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Andy/White Wolf Moving - TheWhiteWolf   (Jun 27, 2009, 12:30 am)
Folks,
I'm finally getting on the road in about 8 hours. I hope to be offline only for the weekend, but I'll send a status update once I get to Baltimore. Wish me luck! ;o)

Andy/The White Wolf

I'm a Firefly fan and proud! Read my fiction:
http://www.fanfiction.net/u/1369632/

[Reply]

Andy/White Wolf Moving (dc227) zeclient Jun 27, 12:48 am
Good luck Mr Wolf,

For your information I'm also in the process of moving so this week I might not be very responsive! Next week end I'll be good though. Let that not be an excuse not to write to me :0)

Date: Fri, 26 Jun 2009 22:29:56 -0700
From: cloudhurler77(at)yahoo.com
Subject: Andy/White Wolf Moving
To: brn2dip(at)yahoo.com; blueinva(at)cox.net; former.trout(at)gmail.com; ACD-Games(at)yahoogroups.com; agnew777(at)yahoo.com; lemarsh(at)gmail.com; zendip18(at)optonline.net; ndeily(at)yahoo.com; cloudhurler77(at)yahoo.com; verticallychallangedcutie(at)yahoo.com; dovkass(at)013.net; frank_sudlow(at)yahoo.co.uk; Sam_Buck_Productions(at)Mac.com; andrewdadesky(at)hotmail.com; dc244(at)diplomaticcorp.com; mrh(at)panix.com; githraine(at)yahoo.com; camorse22(at)yahoo.com; rodtheworm(at)hotmail.com; rpyanez(at)gmail.com; forgodandglory(at)yahoo.com; dc239(at)diplomaticcorp.com; timfuhrmeister(at)hotmail.com; dipknight(at)gmail.com; stermapo(at)yahoo.com; strebenator(at)gmail.com; brn2dip(at)yahoo.com; welsh_stroud(at)msn.com; zeclient(at)hotmail.com; jmc66(at)mac.com; dc227(at)diplomaticcorp.com; IErzik(at)mail.az; kelly058(at)verizon.net; drew3739o(at)yahoo.com; mistro914(at)gmail.com; mdemagogue(at)gmail.com

Folks,
I'm finally getting on the road in about 8 hours. I hope to be offline only for the weekend, but I'll send a status update once I get to Baltimore. Wish me luck! ;o)

Andy/The White Wolf

I'm a Firefly fan and proud! Read my fiction:
http://www.fanfiction.net/u/1369632/
Téléchargez le nouveau Windows Live Messenger ! Téléchargez Messenger, c'est gratuit !
Andy/White Wolf Moving (dc227) blueinva Jun 27, 07:40 pm
Good luck, give me a wave as you drive past DC!

Blue

----- Original Message -----
From: The White Wolf ([email]cloudhurler77(at)yahoo.com[/email])
To: Scott Troemel ([email]brn2dip(at)yahoo.com[/email]) ; Sean Cable ([email]blueinva(at)cox.net[/email]) ; Former Trout ([email]former.trout(at)gmail.com[/email]) ; ACD Games ([email]ACD-Games(at)yahoogroups.com[/email]) ; Web Agnew ([email]agnew777(at)yahoo.com[/email]) ; Lee Carpenter ([email]lemarsh(at)gmail.com[/email]) ; David Cohen ([email]zendip18(at)optonline.net[/email]) ; Nathan Deily ([email]ndeily(at)yahoo.com[/email]) ; Andrew Jameson ([email]cloudhurler77(at)yahoo.com[/email]) ; Rachael Jameson ([email]verticallychallangedcutie(at)yahoo.com[/email]) ; Dov Kass ([email]dovkass(at)013.net[/email]) ; Frank Sudlows ([email]frank_sudlow(at)yahoo.co.uk[/email]) ; Sam Buck ([email]Sam_Buck_Productions(at)Mac.com[/email]) ; Andrew dAdesky ([email]andrewdadesky(at)hotmail.com[/email]) ; DC244 Forum ([email]dc244(at)diplomaticcorp.com[/email]) ; Mike Hoffman ([email]mrh(at)panix.com[/email]) ; Jason K ([email]githraine(at)yahoo.com[/email]) ; Chris Morse ([email]camorse22(at)yahoo.com[/email]) ; Ross Webb ([email]rodtheworm(at)hotmail.com[/email]) ; Rodrigo Yanez ([email]rpyanez(at)gmail.com[/email]) ; Thomas Curran ([email]forgodandglory(at)yahoo.com[/email]) ; DC239 Forum ([email]dc239(at)diplomaticcorp.com[/email]) ; Tim Fuhrmeister ([email]timfuhrmeister(at)hotmail.com[/email]) ; Darryl Good ([email]dipknight(at)gmail.com[/email]) ; Ster Mav ([email]stermapo(at)yahoo.com[/email]) ; Matthew Strebe ([email]strebenator(at)gmail.com[/email]) ; Scott Troemel ([email]brn2dip(at)yahoo.com[/email]) ; Charles Welsh ([email]welsh_stroud(at)msn.com[/email]) ; Nick Cherrier ([email]zeclient(at)hotmail.com[/email]) ; Jeffrey Clay ([email]jmc66(at)mac.com[/email]) ; Forum DC-227 ([email]dc227(at)diplomaticcorp.com[/email]) ; Ilyas Erzik ([email]IErzik(at)mail.az[/email]) ; Matthew Kelly ([email]kelly058(at)verizon.net[/email]) ; Drew Ott ([email]drew3739o(at)yahoo.com[/email]) ; Michael Stroz ([email]mistro914(at)gmail.com[/email]) ; Mark Utterbach ([email]mdemagogue(at)gmail.com[/email])
Sent: Saturday, June 27, 2009 1:29 AM
Subject: Andy/White Wolf Moving


Folks,
I'm finally getting on the road in about 8 hours. I hope to be offline only for the weekend, but I'll send a status update once I get to Baltimore. Wish me luck! ;o)

Andy/The White Wolf

I'm a Firefly fan and proud! Read my fiction:
http://www.fanfiction.net/u/1369632/

Andy/White Wolf Moving (dc227) TheWhiteWolf Jul 01, 08:27 pm
Hey folks,
Looks like I'm able to leach internet from my in-laws until I get wired at my own place. I'll be moving in about a week from now, and hopefully I'll have my own connection a few days after that.
For now, I'll try to keep things simple while still fulfilling all my obligations. Game on!

Andy/The White Wolf

I'm a Firefly fan and proud! Read my fiction:
http://www.fanfiction.net/u/1369632/
Unknown - FuzzyLogic   (Jun 26, 2009, 8:50 pm)
Just like that, we have Arctic Diplomacy on the open games docket! I think this is the first of it's kind, a north pole oriented view... At only 5 players, it's an intimate game, like Baltic or Ancient Med. Since this will probly fill fast, what else is on ppl's minds for new and exciting games?

[Reply]

243 Fall 1907 adjudication Autumn in 24 hours Wint... - agwopa   (Jun 26, 2009, 5:54 pm)
England:
F London Hold (*Dislodged*)

France:
A Brest Supports A Gascony - Paris
A Gascony - Paris
F North Africa - Mid-Atlantic Ocean (*Fails*)
F Portugal Supports F North Africa - Mid-Atlantic Ocean (*Cut*)

Germany:
A Bohemia Hold
A Budapest - Serbia (*Fails*)
A Burgundy - Gascony
F Denmark - Helgoland Bight
A Marseilles Supports F Western Mediterranean - Spain(sc) (*Fails*)
F Mid-Atlantic Ocean Supports A Spain - Portugal (*Cut*)
F North Sea Supports F Wales - London
A Norway Hold
A Ruhr - Belgium
A Spain - Portugal (*Fails*)

Italy:
F Apulia - Naples (*Fails*)
F Naples - Ionian Sea (*Fails*)
F Tyrrhenian Sea - Tunis
A Venice - Trieste
A Vienna Supports A Venice - Trieste
F Western Mediterranean - Spain(sc) (*Fails*)

Russia:
A Galicia - Rumania (*Fails*)
A Livonia Hold
A Moscow Supports A Ukraine - Sevastopol
A Ukraine - Sevastopol (*Fails*)
F Wales - London

Turkey:
F Aegean Sea Supports F Ionian Sea
F Albania - Adriatic Sea
F Black Sea Supports A Sevastopol
F Ionian Sea Hold
A Rumania Supports A Sevastopol (*Cut*)
A Serbia Supports A Rumania (*Cut*)
A Sevastopol Supports A Rumania (*Cut*)

Well the time has come to say good by to our English combatant. Thanks for taking up the good fight in the middle of the game. Props for playing it out so long I have a personal thing about the class it shows to play it out and try to the end. Thanks Alan.

English F London can retreat to Yorkshire or English Channel. OTB also is an option now or in Winter. I am sending a map with the retreat as OTB. Alan if you want to send one last order feel free and I will let all know.
I will adjudicate winter during the Brazil - USA match on Sunday.
What I will need is:
France:
Remove
Germany:
Build
Russia:
Build
Turkey:
Build
Thanks all
AGWOPA

[Reply]

DC 247: W1913 - AceRimmer   (Jun 26, 2009, 5:14 pm)
Italy disbands A Ven. Turkey never submitted a build. So, it's on to S1914! See you on Monday.

[Reply]

dc246 winter 1913 results - coryfucius   (Jun 26, 2009, 5:08 pm)
England raises two more armies, while Turkey builds one of each. Both Austria and France NDR, so I will auto-disband pursuant to the Blitz tournament rules.

Will England take that elusive 18th center next year, or will Turkey's spirited defense hold the line for another year? Stay tuned...

Spring 1914 orders will be due Monday 6/29 at 3pm Central (US) / 20:00 GMT. Prelims are strongly encouraged!

Cory

-----

Winter 1913 results:

Austria: (NDR, GM orders removal per Blitz rules)
Remove A Tyrolia

England:
Build A Edinburgh
Build A London

France: (NDR, GM orders removal per Blitz rules)
Remove F Piedmont

Turkey:
Build A Constantinople
Build F Smyrna

[Reply]

243 Question about short turnaround on the votes - agwopa   (Jun 26, 2009, 3:28 pm)
I was asked why the short turn around on the votes and the answer is a vote must be unanimous to be successful and when I got the first no vote for each one I shut down both votes. I try to keep it simple so that part can go just that quick.
Hope that explains to all have a good day adjudication coming soon (an hour and a half or so).

[Reply]

DC224 - Summer 08 - Scattered Leaves - former.trout   (Jun 26, 2009, 2:01 pm)
Heya story-timers...

Rogues retreat to Palmaris, the Dwarves to Zeboims Deep.  Thats all the news thats fit to print.  Deadline for Fall 08 orders will be set for Monday, July 6th (11:59 PM GMT).


I don't have the map handy at the moment but will get it out asap.  Cheers everyone!


Trout




NEXT DEADLINE:  FALL 08 ORDERS DUE MONDAY, JUNE 6TH (11:59 PM GMT)!!

[Reply]

DC230 Lost Kings - Summer 07 - A Thousand Tiny Pie... - former.trout   (Jun 26, 2009, 1:40 pm)
Heya guys,

Apologies for the delay getting the Summer turn out...  I received a cryptic message from Nathan saying that he should probably drop the game - but there was no retreat submitted.  Nathan, if you still want to continue in the game (and I think it would be better if you did) then drop me a line to let me know.  Otherwise, I have a bad feeling that I am seeking an Austrian replacement...


So its an auto-disband OTB for the army from Vienna.  Meanwhile, Italy sends Venice OTB as well, while retreating Naples to Apulia.


That sets the stage for Fall 1907.  I'll announce the new Austrian player (or the old one if Nathan remains) as soon as one is found.  Meanwhile, I'll set a temporary deadline for Fall orders and the various end-game proposal votes for Friday, June 3rd (11:59 PM GMT).


Cheers!


Royalty Replacement Department Trout




Retreat orders for Spring of 1907.  (DC230 07 SUM)


Austria: disband A Vienna.


Italy: F Naples - Apulia.
Italy: disband A Venice.


Unit locations:


Austria:   F Adriatic Sea, A Armenia, A Budapest, A Bulgaria, F Constantinople, 
           A Rumania.
France:    F Eastern Mediterranean, F Ionian Sea, A Liverpool, F London, F 
           Naples, A Piedmont, F Rome, A Tuscany, A Venice, F Yorkshire.
Germany:   F Belgium, A Bohemia, A Galicia, A Kiel, A Moscow, A Munich, F 
           Norway, A Sevastopol, A Tyrolia, A Ukraine, A Vienna, A Warsaw.
Italy:     F Apulia.
Turkey:    F Ankara.


Ownership of supply centers:


Austria:   Budapest, Bulgaria, Constantinople, Rumania, Serbia, Smyrna, 
           Trieste, Vienna.
France:    Brest, Edinburgh, Liverpool, London, Marseilles, Paris, Portugal, 
           Rome, Spain, Tunis.
Germany:   Belgium, Berlin, Denmark, Holland, Kiel, Moscow, Munich, Norway, 
           Sevastopol, St Petersburg, Sweden, Warsaw.
Italy:     Greece, Naples, Venice.
Turkey:    Ankara.


Austria:    8 Supply centers,  6 Units:  Builds   2 units.
England:    0 Supply centers,  0 Units:  Builds   0 units.
France:    10 Supply centers, 10 Units:  Builds   0 units.
Germany:   12 Supply centers, 12 Units:  Builds   0 units.
Italy:      3 Supply centers,  1 Unit:   Builds   2 units.
Russia:     0 Supply centers,  0 Units:  Builds   0 units.
Turkey:     1 Supply center,   1 Unit:   Builds   0 units.




NEXT DEADLINE:  FALL 1907 ORDERS DUE FRIDAY, JUNE 3RD (11:59 PM GMT)!!

[Reply]

DC 257: MoV: Reminder - The_Gentleman   (Jun 26, 2009, 1:38 pm)
Orders are due tomorrow morning by 9AM PST. I have confirmed those I have.

Alexander

[Reply]

DC222 Two Steps To Anarchy - END-GAME - Russian So... - former.trout   (Jun 26, 2009, 1:17 pm)
Time to start kissing those girls in the streets!  Through unanimous agreement, the Tsar wins a solo 17 center victory!  A hearty congratulations to Brian for his impressive win.  Hats off to our two survivors as well - Michael in Italy and Kevin in France.

My thanks to all players who two-stepped their way through this little war of ours.  Alas, with Russian rule - so ends the anarchy.  You've all been great to have as players along the way.  EOG statements from all of you are welcome and highly encouraged.  =)


Cheers everyone.  See you all in the next one!


Big Furry Russian Hat Trout




DC-222 TWO STEPS TO ANARCHY - GAME RESULT:  RUSSIAN SOLO VICTORY!!

[Reply]

DC263 ~ RW Updates - sgttodd   (Jun 26, 2009, 12:11 pm)
A typo was found in the Babylon5 RealWorld .map file that would have
broken a valid connection between two spaces. It was a single missing
letter, but as usual, programs can feel a pea under 30 mattresses.

The corrected .map file is available at:
http://mainecav.org/diplomacy/babylon5/babylon5.map

Save, do not open, the file to \Program Files\RealWorld\Variant
Files\Babylon5 as babylon5.map replacing the current one.

The Babylon5.zip file has also been updated to include the corrected
.map file. http://mainecav.org/diplomacy/rw-babylon5.zip

Sorry for the inconvenience.

Jerry

[Reply]

DC 260: Asian Winter - AceRimmer   (Jun 26, 2009, 11:15 am)
The world becomes more militarized. In a somewhat promising way. I like the looks of this going into S1902.

As noted yesterday, the next deadline will be on Wednesday, July 1 at 10:00 CST (15:00 GMT). Then the summer retreats will be on Thursday. And then... we will have a two-week delay until, I think, the 16th? I'll nail it down at the next adjudication. We've got a player going away for 12 days.

India:
Build A Delhi
Build A Calcutta
Build F Bombay

Indonesia:
Build A Borneo

Japan:
Build A Manchuria

Persia:
Build F Arabia(wc)
Build A Iraq
Build F Iran(nc)

Russia:
Build F St. Petersburg
Build A Moscow

Siberia:
Build F Kamchatka
Build A Irkutsk

[Reply]

243 votes - agwopa   (Jun 26, 2009, 10:45 am)
I have no votes for both proposals so onward we go!!!

[Reply]

243 proposal - agwopa   (Jun 26, 2009, 10:13 am)
We have two separate proposals...
one is

DIAS Draw include all survivors.

Then the other one is
5 way draw between France, Italy, Turkey, Germany, & Russia.

So you kids got some options.... please vote on these, and I will get the adjudication out soon as I have your answers.
Thanks
AGWOPA

[Reply]

DC 247: F1913 .gif - AceRimmer   (Jun 26, 2009, 9:35 am)
Here are the maps I didn't submit last night.

[Reply]

dc245 Winter '13 - notasb   (Jun 26, 2009, 8:13 am)
Map:

http://www.geocities.com/dawench2/24513Winter.gif

Deadline:

Spring '14 is due Monday June 29th 8 AM CDST (GMT -5) 1300 GMT

Retreat:

Italy:
F Mid-Atlantic Ocean - North Atlantic Ocean

Supply Center and Unit Count:

France: 11 / 11
Italy: 15 / 15
Russia: 8 / 8
---------
A good plan violently executed now is better than a perfect plan executed next week.
Gen. George S Patton

[Reply]

DC259 - Spring 1901 - blueinva   (Jun 26, 2009, 5:23 am)
Austria - Alan R Farrington alley_cat_1990(at)hotmail.com ([email]alley_cat_1990(at)hotmail.com[/email])
England - Mike Tombu mtombu(at)gmail.com ([email]mtombu(at)gmail.com[/email])
France - John 'Steel Alpaca' R untitled36(at)yahoo.com ([email]untitled36(at)yahoo.com[/email])
Germany - TheWhiteWolf cloudhurler77(at)yahoo.com ([email]cloudhurler77(at)yahoo.com[/email])
Italy - Packrat brn2dip(at)yahoo.com ([email]brn2dip(at)yahoo.com[/email])
Russia - Dustin Copass dustin(at)scarecrowe.com ([email]dustin(at)scarecrowe.com[/email])
Turkey - Philip 'Mad Dog' King ilovethechiefs(at)gmail.com ([email]ilovethechiefs(at)gmail.com[/email])

Orders:

Austria:
A Budapest - Serbia
F Trieste - Albania
A Vienna - Trieste

England:
f lon -> nts
f edi -> nwg
a lvp -> edi

France:
F Bre-Eng
A Par-Pic
A Mar-Spa

Germany:
A Berlin - Kiel
F Kiel - Denmark
A Munich - Ruhr

Italy:
F Naples - Ionian Sea
A Rome - Venice
A Venice - Trieste

Russia:

F Stevastopol -> Black Sea
F StP -> BOT
A Warsaw -> Galicia
A Moscow -> StP

Turkey:
Army Constantinople - Bulgaria
Fleet Ankara - Black Sea
Army Smyrna - Armenia

Results according to RP:


Austria:
A Budapest - Serbia
F Trieste - Albania
A Vienna - Trieste (*Bounce*)

England:
F Edinburgh - Norwegian Sea
A Liverpool - Edinburgh
F London - North Sea

France:
F Brest - English Channel
A Marseilles - Spain
A Paris - Picardy

Germany:
A Berlin - Kiel
F Kiel - Denmark
A Munich - Ruhr

Italy:
F Naples - Ionian Sea
A Rome - Venice (*Fails*)
A Venice - Trieste (*Bounce*)

Russia:
A Moscow - St Petersburg
F Sevastopol - Black Sea (*Bounce*)
F St Petersburg(sc) - Gulf of Bothnia
A Warsaw - Galicia

Turkey:
F Ankara - Black Sea (*Bounce*)
A Constantinople - Bulgaria
A Smyrna - Armenia

Fall 1901 Thursday July 2 11:59 EDT (July 3rd 2009 03:59 GMT)

[Reply]

Dc241 Winter 1906 - deathblade_penguin   (Jun 26, 2009, 4:54 am)
Dc241 Winter 1906

France:
Build F Brest
Build F Marseilles

Italy:
Remove F Mid-Atlantic Ocean

Turkey:
Build A Constantinople

Spring 1907 is due next Thursday (2nd) at 7pm, Australian DST



Stephen Lytton
June 21 - Enjoyment for Bart Simpson.






Make ninemsn your homepage! Get the latest news, goss and sport

[Reply]

DC242: Summer 1907 - Rocketship   (Jun 26, 2009, 2:09 am)
DC242: Summer 1907

Retreats as expected:

Italy:
F Western Mediterranean - Tyrrhenian Sea

Russia:
A Moscow - Livonia


Fall 1907 is due Wednesday, July 1, 2009, at 05:00GMT.

Cheers,

Matthew

[Reply]

Next variant? - FuzzyLogic   (Jun 25, 2009, 9:45 pm)
After 1648 filled up overnight - what's the next variant someone wants to play in or GM?

[Reply]

Unknown (Variants) FuzzyLogic Jun 26, 08:50 pm
Just like that, we have Arctic Diplomacy on the open games docket! I think this is the first of it's kind, a north pole oriented view... At only 5 players, it's an intimate game, like Baltic or Ancient Med. Since this will probly fill fast, what else is on ppl's minds for new and exciting games?
Unknown (Variants) charlesf Jun 27, 04:26 am
I was happy to see my playtest getting that fast off the ground, though that in part is due to me reaching out to people outside of the DC community.

No question that I personally would love to see another 1648 game being set up since I myself would love to play. But beyond that, my favourite variants are:

- Ambition & Empire (amazing 10-player variant)
- Diplomacy Royale (a rules variant which fleshes out dynastic politics - fascinating stuff, if you ask me. Best combined with a medieval or early modern map variant)
- 1900 (a superior map design than Standard)

And I also obviously enough like my own other two variants:

- Locarno: Europe 1926 (see Dipwiki)
- The Road to War: Europe 1936
ooh ooh pick me coach, put me in the game (Variants) Kenshi777 Jun 27, 10:09 am
May I humbly suggest one of mine as well Smile

http://nairenvorbeck.angelfire.com

Or simply check the DipWiki for Sengoku, South American Supremacy, Dark Ages, or Balkans 1860.

This shameless sales pitch for my own variants brought to you by:
B. Smile
hm... (Variants) Kenshi777 Jun 27, 10:13 am
caveat: it appears I haven't actually gotten around to putting Balkans1860 on the DipWiki yet. You'll have to go to the angelfire site for that one.

B.
Unknown (Variants) FuzzyLogic Jul 14, 09:29 pm
So far this is one heck of a busy summer for Diplomacy! Usually the slow time, but things are really hopping. 6 variants have started in the last 6 weeks! That's a normal pace for standard games, but variants usually fill slower...

Asia
Dark Ages
Babylon 5
1648
Arctic
World3B

NEXT, we have Wings up on the block, by one of our WB Gm's Sam, and a Newbie game by Viper...

Tho the Open Games list is looking a bit thin. Who wants to run something? Sandard? Variant?

-mike
Unknown (Variants) charlesf Jul 15, 06:48 am
There is a chance another game of 1648 will see the light of the day in early September. That'd give me a chance to play rather than GM! Smile

And I may run a playtest for my 1926 or 1936 game beginning in late summer.
Unknown (Variants) AlanRFarrington Jul 22, 08:31 pm
I'd like to run a Modern game as soon as my dc 225 grinds to a halt.

I had the pleasure of playing the game on Cat23. I also had the pleasure of doing quite well until Cristiano Restitutti joined in as a replacement Ukraine and ousted me.

I also wouldn't mind running a standard instead if there is a severe shortage of GM's available.

I would also like to play in an Aberration or Crowded variant.

As a final note-- what happened with Chaos!? I was very excited about the prospect of a Chaos game.

Alan Farrington
Unknown (Variants) MattTheLesser Jul 22, 09:36 pm
The Chaos game never filled, and after a couple months of recruiting more people were asking to be removed than new players were joining, so I abandoned that ship for the time being. I would still love to run that game, and maybe I'll try again once a couple of the games I've subsequently taken on have ended. Or if someone else wants to try to run it now I would definitely play!
Unknown (Variants) charlesf Jul 27, 02:16 pm
Don't you guys think Chaos disproportionately favours the peripheral powers? Considering how Germany, Austria and Italy struggle enough as it is, don't you think this is detrimental to play balance?
Unknown (Variants) FuzzyLogic Jul 27, 02:49 pm
I think it does and it doesn't.

Chaos seems so random in terms of whether or not you'll make it to the midgame that I'm not sure it's significant. In surviving the early game, one's people skills will weigh more heavily than positioning. Sure corner powers might have a safe edge, sort of, but that should play out in poeples' tactics and who they choose to work with.

Say, you start in Ank and work with Con to take out Smy. Then you work w Bul to take out Con. Now you're pretty safe, but where do you go? Slowly across a sea or ocean? Or the dead end at Bul? Do you make peace w the player in Sev to keep the Black Sea and Armenia clear, well knowing that you are long-term enemies, and a good early stab could route out a corner power? Whereas a player starting in Central Europe could, with good negotiations, take over center after center, with folks never really thinking he's a long-term threat since he's always surrounded by so many enemies.

These are the same dynamics that exist in the regular game, that is it's easier to tolerate a large power in the center of the map than on the edges. Remember too it's always the goal of a large power to reach an edge, so this makes the edge powers natural targets, since central powers can stand back to back and create their own edges - but with more diplomatic options.
Unknown (Variants) ccr Jul 29, 03:55 am

(...) Diplomacy Royale (a rules variant which fleshes out dynastic politics - fascinating stuff, if you ask me. Best combined with a medieval or early modern map variant)



Hi Charles and all. I have just registered to DC and of course the first exploration was on my favorite topic - variants (check to the left - joined: today; posts: the first).

And it happens this whole month I have been wondering where is the best place to start a game of Diplomacy Royale, which I want to GM. Read again - i want to GM. I am experienced at it. I took over for Tommy Larsson the GMing of game "Heir", when he left the hobby, and later in 2001 I GMed the first and only known game with the optional Papacy rules.

I plan to GM a new Diplomacy Royale game with Papacy Rules, which of course include Clergy Rules.

The suggested maps are the two Crusades 1200 maps made by Tommy, of which version 1.2 is known, and version 1.4 only exists in my computer. These may be played respectively by 18 (or 9 major-minor double power) players and 14 players (or 7 major-minor double power).

These suggested maps, and, more importantly, the only COMPLETE set of Diplomacy Royale rules can be found here: http://aefgirt.atspace.com/

I say this is the only complete rules because, when Tommy decided to become a professional bridge player, then I became the final depositary of the amended rules, detailing which are the additional rules, and with an Errata on one FAQ.

CCR
Unknown (Variants) ccr Jul 29, 04:09 am

I also had the pleasure of doing quite well until Cristiano Restitutti joined in as a replacement Ukraine and ousted me.



Ouch! This topic is really hot!

Cheers, Alan! That was a remarkable game for someone who just entered to help the Trout!

C.C.R. - Cristiano Corte Restitutti
Unknown (Variants) charlesf Jul 29, 07:24 am

I think it does and it doesn't.



Oh, I thought you were talking of a seven-player game with Chaos-style builds rather than 34 single powers.
Unknown (Variants) charlesf Jul 29, 07:32 am
Hey Cristiano, I think any good variant set between say 500 and 1789 would lend itself well to Diplomacy Royale. Papacy rules though perhaps not for the entire time-span.

I myself am however not all that convinced that the Crusades variant is all that polished.
Unknown (Variants) ccr Jul 29, 08:40 am
Charles, the crusades maps are not "yet another map variant".

They are made specifically for royale play, and they were designed by someone who previously had, out of the first 7 royale games, played 3 and gm'ed 2.

I have the impression you analyze the Crusades maps and pure map variants. You have to look at them as royale map variants. I will not list here all the special conditions that make a royale game different. If you consider them, then they are among the best.

Royale games tend to be longer in real-time span (twice more turns per year); at the same time, after just a few game years (decades, in the case) the players are already playing a mid-to-endgame situation. The map must be small. The powers must be small. The neutral SCs must be few.

I don't know of any other map suited to play the clergy papacy rules. And, having learned potential flaws of royale, the clergy and the papacy rules were made to improve playability, specially regarding the acceleration of the shift of alliances. It avoid early loss of interest by players who find themselves unable to change course of things in the short-term, as they are used to do in any Diplomacy game.

Usually, the crowd get very interested in the Crusades map. In any case, if you point some maps that can be used to play a royale game with its most developed rules, great. In the end, among the options given, the players can chose what map they prefer. THe game is for the player, not a property of the GM.

Each Royale game ever played by the core developers of the rules (John Pitre, Jeff Ladd, Tommy Larsson) presented rules evolution from the previous one. It would be a pity everything experience taught them not-to-do get repeated, to be learned again. We must restart from the point they were, and this is why the only thing I define as potential gm of a royale game is that it must include Clergy rules, from Priest to Pope. Do you want to play?
Royale (Variants) zeclient Jul 30, 10:15 pm
me me me me me!!!

I wanna play! It's looks extremely complex but also a lot of fun... the ultimate diplomacy game! You can sign me in! lol
Unknown (Variants) FuzzyLogic Jul 31, 03:04 pm
Holy cow I just started reading the rules for this, and it's insanely complex! You want to run one of these? What map? I'm interested to see it go so let's make it happen!
DC255 Fall 1904 Results - MattTheLesser   (Jun 25, 2009, 9:21 pm)
After a very short friendship Dark turns on Light again, this time
stealing into Alabaster, knocking Light down to the one center in
Chalk. Red makes progress in the sea, finally entering Sea of Cherries,
but has less luck on land where a complicated bounce with Dark leads to
his A Saf being disbanded by a Yellow attack. Blue departs from his
nothing-but-supports strategy a bit, sending an army to Cold.

There are no retreats, so we move directly to Winter 1904. Red and Dark
each have a build while Light owes a disband. These will be due this
Monday, June 29, but as usual if I receive orders from all three players
before then I will adjudicate early and keep this game moving.

Matt

Blue:
A Cobalt - Cold
F Aquatic Sea Supports F Cerulean (*Cut*)
F Cerulean Supports F Aquatic Sea
A Royal - Cobalt (*Bounce*)

Dark:
F Sea Of Ice - Alabaster
F Sea Of Lead Supports F Sea Of Ice - Alabaster
F Gulf Of Platinum - Chalk
A Paper - Crystal (*Fails*)
A Ink Supports A Paper - Crystal (*Cut*)

Light:
F Snow Supports F Sea Of Ice - Sea Of Cherries (*Void*)
A Ivory Hold

Red:
F Garnet Supports F Carnation Sea - Sea Of Cherries
F Carnation Sea - Sea Of Cherries
F Bay Of Roses - Ghost
A Ghost - Hot
A Crystal Supports A Saffron - Ink (*Cut*)
A Saffron - Ink (*Disbanded*)

Yellow:
A Sunshine - Saffron
F Sulphur Supports A Sunshine - Saffron
F Malachite - Aquatic Sea (*Fails*)
F Forest Sea - Cobalt (*Bounce*)

1
DC255
Chromatic
Winter 1904
3
5
0
Cob, Sap, Roy, Mag.
A Col, F Aqu, F Cer, A Roy
1
Sil, Ala, Bro, Obs, Ebo, Jet.
F Lea, F Ala, F Cha, A Pap, A Ink
-1
Ivo.
F Sno, A Ivo
1
Gar, Gho, Cri, Ver, Rub, Cry.
F Gar, F Che, F Gho, A Hot, A Cry
0
Top, Gol, Sun, Mal.
F Sul, A Saf, F Mal, F For
0
v2
11
1 1902
R-L-L----La-----D-D---DaLaRa--R----RaBaRaDa----YY-Ya-B--Y-----Ba-B
RLLLLDDDDRRRRYYYBYBBB
0
0 0 0 0 0
0
Blue: A Col - Saf
Blue: F Cob - Eme
Blue: A Azu - Cob
Blue: F Mag - Aqu (*Bounce*)
Dark: F Bro - Nig
Dark: F Obs - Coa
Dark: A Jet - Pap
Dark: A Ink Supports A Pap - Cry
Light: F Sil - Ice (*Bounce*)
Light: F Ala - Sno
Light: A Gho - Hot (*Fails*)
Light: A Pap - Cry
Red: F Gar - Ice (*Bounce*)
Red: A Hot Supports A Cry (*Cut*)
Red: F Ver - Car
Red: A Rub Supports A Hot
Red: A Cry Supports A Col - Saf (*Dislodged*)
Yellow: F Top - Cya
Yellow: F Gol - Sul
Yellow: A Sul - Sun
Yellow: F Mal - Aqu (*Bounce*)
2 1902
R-L--L-R-La----D---D---DaRa-------Ra-LaDa------YaYBaBaBYY-------B
RLLLLDDDDRRRRYYYBYBBB
0
0 0 0 0 0
1
Red A Cry Col
Red: A Cry - Col
3 1902
R-L--L-R-La----D---D---DaRa-------RaRaLaDa------YaYBaBaBYY-------B
RLLLLDDDDRRRRYYYBYBBB
0
0 0 0 0 0
0
Blue: A Saf - Cob
Blue: A Cob - Azu
Blue: F Eme - For (*Dislodged*)
Blue: F Mag - Aqu
Dark: F Nig Supports F Coa - Mer
Dark: F Coa - Mer
Dark: A Pap - Gho
Dark: A Ink Supports A Col - Cry
Light: F Sil - Ice
Light: F Sno Supports F Sil - Ice
Light: A Gho - Hot (*Dislodged*)
Light: A Cry Supports A Gho - Hot (*Dislodged*)
Red: F Gar - Ice (*Fails*)
Red: F Car - Ros
Red: A Hot Supports A Pap - Gho
Red: A Rub - Col
Red: A Col - Cry
Yellow: A Sun - Sul
Yellow: F Sul - Eme
Yellow: F Cya Supports F Sul - Eme
Yellow: F Mal - For (*Bounce*)
4 1902
RL---L--RDa---DD--------Ra--------RaRaDa-------Ya-BaYYY-B---Ba--
RLLLLDDDDRRRRYYYBYBBB
0
0 0 0 0 0
3
Light A Gho Ivo Cha
Light A Cry Pap Saf
Blue F Eme Saf
Blue: Remove F Eme
Light: A Gho - Cha
Light: A Cry - Pap
5 1902
RL---L--RDa-La-DD-------LaRa--------RaRaDa-------Ya-BaYYY-B---Ba--
RLLDLDDDDRRRRYYYBYBBB
3
1 1 -1 0 0
0
Blue: Build F Sap
Dark: Build F Jet
Light: Remove F Ice
1 1903
R----L--RDa-La-DD------DLaRa--------RaRaDa-------Ya-BaYYY-B-B-Ba--
RLLDLDDDDRRRRYYYBYBBB
0
0 0 0 0 0
0
Blue: A Cob Supports A Col - Saf
Blue: F Aqu - Mal (*Fails*)
Blue: F Sap - Cer
Blue: A Azu - Roy
Dark: A Gho Supports F Jet - Pap
Dark: F Mer - Lea
Dark: F Nig - Sil
Dark: F Jet - Pap
Dark: A Ink Supports F Jet - Pap
Light: F Sno, no move received
Light: A Cha, no move received
Light: A Pap, no move received (*Disbanded*)
Red: F Gar - Ice
Red: F Ros Supports A Gho
Red: A Hot Supports A Gho
Red: A Col - Saf
Red: A Cry Supports A Col - Saf
Yellow: A Sul - Saf (*Fails*)
Yellow: F Eme Supports A Sul - Saf
Yellow: F Cya - For
Yellow: F Mal Supports F Cya - For (*Cut*)
3 1903
-RDD-L--RDa-La----------DRa---------RaDa-------YaRaBaY-YYBB-Ba---
RLLDLDDDDRRRRYYYBYBBB
0
0 0 1 0 0
0
Blue: A Cob Supports A Saf (*Cut*)
Blue: F Aqu Supports F Cer (*Cut*)
Blue: F Cer Supports F Aqu
Blue: A Roy Supports A Cob
Dark: F Sil Supports F Lea - Ice
Dark: F Lea - Ice
Dark: A Gho - Ivo (*Disbanded*)
Dark: F Pap Hold
Dark: A Ink Supports F Pap
Light: F Sno - Ala (*Bounce*)
Light: A Cha - Ivo (*Bounce*)
Red: F Ice - Ala (*Dislodged*)
Red: F Ros Supports A Hot - Gho
Red: A Hot - Gho
Red: A Cry Supports A Saf
Red: A Saf Supports A Ink - Sun (*Void*)
Yellow: A Sul - Sun
Yellow: F Eme - Saf (*Fails*)
Yellow: F Mal - Aqu (*Fails*)
Yellow: F For - Cob (*Fails*)
4 1903
-DD--L--RRa-La----------D----------RaDa------Ya-RaBaY-YYBB-Ba---
RLLDLDDDDRRRRYYYBYBBB
0
0 1 1 0 0
1
Red F Ice Gar Che
Red: F Ice - Gar
5 1903
RDD--L--RRa-La----------D----------RaDa------Ya-RaBaY-YYBB-Ba---
RDLRLDDDDRRRRYYYBYBBB
2
0 1 0 1 0
0
Dark: Build A Jet
Red: Build F Ver
1 1904
RDD--L--RRa-La---------DaD---R------RaDa------Ya-RaBaY-YYBB-Ba---
RDLRLDDDDRRRRYYYBYBBB
0
0 0 0 0 0
0
Blue: A Cob Supports A Saf
Blue: F Aqu Supports F Cer (*Cut*)
Blue: F Cer Supports F Aqu
Blue: A Roy Supports A Cob
Dark: F Ice Supports F Sno - Che
Dark: F Sil - Lea
Dark: A Jet - Pap
Dark: F Pap - Pla
Dark: A Ink Supports A Jet - Pap
Light: F Sno - Che (*Bounce*)
Light: A Cha - Ivo
Red: F Gar Supports F Ros - Che
Red: F Ros - Che (*Bounce*)
Red: A Gho Hold
Red: F Ver - Car
Red: A Cry Supports A Saf
Red: A Saf Supports A Cob
Yellow: A Sun Supports A Ink
Yellow: F Eme - Sul
Yellow: F Mal - Aqu (*Fails*)
Yellow: F For Supports F Mal - Aqu
3 1904
RD-D-L-RRRaLa-D---------Da----------RaDa------YaYRaBa--YYBB-Ba---
RDLRLDDDDRRRRYYYBYBBB
0
0 0 0 0 0
0
Blue: A Cob - Col
Blue: F Aqu Supports F Cer (*Cut*)
Blue: F Cer Supports F Aqu
Blue: A Roy - Cob (*Bounce*)
Dark: F Ice - Ala
Dark: F Lea Supports F Ice - Ala
Dark: F Pla - Cha
Dark: A Pap - Cry (*Fails*)
Dark: A Ink Supports A Pap - Cry (*Cut*)
Light: F Sno Supports F Ice - Che (*Void*)
Light: A Ivo Hold
Red: F Gar Supports F Car - Che
Red: F Car - Che
Red: F Ros - Gho
Red: A Gho - Hot
Red: A Cry Supports A Saf - Ink (*Cut*)
Red: A Saf - Ink (*Disbanded*)
Yellow: A Sun - Saf
Yellow: F Sul Supports A Sun - Saf
Yellow: F Mal - Aqu (*Fails*)
Yellow: F For - Cob (*Bounce*)
-1
Dark: Build
Light: Remove
Red: Build

[Reply]

DC 247: F1913 - AceRimmer   (Jun 25, 2009, 9:18 pm)
I thought I adjudicated this before I left the office today, but my outbox tells a different story. My apologies. I will get the .gif files out tomorrow, but I can attach the .dpy today.

The GM NMR's.

Meanwhile, Naples switches hands. Italy must disband. Turkey may build.

Adjustments:

Austria: Supp 0 Unit 0 Build 0
England: Supp 10 Unit 10 Build 0
France: Supp 6 Unit 6 Build 0
Germany: Supp 0 Unit 0 Build 0
Italy: Supp 2 Unit 3 Remove 1
Russia: Supp 8 Unit 8 Build 0
Turkey: Supp 8 Unit 7 Build 1

F1913 Adjudication

England:
F Baltic Sea - Berlin (*Fails*)
A Belgium Hold
F Gulf of Bothnia Supports A Livonia
F Helgoland Bight Supports A Kiel
A Kiel Supports A Ruhr - Munich
A Livonia Hold
F North Sea Hold
F Norwegian Sea Hold
A Ruhr - Munich (*Fails*)
A St Petersburg Supports A Livonia

France:
A Burgundy Hold
F Gulf of Lyon Supports A Marseilles - Piedmont
A Marseilles - Piedmont (*Fails*)
F Mid-Atlantic Ocean - Western Mediterranean
F Tunis Supports F Tyrrhenian Sea
F Tyrrhenian Sea Supports F Naples (*Ordered to Move*)

Italy:
F Naples - Rome
A Rome - Tuscany
A Venice Supports A Piedmont

Russia:
A Berlin Supports A Munich (*Cut*)
A Bohemia Supports A Munich
A Moscow Supports A Warsaw
A Munich, no move received
A Prussia Supports A Berlin
A Sevastopol Supports A Moscow
A Silesia Supports A Berlin
A Warsaw Supports A Prussia

Turkey:
F Aegean Sea Supports F Greece - Ionian Sea (*Fails*)
F Apulia - Naples
F Greece - Ionian Sea (*Fails*)
F Ionian Sea - Tyrrhenian Sea (*Fails*)
A Piedmont Supports A Rome - Tuscany (*Cut*)
A Trieste Hold
A Tyrolia Supports A Munich

[Reply]

DC253 F04 WITCHES BREW PROVES SOUR FOR THE REST - vegas_iwish   (Jun 25, 2009, 7:29 pm)
B&T grow solidly. Center imploding.
Rets clear so done. 3rd+4th neutrals gone. Most of you guys have not valued them highly. We'll see how that works out. Adjs due Fri.
RETS
Germany:
F Hol - Hel

Czechoslovakia:
A Slo - Tra

Greece:
disband A Beo-NO SC LEFT

Poland:
A Dan Hold
F EBS Supports F Fin - Swe
A Gal - Slo
A Kra Supports A Gal - Slo
A Sev - Arm
A Sil - Pra (*Fails*)

Britain:
A Bel - Hol
A Den Supports A Swe
F Eng - Bre
F Iri - Eng
F MAO Hold
F Nth Supports A Bel - Hol
A Swe Hold

France:
A Gas - Bur
A Mun Supports F Ber - Ham
F Pie - Tus
F SOG - Mad (*Fails*)
A Swi Supports A Mun (*Cut*)

Germany:
A Ham - Ber (*Fails*)
F Hol - Bel (*Dislodged*)
F Pru Supports A Ham - Ber

Italy:
A Aus - Swi (*Fails*)
F GOL Supports A Mar
A Mar Hold
F WMS - Tys

USSR:
A Buc Hold
F Fin - Swe (*Fails*)
A Len - Lap

Turkey:
F Aeg Convoys A Con - Ath
F Bla Supports A Bul
A Bul Supports A Tra - Beo
A Con - Ath
F Ion Supports A Con - Ath
A Kur - Ank
F Lib - Tun

Czechoslovakia:
A Pra - Aus (*Fails*)
A Slo - hun (*Dislodged*)
A Tra - Beo

Greece:
A Beo - hun (*Dislodged*)

Spain:
F Mad Supports F Por (*Cut*)
F Por Supports F Mad

Sweden:
F Ber - Ham (*Fails*)

Yugoslavia:
A Alb - Ath (*Fails*)
Adjustments:

Poland:    Supp  6 Unit  6 Build  0
Britain:   Supp 10 Unit  7 Build  3
France:    Supp  3 Unit  5 Remove  2
Germany:   Supp  1 Unit  3 Remove  2
Italy:     Supp  5 Unit  4 Build  1
USSR:      Supp  4 Unit  3 Build  1
Turkey:    Supp  8 Unit  7 Build  1
Czechoslovakia: Supp  3 Unit  3 Build  0
Egypt:     Supp  0 Unit  0 Build  0
Greece:    Supp  0 Unit  0 Build  0
Rumania:   Supp  0 Unit  0 Build  0
Spain:     Supp  2 Unit  2 Build  0
Sweden:    Supp  1 Unit  1 Build  0
Yugoslavia: Supp  0 Unit  1 Remove  1

[Reply]

1648 090623: The Tyrrhenian Sea - leroy43   (Jun 25, 2009, 6:01 pm)
The Gulf of Lyon was probably named after the city of Lyons. The letter y was also commonly used in both French and English in place of the letter i. For instance, my last name, Leroux, is a derivative of Le Roy, which is "the king" (or nowadays, Le Roi).

2009/6/25 Charles Féaux de la Croix <charlesf(at)web.de ([email]charlesf(at)web.de[/email])>

Hi guys,
 
an attentive  player has noted an embarrassing glitch on the large map. The Tyrrhenian was labeled as "Ionian Sea", which is of course nothing other than a snafu of mine. Thanks for catching that! I've attached a correct map.
 
While at it, note that I've opted for the name "Gulf of Lion" over "Gulf of Lyon". That's etymologically more correct and the latter version probably originates from some old cartographer having slept at the switch.
 
Cheers,
 
Charles
 



[Reply]

DC 262: Angstskrik - Spring 825 Adjudication - Kenshi777   (Jun 25, 2009, 5:58 pm)
Honored Kings of the Dark Ages -

Welcome to the first season of DC 262, my thanks to one and all for your timely orders, and the insightful commentary I have received on the variant.  For those just joining us or observing, here is the player list:

Nick Higgins - Cyning of the Angles and Saxons (Anglo-Saxons)
congressofvienna1814 AT yahoo DOT com

Matthew Kelly - Brenin of the Brythons (Britons)
kelly058 AT verizon DOT net

Gregory Bim-Merle - Kong of the Dani (Danes)
gbimmerle AT gmail DOT com

Nathan Deily - Ard Rí na hÉireann (Gaels)
ndeily AT yahoo DOT com

Scott Troemel - Kong of the Norge (Norse)
brn2dip AT yahoo DOT com

Nigel Phillips - Rí Alban (Scots)
nephilli99 AT hotmail DOT com

Mark Duffield - Konung of the Suetidi (Swedes)
captain_sicarius AT hotmail DOT com

and me, your humble GM, B.  (Benjamin Hester) - please send all messages to me to BOTH
screwtape777 AT gmail DOT com
benjamin DOT hester AT us DOT army DOT mil

No retreats, no bounces in this our first season, so we see all moves succeed, and we proceed straight away to the Fall 825 orders, which will be due Thursday July 2, NLT 1700 EST.  Press is highly encouraged, as are any remarks on the current game or the variant (those should be sent privately to me for compilation and publication at the end of the game).

Without further ado...

ORDERS AS WRITTEN (all succeed)

Anglo-Saxons:

A Kent to Middle Anglia
F East Anglia to Strait of Dover
F Hamptonshire to English Channel

Bretons:

(A) Powys to Chester
(A) Gwynned to Powys
(F) Dyfed to Bristol Channel

Danes:

A Rib - Sax
F Jel(wc) - Vib
F Ros - Bor

Gaels:

F Leinster - Gaelic Sea
A Meath - Leinster
F Ulster - North Channel

Norse:

F Hordaland - Norwegian Sea
F Rogaland - Skagerrak
A Vestfold - Varmland

Scots:

F Cait to Hebridean Sea
A Fortrenn to Dal Riada
F Circinn to Bernicia

Swedes:

A Lappland to Jamtland
F Svear to Gotar
A Gotar to Alvheim
Thanks!
B.

--
Diplomacy in Texas!
www.texasdiplomacy.com

http://nairenvorbeck.angelfire.com/
Realpolitik files available here for the Sengoku, Balkans1860, South American Supremacy, and DarkAges Diplomacy Variants

[Reply]

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