Look, this game was screwed up from the get-go because Germany only
submitted moves once; every other mistake / NMR / confusion after that
was tiny in comparative effect on the game. In any other game we would
have found a replacement, but the tournament rules prevented that. This
is DipCorp's first tournament, so its not surprising there's a few
bugs. But ever since that Germany debacle I have not put much stock in
this game (not to say I have not tried or cared, but I just have not let
successes or failures get to me). So let's just play it out for the
tournament's sake; if you were lucky and smart enough to take advantage
of a skewed game, great for you. If you were screwed or made a mistake,
don't think twice. That's all the advice that I can give, but please
let's stop flooding my inbox a pointless argument.
Matt
Michael Penner wrote:
It's all part of the game, folks... NMRs are really
annoying, sure, but those who can take advantage of
them do and those of us who can't keep soldiering on.
I would like to suggest splitting the Autumn and
Winter order phases in the future as well... missed
one build myself... but those are the rules as stated
and it's completely my fault that I missed that one.
As for life getting in the way... I'm sending in
prelim orders for Monday right now... it prevents NMRs
quite well.
mvp
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