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(Slaughter At Story-Time - The Haven Playtest)


Post:8150 
Subject:< DC224 Slaughter At StoryTime - Fall 1901 - Aghast In Gollerus >
Topic:< dc224 
Category:< Active Games >
Author:former.trout
Posted:Dec 18, 2008 at 10:04 pm
Viewed:930 times

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Twas a full bar in Lubrick in search of some stew
Wandered a fierce warrior by name of Groo
The place was a gong show - a Leprechaun zoo.


A short little green fellow he sat down beside
Belching and burping his babbles with pride
The Leprechaun - in many beers he had cried


Seeing beside him a new friendly face
A tale of woe out from within him did race
Groo struggled hard just to try to keep pace


One thing the green fellow was not was terse
Spinning stories of how it was all going worse
Our warrior managed to hear ONE of FIVE letters o' verse


"Take those wee gutsy elves, who cut a trim treat
Yet a grim taste o' grist lies beneath edgy ear elite
In those verb' prove it will be a cruel heat"


What are you babbling - Groo cut off his rant
Then thought 'Did I err' as leprechaun started to pant
"What are you some kind of dumb mendicant?!"


Then Groo found fray - and oh what a fray.
Many leprechauns met their end that gloomy day.
For one thing Groo does is Slay, slay and SLAY!


The lesson, the moral, the lay of the land.
Is that while it may seem Groo's heads full of sand
NEVER call him a word he might not understand...

-----------------------------------------


Apologies to Matt as I slightly picked on him for my first Groo epic. He can take comfort in the fact that Groo wanders - and all of you other players will have the joy of meeting our muddle-headed warrior at some time or another. =P


Lots of action in the Fall turn but I'll leave it all to you to decipher what it means or doesn't mean. Congratulations to Captain Penner for picking up the first No-Prize - making the score Pirates:1, Everyone Else: 0. Be the first on your block to decipher the secret message in this adjudication and win your very own No-Prize!


Two retreats are needed before the Winter adjustments though. (Yes! Retreats in the first game-year... What a board!) Our friends the Archers need to find a new home for their fleet in Kingdom of Hearts and the mysterious Nomads must retreat from the City of Splendours. Deadline for the Early Winter 01 retreats will be set for Friday, December 19th (11:59 PM GMT). Yeah, I know that's tomorrow..


Winter adjustments deadline will then be set for Monday. Following that - I don't know. My preference would be to play through the holiday season BUT I need to hear whether or not any of you folks are going to have issues with that. Let me know if you have any dates where we cannot have an adjudication, please.


Also, please let me know if you spot any errors in the adjudication. Cheers everyone!


Rufferto Trout





Movement results for Fall of 1. (DC224 01 FALL)

Archers: F Koh Hold (*Dislodged*).
Archers: A Crc - Dul.
Archers: F Coi - Myt (*Bounce*).

Barbarians: A Par - Koh.
Barbarians: A Eri - Gwy (*Bounce*).
Barbarians: F Sae Supports A Par - Koh.

Centaurs: F Cat Supports F CRY - Bar (*Void*).
Centaurs: A Imm - Sle.
Centaurs: F SUN - Tel.

Dwarves: A Nim - Myt (*Bounce*).
Dwarves: A Ear - Pon.
Dwarves: F CHU Convoys A Nim - Myt.

Elves: A Ste - Rus.
Elves: F Mom - Aur.
Elves: F ROA - Cae.

Faeries: A Vin - Str.
Faeries: F Los - Gur (*Fails*).
Faeries: F NMO - Gum.

Gnomes: F Aca - Slg.
Gnomes: A Dan - Gwy (*Bounce*).
Gnomes: F Sta Hold.

Hobbits: A Bra - Two.
Hobbits: F LHU - Lho.
Hobbits: F SFS Supports A Thw - Nnl.

Knights: A Ice - GuT.
Knights: F Asl - Arc.
Knights: F CRY - Ice.

Leprechauns: F Mer - Tua.
Leprechauns: F Fit Supports A Ste - Faf (*Void*).
Leprechauns: A Pow - Dev (*Bounce*).

Magicians: A Cyr Hold.
Magicians: F HIS - Nnl (*Fails*).
Magicians: F WSS - Ske.

Nomads: F Fan - Tow (*Bounce*).
Nomads: F Cos Hold (*Dislodged*).
Nomads: F WMO - Jul.

Ogres: F Faf Hold.
Ogres: A Ogr - Dev (*Bounce*).
Ogres: F Ilt Supports F Mom - Aur.

Pirates: F Rik - HIS (*Fails*).
Pirates: F Tne - Tow (*Bounce*).
Pirates: A Thw - Nnl.

Rogues: A Orb - Grs.
Rogues: A Dai - Dim.
Rogues: F POR - Kee.

Samurai: A Anh Supports F Fra - Cos.
Samurai: F Fra - Cos.
Samurai: F BIK - WTH.

Trolls: F Kah - Gre.
Trolls: F Ord - Tro.
Trolls: A Pod Supports F Kah - Gre.

Undead: A Ist - Tim.
Undead: F STX - Ans.
Undead: F SAV - Ter.

Wizards: A Wat - Can.
Wizards: F RAZ - Myt (*Bounce*).
Wizards: F ROD - Ggl.

The following units were dislodged:

Nomad F Cos can retreat to Marshes of Morva, Shining Stream or OTB.
Archer F Koh can retreat to Prydain, Drynwyn, Andarien Plain or OTB.

Unit locations:

Archers: A Dul, F Koh, F Coi.
Barbarians: A Koh, A Eri, F Sae.
Centaurs: F Tel, A Sle, F Cat.
Dwarves: A Nim, A Pon, F CHU.
Elves: A Rus, F Aur, F Cae.
Faeries: F Los, F Gum, A Str.
Gnomes: F Slg, A Dan, F Sta.
Hobbits: A Two, F Lho, F SFS.
Knights: A GuT, F Arc, F Ice.
Leprechauns: F Tua, F Fit, A Pow.
Magicians: F Ske, A Cyr, F HIS.
Nomads: F Fan, F Cos, F Jul.
Ogres: F Faf, A Ogr, F Ilt.
Pirates: F Rik, F Tne, A Nnl.
Rogues: A Grs, F Kee, A Dim.
Samurai: F Cos, A Anh, F WTH.
Trolls: F Tro, F Gre, A Pod.
Undead: F Ans, F Ter, A Tim.
Wizards: A Can, F Ggl, F RAZ.

Ownership of supply centers:

Archers: Lly, Lox, Pry, Dul.
Barbarians: Par, Bre, Koh.
Centaurs: Anv, Tum, Tel, Sle, Cat.
Dwarves: Nim, Car, Und, Pon.
Elves: Gar, Gel, Pre, Rus, Aur, Cae.
Faeries: Vin, Oz, Ell, Los, Gum.
Gnomes: Hun, Khe, Ner, Slg.
Hobbits: Mor, Roh, Lin, Two, Lho.
Knights: GuT, Win, Arb, Grw, Arc, Ice.
Leprechauns: Kno, Lub, Tua.
Magicians: Tar, Erg, Kry, Ske, Cyr.
Nomads: Fan, Tgr, Jul.
Ogres: Hor, Neh, Lan, Faf.
Pirates: Rik, Tne, Pan, Nnl.
Rogues: Grs, Grm, Tsc, Ash, Kee, Dim.
Samurai: Tra, Mag, Fjo, Cos.
Trolls: Sor, Nif, Kah, Tro, Gre.
Undead: Sku, Eve, Ans, Ter.
Wizards: Bal, Wat, Fae, Can, Ggl.
Unowned: Orb, Ona, Who, Dev, Foc, Kri, Enc, Tow, Nem, Ava, Gwy, Spi, Gur,
Ivo, Myt, Zhe, Old.

Archers: 4 Supply centers ( 0 blocked), 3 Units: Builds 1 unit.
Barbarians: 3 Supply centers ( 0 blocked), 3 Units: Builds 0 units.
Centaurs: 5 Supply centers ( 0 blocked), 3 Units: Builds 2 units.
Dwarves: 4 Supply centers ( 0 blocked), 3 Units: Builds 1 unit.
Elves: 6 Supply centers ( 0 blocked), 3 Units: Builds 3 units.
Faeries: 5 Supply centers ( 0 blocked), 3 Units: Builds 2 units.
Gnomes: 4 Supply centers ( 0 blocked), 3 Units: Builds 1 unit.
Hobbits: 5 Supply centers ( 0 blocked), 3 Units: Builds 2 units.
Knights: 6 Supply centers ( 0 blocked), 3 Units: Builds 3 units.
Leprechauns: 3 Supply centers ( 0 blocked), 3 Units: Builds 0 units.
Magicians: 5 Supply centers ( 0 blocked), 3 Units: Builds 2 units.
Nomads: 3 Supply centers ( 0 blocked), 3 Units: Builds 0 units.
Ogres: 4 Supply centers ( 0 blocked), 3 Units: Builds 1 unit.
Pirates: 4 Supply centers ( 0 blocked), 3 Units: Builds 1 unit.
Rogues: 6 Supply centers ( 0 blocked), 3 Units: Builds 3 units.
Samurai: 4 Supply centers ( 0 blocked), 3 Units: Builds 1 unit.
Trolls: 5 Supply centers ( 0 blocked), 3 Units: Builds 2 units.
Undead: 4 Supply centers ( 0 blocked), 3 Units: Builds 1 unit.
Wizards: 5 Supply centers ( 0 blocked), 3 Units: Builds 2 units.NEXT DEADLINE: EARLY WINTER 01 ADJUSTMENTS DUE FRIDAY, DECEMBER 19TH (11:59 PM GMT)!!

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DC224 Slaughter At StoryTime - Fall 1901 - Aghast In Gollerus (former.trout) Dec 18, 10:04 pm

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