Nathan just brought up something I meant to mention. Maybe one of you
with some RP experience can help with this.
Realpolitik does not have an option to my knowledge to turn off the
"no self-dislodgement" rule. Thus it will not adjudicate correctly
per the rules of the variant when one neutral army supports you to
attack another neutral army. To the best of my knowledge this has to
be done manually with the Edit Map feature (simply remove the army
that would be dislodged before resolving).
I suppose eventually I will have to code this as a 25 player variant
where each neutral army is its own country as it should be (or at
least I'll have to group them remotely or something - like Hitachi,
Bingo, and Inaba can all be one country). Until then, RP is not going
to process neutral attacks correctly, and I will be making manual
changes in the adjudications.
Sorry about that - I don't know any other way around it.
B.
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