PRESS STATEMENT FROM THE WIZARD OFFICE OF PUBLIC AFFAIRS
FOR IMMEDIATE RELEASE
Today the Supreme Wizard Council announced its intention to cease all acts
of hostile expansion and declared itself open to peaceful vassalization by
any neighboring nation willing to grant the Wizard nation permanent control
over Faerun and Waterdeep, or even one of the two. The Wizard Council
plans to redirect its energies toward the peaceful development of magical
energy production.
"It's quite clear that this whole idea of conquering the central island
was a huge mistake," stated Wizzie McWizzarton, chief spokesman for the
Council in a prepared statement. "The Council cannot fully account for the
events in the Spring of 01, at which moment the entire planet collectively
and simultaneously declared war on one another without any real
justification. The Council now regrets its decision to participate in this
global spasm of imperial violence.
"It is our intention to fully comply with the demands of the Magic
Non-Proliferation Treaty and utilize our enriched magic only for peaceful
energy purposes," the statement concluded.
The Wizard Council will consider any and all offers from foreign powers to
vassalize the Wizard nation, allowing a suitable partner full control over
Wizard foreign and military policies.
The Council also noted that it has officially abandoned its
previously-stated mission to "wreak fiery vengeance on any nation which has
violated the trust of the Wizard nation," having concluded it lacks
sufficient fiery vengeance to spread among the relevant trust-violators.
###
This is truly the year for epic battles as forces clash in huge numbers all across the world... The Pirates and Trolls trade volleys over the High Seas, Ogre warships bombard the Elven defenses as the Undead clamber up the shores at Terabithia, and the last Faerie home center falls to the Archers...
All this while yet more units pile into the Underworld, the Centaurs barely hold on to Mount Nimro, and our Wizards look... inward, to more practical uses for their skills.
PLEASE CHECK MY WORK! This was a pretty complex turn, w units ordering across the map, either via the underworld or the wrap around the edges. Makes for a spiderweb of criss-crossing orders...
Lots of retreats and builds!
RETREATS:
Faeries: A Vinyaya, A Oz
Nomads: F WEST MIRIANIC OCEAN
Trolls: F HIGH SEAS
Wizards: A Caer
BUILDS:
Archers: Build 2
Centaurs: Build 2
Elves: Remove 2
Faeries: Remove 1
Nomads: Build 1
Ogres: Build 2
Samurai: Build 2
Trolls: Build 1 (or 2, pending Troll retreat)
Undead: Build 2 (or 1, pending Troll retreat)
Wizards: Remove 3
RETREATS and BUILDS are due together! Wed 6/9, 3pm Central. Those ppl who have a pending build should be sure to consider both possibilities of retreats, and use conditional orders if need be.
Archers:
A Prydain Supports F Kingdom of Hearts
A Fantastica Hold
F Kingdom of Hearts Supports F Andarien Plain
A Spiral Castle - Dragons Teeth Mtns
F Land of Sweets - Vinyaya
F Myth Drannor Hold
A Elephant Graveyard Supports F Khemri - Newa River (*Void*)
A Strawberry Fields Supports F Land of Sweets - Vinyaya
F CHOCOLATE RIVER - Oz
F RUGGED COAST - Gumdrop Isle
F HORNED BAY - CHOCOLATE RIVER
Centaurs:
A Tumnus - Immoren
A Mount Nimro Supports A Diamond Mines - Carpantha (*Cut*)
A Cathal Supports A Immoren - Sleepy Hollow
A Owlwood Hold
A Immoren - Sleepy Hollow
A Cave of Ordeals Supports F Newa River (*Ordered to Move*)
A Eridu - Gwynir (*Fails*)
F CELESTIAL DELTA Hold
F BEAVERSDAM - TILVA STRAIT
Elves:
F The Old Gristmill Supports A Uhl Belk - Terabithia
A Uhl Belk - Terabithia (*Fails*)
A Thra - Zhentil Keep
F Dhunia Supports A Uhl Belk - Terabithia
Faeries:
A Vinyaya Supports A Oz (*Dislodged*)
A Oz Supports A Vinyaya (*Dislodged*)
A Gurgi - Land of Sweets
F Dimmsdale - NORTH MIRIANIC OCEAN
A Diamond Mines - Carpantha (*Fails*)
Gnomes:
A Hundred Acre Wood, no move received
F Khemri, no move received
A Gwynir, no move received
A Sleepy Hollow, no move received (*Disbanded*)
A Starkadh, no move received
F Andarien Plain, no move received
Knights:
A GuTanoth - Paras Derval (*Fails*)
A Paras Derval - Andarien Plain (*Fails*)
A Brennin Supports A Paras Derval - Andarien Plain
F Walk of Clouds Supports F TILVA STRAIT - WEST MIRIANIC OCEAN
F Heavens Well - River Saeren
A River Saeren - Fionavar
A Shady Vale Supports A Gurgi - Land of Sweets
F TILVA STRAIT - WEST MIRIANIC OCEAN
Nomads:
A Carpantha Supports F WEST MIRIANIC OCEAN - Mount Nimro (*Cut*)
F Ella Supports F CHOCOLATE RIVER - Oz
F Great Glacier Hold
F WEST MIRIANIC OCEAN - Mount Nimro (*Dislodged*)
Ogres:
A Gelfling Hold
A Knockshegowna Hold
A Myrtle Supports F SAVAGE SEA - Terabithia
A Florin - Caer
A Hoarluk - Twisted Tunnels (*Fails*)
A Hall of Echoes - Ancient Necropolis
A Twisted Tunnels - Undermountain (*Bounce*)
A Temple of Doom Supports A Carpantha (*Cut*)
F THUNDERHEAD Supports F SAVAGE SEA - Terabithia
F ROARING RAPIDS Supports A Florin - Caer
F NORTH RAINBOW LAKE Convoys A Florin - Caer
Pirates:
F Riku Supports F GRIEF REEF - HIGH SEAS
A Baldurs Gate Supports A Two Towers - Candlekeep
A Never Never Land Supports A The High Way - Far Far Away
A Travers Town Hold
A The High Way - Far Far Away
F GRIEF REEF - HIGH SEAS
F MERMAIDS LAGOON Supports F GRIEF REEF - HIGH SEAS
F RESTLESS WATERS Supports A Baldurs Gate
Samurai:
A City of Splendors - Valley of Lost Honor (*Fails*)
A Two Towers - Candlekeep
F Ithin'Carthia(wc) Supports F GRIEF REEF - HIGH SEAS
A France - Shining Stream
A Cormyr - Garthim
A Thirsty Desert Supports A Two Towers - Candlekeep (*Cut*)
A Hollow Earth Supports A Carpantha - Mount Nimro (*Void*)
A Venatori Umbrarum - Temple of Doom (*Fails*)
F WAY THE HECK Supports F GRIEF REEF - HIGH SEAS
F BIKINI BOTTOM Hold
F SEA OF FALLEN STARS Supports A Never Never Land
Trolls:
F Newa River - GRIEF REEF
F Kahvi Supports F HIGH SEAS
A Grendel Hold
F Abby Normal Supports F Newa River - GRIEF REEF
A Sables Swamp Hold
A Far Far Away Hold (*Disbanded*)
A Yggdrasil - Undermountain (*Bounce*)
F THON THALAS Supports F Newa River - GRIEF REEF
F HIGH SEAS Supports F Newa River - GRIEF REEF (*Dislodged*)
Undead:
A To-Gai-Ru Supports F Walk of Clouds
A Skullcap - Uhl Belk (*Fails*)
F Everglot - Skellington (*Bounce*)
A Corona Supports F Walk of Clouds
F THE MAW - Skellington (*Bounce*)
F SAVAGE SEA - Terabithia
F ZEBOIMS DEEP Supports F SAVAGE SEA - Terabithia
Wizards:
A Waterdeep - Faerun
A Caer Hold (*Dislodged*)
A Valley of Lost Honor - Thirsty Desert (*Fails*)
A Kara-Tur - Waterdeep
F RAZORS EDGE - RIVER OF THE DAWN