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OK Computer - original GM Hugh Polley


 

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G.M.former.trout
G.M. emailformer-dot-trout-at-gmail-dot-com
TypeRegular
BuildStandard
MapStandard
VariantStandard
Cur SeasonFall 02
Next Deadline2008-10-31 @ 23:59:00 GMT
ResultSolo
S. C.34
Players7
StatusClosed
Start Date2008-03-23
End Date2008-10-31
Real-Life Time223 days
Slideshow SC Chart Message Board
| former.trout's House Rules | Rating Calculation
Seq Country   Player Result S.C. Seas NMRs Rtg
Chg
Rtg
New
0 Austria Esquire Blank9paolo_sforzaSurvival 9 22 0 -2.6 1188.5
0 England Countryman Silver Star9EthanlxSolo 19 22 0 28.19 1309.44
0 France Nobleman Blank9UtherSlywortEliminated 0 16 0 -5.55 1199.05
0 Germany Countryman Blank9alforddSurvival 1 22 0 -3.54 1187.56
0 Italy Artisan Blank9kacz433Abandon 4 4 0 -6.27 1193.73
1 Italy Captain of the Watch Blank9FlapJackEliminated 0 10 0 -2.82 1211.03
0 Russia Countryman Blank9ugubonEliminated 0 6 0 -6.12 1179.99
0 Turkey Countryman Blank9zzyzxSurvival 5 22 0 -3.07 1188.03
34

PREV  Spring 1901 Adjudication:  NEXT    

GM: Hugh Polley
Game 173
Season Fall 01

The results can be viewed using the link below, I will also
now try to post them at http://www.diplomaticcorp.com/

http://ca.geocities.com/hapolley/HTML_FILES/HTML_FROM_TEXT/dc0173_01sp.html

HELP WITH MY CUT AND PASTE ADJUDICATOR BY USING THE
FOLLOWING FORM:

Country:
1. Move
2. Move
3. ----
10. move

Notes:
Reuters reports this forms makes GM life a lot easier.

Game DC0173 Fall Deadline is April 11 at 2400
hours!

As the game progress the Deadlines will be once a week give
or
take a day. If Anticipated retreats are not sent in with
your moves then the computers auto retreats will be used.
The adjudications will be [Spring/Summer Retreats],
[Fall/Winter Retreats], [Winter Removals/Builds].
If you have any questions about the Rules, how to send in
moves
etc. get in touch. After 1902 Winter I will not attemp to
replace a NMR player, instead my Madman rules will kick in,
at that time I will explain how they work.
Do not wait till deadline to send in moves, get in prelims!
Lets hope I never have to have a Madman turn but if it
happens everyone will
be shown how it works. Basically you mortgage one of your
units
to move a NMR unit. If you have A Kiel-Ber sent in you can
risk
that move with this order CD A KIEL for A Mos-StP. If this
is a
winning bid then your army Kiel is ordered to HOLD.

Send in conditional retreat orders with your moves! If
there is
no retreat then the computer will auto retreat the unit.

All this information can be found in my 'Diplomacy House
Rules'
at the below web site.
[http://ca.geocities.com/hapolley/HTML_FILES/frame.html]
MOVEMENT RESULTS: [Spring/1901]

Austria : [N tri - ven](A bud - ser)[A vie - gal]
England : (A lvp - yor)(N edi - NRG)(N lon - NTH)
France : (A par - pic)(A mar - spa)(N bre - MID)
Germany : (A mun - ruh)(N kie - den)(A ber - kie)
Italy : [A ven - tri][A rom - ven](N nap - ION)
Madman :
Russia : [N sev - BLA][A war - gal](A mos - ukr)
(N stp(sc) - BOT)
Turkey : (A con - bul)(A smy - arm)[N ank - BLA]

POSITIONS: [Spring/1901]

Austria ( 3): A ser, N tri, A vie
England ( 3): N NRG, N NTH, A yor
France ( 3): N MID, A pic, A spa
Germany ( 3): N den, A kie, A ruh
Italy ( 3): N ION, A rom, A ven
Madman ( 0):
Russia ( 4): N BOT, N sev, A ukr, A war
Turkey ( 3): N ank, A arm, A bul
Total = ( 22)

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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