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dc505 Game Start! - Githraine   (Aug 12, 2014, 2:07 pm)
Hey now,
It is all public information, I am just saying, you know?  WinkAnd talking about how poorly Warren and I have done in the past is (I hope) not painting targets.You on the other hand, did what we thought was nigh impossible.  You proved that you can solo this map!That should be celebrated!
And that has to be the oddest pre-game trash talk I have ever uttered!!!
Jason


On Tuesday, August 12, 2014 3:01 PM, "diplomacy(at)diffell.net" wrote:


Hey now, it's fine to paint targets on your own backs but no reason to go
painting them on anyone else's Wink

On Tue, 12 Aug 2014 10:19:37 -0700, Jason K wrote:
> Warren, sorry to say it is true.
> You have 2 eliminations, 2 survivals and a draw.
> I have 2 eliminations and 3 survivals....
>
> So yeah, you win.
> Now Brian has played 3 times and has 1 Elimination, 1 Draw and 1 Solo,
so
> he has us both beat...  Wink
>
> Sir Jason
>
>
>
> On Tuesday, August 12, 2014 1:08 PM, Hunted
> wrote:

>
>
> Really Jason? I've finished better than you? I sure got my backside
handed
> to me in the last one though......
>
> Have a great game everyone! Always a good one on this map. 
>
> Warren
>
> On Aug 12, 2014, at 7:48 AM, Jason K wrote:
>
>
> Hey All,
>>
>>I will be out of town from friday until the beginning of September.
>>Since I finally have a smart phone, I will be
able to e-mail, if I can
>>find a signal (I think the lake we will be on has some connectivity)
>>
>>
>>Welcome to all. This is always a fun map.
>>And for the record, this is the 6th attempt for both Warren and myself
on
>>this map.
>>Warren however has finished better then I have though Wink
>>
>>
>>Jason
>>
>>
>>
>>On Tuesday, August 12, 2014 9:33 AM, Michael Sims
>> wrote:
>>
>>
>>
> Here we go, the
8th edition of the Haven Diplomacy is about to begin! 
Wow
> can you believe 8 games.  I've played in 2 of them and ran the other 6. 
To
> put that in perspective, when I made this map I had one son and a new
> baby... and now, we have 4 kids, the youngest of which is turning 3
later
> this month.  My how time flies.  But I reminisce!  For this game is
new...
> Our lineup has some seasoned veterans who have played in many of the
past
> iterations (I think Warren leads the pack there having played in 6)...
> several veterans of the hobby who are new to this board, quite a few of
my
> nemeses that I dread running into across the table, and a good mix of
eager
> new players too.  Should be exciting! 
>  
> Here's your civilizations.  For the first turn, I require a set of
> prelims.  For simplicity's sake, just send them *now*.  Why not?  You
can
> always change them later.  But I do like the first turn to be 100% in
ahead
> of time. 
>  
> So by...
>  
> Wednesday August 14
>  
> Send me a set of orders.  Then we'll set the Spring 01 deadline
officially
> at:
>  
> Wednesday August 20, 12 noon Central.
>  
> Once we are out of the first year, I
will not hound people for orders. 
> Tho you should always use prelims, it is not required.  Please be aware
of
> this!  I am notorious for just running a turn.  If you miss the
deadline,
> your units will all stand around and do absolutely nothing, you'll rack
up
> NMRs, and that is never a good thing.  You won't get invited to exciting
> new games, you won't be allowed to wear sunglasses that imply you're
> particularly cool, your friends will shun you, and someone else will
beat
> you to every good parking spot for the rest of your life.  Don't let
this
> happen - it's not worth it.
>  
> What else.  I think that's about it.  My usual house
rules can be found
> here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you
get
> a minute.
>  
> If you have questions about the map, be sure to ask.  Whether it's about
> the wrap, the islands, the rivers, the underworld, the eternal build
> centers, whatever.  Knowing the map is pretty key to winning this game! 
Or
> even more importantly, it's key to not getting wiped out by a move you
> didn't expect because you didn't know it was even possible.
>  
> Enjoy!
> -mike
>  
> ID Country Name Email Location
> AFreakyName Undead Tom Holmes tom.s.holmes(at)gmail.com Ottawa, ON, CA
> alwayshunted Archers Warren Fleming alwayshunted(at)hotmail.com Alberta
> Beach, AB, CA
> BaronVonPWN Shades Patrick Cloutier patrickccloutier(at)gmail.com
Stavropol,
> Stavropol Krai, RU
> briandiffell Barbarians Brian Diffell diplomacy(at)diffell.net Alexandria,
> VA, US
> Corrino Faeries Chris Morse camorse22(at)yahoo.com Boston, MA, US
> DonovanHowe Nomads Donovan Howe howe.donovan(at)gmail.com Hempstead, NY, US

> garry.bledsoe Pirates Garry Bledsoe kielmarch(at)hotmail.com Charlotte, NC,
> US
> Githraine Knights Jason K Githraine(at)yahoo.com Havertown, PA, US
> jgramoll Dwarves Jim Gramoll jgramoll(at)gramoll.com 
> Joral Rogues Justin Card joral(at)darkenedpath.com Cartersville, GA, US
> MattKelly Trolls Matthew Kelly kelly058(at)verizon.net Fredericksburg, VA,
US
> melisasilem Hobbits Melisa Baterbonia melisabaterbonia(at)me.com Seattle,
WA,
> US
> ndeily Leprechauns Nathan Deily ndeily(at)yahoo.com Seattle, WA, US
> Nobunaga Wizards Philip Martell nobunaga.oda.1534.1582(at)gmail.com
Toronto,
> ON, CA
> Operations Elves Bryan Laferriere operationsx_2000(at)yahoo.com Worcester,
> MA, US
> rosswebb Centaurs Ross Webb rossjwebb(at)gmail.com Minehead, SOM, UK
> sandiegosmith Magicians Mark Smith sandiegosmith(at)hotmail.com San Diego,
> CA, US
> tarakashka Gnomes ilya guzman tarakashka.diplomacy(at)gmail.com New York,
NY,
> US
> waschlappen Ogres Rolf Loschek rolfloschek(at)yahoo.de Koeln / Cologne,
> Nordrheinwestfalen, DE

[Reply]

dc505 Game Start! - briandiffell   (Aug 12, 2014, 2:01 pm)
Hey now, it's fine to paint targets on your own backs but no reason to go
painting them on anyone else's Wink
On Tue, 12 Aug 2014 10:19:37 -0700, Jason K wrote:
Warren, sorry to say it is true.
You have 2 eliminations, 2 survivals and a draw.
I have 2 eliminations and 3 survivals....

So yeah, you win.
Now Brian has played 3 times and has 1 Elimination, 1 Draw and 1 Solo,
so
he has us both beat...?? Wink

Sir Jason



On Tuesday, August 12, 2014 1:08 PM, Hunted
wrote:



Really Jason? I've finished better than you? I sure got my backside
handed
to me in the last one though......

Have a great game everyone! Always a good one on this map.??

Warren

On Aug 12, 2014, at 7:48 AM, Jason K wrote:


Hey All,
>
>I will be out of town from friday until the beginning of September.
>Since I finally have a smart phone, I will be able to e-mail, if I can
>find a signal (I think the lake we will be on has some connectivity)
>
>
>Welcome to all. This is always a fun map.
>And for the record, this is the 6th attempt for both Warren and myself
on
>this map.
>Warren however has finished better then I have though Wink
>
>
>Jason
>
>
>
>On Tuesday, August 12, 2014 9:33 AM, Michael Sims
> wrote:
>
>
>
Here we go, the 8th edition of the Haven Diplomacy is about to begin!??
Wow
can you believe 8 games.?? I've played in 2 of them and ran the other 6.??
To
put that in perspective, when I made this map I had one son and??a new
baby... and now, we have 4 kids, the youngest of which is turning 3
later
this month.?? My how time flies.?? But I reminisce!?? For this game is
new...
Our lineup has some seasoned veterans who have played in??many of the
past
iterations (I think Warren leads the pack there having played in 6)...
several veterans of the hobby who are new to this board, quite a few of
my
nemeses that I dread running into across the table, and a good mix of
eager
new players too.?? Should be exciting!??
??
Here's your civilizations.?? For the first turn, I??require a set of
prelims.?? For simplicity's sake, just send them *now*.?? Why not??? You
can
always change them later.?? But I do like the first turn to be 100% in
ahead
of time.??
??
So by...
??
Wednesday August 14
??
Send me a set of orders.?? Then we'll set the Spring 01 deadline
officially
at:
??
Wednesday August 20, 12 noon Central.
??
Once we are out of the first year, I will not hound people for orders.??
Tho you should always use prelims, it is not required.?? Please be aware
of
this!?? I am notorious for just running a turn.?? If you miss the
deadline,
your units will all stand around and do absolutely nothing, you'll rack
up
NMRs, and that is never a good thing.?? You won't get invited to exciting
new games, you won't be allowed to wear sunglasses that imply you're
particularly cool, your friends will shun you, and someone else will
beat
you to every good parking spot for the rest of your life.?? Don't let
this
happen - it's not worth it.
??
What else.?? I think that's about it.?? My usual house rules can be found
hereConfused? www.sims-family.net/dip/houserules.htm.?? Read them thru when you
get
a minute.
??
If you have questions about the map, be sure to ask.?? Whether it's about
the wrap, the islands, the rivers, the underworld, the eternal build
centers, whatever.?? Knowing the map is pretty key to winning this game!??
Or
even more importantly, it's key to not getting wiped out by a move you
didn't expect because you didn't know it was even possible.
??
Enjoy!
-mike
??
ID Country Name Email Location
AFreakyName Undead Tom Holmes tom.s.holmes(at)gmail.com Ottawa, ON, CA
alwayshunted Archers Warren Fleming alwayshunted(at)hotmail.com Alberta
Beach, AB, CA
BaronVonPWN Shades Patrick Cloutier patrickccloutier(at)gmail.com
Stavropol,
Stavropol Krai, RU
briandiffell Barbarians Brian Diffell diplomacy(at)diffell.net Alexandria,
VA, US
Corrino Faeries Chris Morse camorse22(at)yahoo.com Boston, MA, US
DonovanHowe Nomads Donovan Howe howe.donovan(at)gmail.com Hempstead, NY, US
garry.bledsoe Pirates Garry Bledsoe kielmarch(at)hotmail.com Charlotte, NC,
US
Githraine Knights Jason K Githraine(at)yahoo.com Havertown, PA, US
jgramoll Dwarves Jim Gramoll jgramoll(at)gramoll.com
Joral Rogues Justin Card joral(at)darkenedpath.com Cartersville, GA, US
MattKelly Trolls Matthew Kelly kelly058(at)verizon.net Fredericksburg, VA,
US
melisasilem Hobbits Melisa Baterbonia melisabaterbonia(at)me.com Seattle,
WA,
US
ndeily Leprechauns Nathan Deily ndeily(at)yahoo.com Seattle, WA, US
Nobunaga Wizards Philip Martell nobunaga.oda.1534.1582(at)gmail.com
Toronto,
ON, CA
Operations Elves Bryan Laferriere operationsx_2000(at)yahoo.com Worcester,
MA, US
rosswebb Centaurs Ross Webb rossjwebb(at)gmail.com Minehead, SOM, UK
sandiegosmith Magicians Mark Smith sandiegosmith(at)hotmail.com San Diego,
CA, US
tarakashka Gnomes ilya guzman tarakashka.diplomacy(at)gmail.com New York,
NY,
US
waschlappen Ogres Rolf Loschek rolfloschek(at)yahoo.de Koeln / Cologne,
Nordrheinwestfalen, DE

[Reply]

dc505 Haven update & lineup change - Githraine   (Aug 12, 2014, 12:46 pm)
Another veteran of the Original Haven game!Welcome back!
Jason


On Tuesday, August 12, 2014 1:43 PM, Michael Sims wrote:




#yiv2139303454 body, #yiv2139303454 p, #yiv2139303454 table {font-family:verdana, sans-serif;font-size:12px;}#yiv2139303454 .yiv2139303454disclaimer {color:#900;font-size:10px;}




Just like that we have a lineup change!  One newbie that was on the fence opted out, so the Hobbits will be played by the tall, dark and sinister Clark Landry.
Enjoy!
-mike
 
 




ID
Country
Name
Email
Location

AFreakyName
Undead
Tom Holmes
tom.s.holmes(at)gmail.com
Ottawa, ON, CA

alwayshunted
Archers
Warren Fleming
alwayshunted(at)hotmail.com
Alberta Beach, AB, CA

BaronVonPWN
Shades
Patrick Cloutier
patrickccloutier(at)gmail.com
Stavropol, Stavropol Krai, RU

briandiffell
Barbarians
Brian Diffell
diplomacy(at)diffell.net
Alexandria, VA, US

cl2849
Hobbits
Clark L
clarklandry(at)gmail.com


Corrino
Faeries
Chris Morse
camorse22(at)yahoo.com
Boston, MA, US

DonovanHowe
Nomads
Donovan Howe
howe.donovan(at)gmail.com
Hempstead, NY, US

garry.bledsoe
Pirates
Garry Bledsoe
kielmarch(at)hotmail.com
Charlotte, NC, US

Githraine
Knights
Jason K
Githraine(at)yahoo.com
Havertown, PA, US

jgramoll
Dwarves
Jim Gramoll
jgramoll(at)gramoll.com


Joral
Rogues
Justin Card
joral(at)darkenedpath.com
Cartersville, GA, US

MattKelly
Trolls
Matthew Kelly
kelly058(at)verizon.net
Fredericksburg, VA, US

ndeily
Leprechauns
Nathan Deily
ndeily(at)yahoo.com
Seattle, WA, US

Nobunaga
Wizards
Philip Martell
nobunaga.oda.1534.1582(at)gmail.com
Toronto, ON, CA

Operations
Elves
Bryan Laferriere
operationsx_2000(at)yahoo.com
Worcester, MA, US

rosswebb
Centaurs
Ross Webb
rossjwebb(at)gmail.com
Minehead, SOM, UK

sandiegosmith
Magicians
Mark Smith
sandiegosmith(at)hotmail.com
San Diego, CA, US

tarakashka
Gnomes
ilya guzman
tarakashka.diplomacy(at)gmail.com
New York, NY, US

waschlappen
Ogres
Rolf Loschek
rolfloschek(at)yahoo.de
Koeln / Cologne, Nordrheinwestfalen, DE

[Reply]

dc505 Haven update & lineup change - FuzzyLogic   (Aug 12, 2014, 12:39 pm)
body, p, table { font-family: verdana, sans-serif; font-size:12px; } .disclaimer { color:#900;font-size:10px; }




Just like that we have a lineup change!  One newbie that was on the fence opted out, so the Hobbits will be played by the tall, dark and sinister Clark Landry.
Enjoy!
-mike
 
 




ID
Country
Name
Email
Location

AFreakyName
Undead
Tom Holmes
tom.s.holmes(at)gmail.com
Ottawa, ON, CA

alwayshunted
Archers
Warren Fleming
alwayshunted(at)hotmail.com
Alberta Beach, AB, CA

BaronVonPWN
Shades
Patrick Cloutier
patrickccloutier(at)gmail.com
Stavropol, Stavropol Krai, RU

briandiffell
Barbarians
Brian Diffell
diplomacy(at)diffell.net
Alexandria, VA, US

cl2849
Hobbits
Clark L
clarklandry(at)gmail.com


Corrino
Faeries
Chris Morse
camorse22(at)yahoo.com
Boston, MA, US

DonovanHowe
Nomads
Donovan Howe
howe.donovan(at)gmail.com
Hempstead, NY, US

garry.bledsoe
Pirates
Garry Bledsoe
kielmarch(at)hotmail.com
Charlotte, NC, US

Githraine
Knights
Jason K
Githraine(at)yahoo.com
Havertown, PA, US

jgramoll
Dwarves
Jim Gramoll
jgramoll(at)gramoll.com


Joral
Rogues
Justin Card
joral(at)darkenedpath.com
Cartersville, GA, US

MattKelly
Trolls
Matthew Kelly
kelly058(at)verizon.net
Fredericksburg, VA, US

ndeily
Leprechauns
Nathan Deily
ndeily(at)yahoo.com
Seattle, WA, US

Nobunaga
Wizards
Philip Martell
nobunaga.oda.1534.1582(at)gmail.com
Toronto, ON, CA

Operations
Elves
Bryan Laferriere
operationsx_2000(at)yahoo.com
Worcester, MA, US

rosswebb
Centaurs
Ross Webb
rossjwebb(at)gmail.com
Minehead, SOM, UK

sandiegosmith
Magicians
Mark Smith
sandiegosmith(at)hotmail.com
San Diego, CA, US

tarakashka
Gnomes
ilya guzman
tarakashka.diplomacy(at)gmail.com
New York, NY, US

waschlappen
Ogres
Rolf Loschek
rolfloschek(at)yahoo.de
Koeln / Cologne, Nordrheinwestfalen, DE

[Reply]

dc505 Haven update & lineup change (dc505) Githraine Aug 12, 12:46 pm
Another veteran of the Original Haven game!Welcome back!
Jason


On Tuesday, August 12, 2014 1:43 PM, Michael Sims wrote:




#yiv2139303454 body, #yiv2139303454 p, #yiv2139303454 table {font-family:verdana, sans-serif;font-size:12px;}#yiv2139303454 .yiv2139303454disclaimer {color:#900;font-size:10px;}




Just like that we have a lineup change!  One newbie that was on the fence opted out, so the Hobbits will be played by the tall, dark and sinister Clark Landry.
Enjoy!
-mike
 
 




ID
Country
Name
Email
Location

AFreakyName
Undead
Tom Holmes
tom.s.holmes(at)gmail.com
Ottawa, ON, CA

alwayshunted
Archers
Warren Fleming
alwayshunted(at)hotmail.com
Alberta Beach, AB, CA

BaronVonPWN
Shades
Patrick Cloutier
patrickccloutier(at)gmail.com
Stavropol, Stavropol Krai, RU

briandiffell
Barbarians
Brian Diffell
diplomacy(at)diffell.net
Alexandria, VA, US

cl2849
Hobbits
Clark L
clarklandry(at)gmail.com


Corrino
Faeries
Chris Morse
camorse22(at)yahoo.com
Boston, MA, US

DonovanHowe
Nomads
Donovan Howe
howe.donovan(at)gmail.com
Hempstead, NY, US

garry.bledsoe
Pirates
Garry Bledsoe
kielmarch(at)hotmail.com
Charlotte, NC, US

Githraine
Knights
Jason K
Githraine(at)yahoo.com
Havertown, PA, US

jgramoll
Dwarves
Jim Gramoll
jgramoll(at)gramoll.com


Joral
Rogues
Justin Card
joral(at)darkenedpath.com
Cartersville, GA, US

MattKelly
Trolls
Matthew Kelly
kelly058(at)verizon.net
Fredericksburg, VA, US

ndeily
Leprechauns
Nathan Deily
ndeily(at)yahoo.com
Seattle, WA, US

Nobunaga
Wizards
Philip Martell
nobunaga.oda.1534.1582(at)gmail.com
Toronto, ON, CA

Operations
Elves
Bryan Laferriere
operationsx_2000(at)yahoo.com
Worcester, MA, US

rosswebb
Centaurs
Ross Webb
rossjwebb(at)gmail.com
Minehead, SOM, UK

sandiegosmith
Magicians
Mark Smith
sandiegosmith(at)hotmail.com
San Diego, CA, US

tarakashka
Gnomes
ilya guzman
tarakashka.diplomacy(at)gmail.com
New York, NY, US

waschlappen
Ogres
Rolf Loschek
rolfloschek(at)yahoo.de
Koeln / Cologne, Nordrheinwestfalen, DE
dc505 Haven update & lineup change (dc505) cl2849 Aug 13, 01:22 pm
dc505 Haven update & lineup change (dc505) Nobunaga Aug 17, 12:12 am
dc505 Haven update & lineup change (dc505) ndeily Aug 17, 11:41 am
Welcome Phil - The Leprechauns look forward to your missive.
N

On Saturday, August 16, 2014 10:12 PM, Phil Martell wrote:


Hey everyone,

My name is Phil and I'll be playing the Wizards this game. I've joined a number of games on this site, but it's my first time playing Haven. Not that I expect you to go easy on me! I'll be sending individual e-mails to everyone over the next day or so. Anyway, I'm looking forward to the game!


Phil
 

On Wed, Aug 13, 2014 at 2:22 PM, Clark Landry wrote:

Thanks guys!


On Tue, Aug 12, 2014 at 10:46 AM, Jason K wrote:





Another veteran of the Original Haven game!


Welcome back!



Jason








On Tuesday, August 12, 2014 1:43 PM, Michael Sims wrote:












Just like that we have a lineup change!  One newbie that was on the fence opted out, so the Hobbits will be played by the tall, dark and sinister Clark Landry.



Enjoy!
-mike
 
 

IDCountryNameEmailLocationAFreakyNameUndeadTom Holmestom.s.holmes(at)gmail.comOttawa, ON, CAalwayshuntedArchersWarren Flemingalwayshunted(at)hotmail.comAlberta Beach, AB, CABaronVonPWNShadesPatrick Cloutierpatrickccloutier(at)gmail.comStavropol, Stavropol Krai, RUbriandiffellBarbariansBrian Diffelldiplomacy(at)diffell.netAlexandria, VA, UScl2849HobbitsClark Lclarklandry(at)gmail.comCorrinoFaeriesChris Morsecamorse22(at)yahoo.comBoston, MA, USDonovanHoweNomadsDonovan Howehowe.donovan(at)gmail.comHempstead, NY, USgarry.bledsoePiratesGarry Bledsoekielmarch(at)hotmail.comCharlotte, NC, USGithraineKnightsJason KGithraine(at)yahoo.comHavertown, PA, USjgramollDwarvesJim Gramolljgramoll(at)gramoll.comJoralRoguesJustin Cardjoral(at)darkenedpath.comCartersville, GA, USMattKellyTrollsMatthew Kellykelly058(at)verizon.netFredericksburg, VA, USndeilyLeprechaunsNathan
Deilyndeily(at)yahoo.comSeattle, WA, USNobunagaWizardsPhilip Martellnobunaga.oda.1534.1582(at)gmail.comToronto, ON, CAOperationsElvesBryan Laferriereoperationsx_2000(at)yahoo.comWorcester, MA, USrosswebbCentaursRoss Webbrossjwebb(at)gmail.comMinehead, SOM, UKsandiegosmithMagiciansMark Smithsandiegosmith(at)hotmail.comSan Diego, CA, UStarakashkaGnomesilya guzmantarakashka.diplomacy(at)gmail.comNew York, NY, USwaschlappenOgresRolf Loschekrolfloschek(at)yahoo.deKoeln / Cologne, Nordrheinwestfalen, DE
dc505 Game Start! - Githraine   (Aug 12, 2014, 12:19 pm)
Warren, sorry to say it is true.You have 2 eliminations, 2 survivals and a draw.I have 2 eliminations and 3 survivals....
So yeah, you win.Now Brian has played 3 times and has 1 Elimination, 1 Draw and 1 Solo, so he has us both beat...  Wink
Sir Jason


On Tuesday, August 12, 2014 1:08 PM, Hunted wrote:


Really Jason? I've finished better than you? I sure got my backside handed to me in the last one though......
Have a great game everyone! Always a good one on this map. 
Warren
On Aug 12, 2014, at 7:48 AM, Jason K wrote:

Hey All,
I will be out of town from friday until the beginning of September.Since I finally have a smart phone, I will be able to e-mail, if I can find a signal (I think the
lake we will be on has some connectivity)
Welcome to all. This is always a fun map.And for the record, this is the 6th attempt for both Warren and myself on this map.Warren however has finished better then I have though Wink
Jason


On Tuesday, August 12, 2014 9:33 AM, Michael Sims wrote:




Here we go, the 8th edition of the Haven Diplomacy is about to begin!  Wow can you believe 8 games.  I've played in 2 of them and ran the other 6.  To put that in perspective, when I made this map I had one son and a new baby... and now, we have 4 kids, the youngest of which is turning 3 later this month.  My how time flies.  But I reminisce!  For this game is new... Our lineup has some seasoned veterans who have played in many of the past iterations (I think Warren leads the pack there having played in 6)... several veterans of the hobby who are new to this board, quite a few of my nemeses that I dread running into across the table, and a good mix of eager new players too.  Should be exciting! 
 
Here's your civilizations.  For the first turn, I require a set of prelims.  For simplicity's sake, just send them *now*.  Why not?  You can always change them later.  But I do like the first turn to be 100% in ahead of time. 
 
So by...
 
Wednesday August 14
 
Send me a set of orders.  Then we'll set the Spring 01 deadline officially at:
 
Wednesday August 20, 12 noon Central.
 
Once we are out of the first year, I will not hound people for orders.  Tho you should always use prelims, it is not required.  Please be aware of this!  I am notorious for just running a turn.  If you miss the deadline, your units will all stand around and do absolutely nothing, you'll rack up NMRs, and that is never a good thing.  You won't get invited to exciting new games, you won't be allowed to wear sunglasses that imply you're particularly cool, your friends will shun you, and someone else will beat you to every good parking spot for the rest of your life.  Don't let this happen - it's not worth it.
 
What else.  I think that's about it.  My usual house rules can be found here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you get a minute.
 
If you have questions about the map, be sure to ask.  Whether it's about the wrap, the islands, the rivers, the underworld, the eternal build centers, whatever.  Knowing the map is pretty key to winning this game!  Or even more importantly, it's key to not getting wiped out by a move you didn't expect because you didn't know it was even possible.
 
Enjoy!
-mike
 

IDCountryNameEmailLocationAFreakyNameUndeadTom Holmestom.s.holmes(at)gmail.comOttawa, ON, CAalwayshuntedArchersWarren Flemingalwayshunted(at)hotmail.comAlberta Beach, AB, CABaronVonPWNShadesPatrick Cloutierpatrickccloutier(at)gmail.comStavropol, Stavropol Krai, RUbriandiffellBarbariansBrian Diffelldiplomacy(at)diffell.netAlexandria, VA, USCorrinoFaeriesChris Morsecamorse22(at)yahoo.comBoston, MA, USDonovanHoweNomadsDonovan Howehowe.donovan(at)gmail.comHempstead, NY, USgarry.bledsoePiratesGarry Bledsoekielmarch(at)hotmail.comCharlotte, NC, USGithraineKnightsJason KGithraine(at)yahoo.comHavertown, PA, USjgramollDwarvesJim Gramolljgramoll(at)gramoll.comJoralRoguesJustin Cardjoral(at)darkenedpath.comCartersville, GA, USMattKellyTrollsMatthew Kellykelly058(at)verizon.netFredericksburg, VA, USmelisasilemHobbitsMelisa Baterboniamelisabaterbonia(at)me.comSeattle, WA, USndeilyLeprechaunsNathan Deilyndeily(at)yahoo.comSeattle, WA, USNobunagaWizardsPhilip Martellnobunaga.oda.1534.1582(at)gmail.comToronto, ON, CAOperationsElvesBryan Laferriereoperationsx_2000(at)yahoo.comWorcester, MA, USrosswebbCentaursRoss Webbrossjwebb(at)gmail.comMinehead, SOM, UKsandiegosmithMagiciansMark Smithsandiegosmith(at)hotmail.comSan Diego, CA, UStarakashkaGnomesilya guzmantarakashka.diplomacy(at)gmail.comNew York, NY, USwaschlappenOgresRolf Loschekrolfloschek(at)yahoo.deKoeln / Cologne, Nordrheinwestfalen, DE

[Reply]

dc505 Game Start! - alwayshunted   (Aug 12, 2014, 12:08 pm)
Really Jason? I've finished better than you? I sure got my backside handed to me in the last one though......
Have a great game everyone! Always a good one on this map. 
Warren
On Aug 12, 2014, at 7:48 AM, Jason K wrote:

Hey All,
I will be out of town from friday until the beginning of September.Since I finally have a smart phone, I will be able to e-mail, if I can find a signal (I think the lake we will be on has some connectivity)
Welcome to all. This is always a fun map.And for the record, this is the 6th attempt for both Warren and myself on this map.Warren however has finished better then I have though Wink
Jason

On Tuesday, August 12, 2014 9:33 AM, Michael Sims wrote:







Here we go, the 8th edition of the Haven Diplomacy is about to begin!  Wow can you believe 8 games.  I've played in 2 of them and ran the other 6.  To put that in perspective, when I made this map I had one son and a new baby... and now, we have 4 kids, the youngest of which is turning 3 later this month.  My how time flies.  But I reminisce!  For this game is new... Our lineup has some seasoned veterans who have played in many of the past iterations (I think Warren leads the pack there having played in 6)... several veterans of the hobby who are new to this board, quite a few of my nemeses that I dread running into across the table, and a good mix of eager new players too.  Should be exciting! 
 
Here's your civilizations.  For the first turn, I require a set of prelims.  For simplicity's sake, just send them *now*.  Why not?  You can always change them later.  But I do like the first turn to be 100% in ahead of time. 
 
So by...
 
Wednesday August 14
 
Send me a set of orders.  Then we'll set the Spring 01 deadline officially at:
 
Wednesday August 20, 12 noon Central.
 
Once we are out of the first year, I will not hound people for orders.  Tho you should always use prelims, it is not required.  Please be aware of this!  I am notorious for just running a turn.  If you miss the deadline, your units will all stand around and do absolutely nothing, you'll rack up NMRs, and that is never a good thing.  You won't get invited to exciting new games, you won't be allowed to wear sunglasses that imply you're particularly cool, your friends will shun you, and someone else will beat you to every good parking spot for the rest of your life.  Don't let this happen - it's not worth it.
 
What else.  I think that's about it.  My usual house rules can be found here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you get a minute.
 
If you have questions about the map, be sure to ask.  Whether it's about the wrap, the islands, the rivers, the underworld, the eternal build centers, whatever.  Knowing the map is pretty key to winning this game!  Or even more importantly, it's key to not getting wiped out by a move you didn't expect because you didn't know it was even possible.
 
Enjoy!
-mike
 


ID
Country
Name
Email
Location
AFreakyName
Undead
Tom Holmes
tom.s.holmes(at)gmail.com
Ottawa, ON, CA
alwayshunted
Archers
Warren Fleming
alwayshunted(at)hotmail.com
Alberta Beach, AB, CA
BaronVonPWN
Shades
Patrick Cloutier
patrickccloutier(at)gmail.com
Stavropol, Stavropol Krai, RU
briandiffell
Barbarians
Brian Diffell
diplomacy(at)diffell.net
Alexandria, VA, US
Corrino
Faeries
Chris Morse
camorse22(at)yahoo.com
Boston, MA, US
DonovanHowe
Nomads
Donovan Howe
howe.donovan(at)gmail.com
Hempstead, NY, US
garry.bledsoe
Pirates
Garry Bledsoe
kielmarch(at)hotmail.com
Charlotte, NC, US
Githraine
Knights
Jason K
Githraine(at)yahoo.com
Havertown, PA, US
jgramoll
Dwarves
Jim Gramoll
jgramoll(at)gramoll.com

Joral
Rogues
Justin Card
joral(at)darkenedpath.com
Cartersville, GA, US
MattKelly
Trolls
Matthew Kelly
kelly058(at)verizon.net
Fredericksburg, VA, US
melisasilem
Hobbits
Melisa Baterbonia
melisabaterbonia(at)me.com
Seattle, WA, US
ndeily
Leprechauns
Nathan Deily
ndeily(at)yahoo.com
Seattle, WA, US
Nobunaga
Wizards
Philip Martell
nobunaga.oda.1534.1582(at)gmail.com
Toronto, ON, CA
Operations
Elves
Bryan Laferriere
operationsx_2000(at)yahoo.com
Worcester, MA, US
rosswebb
Centaurs
Ross Webb
rossjwebb(at)gmail.com
Minehead, SOM, UK
sandiegosmith
Magicians
Mark Smith
sandiegosmith(at)hotmail.com
San Diego, CA, US
tarakashka
Gnomes
ilya guzman
tarakashka.diplomacy(at)gmail.com
New York, NY, US
waschlappen
Ogres
Rolf Loschek
rolfloschek(at)yahoo.de
Koeln / Cologne, Nordrheinwestfalen, DE

[Reply]

dc505 Game Start! - Githraine   (Aug 12, 2014, 8:48 am)
Hey All,
I will be out of town from friday until the beginning of September.Since I finally have a smart phone, I will be able to e-mail, if I can find a signal (I think the lake we will be on has some connectivity)
Welcome to all. This is always a fun map.And for the record, this is the 6th attempt for both Warren and myself on this map.Warren however has finished better then I have though Wink
Jason

On Tuesday, August 12, 2014 9:33 AM, Michael Sims wrote:




#yiv6895428955 body, #yiv6895428955 p, #yiv6895428955 table {font-family:verdana, sans-serif;font-size:12px;}#yiv6895428955 .yiv6895428955disclaimer {color:#900;font-size:10px;}




Here we go, the 8th edition of the Haven Diplomacy is about to begin!  Wow can you believe 8 games.  I've played in 2 of them and ran the other 6.  To put that in perspective, when I made this map I had one son and a new baby... and now, we have 4 kids, the youngest of which is turning 3 later this month.  My how time flies.  But I reminisce!  For this game is new... Our lineup has some seasoned veterans who have played in many of the past iterations (I think Warren leads the pack there having played in 6)... several veterans of the hobby who are new to this board, quite a few of my nemeses that I dread running into across the table, and a good mix of eager new players too.  Should be exciting! 
 
Here's your civilizations.  For the first turn, I require a set of prelims.  For simplicity's sake, just send them *now*.  Why not?  You can always change them later.  But I do like the first turn to be 100% in ahead of time. 
 
So by...
 
Wednesday August 14
 
Send me a set of orders.  Then we'll set the Spring 01 deadline officially at:
 
Wednesday August 20, 12 noon Central.
 
Once we are out of the first year, I will not hound people for orders.  Tho you should always use prelims, it is not required.  Please be aware of this!  I am notorious for just running a turn.  If you miss the deadline, your units will all stand around and do absolutely nothing, you'll rack up NMRs, and that is never a good thing.  You won't get invited to exciting new games, you won't be allowed to wear sunglasses that imply you're particularly cool, your friends will shun you, and someone else will beat you to every good parking spot for the rest of your life.  Don't let this happen - it's not worth it.
 
What else.  I think that's about it.  My usual house rules can be found here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you get a minute.
 
If you have questions about the map, be sure to ask.  Whether it's about the wrap, the islands, the rivers, the underworld, the eternal build centers, whatever.  Knowing the map is pretty key to winning this game!  Or even more importantly, it's key to not getting wiped out by a move you didn't expect because you didn't know it was even possible.
 
Enjoy!
-mike
 




ID
Country
Name
Email
Location

AFreakyName
Undead
Tom Holmes
tom.s.holmes(at)gmail.com
Ottawa, ON, CA

alwayshunted
Archers
Warren Fleming
alwayshunted(at)hotmail.com
Alberta Beach, AB, CA

BaronVonPWN
Shades
Patrick Cloutier
patrickccloutier(at)gmail.com
Stavropol, Stavropol Krai, RU

briandiffell
Barbarians
Brian Diffell
diplomacy(at)diffell.net
Alexandria, VA, US

Corrino
Faeries
Chris Morse
camorse22(at)yahoo.com
Boston, MA, US

DonovanHowe
Nomads
Donovan Howe
howe.donovan(at)gmail.com
Hempstead, NY, US

garry.bledsoe
Pirates
Garry Bledsoe
kielmarch(at)hotmail.com
Charlotte, NC, US

Githraine
Knights
Jason K
Githraine(at)yahoo.com
Havertown, PA, US

jgramoll
Dwarves
Jim Gramoll
jgramoll(at)gramoll.com


Joral
Rogues
Justin Card
joral(at)darkenedpath.com
Cartersville, GA, US

MattKelly
Trolls
Matthew Kelly
kelly058(at)verizon.net
Fredericksburg, VA, US

melisasilem
Hobbits
Melisa Baterbonia
melisabaterbonia(at)me.com
Seattle, WA, US

ndeily
Leprechauns
Nathan Deily
ndeily(at)yahoo.com
Seattle, WA, US

Nobunaga
Wizards
Philip Martell
nobunaga.oda.1534.1582(at)gmail.com
Toronto, ON, CA

Operations
Elves
Bryan Laferriere
operationsx_2000(at)yahoo.com
Worcester, MA, US

rosswebb
Centaurs
Ross Webb
rossjwebb(at)gmail.com
Minehead, SOM, UK

sandiegosmith
Magicians
Mark Smith
sandiegosmith(at)hotmail.com
San Diego, CA, US

tarakashka
Gnomes
ilya guzman
tarakashka.diplomacy(at)gmail.com
New York, NY, US

waschlappen
Ogres
Rolf Loschek
rolfloschek(at)yahoo.de
Koeln / Cologne, Nordrheinwestfalen, DE

[Reply]

dc505 Game Start! - FuzzyLogic   (Aug 12, 2014, 8:31 am)
body, p, table { font-family: verdana, sans-serif; font-size:12px; } .disclaimer { color:#900;font-size:10px; }




Here we go, the 8th edition of the Haven Diplomacy is about to begin!  Wow can you believe 8 games.  I've played in 2 of them and ran the other 6.  To put that in perspective, when I made this map I had one son and a new baby... and now, we have 4 kids, the youngest of which is turning 3 later this month.  My how time flies.  But I reminisce!  For this game is new... Our lineup has some seasoned veterans who have played in many of the past iterations (I think Warren leads the pack there having played in 6)... several veterans of the hobby who are new to this board, quite a few of my nemeses that I dread running into across the table, and a good mix of eager new players too.  Should be exciting! 
 
Here's your civilizations.  For the first turn, I require a set of prelims.  For simplicity's sake, just send them *now*.  Why not?  You can always change them later.  But I do like the first turn to be 100% in ahead of time. 
 
So by...
 
Wednesday August 14
 
Send me a set of orders.  Then we'll set the Spring 01 deadline officially at:
 
Wednesday August 20, 12 noon Central.
 
Once we are out of the first year, I will not hound people for orders.  Tho you should always use prelims, it is not required.  Please be aware of this!  I am notorious for just running a turn.  If you miss the deadline, your units will all stand around and do absolutely nothing, you'll rack up NMRs, and that is never a good thing.  You won't get invited to exciting new games, you won't be allowed to wear sunglasses that imply you're particularly cool, your friends will shun you, and someone else will beat you to every good parking spot for the rest of your life.  Don't let this happen - it's not worth it.
 
What else.  I think that's about it.  My usual house rules can be found here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you get a minute.
 
If you have questions about the map, be sure to ask.  Whether it's about the wrap, the islands, the rivers, the underworld, the eternal build centers, whatever.  Knowing the map is pretty key to winning this game!  Or even more importantly, it's key to not getting wiped out by a move you didn't expect because you didn't know it was even possible.
 
Enjoy!
-mike
 




ID
Country
Name
Email
Location

AFreakyName
Undead
Tom Holmes
tom.s.holmes(at)gmail.com
Ottawa, ON, CA

alwayshunted
Archers
Warren Fleming
alwayshunted(at)hotmail.com
Alberta Beach, AB, CA

BaronVonPWN
Shades
Patrick Cloutier
patrickccloutier(at)gmail.com
Stavropol, Stavropol Krai, RU

briandiffell
Barbarians
Brian Diffell
diplomacy(at)diffell.net
Alexandria, VA, US

Corrino
Faeries
Chris Morse
camorse22(at)yahoo.com
Boston, MA, US

DonovanHowe
Nomads
Donovan Howe
howe.donovan(at)gmail.com
Hempstead, NY, US

garry.bledsoe
Pirates
Garry Bledsoe
kielmarch(at)hotmail.com
Charlotte, NC, US

Githraine
Knights
Jason K
Githraine(at)yahoo.com
Havertown, PA, US

jgramoll
Dwarves
Jim Gramoll
jgramoll(at)gramoll.com


Joral
Rogues
Justin Card
joral(at)darkenedpath.com
Cartersville, GA, US

MattKelly
Trolls
Matthew Kelly
kelly058(at)verizon.net
Fredericksburg, VA, US

melisasilem
Hobbits
Melisa Baterbonia
melisabaterbonia(at)me.com
Seattle, WA, US

ndeily
Leprechauns
Nathan Deily
ndeily(at)yahoo.com
Seattle, WA, US

Nobunaga
Wizards
Philip Martell
nobunaga.oda.1534.1582(at)gmail.com
Toronto, ON, CA

Operations
Elves
Bryan Laferriere
operationsx_2000(at)yahoo.com
Worcester, MA, US

rosswebb
Centaurs
Ross Webb
rossjwebb(at)gmail.com
Minehead, SOM, UK

sandiegosmith
Magicians
Mark Smith
sandiegosmith(at)hotmail.com
San Diego, CA, US

tarakashka
Gnomes
ilya guzman
tarakashka.diplomacy(at)gmail.com
New York, NY, US

waschlappen
Ogres
Rolf Loschek
rolfloschek(at)yahoo.de
Koeln / Cologne, Nordrheinwestfalen, DE

[Reply]

dc505 Game Start! (dc505) Githraine Aug 12, 08:48 am
Hey All,
I will be out of town from friday until the beginning of September.Since I finally have a smart phone, I will be able to e-mail, if I can find a signal (I think the lake we will be on has some connectivity)
Welcome to all. This is always a fun map.And for the record, this is the 6th attempt for both Warren and myself on this map.Warren however has finished better then I have though Wink
Jason

On Tuesday, August 12, 2014 9:33 AM, Michael Sims wrote:




#yiv6895428955 body, #yiv6895428955 p, #yiv6895428955 table {font-family:verdana, sans-serif;font-size:12px;}#yiv6895428955 .yiv6895428955disclaimer {color:#900;font-size:10px;}




Here we go, the 8th edition of the Haven Diplomacy is about to begin!  Wow can you believe 8 games.  I've played in 2 of them and ran the other 6.  To put that in perspective, when I made this map I had one son and a new baby... and now, we have 4 kids, the youngest of which is turning 3 later this month.  My how time flies.  But I reminisce!  For this game is new... Our lineup has some seasoned veterans who have played in many of the past iterations (I think Warren leads the pack there having played in 6)... several veterans of the hobby who are new to this board, quite a few of my nemeses that I dread running into across the table, and a good mix of eager new players too.  Should be exciting! 
 
Here's your civilizations.  For the first turn, I require a set of prelims.  For simplicity's sake, just send them *now*.  Why not?  You can always change them later.  But I do like the first turn to be 100% in ahead of time. 
 
So by...
 
Wednesday August 14
 
Send me a set of orders.  Then we'll set the Spring 01 deadline officially at:
 
Wednesday August 20, 12 noon Central.
 
Once we are out of the first year, I will not hound people for orders.  Tho you should always use prelims, it is not required.  Please be aware of this!  I am notorious for just running a turn.  If you miss the deadline, your units will all stand around and do absolutely nothing, you'll rack up NMRs, and that is never a good thing.  You won't get invited to exciting new games, you won't be allowed to wear sunglasses that imply you're particularly cool, your friends will shun you, and someone else will beat you to every good parking spot for the rest of your life.  Don't let this happen - it's not worth it.
 
What else.  I think that's about it.  My usual house rules can be found here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you get a minute.
 
If you have questions about the map, be sure to ask.  Whether it's about the wrap, the islands, the rivers, the underworld, the eternal build centers, whatever.  Knowing the map is pretty key to winning this game!  Or even more importantly, it's key to not getting wiped out by a move you didn't expect because you didn't know it was even possible.
 
Enjoy!
-mike
 




ID
Country
Name
Email
Location

AFreakyName
Undead
Tom Holmes
tom.s.holmes(at)gmail.com
Ottawa, ON, CA

alwayshunted
Archers
Warren Fleming
alwayshunted(at)hotmail.com
Alberta Beach, AB, CA

BaronVonPWN
Shades
Patrick Cloutier
patrickccloutier(at)gmail.com
Stavropol, Stavropol Krai, RU

briandiffell
Barbarians
Brian Diffell
diplomacy(at)diffell.net
Alexandria, VA, US

Corrino
Faeries
Chris Morse
camorse22(at)yahoo.com
Boston, MA, US

DonovanHowe
Nomads
Donovan Howe
howe.donovan(at)gmail.com
Hempstead, NY, US

garry.bledsoe
Pirates
Garry Bledsoe
kielmarch(at)hotmail.com
Charlotte, NC, US

Githraine
Knights
Jason K
Githraine(at)yahoo.com
Havertown, PA, US

jgramoll
Dwarves
Jim Gramoll
jgramoll(at)gramoll.com


Joral
Rogues
Justin Card
joral(at)darkenedpath.com
Cartersville, GA, US

MattKelly
Trolls
Matthew Kelly
kelly058(at)verizon.net
Fredericksburg, VA, US

melisasilem
Hobbits
Melisa Baterbonia
melisabaterbonia(at)me.com
Seattle, WA, US

ndeily
Leprechauns
Nathan Deily
ndeily(at)yahoo.com
Seattle, WA, US

Nobunaga
Wizards
Philip Martell
nobunaga.oda.1534.1582(at)gmail.com
Toronto, ON, CA

Operations
Elves
Bryan Laferriere
operationsx_2000(at)yahoo.com
Worcester, MA, US

rosswebb
Centaurs
Ross Webb
rossjwebb(at)gmail.com
Minehead, SOM, UK

sandiegosmith
Magicians
Mark Smith
sandiegosmith(at)hotmail.com
San Diego, CA, US

tarakashka
Gnomes
ilya guzman
tarakashka.diplomacy(at)gmail.com
New York, NY, US

waschlappen
Ogres
Rolf Loschek
rolfloschek(at)yahoo.de
Koeln / Cologne, Nordrheinwestfalen, DE
dc505 Game Start! (dc505) alwayshunted Aug 12, 12:08 pm
Really Jason? I've finished better than you? I sure got my backside handed to me in the last one though......
Have a great game everyone! Always a good one on this map. 
Warren
On Aug 12, 2014, at 7:48 AM, Jason K wrote:

Hey All,
I will be out of town from friday until the beginning of September.Since I finally have a smart phone, I will be able to e-mail, if I can find a signal (I think the lake we will be on has some connectivity)
Welcome to all. This is always a fun map.And for the record, this is the 6th attempt for both Warren and myself on this map.Warren however has finished better then I have though Wink
Jason

On Tuesday, August 12, 2014 9:33 AM, Michael Sims wrote:







Here we go, the 8th edition of the Haven Diplomacy is about to begin!  Wow can you believe 8 games.  I've played in 2 of them and ran the other 6.  To put that in perspective, when I made this map I had one son and a new baby... and now, we have 4 kids, the youngest of which is turning 3 later this month.  My how time flies.  But I reminisce!  For this game is new... Our lineup has some seasoned veterans who have played in many of the past iterations (I think Warren leads the pack there having played in 6)... several veterans of the hobby who are new to this board, quite a few of my nemeses that I dread running into across the table, and a good mix of eager new players too.  Should be exciting! 
 
Here's your civilizations.  For the first turn, I require a set of prelims.  For simplicity's sake, just send them *now*.  Why not?  You can always change them later.  But I do like the first turn to be 100% in ahead of time. 
 
So by...
 
Wednesday August 14
 
Send me a set of orders.  Then we'll set the Spring 01 deadline officially at:
 
Wednesday August 20, 12 noon Central.
 
Once we are out of the first year, I will not hound people for orders.  Tho you should always use prelims, it is not required.  Please be aware of this!  I am notorious for just running a turn.  If you miss the deadline, your units will all stand around and do absolutely nothing, you'll rack up NMRs, and that is never a good thing.  You won't get invited to exciting new games, you won't be allowed to wear sunglasses that imply you're particularly cool, your friends will shun you, and someone else will beat you to every good parking spot for the rest of your life.  Don't let this happen - it's not worth it.
 
What else.  I think that's about it.  My usual house rules can be found here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you get a minute.
 
If you have questions about the map, be sure to ask.  Whether it's about the wrap, the islands, the rivers, the underworld, the eternal build centers, whatever.  Knowing the map is pretty key to winning this game!  Or even more importantly, it's key to not getting wiped out by a move you didn't expect because you didn't know it was even possible.
 
Enjoy!
-mike
 


ID
Country
Name
Email
Location
AFreakyName
Undead
Tom Holmes
tom.s.holmes(at)gmail.com
Ottawa, ON, CA
alwayshunted
Archers
Warren Fleming
alwayshunted(at)hotmail.com
Alberta Beach, AB, CA
BaronVonPWN
Shades
Patrick Cloutier
patrickccloutier(at)gmail.com
Stavropol, Stavropol Krai, RU
briandiffell
Barbarians
Brian Diffell
diplomacy(at)diffell.net
Alexandria, VA, US
Corrino
Faeries
Chris Morse
camorse22(at)yahoo.com
Boston, MA, US
DonovanHowe
Nomads
Donovan Howe
howe.donovan(at)gmail.com
Hempstead, NY, US
garry.bledsoe
Pirates
Garry Bledsoe
kielmarch(at)hotmail.com
Charlotte, NC, US
Githraine
Knights
Jason K
Githraine(at)yahoo.com
Havertown, PA, US
jgramoll
Dwarves
Jim Gramoll
jgramoll(at)gramoll.com

Joral
Rogues
Justin Card
joral(at)darkenedpath.com
Cartersville, GA, US
MattKelly
Trolls
Matthew Kelly
kelly058(at)verizon.net
Fredericksburg, VA, US
melisasilem
Hobbits
Melisa Baterbonia
melisabaterbonia(at)me.com
Seattle, WA, US
ndeily
Leprechauns
Nathan Deily
ndeily(at)yahoo.com
Seattle, WA, US
Nobunaga
Wizards
Philip Martell
nobunaga.oda.1534.1582(at)gmail.com
Toronto, ON, CA
Operations
Elves
Bryan Laferriere
operationsx_2000(at)yahoo.com
Worcester, MA, US
rosswebb
Centaurs
Ross Webb
rossjwebb(at)gmail.com
Minehead, SOM, UK
sandiegosmith
Magicians
Mark Smith
sandiegosmith(at)hotmail.com
San Diego, CA, US
tarakashka
Gnomes
ilya guzman
tarakashka.diplomacy(at)gmail.com
New York, NY, US
waschlappen
Ogres
Rolf Loschek
rolfloschek(at)yahoo.de
Koeln / Cologne, Nordrheinwestfalen, DE
dc505 Game Start! (dc505) Githraine Aug 12, 12:19 pm
Warren, sorry to say it is true.You have 2 eliminations, 2 survivals and a draw.I have 2 eliminations and 3 survivals....
So yeah, you win.Now Brian has played 3 times and has 1 Elimination, 1 Draw and 1 Solo, so he has us both beat...  Wink
Sir Jason


On Tuesday, August 12, 2014 1:08 PM, Hunted wrote:


Really Jason? I've finished better than you? I sure got my backside handed to me in the last one though......
Have a great game everyone! Always a good one on this map. 
Warren
On Aug 12, 2014, at 7:48 AM, Jason K wrote:

Hey All,
I will be out of town from friday until the beginning of September.Since I finally have a smart phone, I will be able to e-mail, if I can find a signal (I think the
lake we will be on has some connectivity)
Welcome to all. This is always a fun map.And for the record, this is the 6th attempt for both Warren and myself on this map.Warren however has finished better then I have though Wink
Jason


On Tuesday, August 12, 2014 9:33 AM, Michael Sims wrote:




Here we go, the 8th edition of the Haven Diplomacy is about to begin!  Wow can you believe 8 games.  I've played in 2 of them and ran the other 6.  To put that in perspective, when I made this map I had one son and a new baby... and now, we have 4 kids, the youngest of which is turning 3 later this month.  My how time flies.  But I reminisce!  For this game is new... Our lineup has some seasoned veterans who have played in many of the past iterations (I think Warren leads the pack there having played in 6)... several veterans of the hobby who are new to this board, quite a few of my nemeses that I dread running into across the table, and a good mix of eager new players too.  Should be exciting! 
 
Here's your civilizations.  For the first turn, I require a set of prelims.  For simplicity's sake, just send them *now*.  Why not?  You can always change them later.  But I do like the first turn to be 100% in ahead of time. 
 
So by...
 
Wednesday August 14
 
Send me a set of orders.  Then we'll set the Spring 01 deadline officially at:
 
Wednesday August 20, 12 noon Central.
 
Once we are out of the first year, I will not hound people for orders.  Tho you should always use prelims, it is not required.  Please be aware of this!  I am notorious for just running a turn.  If you miss the deadline, your units will all stand around and do absolutely nothing, you'll rack up NMRs, and that is never a good thing.  You won't get invited to exciting new games, you won't be allowed to wear sunglasses that imply you're particularly cool, your friends will shun you, and someone else will beat you to every good parking spot for the rest of your life.  Don't let this happen - it's not worth it.
 
What else.  I think that's about it.  My usual house rules can be found here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you get a minute.
 
If you have questions about the map, be sure to ask.  Whether it's about the wrap, the islands, the rivers, the underworld, the eternal build centers, whatever.  Knowing the map is pretty key to winning this game!  Or even more importantly, it's key to not getting wiped out by a move you didn't expect because you didn't know it was even possible.
 
Enjoy!
-mike
 

IDCountryNameEmailLocationAFreakyNameUndeadTom Holmestom.s.holmes(at)gmail.comOttawa, ON, CAalwayshuntedArchersWarren Flemingalwayshunted(at)hotmail.comAlberta Beach, AB, CABaronVonPWNShadesPatrick Cloutierpatrickccloutier(at)gmail.comStavropol, Stavropol Krai, RUbriandiffellBarbariansBrian Diffelldiplomacy(at)diffell.netAlexandria, VA, USCorrinoFaeriesChris Morsecamorse22(at)yahoo.comBoston, MA, USDonovanHoweNomadsDonovan Howehowe.donovan(at)gmail.comHempstead, NY, USgarry.bledsoePiratesGarry Bledsoekielmarch(at)hotmail.comCharlotte, NC, USGithraineKnightsJason KGithraine(at)yahoo.comHavertown, PA, USjgramollDwarvesJim Gramolljgramoll(at)gramoll.comJoralRoguesJustin Cardjoral(at)darkenedpath.comCartersville, GA, USMattKellyTrollsMatthew Kellykelly058(at)verizon.netFredericksburg, VA, USmelisasilemHobbitsMelisa Baterboniamelisabaterbonia(at)me.comSeattle, WA, USndeilyLeprechaunsNathan Deilyndeily(at)yahoo.comSeattle, WA, USNobunagaWizardsPhilip Martellnobunaga.oda.1534.1582(at)gmail.comToronto, ON, CAOperationsElvesBryan Laferriereoperationsx_2000(at)yahoo.comWorcester, MA, USrosswebbCentaursRoss Webbrossjwebb(at)gmail.comMinehead, SOM, UKsandiegosmithMagiciansMark Smithsandiegosmith(at)hotmail.comSan Diego, CA, UStarakashkaGnomesilya guzmantarakashka.diplomacy(at)gmail.comNew York, NY, USwaschlappenOgresRolf Loschekrolfloschek(at)yahoo.deKoeln / Cologne, Nordrheinwestfalen, DE
dc505 Game Start! (dc505) briandiffell Aug 12, 02:01 pm
Hey now, it's fine to paint targets on your own backs but no reason to go
painting them on anyone else's Wink
On Tue, 12 Aug 2014 10:19:37 -0700, Jason K wrote:
Warren, sorry to say it is true.
You have 2 eliminations, 2 survivals and a draw.
I have 2 eliminations and 3 survivals....

So yeah, you win.
Now Brian has played 3 times and has 1 Elimination, 1 Draw and 1 Solo,
so
he has us both beat...?? Wink

Sir Jason



On Tuesday, August 12, 2014 1:08 PM, Hunted
wrote:



Really Jason? I've finished better than you? I sure got my backside
handed
to me in the last one though......

Have a great game everyone! Always a good one on this map.??

Warren

On Aug 12, 2014, at 7:48 AM, Jason K wrote:


Hey All,
>
>I will be out of town from friday until the beginning of September.
>Since I finally have a smart phone, I will be able to e-mail, if I can
>find a signal (I think the lake we will be on has some connectivity)
>
>
>Welcome to all. This is always a fun map.
>And for the record, this is the 6th attempt for both Warren and myself
on
>this map.
>Warren however has finished better then I have though Wink
>
>
>Jason
>
>
>
>On Tuesday, August 12, 2014 9:33 AM, Michael Sims
> wrote:
>
>
>
Here we go, the 8th edition of the Haven Diplomacy is about to begin!??
Wow
can you believe 8 games.?? I've played in 2 of them and ran the other 6.??
To
put that in perspective, when I made this map I had one son and??a new
baby... and now, we have 4 kids, the youngest of which is turning 3
later
this month.?? My how time flies.?? But I reminisce!?? For this game is
new...
Our lineup has some seasoned veterans who have played in??many of the
past
iterations (I think Warren leads the pack there having played in 6)...
several veterans of the hobby who are new to this board, quite a few of
my
nemeses that I dread running into across the table, and a good mix of
eager
new players too.?? Should be exciting!??
??
Here's your civilizations.?? For the first turn, I??require a set of
prelims.?? For simplicity's sake, just send them *now*.?? Why not??? You
can
always change them later.?? But I do like the first turn to be 100% in
ahead
of time.??
??
So by...
??
Wednesday August 14
??
Send me a set of orders.?? Then we'll set the Spring 01 deadline
officially
at:
??
Wednesday August 20, 12 noon Central.
??
Once we are out of the first year, I will not hound people for orders.??
Tho you should always use prelims, it is not required.?? Please be aware
of
this!?? I am notorious for just running a turn.?? If you miss the
deadline,
your units will all stand around and do absolutely nothing, you'll rack
up
NMRs, and that is never a good thing.?? You won't get invited to exciting
new games, you won't be allowed to wear sunglasses that imply you're
particularly cool, your friends will shun you, and someone else will
beat
you to every good parking spot for the rest of your life.?? Don't let
this
happen - it's not worth it.
??
What else.?? I think that's about it.?? My usual house rules can be found
hereConfused? www.sims-family.net/dip/houserules.htm.?? Read them thru when you
get
a minute.
??
If you have questions about the map, be sure to ask.?? Whether it's about
the wrap, the islands, the rivers, the underworld, the eternal build
centers, whatever.?? Knowing the map is pretty key to winning this game!??
Or
even more importantly, it's key to not getting wiped out by a move you
didn't expect because you didn't know it was even possible.
??
Enjoy!
-mike
??
ID Country Name Email Location
AFreakyName Undead Tom Holmes tom.s.holmes(at)gmail.com Ottawa, ON, CA
alwayshunted Archers Warren Fleming alwayshunted(at)hotmail.com Alberta
Beach, AB, CA
BaronVonPWN Shades Patrick Cloutier patrickccloutier(at)gmail.com
Stavropol,
Stavropol Krai, RU
briandiffell Barbarians Brian Diffell diplomacy(at)diffell.net Alexandria,
VA, US
Corrino Faeries Chris Morse camorse22(at)yahoo.com Boston, MA, US
DonovanHowe Nomads Donovan Howe howe.donovan(at)gmail.com Hempstead, NY, US
garry.bledsoe Pirates Garry Bledsoe kielmarch(at)hotmail.com Charlotte, NC,
US
Githraine Knights Jason K Githraine(at)yahoo.com Havertown, PA, US
jgramoll Dwarves Jim Gramoll jgramoll(at)gramoll.com
Joral Rogues Justin Card joral(at)darkenedpath.com Cartersville, GA, US
MattKelly Trolls Matthew Kelly kelly058(at)verizon.net Fredericksburg, VA,
US
melisasilem Hobbits Melisa Baterbonia melisabaterbonia(at)me.com Seattle,
WA,
US
ndeily Leprechauns Nathan Deily ndeily(at)yahoo.com Seattle, WA, US
Nobunaga Wizards Philip Martell nobunaga.oda.1534.1582(at)gmail.com
Toronto,
ON, CA
Operations Elves Bryan Laferriere operationsx_2000(at)yahoo.com Worcester,
MA, US
rosswebb Centaurs Ross Webb rossjwebb(at)gmail.com Minehead, SOM, UK
sandiegosmith Magicians Mark Smith sandiegosmith(at)hotmail.com San Diego,
CA, US
tarakashka Gnomes ilya guzman tarakashka.diplomacy(at)gmail.com New York,
NY,
US
waschlappen Ogres Rolf Loschek rolfloschek(at)yahoo.de Koeln / Cologne,
Nordrheinwestfalen, DE
dc505 Game Start! (dc505) Githraine Aug 12, 02:07 pm
Hey now,
It is all public information, I am just saying, you know?  WinkAnd talking about how poorly Warren and I have done in the past is (I hope) not painting targets.You on the other hand, did what we thought was nigh impossible.  You proved that you can solo this map!That should be celebrated!
And that has to be the oddest pre-game trash talk I have ever uttered!!!
Jason


On Tuesday, August 12, 2014 3:01 PM, "diplomacy(at)diffell.net" wrote:


Hey now, it's fine to paint targets on your own backs but no reason to go
painting them on anyone else's Wink

On Tue, 12 Aug 2014 10:19:37 -0700, Jason K wrote:
> Warren, sorry to say it is true.
> You have 2 eliminations, 2 survivals and a draw.
> I have 2 eliminations and 3 survivals....
>
> So yeah, you win.
> Now Brian has played 3 times and has 1 Elimination, 1 Draw and 1 Solo,
so
> he has us both beat...  Wink
>
> Sir Jason
>
>
>
> On Tuesday, August 12, 2014 1:08 PM, Hunted
> wrote:

>
>
> Really Jason? I've finished better than you? I sure got my backside
handed
> to me in the last one though......
>
> Have a great game everyone! Always a good one on this map. 
>
> Warren
>
> On Aug 12, 2014, at 7:48 AM, Jason K wrote:
>
>
> Hey All,
>>
>>I will be out of town from friday until the beginning of September.
>>Since I finally have a smart phone, I will be
able to e-mail, if I can
>>find a signal (I think the lake we will be on has some connectivity)
>>
>>
>>Welcome to all. This is always a fun map.
>>And for the record, this is the 6th attempt for both Warren and myself
on
>>this map.
>>Warren however has finished better then I have though Wink
>>
>>
>>Jason
>>
>>
>>
>>On Tuesday, August 12, 2014 9:33 AM, Michael Sims
>> wrote:
>>
>>
>>
> Here we go, the
8th edition of the Haven Diplomacy is about to begin! 
Wow
> can you believe 8 games.  I've played in 2 of them and ran the other 6. 
To
> put that in perspective, when I made this map I had one son and a new
> baby... and now, we have 4 kids, the youngest of which is turning 3
later
> this month.  My how time flies.  But I reminisce!  For this game is
new...
> Our lineup has some seasoned veterans who have played in many of the
past
> iterations (I think Warren leads the pack there having played in 6)...
> several veterans of the hobby who are new to this board, quite a few of
my
> nemeses that I dread running into across the table, and a good mix of
eager
> new players too.  Should be exciting! 
>  
> Here's your civilizations.  For the first turn, I require a set of
> prelims.  For simplicity's sake, just send them *now*.  Why not?  You
can
> always change them later.  But I do like the first turn to be 100% in
ahead
> of time. 
>  
> So by...
>  
> Wednesday August 14
>  
> Send me a set of orders.  Then we'll set the Spring 01 deadline
officially
> at:
>  
> Wednesday August 20, 12 noon Central.
>  
> Once we are out of the first year, I
will not hound people for orders. 
> Tho you should always use prelims, it is not required.  Please be aware
of
> this!  I am notorious for just running a turn.  If you miss the
deadline,
> your units will all stand around and do absolutely nothing, you'll rack
up
> NMRs, and that is never a good thing.  You won't get invited to exciting
> new games, you won't be allowed to wear sunglasses that imply you're
> particularly cool, your friends will shun you, and someone else will
beat
> you to every good parking spot for the rest of your life.  Don't let
this
> happen - it's not worth it.
>  
> What else.  I think that's about it.  My usual house
rules can be found
> here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you
get
> a minute.
>  
> If you have questions about the map, be sure to ask.  Whether it's about
> the wrap, the islands, the rivers, the underworld, the eternal build
> centers, whatever.  Knowing the map is pretty key to winning this game! 
Or
> even more importantly, it's key to not getting wiped out by a move you
> didn't expect because you didn't know it was even possible.
>  
> Enjoy!
> -mike
>  
> ID Country Name Email Location
> AFreakyName Undead Tom Holmes tom.s.holmes(at)gmail.com Ottawa, ON, CA
> alwayshunted Archers Warren Fleming alwayshunted(at)hotmail.com Alberta
> Beach, AB, CA
> BaronVonPWN Shades Patrick Cloutier patrickccloutier(at)gmail.com
Stavropol,
> Stavropol Krai, RU
> briandiffell Barbarians Brian Diffell diplomacy(at)diffell.net Alexandria,
> VA, US
> Corrino Faeries Chris Morse camorse22(at)yahoo.com Boston, MA, US
> DonovanHowe Nomads Donovan Howe howe.donovan(at)gmail.com Hempstead, NY, US

> garry.bledsoe Pirates Garry Bledsoe kielmarch(at)hotmail.com Charlotte, NC,
> US
> Githraine Knights Jason K Githraine(at)yahoo.com Havertown, PA, US
> jgramoll Dwarves Jim Gramoll jgramoll(at)gramoll.com 
> Joral Rogues Justin Card joral(at)darkenedpath.com Cartersville, GA, US
> MattKelly Trolls Matthew Kelly kelly058(at)verizon.net Fredericksburg, VA,
US
> melisasilem Hobbits Melisa Baterbonia melisabaterbonia(at)me.com Seattle,
WA,
> US
> ndeily Leprechauns Nathan Deily ndeily(at)yahoo.com Seattle, WA, US
> Nobunaga Wizards Philip Martell nobunaga.oda.1534.1582(at)gmail.com
Toronto,
> ON, CA
> Operations Elves Bryan Laferriere operationsx_2000(at)yahoo.com Worcester,
> MA, US
> rosswebb Centaurs Ross Webb rossjwebb(at)gmail.com Minehead, SOM, UK
> sandiegosmith Magicians Mark Smith sandiegosmith(at)hotmail.com San Diego,
> CA, US
> tarakashka Gnomes ilya guzman tarakashka.diplomacy(at)gmail.com New York,
NY,
> US
> waschlappen Ogres Rolf Loschek rolfloschek(at)yahoo.de Koeln / Cologne,
> Nordrheinwestfalen, DE
dc505 Game Start! (dc505) tarakashka Aug 12, 02:26 pm
Greetings,



I thereby dub the young knight, Sir Jason "Snowden" K - seeing how
he is leaking all kind of information all over the Heaven.  I would
offer him residence in my cozy establishment, but it seems like he
has a country of his own ... at the moment, anyway... and I guess
it's just as well, considering the number of odd looking creatures
with very sharp objects roaming the surface and guts of our Mother
Heaven.



I wish you all well and hope you will stay away from the traps...



Ilya the brave Gnome



On 8/12/2014 3:07 PM, Jason K wrote:




Hey now,


It
is all public information, I am just saying, you know?  Wink
And
talking about how poorly Warren and I have done in the past
is (I hope) not painting targets.
You
on the other hand, did what we thought was nigh impossible. 
You proved that you can solo this map!
That
should be celebrated!



And
that has to be the oddest pre-game trash talk I have ever
uttered!!!



Jason










On Tuesday,
August 12, 2014 3:01 PM, "diplomacy(at)diffell.net"
wrote:






Hey now, it's fine to paint
targets on your own backs but no reason to go

painting them on anyone else's Wink



On Tue, 12 Aug 2014 10:19:37 -0700, Jason K
wrote:

> Warren, sorry to say it is true.

> You have 2 eliminations, 2 survivals and a draw.

> I have 2 eliminations and 3 survivals....

>

> So yeah, you win.

> Now Brian has played 3 times and has 1
Elimination, 1 Draw and 1 Solo,

so

> he has us both beat...  Wink

>

> Sir Jason

>

>

>

> On Tuesday, August 12, 2014 1:08 PM, Hunted

> wrote:



>

>

> Really Jason? I've finished better than you? I
sure got my backside

handed

> to me in the last one though......

>

> Have a great game everyone! Always a good one on
this map. 

>

> Warren

>

> On Aug 12, 2014, at 7:48 AM, Jason K
wrote:

>

>

> Hey All,

>>

>>I will be out of town from friday until the
beginning of September.

>>Since I finally have a smart phone, I will be
able to e-mail, if I can

>>find a signal (I think the lake we will be on
has some connectivity)

>>

>>

>>Welcome to all. This is always a fun map.

>>And for the record, this is the 6th attempt
for both Warren and myself

on

>>this map.

>>Warren however has finished better then I have
though Wink

>>

>>

>>Jason

>>

>>

>>

>>On Tuesday, August 12, 2014 9:33 AM, Michael
Sims

>>
wrote:

>>

>>

>>

> Here we go, the 8th edition of the Haven
Diplomacy is about to begin! 

Wow

> can you believe 8 games.  I've played in 2 of
them and ran the other 6. 

To

> put that in perspective, when I made this map I
had one son and a new

> baby... and now, we have 4 kids, the youngest of
which is turning 3

later

> this month.  My how time flies.  But I
reminisce!  For this game is

new...

> Our lineup has some seasoned veterans who have
played in many of the

past

> iterations (I think Warren leads the pack there
having played in 6)...

> several veterans of the hobby who are new to this
board, quite a few of

my

> nemeses that I dread running into across the
table, and a good mix of

eager

> new players too.  Should be exciting! 

>  

> Here's your civilizations.  For the first turn,
I require a set of

> prelims.  For simplicity's sake, just send them
*now*.  Why not?  You

can

> always change them later.  But I do like the
first turn to be 100% in

ahead

> of time. 

>  

> So by...

>  

> Wednesday August 14

>  

> Send me a set of orders.  Then we'll set the
Spring 01 deadline

officially

> at:

>  

> Wednesday August 20, 12 noon Central.

>  

> Once we are out of the first year, I will not
hound people for orders. 

> Tho you should always use prelims, it is not
required.  Please be aware

of

> this!  I am notorious for just running a turn. 
If you miss the

deadline,

> your units will all stand around and do
absolutely nothing, you'll rack

up

> NMRs, and that is never a good thing.  You won't
get invited to exciting

> new games, you won't be allowed to wear
sunglasses that imply you're

> particularly cool, your friends will shun you,
and someone else will

beat

> you to every good parking spot for the rest of
your life.  Don't let

this

> happen - it's not worth it.

>  

> What else.  I think that's about it.  My usual
house rules can be found

> here:  www.sims-family.net/dip/houserules.htm. 
Read them thru when you

get

> a minute.

>  

> If you have questions about the map, be sure to
ask.  Whether it's about

> the wrap, the islands, the rivers, the
underworld, the eternal build

> centers, whatever.  Knowing the map is pretty key
to winning this game! 

Or

> even more importantly, it's key to not getting
wiped out by a move you

> didn't expect because you didn't know it was even
possible.

>  

> Enjoy!

> -mike

>  

> ID Country Name Email Location

> AFreakyName Undead Tom Holmes tom.s.holmes(at)gmail.com
Ottawa, ON, CA

> alwayshunted Archers Warren Fleming alwayshunted(at)hotmail.com
Alberta

> Beach, AB, CA

> BaronVonPWN Shades Patrick Cloutier patrickccloutier(at)gmail.com

Stavropol,

> Stavropol Krai, RU

> briandiffell Barbarians Brian Diffell diplomacy(at)diffell.net
Alexandria,

> VA, US

> Corrino Faeries Chris Morse camorse22(at)yahoo.com
Boston, MA, US

> DonovanHowe Nomads Donovan Howe howe.donovan(at)gmail.com
Hempstead, NY, US



> garry.bledsoe Pirates Garry Bledsoe kielmarch(at)hotmail.com
Charlotte, NC,

> US

> Githraine Knights Jason K Githraine(at)yahoo.com
Havertown, PA, US

> jgramoll Dwarves Jim Gramoll jgramoll(at)gramoll.com 


> Joral Rogues Justin Card joral(at)darkenedpath.com
Cartersville, GA, US

> MattKelly Trolls Matthew Kelly kelly058(at)verizon.net
Fredericksburg, VA,

US

> melisasilem Hobbits Melisa Baterbonia melisabaterbonia(at)me.com
Seattle,

WA,

> US

> ndeily Leprechauns Nathan Deily ndeily(at)yahoo.com
Seattle, WA, US

> Nobunaga Wizards Philip Martell nobunaga.oda.1534.1582(at)gmail.com

Toronto,

> ON, CA

> Operations Elves Bryan Laferriere operationsx_2000(at)yahoo.com
Worcester,

> MA, US

> rosswebb Centaurs Ross Webb rossjwebb(at)gmail.com
Minehead, SOM, UK

> sandiegosmith Magicians Mark Smith sandiegosmith(at)hotmail.com
San Diego,

> CA, US

> tarakashka Gnomes ilya guzman tarakashka.diplomacy(at)gmail.com
New York,

NY,

> US

> waschlappen Ogres Rolf Loschek rolfloschek(at)yahoo.de
Koeln / Cologne,

> Nordrheinwestfalen, DE
dc505 Game Start! (dc505) rosswebb Aug 14, 08:43 am
dc505 Game Start! (dc505) Nobunaga Aug 19, 10:05 pm
dc505 Game Start! (dc505) BaronVonPWN Aug 19, 10:10 pm
dc505 Game Start! (dc505) FuzzyLogic Aug 19, 10:16 pm
Special abilities are not in play!  That was only for the first run.  The Samurai were later renamed to the Shades for thematic reasons...
-mike
 



From: Phil Martell [mailto:nobunaga.oda.1534.1582(at)gmail.com]
Sent: Tue 8/19/2014 10:05 PM
To: Ross Webb
Cc: Jason Koelewyn; patrickccloutier(at)gmail.com; dc505; operationsx_2000(at)yahoo.com; melisabaterbonia(at)me.com; joral(at)darkenedpath.com; kelly058(at)verizon.net; howe.donovan(at)gmail.com; tarakashka.diplomacy(at)gmail.com; Garry Bledsoe; tom.s.holmes(at)gmail.com; jgramoll(at)gramoll.com; ndeily(at)yahoo.com; camorse22(at)yahoo.com; sandiegosmith(at)hotmail.com; Hunted; rolfloschek(at)yahoo.de; diplomacy(at)diffell.net; Michael Sims
Subject: Re: dc505 Game Start!




Sorry if this is already listed somewhere, but what is the Shades special ability? The only copies of the rules I can find are older ones with Samurai instead of Shades.

Phil




On Thu, Aug 14, 2014 at 9:43 AM, Ross Webb wrote:


Hi all,
Good to be in! I've had some internet problems here and just seen the game start, but I'm very happy to be involved! I'll be in touch with people ASAP but, given I'm working 7.30-10.00ish in a children's residential holiday centre (and will be for the next two weeks), I'll probably only be able to talk to neighbours initially.
Let the chaos begin! =)
Ross, Centaurs


On 12 Aug 2014 20:07, "Jason K" wrote:




Hey now,

It is all public information, I am just saying, you know?  Wink
And talking about how poorly Warren and I have done in the past is (I hope) not painting targets.
You on the other hand, did what we thought was nigh impossible.  You proved that you can solo this map!
That should be celebrated!


And that has to be the oddest pre-game trash talk I have ever uttered!!!


Jason







On Tuesday, August 12, 2014 3:01 PM, "diplomacy(at)diffell.net" wrote:



Hey now, it's fine to paint targets on your own backs but no reason to go
painting them on anyone else's Wink


On Tue, 12 Aug 2014 10:19:37 -0700, Jason K wrote:
> Warren, sorry to say it is true.
> You have 2 eliminations, 2 survivals and a draw.
> I have 2 eliminations and 3 survivals....
>
> So yeah, you win.
> Now Brian has played 3 times and has 1 Elimination, 1 Draw and 1 Solo,
so
> he has us both beat...  Wink
>
> Sir Jason
>
>
>
> On Tuesday, August 12, 2014 1:08 PM, Hunted
> wrote:

>
>
> Really Jason? I've finished better than you? I sure got my backside
handed
> to me in the last one though......
>
> Have a great game everyone! Always a good one on this map. 
>
> Warren
>
> On Aug 12, 2014, at 7:48 AM, Jason K wrote:
>
>
> Hey All,
>>
>>I will be out of town from friday until the beginning of September.
>>Since I finally have a smart phone, I will be able to e-mail, if I can
>>find a signal (I think the lake we will be on has some connectivity)
>>
>>
>>Welcome to all. This is always a fun map.
>>And for the record, this is the 6th attempt for both Warren and myself
on
>>this map.
>>Warren however has finished better then I have though Wink
>>
>>
>>Jason
>>
>>
>>
>>On Tuesday, August 12, 2014 9:33 AM, Michael Sims
>> wrote:
>>
>>
>>
> Here we go, the 8th edition of the Haven Diplomacy is about to begin! 
Wow
> can you believe 8 games.  I've played in 2 of them and ran the other 6. 
To
> put that in perspective, when I made this map I had one son and a new
> baby... and now, we have 4 kids, the youngest of which is turning 3
later
> this month.  My how time flies.  But I reminisce!  For this game is
new...
> Our lineup has some seasoned veterans who have played in many of the
past
> iterations (I think Warren leads the pack there having played in 6)...
> several veterans of the hobby who are new to this board, quite a few of
my
> nemeses that I dread running into across the table, and a good mix of
eager
> new players too.  Should be exciting! 
>  
> Here's your civilizations.  For the first turn, I require a set of
> prelims.  For simplicity's sake, just send them *now*.  Why not?  You
can
> always change them later.  But I do like the first turn to be 100% in
ahead
> of time. 
>  
> So by...
>  
> Wednesday August 14
>  
> Send me a set of orders.  Then we'll set the Spring 01 deadline
officially
> at:
>  
> Wednesday August 20, 12 noon Central.
>  
> Once we are out of the first year, I will not hound people for orders. 
> Tho you should always use prelims, it is not required.  Please be aware
of
> this!  I am notorious for just running a turn.  If you miss the
deadline,
> your units will all stand around and do absolutely nothing, you'll rack
up
> NMRs, and that is never a good thing.  You won't get invited to exciting
> new games, you won't be allowed to wear sunglasses that imply you're
> particularly cool, your friends will shun you, and someone else will
beat
> you to every good parking spot for the rest of your life.  Don't let
this
> happen - it's not worth it.
>  
> What else.  I think that's about it.  My usual house rules can be found
> here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you
get
> a minute.
>  
> If you have questions about the map, be sure to ask.  Whether it's about
> the wrap, the islands, the rivers, the underworld, the eternal build
> centers, whatever.  Knowing the map is pretty key to winning this game! 
Or
> even more importantly, it's key to not getting wiped out by a move you
> didn't expect because you didn't know it was even possible.
>  
> Enjoy!
> -mike
>  
> ID Country Name Email Location
> AFreakyName Undead Tom Holmes tom.s.holmes(at)gmail.com Ottawa, ON, CA
> alwayshunted Archers Warren Fleming alwayshunted(at)hotmail.com Alberta
> Beach, AB, CA
> BaronVonPWN Shades Patrick Cloutier patrickccloutier(at)gmail.com
Stavropol,
> Stavropol Krai, RU
> briandiffell Barbarians Brian Diffell diplomacy(at)diffell.net Alexandria,
> VA, US
> Corrino Faeries Chris Morse camorse22(at)yahoo.com Boston, MA, US
> DonovanHowe Nomads Donovan Howe howe.donovan(at)gmail.com Hempstead, NY, US

> garry.bledsoe Pirates Garry Bledsoe kielmarch(at)hotmail.com Charlotte, NC,
> US
> Githraine Knights Jason K Githraine(at)yahoo.com Havertown, PA, US
> jgramoll Dwarves Jim Gramoll jgramoll(at)gramoll.com 
> Joral Rogues Justin Card joral(at)darkenedpath.com Cartersville, GA, US
> MattKelly Trolls Matthew Kelly kelly058(at)verizon.net Fredericksburg, VA,
US
> melisasilem Hobbits Melisa Baterbonia melisabaterbonia(at)me.com Seattle,
WA,
> US
> ndeily Leprechauns Nathan Deily ndeily(at)yahoo.com Seattle, WA, US
> Nobunaga Wizards Philip Martell nobunaga.oda.1534.1582(at)gmail.com
Toronto,
> ON, CA
> Operations Elves Bryan Laferriere operationsx_2000(at)yahoo.com Worcester,
> MA, US
> rosswebb Centaurs Ross Webb rossjwebb(at)gmail.com Minehead, SOM, UK
> sandiegosmith Magicians Mark Smith sandiegosmith(at)hotmail.com San Diego,
> CA, US
> tarakashka Gnomes ilya guzman tarakashka.diplomacy(at)gmail.com New York,
NY,
> US
> waschlappen Ogres Rolf Loschek rolfloschek(at)yahoo.de Koeln / Cologne,
> Nordrheinwestfalen, DE
dc505 Game Start! (dc505) Operations Aug 19, 10:31 pm
Awww.. And here I'd been studying them!  >Sad
From: Michael Sims
To: Phil Martell ; Ross Webb

Cc: Jason Koelewyn ; patrickccloutier(at)gmail.com; dc505 ; operationsx_2000(at)yahoo.com; melisabaterbonia(at)me.com; joral(at)darkenedpath.com; kelly058(at)verizon.net; howe.donovan(at)gmail.com; tarakashka.diplomacy(at)gmail.com; Garry Bledsoe ; tom.s.holmes(at)gmail.com; jgramoll(at)gramoll.com; ndeily(at)yahoo.com; camorse22(at)yahoo.com; sandiegosmith(at)hotmail.com; Hunted ; rolfloschek(at)yahoo.de; diplomacy(at)diffell.net
Sent: Tuesday, August 19, 2014 11:16 PM
Subject: RE: dc505 Game Start!



Special abilities are not in play!  That was only for the first run.  The Samurai were later renamed to the Shades for thematic reasons...
-mike
 



From: Phil Martell [mailto:nobunaga.oda.1534.1582(at)gmail.com]
Sent: Tue 8/19/2014 10:05 PM
To: Ross Webb
Cc: Jason Koelewyn; patrickccloutier(at)gmail.com; dc505; operationsx_2000(at)yahoo.com; melisabaterbonia(at)me.com; joral(at)darkenedpath.com; kelly058(at)verizon.net; howe.donovan(at)gmail.com; tarakashka.diplomacy(at)gmail.com; Garry Bledsoe; tom.s.holmes(at)gmail.com; jgramoll(at)gramoll.com; ndeily(at)yahoo.com; camorse22(at)yahoo.com; sandiegosmith(at)hotmail.com; Hunted; rolfloschek(at)yahoo.de; diplomacy(at)diffell.net; Michael Sims
Subject: Re: dc505 Game Start!




Sorry if this is already listed somewhere, but what is the Shades special ability? The only copies of the rules I can find are older ones with Samurai instead of Shades.

Phil






On Thu, Aug 14, 2014 at 9:43 AM, Ross Webb wrote:


Hi all,
Good to be in! I've had some internet problems here and just seen the game start, but I'm very happy to be involved! I'll be in touch with people ASAP but, given I'm working 7.30-10.00ish in a children's residential holiday centre (and will be for the next two weeks), I'll probably only be able to talk to neighbours initially.
Let the chaos begin! =)
Ross, Centaurs


On 12 Aug 2014 20:07, "Jason K" wrote:




Hey now,

It is all public information, I am just saying, you know?  Wink
And talking about how poorly Warren and I have done in the past is (I hope) not painting targets.
You on the other hand, did what we thought was nigh impossible.  You proved that you can solo this map!
That should be celebrated!


And that has to be the oddest pre-game trash talk I have ever uttered!!!


Jason







On Tuesday, August 12, 2014 3:01 PM, "diplomacy(at)diffell.net" wrote:



Hey now, it's fine to paint targets on your own backs but no reason to go
painting them on anyone else's Wink


On Tue, 12 Aug 2014 10:19:37 -0700, Jason K wrote:
> Warren, sorry to say it is true.
> You have 2 eliminations, 2 survivals and a draw.
> I have 2 eliminations and 3 survivals....
>
> So yeah, you win.
> Now Brian has played 3 times and has 1 Elimination, 1 Draw and 1 Solo,
so
> he has us both beat...  Wink
>
> Sir Jason
>
>
>
> On Tuesday, August 12, 2014 1:08 PM, Hunted
> wrote:

>
>
> Really Jason? I've finished better than you? I sure got my backside
handed
> to me in the last one though......
>
> Have a great game everyone! Always a good one on this map. 
>
> Warren
>
> On Aug 12, 2014, at 7:48 AM, Jason K wrote:
>
>
> Hey All,
>>
>>I will be out of town from friday until the beginning of September.
>>Since I
finally have a smart phone, I will be able to e-mail, if I can
>>find a signal (I think the lake we will be on has some connectivity)
>>
>>
>>Welcome to all. This is always a fun map.
>>And for the record, this is the 6th attempt for both Warren and myself
on
>>this map.
>>Warren however has finished better then I have though Wink
>>
>>
>>Jason
>>
>>
>>
>>On Tuesday, August 12, 2014 9:33 AM, Michael Sims
>> wrote:
>>
>>
>>
> Here we go, the 8th edition of the Haven Diplomacy is about to begin! 
Wow
> can you believe 8 games.  I've played in 2 of them and ran the other 6. 
To
> put that in perspective, when I made this map I had one son and a new
> baby... and now, we have 4 kids, the youngest of which is turning 3
later
> this month.  My how time flies.  But I reminisce!  For this game is
new...
> Our lineup has some seasoned veterans who have played in many of the
past
> iterations (I think Warren leads the pack there having played in 6)...
> several veterans of the hobby who are new to this board, quite a few of
my
>
nemeses that I dread running into across the table, and a good mix of
eager
> new players too.  Should be exciting! 
>  
> Here's your civilizations.  For the first turn, I require a set of
> prelims.  For simplicity's sake, just send them *now*.  Why not?  You
can
> always change them later.  But I do like the first turn to be 100% in
ahead
> of time. 
>  
> So by...
>  
> Wednesday August 14
>  
> Send me a set of orders.  Then we'll set the Spring 01 deadline
officially
> at:
>  
> Wednesday August 20, 12 noon Central.
>  
> Once we are out of the first year, I will not hound people for orders. 
> Tho you should always use prelims, it is not required.  Please be aware
of
> this!  I am notorious for just running a turn.  If you miss the
deadline,
> your units will all stand around and do absolutely nothing, you'll rack
up
> NMRs, and that is never a good thing.  You won't get invited to exciting
> new games, you won't be allowed to wear sunglasses that imply you're
> particularly cool, your friends will shun you, and someone else will
beat
> you to every good parking spot for the rest of your life.  Don't let
this
> happen - it's not worth it.
>
 
> What else.  I think that's about it.  My usual house rules can be found
> here:  www.sims-family.net/dip/houserules.htm.  Read them thru when you
get
> a minute.
>  
> If you have questions about the map, be sure to ask.  Whether it's about
> the wrap, the islands, the rivers, the underworld, the eternal build
> centers, whatever.  Knowing the map is pretty key to winning this game! 
Or
> even more importantly, it's key to not getting wiped out by a move you
> didn't expect because you didn't know it was even possible.
>  
> Enjoy!
> -mike
>  
> ID Country Name Email Location
> AFreakyName Undead Tom Holmes tom.s.holmes(at)gmail.com Ottawa, ON, CA
> alwayshunted Archers Warren Fleming alwayshunted(at)hotmail.com Alberta
> Beach, AB, CA
> BaronVonPWN Shades Patrick Cloutier patrickccloutier(at)gmail.com
Stavropol,
> Stavropol Krai, RU
> briandiffell Barbarians Brian Diffell diplomacy(at)diffell.net Alexandria,
> VA, US
> Corrino Faeries Chris Morse camorse22(at)yahoo.com Boston, MA, US
> DonovanHowe Nomads Donovan Howe howe.donovan(at)gmail.com Hempstead, NY, US

> garry.bledsoe Pirates Garry Bledsoe kielmarch(at)hotmail.com Charlotte, NC,
> US
> Githraine Knights Jason K Githraine(at)yahoo.com Havertown, PA, US
> jgramoll Dwarves Jim Gramoll jgramoll(at)gramoll.com 
> Joral Rogues Justin Card joral(at)darkenedpath.com Cartersville, GA, US
> MattKelly Trolls Matthew Kelly kelly058(at)verizon.net Fredericksburg, VA,
US
> melisasilem Hobbits Melisa Baterbonia melisabaterbonia(at)me.com Seattle,
WA,
> US
> ndeily Leprechauns Nathan Deily ndeily(at)yahoo.com Seattle, WA, US
> Nobunaga Wizards Philip Martell nobunaga.oda.1534.1582(at)gmail.com
Toronto,
> ON, CA
> Operations Elves Bryan Laferriere operationsx_2000(at)yahoo.com Worcester,
> MA, US
> rosswebb Centaurs Ross Webb rossjwebb(at)gmail.com Minehead, SOM, UK
> sandiegosmith Magicians Mark Smith sandiegosmith(at)hotmail.com San Diego,
> CA, US
> tarakashka Gnomes ilya guzman tarakashka.diplomacy(at)gmail.com New York,
NY,
> US
> waschlappen Ogres Rolf Loschek rolfloschek(at)yahoo.de Koeln / Cologne,
> Nordrheinwestfalen, DE
dc505 Game Start! (dc505) Nobunaga Aug 19, 10:31 pm
Colonial with the Railroad? - Operations   (Aug 09, 2014, 7:07 pm)
Ok, I see how to do it. I guess I just need to manually adjudicate the use of the railroad. The horror!!

[Reply]

Colonial with the Railroad? - charlesf   (Aug 09, 2014, 4:37 pm)
>>>>Unfortunately, I don't know how to edit maps, and would have no way to adjust the variant to do that.

It's easy.

When you use RP, enable "Edit Map" (you find that, as said, under "Map"Wink.

You can remove units, place ones, alter control and such.

That way you adjust for that railroad rule.

Try it out. If you have any further questions, let me know.

[Reply]

Colonial with the Railroad? (Community) Operations Aug 09, 07:07 pm
Ok, I see how to do it. I guess I just need to manually adjudicate the use of the railroad. The horror!!
Colonial with the Railroad? - Operations   (Aug 09, 2014, 3:28 pm)
One of the optional rules for the Colonial map is the Trans-Siberian Railroad, which allows a Russian army to move anywhere between Moscow and Vladivostok in one turn.

Unfortunately, I don't know how to edit maps, and would have no way to adjust the variant to do that.

[Reply]

Colonial with the Railroad? (Community) charlesf Aug 09, 04:37 pm
>>>>Unfortunately, I don't know how to edit maps, and would have no way to adjust the variant to do that.

It's easy.

When you use RP, enable "Edit Map" (you find that, as said, under "Map"Wink.

You can remove units, place ones, alter control and such.

That way you adjust for that railroad rule.

Try it out. If you have any further questions, let me know.
Colonial with the Railroad? (Community) Operations Aug 09, 07:07 pm
Ok, I see how to do it. I guess I just need to manually adjudicate the use of the railroad. The horror!!
Colonial with the Railroad? - charlesf   (Aug 09, 2014, 2:01 pm)
I'm not familiar with the Railroad rule.

But I imagine you could use the Colonial module included in the Realpolitik package and edit the map whenever necessary to account for that railroad rule. The "Edit Map" functionality is to be found under the "Map" tab.

Does that help?

[Reply]

Colonial with the Railroad? (Community) Operations Aug 09, 03:28 pm
One of the optional rules for the Colonial map is the Trans-Siberian Railroad, which allows a Russian army to move anywhere between Moscow and Vladivostok in one turn.

Unfortunately, I don't know how to edit maps, and would have no way to adjust the variant to do that.
Colonial with the Railroad? (Community) charlesf Aug 09, 04:37 pm
>>>>Unfortunately, I don't know how to edit maps, and would have no way to adjust the variant to do that.

It's easy.

When you use RP, enable "Edit Map" (you find that, as said, under "Map"Wink.

You can remove units, place ones, alter control and such.

That way you adjust for that railroad rule.

Try it out. If you have any further questions, let me know.
Colonial with the Railroad? (Community) Operations Aug 09, 07:07 pm
Ok, I see how to do it. I guess I just need to manually adjudicate the use of the railroad. The horror!!
Colonial with the Railroad? - Operations   (Aug 09, 2014, 8:43 am)
Hi folks,

Forgive me if this has been asked somewhere in here, because I'm sure it has, but is there a Realpolitik Colonial variant that allows use of the Trans-Siberian RR? Or do I need to use another Judge for this?

[Reply]

Colonial with the Railroad? (Community) charlesf Aug 09, 02:01 pm
I'm not familiar with the Railroad rule.

But I imagine you could use the Colonial module included in the Realpolitik package and edit the map whenever necessary to account for that railroad rule. The "Edit Map" functionality is to be found under the "Map" tab.

Does that help?
Colonial with the Railroad? (Community) Operations Aug 09, 03:28 pm
One of the optional rules for the Colonial map is the Trans-Siberian Railroad, which allows a Russian army to move anywhere between Moscow and Vladivostok in one turn.

Unfortunately, I don't know how to edit maps, and would have no way to adjust the variant to do that.
Colonial with the Railroad? (Community) charlesf Aug 09, 04:37 pm
>>>>Unfortunately, I don't know how to edit maps, and would have no way to adjust the variant to do that.

It's easy.

When you use RP, enable "Edit Map" (you find that, as said, under "Map"Wink.

You can remove units, place ones, alter control and such.

That way you adjust for that railroad rule.

Try it out. If you have any further questions, let me know.
Colonial with the Railroad? (Community) Operations Aug 09, 07:07 pm
Ok, I see how to do it. I guess I just need to manually adjudicate the use of the railroad. The horror!!
DC501 - Spring 1904 - Operations   (Aug 07, 2014, 10:56 pm)
Okay, Germany has retreated from Burgundy to Ruhr, map attached. Deadline for Fall 1904 is August 15th.

On Thursday, August 7, 2014 8:38 PM, John Smith wrote:


And the battle for Balkan/European supremacy wages on as we roll into 1904..  The situation in the north remains relatively the same, with France and England still joined in their attempt to hold back the tide of German forces, but with Germany still managing to push
further into France. In the Balkans, Italy switches allegiances over the winter, and is now helping the Turks roll back Russia. But at least they're being somewhat cordial about it, with the Italian forces in Tyrolia kindly offering to escort the Russians out of Vienna.  The German army in Burgundy needs a retreat order, or can disband if they so wish. The Russian fleet in Rumania disbands, with no place to retreat to.  Deadline for Germany's retreat is August 9th. If they get to me before then, I will post immediately and start the Fall 1904 clock.  EnglandA Yorkshire - Edinburgh FranceA Gascony Supports A Marseilles - Burgundy
F Liverpool - Clyde
A Marseilles - Burgundy
A Spain Supports A
Gascony Germany F Belgium - North Sea
A Berlin - Munich (*Fails*)
A Brest Supports A Burgundy - Gascony
A Burgundy - Gascony (*Dislodged*)
F Denmark - Baltic Sea
F Edinburgh - Norwegian Sea
A Kiel - Denmark (*Bounce*)
A Munich - Burgundy (*Fails*)
A Picardy - Paris Italy
A Budapest - Galicia
F Greece Hold
F Naples - Tyrrhenian Sea
A Serbia Supports A Bulgaria - Rumania
A Trieste - Vienna
A
Tyrolia
Supports A Vienna - Bohemia
F Tyrrhenian Sea - Western Mediterranean
A Venice Supports A Tyrolia Russia
A Moscow - Sevastopol (*Fails*)
F Norway - Skagerrak
F Rumania - Bulgaria(ec) (*Disbanded*)
A Sweden - Denmark (*Bounce*)
A Ukraine - Rumania (*Fails*)
A Vienna - Bohemia
A Warsaw - Silesia Turkey
F Aegean Sea - Bulgaria(sc)
A
Armenia Supports A Sevastopol
F Black Sea Supports A Sevastopol
A Bulgaria - Rumania
A Sevastopol Supports A Bulgaria - Rumania (*Cut*)

[Reply]

New games to GM? - FuzzyLogic   (Aug 07, 2014, 8:03 pm)
Hi Bryan,
You're all set up! Sorry for the delay...
-mike

[Reply]

DC501 - Spring 1904 - Operations   (Aug 07, 2014, 7:38 pm)
And the battle for Balkan/European supremacy wages on as we roll into 1904..  The situation in the north remains relatively the same, with France and England still joined in their attempt to hold back the tide of German forces, but with Germany still managing to push
further into France. In the Balkans, Italy switches allegiances over the winter, and is now helping the Turks roll back Russia. But at least they're being somewhat cordial about it, with the Italian forces in Tyrolia kindly offering to escort the Russians out of Vienna.  The German army in Burgundy needs a retreat order, or can disband if they so wish. The Russian fleet in Rumania disbands, with no place to retreat to.  Deadline for Germany's retreat is August 9th. If they get to me before then, I will post immediately and start the Fall 1904 clock.  EnglandA Yorkshire - Edinburgh FranceA Gascony Supports A Marseilles - Burgundy
F Liverpool - Clyde
A Marseilles - Burgundy
A Spain Supports A
Gascony Germany F Belgium - North Sea
A Berlin - Munich (*Fails*)
A Brest Supports A Burgundy - Gascony
A Burgundy - Gascony (*Dislodged*)
F Denmark - Baltic Sea
F Edinburgh - Norwegian Sea
A Kiel - Denmark (*Bounce*)
A Munich - Burgundy (*Fails*)
A Picardy - Paris Italy
A Budapest - Galicia
F Greece Hold
F Naples - Tyrrhenian Sea
A Serbia Supports A Bulgaria - Rumania
A Trieste - Vienna
A
Tyrolia
Supports A Vienna - Bohemia
F Tyrrhenian Sea - Western Mediterranean
A Venice Supports A Tyrolia Russia
A Moscow - Sevastopol (*Fails*)
F Norway - Skagerrak
F Rumania - Bulgaria(ec) (*Disbanded*)
A Sweden - Denmark (*Bounce*)
A Ukraine - Rumania (*Fails*)
A Vienna - Bohemia
A Warsaw - Silesia Turkey
F Aegean Sea - Bulgaria(sc)
A
Armenia Supports A Sevastopol
F Black Sea Supports A Sevastopol
A Bulgaria - Rumania
A Sevastopol Supports A Bulgaria - Rumania (*Cut*)

[Reply]

DC501 - Spring 1904 (dc501) Operations Aug 07, 10:56 pm
Okay, Germany has retreated from Burgundy to Ruhr, map attached. Deadline for Fall 1904 is August 15th.

On Thursday, August 7, 2014 8:38 PM, John Smith wrote:


And the battle for Balkan/European supremacy wages on as we roll into 1904..  The situation in the north remains relatively the same, with France and England still joined in their attempt to hold back the tide of German forces, but with Germany still managing to push
further into France. In the Balkans, Italy switches allegiances over the winter, and is now helping the Turks roll back Russia. But at least they're being somewhat cordial about it, with the Italian forces in Tyrolia kindly offering to escort the Russians out of Vienna.  The German army in Burgundy needs a retreat order, or can disband if they so wish. The Russian fleet in Rumania disbands, with no place to retreat to.  Deadline for Germany's retreat is August 9th. If they get to me before then, I will post immediately and start the Fall 1904 clock.  EnglandA Yorkshire - Edinburgh FranceA Gascony Supports A Marseilles - Burgundy
F Liverpool - Clyde
A Marseilles - Burgundy
A Spain Supports A
Gascony Germany F Belgium - North Sea
A Berlin - Munich (*Fails*)
A Brest Supports A Burgundy - Gascony
A Burgundy - Gascony (*Dislodged*)
F Denmark - Baltic Sea
F Edinburgh - Norwegian Sea
A Kiel - Denmark (*Bounce*)
A Munich - Burgundy (*Fails*)
A Picardy - Paris Italy
A Budapest - Galicia
F Greece Hold
F Naples - Tyrrhenian Sea
A Serbia Supports A Bulgaria - Rumania
A Trieste - Vienna
A
Tyrolia
Supports A Vienna - Bohemia
F Tyrrhenian Sea - Western Mediterranean
A Venice Supports A Tyrolia Russia
A Moscow - Sevastopol (*Fails*)
F Norway - Skagerrak
F Rumania - Bulgaria(ec) (*Disbanded*)
A Sweden - Denmark (*Bounce*)
A Ukraine - Rumania (*Fails*)
A Vienna - Bohemia
A Warsaw - Silesia Turkey
F Aegean Sea - Bulgaria(sc)
A
Armenia Supports A Sevastopol
F Black Sea Supports A Sevastopol
A Bulgaria - Rumania
A Sevastopol Supports A Bulgaria - Rumania (*Cut*)
New games to GM? - Operations   (Aug 07, 2014, 7:22 pm)
Ok, so I've emailed the Mods twice on this, but either I'm being relegated to Spam Hell or email is rarely checked, so I'll try here..

As a GM, how does one volunteer for new games to run? Is it done on the site somewhere, or does it need to specifically requested from the Mods?

[Reply]

New games to GM? (Help & Suggestions) FuzzyLogic Aug 07, 08:03 pm
Hi Bryan,
You're all set up! Sorry for the delay...
-mike
Two replacements needed for DC502 - Slangers   (Aug 04, 2014, 2:34 am)
One place filled- one remaining. Get charging Light Brigade!

[Reply]

DC503 - Autumn 1902 - Zoterik   (Aug 02, 2014, 2:58 pm)

[Reply]

Two replacements needed for DC502 - Slangers   (Aug 02, 2014, 2:48 pm)
It is only Fall 1902 and we need a new Germany and a new Italy- both in reasonable positions with everything to play for. Sign up at Open Games.

[Reply]

Two replacements needed for DC502 (Light Brigade) Slangers Aug 04, 02:34 am
One place filled- one remaining. Get charging Light Brigade!
DC501 - Winter 1903 - Operations   (Jul 31, 2014, 9:47 pm)
Ok, here are the moves and disbands for the Winter.   Deadline for Spring 1904 is August 7th.  EnglandRemove F English Channel
Remove F North Sea FranceBuild A Marseilles GermanyBuild A Kiel
Build A Berlin ItalyBuild A Venice
Build F Naples RussiaBuild A Warsaw

[Reply]

DC503 - Fall 1902 - Zoterik   (Jul 31, 2014, 3:13 am)

[Reply]

EUROPE 1615 PLAY-TEST - mmedeiros   (Jul 31, 2014, 1:06 am)
Looking for 6 players to test out a revised Europe 1615 Diplomacy variant. Information about the variant can be found at http://www.dipwiki.com/index.php?title=Europe_1615:_Version_3. Thanks for your attention.

[Reply]

A Call to Arms! - Sean2010   (Jul 29, 2014, 11:48 am)

This has me wondering: How would Standard play if say the victory criterion were set at say 12 SCs...?



Hm, one of the geographic aspects I enjoy about Diplomacy is that it utilizes the geographic choke-points. Sure, they increase the chances of a stalemate, but they are an intricate part of geopolitics.
I'm not sure how I like lower victory conditions as 12 in Standard doesn't even control the map by defacto. 18 is largely the stalemateline +1 or so and defacto control of the map.

And with powers threatening a solo much earlier, this also creates greater diplomatic instability.



Personally, I don't like Milan because it takes away from the Austrian-Italian relations. It takes much more negotiation, and the very thing that creates trust rapidly is also a key to treachery or the stab. I think Milan trades geopolitical instability for geopolitical stability.
It also emphasizes the threat a conquerer from either side can utilize that adds to the instability.

Personally, I don't see it as a masochist exercise; I see it as an objective with a high challenging standard.
I will say that dangling the carrot in variants certainly would help players to be weary of momentum-tempo, balance of power, and etc.

[Reply]

A Call to Arms! - charlesf   (Jul 29, 2014, 4:32 am)
Indeed. If our enjoyment were tied to winning, Diplomacy would be a masochistic exercise (since the whole setup makes winning rather rare).

But the direction of our game ought to be none other than victory. The tough challenge. Rather than the path of least resistance.

It's how the game is meant to be played. And it can only truly shine if everyone subscribes to this.

Incendentally, I've designed my variants (1648, 1936) with an eye towards promoting soloism. The victory conditions are much lower than Standard's 50%+1. Indeed in the 9-player 1648, it (currently) clocks in at 25.8%.

So I'm dangling the solo carrot very much in front of players. Whittling down the board in favour of a draw becomes a dangerous prospect, as such efforts will nudge players ever closer to the magic solo number.

And with powers threatening a solo much earlier, this also creates greater diplomatic instability.

This has me wondering: How would Standard play if say the victory criterion were set at say 12 SCs...?

[Reply]

A Call to Arms! (Community) Sean2010 Jul 29, 11:48 am

This has me wondering: How would Standard play if say the victory criterion were set at say 12 SCs...?



Hm, one of the geographic aspects I enjoy about Diplomacy is that it utilizes the geographic choke-points. Sure, they increase the chances of a stalemate, but they are an intricate part of geopolitics.
I'm not sure how I like lower victory conditions as 12 in Standard doesn't even control the map by defacto. 18 is largely the stalemateline +1 or so and defacto control of the map.

And with powers threatening a solo much earlier, this also creates greater diplomatic instability.



Personally, I don't like Milan because it takes away from the Austrian-Italian relations. It takes much more negotiation, and the very thing that creates trust rapidly is also a key to treachery or the stab. I think Milan trades geopolitical instability for geopolitical stability.
It also emphasizes the threat a conquerer from either side can utilize that adds to the instability.

Personally, I don't see it as a masochist exercise; I see it as an objective with a high challenging standard.
I will say that dangling the carrot in variants certainly would help players to be weary of momentum-tempo, balance of power, and etc.

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Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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