Hahaha, what a fantastic poem.
Sent from my BlackBerry 10 smartphone on the Virgin Mobile network.
From: Michael Sims
Sent: Thursday, October 30, 2014 1:38 PM
To: Donovan Howe
Cc: Thomas Holmes; Hunted; Patrick Cloutier; diplomacy(at)diffell.net; Clark Landry; C Morse; Garry Bledsoe; Jason Koelewyn; Jim Gramoll; joral(at)darkenedpath.com; kelly058(at)verizon.net; ndeily; Phil Martell; Kris Kross; Ross Webb; sandiegosmith(at)hotmail.com; tarakashka.diplomacy(at)gmail.com; Rolf Loschek; dc505
Subject: dc505 Haven f04 results!
A Leprechaun living in Uuno
remarked "Don't know much, but I *do* know,
a two-fronted war
is rather a bore
and likely to end in defeat, no?
To stab for a singular dot
is generally regarded as not
the wisest of moves
but that only proves
you have to protect what you've got
Come Ogre, come Undead, come Shade
and rest for a while in my glade
we'll tussle and fight
in martial delight
until each of you is betrayed
Results are in! Turn declared official Save-The-Archer-Day as civs turn out in droves to the pro-archer benefit being held. Meanwhile the Leprechauns - despite their song and dance, find little help. Rogues are eliminated. 2nd out, 17 to go! Wizards are down to 1 dot. Willl they be next? Or will it be the Knights with only 2?
BUILDS due MONDAY! Nov 3, 12 noon Central.
15 players have something due... Archers and Shades get the turn off.
Enjoy!
Barbarians: Build 1
Centaurs: Build 2
Dwarves: Build 2
Elves: Build 1
Faeries: Build 1
Gnome A Elephant Graveyard can retreat to Avalon.
Gnome A Drynwyn can retreat to Avalon.Gnomes: Build 1 (to replace the one that can't retreat)
Hobbits: Build 2
Knights: Remove 1
Leprechauns: Remove 1
Magicians: Build 1
Nomads: Remove Ilthmar
Ogres: Build 1
Pirates: Remove 1
Rogue F Grissel will Disband.
Trolls: Build 1
Undead F Timberlands can retreat to EAST SEA OF SHADOWS or Istar.
Undead: Remove 1
Wizards: Remove 2
Archers:
A Llyr Supports A Loxley
A Loxley Supports A Critter Country - Elephant Graveyard
A Prydain Supports A Loxley (*Cut*)
F Duloc - Critter Country (*Bounce*)
A Critter Country - Elephant Graveyard
Barbarians:
A GuTanoth - Ice Reach
A Paras Derval - GuTanoth
A Starkadh - Hundred Acre Wood (*Fails*)
A Kingdom of Hearts - Drynwyn
A Andarien Plain Supports A Kingdom of Hearts - Drynwyn
A Pendaran Wood - Sleepy Hollow
F River Saeren - Heavens Well (*Fails*)
Centaurs:
F Anvard - Cathal
A Telmar - Calormen
A Aslan - Grimpen Ward
F CRYSTAL LAKE - Wing Hove (*Fails*)
Dwarves:
A To-Gai-Ru Supports F Palmaris - Timberlands
A Great Glacier - Zhentil Keep
A Zhentil Keep - Thra
F Palmaris - Timberlands
F Pwyll - The Old Gristmill
A Tymwyvenne - Cave of Ordeals
F ALL SAINTS BAY Supports A To-Gai-Ru
F ZEBOIMS DEEP - SAVAGE SEA
F RAZORS EDGE Hold
Elves:
F Gelfling Supports A Prekkendorran Hts
A Prekkendorran Hts Hold
F Valley of Lost Honor Hold
F Marshes of Morva Supports F Valley of Lost Honor
Faeries:
A Ashan - Kender
F Walk of Clouds - TILVA STRAIT
A Shady Vale Supports A Aslan - Grimpen Ward
F Land of Sweets - CELESTIAL DELTA
A Acme Acres - Gurgi
A Daisy Meadows - Dimmsdale
F BEAVERSDAM - SUNLESS SEA
F HORNED BAY Supports A Prydain
Gnomes:
A Hundred Acre Wood - Newa River (*Bounce*)
F Groves of Academe - Newa River (*Disbanded*)
A Elephant Graveyard - Loxley (*Dislodged*)
A Westmark - Prydain (*Fails*)
A Drynwyn Supports A Westmark - Prydain (*Dislodged*)
A Arctic Barrens Supports A GuTanoth - Ice Reach
Hobbits:
F Mordor Supports F Candlekeep
F Fjord Supports A The Wilderland - Magrathea
F Candlekeep Supports A Thirsty Desert - Waterdeep
A Thirsty Desert - Waterdeep
A The Wilderland - Magrathea (*Fails*)
A Rivendell - Pans Labyrinth
F WAY THE HECK - Never Never Land
F BIKINI BOTTOM Supports F Fjord (*Cut*)
Knights:
A Wing Hove Supports F Arborlon (*Cut*)
F Arborlon Supports A Wing Hove
F Ice Reach Supports A Heavens Well (*Disbanded*)
A Heavens Well Supports F Ice Reach (*Cut*)
Leprechauns:
F Knockshegowna, no move received
A Fitzgibbon Supports A Uuno - Fafhrd
A Tuatha - Lubrick (*Bounce*)
F Hoarluk - Lubrick (*Bounce*)
A Uuno - Fafhrd (*Fails*)
Magicians:
F Dargaard Keep Supports F EAST SEA OF SHADOWS - Palmaris
A Corona Supports F Timberlands - To-Gai-Ru
F Ithin'Carthia(ec) - Ansalon
F RIVER STYX Supports F Ithin'Carthia(ec) - Ansalon
F WEST SEA OF SHADOWS Supports F RIVER STYX
F EAST SEA OF SHADOWS - Palmaris
Nomads:
A Ilthmar, no move received
Ogres:
A Nehwon Supports A Fafhrd - Uuno
A Lankhmar - Horborixen
A Fafhrd - Uuno (*Fails*)
F Sinking Shore - Fafhrd(ec) (*Fails*)
F THREE RIVER LAKE - Auryn
Pirates:
A Baldurs Gate Supports F Candlekeep
F Slightly Gulch - Groves of Academe
A Neverpeak Mtn - Slightly Gulch
F Yuirwood - GULF OF LUHN
A Camelittle - The Neverwood
F Maze of Regrets - Critter Country (*Bounce*)
F GRIEF REEF Supports F Slightly Gulch - Groves of Academe
F GULF OF LUHN - PIRATE SHOALS
Rogues:
F Grissel Hold (*Dislodged*)
Shades:
A Magrathea Hold
F Whoville Hold
A France Supports A Magrathea
F Shining Stream - Valley of Lost Honor (*Fails*)
F BABEL BEACH - Lindon
Trolls:
F The Silver city Hold
F Kahvi - HIGH SEAS
A Orboros Supports F SUNLESS SEA - Grissel
A Pygmy Supports F The Silver city
F SUNLESS SEA - Grissel
F HIGH SEAS - THON THALAS
Undead:
A Skullcap - Timberlands (*Fails*)
F Skellington - Necronomicon
F Timberlands - To-Gai-Ru (*Dislodged*)
F Myrtle - Terabithia
F THE MAW - BIKINI BOTTOM (*Fails*)
Wizards:
F Waterdeep - Kara-Tur
F City of Splendors - Valley of Lost Honor (*Fails*)
A Cormyr Supports F City of Splendors - Valley of Lost Honor