A pretty tame round it would seem... Not a whole lot gets dislodged, just some repositioning. But then again I guess every round cant be battles everywhere, sometimes you gotta move some units first. And lots of them did move, mostly toward... the Knights... who are looking awfully crowded up there. The Wizards and Shades get the worst of the turn, each losing a home center to invaders.
Retreats tomorrow! Thursday 10/23, 12 noon Central.
Archers:
A Llyr Supports A Loxley
A Loxley Supports A Prydain
A Prydain Supports A Loxley (*Cut*)
F Duloc Supports A Critter Country
A Critter Country Supports F Slightly Gulch - Groves of Academe
Barbarians:
A GuTanoth - Ice Reach (*Bounce*)
A Paras Derval Supports F Dragons Teeth Mtns - River Saeren
A Brennin - Andarien Plain
A Starkadh Hold
A Spiral Castle - Kingdom of Hearts
A Pendaran Wood Hold
F Dragons Teeth Mtns - River Saeren
Centaurs:
F Anvard Supports F Aslan - CRYSTAL LAKE
A Archenland - Aslan
A Telmar Hold
F Aslan - CRYSTAL LAKE
Dwarves:
A To-Gai-Ru Supports F Timberlands - Palmaris
A Myth Drannor - Great Glacier
A Great Glacier - Zhentil Keep
F The Julianthes - ZEBOIMS DEEP
F Timberlands - Palmaris
A Knurremurre - Tymwyvenne
F CHURNING REACH - Pwyll
F WEST MIRIANIC OCEAN - ALL SAINTS BAY
F RAZORS EDGE - Kara-Tur (*Bounce*)
Elves:
F Garthim - Valley of Lost Honor
F Gelfling Supports A Prekkendorran Hts
A Prekkendorran Hts Hold
F Marshes of Morva Supports F Garthim - Valley of Lost Honor
Faeries:
A Vinyaya - Acme Acres
A Ella - Daisy Meadows
A Fionavar - Shady Vale
A Ashan - Kender (*Bounce*)
F Walk of Clouds - Ashan (*Fails*)
F Strawberry Fields - Land of Sweets
F TILVA STRAIT - BEAVERSDAM
F HORNED BAY Supports A Prydain
Gnomes:
A Hundred Acre Wood Supports A Elephant Graveyard
F Groves of Academe Supports F Slightly Gulch - Critter Country (*Void*)
A Elephant Graveyard Supports F Groves of Academe
A Westmark - Prydain (*Fails*)
A Drynwyn Supports A Westmark - Prydain
A Arctic Barrens Supports A GuTanoth - Ice Reach
Hobbits:
F Mordor Supports F Two Towers - Candlekeep
A Rohan - Rivendell
F Ansalon - BIKINI BOTTOM
A Krikkit - Thirsty Desert
F Two Towers - Candlekeep
F Never Never Land - WAY THE HECK
A The Wilderland Supports F BIKINI BOTTOM - Fjord
F BIKINI BOTTOM - Fjord
Knights:
A Wing Hove - Ice Reach (*Bounce*)
F Grimpen Ward - Arborlon
F Ice Reach - CRYSTAL LAKE (*Fails*)
A Heavens Well Supports A Wing Hove - Ice Reach
Leprechauns:
F Knockshegowna - Merrow (*Bounce*)
A Lubrick - Tuatha
A Fitzgibbon Supports A Lubrick - Tuatha
A Whoville - Uuno
F Hoarluk Supports A Whoville - Uuno
Magicians:
F Tarsis - WEST SEA OF SHADOWS
F Krynn - Ithin'Carthia(ec)
A Corona - Kender (*Bounce*)
F RIVER STYX Supports F Krynn - Ithin'Carthia(ec)
F WEST SEA OF SHADOWS - EAST SEA OF SHADOWS
F EAST SEA OF SHADOWS - Dargaard Keep
Nomads:
A Ilthmar, no move received
Ogres:
A Horborixen - Fafhrd
A Lankhmar - Prekkendorran Hts (*Fails*)
F Sinking Shore Supports A Lankhmar - Prekkendorran Hts
A Uuno Supports F Heresh - Whoville (*Dislodged*)
F THREE RIVER LAKE Convoys A Lankhmar - Prekkendorran Hts
Pirates:
F Riku - GRIEF REEF
A Baldurs Gate Supports F GULF OF LUHN - Yuirwood
F Slightly Gulch - Groves of Academe (*Fails*)
A Neverpeak Mtn - Slightly Gulch (*Fails*)
A Camelittle Hold
F Maze of Regrets - Neverpeak Mtn (*Fails*)
F RESTLESS WATERS - GULF OF LUHN
F GULF OF LUHN - Yuirwood
Rogues:
F Grissel Hold
Shades:
F Fjord Supports A France - Magrathea (*Dislodged*)
F Valley of Lost Honor - Marshes of Morva (*Dislodged*)
F Heresh - Whoville
A Anhondon Plain - France
A France - Magrathea
Trolls:
F The Silver city Hold
A Sorrows End - Pygmy
F Kahvi Supports F Grendel - HIGH SEAS
F Orboros - SUNLESS SEA
F Grendel - HIGH SEAS
A Pygmy - Orboros
Undead:
A Skullcap Supports F Istar - Timberlands
F Skellington - THE MAW (*Fails*)
A Tuatha Supports F THUNDERHEAD - Myrtle (*Disbanded*)
F Istar - Timberlands
F THE MAW - Merrow (*Bounce*)
F THUNDERHEAD - Myrtle
Wizards:
F Waterdeep - City of Splendors
F Candlekeep - Kara-Tur (*Dislodged*)
A Faerun - Cormyr
A Yuirwood - Baldurs Gate (*Disbanded*)