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DC 373: Fall 1905 Adjudication - AceRimmer   (May 25, 2011, 11:10 am)
I am thinking that Matt's armies may want an inspirational speech (delivered by Caesar to his soldiers, albeit in third-person -- Volume 3 of Caesar's "Civil Wars"Wink:
"if all their attempts were not crowned with success, the defects of Fortune must be supplied by industry; and whatever loss had been sustained, ought to be attributed rather to her caprices than to any faults in [Caesar]... but whether their own terror or some mistake, or whether Fortune herself had interrupted a victory almost secured and certain, they ought all now to use their utmost efforts to repair by their valor the loss which had been incurred; if they did so, their misfortunes would turn to their advantage, as it happened at Gergovia, and those who feared to face the enemy would be the first to offer themselves to battle.
Once again, all of the activity is on the flanks. More precisely, all of the significantly failed action is on the flanks. [Germany is the king of failed actions: void, cut, cut, bounce, bounce]. Only five units actually move anywhere, and most of those are behind-the-lines mobilizations:
French F Mid-Atlantic Ocean -> North Africa
Austrian A Rumania -> Galicia
Russian A Ukraine -> Moscow
Russian A Moscow -> Warsaw
English A Yorkshire -> Denmark
Ah, yes. Yorkshire. Denmark. Maybe it's part of a bold E-G plan to advance an English army quickly toward Russia. And maybe it's a stab. Actually, I'm going to venture a guess (with my usual no promises and no refunds guarantee) that it is a stab. Fortune has interrupted German victory. But Matt, remember Gergovia! And now industry and valor must repair your losses and turn misfortune to advantage.
But lest we forget... chief among the aforementioned failed actions: F Naples -> Tyrrhenian Sea (*Fails*). Don't think that went unnoticed. Austria builds and Italy disbands.
There are no retreats, so Winter 1905 orders will be due from all survivors except France and Russia tomorrow at 10:00 a.m. CST. Turkey is officially eliminated. But Russia is unable to use the build, as all his home centers are occupied (doh!). Also, as mentioned above, England wrests a build from Germany, and Austria takes a unit from Italy.
Austria: Supp 8 Unit 7 Build 1
England: Supp 7 Unit 6 Build 1
France: Supp 6 Unit 6 Build 0
Germany: Supp 5 Unit 6 Remove 1
Italy: Supp 3 Unit 4 Remove 1
Russia: Supp 5 Unit 4 Build 0

Fall 1905 Adjudication:
Austria:
f nap-tys (*Fails*)
a gre h
a vie-tyr (*Fails*)
a tyr-mun (*Fails*)
a boh s a tyr-mun
a rum-gal
a sil-ber (*Fails*)
England:
F Bar - StP (*Fails*)
F Fin - Swe (*Bounce*)
F Hel H
F NTH C Yor - Den
A StP - LVN (*Bounce*)
A Yor - Den
France:
Fleet Western Med Support Tunis
Army Tunis HOLD
Fleet Gulf of Lyon Support Army Marseilles Move To Piedmont
Army Marseilles Move To Piedmont (*Fails*)
Army Mid Atlantic Ocean Move To North Africa
Army Burgundy Move To Munich (*Fails*)
Germany:
F Bal S English F Fin-GoB (*Void*)
A Ber S Mun (*Cut*)
A Mun S Ber (*Cut*)
F Pru - LVN (*Bounce*)
A Ruh S Mun
F Ska - Swe (*Bounce*)
Italy:
F Tyn-Tun (*Fails*)
F Ion Support F Tyn-Tun
A Pie Hold
A Tus Support A Pie
Russia:
Mos to War
Ukr to Mos
Sev Holds
Bot to Swe (*Bounce*)

[Reply]

dc371: Su07 - dknemeyer   (May 25, 2011, 10:00 am)
Hi Everyone,
Greece has confirmed the retreat to Che. Carry on with your press; prelims due Friday!
Dirk =

[Reply]

dc378 summer 09 - catsfather   (May 25, 2011, 2:45 am)
The German fleet retreats to Berlin.
Deadline for this season is Thursday at 9pm GMT.

[Reply]

DC368 Fall 1907 - stendaswargames   (May 25, 2011, 1:12 am)
Italy NMRed


 


French A Kiel can retreat to Ruhr or OTB.


Retreat orders in by Wednesday 25 may 24:00 GMT or earlier if marked final!


 


England:



A Berlin - Kiel


F English Channel Convoys A London - Picardy


F Holland Supports A Berlin - Kiel


F Liverpool - Irish Sea


A London - Picardy


F North Atlantic Ocean Supports F Liverpool - Irish Sea


F North Sea - Denmark (*Bounce*)


A Prussia - Berlin


A Sevastopol Supports A Rumania (*Ordered to Move*)


A Silesia Supports A Munich


A Ukraine Supports A Warsaw - Galicia


A Warsaw - Galicia


 


France:



A Budapest - Vienna


A Burgundy - Belgium


F Gulf of Lyon - Tyrrhenian Sea (*Fails*)


A Kiel - Denmark (*Dislodged*)


F Mid-Atlantic Ocean - Brest


F North Africa Supports F Western Mediterranean - Mid-Atlantic Ocean


A Piedmont - Marseilles


A Trieste - Tyrolia


F Tunis Supports F Gulf of Lyon - Tyrrhenian Sea


A Venice Supports A Trieste - Tyrolia (*Cut*)


F Western Mediterranean - Mid-Atlantic Ocean


 


Italy:



F Tyrrhenian Sea Hold


 


Russia:



A Munich Supports A Berlin - Kiel


A Rumania - Budapest


 


Turkey:



F Adriatic Sea Supports A Serbia - Trieste


A Apulia - Venice (*Fails*)


A Armenia Hold


A Bulgaria - Serbia


F Ionian Sea Supports F Tyrrhenian Sea


F Naples - Rome


A Serbia - Trieste


 


 




Dorian Love


ICT Teacher


Roedean School (SA)


Tel: +27 (011) 647-3200


Fax: + 27 (086) 589-0231







 






From: Dorian Love


Sent: Friday, May 20, 2011 8:51 AM

To: Dorian Love; 'Blueraider0(at)gmail.com'; 'hf_rainer(at)hotmail.com'; 'gonzlena(at)gmail.com'; 'rgall.dip(at)btinternet.com'; 'jeffcole854(at)gmail.com'; 'Nadrojtayl(at)hotmail.com'; 'RICH3520(at)AOL.COM'; 'dc368(at)diplomaticcorp.com'; 'nick.s.powell(at)gmail.com'

Subject: RE: DC368 Summer 1907






 


France: A Munich - Kiel


 


Fall 1907 due Tuesday 24 May 24:00 GMT



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[Reply]

dc342 ~ Imperial 1841 - sgttodd   (May 24, 2011, 7:18 pm)
The deadline for Autumn 1850 retreats is: Wednesday, May 25 (at)
2359 UTC FIRM

The deadline for Winter 1850 adjustments is: Friday, May 27th (at)
2359 UTC.



The following units were dislodged:



Austrian F Tyrrhenian Sea will retreat to Sicily.



British F Red Sea can retreat to Syria(sc) or Horn of Africa.



French F Sierra Leone disbands (civil disorder).



Ottoman A Bombay will retreat to Mandlah.



Spanish F China Sea will retreat to Fujian.





Winter 1850 Adjustments:



Austria: 14 Supply centers,  12 Units:  Builds   2 units.

Britain: 20 Supply centers,  18 Units:  Builds   2 units.

China:   16 Supply centers,  16 Units.

France:  Eliminated.

Holland:  1 Supply center,    1 Unit.

Ottoman:  4 Supply centers,   7 Units:  Removes  3 units.

Russia:  12 Supply centers,  12 Units.

Spain:   22 Supply centers,  22 Units.

USA:     20 Supply centers,  17 Units:  Builds   3 units.



Ownership of supply centers:



Austria: Berlin, Budapest, Venice, Vienna, Paris, Marseilles,
Holland, Denmark, Greece, Kiel, Rome, Salerno, Serbia, Stuttgart.



Britain: London, Dublin, Edinburgh, Bombay, Malaysia, Madagascar,
Maldives, Dutch Guiana, Java, Borneo, New Guinea, Madrid, Lisbon,
Cuba, Zanguebar, Norway, Ethiopia, Ceylon, British Guiana, French
Guiana.



China:   Delhi, Beijing, Chongqing, Guangdong, Shanghai,
Yongmingcheng, Kagoshima, Irkutsk, Bengal, Edo, Hue, Kasmir, Xining,
Korea, Liaoning, Formosa.



Holland: New South Wales.



Ottoman: Bagdad, Egypt, Sofia, Ade.



Russia:  Angora, Constantinople, Moskow, Sevastopol, St Petersburg,
Warsaw, Orenburg, Rumania, Sweden, Tehran, Tashkent, Omsk.



Spain:   Guinea, Society Islands, Mexico City, Monterey, Columbia,
Rio de Janeiro, Phillipines, Biafra, Morocco, Solomons, Marshalls,
Chili, Cuiaba, La Plata, Montevideo, Para, Peru, Venezuela,
Honduras, Vancouver, Alaska, Hawaii.



USA:     Loango, Quebec, Ontario, Bahama Islands, Cape Colony,
Nantes, Antilles, Sierra Leone, Natal, Boston, Charleston, New
Orleans, New York City, Abyssinia, Liberia, Tunisia, Republic of
Texas, Missouri Terr., Chicago, The Azores.





Unit locations:



Austria: A Paris, A Marseilles, A Holland, F Denmark, A Greece, F
Kiel(wc), A Rome, F Salerno, A Piedmont, F Rouen, F Baltic Sea, F
Tyrrhenian Sea.



Britain: F Bombay, F Malaysia, F Borneo, F Madrid, F Norway, A
Catalunia, A Ethiopia, A Hadramaut, F Madras, A Siam, F Barents Sea,
F North Sea, F Skagerrak, F Arabian Sea, F Barrier Sea, F Coral Sea,
F Phillipene Sea, F Red Sea.



China:   A Delhi, F Guangdong, F Kagoshima, A Hue, F Kamchatka, A
Korea, A Tibet, A Hunan, A Yunnan, A Sapporo, F Formosa, F Tai Won,
F China Sea, F Eastern Sea, F Sea of Japan, F Kuril Sea.



Holland: F South Austrailia.



Ottoman: F Bagdad, A Egypt, A Kuar, A Nubia, F Mecca, F Red Sea, A
Bombay.



Russia:  F Constantinople, A St Petersburg, A Rumania, F Sweden, A
Armenia, A Finland, A Livonia, A Tehran, A Hyderabad, A Nejaaz, A
Punjab, F Eastern Mediterranean.



Spain:   A Guinea, F Phillipines, A Donga, A Hahira, F Somolia, F
Solomons, F Marshalls, A Alaska, F Gulf of Lyon, F Ionian Sea, F
Sargasso Sea, F Roaring Forties, F N.W.Indian Ocean, F Java Sea, F
Celebes Sea, F Bering Sea, F N.W.Pacific Ocean, F Izu Sea, F
W.Pacific Ocean, F N.Pacific Ocean, F Gulf of Alaska, F China Sea.



USA:     F Nantes, A Antilles, F Sierra Leone, A Bordeaux, A Coruna,
A Abyssinia, F Tunisia, A Fezzan, A Mozambique, F Norwegian Sea, F
Helgoland Bight, F English Channel, F Bay of Biscay, F Tyrrhenian
Sea, F Canaries Seaway, F N.Atlantic Ocean, F Mozabaique Channel.





Movement results for Fall of 1850.



Austria: A Venice - Piedmont.

Austria: A Paris Supports A Marseilles (*Cut*).

Austria: A Marseilles Supports A Venice - Piedmont.

Austria: A Holland Supports F Rouen.

Austria: F Denmark Supports F Kiel(wc) - Helgoland Bight.

Austria: A Greece Hold.

Austria: F Kiel(wc) - Helgoland Bight (*Fails*).

Austria: A Rome Supports A Venice - Piedmont.

Austria: F Rouen Supports A Holland (*Cut*).

Austria: F Baltic Sea Supports F Denmark.

Austria: F Tyrrhenian Sea - Gulf of Lyon (*Dislodged*).

Austria: F Adriatic Sea - Salerno.



Britain: F Malaysia Supports F China Sea - Gulf of Siam.

Britain: F Borneo Supports F Celebes Sea - China Sea (*Void*).

Britain: A Madrid - Catalunia.

Britain: A Zanguebar - Ethiopia.

Britain: F Norway Supports F Skagerrak.

Britain: F Cadiz - Madrid.

Britain: A Hadramaut Supports F Bagdad.

Britain: A Siam Hold.

Britain: F Barents Sea Supports F Norway.

Britain: F North Sea Supports F Skagerrak.

Britain: F Skagerrak Supports F Helgoland Bight.

Britain: F Horn of Africa - Arabian Sea.

Britain: F Red Sea Supports A Ethiopia - Abyssinia (*Dislodged*).

Britain: F Arabian Sea - Bombay.

Britain: F N.E.Indian Ocean - Madras.

Britain: F Barrier Sea - New South Wales (*Bounce*).

Britain: F Coral Sea - Phillipene Sea (*Fails*).

Britain: F Phillipene Sea Supports F Celebes Sea - China Sea
(*Void*).



China: A Delhi Hold.

China: F Guangdong Supports F Gulf of Siam - China Sea.

China: F Kagoshima - Izu Sea (*Fails*).

China: A Bengal - Yunnan.

China: A Edo - Sapporo.

China: A Hue Hold.

China: A Kasmir - Tibet.

China: F Kamchatka Supports F Kuril Sea.

China: A Fujian - Korea.

China: A Yunnan - Hunan.

China: F Formosa Supports F Gulf of Siam - China Sea.

China: F Tai Won Supports F Eastern Sea.

China: F Gulf of Siam - China Sea.

China: F Eastern Sea Convoys A Fujian - Korea.

China: F Sea of Japan Supports F Kuril Sea.

China: F Kuril Sea Supports F Kagoshima - Izu Sea (*Cut*).



France: F Sierra Leone Hold (*Dislodged*).



Holland: F South Austrailia - New South Wales (*Bounce*).



Ottoman: A Bombay Hold (*Dislodged*).

Ottoman: F Bagdad Hold.

Ottoman: A Abyssinia Hold (*Disbanded*).

Ottoman: A Kuar Supports A Tripoli - Egypt.

Ottoman: A Nubia Supports A Tripoli - Egypt.

Ottoman: A Tripoli - Egypt.

Ottoman: F Ade - Red Sea.

Ottoman: F Mecca Supports F Ade - Red Sea.



Russia: F Egypt(nc) - Eastern Mediterranean.

Russia: A Sevastopol - Rumania.

Russia: A St Petersburg Hold.

Russia: F Sweden Supports F Denmark.

Russia: A Armenia - Bagdad (*Fails*).

Russia: A Finland Supports F Sweden.

Russia: A Livonia Supports A St Petersburg.

Russia: A Khiva - Tehran.

Russia: A Mandlah - Hyderabad.

Russia: A Nejaaz Supports A Armenia - Bagdad.

Russia: A Punjab Supports F Arabian Sea - Bombay.

Russia: F Black Sea - Constantinople.



Spain: A Guinea Supports F Liberia - Sierra Leone.

Spain: F Phillipines Supports F Borneo - China Sea (*Void*).

Spain: F Piedmont - Marseilles (*Disbanded*).

Spain: A Morocco - Hahira.

Spain: F Somolia Supports A Ethiopia - Abyssinia.

Spain: A Soudan - Donga.

Spain: F Solomons Supports F Phillipene Sea.

Spain: F Marshalls Supports F Izu Sea.

Spain: A Alaska - Hawaii (*Fails*).

Spain: F Gulf of Lyon Supports F Piedmont - Marseilles (*Cut*).

Spain: F Ionian Sea - Greece (*Fails*).

Spain: F Sargasso Sea Convoys A Antilles - Nantes.

Spain: F Cimbebas Coast - Roaring Forties.

Spain: F Mozabaique Channel - N.W.Indian Ocean.

Spain: F S.E.Indian Ocean - Java Sea.

Spain: F Celebes Sea Supports F Phillipene Sea.

Spain: F China Sea - Gulf of Siam (*Dislodged*).

Spain: F Bering Sea - Kuril Sea (*Fails*).

Spain: F N.W.Pacific Ocean Supports F Bering Sea - Kuril Sea.

Spain: F Izu Sea Supports F Bering Sea - Kuril Sea (*Cut*).

Spain: F W.Pacific Ocean Supports F Bering Sea - Kuril Sea.

Spain: F N.Pacific Ocean Supports F Gulf of Alaska - Bering Sea
(*Fails*).

Spain: F Gulf of Alaska - Bering Sea (*Fails*).



USA: F Nantes - Rouen (*Fails*).

USA: A Antilles - Nantes (*Fails*).

USA: A Bordeaux - Paris (*Fails*).

USA: A Coruna Supports A Madrid - Catalunia.

USA: F Liberia - Sierra Leone.

USA: F Tunisia Supports F Western Mediterranean - Tyrrhenian Sea.

USA: A Ethiopia - Abyssinia.

USA: A Hahira - Fezzan.

USA: A Mozambique Hold.

USA: F Norwegian Sea Supports F Norway.

USA: F Helgoland Bight Supports F North Sea - Holland (*Void*).

USA: F English Channel Supports F Nantes - Rouen.

USA: F Bay of Biscay Convoys A Antilles - Nantes.

USA: F Western Mediterranean - Tyrrhenian Sea.

USA: F Canaries Seaway Supports F Cadiz - Western Mediterranean
(*Void*).

USA: F Gulf of Maine - N.Atlantic Ocean.

USA: F Roaring Forties - Mozabaique Channel.



The deadline for Autumn 1850 retreats is: Wednesday, May 25 (at)
2359 UTC FIRM

The deadline for Winter 1850 adjustments is: Friday, May 27th (at)
2359 UTC.

files:  http://mainecav.org/diplomacy

[Reply]

DC386: Spring 1764 adjudication - smileyrob   (May 24, 2011, 6:31 pm)

[Reply]

dc384 Winter 1902 adjudication - jerome777   (May 24, 2011, 4:59 pm)
Hi everyone,


 


Apologies for late adjudication, was in pub having a few beers. Anyway, here it is:


 


Austria:
Build A Trieste


 


England:
Remove F Norwegian Sea


 


France:
Build F Brest


 


Italy:
Build F Naples


 


Russia:
Build A Moscow


 


Your next deadline is for Spring 1903, which is Sunday 29 May 2000GMT.


 


Stay safe y'all


 


Jerome


 

[Reply]

dc371: Sp07 Results! - dknemeyer   (May 24, 2011, 4:47 pm)
Gents,




What a fascinating game! To the uninformed observer it is unclear whether some of the keystone kops-esque lack of coordination is owing to poor planning or diabolic perfidy - or if it is simply the primitive communication vehicles available in the classical era. In any event, progress by-and-large seems to be slow coming save for a bold Roman convoy the question is: which power in the target of the scrappy marines?




The lone retreat is Greek A Armenia. The options are OTB or to Chersonesus. Tim, I've taken the liberty of choosing the latter. If you want OTB just get me that order prior to the Thursday deadline. Assuming there is no change we bypass the summer and move into the fall! Prelims due Friday; full season orders due next Tuesday!




Dirk




***

PLAYERS
 Carthage - alhabashi / Jim Tapp / namaanbathing(at)yahoo.com 
 Egypt - ConradW / Charles Welsh / welsh_stroud(at)msn.com
 Greece - fencertim / Tim Crosby / tim_crosby(at)hotmail.com
 Persia - pedros / Pete Dale / pete(at)atlantichouse.org.uk

 Rome - DrSwordopolis / Nick Powell / nick.s.powell(at)gmail.com

***
HEADLINES



 Carthaginian strategy remains murky

 Massive Egyptians forces creep forward, but poorly coordinated with Carthage

 Greek wall settles into place; will it prove impenetrable?

 Immortals on the move again as Persians appear to have chosen Egyptian vassalage

 Brilliant Roman landing in Leptis distracts from otherwise indifferent season




***


Orders







Rome: 

F Ausonian Sea Supports F Gulf of Tacape

F Berber Sea - Iberian Sea (*Bounce*)

F Gulf of Tacape Convoys A Sicilia - Leptis

F Ligurian Sea - Baleares

F Punic Sea Convoys A Sicilia - Leptis

A Saguntum - Tarraconensis

F Sardinia - Berber Sea (*Fails*)

A Sicilia - Leptis

A Venetia - Etruria

A Vindobona - Rhaetia




Carthage: 

F Carthage - Gulf of Tacape (*Fails*)

A Cirta, no move received

F Mauretania - Iberian Sea (*Bounce*)

A Sahara - Mauretania (*Fails*)

A Thapsus Hold




Persia: 

A Antioch - Cappadocia




Greece: 

F Aegean Sea - Miletus

A Armenia Supports A Galatia - Sinope (*Dislodged*)

A Byzantium Supports F Aegean Sea - Miletus

A Galatia - Sinope

F Messenian Sea Supports F Sparta - Aegean Sea

A Miletus - Galatia

F Sparta - Aegean Sea




Egypt: 

F Alexandria Supports F Libyan Sea

A Bayuda - Sahara (*Fails*)

A Cappadocia - Armenia

F Cilician Strait Convoys A Sidon - Isauria

F Crete Supports F Egyptian Sea - Minoan Sea

A Damascus Supports A Cappadocia - Armenia

F Egyptian Sea - Minoan Sea

F Gulf of Syrtis Supports F Libyan Sea

F Libyan Sea Supports F Crete

A Marmarica Supports A Sahara - Phazania (*Void*)

A Sidon - Isauria















***



Ownership of supply centers

Carthage: Carthage, Cirta, Leptis, Numidia, Thapsus

Egypt: Alexandria, Crete, Cyprus, Cyrene, Jerusalem, Memphis, Petra, Sidon, Thebes, Tyre

Greece: Byzantium, Macedonia, Miletus, Sinope, Sparta

Persia: Antioch, Chersonesus, Damascus

Rome: Athens, Baleares, Dalmatia, Massilia, Neapolis, Ravenna, Roma, Saguntum, Sardinia, Sicilia, Vindonona


Carthage:    5 Supply centers,  5 Units:  Remove   0.
Egypt:     11 Supply centers,  11 Units:  Build   0.
Greece:    8 Supply centers,  8 Units:  Remove   0.
Persia:      1 Supply centers,  1 Units:  Remove   0.
Rome:     10 Supply centers,  10 Units:  Build   0.




***
Upcoming Deadlines (all orders are due at 5 PM EST, GMT -5)



 Fall 07 Prelims, Friday May 27






 Fall 07 Orders, Tuesday May 31






 Winter 07 Retreats and Adjustments, Thursday June 2


 Spring 08 Prelims, Friday June 3





 Spring 08 Orders, Tuesday June 7





 Summer 08 Retreats, Thursday June 9


***

[Reply]

DC 373: Reminder - AceRimmer   (May 24, 2011, 11:04 am)
Deadline tomorrow. Get them orders in!

[Reply]

DC 373: Reminder (dc373) AceRimmer Jul 12, 01:14 pm
It's Julius Caesar's birthday! Or, tomorrow is...
But tomorrow most definitely is the Fall 1908 deadline. Submit orders.
DC 373: Reminder (dc373) AceRimmer Aug 18, 08:49 am
Deadline in about an hour. I am still missing one set of orders. I have confirmed all orders received.
Also, there's two end-game proposals that need votes. EFG draw. English solo.
(Sorry about the lack of reminder yesterday, but I've just moved to a new home, and phone/internet service has not yet been established).
DC 373: Reminder (dc373) AceRimmer Oct 06, 08:27 am
Spring 1913 is due in 30 hours.
DC 373: Reminder (dc373) AceRimmer Oct 20, 02:39 pm
I believe I sent out a reminder yesterday, but the deadline is not actually until tomorrow. Good thing I figured that out now. Anyway, thanks to those who submitted orders. And for those who didn't... please do so.
Don't forget to vote EF, EFG, EFGR.
DC 373: Reminder (dc373) AceRimmer Nov 16, 10:11 am
Votes and orders due tomorrow. I have two sets in... meaning that two sets are still absent.
dc374 Summer Retreat - notasb   (May 24, 2011, 8:12 am)
Board:

Austria        Matthew ODonnell - eliminated '06
England        Alex Phillips
France         Warren Fleming
Germany         Hugh Polley - eliminated '08
Italy        Mark Weiskircher - eliminated '04
Russia          Jeremiah Lee
Turkey          Andrew Cassese

Deadline:

Fall '09 is due Thursday May 26th 8 AM CDST  (GMT -5)  1300 GMT

Retreat:

Russia:
F Holland - Helgoland Bight

------------
"We are not retreating-we are advancing in another direction."
- General Douglas MacArthur

[Reply]

dc354 game end - draw! - FuzzyLogic   (May 24, 2011, 7:35 am)
Interesting point.


I wonder if we rotated the globe and redrew it so that the Archers were at the north pole and the Magicians were at the south pole, how ppl would view their nations.  Is this more a perception thing?  The Ogres (south pole) do start surrounded by 3 other players with whom they come into immediate contact.






From: Warren Fleming [mailto:alwayshunted(at)hotmail.com]
Sent: Mon 5/23/2011 10:21 PM
To: Michael Sims; hall.jeff(at)gmail.com; Mike Hoffman
Cc: maxatrest(at)yahoo.co.uk; spinozas(at)gmx.net; baz.dip(at)gmail.com; pjh5000(at)hotmail.com; dc354; michael.alan.walters(at)gmail.com; tomjnkns.il(at)gmail.com; wealllovekatamari(at)yahoo.com; kelly058(at)verizon.net; markjsmith60(at)gmail.com; justin(at)darkenedpath.com; jdtsoft(at)jdtsoft.com; dan.i.sinensky(at)gmail.com; Jason Koelewyn; Garry Bledsoe; welsh_stroud(at)msn.com; Nathan Deily
Subject: RE: dc354 game end - draw!




How do you connect north and south on a globe?  Everyone is at a pole, just depends which way you hold the globe.... 'cept the nomads.
 
W
 

[Reply]

DC376 WB11 Rd 2 - Summer 1909 Results - Corrino   (May 24, 2011, 6:41 am)
Italian A Munich retreats to Burgundy.


 


Map & .dpy file will go out tonight.








From: C Morse <camorse22(at)yahoo.com>
To: Anthony Stevens <AandTStevens(at)GMail.com>; Bruce Ray <raybrucea(at)aol.com>; Joe Hackett <jhack16(at)gmail.com>; Marc Peters <madpeters(at)earthlink.net>; Mike Walters <michael.alan.walters(at)gmail.com>; Nathan Deily <ndeily(at)yahoo.com>; Nigel Phillips <nephilli99(at)hotmail.com>
Cc: blitzforum <blitz(at)diplomaticcorp.com>
Sent: Mon, May 23, 2011 7:23:51 PM
Subject: DC376 WB11 Rd 2 - Spring 1909 Results





Good evening, gentlemen.

It's another manic Monday here in the 376.  Here we are in 1909, and it remains clear that we have not yet developed anything like stable lines of conflict.  Despite no obvious realignment of alliances -- not from where I'm sitting, anyway -- we find that at the end of the turn there are five units across the board that are sitting on dots of a non-matching color.  More interestingly, 3 of the 5 simply walked in.  Meaning what, exactly?  Heck if I know.  I'm planning to wait for the Fall and see if it all makes more sense then.

RETREATS:  Italian A Munich can retreat to Burgundy or Bohemia or OTB.

DEADLINES:  Italian retreat is due ASAP, and by Tuesday at 18:00 EDT at the latest.


Cheers,
Chris


Orders as resolved.  Be smart and double-check for accuracy.
==============================================
England:
F Edinburgh
Supports F London - Yorkshire (*Cut*)
F Kiel Supports A Holland (*Cut*)
F London - Yorkshire (*Fails*)
F Wales - Liverpool

France:
A Burgundy - Belgium
F Norwegian Sea - Edinburgh (*Fails*)
A Yorkshire - London (*Fails*)

Germany:
A Berlin Supports A Tyrolia - Munich
A Holland Supports F Kiel (*Disbanded*)

Italy:
F Adriatic Sea Supports F Naples - Ionian Sea
A Belgium - Holland
F Brest Hold
A Munich - Kiel (*Dislodged*)
F Naples - Ionian Sea (*Bounce*)
F Portugal - Mid-Atlantic Ocean
A Ruhr Supports A Belgium - Holland
A Trieste - Tyrolia
F Tunis Supports F Naples - Ionian Sea
A Venice Supports A Trieste - Tyrolia
A Vienna Supports A Trieste - Tyrolia

Russia:
F Liverpool - Clyde
A St Petersburg - Norway
A Tyrolia - Munich

Turkey:
F Aegean Sea Supports F Eastern Mediterranean - Ionian Sea
F Eastern Mediterranean - Ionian Sea (*Bounce*)
F
Greece Supports F Eastern Mediterranean - Ionian Sea
F Ionian Sea - Albania
A Livonia - Warsaw
A Moscow Hold
A Rumania - Budapest
A Serbia Supports A Rumania - Budapest
A Ukraine - Galicia
A Warsaw - Silesia
==================================================

[Reply]

dc354 game end - draw! - pieandmash   (May 24, 2011, 2:47 am)
I agree leave poles alone. Its no different from standard, each country has different strength and weakness, combined with player skills and the variables are what make it interesting. If it aint broke dont fix it, except nomads, either improve or remove, they are too weak

On Tue, 24 May 2011 04:21 BST Warren Fleming wrote:


How do you connect north and south on a globe? Everyone is at a pole, just depends which way you hold the globe.... 'cept the nomads.

W



Subject: RE: dc354 game end - draw!
Date: Mon, 23 May 2011 15:27:00 -0500
From: mike(at)fuzzylogicllc.com
To: hall.jeff(at)gmail.com; mrh(at)panix.com
CC: maxatrest(at)yahoo.co.uk; Spinozas(at)gmx.net; baz.dip(at)gmail.com; alwayshunted(at)hotmail.com; pjh5000(at)hotmail.com; dc354(at)diplomaticcorp.com; michael.alan.walters(at)gmail.com; tomjnkns.il(at)gmail.com; wealllovekatamari(at)yahoo.com; kelly058(at)verizon.net; markjsmith60(at)gmail.com; justin(at)darkenedpath.com; jdtsoft(at)jdtsoft.com; dan.i.sinensky(at)gmail.com; githraine(at)yahoo.com; kielmarch(at)hotmail.com; welsh_stroud(at)msn.com; ndeily(at)yahoo.com




Many have brought up this link of of the north to south poles. I am thinking about this a lot because it has significant ramifications...

The Pros...

Gives the victorious northern power and victorious southern power another front behind their lines, so they can't just sit with back to the wall and expand outward.

The Cons...

Looking at the Ogre position, with which I'm most familiar from the game I played in which Hoffman was the Ogres - they are indeed very strong - if they get situated, they will become invulnerable. Their problem is going to be supply lines. The Ogres inevitably build so many armies that when their conquering of the southern continent is complete, they have nowhere else to go. New fleets built at home take several years to reach open waters, and the closest useful EBC is way out in NNL, sure to be held by someone other than the Ogres. This dynamic ultimately limits the Ogres to around 1/3 of the centers of the board, with no chance for solo. Compare that to say, if the Elves take out the southern continent, at that point they are ready to go to tackle the central island and beyond. ANY other power that wins out in the south would end up better off than the Ogres.

Now if we connect the south to the north, and the Ogres capture that passage, now they need never build a single fleet - for if they do conquer their continent, they can still proceed, via the land bridge, right to the other large continent. Does this not oversimplify the Ogre goals too much? Now instead of worrying about when to stop building armies and when to start building fleets, they just go army army army all the way.

"but so-and-so can just block the pass" I hear you say.

Of course they can. But if the pass will just be blocked then what's the point? Whether it requires 1 or 2 or 3 armies to block, Once (for example) the Ogres win out in the south and the Knights win out in the north and both agree to block it, it's closed off anyways.







From: Jeff Hall [mailto:hall.jeff(at)gmail.com]
Sent: Mon 5/23/2011 2:39 PM
To: mrh(at)panix.com
Cc: max victory; Matthias Matzinger; Balthazar Logan; alwayshunted(at)hotmail.com; pjh5000(at)hotmail.com; dc354; michael.alan.walters(at)gmail.com; tomjnkns.il(at)gmail.com; wealllovekatamari(at)yahoo.com; kelly058(at)verizon.net; markjsmith60(at)gmail.com; justin(at)darkenedpath.com; jdtsoft(at)jdtsoft.com; dan.i.sinensky(at)gmail.com; Jason Koelewyn; Garry Bledsoe; welsh_stroud(at)msn.com; Michael Sims; ndeily(at)yahoo.com
Subject: Re: dc354 game end - draw!


I may have sounded more bitter then I meant. I will absolutely play again and I recognize that political intrigue is a necessary and healthily unhealthy component of diplomacy. I also recognize that a certain amount of "consider the human not just the country" meta-gaming is inevitable in a hobby where you see the same people time and time again. I played against Bruce Ray (that some of you know) in a A&E game in which he lied to me nearly every turn as to his intentions. I can't and won't be able to forget that if/when I play with him again.

In diplomacy, experience is a double edged sword and it showed here. Experience means your ally grows strong. It also means that on that turn when he gets three builds and you get none, you're likely to feel the knife quickly and professionally placed into your back. I was virtually eliminated by the time knowledge of the Vets broke around the table. Ultimately, I think Max would have helped me but he was probably one year away from being able to provide any meaningful help.

My own mistake was in not taking advantage of the one turn that the Warren (Gnomes) left himself open. I feel reasonably certain that had I moved decisively in that one year, Gary would have happily hung him out to dry (only Gary can confirm this I suppose). I also feel reasonably comfortable that the Fairies would not have stabbed me as quickly, either.

As for your original proposition, I think it falls flat (both in theory and, now, in practice). A large alliance is probably good for securing a survival but it presents very real problems when / if progress begins to stall. A single defect can have tremendous negative ramifications (not unlike OPEC and oil). I also think that specific board experience is less important then general diplomacy experience. Granted, this is a somewhat tricky board but it's far, far more important that you have open, frequent, concise and substantive discussions with lots of people really, really quickly. Just in my sphere of influence, both the Centaurs and the Archers were eliminated because they failed to reach out (in my opinion) in those kinds of ways.

A couple suggestions for people who play the next time around (which will hopefully include me Smile

Once the triangle at the roof of the world resolves (Centaurs/Knights/Barbarians) into one power, I think it's really, really unlikely that they'll be stopped short of 8-10 SCs at least (enough to probably demand a part in a draw). The Gnomes don't have particularly great attack avenues and the Trolls are too distant. I tried with the "You're giving the game to Gary" thing with the Fairies and the Gnomes but they'd already made up their mind.

I still think the Fairies have the strongest position in the game. It took a backstab and some piling on for Michael to be truly torn apart. The fairies are the only race to have never been eliminated (although this was very close). I think that the biggest thing is that they have SUCH a good chance to get a 3 build first year and that that isn't fully offset by Early Leader Syndrome in a 19 player variant.

I think the "logical" thing to do under the current board setup is to just viciously eliminate the Nomads. It only makes matters worse that they're surrounded by Pirates, Undead and Ogres Wink

I'm looking forward to Michael's board tweaks. No variant is ever going to be perfect (doesn't Italy's performance in Standard tell us that?) but this is a really, really good board and a good one to build off for a "World War" variant.

My expectations for board changes
slight tweaks to the barbarians and perhaps elves and leprechauns starting positions to make them just a tiny bit better off.
slight tweaks that might weaken the Ogres and Fairies
potentially major tweaks to connect north and south and potentially make the Nomads stronger






On Mon, May 23, 2011 at 1:51 PM, Mike Hoffman wrote:




On Thu, May 19, 2011 at 10:58 AM, Jeff Hall wrote:

I also enjoyed the game but the after action comments are leaving me a bit concerned. I would suggest to those of you that participated in the initial "alliance" that you strongly reconsider whether that's the best thing for the game. It introduces questions of fairness and it strikes me that it's only one step better then me inviting my wife and brother to join the next game. Such metagaming is somewhat inevitable but to do it on such a broad basis right from the start is, to me at least, anathema to the game of Diplomacy. Factoring in past performance when evaluating a potential ally is one thing (hopefully the Archers have a better understanding of how I play so that we can avoid these problems next time... and despite Gary's stab, I felt like he was largely upfront with me and, had I committed to a Gnome assault like I should have he might not have stabbed me when he did). But beyond those considerations, such broad pacts (in my opinion) have a
distinct negative impact on the game. It detracts from the fun of others (it sure feels like, after reading those after game emails, that I wasn't invited to the "cool kids" table and I therefore never had a chance) and it creates situations unlikely to lead to solos (which ought to be most people's goal when they sit down at the table).
/rant off

At least I now recognize that the "fix was in" so to speak on my initial position. Gary was in an enviable position and frankly was well positioned to fight the hobbits for a potential solo.



Being the 'ringleader' of the M7 / Veterans Alliance, I just wanted to clear up my thinking so as not to be cast anyone in a shadow, or relegate them to eating lunch on the steps behind the building. (Jeff, I *know* what it's like NOT to be the "cool kids" Smile Many years ago, but it's still there)

I totally agree that Meta-gaming detracts from the individual game. On the other hand, do we also not carry our historical prejudices against us? We learn each others' play styles and they always sit in the back of our minds.
That being said, I have played in every Haven game, either as an original or as a replacement. I have been eliminated a couple times, survived a couple, and been on the winning side once. I *think* I understand the vagaries of the board after this experience. However, I can safely say that in the M7, I have only played closely with 4 of the members. I have played closely with 3 of the 'uninvited'. My point being that, in making up my call for alliance, I did not focus on my personal experiences (thus true Meta-Gaming), but on the historical experience of the players themselves.

What I was after was a personal 'game-test': Could experience with the board layout, with the poisitonal advantages and disadvantages of each power, be leveraged into a fast victory? A quick elimination of the other powers followed by a fight-to-the-death amongst the experienced? The 'fight-to-the-death was the proposed 'next step' once M7 were the remaining competitors.

Seeing the results, what do you think? Once word of the "Vets" went public, the opposing force was considerable! The final outcome shows that many of the M7 survived, but only 2 were part of the overall Draw win. Without Max' defection, would that outcome be different? Maybe, maybe not. One certain result: I may be part of an alliance like this again, but, obviously, my diplomacy skills weren't strong enough to hold it together and I won't be creating one in the future.

I had always fully expected the M7 to break down once only 1 or 2 others remained -- first to strike usually gains the competitive advantage. I was surprised how quickly Max jumped ship, but I see his reasoning and he absolutely made the correct decision! He read his opponents well and capitalized on his advantage. A veteran move? Definitely!

So, Jeff, I am sorry that you now feel that "uninvited", but I disagree that the "fix was in". I was 100% truthful with you in our negotiations. I was actively attempting to steer both Garry and Warren towards the Faeries instead of you --- mostly so that when the M7 started to break down, I could call on you to help me take either (or both) of them out! Smile Put the Barbs into the final battles and you carry considerable positional advantage! A T/R/B alliance can do a lot of damage against G/K.
Alas, both Warren and Garry were not to be persuaded, and the Faeries assisted in your eventual demise. I had no influence over them, and Garry and Nathan were slow to attack and draw them away from you.

Bad Luck -- but certainly not a "fix".

Mike


--
The square root of soon is never

[Reply]

dc378 spring 09 - catsfather   (May 24, 2011, 1:23 am)
Press from England to All: My apologies on the botched retreats....
Retreat due: German F Baltic Sea can retreat to Gulf of Bothnia or
Berlin or Prussia.


Movement results for Spring of 1909. (dc37Cool

Austria: A Budapest - Vienna.
Austria: A Rumania Hold.
Austria: A Serbia - Albania.
Austria: A Trieste Supports A Serbia - Albania.

England: F Denmark - Baltic Sea.
England: A Finland - St Petersburg.
England: F Helgoland Bight - Denmark (*Bounce*).
England: F Norway - Norwegian Sea (*Bounce*).
England: F Sweden Supports F Denmark - Baltic Sea.

France: A Albania - Apulia.
France: F Belgium Supports F English Channel - North Sea.
France: F Brest - Mid-Atlantic Ocean.
France: A Burgundy, no move received.
France: F English Channel - North Sea.
France: F Ionian Sea Convoys A Albania - Apulia.
France: F Liverpool - Clyde.
France: A London - Yorkshire.
France: A Marseilles - Piedmont.
France: F North Atlantic Ocean - Norwegian Sea (*Bounce*).
France: F Tyrrhenian Sea Supports F Ionian Sea.
France: A Venice Hold.

Germany: F Baltic Sea Supports F Kiel - Denmark (*Dislodged*).
Germany: A Galicia - Ukraine.
Germany: A Holland Hold.
Germany: F Kiel - Denmark (*Bounce*).
Germany: A Moscow Supports A Warsaw - Livonia.
Germany: A Munich - Kiel (*Fails*).
Germany: A Warsaw - Livonia.

Turkey: F Bulgaria(sc) Supports F Greece.
Turkey: A Constantinople Supports F Bulgaria(sc).
Turkey: F Eastern Mediterranean - Ionian Sea (*Fails*).
Turkey: F Greece Supports F Eastern Mediterranean - Ionian Sea.
Turkey: F Sevastopol - Black Sea.
Turkey: F Smyrna - Aegean Sea.

The following units were dislodged:

German F Baltic Sea can retreat to Gulf of Bothnia or Berlin or Prussia.

Unit locations:

Austria: A Albania, A Rumania, A Trieste, A Vienna.
England: F Baltic Sea, F Helgoland Bight, F Norway, A St Petersburg, F Sweden.
France: A Apulia, F Belgium, A Burgundy, F Clyde, F Ionian Sea, F
Mid-Atlantic Ocean, F North Atlantic Ocean, F North Sea, A Piedmont,
F Tyrrhenian Sea, A Venice, A Yorkshire.
Germany: A Holland, F Kiel, A Livonia, A Moscow, A Munich, A Ukraine.
Turkey: F Aegean Sea, F Black Sea, F Bulgaria(sc), A Constantinople, F
Eastern Mediterranean, F Greece.

Ownership of supply centers:

Austria: Budapest, Rumania, Serbia, Trieste.
England: Denmark, Edinburgh, Norway, St Petersburg, Sweden.
France: Belgium, Brest, Liverpool, London, Marseilles, Naples, Paris,
Portugal, Rome, Spain, Tunis, Venice.
Germany: Berlin, Holland, Kiel, Moscow, Munich, Vienna, Warsaw.
Turkey: Ankara, Bulgaria, Constantinople, Greece, Sevastopol, Smyrna.

Austria: 4 Supply centers, 4 Units: Builds 0 units.
England: 5 Supply centers, 5 Units: Builds 0 units.
France: 12 Supply centers, 12 Units: Builds 0 units.
Germany: 7 Supply centers, 6 Units: Builds 0 units.
Italy: 0 Supply centers, 0 Units: Builds 0 units.
Russia: 0 Supply centers, 0 Units: Builds 0 units.
Turkey: 6 Supply centers, 6 Units: Builds 0 units.

The next phase of dc378 will be Retreats for Spring of 1909.

[Reply]

DC 347, Winter 1908 - alwayshunted   (May 23, 2011, 10:46 pm)
Still nothing from France, and a mis order from Russia who wanted an army in St. Pete. Sorry Mike, missed that until now.

 

Here are the orders as Realpolitik does it:

 

England:
Build A Edinburgh
Build F London

 

France:
Build waived

 

Germany:
Remove A Livonia

 

Italy:
Defaults, removing F Albania
Defaults, removing F Adriatic Sea

 

Russia:
Build waived

 

Spring 1909 is next, due on Friday May 27, 17:00 MDT. Get your prelims in early!

 

Maps attached!! Including a .gif. Sorry about that guys, I just have to do these at home from now on.

 

Warren

[Reply]

dc354 game end - draw! - alwayshunted   (May 23, 2011, 10:21 pm)
How do you connect north and south on a globe?  Everyone is at a pole, just depends which way you hold the globe.... 'cept the nomads.

 

W
 

[Reply]

DC380 Turkish EOG - ddz999cat23   (May 23, 2011, 8:55 pm)
Hi All,

First, as always thanks to Cory.  Appreciate the GMing and thanks for making it happen.  And as an Illinois resident I appreciate the efforts to balance the books in Springfield and please let all involved know that my recommendation is for income to exceed spending at some point.  But that' just me. Smile

My EOG is fairly straight forward.  With a German no-show, a Russian early exit and France not putting up much of a fight it obviously turned into England vs. the world.  The AIT patched up our differences nicely and turned to face the English with enough time to spare.  However, from my perspective this should have easily been an EAT draw with both Mick and Poul passing up on obvious chances to take Frank out of the game.  For some reason neither
took up opportunity to boil it down to a 3-way and I am not sure what to make of it other than the NMRs caused a bit of disinterest in the game.  But enough interest to see it through, so kudos to each of you who shared in the draw.

Good game all, thanks for the go!

xo




From: Cory Burris <coryfucius(at)yahoo.com>
To: Frank Bielschowsky <dipcorp.player(at)gmail.com>; Garry Bledsoe <kielmarch(at)hotmail.com>; Winter Blitz <blitz(at)diplomaticcorp.com>; Mick Cox <mickstagman(at)aol.com>; The Czech <theczechatwebdip(at)gmail.com>; Daniel Dzikowicz <ddz999cat23(at)yahoo.com>; Tim Fuhrmeister <timfuhrmeister(at)yahoo.com>;
Poul Hurup <hurup(at)pc.dk>; Michael Sims <mike(at)fuzzylogicllc.net>; Dan Sinensky <dan.i.sinensky(at)gmail.com>
Sent: Mon, May 23, 2011 5:01:00 PM
Subject: dc380 game over!



The DIAS proposal is accepted by all 4 remaining players, so our game has come to an end.  Thanks for playing, everyone, and I hope to see you again in another game!


 


Cory


 


P.S.  The final game map from winter 1908 is attached for reference.


 


 

[Reply]

DC 338 Fall 2016 Results - derekthefeared2   (May 23, 2011, 8:20 pm)
Here are the results for Fall 2016.  Some big changes  this.  The allied forces break up with England viciously grabbing every center they can.  France is able to break even by taking a center from the Italians.  England goes up 3 while austria goes down 3.  Let's set the deadline for winter orders to be this Wednesday at 4:00 PM US Eastern time.


 


One retreat due for England.  Tun can retreat to NAF or OTB.  If retreat OTB still have 3 builds.  Retreat shown to NAF on map.


 


England


Build 3


Austria


Remove 3


Italy


Remove 1


 


 


 


 


Austria:
A Berlin Supports A Silesia - Munich (*Cut*)
A Bulgaria - Constantinople (*Fails*)
F Constantinople - Aegean Sea
A Galicia - Bohemia
A Greece Supports A Serbia - Bulgaria (*Fails*)
A Livonia - St Petersburg (*Fails*)
A Moscow Supports A Livonia - St Petersburg
A Prussia Supports A Berlin
A Serbia - Bulgaria (*Fails*)
A Sevastopol - Armenia
A Silesia - Munich (*Bounce*)
A Trieste Supports A Venice
A Tyrolia Supports A Silesia - Munich
A Venice Supports A Tyrolia (*Cut*)
A Vienna Supports A Tyrolia


England:
F Ankara - Constantinople
F Baltic Sea - Berlin (*Fails*)
A Brest - Paris
F English Channel - Brest
A Finland Supports A St Petersburg
A Kiel Supports A Ruhr - Munich
F North Sea - English Channel
A Ruhr - Munich (*Bounce*)
F Smyrna Supports F Ankara - Constantinople
F Spain(sc) - Marseilles (*Bounce*)
A St Petersburg Hold
A Tunis Hold (*Dislodged*)


France:
F Ionian Sea - Naples
A Munich Supports A Berlin - Kiel (*Void*)
A Piedmont - Marseilles (*Bounce*)
F Tyrrhenian Sea Supports F Western Mediterranean - Tunis
F Western Mediterranean - Tunis


Italy:
F Adriatic Sea - Venice (*Fails*)
A Rome Supports F Adriatic Sea - Venice


 

[Reply]

DC376 WB11 Rd 2 - Spring 1909 Results - Corrino   (May 23, 2011, 6:23 pm)
Good evening, gentlemen.

It's another manic Monday here in the 376.  Here we are in 1909, and it remains clear that we have not yet developed anything like stable lines of conflict.  Despite no obvious realignment of alliances -- not from where I'm sitting, anyway -- we find that at the end of the turn there are five units across the board that are sitting on dots of a non-matching color.  More interestingly, 3 of the 5 simply walked in.  Meaning what, exactly?  Heck if I know.  I'm planning to wait for the Fall and see if it all makes more sense then.

RETREATS:  Italian A Munich can retreat to Burgundy or Bohemia or OTB.

DEADLINES:  Italian retreat is due ASAP, and by Tuesday at 18:00 EDT at the
latest.


Cheers,
Chris


Orders as resolved.  Be smart and double-check for accuracy.
==============================================
England:
F Edinburgh Supports F London - Yorkshire (*Cut*)
F Kiel Supports A Holland (*Cut*)
F London - Yorkshire (*Fails*)
F Wales - Liverpool

France:
A Burgundy - Belgium
F Norwegian Sea - Edinburgh (*Fails*)
A Yorkshire - London (*Fails*)

Germany:
A Berlin Supports A Tyrolia - Munich
A Holland Supports F Kiel (*Disbanded*)

Italy:
F Adriatic Sea Supports F Naples - Ionian Sea
A Belgium - Holland
F Brest Hold
A Munich - Kiel (*Dislodged*)
F Naples - Ionian Sea (*Bounce*)
F Portugal - Mid-Atlantic Ocean
A Ruhr Supports A Belgium - Holland
A Trieste - Tyrolia
F Tunis Supports F Naples - Ionian Sea
A Venice Supports A Trieste - Tyrolia
A Vienna Supports A Trieste - Tyrolia

Russia:
F Liverpool -
Clyde
A St Petersburg - Norway
A Tyrolia - Munich

Turkey:
F Aegean Sea Supports F Eastern Mediterranean - Ionian Sea
F Eastern Mediterranean - Ionian Sea (*Bounce*)
F Greece Supports F Eastern Mediterranean - Ionian Sea
F Ionian Sea - Albania
A Livonia - Warsaw
A Moscow Hold
A Rumania - Budapest
A Serbia Supports A Rumania - Budapest
A Ukraine - Galicia
A Warsaw - Silesia
==================================================

[Reply]

dc371: Sp07 deadline approaching! - dknemeyer   (May 23, 2011, 5:52 pm)
Gents,
You have just over 22 hours to get you orders in for Spring 07. Thus far three leaders have sent orders off to their generals while two have yet to issue a command. Don't miss the deadline!
Dirk

[Reply]

dc354 game end - draw! - laxrulz777   (May 23, 2011, 5:08 pm)

[Reply]

dc380 game over! - coryfucius   (May 23, 2011, 5:01 pm)
The DIAS proposal is accepted by all 4 remaining players, so our game has come to an end.  Thanks for playing, everyone, and I hope to see you again in another game!


 


Cory


 


P.S.  The final game map from winter 1908 is attached for reference.


 


 

[Reply]

dc354 game end - draw! - ndeily   (May 23, 2011, 4:39 pm)
W/re to the Polar centers - one possible solution might be to make them connect to the Underground... swapping Hoarluk for Devil's Canyon/Snow Witch and Artic Barrens or Icereach for Tymwevenne or Knurremarre.


 


That would effectively rule out the stalemate line issues, connect all the regions in all directions and make the Dwarves either much more powerful or vulnerable, depending how one looks at it.


 


Nathan












From: Jeff Hall <hall.jeff(at)gmail.com>
To: Michael Sims <mike(at)fuzzylogicllc.com>
Cc: mrh(at)panix.com; max victory <maxatrest(at)yahoo.co.uk>; Matthias Matzinger <Spinozas(at)gmx.net>; Balthazar Logan <baz.dip(at)gmail.com>; alwayshunted(at)hotmail.com; pjh5000(at)hotmail.com; dc354 <dc354(at)diplomaticcorp.com>; michael.alan.walters(at)gmail.com; tomjnkns.il(at)gmail.com; wealllovekatamari(at)yahoo.com; kelly058(at)verizon.net; markjsmith60(at)gmail.com; justin(at)darkenedpath.com; jdtsoft(at)jdtsoft.com;
dan.i.sinensky(at)gmail.com; Jason Koelewyn <githraine(at)yahoo.com>; Garry Bledsoe <kielmarch(at)hotmail.com>; welsh_stroud(at)msn.com; ndeily(at)yahoo.com
Sent: Monday, May 23, 2011 2:33 PM
Subject: Re: dc354 game end - draw!



I was initially negative on the idea but after further thought I'm coming around. But it needs to be done right. I think the general fear (from both me and others) is that Michael would choose one of the following two bad solutions

1) Icereach connects to Devil's (easy stalemate line... a single army holds it forever)
2) Icereach and Devil's become the same territory (incredibly difficult stalemate line to hold. Now the person that loses it needs to deploy 4-5 units to defend all of the adjacent territories).

Someone earlier suggested splitting devil's canyon and then making Icereach/Crystal Lake/Devil's Canyon A/Devil's Canyon B all border each other. That's a solution that makes a lot of sense. Now it takes two units to hold and allows the conqueror of BOTH of them on one side of the line to actually project some force. I think if this is done, it's probably logical to move ICE as a SC (maybe just move it to Arctic
Barrens slightly strengthening the Barbarians??).

The only thing it doesn't do is address Michael's (legitimate) concern about oversimplifying the Ogres' goal.

[Reply]

dc354 game end - draw! - laxrulz777   (May 23, 2011, 4:33 pm)
I was initially negative on the idea but after further thought I'm coming around. But it needs to be done right. I think the general fear (from both me and others) is that Michael would choose one of the following two bad solutions


1) Icereach connects to Devil's (easy stalemate line... a single army holds it forever)
2) Icereach and Devil's become the same territory (incredibly difficult stalemate line to hold. Now the person that loses it needs to deploy 4-5 units to defend all of the adjacent territories).


Someone earlier suggested splitting devil's canyon and then making Icereach/Crystal Lake/Devil's Canyon A/Devil's Canyon B all border each other. That's a solution that makes a lot of sense. Now it takes two units to hold and allows the conqueror of BOTH of them on one side of the line to actually project some force. I think if this is done, it's probably logical to move ICE as a SC (maybe just move it to Arctic Barrens slightly strengthening the Barbarians??).


The only thing it doesn't do is address Michael's (legitimate) concern about oversimplifying the Ogres' goal.

[Reply]

DC379 - Spring 1909 - Results - TrustMe   (May 23, 2011, 4:14 pm)

[Reply]

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