The following update is purely preferential, but for those who would
prefer to see historically accurate unit icons, delete the original
variant files and replace them with these.
Note - any saved games you have with the old files should still work
fine with the new ones, but your player color *may* have changed
slightly.
Thanks!
B.
On 3/7/10, Benjamin Hester <screwtape777-at-gmail.com> wrote:
This is a common mistake I have seen in multiple prelim DP allocations
and player negotiations. *Please* check the DipWiki.com entry for the
variant to ensure everyone is clear on the rules, I would hate to see
the deadline arrive and I have to adjudicate a bunch of orders as
invalid in the first season - I'm sure that would be very frustrating
for the players.
Illustration (hypothetical) of Valid and Invalid Orders for Neutrals:
VALID - (1 DP) A Settsu Holds
VALID - (2 DP) A Yamashiro S (Chosokabe) F Osaka Bay - Settsu
INVALID - (1 DP) A Yamashiro - Settsu (Neutrals cannot move)
INVALID - (1 DP) A Yamashiro S A Settsu - Kawachi (A Settsu cannot
move to Kawachi)
Neutrals cannot move - they can only be ordered to support other
*player's* units to move, or they can be ordered to hold.
Thanks -
B.
--
Diplomacy in Texas!
www.texasdiplomacy.com
http://nairenvorbeck.angelfire.com/
Realpolitik files available here for the Sengoku, Balkans1860, South
American Supremacy, and DarkAges Diplomacy Variants
--
Diplomacy in Texas!
www.texasdiplomacy.com
http://nairenvorbeck.angelfire.com/
Realpolitik files available here for the Sengoku, Balkans1860, South
American Supremacy, and DarkAges Diplomacy Variants