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Diplomaticcorp Discussion Forum:  dc401 - Seismic

(Seismic Diplomacy!)


Post:< 22014 
Subject:< dc401 s02 results! >
Topic:< dc401 - Seismic >
Category:< Active Games >
Author:pedros
Posted:Dec 16, 2011 at 8:19 am
Viewed:932 times

  [New Post]  [Reply]  [Quote]

Thanks Mike.  I certainly hadn’t noticed the ‘remove canal’
one.  Currently printing out the rules again for a more leisurely look!


 


Pete


 






From: Michael Sims
[mailto:mike(at)fuzzylogicllc.com]

Sent: 16 December 2011 13:51

To: Pete Dale; alwayshunted(at)hotmail.com; cbend37(at)aol.com;
kodiplomacy(at)gmail.com; daniel.johnson(at)ret.gov.au; mrh(at)panix.com;
stevencaponigri(at)gmail.com; dc401; mttmvp(at)gmail.com

Subject: RE: dc401 s02 results!






 






No, a canal option was not specified.  Thus my
revision.  Tho I wanted to be clear that joining Nap to Tun was still a
valid canal creation, cuz when you pinch off two water spaces a canal is left
by default.  In this case, we connected continental land to water on both
sides, so a canal would not naturally exist like that unless ordered. 







 






My
interpretation, is yes, you can order simply the removal of a canal.  e.g.
remove canal Con.  Or, he even goes to the extent of saying you can change
an endpoint of a canal if a space would otherwise have 3 or more coasts. 
(it can happen).






 






This
is the first time I've tried AceRunner's ruleset.  They're more thorough
and allow for more options, but are also harder to grasp, and I think, need a
little bit of editing to make them exhaustive of the possible scenarios.






 






New
map attached!  All that's changed are the coasts in Venice.






-mike






 








 







From: Pete Dale
[mailto:pete(at)atlantichouse.org.uk]

Sent: Thu 12/15/2011 10:58 PM

To: Michael Sims; alwayshunted(at)hotmail.com; cbend37(at)aol.com;
kodiplomacy(at)gmail.com; daniel.johnson(at)ret.gov.au; mrh(at)panix.com;
stevencaponigri(at)gmail.com; dc401; mttmvp(at)gmail.com

Subject: RE: dc401 s02 results!






Hi Mike.  I had assumed that the ‘canal’ included in the
report was ordered by the player (in this case Austria; is that not the case?


 


Also, AceRunner’s modifications of the rules include the phrase
“A Seismic order can cause a coastal province to be divided into two or more
coasts by ...  the deletion of a canal or strait.”  As you understand
it, does that refer obscurely to the effect of a normal Connect and Separate
order, or does it permit a different sort of order (eg “Remove the waterway
through Constantinople”?)


 


Thanks,  Pete


 






From: Michael Sims
[mailto:mike(at)fuzzylogicllc.com]

Sent: 16 December 2011 02:08

To: alwayshunted(at)hotmail.com; cbend37(at)aol.com; kodiplomacy(at)gmail.com;
daniel.johnson(at)ret.gov.au; mrh(at)panix.com; pete(at)atlantichouse.org.uk;
stevencaponigri(at)gmail.com; dc401; mttmvp(at)gmail.com

Subject: RE: dc401 s02 results!






 


Venice should have EC / WC, not a canal.  When joining a
land province to a water on the opposite side, it becomes coasts.  When
joining two lands pinching off two waters, it becomes a strait by
default.  I’ll fix it on the map tomorrow.


 






From: Michael Sims

Subject: dc401 s02 results!






 






Turk Army Serbia is disbanded, having nowhere to retreat! 
This means there's no summer, and we move right along to fall.  Due next
Wed 12/21, 3pm Central!






Note, I have had a hard time reaching Daniel at his home email address. 
If I don't have confirmation from him that he's got this, I'll put off the turn
till I do.






 






GER:

A Mun -> Tyl

A Ber -> Mun

F Kie -> Nth

F Hol S Kie -> Nth

A Bel -> Lon (*Fails*)






 






ENG:

F Lon S Edi - Nth (*Cut*)

F Nwy S Edi - Nth (*Cut*)

F Edi - Nth (*Fails*)

A Yor - Wal






 






TUR:

A BUL-GRE

A SER S A BUL-GRE (*Disbanded*)

F BLA S A SER

F SMY - AEG (*Bounce*)

F CON S F BLA






 






AUS:

F Albania - Greece (*Fails*)






 






RUS:

F Sevastapol – Black Sea (*Fails*)

F Rumania support F Sevastapol – Black Sea

A Moscow – Sevastapol (*Fails*)

A Budapest support Trieste - Serbia

A Galicia – Bohemia

A Warsaw – Ukraine

F Sweden - Norway (*Fails*)






 






ITA:

A Ven-Tri

A Tri-Ser

A Tun HOLD!

F Rom-TYS

F Nap-ION

F Gre-AEG (*Bounce*)






 






FRA:

A Spain to Gas

A Port to Spain

F Brest to MAO

F Engch to irish sea

F Paris to Engch






 






GER: Split Edi/Nth, Join Yor/Nwg

ENG: Split LVP and IRI, connect WAL and NAO (*Fails - Conflict with FRA*)

TUR: Seperate RUM/SER (Join BLA/BUD)

AUS: separate Tus and Rom, connect Ven and TYS (*Canal*)

RUS: Connect Moscow-Armenia, separate Sevastapol/Edge

ITA: Smy and BLA connect, Con and AEG separate.

FRA: split irish and NorthAtl, connect MAO and Liverpool (*Fails - Conflict
with ENG*)






 






 







This email has been scanned by
Netintelligence

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This email has been scanned by Netintelligence

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This message is in reply to post 22002:

Turk Army Serbia is disbanded, having nowhere to retreat!  This means there's no summer, and we move right along to fall.  Due next Wed 12/21, 3pm Central!


Note, I have had a hard time reaching Daniel at his home email address.  If I don't have confirmation from him that he's got this, I'll put off the turn till I do.


 


GER:
A Mun -> Tyl
A Ber -> Mun
F Kie -> Nth
F Hol S Kie -> Nth
A Bel -> Lon (*Fails*)


 


ENG:
F Lon S Edi - Nth (*Cut*)
F Nwy S Edi - Nth (*Cut*)
F Edi - Nth (*Fails*)
A Yor - Wal


 


TUR:
A BUL-GRE
A SER S A BUL-GRE (*Disbanded*)
F BLA S A SER
F SMY - AEG (*Bounce*)
F CON S F BLA


 


AUS:
F Albania - Greece (*Fails*)


 


RUS:
F Sevastapol – Black Sea (*Fails*)
F Rumania support F Sevastapol – Black Sea
A Moscow – Sevastapol (*Fails*)
A Budapest support Trieste - Serbia
A Galicia – Bohemia
A Warsaw – Ukraine
F Sweden - Norway (*Fails*)


 


ITA:
A Ven-Tri
A Tri-Ser
A Tun HOLD!
F Rom-TYS
F Nap-ION
F Gre-AEG (*Bounce*)


 


FRA:
A Spain to Gas
A Port to Spain
F Brest to MAO
F Engch to irish sea
F Paris to Engch


 


GER: Split Edi/Nth, Join Yor/Nwg
ENG: Split LVP and IRI, connect WAL and NAO (*Fails - Conflict with FRA*)
TUR: Seperate RUM/SER (Join BLA/BUD)
AUS: separate Tus and Rom, connect Ven and TYS (*Canal*)
RUS: Connect Moscow-Armenia, separate Sevastapol/Edge
ITA: Smy and BLA connect, Con and AEG separate.
FRA: split irish and NorthAtl, connect MAO and Liverpool (*Fails - Conflict with ENG*)


 

There are 5 Messages in this Thread:


dc401 s02 results! (FuzzyLogic) Dec 15, 11:19 am

dc401 s02 results! (FuzzyLogic) Dec 15, 08:07 pm

dc401 s02 results! (pedros) Dec 15, 10:58 pm

dc401 s02 results! (FuzzyLogic) Dec 16, 07:50 am

dc401 s02 results! (pedros) Dec 16, 08:19 am

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