Welcome Guest!  [Log In]  [Sign Up]

Diplomaticcorp Discussion Forum:  dc442

(dc442 Haven)


Post:< 26635 
Subject:< dc442 Barbarians EOG >
Topic:< dc442 >
Category:< Active Games >
Author:briandiffell
Posted:Apr 19, 2014 at 9:10 pm
Viewed:1268 times

  [New Post]  [Reply]  [Quote]

aticcorp.com>
Message-ID:
X-Sender: diplomacy(at)diffell.net
User-Agent: RoundCube Webmail/0.3.1
Content-Transfer-Encoding: 8bit
Content-Type: text/plain; charset=UTF-8
Now that I've read Hobbits and Elves EOGs I remember the HELP alliance.
I'd totally forgotten about the Pirates. Man this was a long game.
On Sat, 19 Apr 2014 15:38:52 -0400, Derek
wrote:
Congrats to all the winners! And also the survivors. Definitely seemed
to be a long hard fought battle.

Hobbits EOG (super high level that remember)

At the start of the games I quickly developed the habit of making allies
and then stabbing them really ruthlessly. It worked surprisingly well
and
I could believe my own luck and how fast I was growing. I know at one
point I had a great opportunity to stab the elves but decided that I had
been stabbing too many players and that I would stop stabbing people and
looking form a consolidated alliance.

In the south we formed the HELP alliance and in particular HELP was in a
great position to wrap the remaining players in the south and push hard
north before while the north was still a jumbled mess that hadn't
consolidated much. I looked to try and push things as quick as I could
and
definitely left myself quite exposed. Temptation proved to be too much
for
Garry and he stabbed me hard. Tried to convince the Leps to join me and
fight The elves but they stayed with the elves. I think we could have
succeeded and he would have been in a position to reap the lions share
of
the gains, but can't really begrudging him for siding with the elves.
He
was in a good position either way. Once that failed I resigned to make
myself as difficult to kill as possible. Sorry to the pirates for
stabbing
them. You were a good ally and I just stabbed you out of desperation.
Glad to hear I did a good job of making things difficult. In the end I
could only hold on do long and had to balance getting support from the
north while they wanted my centers more than they really wanted me
alive.

Was interesting to watch the knights stab. Really grew like crazy there
for a while.

Look forward to next time. Mike, hoping there can be a spot for me.
Thank you much for running the game Mike. I know it has to be a LOT of
work!

Also thanks to all the players for a great game!



Sent from my iPhone

> On Apr 19, 2014, at 10:53 AM, joe babinsack
> wrote:
>
>
>
> it's all a little fuzzy.
>
> From: Michael Penner
> To: joe babinsack ; Michael Sims
> ; ??amon Driscoll
> Cc: "tom.s.holmes(at)gmail.com" ; Warren Fleming
> ; Patrick Cloutier
> ; "diplomacy(at)diffell.net"
> ; "welsh_stroud(at)msn.com" ;
> Derek Eiler ; Garry Bledsoe
> ; Jason Koelewyn ; Jerome
> Payne ; Jim Gramoll ;
> "joral(at)darkenedpath.com" ; Jeff Hall
> ; Mike Norton ;
> "timmygrainger(at)sympatico.ca" ; Rolf Loschek
> ; Roger Alan ; dc442
> ; "rolf.loschek(at)t-online.de"
>
> Sent: Saturday, April 19, 2014 10:36 AM
> Subject: Re: dc442 Barbarians EOG
>
> Hey! Joe! I remember that. We tried to attack the Knights, but got
> swamped on both sides. Wonder how that turned out for everyone...
>
> On Saturday, April 19, 2014 9:33 AM, joe babinsack
> wrote:
>
>
> I did forget who I played... so long ago!
>
> All I remember is that I came off the previous Haven having done
> reasonably well, and was overconfident. I was also aware of the power
of
> the Knights, and my attempts to establish alliances (and pointing out
the
> danger of the Knights all the while wanting to seize control of that
> position) obviously fell flat.
>
> Congrats to those who stuck it out to the end, and thanks much Mike for
> an always enjoyable game.
>
> I'm looking forward to jumping in another one.
>
> --Joe
>
> From: Michael Sims
> To: ??amon Driscoll
> Cc: tom.s.holmes(at)gmail.com; Warren Fleming ;
> Patrick Cloutier ; diplomacy(at)diffell.net;
Joe
> Babinsack ; welsh_stroud(at)msn.com; Derek Eiler
> ; Garry Bledsoe ;
Jason
> Koelewyn ; Jerome Payne ; Jim
> Gramoll ; joral(at)darkenedpath.com; Jeff Hall
> ; Mike Norton ;
> timmygrainger(at)sympatico.ca; Michael Penner ; Rolf
> Loschek ; Roger Alan ;
> dc442 ; rolf.loschek(at)t-online.de
> Sent: Wednesday, April 16, 2014 6:50 PM
> Subject: dc442 s25 results - DRAW!
>
> There you have it! 24.5 years played, 4-way LEAK draw. Tim of the
> Gnomes and Pat of the Dwarves manage survivals. 483 days.
>
> It's the longest Haven game ever (by turns)... previous was dc224 at
> 20.5 years... but shorter in real life time, as dc224 took 575 days to
do
> those 20 years... about 100 days longer! This game falls shy of any
> "overall" records, as dc92 cleanly retains both, for a game that went
36
> years over 595 days. I think this game comes in at 3rd overall, behind
> dc92 at 36 years and dc122 at 29 years.
>
> EOG's are expected from all!
>
> Next we're heading to Disney World in about 3 weeks... After the return
> from that, I'll start up the next Haven. Smile Might open it before,
and
> let it gather joins up until it starts.
> Enjoy!!
> -mike
>
>
>
>
>
>
>

This message is in reply to post 26628:

  I did forget who I played... so long ago!  All I remember is that I came off the previous Haven having done reasonably well, and was overconfident. I was also aware of the power of the Knights, and my attempts to establish alliances (and pointing out the danger of the Knights all the while wanting to seize control of that position) obviously fell flat. Congrats to those who stuck it out to the end, and thanks much Mike for an always enjoyable game. I'm looking forward to jumping in another one. --Joe  From: Michael Sims
To: Éamon Driscoll
Cc: tom.s.holmes(at)gmail.com; Warren Fleming ; Patrick Cloutier ; diplomacy(at)diffell.net; Joe Babinsack ; welsh_stroud(at)msn.com; Derek Eiler ; Garry Bledsoe ; Jason Koelewyn ; Jerome Payne
; Jim Gramoll ; joral(at)darkenedpath.com; Jeff Hall ; Mike Norton ; timmygrainger(at)sympatico.ca; Michael Penner ; Rolf Loschek ; Roger Alan ; dc442 ; rolf.loschek(at)t-online.de
Sent: Wednesday, April 16, 2014 6:50 PM
Subject: dc442 s25 results - DRAW!






There you have it!  24.5 years played, 4-way LEAK draw.  Tim of the Gnomes and Pat of the Dwarves manage survivals.  483 days.
 
It's the longest Haven game ever (by turns)... previous was dc224 at 20.5 years... but shorter in real life time, as dc224 took 575 days to do those 20 years... about 100 days longer!  This game falls shy of any "overall" records, as dc92 cleanly retains both, for a game that went 36 years over 595 days.  I think this game comes in at 3rd overall, behind dc92 at 36 years and dc122 at 29 years.
 
EOG's are expected from all! 
 
Next we're heading to Disney World in about 3 weeks... After the return from that, I'll start up the next Haven.  Smile  Might open it before, and let it gather joins up until it starts.
Enjoy!!
-mike
 

There are 5 Messages in this Thread:


dc442 Barbarians EOG (chaosonejoe) Apr 19, 09:33 am

dc442 Barbarians EOG (Viper) Apr 19, 09:36 am

dc442 Barbarians EOG (chaosonejoe) Apr 19, 09:53 am

dc442 Barbarians EOG (derekthefeared2) Apr 19, 02:38 pm

dc442 Barbarians EOG (briandiffell) Apr 19, 09:10 pm

There are 102 Threads in dc442:


dc442 Pirate EOG (jgramoll)

dc442 Knights EOG (waschlappen)

dc442 Barbarians EOG (chaosonejoe) [4 Replies]

dc442 DRAW! Elvish EGS (garry.bledsoe)

DC 442 Leprechauns EOG (briandiffell)

dc442 s25 results - DRAW! (FuzzyLogic) [2 Replies]

dc442 w24 builds! (FuzzyLogic)

dc442 f24 results! (FuzzyLogic)

dc442 s24 Results! (FuzzyLogic)

dc442 w23 Builds! (FuzzyLogic) [4 Replies]

dc442 f23 Results! (FuzzyLogic)

dc442 s23 Retreats! (FuzzyLogic)

dc442 s23 Results! (FuzzyLogic)

dc442 w22 builds! v2 (FuzzyLogic)

dc442 w22 builds! (FuzzyLogic)

dc442 f22 results! (FuzzyLogic)

dc442 s22 retreats! (FuzzyLogic)

dc442 s22 results! (FuzzyLogic)

dc442 w21 results! (FuzzyLogic) [3 Replies]

dc442 f21 - Ah, the little powers (FuzzyLogic) [2 Replies]


1 - 20 of 102 shown [More]

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

Powered by Fuzzy Logic · You are visitor number 55618 · Page loaded in 0.2549 seconds by DESMOND