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Diplomaticcorp Discussion Forum:  dc251

(Standard - Shadowplay; GM: Slangers)


Post:11535 >
Subject:< dc251 - final! 
Topic:< dc251 >
Category:< Closed Games 
Author:FuzzyLogic
Posted:Jun 22, 2009 at 9:07 pm
Viewed:1466 times

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Players of dc251,

Sometimes it just happens that games go awry. In this case, this game was met w some technical challenges that led to an unusual circumstance – multiple players missing turns, due to no fault of their own. I’ve asked everyone what they want to do w the game, and I’m happy that everyone spoke up on the matter. Some voiced that they’d like to continue, others that they were pretty open, and some preferred just to let it lie. So dc251 is officially called a 6-way draw. All 6 players, to some degree, agreed this would be an acceptable (if not preferred) result. I would like to thank you all for being flexible, and agreeing to an amenable ending.

For those who wanted to play on – may I suggest – a new re001 is already recruiting. If you’d like a rematch, feel free to join it, even en’masse. There is also the 17-player World game, and a fancy new 1648 variant already open. Check them out, and enjoy.

Thank you all,
-mike

Order of the Garter
www.diplomaticcorp.com

There are 3 Messages in this Thread:


dc251 - final! (FuzzyLogic) Jun 22, 09:07 pm

dc251 - final! (bielf11) Jun 22, 09:24 pm

dc251 - final! (Cartesian) Jun 28, 09:11 am

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