Welcome to the 2008 DiplomaticCorp Invitational. I am very glad that all of you were able to commit to this game. Unfortunately we lost two of the 'first' invited players due to time commitments however more than adequate players have stepped into the breach. I am going to answer a few more of your questions in this email, and then you will all receive a private email from me telling you what country you are playing.
1) I am going to have reasonable fast-ish deadlines (however given the new girlfriend in my life (Thankyou Thankyou) I've been time pressed of late...) BUT getting back to diplomacy I was thinking of a 3-4 day turnaround trying to keep the deadlines away from the American Weekend if I can. That said I am going to assume that if moves are NOT marked preliminary - i can consider them final. If you would like to submit moves but make them preliminary because you want to go over the map or something in detail, just mark them preliminary. If and when I have 10 sets of non-preliminary moves I'll announce and adjudicate 24 hours later.
2) My House Rules will be standard with the following exceptions. My House Rules can be found here.
http://www.diplomaticcorp.com/houserules/deathblade_penguin.doc
Exceptions to the rules are
Point 6. Early Adjudication Instead of final, read NOT marked preliminary.
Point 11. Funny Orders. This stands only because I complete forget to copy the player's funny moves across. I also dont allow Ghost moves eg F London supports Russian army sweden - denmark (all negoitations like that through press).. if it's a VOID order for london, it's a void order and is marked as fleet london holds.
Point 13. NO CD in this game and NO replacement. If a player NMRs, then i will count up to 2 NMRs against them. It leaves the position open for a player to return. Frankly i expect players of this callbre to play out
Point 17. On CD. Not valid in this game.
Point 18. Deadlines - My deadlines are 5pm, Australian EST.
Point 19 PRESS - all press must be emailed to me, not sent to the game forum.
GUNBOAT
NO press can be sent to the DC forum.
NO attempt can be made to contact any other players.
Attempting to discuss the game with another player, would result in dismissal from my game and would be reported to the Moderators of Dc.
In a NON-PRESS gunboat game, no ghost orders will be accepted. Eg
Fleet London supports Germany a munich - paris will be interpreted as Fleet London holds as fleet London does not border paris