Haven victory (A Faerie's Take) - Viper (Oct 02, 2012, 11:40 pm) |
I have not been paying any attention to this game since being eliminated, but I'll say I'm not surprised at the result. Let's see what I remember...
Right off the hop, I attempted to work with Hoffman because I've always been frustrated as his enemy and have rarely had the option of being his friend, so I thought since we were nearly neighbours, this would be a good chance for that. As such, I started off in the direction of the Archers. Shortly after beating him down, a call came from the Barbarians that the Knights were treacherous and needed to be stopped. I looked at the situation and agreed. I appealed to the Nomad, the Dwarf, and the Rogue to join me in knocking him down. As it turned out, it was only the Barbarian and I who took up the fight. I remember being frustrated that
the Nomad and the Rogue couldn't patch their differences to help in this matter.
So, the Knight slowly did away with me, pushing me out into the central sea. As he expanded, and came in contact with more people, I kept entreating people to avoid allying with him as he seemed to have a history of turning on allies, but one by one, they joined him instead of opposing him. The only semblance of help I got was from the Dwarf, who helped me survive much longer than I should have, until I ran into an expanding Hobbit who couldn't see the use of keeping me around.
So I chose my retreat and sacrificed myself at the feet of a dragon, trying desperately to convince the world that the Knights were to be feared. So that's why I say I'm not surprised. Well played, sir!
mvp[Reply] |
Benefit - AceRimmer (Oct 02, 2012, 9:31 pm) |
Hi dear, contact me in confidence to reconcile an estate believe to have strong link to you as the beneficiary for me to unite you with the assets. Regards, Rachel Tang. [Reply] |
Elves on Hobbit EoG - The_Blurbist (Oct 02, 2012, 2:58 pm) |
My whole game was spent fighting the big powers since there was no chance of me ever being one. Joe was the first big power in the southern continent, so I turned down his offer to split the Wizard territory and instead patched over my early-game differences with the Wizards and joined them in pushing Joe back. Garry did all the heavy mental lifting in the alliance, and his tactics worked quite effectively in getting Joe backpedaling.
But then the Knights and Pirates seemed on the verge of sweeping
south, and as Joe was in best position to defend the southern continent against them, I offered to kill off poor Garry in return for Joe stabbing Pirate Tom.
After that, Joe and I coexisted as well we could. Joe attempted at least three stabs, but I always seemed to sniff them out beforehand. I'm sure I made moves that made him uncomfortable too. But besides Joe's first big stab attempt--which he launched right after a brief reconciliation with Tom that Joe made the mistake of telling me about, allowing me the chance to move my defenses in place after I realized Joe always needed someone to attack and I was the only someone
left after Tom--our brief tussles never distracted from me from defending the central island, which was my assigned Last Stand Zone.
Once Brian was crowned the Solo Threat, I knew my days were numbered because I wasn't manning the line against the Knights. Since I couldn't threaten to throw any centers the Knights way, Joe had no reason to not feed off my corpse once Jim stabbed me.
Joe is one of those rare players who is as (and maybe even more) enjoyable an enemy as he is an ally. I enjoyed matching wits with him and learned a lot from his affable but aggressive style.
From: joe babinsack <chaosonejoe(at)yahoo.com>
To: Michael Sims <mike(at)fuzzylogicllc.com>; "diplomacy(at)diffell.net" <diplomacy(at)diffell.net>
Cc: Michael Penner <mvpenner(at)yahoo.com>; "baz.dip(at)gmail.com" <baz.dip(at)gmail.com>; "dipcorp.player(at)gmail.com"
<dipcorp.player(at)gmail.com>; "welsh_stroud(at)msn.com" <welsh_stroud(at)msn.com>; Garry Bledsoe <kielmarch(at)hotmail.com>; "dan.i.sinensky(at)gmail.com" <dan.i.sinensky(at)gmail.com>; Jerome Payne <jerome777(at)ymail.com>; "jfburgess(at)gmail.com" <jfburgess(at)gmail.com>; "wealllovekatamari(at)yahoo.com" <wealllovekatamari(at)yahoo.com>; "mjn82(at)yahoo.com" <mjn82(at)yahoo.com>; "mrh(at)panix.com" <mrh(at)panix.com>; "sandiegosmith(at)hotmail.com" <sandiegosmith(at)hotmail.com>; "Spinozas(at)gmx.net" <Spinozas(at)gmx.net>; "kingkovas(at)gmail.com" <kingkovas(at)gmail.com>; "clockheardt(at)yahoo.com" <clockheardt(at)yahoo.com>; "tiga124(at)aol.com" <tiga124(at)aol.com>; "tomahaha(at)frontiernet.net" <tomahaha(at)frontiernet.net>; dc394 <dc394(at)diplomaticcorp.com>
Sent: Tuesday, October 2, 2012 10:12 AM
Subject: Re: Haven victory
Joe Hobbit here... trying to avoid a novelization, but 20 years is 80 years in Hobbit time.
Congrats to Brian on a well-earned victory.
One of the most interesting games I've been involved in, and obviously because I stayed in it to the end. The twists and turns over the past few months were worthy of the reputation of the game -- going a bit too far a few times, tying into the realities of email gaming, and (as I believe) the game was ultimately decided by a poorly timed (or conceived?) stab by the Rogues.
Going back two decades, I saw some strong neighbors and tried to wheel and deal. The Wizards (sorry Garry) were on board, but the opportunity to strike early and hard against a dangerous opponent was too much to ignore. As the first few years settled out, I was able to work with others to grind out the Wizards, made a long term alliance with the Pirates that allowed us both to grow, and saw immeditate hostility (in terms of position and tone) with the Elves.
But the Wizards would not die fast.
The clashes with Christopher were heated and public, which brought about enough cover that we did decide to work together. My arrangement with the Pirates allowed us to carve up some mutual neighbors and put me at the top of the leader board, and the problems with that position. It seemed for a time that I was on a solid path, and a surprise deal with the Elves allowed us to kill the Wizards, but at that point we were so wary of each other that we couldn't abandon defensive positions and wasted a lot of efforts.
Meanwhile, the world started shaping up between northern and southern spheres.
The Pirates arranged a loose arrangement for a four way alliance, involving the Rogues and Knights. I had made a few arrangements, but the south was difficult to handle, and the alliance with the Pirates opened up a lot of room, but we were rarely working together because of positioning, while K/R alliance was able to grind out its neighbors. The Elves were always a thorn in my growth, and I could never convince the Dwarves to turn. I tried to balance Fleets and Armies, but that kept me weakened on both sides, and I could neither overtake the big Southern island, nor properly outflank it to do what I wanted.
I wasn't going anywhere fast, and the KRPH arrangement wasn't helping me in my perception. I noticed a shift in emails, and took it out on Tom. The blowup wasn't pretty, and we got a crappy situation where the Pirates said that they would throw the game (but the numbers just weren't there). The Pirates stuck around a few more years, but then dropped off the planet (literally and figuratively).
Seeing that the K's and R's were strong and almost controlled the north, I first tried to re-align with them, but then realized that the infighting in the South was going to be the death of us all. Elves and Dwarves and Hobbits allied with a common cause of survival. And then the K/R alliance seemed to be disintegrating.... although a lot of it seemed to be staged.
Eventually, though, the Rogues came over. The Dwarves were in a precarious position, and a lot of us realized that Knights in the underworld would be the end of it all, and they were definitely there. I hesitated on stabbing Jim, because I didn't want to open the flood gates, but looking back this may have been an opportunity to grab enough centers to be a world power, and not a waning one.
EDHR was never destined to last. I was stuck in the middle of Elves, Dwarves and Rogues and hit my territorial limit, but I was concentrated enough, and the Knights were enough of a concern, that I was sure I was safe from being stabbed. But I knew four non-growing powers needed to be three, and the Dwarves were vital against the Knights. I also knew the Rogues were the closest to the Knights in numbers, and was wary of giving them more. But turning on the Elves to get some centers was an easier decision to make.
Around this time, the game was dragging and I had a lot of "real life" situations distracting me. The emails sometimes didn't arrive until late, and we had some true miscommunications, but the Rogues did a big "accidental" stab of me, that knocked me down enough and grew him enough that it changed the complexion of the game from counter balancing the Knights to realizing that a two-way was likely.
What Michael didn't seem to think out was that he was really generating animosity, while the Knights were just trying to win the game in the eyes of Hobbits and Dwarves.
I was wary of both Knights and Rogues. But I had limited interaction with the Knights, and the Rogues were always playing puppet-master, and I was shrinking despite trying to work with the Rogues.
The big delays (I moved, vacations, etc) were obviously going to impact the game. But the Rogues mis-played another stab, at a time when he really needed to diplomatize a finish, and not try to force one. the H/D alliance was strong but ineffectual in most ways, except for one -- we had votes, weren't going to vote for a draw to benefit the person that stabbed us, and would play out the game until the Knights won. (obviously the Elves were able to stick around too, and openly shot down victory requests left and right).
In the end, the Knights won. This last year showed that there was very little that anyone could do, alone, to stop them, and the Rogues in essence eroded allies at the expense of a gambit to earn a draw, which -- again -- didn't sit well with his former allies, and kept his forces split.
I always had a sense that the Knights and Rogues were playing a higher level game, and thought they may end up settling for a draw, but being that close to a solo makes settling for a draw kinda foolish.
Great gaming with everyone, and I look forward to more.... give me a week before I say yes to another Haven, though. (in Hobbit years?)
Joe
From: Michael Sims <mike(at)fuzzylogicllc.com>
To: diplomacy(at)diffell.net
Cc: Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com;
tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>; clockheardt(at)yahoo.com
Sent: Tuesday, October 2, 2012 8:34 AM
Subject: Haven victory
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A
Carpantha
Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle
(*Fails*)
A
Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
[Reply] |
DC406: Spring 12 Results! - pieandmash (Oct 02, 2012, 1:43 pm) |
And me, well rise of the archer zombie army isn't technically around in the alive sense, but present
Sent from my XperiaT S
Mike Hoffman <mrh(at)panix.com> wrote:
Technically, Chris is correct. The Nomads are still around, even if invisible. At least they won't have to worry about deadlines.
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Tue, Oct 2, 2012 at 7:43 AM, Christopher Martin <dance.scholar(at)gmail.com> wrote:
Also, don't the nomads have a dot in the south? Even if they can't build, they aren't actually eliminated if they have a center, right?
On Tue, Oct 2, 2012 at 9:40 AM, Jeff Hall <hall.jeff(at)gmail.com> wrote:
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln[Reply] |
Haven victory - The_Blurbist (Oct 02, 2012, 1:39 pm) |
Well, that saves me from having to write an EoG now.
From: Jim Burgess <jfburgess(at)gmail.com>
To: mrh(at)panix.com
Cc: Michael Sims <mike(at)fuzzylogicllc.com>; diplomacy(at)diffell.net; Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>;
wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>
Sent: Tuesday, October 2, 2012 2:35 PM
Subject: Re: Haven victory
Yeah, I just want to say everything, yes everything, was Chris' fault.....
Jim-Bob
On Tue, Oct 2, 2012 at 2:25 PM, Mike Hoffman <mrh(at)panix.com> wrote:
Congrats Brian! Game well-played.
Thank you Michael for GMing yet another fantastic Haven game.
I will definitely write a longer EOG tomorrow night (probably while watching the Pres debates), but I certainly want to congratulate my fellow 'survivors' who played through thick and thin, gambit after gambit. You guys were the life and death of me.
Michael
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Tue, Oct 2, 2012 at 6:34 AM, Michael Sims <mike(at)fuzzylogicllc.com> wrote:
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
[Reply] |
DC406: Spring 12 Results! - offdisc (Oct 02, 2012, 1:38 pm) |
Technically, Chris is correct. The Nomads are still around, even if invisible. At least they won't have to worry about deadlines.
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Tue, Oct 2, 2012 at 7:43 AM, Christopher Martin <dance.scholar(at)gmail.com> wrote:
Also, don't the nomads have a dot in the south? Even if they can't build, they aren't actually eliminated if they have a center, right?
On Tue, Oct 2, 2012 at 9:40 AM, Jeff Hall <hall.jeff(at)gmail.com> wrote:
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln[Reply] |
Haven victory - Jim-Bob (Oct 02, 2012, 1:35 pm) |
Yeah, I just want to say everything, yes everything, was Chris' fault.....
Jim-Bob
On Tue, Oct 2, 2012 at 2:25 PM, Mike Hoffman <mrh(at)panix.com> wrote:
Congrats Brian! Game well-played.
Thank you Michael for GMing yet another fantastic Haven game.
I will definitely write a longer EOG tomorrow night (probably while watching the Pres debates), but I certainly want to congratulate my fellow 'survivors' who played through thick and thin, gambit after gambit. You guys were the life and death of me.
Michael
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Tue, Oct 2, 2012 at 6:34 AM, Michael Sims <mike(at)fuzzylogicllc.com> wrote:
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
[Reply] |
Haven victory - offdisc (Oct 02, 2012, 1:25 pm) |
Congrats Brian! Game well-played.
Thank you Michael for GMing yet another fantastic Haven game.
I will definitely write a longer EOG tomorrow night (probably while watching the Pres debates), but I certainly want to congratulate my fellow 'survivors' who played through thick and thin, gambit after gambit. You guys were the life and death of me.
Michael
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Tue, Oct 2, 2012 at 6:34 AM, Michael Sims <mike(at)fuzzylogicllc.com> wrote:
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
[Reply] |
Haven victory - briandiffell (Oct 02, 2012, 10:38 am) |
Thanks for the congrats both publicly and privately. I'm going to put
together what I hope is a good EOG later that is concise but substantive. I
have a lot to say! I'm really hoping everyone does EOGs, including those
who may have lost interest in the week-to-week activities of the game.
Especially my erstwhile friends the Fairies, Gnomes, Centaurs, even
Barbarians. Some of the southern powers disappeared before I ever had the
need to talk to them, but I'd be really interested in how things developed
in the south before I started paying attention there.
I thought this was a really well played game by nearly everyone I
interacted with. I would be remiss if I didn't thank Sims for inviting me
to play and keeping the game (most of the time) on schedule. Not to
mention developing the variant to begin with. More to come later!
On Tue, 2 Oct 2012 07:34:05 -0500, "Michael Sims"
wrote:
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights
take this one to the record books. Longest game (20 years) and first
solo
victory... So. What do you have to say for yourselves? EOG's! From
everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart:
http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results:
http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven
game
is already open to join...
http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over
the place while everyone else takes a bath. Not a pretty picture... but
just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)[Reply] |
Haven victory - chaosonejoe (Oct 02, 2012, 9:18 am) |
Joe Hobbit here... trying to avoid a novelization, but 20 years is 80 years in Hobbit time.
Congrats to Brian on a well-earned victory.
One of the most interesting games I've been involved in, and obviously because I stayed in it to the end. The twists and turns over the past few months were worthy of the reputation of the game -- going a bit too far a few times, tying into the realities of email gaming, and (as I believe) the game was ultimately decided by a poorly timed (or conceived?) stab by the Rogues.
Going back two decades, I saw some strong neighbors and tried to wheel and deal. The Wizards (sorry Garry) were on board, but the opportunity to strike early and hard against a dangerous opponent was too much to ignore. As the first few years settled out, I was able to work with others to grind out the Wizards, made a long term alliance with the Pirates that allowed us both to grow, and saw immeditate hostility (in terms of position and tone) with the Elves.
But the Wizards would not die fast.
The clashes with Christopher were heated and public, which brought about enough cover that we did decide to work together. My arrangement with the Pirates allowed us to carve up some mutual neighbors and put me at the top of the leader board, and the problems with that position. It seemed for a time that I was on a solid path, and a surprise deal with the Elves allowed us to kill the Wizards, but at that point we were so wary of each other that we couldn't abandon defensive positions and wasted a lot of efforts.
Meanwhile, the world started shaping up between northern and southern spheres.
The Pirates arranged a loose arrangement for a four way alliance, involving the Rogues and Knights. I had made a few arrangements, but the south was difficult to handle, and the alliance with the Pirates opened up a lot of room, but we were rarely working together because of positioning, while K/R alliance was able to grind out its neighbors. The Elves were always a thorn in my growth, and I could never convince the Dwarves to turn. I tried to balance Fleets and Armies, but that kept me weakened on both sides, and I could neither overtake the big Southern island, nor properly outflank it to do what I wanted.
I wasn't going anywhere fast, and the KRPH arrangement wasn't helping me in my perception. I noticed a shift in emails, and took it out on Tom. The blowup wasn't pretty, and we got a crappy situation where the Pirates said that they would throw the game (but the numbers just weren't there). The Pirates stuck around a few more years, but then dropped off the planet (literally and figuratively).
Seeing that the K's and R's were strong and almost controlled the north, I first tried to re-align with them, but then realized that the infighting in the South was going to be the death of us all. Elves and Dwarves and Hobbits allied with a common cause of survival. And then the K/R alliance seemed to be disintegrating.... although a lot of it seemed to be staged.
Eventually, though, the Rogues came over. The Dwarves were in a precarious position,
From: Michael Sims <mike(at)fuzzylogicllc.com>
To: diplomacy(at)diffell.net
Cc: Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com;
Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>; clockheardt(at)yahoo.com
Sent: Tuesday, October 2, 2012 8:34 AM
Subject: Haven victory
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha
Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A
Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
[Reply] |
Haven victory - Jim-Bob (Oct 02, 2012, 9:15 am) |
Congratulations, Brian!!! I will have a longer endgame statement later, but I know I'll claim to my dying day that my most egregious error in not understanding how the wraparound worked in the Underground (a more mortal sin for a dwarf over a knight cannot be imagined) was the setup for the tempo advances that Brian ultimately needed to take this game.
But, there are ALWAYS some information asymmetries and who takes advantage of them the best, wins. Great job!Jim-Bob
On Tue, Oct 2, 2012 at 9:02 AM, Christopher Lockheardt <clockheardt(at)yahoo.com> wrote:
Congrats, Brian!
And thank you, Michael, for inviting me to participate in the game. It's a wonderfully inventive variant. I had a blast at the beginning of the game looking up the origins of all the province names.
From: Michael Sims <mike(at)fuzzylogicllc.com>
To: diplomacy(at)diffell.net
Cc: Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com;
welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>; clockheardt(at)yahoo.com
Sent: Tuesday, October 2, 2012 8:34 AM
Subject: Haven victory
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A
Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle
(*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
[Reply] |
Haven victory - chaosonejoe (Oct 02, 2012, 9:12 am) |
Joe Hobbit here... trying to avoid a novelization, but 20 years is 80 years in Hobbit time.
Congrats to Brian on a well-earned victory.
One of the most interesting games I've been involved in, and obviously because I stayed in it to the end. The twists and turns over the past few months were worthy of the reputation of the game -- going a bit too far a few times, tying into the realities of email gaming, and (as I believe) the game was ultimately decided by a poorly timed (or conceived?) stab by the Rogues.
Going back two decades, I saw some strong neighbors and tried to wheel and deal. The Wizards (sorry Garry) were on board, but the opportunity to strike early and hard against a dangerous opponent was too much to ignore. As the first few years settled out, I was able to work with others to grind out the Wizards, made a long term alliance with the Pirates that allowed us both to grow, and saw immeditate hostility (in terms of position and tone) with the Elves.
But the Wizards would not die fast.
The clashes with Christopher were heated and public, which brought about enough cover that we did decide to work together. My arrangement with the Pirates allowed us to carve up some mutual neighbors and put me at the top of the leader board, and the problems with that position. It seemed for a time that I was on a solid path, and a surprise deal with the Elves allowed us to kill the Wizards, but at that point we were so wary of each other that we couldn't abandon defensive positions and wasted a lot of efforts.
Meanwhile, the world started shaping up between northern and southern spheres.
The Pirates arranged a loose arrangement for a four way alliance, involving the Rogues and Knights. I had made a few arrangements, but the south was difficult to handle, and the alliance with the Pirates opened up a lot of room, but we were rarely working together because of positioning, while K/R alliance was able to grind out its neighbors. The Elves were always a thorn in my growth, and I could never convince the Dwarves to turn. I tried to balance Fleets and Armies, but that kept me weakened on both sides, and I could neither overtake the big Southern island, nor properly outflank it to do what I wanted.
I wasn't going anywhere fast, and the KRPH arrangement wasn't helping me in my perception. I noticed a shift in emails, and took it out on Tom. The blowup wasn't pretty, and we got a crappy situation where the Pirates said that they would throw the game (but the numbers just weren't there). The Pirates stuck around a few more years, but then dropped off the planet (literally and figuratively).
Seeing that the K's and R's were strong and almost controlled the north, I first tried to re-align with them, but then realized that the infighting in the South was going to be the death of us all. Elves and Dwarves and Hobbits allied with a common cause of survival. And then the K/R alliance seemed to be disintegrating.... although a lot of it seemed to be staged.
Eventually, though, the Rogues came over. The Dwarves were in a precarious position, and a lot of us realized that Knights in the underworld would be the end of it all, and they were definitely there. I hesitated on stabbing Jim, because I didn't want to open the flood gates, but looking back this may have been an opportunity to grab enough centers to be a world power, and not a waning one.
EDHR was never destined to last. I was stuck in the middle of Elves, Dwarves and Rogues and hit my territorial limit, but I was concentrated enough, and the Knights were enough of a concern, that I was sure I was safe from being stabbed. But I knew four non-growing powers needed to be three, and the Dwarves were vital against the Knights. I also knew the Rogues were the closest to the Knights in numbers, and was wary of giving them more. But turning on the Elves to get some centers was an easier decision to make.
Around this time, the game was dragging and I had a lot of "real life" situations distracting me. The emails sometimes didn't arrive until late, and we had some true miscommunications, but the Rogues did a big "accidental" stab of me, that knocked me down enough and grew him enough that it changed the complexion of the game from counter balancing the Knights to realizing that a two-way was likely.
What Michael didn't seem to think out was that he was really generating animosity, while the Knights were just trying to win the game in the eyes of Hobbits and Dwarves.
I was wary of both Knights and Rogues. But I had limited interaction with the Knights, and the Rogues were always playing puppet-master, and I was shrinking despite trying to work with the Rogues.
The big delays (I moved, vacations, etc) were obviously going to impact the game. But the Rogues mis-played another stab, at a time when he really needed to diplomatize a finish, and not try to force one. the H/D alliance was strong but ineffectual in most ways, except for one -- we had votes, weren't going to vote for a draw to benefit the person that stabbed us, and would play out the game until the Knights won. (obviously the Elves were able to stick around too, and openly shot down victory requests left and right).
In the end, the Knights won. This last year showed that there was very little that anyone could do, alone, to stop them, and the Rogues in essence eroded allies at the expense of a gambit to earn a draw, which -- again -- didn't sit well with his former allies, and kept his forces split.
I always had a sense that the Knights and Rogues were playing a higher level game, and thought they may end up settling for a draw, but being that close to a solo makes settling for a draw kinda foolish.
Great gaming with everyone, and I look forward to more.... give me a week before I say yes to another Haven, though. (in Hobbit years?)
Joe
From: Michael Sims <mike(at)fuzzylogicllc.com>
To: diplomacy(at)diffell.net
Cc: Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com;
tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>; clockheardt(at)yahoo.com
Sent: Tuesday, October 2, 2012 8:34 AM
Subject: Haven victory
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha
Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A
Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
[Reply] |
DC406: Spring 12 Results! - laxrulz777 (Oct 02, 2012, 8:47 am) |
<--First to propose a Nomad solo victory!
"Armyless and without hope, Garry pulls off the most epic win in Diplomacy history by negotiating with the Knights, Dwarves and Ogres to vote for the only mutually acceptable solution. A new paradigm of diplomacy is born. The impotent king-maker strategy that is the ultimate early leader syndrome counter."
On Tue, Oct 2, 2012 at 9:43 AM, Christopher Martin <dance.scholar(at)gmail.com> wrote:
Also, don't the nomads have a dot in the south? Even if they can't build, they aren't actually eliminated if they have a center, right?
On Tue, Oct 2, 2012 at 9:40 AM, Jeff Hall <hall.jeff(at)gmail.com> wrote:
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln[Reply] |
DC406: Spring 12 Results! - DancingQueen (Oct 02, 2012, 8:43 am) |
Also, don't the nomads have a dot in the south? Even if they can't build, they aren't actually eliminated if they have a center, right?
On Tue, Oct 2, 2012 at 9:40 AM, Jeff Hall <hall.jeff(at)gmail.com> wrote:
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln[Reply] |
DC406: Spring 12 Results! - laxrulz777 (Oct 02, 2012, 8:40 am) |
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln[Reply] |
Haven victory - The_Blurbist (Oct 02, 2012, 8:02 am) |
Congrats, Brian!
And thank you, Michael, for inviting me to participate in the game. It's a wonderfully inventive variant. I had a blast at the beginning of the game looking up the origins of all the province names.
From: Michael Sims <mike(at)fuzzylogicllc.com>
To: diplomacy(at)diffell.net
Cc: Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com;
welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>; clockheardt(at)yahoo.com
Sent: Tuesday, October 2, 2012 8:34 AM
Subject: Haven victory
Re: dc394 s19 results!
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A
Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle
(*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
[Reply] |
Haven victory - FuzzyLogic (Oct 02, 2012, 7:34 am) |
Re: dc394 s19 results!
Final map...
Signed copies avail for $25.
-mike
From: Michael Sims
Sent: Tue 10/2/2012 7:34 AM
Subject: Haven victory
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
[Reply] |
Haven victory - FuzzyLogic (Oct 02, 2012, 7:34 am) |
Re: dc394 s19 results!
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
[Reply] |
Haven victory (dc394) FuzzyLogic Oct 02, 07:34 am |
Re: dc394 s19 results!
Final map...
Signed copies avail for $25.
-mike
From: Michael Sims
Sent: Tue 10/2/2012 7:34 AM
Subject: Haven victory
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
|
Haven victory (dc394) The_Blurbist Oct 02, 08:02 am |
Congrats, Brian!
And thank you, Michael, for inviting me to participate in the game. It's a wonderfully inventive variant. I had a blast at the beginning of the game looking up the origins of all the province names.
From: Michael Sims <mike(at)fuzzylogicllc.com>
To: diplomacy(at)diffell.net
Cc: Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com;
welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>; clockheardt(at)yahoo.com
Sent: Tuesday, October 2, 2012 8:34 AM
Subject: Haven victory
Re: dc394 s19 results!
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A
Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle
(*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
|
Haven victory (dc394) chaosonejoe Oct 02, 09:12 am |
Joe Hobbit here... trying to avoid a novelization, but 20 years is 80 years in Hobbit time.
Congrats to Brian on a well-earned victory.
One of the most interesting games I've been involved in, and obviously because I stayed in it to the end. The twists and turns over the past few months were worthy of the reputation of the game -- going a bit too far a few times, tying into the realities of email gaming, and (as I believe) the game was ultimately decided by a poorly timed (or conceived?) stab by the Rogues.
Going back two decades, I saw some strong neighbors and tried to wheel and deal. The Wizards (sorry Garry) were on board, but the opportunity to strike early and hard against a dangerous opponent was too much to ignore. As the first few years settled out, I was able to work with others to grind out the Wizards, made a long term alliance with the Pirates that allowed us both to grow, and saw immeditate hostility (in terms of position and tone) with the Elves.
But the Wizards would not die fast.
The clashes with Christopher were heated and public, which brought about enough cover that we did decide to work together. My arrangement with the Pirates allowed us to carve up some mutual neighbors and put me at the top of the leader board, and the problems with that position. It seemed for a time that I was on a solid path, and a surprise deal with the Elves allowed us to kill the Wizards, but at that point we were so wary of each other that we couldn't abandon defensive positions and wasted a lot of efforts.
Meanwhile, the world started shaping up between northern and southern spheres.
The Pirates arranged a loose arrangement for a four way alliance, involving the Rogues and Knights. I had made a few arrangements, but the south was difficult to handle, and the alliance with the Pirates opened up a lot of room, but we were rarely working together because of positioning, while K/R alliance was able to grind out its neighbors. The Elves were always a thorn in my growth, and I could never convince the Dwarves to turn. I tried to balance Fleets and Armies, but that kept me weakened on both sides, and I could neither overtake the big Southern island, nor properly outflank it to do what I wanted.
I wasn't going anywhere fast, and the KRPH arrangement wasn't helping me in my perception. I noticed a shift in emails, and took it out on Tom. The blowup wasn't pretty, and we got a crappy situation where the Pirates said that they would throw the game (but the numbers just weren't there). The Pirates stuck around a few more years, but then dropped off the planet (literally and figuratively).
Seeing that the K's and R's were strong and almost controlled the north, I first tried to re-align with them, but then realized that the infighting in the South was going to be the death of us all. Elves and Dwarves and Hobbits allied with a common cause of survival. And then the K/R alliance seemed to be disintegrating.... although a lot of it seemed to be staged.
Eventually, though, the Rogues came over. The Dwarves were in a precarious position, and a lot of us realized that Knights in the underworld would be the end of it all, and they were definitely there. I hesitated on stabbing Jim, because I didn't want to open the flood gates, but looking back this may have been an opportunity to grab enough centers to be a world power, and not a waning one.
EDHR was never destined to last. I was stuck in the middle of Elves, Dwarves and Rogues and hit my territorial limit, but I was concentrated enough, and the Knights were enough of a concern, that I was sure I was safe from being stabbed. But I knew four non-growing powers needed to be three, and the Dwarves were vital against the Knights. I also knew the Rogues were the closest to the Knights in numbers, and was wary of giving them more. But turning on the Elves to get some centers was an easier decision to make.
Around this time, the game was dragging and I had a lot of "real life" situations distracting me. The emails sometimes didn't arrive until late, and we had some true miscommunications, but the Rogues did a big "accidental" stab of me, that knocked me down enough and grew him enough that it changed the complexion of the game from counter balancing the Knights to realizing that a two-way was likely.
What Michael didn't seem to think out was that he was really generating animosity, while the Knights were just trying to win the game in the eyes of Hobbits and Dwarves.
I was wary of both Knights and Rogues. But I had limited interaction with the Knights, and the Rogues were always playing puppet-master, and I was shrinking despite trying to work with the Rogues.
The big delays (I moved, vacations, etc) were obviously going to impact the game. But the Rogues mis-played another stab, at a time when he really needed to diplomatize a finish, and not try to force one. the H/D alliance was strong but ineffectual in most ways, except for one -- we had votes, weren't going to vote for a draw to benefit the person that stabbed us, and would play out the game until the Knights won. (obviously the Elves were able to stick around too, and openly shot down victory requests left and right).
In the end, the Knights won. This last year showed that there was very little that anyone could do, alone, to stop them, and the Rogues in essence eroded allies at the expense of a gambit to earn a draw, which -- again -- didn't sit well with his former allies, and kept his forces split.
I always had a sense that the Knights and Rogues were playing a higher level game, and thought they may end up settling for a draw, but being that close to a solo makes settling for a draw kinda foolish.
Great gaming with everyone, and I look forward to more.... give me a week before I say yes to another Haven, though. (in Hobbit years?)
Joe
From: Michael Sims <mike(at)fuzzylogicllc.com>
To: diplomacy(at)diffell.net
Cc: Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com;
tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>; clockheardt(at)yahoo.com
Sent: Tuesday, October 2, 2012 8:34 AM
Subject: Haven victory
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha
Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A
Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
|
Haven victory (dc394) Jim-Bob Oct 02, 09:15 am |
Congratulations, Brian!!! I will have a longer endgame statement later, but I know I'll claim to my dying day that my most egregious error in not understanding how the wraparound worked in the Underground (a more mortal sin for a dwarf over a knight cannot be imagined) was the setup for the tempo advances that Brian ultimately needed to take this game.
But, there are ALWAYS some information asymmetries and who takes advantage of them the best, wins. Great job!Jim-Bob
On Tue, Oct 2, 2012 at 9:02 AM, Christopher Lockheardt <clockheardt(at)yahoo.com> wrote:
Congrats, Brian!
And thank you, Michael, for inviting me to participate in the game. It's a wonderfully inventive variant. I had a blast at the beginning of the game looking up the origins of all the province names.
From: Michael Sims <mike(at)fuzzylogicllc.com>
To: diplomacy(at)diffell.net
Cc: Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com;
welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>; clockheardt(at)yahoo.com
Sent: Tuesday, October 2, 2012 8:34 AM
Subject: Haven victory
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A
Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle
(*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
|
Haven victory (dc394) chaosonejoe Oct 02, 09:18 am |
Joe Hobbit here... trying to avoid a novelization, but 20 years is 80 years in Hobbit time.
Congrats to Brian on a well-earned victory.
One of the most interesting games I've been involved in, and obviously because I stayed in it to the end. The twists and turns over the past few months were worthy of the reputation of the game -- going a bit too far a few times, tying into the realities of email gaming, and (as I believe) the game was ultimately decided by a poorly timed (or conceived?) stab by the Rogues.
Going back two decades, I saw some strong neighbors and tried to wheel and deal. The Wizards (sorry Garry) were on board, but the opportunity to strike early and hard against a dangerous opponent was too much to ignore. As the first few years settled out, I was able to work with others to grind out the Wizards, made a long term alliance with the Pirates that allowed us both to grow, and saw immeditate hostility (in terms of position and tone) with the Elves.
But the Wizards would not die fast.
The clashes with Christopher were heated and public, which brought about enough cover that we did decide to work together. My arrangement with the Pirates allowed us to carve up some mutual neighbors and put me at the top of the leader board, and the problems with that position. It seemed for a time that I was on a solid path, and a surprise deal with the Elves allowed us to kill the Wizards, but at that point we were so wary of each other that we couldn't abandon defensive positions and wasted a lot of efforts.
Meanwhile, the world started shaping up between northern and southern spheres.
The Pirates arranged a loose arrangement for a four way alliance, involving the Rogues and Knights. I had made a few arrangements, but the south was difficult to handle, and the alliance with the Pirates opened up a lot of room, but we were rarely working together because of positioning, while K/R alliance was able to grind out its neighbors. The Elves were always a thorn in my growth, and I could never convince the Dwarves to turn. I tried to balance Fleets and Armies, but that kept me weakened on both sides, and I could neither overtake the big Southern island, nor properly outflank it to do what I wanted.
I wasn't going anywhere fast, and the KRPH arrangement wasn't helping me in my perception. I noticed a shift in emails, and took it out on Tom. The blowup wasn't pretty, and we got a crappy situation where the Pirates said that they would throw the game (but the numbers just weren't there). The Pirates stuck around a few more years, but then dropped off the planet (literally and figuratively).
Seeing that the K's and R's were strong and almost controlled the north, I first tried to re-align with them, but then realized that the infighting in the South was going to be the death of us all. Elves and Dwarves and Hobbits allied with a common cause of survival. And then the K/R alliance seemed to be disintegrating.... although a lot of it seemed to be staged.
Eventually, though, the Rogues came over. The Dwarves were in a precarious position,
From: Michael Sims <mike(at)fuzzylogicllc.com>
To: diplomacy(at)diffell.net
Cc: Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com;
Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>; clockheardt(at)yahoo.com
Sent: Tuesday, October 2, 2012 8:34 AM
Subject: Haven victory
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha
Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A
Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
|
Haven victory (dc394) briandiffell Oct 02, 10:38 am |
Thanks for the congrats both publicly and privately. I'm going to put
together what I hope is a good EOG later that is concise but substantive. I
have a lot to say! I'm really hoping everyone does EOGs, including those
who may have lost interest in the week-to-week activities of the game.
Especially my erstwhile friends the Fairies, Gnomes, Centaurs, even
Barbarians. Some of the southern powers disappeared before I ever had the
need to talk to them, but I'd be really interested in how things developed
in the south before I started paying attention there.
I thought this was a really well played game by nearly everyone I
interacted with. I would be remiss if I didn't thank Sims for inviting me
to play and keeping the game (most of the time) on schedule. Not to
mention developing the variant to begin with. More to come later!
On Tue, 2 Oct 2012 07:34:05 -0500, "Michael Sims"
wrote:
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights
take this one to the record books. Longest game (20 years) and first
solo
victory... So. What do you have to say for yourselves? EOG's! From
everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart:
http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results:
http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven
game
is already open to join...
http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over
the place while everyone else takes a bath. Not a pretty picture... but
just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*) |
Haven victory (dc394) offdisc Oct 02, 01:25 pm |
Congrats Brian! Game well-played.
Thank you Michael for GMing yet another fantastic Haven game.
I will definitely write a longer EOG tomorrow night (probably while watching the Pres debates), but I certainly want to congratulate my fellow 'survivors' who played through thick and thin, gambit after gambit. You guys were the life and death of me.
Michael
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Tue, Oct 2, 2012 at 6:34 AM, Michael Sims <mike(at)fuzzylogicllc.com> wrote:
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
|
Haven victory (dc394) Jim-Bob Oct 02, 01:35 pm |
Yeah, I just want to say everything, yes everything, was Chris' fault.....
Jim-Bob
On Tue, Oct 2, 2012 at 2:25 PM, Mike Hoffman <mrh(at)panix.com> wrote:
Congrats Brian! Game well-played.
Thank you Michael for GMing yet another fantastic Haven game.
I will definitely write a longer EOG tomorrow night (probably while watching the Pres debates), but I certainly want to congratulate my fellow 'survivors' who played through thick and thin, gambit after gambit. You guys were the life and death of me.
Michael
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Tue, Oct 2, 2012 at 6:34 AM, Michael Sims <mike(at)fuzzylogicllc.com> wrote:
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
|
Haven victory (dc394) The_Blurbist Oct 02, 01:39 pm |
Well, that saves me from having to write an EoG now.
From: Jim Burgess <jfburgess(at)gmail.com>
To: mrh(at)panix.com
Cc: Michael Sims <mike(at)fuzzylogicllc.com>; diplomacy(at)diffell.net; Michael Penner <mvpenner(at)yahoo.com>; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe <kielmarch(at)hotmail.com>; dan.i.sinensky(at)gmail.com; Jerome Payne <jerome777(at)ymail.com>;
wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394 <dc394(at)diplomaticcorp.com>
Sent: Tuesday, October 2, 2012 2:35 PM
Subject: Re: Haven victory
Yeah, I just want to say everything, yes everything, was Chris' fault.....
Jim-Bob
On Tue, Oct 2, 2012 at 2:25 PM, Mike Hoffman <mrh(at)panix.com> wrote:
Congrats Brian! Game well-played.
Thank you Michael for GMing yet another fantastic Haven game.
I will definitely write a longer EOG tomorrow night (probably while watching the Pres debates), but I certainly want to congratulate my fellow 'survivors' who played through thick and thin, gambit after gambit. You guys were the life and death of me.
Michael
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Tue, Oct 2, 2012 at 6:34 AM, Michael Sims <mike(at)fuzzylogicllc.com> wrote:
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)
|
Haven victory (dc394) offdisc Oct 08, 03:12 pm |
Apologies for the delay in sending this. It took a while to write, and then I sent it to the Haven game I am GMing. By accident of course, although I think it serves as a great example of how to write an EOG.
Rogue EOG (DC394 Haven)
=======================
[I am writing this over a period of days, and am NOT reading other EOGs as they come in]
As
soon as the players were announced, I looked through my Dip history
(thanks Google for ALL the space!) to review past Haven games and judge
experience. A lot of newbies to Haven here, with some very good
experienced players as well. After the crushing turn of events in the
last Haven game -- I arranged an "experience v.s rookie" alliance, only
to have it fall apart halfway through by one player spilling the beans
-- I decided to play this game straight and true. I'd talk to everyone,
bring no prejudices forward, and just work the system.
I reached out to everyone and began judging my first path based on communication and strategy-sharing:
if you responded positively to an alliance, great
if you were wishy-washy, fence
if you ignored me, target
if you discussed strategy, great
if you told me about everything other people were saying, fence
No
real targets were apparant to me, and as Rogues, I am surrounded by
close neighbors, so "tread carefully" was my motto. That being said,
Knights and I began discussing an alliance from Day 1, and before the
first Spring moves were finished, we'd come to an agreement on sharing
info at least.
On the other hand, Penner/Faeries were designated for elimination -- I
know how good a player he is, and I wanted someone weaker than me as my
close neighbor. When I heard that Penner was calling me "tricky", his
fate was sealed. Rogue/Fairy alliances are fantastic when they work, but
they require ultimate trust and that's hard when we start out calling
each other "tricky".
Centaurs, the unlucky ones, offered alliances to both Knights and
myself, which we accepted immediately with private messages describing
how we'd carve him up. But first, we get him running point against the
Barbs and causing unrest anywhere he could reach. As Centaurs pressed
forward, Brian would take out his backside.
Magicians were targetted first for being on the peninsula. Trolls/Mags,
coin flip, but Mags weren't as talkative as Trolls, so he goes first.
Also, first to admit inexperience with the board, and no one to use him
against, so his use to we was position and centers.
Trolls were designated for elimination also, based on sharing the
peninsula, and sealed when he talked about keeping an eye on Nomads and
their interesting position. Nomads are notoriously first out of Haven,
unless they find several friendly benefactors. Greg had shown his
inexperience with Haven, so I'd use him to hold off surprise attacks
from the Gnome while I take out the Magicians.
Pirates have usually shown themselves to be strong if given the chance
to expand, so I tried to organize people against him. Just passing info
along to Gnomes, Archers, anyone who would listen.
Ogres, I so looked forward to joining with them at some point, but alas, they were wiped out before that could take place.
Undead, Matthias and I have played against each other several times, but
with enough space between us, I thought we'd make a good team here.
The
Nomads, as weak as they are, still held a problem for me, being in TGR.
So I decided to make them an ally against non-existent enemies: Trolls
and Gnomes. If I kept Nomads focused and busy over there, then I'd be
able to neutralize the threat over here. Maybe even get them all
fighting, and clean up the remains.
And that was my strategy for most of the game: make one strong
alliance, and keep every other neighbor in different alliances against
one another. That strategy worked right up until the end, when I became a
bit too distracted/tired and gave in to Brian's request to reform the
KR alliance.
But even the one alliance (Knights) was pressured by
others from my hand -- starting with Faeries in 02, when I broke the
news to Penner that Knights were arranging with Archers to take him out.
I just couldn't let Brian grow that much faster than me. Hobbits fell
into that same maneuver later on. Pirates too, until they went AWOL on
me.
There were several times early on when I felt on the
brink of elimination, even through 02 & 03 while the Mags and Cents
fell. The turning point for me was 05 & 06, the attacks on Faeries
and Trolls. I was in talks with Gnomes and Knights, but also stirring
the pot between Trolls and Gnomes. Finally got to the point where they
both seemingly trusted me and might join forces, so I pushed Trolls
towards Undead to split his force and attacked. To Greg's credit, he
fought valiantly!
A bit of a Grand Alliance began with Knights, Hobbits, Pirates, and
Rogues. But from the K/R side, we were only pulling info. Then Pirates
got greedy, which allowed me to work with Gnomes, while planning with
Knights to take him out.
07 saw the disintegration of the Grand Alliance, and the Gnomes
cracked. Knights were expanding, so I began stirring up "Knight Solo"
talk, just in case. It was funny that I had several players convinced
that "26 or 30" was the magic number to Solo. But then "The Telethon to
Hand the Game to Knights" started, and Brian and I solidified our
alliance.
Things went smoothly from then until 12. We orchestrated a lot of
strife between Elves, Hobbits and Dwarves to keep them from growing. In
the meantime, we moved south together and kept our center counts close
to even. Hobbits and Dwarves expressed concern about Chris' movements,
so we slated him for demolition next.
There was a point, in 10 after getting 5 builds to his none, that I
considered stabbing Brian. I drew up a map and everything. At the same
time, I polled the group and discovered that everyone would vote YES to a
KR draw, providing certain other players were eliminated. Brian and I
could have forced a DIAS probably, but we decided to have some fun and
clean the board. For whatever reason, I chickened out of the stab --
possibly the stress in my life played a part, possibly the lack of any
other true allies. Whatever it was, THAT was probably my biggest
mistake.
Because then the Pirates disappeared and 3 turns later, Brian grabbed the centers and stabbed me!And
the rest of the game was a matter of gathering up everyone else to head
off the Knight Solo, while also trying to keep an opening for MY run to
either Solo or force Brian back into the 2-way. We eliminated Elves
easily enough. Hobbits were large enough to be standing up to some
ideas, so Dwarves and I worked to destabilize or eliminate him... at
least knock him down a peg or two -- and we succeeded without even
giving up much ground to Brian.
I don't know why Brian approached me about the
reforming the 2-way, but I took the bait. I tried hard to maneuver a
turn-over of centers to keep the board in balance, but I did make the
mistake of grabbing Dwarf centers before taking more of the Knight's.
Hobbits pulled straight back from Brian, and Jim moved right into my
centers, causing a great disparity between the center counts again. So
Brian broke ranks and ran for the crown.
Truth be told, I was simply waiting for my chance and would have done the same.
Fantastic
game everyone! Jim, you are correct -- I jumped the gun with my stab.
After playing so cautiously and pessimistically all game, I got antsy
and wanted to bring it to a quick end. I should have bided my time, 2
more years or so, and then I might have had a nice run for glory.
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson |
DC435 Spring 02 results with maps - cbconnell (Oct 01, 2012, 11:16 pm) |
Welcome to the game grid...
First, sorry I am late. I fell asleep early after a camping weekend without much sleep.
We had lots of supporting against perceived threats that never materialized - but some that did. Austria was able to reclaim Trieste, but will it be able to hold on come fall? It looks like there are the makings of some major sea battles across the south and the west. Watch for lots of excitement come fall.
Please watch the dates and times for when orders are due... the time listed on the website game page is always GMT, not local time.
No retreats are needed, so we move to Fall 02. Orders will be due on Monday October 8 at 9:00 pm MDT (03:00 9-10-12 GMT)
Movement results for Spring of 1902.
Austria: A Budapest - Trieste.Austria: F Greece Supports F Constantinople - Aegean Sea.Austria: A Serbia Supports A Budapest - Trieste.Austria: A Vienna Supports A Budapest - Trieste.
England: F London - English Channel.England: F North Sea Supports F London - English Channel.England: A Norway Hold.England: F Norwegian Sea - North Atlantic Ocean.
France: F Brest - English Channel (*Fails*).France: A Marseilles Hold.France: A Picardy Supports A Ruhr - Belgium.France: F Portugal - Mid-Atlantic Ocean.France: A Spain Hold.
Germany: F Holland Supports A Ruhr - Belgium.Germany: A Kiel - Denmark.Germany: A Munich - Kiel.Germany: A Ruhr - Belgium.
Italy: F Ionian Sea - Eastern Mediterranean.
Italy: F Naples - Ionian Sea.Italy: A Trieste - Albania.Italy: A Tunis Hold.Italy: A Venice - Tyrolia.
Russia: A Galicia - Rumania.Russia: A Moscow Supports F Sevastopol.
Russia: F Sevastopol Supports A Galicia - Rumania (*Cut*).Russia: F Sweden Supports A Kiel - Denmark.Russia: A Ukraine Supports A Galicia - Rumania.
Turkey: A Armenia - Sevastopol (*Fails*).
Turkey: F Black Sea Supports A Armenia - Sevastopol.Turkey: A Bulgaria - Rumania (*Fails*).Turkey: F Constantinople - Aegean Sea.
---end of line---[Reply] |
DC406: Spring 12 Results! - garry.bledsoe (Oct 01, 2012, 10:44 pm) |
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman wrote:
Hi All,
My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
The moves on time, Yea! I hope they're all correct.
We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
New Draw Proposal: Nomad Solo!!!
Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
===============================================
Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
Ogres: F Newa River -> Ele, Aca, or OTB
Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
Nomads: A Spiral Castle (*Disbanded*)
Spring 12 Results
================
Dwarves:
F Llyr - Loxley
F Mount Nimro - EAST MIRIANIC OCEAN
A Diamond Mines - Knurremurre
F Oz - Vinyaya
F Ella - CHOCOLATE RIVER
F The Neverwood - Travers Town
F Ashan Supports F TILVA STRAIT - Grimheim
A Sorrows End - Pygmy
F Never Never Land - HIGH SEAS
F Duloc Supports A Neverpeak Mtn - Critter Country
A Myth Drannor - Cliffs of Insanity
F The Julianthes - WEST MIRIANIC OCEAN
A Spirit Pond - Carpantha
A Cave of Ordeals - Troldhaugen (*Fails*)
F Lost Woods(sc) - Dargaard Keep
A Walk of Clouds Supports F Ashan
A Land of Sweets - Gurgi (*Fails*)
A Daisy Meadows Supports F Grimheim - Ranaar
F Cliffs of Insanity - RUGGED COAST
A Tymwyvenne - Cave of Ordeals (*Fails*)
A Knurremurre - Dragons Teeth Mtns
A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
F TILVA STRAIT - Grimheim
F WEST MIRIANIC OCEAN - TILVA STRAIT
F RUGGED COAST - HORNED BAY
Faeries:
A Kender - Corona
F POOL OF RADIANCE - Dargaard Keep (*Fails*)
Gnomes:
A Hundred Acre Wood Hold (*Dislodged*)
A Avalon Hold
Knights:
A Khemri Supports A Gwynir - Hundred Acre Wood
A Wing Hove Supports A Ice Reach
F Arborlon - CRYSTAL LAKE
A Grimpen Ward - Shady Vale
F The Silver city - BEAVERSDAM
A Telmar - Orboros (*Fails*)
F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
F Orboros - TROG BOG (*Fails*)
A Starkadh Supports A Gwynir - Hundred Acre Wood
A Ice Reach Hold
A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
F Gurgi Hold
F Daniloth - Newa River
A Gwynir - Hundred Acre Wood
A River Saeren - Fionavar
A Dragons Teeth Mtns - Spiral Castle
F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
F SUNLESS SEA Convoys A Telmar - Orboros
F TROG BOG - THON THALAS (*Fails*)
Leprechauns:
A Uuno - Heresh (*Fails*)
Magicians:
A Tarsis - Ergoth
F Ergoth - EAST SEA OF SHADOWS
A Cyriss - Lost Woods
F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
Nomads:
A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
Ogres:
F Gelfling - ROARING RAPIDS
F Newa River - Daniloth (*Dislodged*)
F Mordor - GULF OF LUHN
A Lindon - Rohan
F Knockshegowna - THE MAW
A Fitzgibbon - Fafhrd (*Fails*)
F Fantastica - Maze of Regrets
F Horborixen - Lankhmar
F Lankhmar - THREE RIVER LAKE
F Pans Labyrinth - MERMAIDS LAGOON
F Grimheim - Ranaar
A Fjord Hold
A Niflheim Supports A Sorrows End - Pygmy
A Everglot - Lost Woods (*Fails*)
F Ansalon - RIVER STYX
A Tuatha - Merrow
A Fafhrd - Uuno (*Fails*)
F Whoville - Heresh
A Devils Canyon Supports F Whoville - Heresh
A Krikkit - Nowwhat
F Enchanted Isles - SEA OF FALLEN STARS
A Neverpeak Mtn - Critter Country (*Fails*)
A Moominvalley Supports A Everglot - Lost Woods
A Great Steppes - Sinking Shore
F Hoarluk - Lubrick
A Allerleirauh - Powry
A Rivendell - Pans Labyrinth
A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
F WAY THE HECK - Ithin'Carthia(wc)
F BIKINI BOTTOM - WAY THE HECK
F THUNDERHEAD - SAVAGE SEA
Pirates:
A Prydain - Strawberry Fields
A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
A Critter Country - Neverpeak Mtn (*Bounce*)
F GRIEF REEF Supports F Daniloth - Newa River
F HIGH SEAS - Abby Normal
Undead:
A Skellington - Everglot (*Fails*)
A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
Thanks,
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson[Reply] |
DC406: Spring 12 Results! - offdisc (Oct 01, 2012, 10:27 pm) |
Hi All,My Jets got spanked, my Fantasy teams all lost, I need something good to happen. The moves on time, Yea! I hope they're all correct.
We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
New Draw Proposal: Nomad Solo!!!
Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST===============================================Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTBOgres: F Newa River -> Ele, Aca, or OTB
Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
Nomads: A Spiral Castle (*Disbanded*)
Spring 12 Results================
Dwarves: F Llyr - LoxleyF Mount Nimro - EAST MIRIANIC OCEANA Diamond Mines - KnurremurreF Oz - VinyayaF Ella - CHOCOLATE RIVERF The Neverwood - Travers Town
F Ashan Supports F TILVA STRAIT - GrimheimA Sorrows End - PygmyF Never Never Land - HIGH SEASF Duloc Supports A Neverpeak Mtn - Critter CountryA Myth Drannor - Cliffs of Insanity
F The Julianthes - WEST MIRIANIC OCEANA Spirit Pond - CarpanthaA Cave of Ordeals - Troldhaugen (*Fails*)F Lost Woods(sc) - Dargaard KeepA Walk of Clouds Supports F Ashan
A Land of Sweets - Gurgi (*Fails*)A Daisy Meadows Supports F Grimheim - RanaarF Cliffs of Insanity - RUGGED COASTA Tymwyvenne - Cave of Ordeals (*Fails*)A Knurremurre - Dragons Teeth Mtns
A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak MtnF TILVA STRAIT - GrimheimF WEST MIRIANIC OCEAN - TILVA STRAITF RUGGED COAST - HORNED BAY
Faeries:
A Kender - CoronaF POOL OF RADIANCE - Dargaard Keep (*Fails*)
Gnomes: A Hundred Acre Wood Hold (*Dislodged*)A Avalon Hold
Knights:
A Khemri Supports A Gwynir - Hundred Acre WoodA Wing Hove Supports A Ice ReachF Arborlon - CRYSTAL LAKEA Grimpen Ward - Shady ValeF The Silver city - BEAVERSDAMA Telmar - Orboros (*Fails*)
F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)F Orboros - TROG BOG (*Fails*)A Starkadh Supports A Gwynir - Hundred Acre WoodA Ice Reach HoldA Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
F Gurgi HoldF Daniloth - Newa RiverA Gwynir - Hundred Acre WoodA River Saeren - FionavarA Dragons Teeth Mtns - Spiral CastleF CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
F SUNLESS SEA Convoys A Telmar - OrborosF TROG BOG - THON THALAS (*Fails*)
Leprechauns: A Uuno - Heresh (*Fails*)
Magicians: A Tarsis - Ergoth
F Ergoth - EAST SEA OF SHADOWSA Cyriss - Lost WoodsF WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
Nomads: A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
Ogres: F Gelfling - ROARING RAPIDSF Newa River - Daniloth (*Dislodged*)F Mordor - GULF OF LUHNA Lindon - RohanF Knockshegowna - THE MAW
A Fitzgibbon - Fafhrd (*Fails*)F Fantastica - Maze of RegretsF Horborixen - LankhmarF Lankhmar - THREE RIVER LAKEF Pans Labyrinth - MERMAIDS LAGOONF Grimheim - Ranaar
A Fjord HoldA Niflheim Supports A Sorrows End - PygmyA Everglot - Lost Woods (*Fails*)F Ansalon - RIVER STYXA Tuatha - MerrowA Fafhrd - Uuno (*Fails*)
F Whoville - HereshA Devils Canyon Supports F Whoville - HereshA Krikkit - NowwhatF Enchanted Isles - SEA OF FALLEN STARSA Neverpeak Mtn - Critter Country (*Fails*)A Moominvalley Supports A Everglot - Lost Woods
A Great Steppes - Sinking ShoreF Hoarluk - LubrickA Allerleirauh - PowryA Rivendell - Pans LabyrinthA Venatori Umbrarum - Neverpeak Mtn (*Bounce*)F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
F WAY THE HECK - Ithin'Carthia(wc)F BIKINI BOTTOM - WAY THE HECKF THUNDERHEAD - SAVAGE SEA
Pirates: A Prydain - Strawberry FieldsA Slightly Gulch Supports A Critter Country - Neverpeak Mtn
A Critter Country - Neverpeak Mtn (*Bounce*)F GRIEF REEF Supports F Daniloth - Newa RiverF HIGH SEAS - Abby Normal
Undead: A Skellington - Everglot (*Fails*)
A Palmaris Supports F Lost Woods(sc) - Dargaard KeepF EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
Thanks,Mike---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson[Reply] |
DC406: Spring 12 Results! (dc406) garry.bledsoe Oct 01, 10:44 pm |
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman wrote:
Hi All,
My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
The moves on time, Yea! I hope they're all correct.
We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
New Draw Proposal: Nomad Solo!!!
Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
===============================================
Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
Ogres: F Newa River -> Ele, Aca, or OTB
Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
Nomads: A Spiral Castle (*Disbanded*)
Spring 12 Results
================
Dwarves:
F Llyr - Loxley
F Mount Nimro - EAST MIRIANIC OCEAN
A Diamond Mines - Knurremurre
F Oz - Vinyaya
F Ella - CHOCOLATE RIVER
F The Neverwood - Travers Town
F Ashan Supports F TILVA STRAIT - Grimheim
A Sorrows End - Pygmy
F Never Never Land - HIGH SEAS
F Duloc Supports A Neverpeak Mtn - Critter Country
A Myth Drannor - Cliffs of Insanity
F The Julianthes - WEST MIRIANIC OCEAN
A Spirit Pond - Carpantha
A Cave of Ordeals - Troldhaugen (*Fails*)
F Lost Woods(sc) - Dargaard Keep
A Walk of Clouds Supports F Ashan
A Land of Sweets - Gurgi (*Fails*)
A Daisy Meadows Supports F Grimheim - Ranaar
F Cliffs of Insanity - RUGGED COAST
A Tymwyvenne - Cave of Ordeals (*Fails*)
A Knurremurre - Dragons Teeth Mtns
A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
F TILVA STRAIT - Grimheim
F WEST MIRIANIC OCEAN - TILVA STRAIT
F RUGGED COAST - HORNED BAY
Faeries:
A Kender - Corona
F POOL OF RADIANCE - Dargaard Keep (*Fails*)
Gnomes:
A Hundred Acre Wood Hold (*Dislodged*)
A Avalon Hold
Knights:
A Khemri Supports A Gwynir - Hundred Acre Wood
A Wing Hove Supports A Ice Reach
F Arborlon - CRYSTAL LAKE
A Grimpen Ward - Shady Vale
F The Silver city - BEAVERSDAM
A Telmar - Orboros (*Fails*)
F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
F Orboros - TROG BOG (*Fails*)
A Starkadh Supports A Gwynir - Hundred Acre Wood
A Ice Reach Hold
A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
F Gurgi Hold
F Daniloth - Newa River
A Gwynir - Hundred Acre Wood
A River Saeren - Fionavar
A Dragons Teeth Mtns - Spiral Castle
F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
F SUNLESS SEA Convoys A Telmar - Orboros
F TROG BOG - THON THALAS (*Fails*)
Leprechauns:
A Uuno - Heresh (*Fails*)
Magicians:
A Tarsis - Ergoth
F Ergoth - EAST SEA OF SHADOWS
A Cyriss - Lost Woods
F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
Nomads:
A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
Ogres:
F Gelfling - ROARING RAPIDS
F Newa River - Daniloth (*Dislodged*)
F Mordor - GULF OF LUHN
A Lindon - Rohan
F Knockshegowna - THE MAW
A Fitzgibbon - Fafhrd (*Fails*)
F Fantastica - Maze of Regrets
F Horborixen - Lankhmar
F Lankhmar - THREE RIVER LAKE
F Pans Labyrinth - MERMAIDS LAGOON
F Grimheim - Ranaar
A Fjord Hold
A Niflheim Supports A Sorrows End - Pygmy
A Everglot - Lost Woods (*Fails*)
F Ansalon - RIVER STYX
A Tuatha - Merrow
A Fafhrd - Uuno (*Fails*)
F Whoville - Heresh
A Devils Canyon Supports F Whoville - Heresh
A Krikkit - Nowwhat
F Enchanted Isles - SEA OF FALLEN STARS
A Neverpeak Mtn - Critter Country (*Fails*)
A Moominvalley Supports A Everglot - Lost Woods
A Great Steppes - Sinking Shore
F Hoarluk - Lubrick
A Allerleirauh - Powry
A Rivendell - Pans Labyrinth
A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
F WAY THE HECK - Ithin'Carthia(wc)
F BIKINI BOTTOM - WAY THE HECK
F THUNDERHEAD - SAVAGE SEA
Pirates:
A Prydain - Strawberry Fields
A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
A Critter Country - Neverpeak Mtn (*Bounce*)
F GRIEF REEF Supports F Daniloth - Newa River
F HIGH SEAS - Abby Normal
Undead:
A Skellington - Everglot (*Fails*)
A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
Thanks,
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson |
DC406: Spring 12 Results! (dc406) laxrulz777 Oct 02, 08:40 am |
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln |
DC406: Spring 12 Results! (dc406) DancingQueen Oct 02, 08:43 am |
Also, don't the nomads have a dot in the south? Even if they can't build, they aren't actually eliminated if they have a center, right?
On Tue, Oct 2, 2012 at 9:40 AM, Jeff Hall <hall.jeff(at)gmail.com> wrote:
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln |
DC406: Spring 12 Results! (dc406) laxrulz777 Oct 02, 08:47 am |
<--First to propose a Nomad solo victory!
"Armyless and without hope, Garry pulls off the most epic win in Diplomacy history by negotiating with the Knights, Dwarves and Ogres to vote for the only mutually acceptable solution. A new paradigm of diplomacy is born. The impotent king-maker strategy that is the ultimate early leader syndrome counter."
On Tue, Oct 2, 2012 at 9:43 AM, Christopher Martin <dance.scholar(at)gmail.com> wrote:
Also, don't the nomads have a dot in the south? Even if they can't build, they aren't actually eliminated if they have a center, right?
On Tue, Oct 2, 2012 at 9:40 AM, Jeff Hall <hall.jeff(at)gmail.com> wrote:
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln |
DC406: Spring 12 Results! (dc406) offdisc Oct 02, 01:38 pm |
Technically, Chris is correct. The Nomads are still around, even if invisible. At least they won't have to worry about deadlines.
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Tue, Oct 2, 2012 at 7:43 AM, Christopher Martin <dance.scholar(at)gmail.com> wrote:
Also, don't the nomads have a dot in the south? Even if they can't build, they aren't actually eliminated if they have a center, right?
On Tue, Oct 2, 2012 at 9:40 AM, Jeff Hall <hall.jeff(at)gmail.com> wrote:
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln |
DC406: Spring 12 Results! (dc406) pieandmash Oct 02, 01:43 pm |
And me, well rise of the archer zombie army isn't technically around in the alive sense, but present
Sent from my XperiaT S
Mike Hoffman <mrh(at)panix.com> wrote:
Technically, Chris is correct. The Nomads are still around, even if invisible. At least they won't have to worry about deadlines.
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Tue, Oct 2, 2012 at 7:43 AM, Christopher Martin <dance.scholar(at)gmail.com> wrote:
Also, don't the nomads have a dot in the south? Even if they can't build, they aren't actually eliminated if they have a center, right?
On Tue, Oct 2, 2012 at 9:40 AM, Jeff Hall <hall.jeff(at)gmail.com> wrote:
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln |
DC406: Spring 12 Results! (dc406) waschlappen Oct 03, 03:11 am |
Well, our magic doesn't stop at the GMs doorstep...
Von meinem iPad gesendet
Am 02.10.2012 um 15:40 schrieb Jeff Hall <hall.jeff(at)gmail.com>:
so just a random observation / question?
What is it about the map making process that makes the Magicians territory colored differently in the two maps sent? I must have a fundamental misunderstanding about how the maps get made...
On Mon, Oct 1, 2012 at 11:44 PM, garry b <kielmarch(at)hotmail.com> wrote:
I am sure the knights are just passing through. I say vote yes before it's too late!
On Oct 1, 2012, at 11:27 PM, Mike Hoffman <mrh(at)panix.com> wrote:
> Hi All,
> My Jets got spanked, my Fantasy teams all lost, I need something good to happen.
> The moves on time, Yea! I hope they're all correct.
>
> We see the Nomads removed from the board this turn. However, as in Monty Python, He's Not Dead Yet! If the Knights are feeling extra merciful, they can move out of Spiral Castle and Nomads can rebuild their unit.
>
> Then again, if the world was THAT lucky and nice, at least one of the Draw Proposals would have passed. Instead, all voted down.
>
> New Draw Proposal: Nomad Solo!!!
>
> Adjustments, Deadline tomorrow Tuesday 10/2 at 5 PM MST
> ===============================================
> Gnomes: A Hundred Acre Wood -> Dan, Ele, Dry, or OTB
> Ogres: F Newa River -> Ele, Aca, or OTB
> Undead: F EAST SEA OF SHADOWS -> Tim, Ist, or OTB
>
> Nomads: A Spiral Castle (*Disbanded*)
>
> Spring 12 Results
> ================
> Dwarves:
> F Llyr - Loxley
> F Mount Nimro - EAST MIRIANIC OCEAN
> A Diamond Mines - Knurremurre
> F Oz - Vinyaya
> F Ella - CHOCOLATE RIVER
> F The Neverwood - Travers Town
> F Ashan Supports F TILVA STRAIT - Grimheim
> A Sorrows End - Pygmy
> F Never Never Land - HIGH SEAS
> F Duloc Supports A Neverpeak Mtn - Critter Country
> A Myth Drannor - Cliffs of Insanity
> F The Julianthes - WEST MIRIANIC OCEAN
> A Spirit Pond - Carpantha
> A Cave of Ordeals - Troldhaugen (*Fails*)
> F Lost Woods(sc) - Dargaard Keep
> A Walk of Clouds Supports F Ashan
> A Land of Sweets - Gurgi (*Fails*)
> A Daisy Meadows Supports F Grimheim - Ranaar
> F Cliffs of Insanity - RUGGED COAST
> A Tymwyvenne - Cave of Ordeals (*Fails*)
> A Knurremurre - Dragons Teeth Mtns
> A Ancient Necropolis Supports A Venatori Umbrarum - Neverpeak Mtn
> F TILVA STRAIT - Grimheim
> F WEST MIRIANIC OCEAN - TILVA STRAIT
> F RUGGED COAST - HORNED BAY
>
> Faeries:
> A Kender - Corona
> F POOL OF RADIANCE - Dargaard Keep (*Fails*)
>
> Gnomes:
> A Hundred Acre Wood Hold (*Dislodged*)
> A Avalon Hold
>
> Knights:
> A Khemri Supports A Gwynir - Hundred Acre Wood
> A Wing Hove Supports A Ice Reach
> F Arborlon - CRYSTAL LAKE
> A Grimpen Ward - Shady Vale
> F The Silver city - BEAVERSDAM
> A Telmar - Orboros (*Fails*)
> F Troldhaugen Supports F TROG BOG - THON THALAS (*Cut*)
> F Orboros - TROG BOG (*Fails*)
> A Starkadh Supports A Gwynir - Hundred Acre Wood
> A Ice Reach Hold
> A Kingdom of Hearts Supports A Dragons Teeth Mtns - Spiral Castle
> F Gurgi Hold
> F Daniloth - Newa River
> A Gwynir - Hundred Acre Wood
> A River Saeren - Fionavar
> A Dragons Teeth Mtns - Spiral Castle
> F CELESTIAL DELTA Supports F The Silver city - BEAVERSDAM
> F SUNLESS SEA Convoys A Telmar - Orboros
> F TROG BOG - THON THALAS (*Fails*)
>
> Leprechauns:
> A Uuno - Heresh (*Fails*)
>
> Magicians:
> A Tarsis - Ergoth
> F Ergoth - EAST SEA OF SHADOWS
> A Cyriss - Lost Woods
> F WEST SEA OF SHADOWS Supports F Ergoth - EAST SEA OF SHADOWS
>
> Nomads:
> A Spiral Castle Supports A Knurremurre - Dragons Teeth Mtns (*Disbanded*)
>
> Ogres:
> F Gelfling - ROARING RAPIDS
> F Newa River - Daniloth (*Dislodged*)
> F Mordor - GULF OF LUHN
> A Lindon - Rohan
> F Knockshegowna - THE MAW
> A Fitzgibbon - Fafhrd (*Fails*)
> F Fantastica - Maze of Regrets
> F Horborixen - Lankhmar
> F Lankhmar - THREE RIVER LAKE
> F Pans Labyrinth - MERMAIDS LAGOON
> F Grimheim - Ranaar
> A Fjord Hold
> A Niflheim Supports A Sorrows End - Pygmy
> A Everglot - Lost Woods (*Fails*)
> F Ansalon - RIVER STYX
> A Tuatha - Merrow
> A Fafhrd - Uuno (*Fails*)
> F Whoville - Heresh
> A Devils Canyon Supports F Whoville - Heresh
> A Krikkit - Nowwhat
> F Enchanted Isles - SEA OF FALLEN STARS
> A Neverpeak Mtn - Critter Country (*Fails*)
> A Moominvalley Supports A Everglot - Lost Woods
> A Great Steppes - Sinking Shore
> F Hoarluk - Lubrick
> A Allerleirauh - Powry
> A Rivendell - Pans Labyrinth
> A Venatori Umbrarum - Neverpeak Mtn (*Bounce*)
> F THON THALAS Supports A Cave of Ordeals - Troldhaugen (*Cut*)
> F WAY THE HECK - Ithin'Carthia(wc)
> F BIKINI BOTTOM - WAY THE HECK
> F THUNDERHEAD - SAVAGE SEA
>
> Pirates:
> A Prydain - Strawberry Fields
> A Slightly Gulch Supports A Critter Country - Neverpeak Mtn
> A Critter Country - Neverpeak Mtn (*Bounce*)
> F GRIEF REEF Supports F Daniloth - Newa River
> F HIGH SEAS - Abby Normal
>
> Undead:
> A Skellington - Everglot (*Fails*)
> A Palmaris Supports F Lost Woods(sc) - Dargaard Keep
> F EAST SEA OF SHADOWS Convoys A Everglot - Lost Woods (*Dislodged*)
>
> Thanks,
> Mike
> ---------
> "Sit Long, Talk Much, Laugh Often" -- anon
> "Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
>
> <S12_preR.dpw>
> <S12_preR.gif>
> <S12_M.gif>
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln |
DC406: Winter 11 FINAL!!! - offdisc (Oct 01, 2012, 11:43 am) |
So I never got the new map out, but with only one misplaced army, I'm sure you all have the ability to get moves in on time.
And that means BEFORE 5 PM MST **TODAY***!
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Thu, Sep 27, 2012 at 12:28 PM, Mike Hoffman <mrh(at)panix.com> wrote:
Hi All,
OH BOY! I claim Hunger as well. Although I didn't follow Yom Kippor this year. Maybe I'll claim Drunk instead? But i didn't drink last night. Tired? That's a normal state of being.
So what caused me to miss the Leps orders?
GMAIL! That's it!
Actually, I labelled the orders "complete" when I processed them, instead of leaving off he label since Chris sent in 2 phases in one email.
The listed disbands are incorrect.
Leprechauns: Remove F MyrtleRemove F Ithin'Carthia(wc)Remove A Uuno
The actual disbands are:
Destroy Lub
Destroy Ith wc
Destroy Myr
So the error isn't as large as I first thought. There should be a Lep Army in Uuno, but none in Lubrick.
New map will be released tonight or tomorrow AM.
Thanks,
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Thu, Sep 27, 2012 at 1:13 AM, Mike Hoffman <mrh(at)panix.com> wrote:
Hi All,And so we move into a new year, the 12th of this game. Such an odd age -- almost old enough to be a man, yet young enough to still chase the ice cream man. Who will be left standing tall at the end of the year? Who will drop their ice cream cone? Don't even think about picking it up, Momma is watching.
Now off you go to Google to figure out that reference.
In the meantime, We have 3 draw proposals to consider:
1)Dwarves solo win the rest survivor status
2)Ogres, Undead, the rest survivor status
3) Ogres, Dwarves, Knights, the rest survivor status.
Vote along with your Spring moves. The Deadline for Spring 11 is Monday, October 1st (at) 5pm MST.
We had 2 missing orders, surprisingly one was a BUILD. Oh, Undead, you worked so hard to survive.
Adjustments for Winter 11:=======================Archers: Remove A Westmark
Dwarves: Build F The JulianthesBuild F Mount Nimro
Build A Myth DrannorBuild A Spirit PondBuild A Diamond Mines
Faeries: Remove A VinyayaRemove A Acme AcresRemove F Strawberry Fields
Remove F CHOCOLATE RIVERRemove F Ranaar
Knights: Build A Grimpen WardBuild A TelmarBuild F ArborlonBuild waivedBuild waived
Build waived
Leprechauns: Remove F MyrtleRemove F Ithin'Carthia(wc)Remove A Uuno
Nomads: Build waived
Ogres: Build F LankhmarBuild F HorborixenBuild A Devils CanyonBuild A KrikkitBuild waivedBuild waivedBuild waived
Pirates: Remove A GrendelRemove F HORNED BAYRemove F MERMAIDS LAGOONRemove F BABEL BEACHRemove A Plains of Dust
Undead: Build waived
Thanks,Mike
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"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson[Reply] |
DC435: Spring 02 orders due - cbconnell (Oct 01, 2012, 11:24 am) |
Just a reminder that orders are due tonight
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Haven Clouds - FuzzyLogic (Oct 01, 2012, 8:17 am) |
Re: dc394 s19 results!
Don't you love when you lie on your back on a cloudy day and the clouds almost seem to form words...?
[Reply] |
DC428 Summer 1909 Retreat - Zoterik (Sep 30, 2012, 9:07 am) |
After much consideration, the Sultan orders his fleet to Smyrna, to defend the Anatolian homeland. As such, we proceed to Fall 1909, but I won't be able to confirm orders for quite some time (please be patient with me while I move across the planet). The deadline for Fall 1909 is 9:00pm CDT on 4 October, or 03:00 BST on 5 October. [Reply] |