Welcome Guest!  [Log In]  [Sign Up]

Diplomaticcorp Discussion Forum:  Lost Posts

(Posts from old phpbb3 that had no topic)


Post:3687 
Subject:< Re: Awarding the player rating points >
Topic:< Lost Posts >
Category:General >
Author:test_gm
Posted:Sep 13, 2007 at 12:00 am
Viewed:748 times

  [New Post]  [Reply]  [Quote]


My brother and I were discussing this some time ago, but we could not find anyplace where we could look at the formula for determining the point adjustments to the player ratings for wins, draws, and losses. By looking at some old games we have a sense of it, but we were wondering, in the interest of transparency, if this information could be disclosed?



Yep, we're working on a writeup for this.


I believe that I was also informed that a replacement player does not take as much of a hit for a loss. I even used this information to entice one player to pick up the reigns from a failing player.



Exactly - Replacement players are much less liable for a point loss for taking on mercy positions. The original player bears the majority of the loss, based on the center count upon abandoning.


ps. I love the two different point systems! I think it is great to reward loyalty, even if they player has had a run of bad luck, (or just isn't that good!)



Heh... where is Felix when you need to express an example. Very Happy

There is 1 Message in this Thread:


Re: Awarding the player rating points (test_gm) Sep 13, 12:00 am

There are 1444 Threads in Lost Posts:


Dc214 - Missing 3 notifications. (test_gm)

Re: File space (test_gm)

Variant bank (test_gm)

Unknown (test_gm)

Unknown (test_gm)

Winter 1914 (test_gm)

Unknown (test_gm)

Unknown (test_gm)

Unknown (test_gm)

Hey there! (test_gm)

Unknown (test_gm)

File space (test_gm)

DC211: Seismic Rumbles and Rolls - S1901 (test_gm)

Player List (test_gm)

Unknown (test_gm)

How to log in? (test_gm)

Spring 1901 (test_gm)

Unknown (test_gm)

More functionality might be nice... (test_gm)

1914 (Fall - Winter) (test_gm)


1 - 20 of 1444 shown [More]

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

Powered by Fuzzy Logic · You are visitor number 55619 · Page loaded in 0.2248 seconds by DESMOND