I use prelims and still have an NMR recorded somehow or another.... I guess they're like condoms. Only 99% effective.
On Tue, Oct 12, 2010 at 2:13 PM, Adam Martin-Schwarze <smegdwarf(at)yahoo.com> wrote:
We're missing Warren's F1900 builds.
A little soap-boxing here (and I need to say in advance that Warren is not alone in having been late so far)...
I like to run games without NMRs. If a player is late, I postpone the adjudication until I receive orders.
This only works if players are timely. Otherwise, I get taken advantage of (in not quite the same way that John took advantage of me in DC 340...), and then the game slows down, and everybody has less fun, and the offending player gets booted.
Anarchy requires more player commitment, and I really don't want to find myself recruiting players for this off-kilter variant.
So, now that we're into the actual game-play, please get orders in on time. And use prelims! Use prelims! Use prelims! Use prelims! [If you wonder how some players go through life without a single NMR... it's PRELIMS!]
Adam
--
"It's like in the great stories, Mr. Frodo. The ones that really mattered. Full of darkness and danger they were. and sometimes you didn't want to know the end because how could the end be happy? How could the world go back to the way it was when so much bad had happened? But in the end, it's only a passing thing. The shadow, even the darkness must pass. A new day will come. And when the sun shines it will shine out the clearer. Those were the stories that stayed with you - That meant something. Even if you were too small to understand why. But I think, Mr. Frodo, I do understand. I know now. Folk in those stories had lots of chances of turning back only they didn't. They kept going because they were holding onto something."
"What are we holding onto, Sam?"
"That there's some good in this world, Mr. Frodo. And it's worth fighting for."