at)yahoo.ca   

[Reply]

dc452 - Spring 1901 - Viper   (Apr 02, 2013, 5:56 pm)
Here we are... the moves you've been waiting all week to see. Thanks to everyone for getting them in on time. It makes my life easier. Since we have no retreats, we'll move straight into the fall and be onto the regular blitz schedule of a Thursday deadline. Keep it up!


Austria:
F Trieste - Albania
A Vienna - Galicia
A Budapest - Rumania

England:
F Edinburgh - Norwegian Sea

A Liverpool - Yorkshire
F London - North Sea

France:
F Brest - Mid-Atlantic Ocean
A Marseilles - Spain
A Paris - Burgundy

Germany:

F Kiel - Denmark
A Berlin - Kiel
A Munich Holds

Italy:
F Naples - Ionian Sea

A Venice Supports Rome - Apulia
A Rome - Apulia

Russia:
A Moscow - St. Petersburg
F Sevastopol - Black Sea (*bounce*)

F St. Petersburg - Gulf of Bothnia
A Warsaw - Ukraine

Turkey:
F Ankara - Black Sea (*bounce*)

A Smyrna - Armenia
A Constantinople - Bulgaria

Next Deadline:
Fall 1901 moves are due on Thursday, April 4, at 4pm CDT (9pm GMT)

[Reply]

dc446 - Spring 1912 - Viper   (Apr 02, 2013, 5:16 pm)
Austria:
A Armenia - Sevastopol
A Bohemia Supports Silesia - Munich


A Budapest - Galicia

A Moscow Supports Norway - St. Petersburg
A Munich - Ruhr (*bounce*)
A Silesia - Munich (*disbanded*)
A Trieste Supports Tyrolia
A Tyrolia Supports Silesia - Munich
A Ukraine - Warsaw

A Warsaw - Livonia



England:
F North Atlantic Ocean Supports Mid-Atlantic Ocean
F English Channel Supports Liverpool - Irish Sea
F Liverpool - Irish Sea
F North Sea - Skagarrak (*bounce*)


F Norway - Sweden

France:
No Moves Received

Germany:
A Prussia - Silesia
A Berlin Supports Prussia - Silesia

A Kiel Supports Berlin
A Denmark Supports Norway - Sweden

A Burgundy - Ruhr (*bounce*)

Italy:
F Black Sea Holds
A Naples - Greece
F Ionian Sea Convoys Naples - Greece
A Piedmont - Marseilles
A Spain Supports Piedmont - Marseilles


F Golf of Lyon Supports Spain

F Western Mediterranean Supports Spain
A North Africa - Mid-Atlantic Ocean (*fails*)
A Venice Supports Trieste - Tyrolia

Russia:
F Sweden - Skagarrak (*dislodged*)
F Gulf of Bothnia - Sweden (*fails*)



End-Game Proposals:
4-way draw between France, England, Austria, and Italy
4-way draw between Germany, England, Austria, and Italy
5-way draw between England, Austria, Italy, Germany, and France


Retreat:
Russia's F Sweden may retreat to Baltic Sea, Finland, or OTB

Next Deadline:
Summer 1912 retreat is due on Wednesday, April 3, at 4pm CDT (9pm GMT)

[Reply]

dc444 Result! AFI draw proposal succeeds - jerome777   (Apr 02, 2013, 3:36 pm)
Hi everybody,

I'm very pleased to say that we have a result. The three-way draw proposal between Austria, France and Italy has succeeded!


Congratulations to John, Stuart and Eric on their victory, and commiserations to Hugh, Danilo and Scott. I thought this was a well-fought-out game that probably reached the right sort of conclusion in the end. If any of you would like to contribute end-of-game statements, then you can 'reply all' to this message if you wish - this will ensure they get posted to the Blitz messageboard.


It was a pleasure to GM for you all, and good luck for your second round games.


Best,

Jerome

[Reply]

dc453 Spring 01 adjudication - jerome777   (Apr 02, 2013, 3:27 pm)
Hi everyone,

Here's the adjudication for Spring 01, together with their classical names:


Austria (Balkans Gambit, Budapest Variation):
A Budapest - Serbia
F Trieste - Albania
A Vienna - Budapest

England (Southern Opening, Welsh Variant):
F Edinburgh - North Sea
A Liverpool - Wales

F London - English Channel

France (Atlantic Opening, Champs Elysee Variation (OK so I made that last bit up)):
F Brest - Mid-Atlantic Ocean
A Marseilles - Spain
A Paris - Marseilles (*Fails*)

Germany (Blitzkrieg Opening, Dutch Variation):

A Berlin - Kiel
F Kiel - Holland
A Munich - Ruhr

Italy (Alpine Chicken):
F Naples - Ionian Sea
A Rome - Venice
A Venice - Piedmont

Russia (Southern System, Rumanian Opening):
A Moscow - Sevastopol

F Sevastopol - Rumania
F St Petersburg(sc) - Gulf of Bothnia
A Warsaw - Ukraine

Turkey (Ship of the Desert):
F Ankara - Armenia
A Constantinople - Bulgaria
A Smyrna - Constantinople



OK, so we have Autumn 01 moves due 2000GMT Thursday, 4 April.

Hope you all enjoyed your Easter eggs...

Jerome

[Reply]

DC 454 S01 - untitled36   (Apr 02, 2013, 10:30 am)
I didn't bother mentioning this, but the Fall deadline is Thursday at 8:00 AM CST. Each deadline will be at 8:00 AM CST unless otherwise stated. Also, I do accept orders until I *begin* adjudication, even if that is past 8:00 AM. But once I start putting in the moves, I don't accept any more changes. 

Also, errors stand if am not contacted about them within 24 hours from adjudication (or until the next deadline, whichever comes first). So, Danilo, if you think you got orders in, let me know soon!
John

From: untitled36(at)hotmail.com
To: john.robillard(at)telia.com; welsh_stroud(at)msn.com; ddz999cat23(at)yahoo.com; hurup(at)pc.dk; dan.i.sinensky(at)gmail.com; michael_farrington(at)msn.com; danilobliekthebest(at)hotmail.com; blitz(at)diplomaticcorp.com
Subject: DC 454 S01
Date: Tue, 2 Apr 2013 08:49:23 -0500




*War Breaks Out Across Europe!*
*Powerless Minor Nations Invaded*
*Austrians, Mourning Loss of Arch-Duke, Refuse to Move!*

Hey all,

     Well, one of those things that bugs a GM has apparently happened to us. I don't have any orders from Austria, so we have a Spring 01 NMR. Danilo, if you sent orders, I'll have the moderators check the order box. Which leads me to harp again on my two favorite things: CC'ing the orders box, and Prelims. You've seen the risks of not doing so!
     Apart from that, we have pretty basic orders from everyone. Perhaps the most unusual developments are that Burgandy remains unassaulted and the Black sea is occupied. Beyond those minor rarities, it's the typical mad dash for neutral SC's. We'll see what happens come Fall, as alliances are revealed, "innocents" are stabbed, and (hopefully) nobody gets an NMR! 
John 

Moves:

Austria: A Budapest, no move receivedF Trieste, no move receivedA Vienna, no move received
England: F Edinburgh - Norwegian SeaA Liverpool - YorkshireF London - North Sea
France: F Brest - Mid-Atlantic OceanA Marseilles - SpainA Paris - Picardy
Germany: A Berlin - KielF Kiel - DenmarkA Munich - Ruhr
Italy: F Naples - Ionian SeaA Rome - ApuliaA Venice - Trieste (*Fails*)
Russia: A Moscow - UkraineF Sevastopol - RumaniaF St Petersburg(sc) - Gulf of BothniaA Warsaw - Galicia
Turkey: F Ankara - Black SeaA Constantinople - BulgariaA Smyrna - Armenia


IDCountryNameEmailLocationbunwarpgazooItalyJohn Robillardjohn.robillard(at)telia.comHärnösand, SEConradWEnglandCharles Welshwelsh_stroud(at)msn.comEllicott City, MD, USddz999cat23TurkeyDaniel Dzikowiczddz999cat23(at)yahoo.comhurupGermanyPoul Huruphurup(at)pc.dkinitdoby5RussiaDan Sinenskydan.i.sinensky(at)gmail.comUSMikeFarringtonFranceMike Farringtonmichael_farrington(at)msn.comBrewer, ME, USsirdanilotAustriaDanilo Bliekdanilobliekthebest(at)hotmail.comTerneuzen, ZL, NL

[Reply]

DC 454 S01 - hurup   (Apr 02, 2013, 10:20 am)
pre {
white-space: pre-wrap; /* css-3 */
white-space: -moz-pre-wrap; /* Mozilla, since 1999 */
white-space: -pre-wrap; /* Opera 4-6 */
white-space: -o-pre-wrap; /* Opera 7 */
word-wrap: break-word; /* Internet Explorer 5.5+ */
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body {
font-family: verdana;
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Bloody prelims *grumble*

----- Original meddelelse -----
Fra: John R <untitled36(at)hotmail.com>
Til: john.robillard(at)telia.com <john.robillard(at)telia.com>, wb 2 2010 italy <welsh_stroud(at)msn.com>, ddz999cat23(at)yahoo.com <ddz999cat23(at)yahoo.com>, wb 2 2010 turkey <hurup(at)pc.dk>, dan.i.sinensky(at)gmail.com <dan.i.sinensky(at)gmail.com>, michael_farrington(at)msn.com <michael_farrington(at)msn.com>, danilobliekthebest(at)hotmail.com <danilobliekthebest(at)hotmail.com>, blitz(at)diplomaticcorp.com <blitz(at)diplomaticcorp.com>
Dato: Tir, 02. apr 2013 15:49
Emne: DC 454 S01

*War Breaks Out Across Europe!*
*Powerless Minor Nations Invaded*
*Austrians, Mourning Loss of Arch-Duke, Refuse to Move!*

Hey all,

     Well, one of those things that bugs a GM has apparently happened to us. I don't have any orders from Austria, so we have a Spring 01 NMR. Danilo, if you sent orders, I'll have the moderators check the order box. Which leads me to harp again on my two favorite things: CC'ing the orders box, and Prelims. You've seen the risks of not doing so!
     Apart from that, we have pretty basic orders from everyone. Perhaps the most unusual developments are that Burgandy remains unassaulted and the Black sea is occupied. Beyond those minor rarities, it's the typical mad dash for neutral SC's. We'll see what happens come Fall, as alliances are revealed, "innocents" are stabbed, and (hopefully) nobody gets an NMR! 
John 

Moves:

Austria: A Budapest, no move receivedF Trieste, no move receivedA Vienna, no move received
England: F Edinburgh - Norwegian SeaA Liverpool - YorkshireF London - North Sea
France: F Brest - Mid-Atlantic OceanA Marseilles - SpainA Paris - Picardy
Germany: A Berlin - KielF Kiel - DenmarkA Munich - Ruhr
Italy: F Naples - Ionian SeaA Rome - ApuliaA Venice - Trieste (*Fails*)
Russia: A Moscow - UkraineF Sevastopol - RumaniaF St Petersburg(sc) - Gulf of BothniaA Warsaw - Galicia
Turkey: F Ankara - Black SeaA Constantinople - BulgariaA Smyrna - Armenia

IDCountryNameEmailLocationbunwarpgazooItalyJohn Robillardjohn.robillard(at)telia.comHärnösand, SEConradWEnglandCharles Welshwelsh_stroud(at)msn.comEllicott City, MD, USddz999cat23TurkeyDaniel Dzikowiczddz999cat23(at)yahoo.comhurupGermanyPoul Huruphurup(at)pc.dkinitdoby5RussiaDan Sinenskydan.i.sinensky(at)gmail.comUSMikeFarringtonFranceMike Farringtonmichael_farrington(at)msn.comBrewer, ME, USsirdanilotAustriaDanilo Bliekdanilobliekthebest(at)hotmail.comTerneuzen, ZL, NL 


** Poul Hurup **

[Reply]

DC 454 S01 - hurup   (Apr 02, 2013, 10:20 am)
pre {
white-space: pre-wrap; /* css-3 */
white-space: -moz-pre-wrap; /* Mozilla, since 1999 */
white-space: -pre-wrap; /* Opera 4-6 */
white-space: -o-pre-wrap; /* Opera 7 */
word-wrap: break-word; /* Internet Explorer 5.5+ */
}
body {
font-family: verdana;
font-size: 13px;
color: #192228;
}




Bloody prelims *grumble*

----- Original meddelelse -----
Fra: John R <untitled36(at)hotmail.com>
Til: john.robillard(at)telia.com <john.robillard(at)telia.com>, wb 2 2010 italy <welsh_stroud(at)msn.com>, ddz999cat23(at)yahoo.com <ddz999cat23(at)yahoo.com>, wb 2 2010 turkey <hurup(at)pc.dk>, dan.i.sinensky(at)gmail.com <dan.i.sinensky(at)gmail.com>, michael_farrington(at)msn.com <michael_farrington(at)msn.com>, danilobliekthebest(at)hotmail.com <danilobliekthebest(at)hotmail.com>, blitz(at)diplomaticcorp.com <blitz(at)diplomaticcorp.com>
Dato: Tir, 02. apr 2013 15:49
Emne: DC 454 S01

*War Breaks Out Across Europe!*
*Powerless Minor Nations Invaded*
*Austrians, Mourning Loss of Arch-Duke, Refuse to Move!*

Hey all,

     Well, one of those things that bugs a GM has apparently happened to us. I don't have any orders from Austria, so we have a Spring 01 NMR. Danilo, if you sent orders, I'll have the moderators check the order box. Which leads me to harp again on my two favorite things: CC'ing the orders box, and Prelims. You've seen the risks of not doing so!
     Apart from that, we have pretty basic orders from everyone. Perhaps the most unusual developments are that Burgandy remains unassaulted and the Black sea is occupied. Beyond those minor rarities, it's the typical mad dash for neutral SC's. We'll see what happens come Fall, as alliances are revealed, "innocents" are stabbed, and (hopefully) nobody gets an NMR! 
John 

Moves:

Austria: A Budapest, no move receivedF Trieste, no move receivedA Vienna, no move received
England: F Edinburgh - Norwegian SeaA Liverpool - YorkshireF London - North Sea
France: F Brest - Mid-Atlantic OceanA Marseilles - SpainA Paris - Picardy
Germany: A Berlin - KielF Kiel - DenmarkA Munich - Ruhr
Italy: F Naples - Ionian SeaA Rome - ApuliaA Venice - Trieste (*Fails*)
Russia: A Moscow - UkraineF Sevastopol - RumaniaF St Petersburg(sc) - Gulf of BothniaA Warsaw - Galicia
Turkey: F Ankara - Black SeaA Constantinople - BulgariaA Smyrna - Armenia

IDCountryNameEmailLocationbunwarpgazooItalyJohn Robillardjohn.robillard(at)telia.comHärnösand, SEConradWEnglandCharles Welshwelsh_stroud(at)msn.comEllicott City, MD, USddz999cat23TurkeyDaniel Dzikowiczddz999cat23(at)yahoo.comhurupGermanyPoul Huruphurup(at)pc.dkinitdoby5RussiaDan Sinenskydan.i.sinensky(at)gmail.comUSMikeFarringtonFranceMike Farringtonmichael_farrington(at)msn.comBrewer, ME, USsirdanilotAustriaDanilo Bliekdanilobliekthebest(at)hotmail.comTerneuzen, ZL, NL 


** Poul Hurup **

[Reply]

Dc 449: Autumn 1902 Adjudication - AlanRFarrington   (Apr 02, 2013, 9:28 am)
Hey All,

Two retreats - I know its been a bit of a strange weekend with Easter and all - usually I like to run 1 day for retreats, 1 day for builds/removes.  We'll get back on pace after this

Next Deadline:
Winter 1902 Orders are Due Tuesday April 2nd at Midnight GMT.
Thats in about 12 hours - (I already have most of your orders)

Orders:
Russia:
A Norway - St Petersburg

Turkey:
Disband F Black Sea

Status:
Austria:   Supp  6 Unit  4 Build  2
England:   Supp  4 Unit  3 Build  1
France:    Supp  5 Unit  5 Build  0
Germany:   Supp  6 Unit  5 Build  1
Italy:     Supp  4 Unit  4 Build  0
Russia:    Supp  6 Unit  6 Build  0
Turkey:    Supp  3 Unit  2 Build  1



Cheers,
Alan

[Reply]

DC 454 S01 - untitled36   (Apr 02, 2013, 8:49 am)
*War Breaks Out Across Europe!*
*Powerless Minor Nations Invaded*
*Austrians, Mourning Loss of Arch-Duke, Refuse to Move!*

Hey all,

     Well, one of those things that bugs a GM has apparently happened to us. I don't have any orders from Austria, so we have a Spring 01 NMR. Danilo, if you sent orders, I'll have the moderators check the order box. Which leads me to harp again on my two favorite things: CC'ing the orders box, and Prelims. You've seen the risks of not doing so!
     Apart from that, we have pretty basic orders from everyone. Perhaps the most unusual developments are that Burgandy remains unassaulted and the Black sea is occupied. Beyond those minor rarities, it's the typical mad dash for neutral SC's. We'll see what happens come Fall, as alliances are revealed, "innocents" are stabbed, and (hopefully) nobody gets an NMR! 
John 

Moves:

Austria: A Budapest, no move receivedF Trieste, no move receivedA Vienna, no move received
England: F Edinburgh - Norwegian SeaA Liverpool - YorkshireF London - North Sea
France: F Brest - Mid-Atlantic OceanA Marseilles - SpainA Paris - Picardy
Germany: A Berlin - KielF Kiel - DenmarkA Munich - Ruhr
Italy: F Naples - Ionian SeaA Rome - ApuliaA Venice - Trieste (*Fails*)
Russia: A Moscow - UkraineF Sevastopol - RumaniaF St Petersburg(sc) - Gulf of BothniaA Warsaw - Galicia
Turkey: F Ankara - Black SeaA Constantinople - BulgariaA Smyrna - Armenia


IDCountryNameEmailLocationbunwarpgazooItalyJohn Robillardjohn.robillard(at)telia.comHärnösand, SEConradWEnglandCharles Welshwelsh_stroud(at)msn.comEllicott City, MD, USddz999cat23TurkeyDaniel Dzikowiczddz999cat23(at)yahoo.comhurupGermanyPoul Huruphurup(at)pc.dkinitdoby5RussiaDan Sinenskydan.i.sinensky(at)gmail.comUSMikeFarringtonFranceMike Farringtonmichael_farrington(at)msn.comBrewer, ME, USsirdanilotAustriaDanilo Bliekdanilobliekthebest(at)hotmail.comTerneuzen, ZL, NL

[Reply]

DC 454 S01 (Winter Blitz) hurup Apr 02, 10:20 am
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Bloody prelims *grumble*

----- Original meddelelse -----
Fra: John R <untitled36(at)hotmail.com>
Til: john.robillard(at)telia.com <john.robillard(at)telia.com>, wb 2 2010 italy <welsh_stroud(at)msn.com>, ddz999cat23(at)yahoo.com <ddz999cat23(at)yahoo.com>, wb 2 2010 turkey <hurup(at)pc.dk>, dan.i.sinensky(at)gmail.com <dan.i.sinensky(at)gmail.com>, michael_farrington(at)msn.com <michael_farrington(at)msn.com>, danilobliekthebest(at)hotmail.com <danilobliekthebest(at)hotmail.com>, blitz(at)diplomaticcorp.com <blitz(at)diplomaticcorp.com>
Dato: Tir, 02. apr 2013 15:49
Emne: DC 454 S01

*War Breaks Out Across Europe!*
*Powerless Minor Nations Invaded*
*Austrians, Mourning Loss of Arch-Duke, Refuse to Move!*

Hey all,

     Well, one of those things that bugs a GM has apparently happened to us. I don't have any orders from Austria, so we have a Spring 01 NMR. Danilo, if you sent orders, I'll have the moderators check the order box. Which leads me to harp again on my two favorite things: CC'ing the orders box, and Prelims. You've seen the risks of not doing so!
     Apart from that, we have pretty basic orders from everyone. Perhaps the most unusual developments are that Burgandy remains unassaulted and the Black sea is occupied. Beyond those minor rarities, it's the typical mad dash for neutral SC's. We'll see what happens come Fall, as alliances are revealed, "innocents" are stabbed, and (hopefully) nobody gets an NMR! 
John 

Moves:

Austria: A Budapest, no move receivedF Trieste, no move receivedA Vienna, no move received
England: F Edinburgh - Norwegian SeaA Liverpool - YorkshireF London - North Sea
France: F Brest - Mid-Atlantic OceanA Marseilles - SpainA Paris - Picardy
Germany: A Berlin - KielF Kiel - DenmarkA Munich - Ruhr
Italy: F Naples - Ionian SeaA Rome - ApuliaA Venice - Trieste (*Fails*)
Russia: A Moscow - UkraineF Sevastopol - RumaniaF St Petersburg(sc) - Gulf of BothniaA Warsaw - Galicia
Turkey: F Ankara - Black SeaA Constantinople - BulgariaA Smyrna - Armenia

IDCountryNameEmailLocationbunwarpgazooItalyJohn Robillardjohn.robillard(at)telia.comHärnösand, SEConradWEnglandCharles Welshwelsh_stroud(at)msn.comEllicott City, MD, USddz999cat23TurkeyDaniel Dzikowiczddz999cat23(at)yahoo.comhurupGermanyPoul Huruphurup(at)pc.dkinitdoby5RussiaDan Sinenskydan.i.sinensky(at)gmail.comUSMikeFarringtonFranceMike Farringtonmichael_farrington(at)msn.comBrewer, ME, USsirdanilotAustriaDanilo Bliekdanilobliekthebest(at)hotmail.comTerneuzen, ZL, NL 


** Poul Hurup **
DC 454 S01 (Winter Blitz) hurup Apr 02, 10:20 am
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white-space: pre-wrap; /* css-3 */
white-space: -moz-pre-wrap; /* Mozilla, since 1999 */
white-space: -pre-wrap; /* Opera 4-6 */
white-space: -o-pre-wrap; /* Opera 7 */
word-wrap: break-word; /* Internet Explorer 5.5+ */
}
body {
font-family: verdana;
font-size: 13px;
color: #192228;
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Bloody prelims *grumble*

----- Original meddelelse -----
Fra: John R <untitled36(at)hotmail.com>
Til: john.robillard(at)telia.com <john.robillard(at)telia.com>, wb 2 2010 italy <welsh_stroud(at)msn.com>, ddz999cat23(at)yahoo.com <ddz999cat23(at)yahoo.com>, wb 2 2010 turkey <hurup(at)pc.dk>, dan.i.sinensky(at)gmail.com <dan.i.sinensky(at)gmail.com>, michael_farrington(at)msn.com <michael_farrington(at)msn.com>, danilobliekthebest(at)hotmail.com <danilobliekthebest(at)hotmail.com>, blitz(at)diplomaticcorp.com <blitz(at)diplomaticcorp.com>
Dato: Tir, 02. apr 2013 15:49
Emne: DC 454 S01

*War Breaks Out Across Europe!*
*Powerless Minor Nations Invaded*
*Austrians, Mourning Loss of Arch-Duke, Refuse to Move!*

Hey all,

     Well, one of those things that bugs a GM has apparently happened to us. I don't have any orders from Austria, so we have a Spring 01 NMR. Danilo, if you sent orders, I'll have the moderators check the order box. Which leads me to harp again on my two favorite things: CC'ing the orders box, and Prelims. You've seen the risks of not doing so!
     Apart from that, we have pretty basic orders from everyone. Perhaps the most unusual developments are that Burgandy remains unassaulted and the Black sea is occupied. Beyond those minor rarities, it's the typical mad dash for neutral SC's. We'll see what happens come Fall, as alliances are revealed, "innocents" are stabbed, and (hopefully) nobody gets an NMR! 
John 

Moves:

Austria: A Budapest, no move receivedF Trieste, no move receivedA Vienna, no move received
England: F Edinburgh - Norwegian SeaA Liverpool - YorkshireF London - North Sea
France: F Brest - Mid-Atlantic OceanA Marseilles - SpainA Paris - Picardy
Germany: A Berlin - KielF Kiel - DenmarkA Munich - Ruhr
Italy: F Naples - Ionian SeaA Rome - ApuliaA Venice - Trieste (*Fails*)
Russia: A Moscow - UkraineF Sevastopol - RumaniaF St Petersburg(sc) - Gulf of BothniaA Warsaw - Galicia
Turkey: F Ankara - Black SeaA Constantinople - BulgariaA Smyrna - Armenia

IDCountryNameEmailLocationbunwarpgazooItalyJohn Robillardjohn.robillard(at)telia.comHärnösand, SEConradWEnglandCharles Welshwelsh_stroud(at)msn.comEllicott City, MD, USddz999cat23TurkeyDaniel Dzikowiczddz999cat23(at)yahoo.comhurupGermanyPoul Huruphurup(at)pc.dkinitdoby5RussiaDan Sinenskydan.i.sinensky(at)gmail.comUSMikeFarringtonFranceMike Farringtonmichael_farrington(at)msn.comBrewer, ME, USsirdanilotAustriaDanilo Bliekdanilobliekthebest(at)hotmail.comTerneuzen, ZL, NL 


** Poul Hurup **
DC 454 S01 (Winter Blitz) untitled36 Apr 02, 10:30 am
I didn't bother mentioning this, but the Fall deadline is Thursday at 8:00 AM CST. Each deadline will be at 8:00 AM CST unless otherwise stated. Also, I do accept orders until I *begin* adjudication, even if that is past 8:00 AM. But once I start putting in the moves, I don't accept any more changes. 

Also, errors stand if am not contacted about them within 24 hours from adjudication (or until the next deadline, whichever comes first). So, Danilo, if you think you got orders in, let me know soon!
John

From: untitled36(at)hotmail.com
To: john.robillard(at)telia.com; welsh_stroud(at)msn.com; ddz999cat23(at)yahoo.com; hurup(at)pc.dk; dan.i.sinensky(at)gmail.com; michael_farrington(at)msn.com; danilobliekthebest(at)hotmail.com; blitz(at)diplomaticcorp.com
Subject: DC 454 S01
Date: Tue, 2 Apr 2013 08:49:23 -0500




*War Breaks Out Across Europe!*
*Powerless Minor Nations Invaded*
*Austrians, Mourning Loss of Arch-Duke, Refuse to Move!*

Hey all,

     Well, one of those things that bugs a GM has apparently happened to us. I don't have any orders from Austria, so we have a Spring 01 NMR. Danilo, if you sent orders, I'll have the moderators check the order box. Which leads me to harp again on my two favorite things: CC'ing the orders box, and Prelims. You've seen the risks of not doing so!
     Apart from that, we have pretty basic orders from everyone. Perhaps the most unusual developments are that Burgandy remains unassaulted and the Black sea is occupied. Beyond those minor rarities, it's the typical mad dash for neutral SC's. We'll see what happens come Fall, as alliances are revealed, "innocents" are stabbed, and (hopefully) nobody gets an NMR! 
John 

Moves:

Austria: A Budapest, no move receivedF Trieste, no move receivedA Vienna, no move received
England: F Edinburgh - Norwegian SeaA Liverpool - YorkshireF London - North Sea
France: F Brest - Mid-Atlantic OceanA Marseilles - SpainA Paris - Picardy
Germany: A Berlin - KielF Kiel - DenmarkA Munich - Ruhr
Italy: F Naples - Ionian SeaA Rome - ApuliaA Venice - Trieste (*Fails*)
Russia: A Moscow - UkraineF Sevastopol - RumaniaF St Petersburg(sc) - Gulf of BothniaA Warsaw - Galicia
Turkey: F Ankara - Black SeaA Constantinople - BulgariaA Smyrna - Armenia


IDCountryNameEmailLocationbunwarpgazooItalyJohn Robillardjohn.robillard(at)telia.comHärnösand, SEConradWEnglandCharles Welshwelsh_stroud(at)msn.comEllicott City, MD, USddz999cat23TurkeyDaniel Dzikowiczddz999cat23(at)yahoo.comhurupGermanyPoul Huruphurup(at)pc.dkinitdoby5RussiaDan Sinenskydan.i.sinensky(at)gmail.comUSMikeFarringtonFranceMike Farringtonmichael_farrington(at)msn.comBrewer, ME, USsirdanilotAustriaDanilo Bliekdanilobliekthebest(at)hotmail.comTerneuzen, ZL, NL
dc452 - Game Start - Viper   (Apr 01, 2013, 12:07 pm)
Here we sit, just 28 hours away from our first deadline. I won't be sending reminders for the whole game, but for the first one, it makes sense. Get those moves in!

mvp



On Fri, Mar 29, 2013 at 12:07 AM, Michael Penner <mvpenner(at)gmail.com> wrote:

Hey all... just a quick note that our highly esteemed tournament director has determined that it would be a good idea to move our first deadline to April 2, distancing it not only from Easter, but also April Fools' Day. The time on April 2 will remain 4pm CDT (9pm GMT). Carry on.



On Tue, Mar 26, 2013 at 10:19 AM, Michael Penner <mvpenner(at)gmail.com> wrote:

Hello, everyone. Welcome to your second game in the Winter Blitz of 2013. I will be your gm for this game, and look forward to guiding you through your attempts to secure victory. Below you will find your assignment and your sparring partners. I have tried my best to give everyone a different region to patrol from your first game, because there should be some variety in your tournament experience.



IDCountryNameEmail
bschonerRussiaBrian Schonerbschoner(at)gmail.com


gizmo8204EnglandMatthew ODonnellgizmo8204(at)yahoo.com
hapolleyTurkey

Hugh Polleyhapolley(at)yahoo.ca
metalwarlordGermanyStuart Winchstuartandmaria(at)googlemail.com


psychosis1973FranceMichael Thompsonpsychosis(at)sky.com
thecount1282Austria

Greg
ShtraksGreg.Shtraks(at)gmail.com
umbletheheepItalyRuss Dennisruss(at)russdennis.net



Next Deadline:
Your Spring 1901 orders will be due on Monday, April 1, at 4pm CDT (9pm GMT)

[Reply]

Oceania DC437 Japan's EOG statement - JonnyB2k   (Apr 01, 2013, 9:51 am)
     It was a fun game, at least for me. My initial strategy was talk my way into 3 centers, build extra fleets early and focus on the western half of the map. I started by telling Indonesia that we could be friends if I could get wci.  I told USA the same thing regarding mau.  I told them both I would go after Marshall Islands, which I eventually did.
     Indonesia was not fooled by my initial builds at all.  Luckily for me I had made a deal with Australia to divide up the Indonesian centers.  Indonesia threatened to defend against only me, throwing his centers to Australia.  I essentially said to go ahead, but he really didn't.  I think he was trying to defend against both of us which was a uphill battle for him.
     The big game changer was when Indonesia was clearly defeated I offered to not eliminate him if he would help against Australia.  I had no idea it would work so well.  Those 2 and later 3 forward Indonesian fleets were critical to Japan's success.
     Meanwhile USA and I kept Marshall Islands in check.  It's a tough group of islands to invade, not many avenues of approach.  I was lucky that France attacked the USA and distracted him.  I was able to get a bead on WAK and pin the Marshall Islands fleet.  Once Marshall Islands moved his fleet from WEM-kwa, the restricted movement worked against him and I didn't need to fear his fleet slipping past me and causing havoc in the rear. 
     It was slow going in the Marshall Islands, but since no one was interferring I could afford to take my time.  Every once in a while I sent an encouraging message to France to keep up the fight and provided the occasional suggestion; but I don't know if it swayed him.  Probably he and New Zealand should have made some type of agreement when they saw that Indonesia was actively helping Japan and that Marshal Islands couldn't break out of confinement on his own; but they never did.  By the time New Zealand was victorious and turned to face me it was too late.
     But I must admit that the single-most important factor in the game was the very active help from Indonesia.  We had words at one point when he captured a center and I took one of his home centers, preventing his build.  I did not aplogize, and reminded him that I only promised he would not be eliminated.  I would try to make him bigger than Marshall Islands, but wouldn't be held to it.  I do feel a little guilty taking 2 more centers from him at the end; but felt that taking a win was worth being a little heavy-handed.  If I hadn't, I would have risked a long, drawn out conflict with New Zealand with no guarnatee of success.  The guilt is compounded, because my  success was so dependent on Indonesia's loyalty.
 
     About the map.  It seems to me that fleets are necessary everywhere, but especially so in the western half.  The fleets are also SLOW, so they need to be built early.  I figured early on that the final showdown would be somewhere to the east of where it actually was.  Armies would be necessary to hop around, but fleets would be required to support them. So I did go heavy on fleets initially, figuring the armies could catch up.
     Another thing I noticed is that threatened armies on island groups need to be mobile.  That is they should be on the attack.  It's very difficult to defend when other armies can hop around so much.  I think that's another reason to build fleets early; so they can get to where they can support the armies.
 
Thanks to Hugh for running the game; and thanks everyone for playing,  I hope all the players will take a little time to send in some commentary.
 
JonnyB
Japan

[Reply]

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