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(Slaughter At Story-Time - The Haven Playtest)

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DC224 Late to the Slaughter - Spring 01 Grace Peri... - former.trout   (Dec 10, 2008, 7:34 am)
Heya all,

My apologies but it looks as though our friendly Nomad is still in transition. I've given Heath his 24 hour grace period and we'll extend to this evening at 11:59 PM GMT. Which is

[Reply]

DC224 A Story about Storytime - The REAL 43 hour r... - former.trout   (Dec 07, 2008, 11:25 pm)
Heya folks,

As has been pointed out to me, the original deadline for Spring 01 orders was set for Tuesday, not Monday. That means that this is the REAL 42.5 hour deadline reminder, and that last ni

[Reply]

DC224 Story-Time - Spring 01 Deadline Reminder - former.trout   (Dec 06, 2008, 11:08 pm)
Gents, ladies, fairie creatures and generally ugly mo-fos... (Pick which one applies to you..) =P

Chapter 1 of our tale of slaughter, Spring 01, begins in roughly 43 hours. This would be a great ti

[Reply]

DC224 - Slaugher At Story-Time - Map Notes, Odds a... - former.trout   (Dec 01, 2008, 9:40 am)
Heya all.

Some notes about the map.


1. Some players have asked for a clearer version of it. Here is the best I can do - please let me know if this doesn't suffice and I'll run it up t

[Reply]

DC224 Game Launch - The Slaughter At Story-Time - former.trout   (Dec 01, 2008, 9:27 am)
They say that magic and the faerie creatures still exist in the world... But maybe not for long. Sit down my friends and listen to a tale of warfare and horror. Listen to The Slaughter At Story-Time..

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Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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