Unfortunately, our game suffers its first NMR, as I could not locate the Tsar's orders. I guess typing an e-mail address in the Cyrillic alphabet isn't a good idea...
The action heats up quickly, as Germany finds both of its armies bounced from moving westward, and Turkey (with Austrian support) taking over Rumania. Italy decides not to pursue the Lepanto, instead sailing into Tunis. Russia's NMR allows Turkey into the Black Sea and also leaves the Tsar with no winter build.
Winter 1901 adjustments,
due tomorrow (Friday 1/16) at 3pm Central (US), are as follows:
Austria: Supp 5 Unit 3 Build 2
England: Supp 4 Unit 3 Build 1
France: Supp 5 Unit 3 Build 2
Germany: Supp 4 Unit 3 Build 1
Italy: Supp 4 Unit 3 Build 1
Russia: Supp 4 Unit 4 Build 0
Turkey: Supp 5 Unit 3 Build 2
Cory
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Fall 1901 results:
Austria:
F Albania - Greece
A Serbia Supports A Bulgaria - Rumania
A Vienna - Trieste
England:
F North Sea Convoys A Yorkshire - Holland
F Norwegian Sea - Norway
A Yorkshire - Holland (*Bounce*)
France:
A Burgundy - Belgium (*Bounce*)
F Mid-Atlantic Ocean - Spain(sc)
A Spain - Portugal
Germany:
F Denmark Hold
A Kiel - Holland (*Bounce*)
A Ruhr - Belgium (*Bounce*)
Italy:
A Apulia Supports A Venice
F Ionian Sea - Tunis
A Venice Hold
Russia: (NMR, GM orders all units to Hold)
F Gulf of Bothnia Hold
F Sevastopol Hold
A Ukraine Hold
A Warsaw Hold
Turkey:
F Ankara - Black Sea
A Bulgaria - Rumania
A Constantinople - Bulgaria