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Diplomaticcorp Discussion Forum:  dc191

(A Study In Baltic)


Post:< 8728 >
Subject:< DC191 - Sweden EOG Statement 
Topic:< dc191 >
Category:< Closed Games 
Author:former.trout
Posted:Jan 22, 2009 at 2:26 pm
Viewed:1382 times

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One comment from the GM on this:

The Dipwiki Variant page does identify that the winning conditions are 15 supply centers. That will have to be modified. I have several games of this variant under my belt now and with the strong stalemate lines on the board this is the first time I've ever seen a player solo this variant - or even come close to 15 centers.


Apologies about the confusion, Fredrik. From the start of the game it was determined that winning conditions would be half + one (i.e. 12.)


Trout

On Thu, Jan 22, 2009 at 1:12 PM, C Morse <camorse22(at)yahoo.com ([email]camorse22(at)yahoo.com[/email])> wrote:

Fredrik -

You played well with regard to playing me off against Finland. It's not what I hoped would happen, but I can't blame you. The choice made sense and obviously benefitted you.

The mistake about 15 SC versus 12 is kind of disturbing. For heaven's sake, if you ever have a question like that in the future make sure you ask the GM or a friendly opponent -- like me. Smile You can be sure if you'd said something to Lee or me about protecting yourself "before Finland gets to 15 SC" we would have straightened you out right away.

FWIW, I thought you did a good job with negotiations and held your own in a tough crowd. Outside of the big mistake regarding the game end, I thought you did well tactically and strategically, too. Looking back at my comments from yesterday, they were a little harsh. Sorry about that. I hope your overall experience from this game was positive and I would be happy to share a board with you again in the future.

Chris




From: Fredrik Blom <fredrik(at)familjenblom.se ([email]fredrik(at)familjenblom.se[/email])>
To: dc191 <DC191(at)diplomaticcorp.com ([email]DC191(at)diplomaticcorp.com[/email])>; C Morse <camorse22(at)yahoo.com ([email]camorse22(at)yahoo.com[/email])>; Lee Taylor <leewarrentaylor(at)yahoo.co.uk ([email]leewarrentaylor(at)yahoo.co.uk[/email])>; Mike Sims <mike(at)southwall.com ([email]mike(at)southwall.com[/email])>; Steve Lytton <stevelytton(at)hotmail.com ([email]stevelytton(at)hotmail.com[/email])>; Former Trout <former.trout(at)gmail.com ([email]former.trout(at)gmail.com[/email])>
Sent: Thursday, January 22, 2009 2:55:59 PM
Subject: DC191 - Sweden EOG Statement



Friends, Diplomers, Stabbers,

This game has been a learning experience for me in playing Diplomacy online. Even though this was my second game on Diplomacy Corps, the first game I played never made it very far.

The question was raised several times to me - why do you continue playing - the game is already lost. The main reason for me continuing in the end was that I was learning some of the tactical maneuvers involved in the game. Finland, as he stated in his EOG statement had several opportunities to stab me before he became the board leader, but he did not, so I stayed with him until the end. I enjoyed the tactical aspects of the game, although the diplomacy left something to be desired. I guess that I will have to learn.

Why didn't I protect my centers better in the end? I kept on looking at the rules for Baltic, and the rules stated that you need 15 centers for the win, so I didn't figure that Mike was close to winning. I have a recollection of having discussed whether to win at 15 or at 12, but I never could find a mail about it. That's not an excuse, that just a reason for why I didn't think that Mike would stab me this turn. I think that give a unit or two more, I would have move more against Mike. In retrospect, I should have made Mike move back his fleet in the North Baltic as soon as his troops were deployed in Russia/Poland.

Chris - you are right that I played you against Finland. I never really committed to the attack, mostly because I always had Poland breathing down my back, while Finland never really made an offensive move against me (except for when he took Aland even though I told him not to).

Regarding the situation in the west: Kattegat was always the key here, and had Lee kept to the DMZ agreement we had, I'm fairly certain that we could have worked to the east instead of keeping many troops in the west. I had troubles getting enough units to up in arms at the western front.

Lee - you kept telling me that I threw the game to Mike. However, I gave you several opportunities to stop him, essentially giving you the keys to stop him from gaining centers a couple of times. You however kept on bringing all your troops to bear on me. Since you did seem hell-bent on stopping me, I just tried to see if I could open the lock. I am happy that in the end I got Malmo, although the point was moot at that time.

Regarding the map issue that came up in the mid-game. In retrospect I would say that the game would probably play better if Bolmen(wc) is not connected to Vattern. However, the statements regarding "Fleets retreating across land" does not apply to the map in question, since there are way more stranger moves available:
F Goteborg->Siljan->Stockholm->SGoB would be valid moves, although they are very strange.
A fleet in Saimaa could also move to both Kuopio and GoF which is just as strange. I think that the map would be better off if the water-ways were more defined.

Greetings from a wintry Frillesås, Sweden (on the border between Goteborg and Bolmen, on the coast)

/Fredrik







This message is in reply to post 8726:

Friends, Diplomers, Stabbers,

This game has been a learning experience for me in playing Diplomacy online. Even though this was my second game on Diplomacy Corps, the first game I played never made it very far.

The question was raised several times to me - why do you continue playing - the game is already lost. The main reason for me continuing in the end was that I was learning some of the tactical maneuvers involved in the game. Finland, as he stated in his EOG statement had several opportunities to stab me before he became the board leader, but he did not, so I stayed with him until the end. I enjoyed the tactical aspects of the game, although the diplomacy left something to be desired. I guess that I will have to learn.

Why didn't I protect my centers better in the end? I kept on looking at the rules for Baltic, and the rules stated that you need 15 centers for the win, so I didn't figure that Mike was close to winning. I have a recollection of having discussed whether to win at 15 or at 12, but I never could find a mail about it. That's not an excuse, that just a reason for why I didn't think that Mike would stab me this turn. I think that give a unit or two more, I would have move more against Mike. In retrospect, I should have made Mike move back his fleet in the North Baltic as soon as his troops were deployed in Russia/Poland.

Chris - you are right that I played you against Finland. I never really committed to the attack, mostly because I always had Poland breathing down my back, while Finland never really made an offensive move against me (except for when he took Aland even though I told him not to).

Regarding the situation in the west: Kattegat was always the key here, and had Lee kept to the DMZ agreement we had, I'm fairly certain that we could have worked to the east instead of keeping many troops in the west. I had troubles getting enough units to up in arms at the western front.

Lee - you kept telling me that I threw the game to Mike. However, I gave you several opportunities to stop him, essentially giving you the keys to stop him from gaining centers a couple of times. You however kept on bringing all your troops to bear on me. Since you did seem hell-bent on stopping me, I just tried to see if I could open the lock. I am happy that in the end I got Malmo, although the point was moot at that time.

Regarding the map issue that came up in the mid-game. In retrospect I would say that the game would probably play better if Bolmen(wc) is not connected to Vattern. However, the statements regarding "Fleets retreating across land" does not apply to the map in question, since there are way more stranger moves available:
F Goteborg->Siljan->Stockholm->SGoB would be valid moves, although they are very strange.
A fleet in Saimaa could also move to both Kuopio and GoF which is just as strange. I think that the map would be better off if the water-ways were more defined.

Greetings from a wintry Frillesås, Sweden (on the border between Goteborg and Bolmen, on the coast)

/Fredrik

There are 4 Messages in this Thread:


DC191 - Sweden EOG Statement (fredrik at familjenblo...) Jan 22, 01:56 pm

DC191 - Sweden EOG Statement (camorse22) Jan 22, 02:13 pm

DC191 - Sweden EOG Statement (former.trout) Jan 22, 02:26 pm

Unknown (m_don_j) Jan 30, 03:55 pm

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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