Welcome Guest!  [Log In]  [Sign Up]

Diplomaticcorp Discussion Forum:  Live!

(Find local players in your area)


Post:663 
Subject:< Live Game - Complete! >
Topic:< Live! 
Category:General >
Author:test_gm
Posted:Sep 13, 2007 at 12:00 am
Viewed:2707 times

  [New Post]  [Reply]  [Quote]

Well it has come to an end, after a marathon of nearly 8 hours, the
troops finally called it a 5-way draw.

Attached is the random string of who controlled (and was going to
control) Italy in each round. Simple list, numbers 1-6 represent
AEFGRT.

A few changes for next time:

- Make absolutely sure we have 7 confirmed. This time we have 5
confirmed and a slew of maybes... well the 5 arrived ready for battle
and most of the maybe's didn't.

- Make the first 2 rounds (at least all of 01, maybe 02 too) 20 min
turns. There is just too much going on at that early stage, and it was
really hectic. More time would have let the game settle nicely.

Other than that, I was happy w the time controls of 15 min per turn,
with 5 min for builds & retreats. Also was pleased w the mechanism of
posting a map for all to refresh.

Any suggestions for next time are definitely welcome, we can put a game
up on the list? What do you think -- late November? Mid-December?

Attached is the RP file for any who want to play it back, as well the
final map image and random selector for Italy.

Final Standings:
Austria: 8 Draw
England: 10 Draw
France: 5 Draw
Russia: 4 Draw
Turkey: 7 Draw
Germany: 0 Eliminated, fall '04.

Thanks to all who played, the new and the old alike, it made for a great
game!

EOG's are welcome,
-mike

There is 1 Message in this Thread:


Live Game - Complete! (test_gm) Sep 13, 12:00 am

There are 17 Threads in Live!:


Georgia? or Web League Southeast USA? (thechuff)

Central Iowa Players? (umbletheheep)

Unknown (MDemagogue)

LIVE game - Jan 08! (test_gm)

Player list LIVE (test_gm)

Live 002! (test_gm)

Re: Live 002! (test_gm)

Live 002! (test_gm)

LIVE GAME - EOG RUSSIA (test_gm)

Live Game - EOG FRANCE (test_gm)

Live Game - Complete! (test_gm)

LIVE Game! (test_gm)

LIVE Game! (test_gm)

Re: solving dropout problem in live game (test_gm)

solving dropout problem in live game (test_gm)

Live Game (test_gm)

LIVE Game! (test_gm)

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

Powered by Fuzzy Logic · You are visitor number 55618 · Page loaded in 0.1961 seconds by DESMOND