All,
As you should probably be getting accustomed to, I made a few mistakes that are herein corrected:
1. Faeries actually ordered F Pry-Dry and that succeeded. It did not alter retreats or center ownership so there was no need to change anything pre-retreat. This was simply an order I missed.
2. I had never updated the .dpw file from the OTB retreat from Summer by the Trolls. Thus the last version shows an A that was disbanded still sitting in Dancing Lawn (in error).
3. Warren correctly pointed out that he should have retreat options instead of disbands for several units that were dislodged. Units that are dislodged on an NMR are considered to have HELD (as long as the country is not in CD). As such, I should have actually entered HOLD orders in the adjudication for all of units so that the program would not auto-disband them.
Warren HAS provided retreats though so we are not needing to delay. However, it DOES change some unit positions that you may have considered when submitting build/disband orders (some of you already have done this). Therefore PLEASE double-check that you are building as you wish in light of the changes.
Our retreats ended up being:
Troll A Tum-Imm
Troll F Hun-Khe
Troll A Cat-Sle
Undead F Tgr-SAI
Troll F Pap was in fact disbanded because no retreat was possible.
Our Winter adjustments are as follows:
Archers: Supp 0 (Blocked 0) Unit 0 Build 0
Barbarians: Supp 0 (Blocked 0) Unit 0 Build 0
Centaurs: Supp 0 (Blocked 0) Unit 0 Build 0
Dwarves: Supp 1 (Blocked 0) Unit 2 Remove 1
Elves: Supp 0 (Blocked 0) Unit 0 Build 0
Faeries: Supp 14 (Blocked 0) Unit 12 Build 2
Gnomes: Supp 0 (Blocked 0) Unit 0 Build 0
Hobbits: Supp 0 (Blocked 0) Unit 0 Build 0
Knights: Supp 3 (Blocked 0) Unit 4 Remove 1
Leprechauns: Supp 0 (Blocked 0) Unit 0 Build 0
Magicians: Supp 0 (Blocked 0) Unit 0 Build 0
Nomads: Supp 0 (Blocked 0) Unit 0 Build 0
Ogres: Supp 30 (Blocked 0) Unit 27 Build 3
Pirates: Supp 9 (Blocked 0) Unit 9 Build 0
Rogues: Supp 18 (Blocked 0) Unit 13 Build 5
Samurai: Supp 0 (Blocked 0) Unit 0 Build 0
Trolls: Supp 19 (Blocked 0) Unit 22 Remove 3
Undead: Supp 8 (Blocked 0) Unit 9 Remove 1
Wizards: Supp 0 (Blocked 0) Unit 0 Build 0
Our Winter deadline will be set for Thursday Feb 18th at 6pm CST. I apologize for all of the confusion and need for corrections but I think we are straight now.
Thanks.
A Very Bad, Naughty GM Who Clearly Should Not Do Variants
--------------------------------------------------------------------------------
From: kielmarch@hotmail.com
To: dc224@diplomaticcorp.com
CC: sandiegosmith@hotmail.com; matthew.kremer@yale.edu; kelly058@verizon.net; mvpenner@yahoo.com; mike@fuzzylogicllc.net; mrh@panix.com; ndeily@yahoo.com; congressofvienna1814@yahoo.com; nephilli99@hotmail.com; rbristol@cogeco.ca; sucastag@wanadoo.fr; alwayshunted@hotmail.com; maxatrest@yahoo.co.uk
Subject: DC224 Slaughter At StoryTime - Fall 15 Results - The Show Must Go On
Date: Sat, 13 Feb 2010 19:12:07 -0500
Trolls Go on Walkabout
Big Rogue Gains in the North and Big Pixie Gains in the Northeast
Convoys Abound Including a 3 Fleet Convoy Across the Planet (sigh...it fails)
Ogren Forces March On
The Knights Last Stand?
All apologies,
I waited as long as I could but I never got Troll orders so I really have no choice but to put them in NMR this turn.
We have one retreat needed as the Undead Fleet in To-Gai-Ru is dislodged. It can go to Walk of Clouds, All Saints Bay, Palmaris or OTB.
Please send that order in by Monday the 15th at 6pm CST. From there we will progress to Winter!
Sorry Warren.
Dwarves:
F Myt - RIF
F Ggl - Myt
Faeries:
F Pry, no move received
A Koh - And
A Los - Dra
A Dry - Hun
A And - Bre
F Sae Supports A Par
A Fio Supports A Los - Dra
A Gha Supports F Myt (*Ordered to Move*)
F CHU Supports F RAZ
F WMO Supports A Ona - Tgr
F NMO - TIL
F BAY Hold
Knights:
F GuT Supports A Hea
A Win Supports A Hea (*Cut*)
A Ice Supports A Hea
A Hea Supports A Win
Ogres:
A Car Supports A Nim
F Gel - ROA
A Mor Supports A Roh - Riv
A Roh - Riv
A Lin Hold
A Kno - Thw (*Fails*)
A Fjo - Ggf
A Bal - Yui
A Wat - Kar
F Faf - Ste
F Cos - Shi
A Can Supports F Kar - Bal
A Zhe Supports A Add - Ggl
A Hoa, no move received
A Anh - Dev
A Add - Ggl
A Ggf - Now
A Bra - Roh
F Kar - Bal
A Drc Supports A Add - Ggl
A Kha - Dra (*Fails*)
A Tem - Ven
F WTH Convoys A Kno - Thw
F BIK Convoys A Kno - Thw
F ROD Convoys A Add - Ggl
F TRL - Gel
F SFS Convoys A Kno - Thw
Pirates:
F Pan Supports A Cam - Pap
A Slg - Aca (*Fails*)
A Ava Supports A Dry - Hun
F Thw - LAG (*Fails*)
A Elo - Riv (*Fails*)
A Cam - Pap
F Aca - Ner (*Fails*)
F PIR - LHU
F RAZ Supports F Ggl (*Ordered to Move*)
Rogues:
A Par Supports F Sha - Hea
F Anv Supports F CRY - Cat
A Grs Supports A Cal - Tum
A Arb - Win (*Fails*)
F Grw Supports F Sha - Hea
A Orb Supports A Grs
F Kee Hold
A Ona - Tgr
A Cal - Tum
F Sha - Hea (*Fails*)
F CRY - Cat
F SUN Supports A Grs
F POR - Tsc
Trolls:
A Tum, no move received (*Disbanded*)
A Nim, no move received
F Hun, no move received (*Disbanded*)
A Ner, no move received
F Erg, no move received
F Rik, no move received
F Sor, no move received
F Enc, no move received
F Nnl, no move received
A Cat, no move received (*Disbanded*)
A Law, no move received
F Owl, no move received
A Pyg, no move received
A Moo, no move received
A Woo, no move received
F Far, no move received
F Pap, no move received (*Disbanded*)
A Knu, no move received
F BOG, no move received
F GRR, no move received
F HIS, no move received
F LAG, no move received
F STX, no move received
F WSS, no move received
Undead:
F Tgr Hold (*Dislodged*)
F Eve Supports A Ske
A Ske Hold
A Old - Uhl
A Tim - Woo (*Fails*)
F Ist Supports F ESS
F ESS Convoys A Tim - Woo
F SAV Convoys A Old - Uhl
F ZEB Convoys A Old - Uhl
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