Whoops, you're right! I think I just keyed it wrong.
Fan moves to End, not Dul. The other two powers still bounce in Dul, but Fan moves to End. Will update on the retreat map...
-mike
From: Donovan Howe [mailto:howe.donovan(at)gmail.com]
Sent: Mon 9/22/2014 5:41 PM
To: Michael Sims
Cc: Thomas Holmes; Hunted; Patrick Cloutier; diplomacy(at)diffell.net; Clark Landry; C Morse; Garry Bledsoe; Jason Koelewyn; Jim Gramoll; joral(at)darkenedpath.com; kelly058(at)verizon.net; ndeily; Phil Martell; Kris Kross; Ross Webb; sandiegosmith(at)hotmail.com; tarakashka.diplomacy(at)gmail.com; Rolf Loschek; dc505
Subject: Re: dc505 Haven f02 results!
I gave a different order last minute which you responded to affirmatively, was it too late?
Donovan Howe
On Mon, Sep 22, 2014 at 3:48 PM, Michael Sims wrote:
This time I'm going to run the retreats separate since they're pretty complicated. Dislodges and disbands all over the map, and tons of bounces! Archer home centers were a popular place to bounce, tho they successfully kept all the would-be intruders out. Elves creep back into this game reclaiming their homeland... Barbarians take back their home land plus a little bit more. I can't wait to see the builds and the following year!
Retreats tomorrow / Tuesday 12 noon Central.
RETREAT!
Nomad A Auryn can retreat to Marshes of Morva.
Rogue F Orboros can retreat to Grissel or BEAVERSDAM.
Fairy F Kingdom of Hearts can retreat to Strawberry Fields or Dragons Teeth Mtns.
Archer A Maze of Regrets can retreat to Camelittle.
Hobbit F HIGH SEAS can retreat to too many places to list them all.
PRESS!
An Ogre's a terrible beast,
whose odor is never the least
complaint of his neighbors
in various labors
to prevent him from spoiling their feast
When he ventures forth from his cave,
to conquer, and burn and enslave
a valiant few
who know what to do
will reveal he's a dastardly knave
ORDERS!
Archers:
A Prydain - Loxley (*Bounce*)
A Maze of Regrets - Duloc (*Dislodged*)
F RIFT CANYON - Travers Town (*Fails*)
Barbarians:
A Brennin - Paras Derval
A Starkadh - Andarien Plain
F Andarien Plain - Kingdom of Hearts
A Arctic Barrens - GuTanoth
Centaurs:
F Anvard - CRYSTAL LAKE (*Bounce*)
A Grissel - Calormen
A Telmar - Archenland (*Fails*)
F SUNLESS SEA - MIST MARSH (*Bounce*)
Dwarves:
A Ivory Tower - Myth Drannor (*Bounce*)
F The Julianthes Hold
A Spirit Pond - Carpantha
A Knurremurre - Ice Reach (*Fails*)
F CHURNING REACH - Myth Drannor (*Bounce*)
Elves:
F Gelfling - Garthim (*Bounce*)
A Florin - Prekkendorran Hts
F NORTH RAINBOW LAKE - Gelfling (*Fails*)
Faeries:
F Kingdom of Hearts Hold (*Dislodged*)
F Walk of Clouds - To-Gai-Ru (*Bounce*)
A Ranaar - Grimheim
A Daisy Meadows - Acme Acres
F NORTH MIRIANIC OCEAN - Gumdrop Isle
Gnomes:
A Hundred Acre Wood - Avalon
F Critter Country - Duloc (*Bounce*)
A Elephant Graveyard - Loxley (*Bounce*)
A Drynwyn Supports F Andarien Plain - Kingdom of Hearts
F Daniloth - Troldhaugen
A Pendaran Wood Supports A Arctic Barrens - GuTanoth
Hobbits:
F Mordor Supports F Two Towers - Candlekeep
F Lindon - BABEL BEACH
F Two Towers - Candlekeep (*Fails*)
A Thirsty Desert Supports F Two Towers - Candlekeep (*Cut*)
F HIGH SEAS Supports F WEST SEA OF SHADOWS - Krynn (*Dislodged*)
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A GuTanoth Supports F Kingdom of Hearts - Paras Derval (*Disbanded*)
A Wing Hove Hold
F Grimpen Ward - CELESTIAL DELTA (*Bounce*)
F Archenland - MIST MARSH (*Bounce*)
F Ice Reach - CRYSTAL LAKE (*Bounce*)
A Heavens Well Hold
Leprechauns:
A Fitzgibbon - Fafhrd
F Fafhrd(wc) - Hoarluk
F Merrow - Knockshegowna
A Powry - Whoville (*Fails*)
A Uuno Supports A Powry - Whoville
Magicians:
F Tarsis - HIGH SEAS
F Krynn Supports F Tarsis - HIGH SEAS (*Cut*)
F Ansalon - WAY THE HECK
A Lost Woods - Dargaard Keep
F Palmaris - To-Gai-Ru (*Bounce*)
Nomads:
F Fantastica - Duloc (*Bounce*)
A Auryn - Valley of Lost Honor (*Dislodged*)
F Ashan Hold
F Gurgi - CELESTIAL DELTA (*Bounce*)
A Ilthmar - Marshes of Morva (*Fails*)
F Shady Vale - River Saeren
Ogres:
A Lankhmar - Horborixen
F Whoville Supports F Heresh (*Cut*)
A Devils Canyon Supports A Forbidden City
A Ogrun - Nehwon
F THREE RIVER LAKE - Auryn
Pirates:
A The Neverwood Supports F Neverpeak Mtn - Maze of Regrets
A Travers Town Supports F Neverpeak Mtn - Maze of Regrets (*Cut*)
F Neverpeak Mtn - Maze of Regrets
F Camelittle - Neverpeak Mtn
F RESTLESS WATERS Supports A Travers Town
F PIRATE SHOALS Supports A Travers Town
Rogues:
A The Silver city Hold
F Orboros Hold (*Dislodged*)
Shades:
F Valley of Lost Honor - Garthim (*Bounce*)
A Forbidden City Supports F THREE RIVER LAKE - Auryn
F Enchanted Isles - BIKINI BOTTOM
F Heresh Supports F Whoville
A Anhondon Plain Supports F THREE RIVER LAKE - Auryn
Trolls:
A Niflheim - Kahvi
F Grendel Supports F Tarsis - HIGH SEAS
A Pygmy Supports F TROG BOG - Orboros
F TROG BOG - Orboros
Undead:
F Everglot - WEST SEA OF SHADOWS (*Fails*)
A Uhl Belk - Terabithia
F WEST SEA OF SHADOWS - Krynn (*Fails*)
F ZEBOIMS DEEP - The Old Gristmill
Wizards:
A Baldurs Gate Supports F Candlekeep
F City of Splendors - Thirsty Desert (*Fails*)
F Candlekeep Supports F RIVER OF THE DAWN - Waterdeep (*Cut*)
A Zhentil Keep Hold
F RIVER OF THE DAWN - Waterdeep