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Diplomaticcorp Discussion Forum:  dc228

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Post:8296 
Subject:Game start: Diplomatic Corp DC228 >
Topic:< dc228 >
Category:< Closed Games 
Author:gman
Posted:Dec 28, 2008 at 8:16 pm
Viewed:846 times

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Hi Guys,

Game is up and running. We are DC228.

Spring 1901 orders are due Monday 05/01 at 2100 EST - (1pm local time Melbourne Australia 1 day later - where I am). This will be the longest deadline due to the time of year. If someone wants an extension to this deadline, please let me know.

I have 7 and have asked for the game to be moved from recruiting to Active.
Once that happens the number we will be given MUST be in the subject line
on ALL game related correspondence that goes between us. 


Everyone got a top 2 selection.

I am going to run this with 3 day or so deadlines. First deadline is longer.
There will NOT be anything due on the weekends.
If a deadline falls on a Friday, retreats/adjustments will be due Monday.

Other house rules worth noting:

1. There will usually be 24 hour notice prior to the deadline

2. *IF* that does not happen and orders are missing I will extend 24 hours and contact the player.

3. If no orders are received within 24 hours of the deadline I *WILL* NMR you.

4. IF there is a second NMR the game will be placed on hold and you WILL be replaced.

5. Generally speaking I try to be very flexible so as to keep the game moving.  If you need
an extension, just ask.

6. NO extensions will be granted at or after the deadline.

7. The subject line on ALL orders MUST contain the following:
     7a) Game number, Country, season, and year.  I don't care about the order

8. BE SURE you change the subject line when replying to results with the next
seasons orders.

9.  Adjustments will be due WITH the retreats.  If this is a problem let me know
but I see no reason it should be.

10.  Retreats/adjustments will be due 24 hours after the results are posted so please be ready.

11. The default retreat will be OTB.

THERE WILL BE NO GRACE PERIOD ON RETREATS OR ADJUSTMENTS.
Adjudications or a status will generally take place within 2-4 hours of the deadline. 
If you do not hear from me within 24 hours feel free to email and remind me.

The game ends under one of three conditions (slightly different than the DC house rules)

1. One player attains 18 or more centers.
2. ALL players with centers vote one player a solo.
3. Draw unanimous by all parties, can have 3 way draw with 2 survivors if you need to.

If you have ANY questions or concerns please do not hesitate to ask me.

ASSIGNMENTS AND CONTACTS:

Ctry    : GERMANY
Name    : Jon Monson
Email    :  mister.gatling(at)yahoo.com
Location : Central, US

Ctry    : TURKEY
Name    : Tom Hopkins
Email    : griminallyinsane(at)gmail.com
Location : Eastern, US

Ctry    : ENGLAND
Name    : Eric
Email    : oblivious.bear(at)gmail.com
Location : Western, US 

Ctry    : FRANCE
Name    : Alfred Nicol
Email    : alfred.nicol(at)virgin.net
Location : Not advised

Ctry    : ITALY
Name    : Dan DuBois
Email    : danshot360(at)yahoo.com
Location : Eastern, US

Ctry    : RUSSIA
Name    : Tim Miller
Email    : thewizard.tim(at)gmail.com
Location : Central, US

Ctry    : AUSTRIA
Name    : Shawn Buis
Email    : thanksliving(at)hotmail.com
Location : Eastern, US


Cheers

G





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There is 1 Message in this Thread:


Game start: Diplomatic Corp DC228 (gman) Dec 28, 08:16 pm

There are 46 Threads in dc228:


Dc226 End of Game (deathblade_penguin)

Dc228 Gm Apologies (deathblade_penguin)

Dc228 ENGLAND/RUSSIA (deathblade_penguin)

Dc228 Winter 1907 (deathblade_penguin)

Dc228 Winter 1907 additional (deathblade_penguin)

Dc228 Falll 1907 (deathblade_penguin)

Dc228 - 22 hour warning EFR (deathblade_penguin)

Dc228 Summer 1907 (deathblade_penguin) [2 Replies]

Dc228 - 22 hour warning F and R (deathblade_penguin)

Dc228 DIAS proposed (deathblade_penguin)

Dc228 Spring 1907 (deathblade_penguin)

Dc228 Winter 1906 (deathblade_penguin)

Dc228 - 22 hour warning E/F (deathblade_penguin)

Dc228 Fall 1906 (deathblade_penguin)

Dc228 - 22 hour warning. EIRT (deathblade_penguin)

Dc228 Spring 1906 (deathblade_penguin)

Dc228 - 27 hour warning Everyone (deathblade_penguin)

Dc228 Winter 1905 (deathblade_penguin)

Dc228 - 25 hour warning. Turkey (deathblade_penguin)

Dc228 Fall 1905 (deathblade_penguin)


1 - 20 of 46 shown [More]

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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