Of course, you *could* just turn off Auto-Correct.
I will usually mention to the player if I can't make heads or tails out of an order. But if the order looks correct, then I'll prrocess it.
Also, if you have questions about a territory name, remember to check the map at:
http://www.dipwiki.com/?title=Haven
Thanks,
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Wed, Feb 1, 2012 at 10:03 AM, Jeff Hall <hall.jeff(at)gmail.com> wrote:
For correctness, can we have an exception (or at least an honest attempt) to catch invalid orders due to references to invalid territories? Because of the tightness of the board, sometimes a unit is placed over a territory name (the Pirate army in "The High Way" is a good example) and it's easy to make a mistake there... Just a thought
I'd also suggest that no one submit orders on a phone with autocorrect... I've already had my phone screw me a couple times (or try to)
I also learned that "UNDEAD" gets auto-corrected to "Infrastructure" (at least on an android)... go figure...
On Wed, Feb 1, 2012 at 11:54 AM, Mike Hoffman <mrh(at)panix.com> wrote:
Fastest Dispute Resolution E-V-E-R!!!
The powers that be declared that Mist -> Crystal is an *invalid* order. And I learned something new about the way RW works.
Usually I catch these and allow the player to fix the error before processing. However, I did not in this case.
So, with the eye of fairness watching over my shoulder, I will NOT be checking future moves for correctness. Feel free to *ask* me about the validity of a move, but any typos or misorders from this point forward will be accepted as intended.
I usually invoke this rule in 1904, so only early by 2 years.
Thanks,
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Wed, Feb 1, 2012 at 9:45 AM, Mike Hoffman <mrh(at)panix.com> wrote:
One order missed: Archer F Endor -> RIft Canyon
One order under dispute: Centaur F Mist -> Crystal.
The missed order doesn't affect anything except the specified unit. However, the disputed order may cause a restructuring of the Northern borders.
Sorry for the errors. I will fix them, where necessary, later tonight and send out new results.
Thanks for your patience,
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Wed, Feb 1, 2012 at 6:49 AM, Mike Hoffman <mrh(at)panix.com> wrote:
Hi All,
First off, a tip of the cap to any Canadians out there: Happy RUSH Day!
Second, PERMANENT Deadline change! After this turn:
All Moves deadlines will be on Tuesday, with Retreats on Wed and Builds/Disbands on Thursday.
Now on to the results!
Many powers seem to have incredible luck as all of their moves succeed, including the largest powers!
However, the Undead and Leprechauns are faced with some challenges.
Retreats needed: DEADLINE tomorrow, THURSDAY 2/2!!!
Undead F Everglot -> Istar or OTB
Leprechaun F Fitz -> Lubrick or Tuatha or OTB
Archers:
A Loxley - Critter Country (*Bounce*)
A Prydain - Strawberry Fields
A Duloc - Maze of Regrets (*Bounce*)
F Kingdom of Hearts Supports F GuTanoth - Paras Derval (*Void*)
F Endor, no move received
Barbarians:
A Paras Derval - Pendaran Wood
A Sleepy Hollow - Cathal (*Fails*)
A Cathal - Anvard (*Fails*)
F Andarien Plain - Paras Derval
Centaurs:
A Tumnus Supports A Cathal - Anvard
A Telmar - Archenland
F MIST MARSH - CRYSTAL LAKE (*Fails*)
Dwarves:
F Mount Nimro - WEST MIRIANIC OCEAN
A Diamond Mines - Knurremurre
A Myth Drannor - Ivory Tower
A Spirit Pond - Ancient Necropolis
F CHURNING REACH Supports F Mount Nimro - WEST MIRIANIC OCEAN
Elves:
A Prekkendorran Hts - Great Steppes
F Caer - ROARING RAPIDS
A Great Steppes - Fitzgibbon
F SOUTH RAINBOW LAKE Supports A Great Steppes - Fitzgibbon
Faeries:
F Vinyaya - Land of Sweets
A Oz - Daisy Meadows
F Gurgi - Ranaar (*Fails*)
F Gumdrop Isle - NORTH MIRIANIC OCEAN
A Acme Acres Supports A Oz - Daisy Meadows
Gnomes:
A Hundred Acre Wood - Starkadh
A Newa River - Elephant Graveyard
F Slightly Gulch - Critter Country (*Bounce*)
F Daniloth - SABLES SWAMP
Hobbits:
A Rohan - Lindon
F Lindon - BABEL BEACH
A Krikkit - The Wilderland
F Two Towers - Mordor
F Rivendell - SEA OF FALLEN STARS
Knights:
F Anvard Hold
F Arborlon - Aslan
F Grimpen Ward Supports F Arborlon - Aslan
A Ice Reach - Arctic Barrens
F CRYSTAL LAKE Supports F Anvard
Leprechauns:
F Fitzgibbon - Great Steppes (*Dislodged*)
F Tuatha - Myrtle
F Fafhrd(wc) - Fitzgibbon (*Fails*)
A Hoarluk - Powry
Magicians:
F Tarsis - WEST SEA OF SHADOWS
F Krynn - RIVER STYX (*Bounce*)
F Skellington - Everglot
A Cyriss - Lost Woods
F EAST SEA OF SHADOWS Supports F Skellington - Everglot
Nomads:
F GuTanoth Supports A Ice Reach - Arctic Barrens
A Fantastica Supports A Duloc - Maze of Regrets
A To-Gai-Ru - Walk of Clouds
A Auryn Supports A Forbidden City
A Fionavar - River Saeren
A Forbidden City Supports A Nehwon - Devils Canyon
F The Julianthes - ZEBOIMS DEEP
Ogres:
A Horborixen - Sinking Shore
A Nehwon - Devils Canyon
A Traal Supports A Nehwon - Devils Canyon
F Whoville - Heresh
F Uuno - Whoville
Pirates:
A Riku - Camelittle
A The Neverwood - Maze of Regrets (*Bounce*)
F Pans Labyrinth - PIRATE SHOALS
A Never Never Land - The High Way
F Travers Town Supports A Duloc - Fantastica (*Void*)
F Neverpeak Mtn Supports A The Neverwood - Maze of Regrets
Rogues:
F Grimheim - TILVA STRAIT
A Ashan - Kender
A Orboros Hold
F Dargaard Keep Hold
A Ranaar - Daisy Meadows (*Fails*)
Samurai:
F Knockshegowna - BIKINI BOTTOM
A Anhondon Plain - France
F BIKINI BOTTOM - Enchanted Isles
Trolls:
F Sorrows End - TROG BOG
A Niflheim - Pygmy
A Troldhaugen - Owlwood
F Grendel - HIGH SEAS
F TROG BOG - Grissel
Undead:
F Everglot Supports A Uhl Belk - Skellington (*Dislodged*)
F Ansalon - RIVER STYX (*Bounce*)
F Terabithia - The Old Gristmill
A Uhl Belk - Skellington
Wizards:
F Baldurs Gate - RAZORS EDGE
F Waterdeep - RIVER OF THE DAWN
A City of Splendors - Faerun
A Valley of Lost Honor Hold
F Candlekeep - Waterdeep
F Great Glacier Supports F Baldurs Gate - RAZORS EDGE
Thanks,
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
--
It is better to be silent and thought a fool than to speak and remove all doubt
-Abraham Lincoln
The problem with Internet quotes is that you can never be certain of their accuracy
-Abraham Lincoln