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Revised Results for Oceania DC508\Spring/2006! Ind... - hapolley   (Oct 31, 2014, 8:04 am)

[Reply]

Oceania DC508\Spring/2006 Results! Fall/Winter or... - hapolley   (Oct 30, 2014, 8:36 pm)

[Reply]

dc505 Haven f04 results! - AFreakyName   (Oct 30, 2014, 12:55 pm)
Hahaha, what a fantastic poem.
Sent from my BlackBerry 10 smartphone on the Virgin Mobile network. From: Michael SimsSent: Thursday, October 30, 2014 1:38 PMTo: Donovan HoweCc: Thomas Holmes; Hunted; Patrick Cloutier; diplomacy(at)diffell.net; Clark Landry; C Morse; Garry Bledsoe; Jason Koelewyn; Jim Gramoll; joral(at)darkenedpath.com; kelly058(at)verizon.net; ndeily; Phil Martell; Kris Kross; Ross Webb; sandiegosmith(at)hotmail.com; tarakashka.diplomacy(at)gmail.com; Rolf Loschek; dc505Subject: dc505 Haven f04 results!



A Leprechaun living in Uuno
remarked "Don't know much, but I *do* know,
a two-fronted war
is rather a bore
and likely to end in defeat, no?

To stab for a singular dot
is generally regarded as not
the wisest of moves
but that only proves
you have to protect what you've got

Come Ogre, come Undead, come Shade
and rest for a while in my glade
we'll tussle and fight
in martial delight
until each of you is betrayed
 
Results are in!  Turn declared official Save-The-Archer-Day as civs turn out in droves to the pro-archer benefit being held.  Meanwhile the Leprechauns - despite their song and dance, find little help.  Rogues are eliminated.  2nd out, 17 to go!  Wizards are down to 1 dot.  Willl they be next?  Or will it be the Knights with only 2? 
 
BUILDS due MONDAY!  Nov 3, 12 noon Central.
 
15 players have something due... Archers and Shades get the turn off.
Enjoy!
 
Barbarians: Build 1
Centaurs: Build 2
Dwarves: Build 2
Elves: Build 1
Faeries: Build 1
Gnome A Elephant Graveyard can retreat to Avalon.
Gnome A Drynwyn can retreat to Avalon.Gnomes: Build 1 (to replace the one that can't retreat)
Hobbits: Build 2
Knights: Remove 1
Leprechauns: Remove 1
Magicians: Build 1
Nomads: Remove Ilthmar
Ogres: Build 1
Pirates: Remove 1
Rogue F Grissel will Disband.
Trolls: Build 1
Undead F Timberlands can retreat to EAST SEA OF SHADOWS or Istar.
Undead: Remove 1
Wizards: Remove 2

Archers:
A Llyr Supports A Loxley
A Loxley Supports A Critter Country - Elephant Graveyard
A Prydain Supports A Loxley (*Cut*)
F Duloc - Critter Country (*Bounce*)
A Critter Country - Elephant Graveyard
 
Barbarians:
A GuTanoth - Ice Reach
A Paras Derval - GuTanoth
A Starkadh - Hundred Acre Wood (*Fails*)
A Kingdom of Hearts - Drynwyn
A Andarien Plain Supports A Kingdom of Hearts - Drynwyn
A Pendaran Wood - Sleepy Hollow
F River Saeren - Heavens Well (*Fails*)
 
Centaurs:
F Anvard - Cathal
A Telmar - Calormen
A Aslan - Grimpen Ward
F CRYSTAL LAKE - Wing Hove (*Fails*)
 
Dwarves:
A To-Gai-Ru Supports F Palmaris - Timberlands
A Great Glacier - Zhentil Keep
A Zhentil Keep - Thra
F Palmaris - Timberlands
F Pwyll - The Old Gristmill
A Tymwyvenne - Cave of Ordeals
F ALL SAINTS BAY Supports A To-Gai-Ru
F ZEBOIMS DEEP - SAVAGE SEA
F RAZORS EDGE Hold
 
Elves:
F Gelfling Supports A Prekkendorran Hts
A Prekkendorran Hts Hold
F Valley of Lost Honor Hold
F Marshes of Morva Supports F Valley of Lost Honor
 
Faeries:
A Ashan - Kender
F Walk of Clouds - TILVA STRAIT
A Shady Vale Supports A Aslan - Grimpen Ward
F Land of Sweets - CELESTIAL DELTA
A Acme Acres - Gurgi
A Daisy Meadows - Dimmsdale
F BEAVERSDAM - SUNLESS SEA
F HORNED BAY Supports A Prydain
 
Gnomes:
A Hundred Acre Wood - Newa River (*Bounce*)
F Groves of Academe - Newa River (*Disbanded*)
A Elephant Graveyard - Loxley (*Dislodged*)
A Westmark - Prydain (*Fails*)
A Drynwyn Supports A Westmark - Prydain (*Dislodged*)
A Arctic Barrens Supports A GuTanoth - Ice Reach
 
Hobbits:
F Mordor Supports F Candlekeep
F Fjord Supports A The Wilderland - Magrathea
F Candlekeep Supports A Thirsty Desert - Waterdeep
A Thirsty Desert - Waterdeep
A The Wilderland - Magrathea (*Fails*)
A Rivendell - Pans Labyrinth
F WAY THE HECK - Never Never Land
F BIKINI BOTTOM Supports F Fjord (*Cut*)
 
Knights:
A Wing Hove Supports F Arborlon (*Cut*)
F Arborlon Supports A Wing Hove
F Ice Reach Supports A Heavens Well (*Disbanded*)
A Heavens Well Supports F Ice Reach (*Cut*)
 
Leprechauns:
F Knockshegowna, no move received
A Fitzgibbon Supports A Uuno - Fafhrd
A Tuatha - Lubrick (*Bounce*)
F Hoarluk - Lubrick (*Bounce*)
A Uuno - Fafhrd (*Fails*)
 
Magicians:
F Dargaard Keep Supports F EAST SEA OF SHADOWS - Palmaris
A Corona Supports F Timberlands - To-Gai-Ru
F Ithin'Carthia(ec) - Ansalon
F RIVER STYX Supports F Ithin'Carthia(ec) - Ansalon
F WEST SEA OF SHADOWS Supports F RIVER STYX
F EAST SEA OF SHADOWS - Palmaris
 
Nomads:
A Ilthmar, no move received
 
Ogres:
A Nehwon Supports A Fafhrd - Uuno
A Lankhmar - Horborixen
A Fafhrd - Uuno (*Fails*)
F Sinking Shore - Fafhrd(ec) (*Fails*)
F THREE RIVER LAKE - Auryn
 
Pirates:
A Baldurs Gate Supports F Candlekeep
F Slightly Gulch - Groves of Academe
A Neverpeak Mtn - Slightly Gulch
F Yuirwood - GULF OF LUHN
A Camelittle - The Neverwood
F Maze of Regrets - Critter Country (*Bounce*)
F GRIEF REEF Supports F Slightly Gulch - Groves of Academe
F GULF OF LUHN - PIRATE SHOALS
 
Rogues:
F Grissel Hold (*Dislodged*)
 
Shades:
A Magrathea Hold
F Whoville Hold
A France Supports A Magrathea
F Shining Stream - Valley of Lost Honor (*Fails*)
F BABEL BEACH - Lindon
 
Trolls:
F The Silver city Hold
F Kahvi - HIGH SEAS
A Orboros Supports F SUNLESS SEA - Grissel
A Pygmy Supports F The Silver city
F SUNLESS SEA - Grissel
F HIGH SEAS - THON THALAS
 
Undead:
A Skullcap - Timberlands (*Fails*)
F Skellington - Necronomicon
F Timberlands - To-Gai-Ru (*Dislodged*)
F Myrtle - Terabithia
F THE MAW - BIKINI BOTTOM (*Fails*)
 
Wizards:
F Waterdeep - Kara-Tur
F City of Splendors - Valley of Lost Honor (*Fails*)
A Cormyr Supports F City of Splendors - Valley of Lost Honor
 

[Reply]

dc505 Haven f04 results! - FuzzyLogic   (Oct 30, 2014, 12:36 pm)
A Leprechaun living in Uuno
remarked "Don't know much, but I *do* know,
a two-fronted war
is rather a bore
and likely to end in defeat, no?

To stab for a singular dot
is generally regarded as not
the wisest of moves
but that only proves
you have to protect what you've got

Come Ogre, come Undead, come Shade
and rest for a while in my glade
we'll tussle and fight
in martial delight
until each of you is betrayed
 
Results are in!  Turn declared official Save-The-Archer-Day as civs turn out in droves to the pro-archer benefit being held.  Meanwhile the Leprechauns - despite their song and dance, find little help.  Rogues are eliminated.  2nd out, 17 to go!  Wizards are down to 1 dot.  Willl they be next?  Or will it be the Knights with only 2? 
 
BUILDS due MONDAY!  Nov 3, 12 noon Central.
 
15 players have something due... Archers and Shades get the turn off.
Enjoy!
 
Barbarians: Build 1
Centaurs: Build 2
Dwarves: Build 2
Elves: Build 1
Faeries: Build 1

Gnome A Elephant Graveyard can retreat to Avalon.
Gnome A Drynwyn can retreat to Avalon.Gnomes: Build 1 (to replace the one that can't retreat)
Hobbits: Build 2
Knights: Remove 1
Leprechauns: Remove 1
Magicians: Build 1
Nomads: Remove Ilthmar
Ogres: Build 1
Pirates: Remove 1
Rogue F Grissel will Disband.
Trolls: Build 1
Undead F Timberlands can retreat to EAST SEA OF SHADOWS or Istar.
Undead: Remove 1
Wizards: Remove 2

Archers:
A Llyr Supports A Loxley
A Loxley Supports A Critter Country - Elephant Graveyard
A Prydain Supports A Loxley (*Cut*)
F Duloc - Critter Country (*Bounce*)
A Critter Country - Elephant Graveyard
 
Barbarians:
A GuTanoth - Ice Reach
A Paras Derval - GuTanoth
A Starkadh - Hundred Acre Wood (*Fails*)
A Kingdom of Hearts - Drynwyn
A Andarien Plain Supports A Kingdom of Hearts - Drynwyn
A Pendaran Wood - Sleepy Hollow
F River Saeren - Heavens Well (*Fails*)
 
Centaurs:
F Anvard - Cathal
A Telmar - Calormen
A Aslan - Grimpen Ward
F CRYSTAL LAKE - Wing Hove (*Fails*)
 
Dwarves:
A To-Gai-Ru Supports F Palmaris - Timberlands
A Great Glacier - Zhentil Keep
A Zhentil Keep - Thra
F Palmaris - Timberlands
F Pwyll - The Old Gristmill
A Tymwyvenne - Cave of Ordeals
F ALL SAINTS BAY Supports A To-Gai-Ru
F ZEBOIMS DEEP - SAVAGE SEA
F RAZORS EDGE Hold
 
Elves:
F Gelfling Supports A Prekkendorran Hts
A Prekkendorran Hts Hold
F Valley of Lost Honor Hold
F Marshes of Morva Supports F Valley of Lost Honor
 
Faeries:
A Ashan - Kender
F Walk of Clouds - TILVA STRAIT
A Shady Vale Supports A Aslan - Grimpen Ward
F Land of Sweets - CELESTIAL DELTA
A Acme Acres - Gurgi
A Daisy Meadows - Dimmsdale
F BEAVERSDAM - SUNLESS SEA
F HORNED BAY Supports A Prydain
 
Gnomes:
A Hundred Acre Wood - Newa River (*Bounce*)
F Groves of Academe - Newa River (*Disbanded*)
A Elephant Graveyard - Loxley (*Dislodged*)
A Westmark - Prydain (*Fails*)
A Drynwyn Supports A Westmark - Prydain (*Dislodged*)
A Arctic Barrens Supports A GuTanoth - Ice Reach
 
Hobbits:
F Mordor Supports F Candlekeep
F Fjord Supports A The Wilderland - Magrathea
F Candlekeep Supports A Thirsty Desert - Waterdeep
A Thirsty Desert - Waterdeep
A The Wilderland - Magrathea (*Fails*)
A Rivendell - Pans Labyrinth
F WAY THE HECK - Never Never Land
F BIKINI BOTTOM Supports F Fjord (*Cut*)
 
Knights:
A Wing Hove Supports F Arborlon (*Cut*)
F Arborlon Supports A Wing Hove
F Ice Reach Supports A Heavens Well (*Disbanded*)
A Heavens Well Supports F Ice Reach (*Cut*)
 
Leprechauns:
F Knockshegowna, no move received
A Fitzgibbon Supports A Uuno - Fafhrd
A Tuatha - Lubrick (*Bounce*)
F Hoarluk - Lubrick (*Bounce*)
A Uuno - Fafhrd (*Fails*)
 
Magicians:
F Dargaard Keep Supports F EAST SEA OF SHADOWS - Palmaris
A Corona Supports F Timberlands - To-Gai-Ru
F Ithin'Carthia(ec) - Ansalon
F RIVER STYX Supports F Ithin'Carthia(ec) - Ansalon
F WEST SEA OF SHADOWS Supports F RIVER STYX
F EAST SEA OF SHADOWS - Palmaris
 
Nomads:
A Ilthmar, no move received
 
Ogres:
A Nehwon Supports A Fafhrd - Uuno
A Lankhmar - Horborixen
A Fafhrd - Uuno (*Fails*)
F Sinking Shore - Fafhrd(ec) (*Fails*)
F THREE RIVER LAKE - Auryn
 
Pirates:
A Baldurs Gate Supports F Candlekeep
F Slightly Gulch - Groves of Academe
A Neverpeak Mtn - Slightly Gulch
F Yuirwood - GULF OF LUHN
A Camelittle - The Neverwood
F Maze of Regrets - Critter Country (*Bounce*)
F GRIEF REEF Supports F Slightly Gulch - Groves of Academe
F GULF OF LUHN - PIRATE SHOALS
 
Rogues:
F Grissel Hold (*Dislodged*)
 
Shades:
A Magrathea Hold
F Whoville Hold
A France Supports A Magrathea
F Shining Stream - Valley of Lost Honor (*Fails*)
F BABEL BEACH - Lindon
 
Trolls:
F The Silver city Hold
F Kahvi - HIGH SEAS
A Orboros Supports F SUNLESS SEA - Grissel
A Pygmy Supports F The Silver city
F SUNLESS SEA - Grissel
F HIGH SEAS - THON THALAS
 
Undead:
A Skullcap - Timberlands (*Fails*)
F Skellington - Necronomicon
F Timberlands - To-Gai-Ru (*Dislodged*)
F Myrtle - Terabithia
F THE MAW - BIKINI BOTTOM (*Fails*)
 
Wizards:
F Waterdeep - Kara-Tur
F City of Splendors - Valley of Lost Honor (*Fails*)
A Cormyr Supports F City of Splendors - Valley of Lost Honor
 

[Reply]

dc505 Haven f04 results! (dc505) AFreakyName Oct 30, 12:55 pm
Hahaha, what a fantastic poem.
Sent from my BlackBerry 10 smartphone on the Virgin Mobile network. From: Michael SimsSent: Thursday, October 30, 2014 1:38 PMTo: Donovan HoweCc: Thomas Holmes; Hunted; Patrick Cloutier; diplomacy(at)diffell.net; Clark Landry; C Morse; Garry Bledsoe; Jason Koelewyn; Jim Gramoll; joral(at)darkenedpath.com; kelly058(at)verizon.net; ndeily; Phil Martell; Kris Kross; Ross Webb; sandiegosmith(at)hotmail.com; tarakashka.diplomacy(at)gmail.com; Rolf Loschek; dc505Subject: dc505 Haven f04 results!



A Leprechaun living in Uuno
remarked "Don't know much, but I *do* know,
a two-fronted war
is rather a bore
and likely to end in defeat, no?

To stab for a singular dot
is generally regarded as not
the wisest of moves
but that only proves
you have to protect what you've got

Come Ogre, come Undead, come Shade
and rest for a while in my glade
we'll tussle and fight
in martial delight
until each of you is betrayed
 
Results are in!  Turn declared official Save-The-Archer-Day as civs turn out in droves to the pro-archer benefit being held.  Meanwhile the Leprechauns - despite their song and dance, find little help.  Rogues are eliminated.  2nd out, 17 to go!  Wizards are down to 1 dot.  Willl they be next?  Or will it be the Knights with only 2? 
 
BUILDS due MONDAY!  Nov 3, 12 noon Central.
 
15 players have something due... Archers and Shades get the turn off.
Enjoy!
 
Barbarians: Build 1
Centaurs: Build 2
Dwarves: Build 2
Elves: Build 1
Faeries: Build 1
Gnome A Elephant Graveyard can retreat to Avalon.
Gnome A Drynwyn can retreat to Avalon.Gnomes: Build 1 (to replace the one that can't retreat)
Hobbits: Build 2
Knights: Remove 1
Leprechauns: Remove 1
Magicians: Build 1
Nomads: Remove Ilthmar
Ogres: Build 1
Pirates: Remove 1
Rogue F Grissel will Disband.
Trolls: Build 1
Undead F Timberlands can retreat to EAST SEA OF SHADOWS or Istar.
Undead: Remove 1
Wizards: Remove 2

Archers:
A Llyr Supports A Loxley
A Loxley Supports A Critter Country - Elephant Graveyard
A Prydain Supports A Loxley (*Cut*)
F Duloc - Critter Country (*Bounce*)
A Critter Country - Elephant Graveyard
 
Barbarians:
A GuTanoth - Ice Reach
A Paras Derval - GuTanoth
A Starkadh - Hundred Acre Wood (*Fails*)
A Kingdom of Hearts - Drynwyn
A Andarien Plain Supports A Kingdom of Hearts - Drynwyn
A Pendaran Wood - Sleepy Hollow
F River Saeren - Heavens Well (*Fails*)
 
Centaurs:
F Anvard - Cathal
A Telmar - Calormen
A Aslan - Grimpen Ward
F CRYSTAL LAKE - Wing Hove (*Fails*)
 
Dwarves:
A To-Gai-Ru Supports F Palmaris - Timberlands
A Great Glacier - Zhentil Keep
A Zhentil Keep - Thra
F Palmaris - Timberlands
F Pwyll - The Old Gristmill
A Tymwyvenne - Cave of Ordeals
F ALL SAINTS BAY Supports A To-Gai-Ru
F ZEBOIMS DEEP - SAVAGE SEA
F RAZORS EDGE Hold
 
Elves:
F Gelfling Supports A Prekkendorran Hts
A Prekkendorran Hts Hold
F Valley of Lost Honor Hold
F Marshes of Morva Supports F Valley of Lost Honor
 
Faeries:
A Ashan - Kender
F Walk of Clouds - TILVA STRAIT
A Shady Vale Supports A Aslan - Grimpen Ward
F Land of Sweets - CELESTIAL DELTA
A Acme Acres - Gurgi
A Daisy Meadows - Dimmsdale
F BEAVERSDAM - SUNLESS SEA
F HORNED BAY Supports A Prydain
 
Gnomes:
A Hundred Acre Wood - Newa River (*Bounce*)
F Groves of Academe - Newa River (*Disbanded*)
A Elephant Graveyard - Loxley (*Dislodged*)
A Westmark - Prydain (*Fails*)
A Drynwyn Supports A Westmark - Prydain (*Dislodged*)
A Arctic Barrens Supports A GuTanoth - Ice Reach
 
Hobbits:
F Mordor Supports F Candlekeep
F Fjord Supports A The Wilderland - Magrathea
F Candlekeep Supports A Thirsty Desert - Waterdeep
A Thirsty Desert - Waterdeep
A The Wilderland - Magrathea (*Fails*)
A Rivendell - Pans Labyrinth
F WAY THE HECK - Never Never Land
F BIKINI BOTTOM Supports F Fjord (*Cut*)
 
Knights:
A Wing Hove Supports F Arborlon (*Cut*)
F Arborlon Supports A Wing Hove
F Ice Reach Supports A Heavens Well (*Disbanded*)
A Heavens Well Supports F Ice Reach (*Cut*)
 
Leprechauns:
F Knockshegowna, no move received
A Fitzgibbon Supports A Uuno - Fafhrd
A Tuatha - Lubrick (*Bounce*)
F Hoarluk - Lubrick (*Bounce*)
A Uuno - Fafhrd (*Fails*)
 
Magicians:
F Dargaard Keep Supports F EAST SEA OF SHADOWS - Palmaris
A Corona Supports F Timberlands - To-Gai-Ru
F Ithin'Carthia(ec) - Ansalon
F RIVER STYX Supports F Ithin'Carthia(ec) - Ansalon
F WEST SEA OF SHADOWS Supports F RIVER STYX
F EAST SEA OF SHADOWS - Palmaris
 
Nomads:
A Ilthmar, no move received
 
Ogres:
A Nehwon Supports A Fafhrd - Uuno
A Lankhmar - Horborixen
A Fafhrd - Uuno (*Fails*)
F Sinking Shore - Fafhrd(ec) (*Fails*)
F THREE RIVER LAKE - Auryn
 
Pirates:
A Baldurs Gate Supports F Candlekeep
F Slightly Gulch - Groves of Academe
A Neverpeak Mtn - Slightly Gulch
F Yuirwood - GULF OF LUHN
A Camelittle - The Neverwood
F Maze of Regrets - Critter Country (*Bounce*)
F GRIEF REEF Supports F Slightly Gulch - Groves of Academe
F GULF OF LUHN - PIRATE SHOALS
 
Rogues:
F Grissel Hold (*Dislodged*)
 
Shades:
A Magrathea Hold
F Whoville Hold
A France Supports A Magrathea
F Shining Stream - Valley of Lost Honor (*Fails*)
F BABEL BEACH - Lindon
 
Trolls:
F The Silver city Hold
F Kahvi - HIGH SEAS
A Orboros Supports F SUNLESS SEA - Grissel
A Pygmy Supports F The Silver city
F SUNLESS SEA - Grissel
F HIGH SEAS - THON THALAS
 
Undead:
A Skullcap - Timberlands (*Fails*)
F Skellington - Necronomicon
F Timberlands - To-Gai-Ru (*Dislodged*)
F Myrtle - Terabithia
F THE MAW - BIKINI BOTTOM (*Fails*)
 
Wizards:
F Waterdeep - Kara-Tur
F City of Splendors - Valley of Lost Honor (*Fails*)
A Cormyr Supports F City of Splendors - Valley of Lost Honor
 
Oceania DC508\Spring/2006 Press! 12 hours till de... - hapolley   (Oct 30, 2014, 7:54 am)

[Reply]

dc505 Haven s04 retreats! - FuzzyLogic   (Oct 30, 2014, 7:08 am)
This is it!  The big day!  I have plans for Halloween so I hope to have this knocked out today!



From: Michael Sims
Sent: Fri 10/24/2014 7:17 AM




NEXT is THURSDAY!  10/30, 12 noon Central for our spooooooky Fall 04 results!
 
Ogres:
A Uuno - Nehwon
 
Shades:
F Fjord - BABEL BEACH
F Valley of Lost Honor - Shining Stream
 
Wizards:
F Candlekeep - Waterdeep
 
 

[Reply]

Oceania DC508\Spring/2006 Press! Less than 24 hour... - hapolley   (Oct 29, 2014, 9:51 pm)

[Reply]

Oceania DC508\Spring/2006 Press! - hapolley   (Oct 29, 2014, 11:58 am)

[Reply]

Invitation to new 1648 game - charlesf   (Oct 29, 2014, 11:50 am)
WHAT'S 1648 ABOUT?

1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia.

1648's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from Standard Diplomacy, the latter first featured armed neutrals whose actions players may secretly influence by bidding Diplomacy Points (DPs).

This simple rule creates a whole new layer of decision-making and opens up many intriguing possibilities.

For further details, see 1648's dipwiki entry:

http://www.dipwiki.com/index.php?title=1648_v4.3

WHAT ARE PLAYTESTERS SAYING?

I think it's fair to say that playtester have been very enthusiastic about the game. The rate of repeat-customers is high. Some have said that 1648's their favourite way of playing Diplomacy on a European map. Or any map, for that matter.

Give it a try. Chances are you'll find it a memorable experience.

[Reply]

Invitation to new 1648 game (Open Games) hurup Nov 03, 03:33 am
Charles,

it's a really exciting and well-constructed variant. I just can't accept having to cc you on every mail, and having you comment on the number of mails I send and read. If you remove that part of your playtesting, I will gladly play in this one.
Invitation to new 1648 game (Open Games) charlesf Nov 03, 09:03 am
Poul,

thanks for your kind words regarding 1648.

I regret how things went when we met previously. For my part, I was too heavy-handed in my anti-gunboating efforts. I've since learnt my lesson and have adopted a different approach. More thorough vetting up-front, no badgering players regarding their press levels in-game.

But I continue to ask players to CC me. It's invaluable for me as a designer in playtesting.
Invitation to new 1648 game (Open Games) hurup Nov 03, 03:33 am
Charles,

it's a really exciting and well-constructed variant. I just can't accept having to cc you on every mail, and having you comment on the number of mails I send and read. If you remove that part of your playtesting, I will gladly play in this one.
Deadline in about 36 hours! Oceania DC508\Spring/2... - hapolley   (Oct 29, 2014, 6:23 am)

[Reply]

Oceania DC508\Spring/2006 Press! - hapolley   (Oct 29, 2014, 12:27 am)

[Reply]

Oceania DC508\Spring/2006 Press! - hapolley   (Oct 28, 2014, 8:28 am)
 ========================================================A 2 way draw between Indonesia and Australia is proposed!Please vote with your Spring or Fall orders.Outcome will be posted with Winter results.
=========================================================== Oceania DC508\Spring/2006 Press!===========================================================2) France to NZ : It's time for truce. There is no use in us struggling ( my fault , I know ), while
Australia has no real resistance, I'm withdrawing my forces , we must unite against Australia. I hope you accept.1) Japan to Marshall Islands: Could you support nmi-mau?

[Reply]

Oceania DC508\Spring/2006 Press! (dc508) hapolley Oct 29, 12:27 am
Oceania DC508\Spring/2006 Press! (dc508) hapolley Oct 29, 11:58 am
Oceania DC508HP\Winter/2005 Results! Spring 2006 n... - hapolley   (Oct 28, 2014, 12:43 am)
Oceania DC508HP\Winter/2005===========================================================A 2 way draw between Indonesia and Australia is proposed! Please vote with your Spring or Fall orders.  Outcome will be posted with Winter results.===========================================================        OCEANIA PRESS RELEASES===========================================================Oceania DC508\Winter/2005 Press!14) Japan to Marshall Islands: Could you support nmi-mau?    
13) Indonesia to the World:  It's a 2 way draw with Australia.  Shall we vote?  Or play on?    12) USA USA USA    11) Indonesia to Australia: I didn't say anything about a draw, but I'm willing if you are.    10)Australia -> Indonesia: I am willing to a draw. Secondly I am willing to a deeper alliance.    11)Australia -> USA: I think I will take #9 as a declaration of War  
 9)USA, USA, USA to F and M: We have to stop A! This can only be done, if we collaborate. I suggest therefore F ava - TON and F KIS - SAS. This way A cannot conquer tog. And this island is the last defense we have against the Ozzies.    Cool Australia to NZ:  Which fleet have home-base in sou?    7)Japan to Marshall Islands: Please don't hit my units.  I have no plans in attacking yours.    6) USA USA You're going DOWN    5) Ships in Tos and Coi?  
 4) Will Oz go for the win or accept the offered draw with Indonesia?
   3) France help Oz into Kei?    2) Marshall Islands into Pho with Oz support?    1) OZ s USA  Tog-Kei or NZ  s  OZ TOB-Kei?    GM - Conflicts: Australia/France/USoA/Marshall COS,SNZ,stu, pho,tog; France/Zealand cha; Indonesia/Japan wmi,NMS; Marshall/USoA  pho Australia tries to give Zealand a hand, USoA could have used France's help with different order for tog. Japan continues to hold on with 4 units but is being routed by Indonesia. Australia tries
to give Zealand a hand but Zealand continues to make due with out help.
===========================================================RULES AND DEADLINE-----------------------------------------------------------    Deadlines    Will be every Thursday (spring/summer) and Sunday (fall/winter) at 1800MT Calgary time.    Winter Builds/Removals
will be stretched to no later than Tuesday if necessary.    Next deadline is for Fall 05 on Thursday Oct 23/2014 at 1800MT.-----------------------------------------------------------    Adjudication    Players Use Anticipated retreats and builds!  They may be placed in brackets after orders;-    ssi-coi Fall/Winter Builds will be made as
encountered in list;        [BUILD: F coi,F cai, A bri]-----------------------------------------------------------    Adjudication Notes        GM: Because of the way I handle orders you can send in general orders for retreats, Builds and move orders. They need to be based on an existing or not existing unit.  eg. If army hon then move A wak to mni; if no A hon then move Wak to hon.  Always retreat ber to pru. Standing Builds F Con, F Smy, A Ank.
 When no order exists on that turn the standing order will be used!    If you send in no anticipated retreat then the computer makes one for you. It checks for your Home build SC, Then your regular SC, Then
other Home SC, then other regular SC, then best area by most adjacent numbers, then by first it comes to in move check list.-----------------------------------------------------------    PRESS RULES    Press sent in with orders gets published with Results, not separately!  Send in press you want sent out within 12 hrs as separate email from orders.  I will try to do better than every 12 hrs but it is not guaranteed. Note Press will be numbered as received with newest on top. Game Master and GM bylines are reserved otherwise black press rules apply.===========================================================TROOP MOVEMENT Fall 2005Australia        : [F SAS-COS],A fij-tog,[A tow-noa],[A per-noa]                   [A van-stu],F EFS-fij,F TON S A fij-tog                   [F NTS S F SNZ-sou],F SCO H ,A nsi H                 
 {Action Error: F NTS S F SNZ - sou}France           : [F SSP-COS],[F sou-SNZ],[F SWP-cha]                   [A ava S A tog],A kei S F SWP-cha                   {Action Error: A ava S A tog}Indonesia        : F pmo-SOS,F WMS-CIS,F SJS-VOS                   F NMS S F WMS-CIS,F SPS S A wmi,A ryu S F nsh                   [A wmi S F nsh],F nsh HJapan            : A mid-kau,[A nmi-wmi],[A wci-wmi],[F CIS-NMS]                   A mau-mid,{F CIS: Dislodged}Marshall_Islands : [A maj-pho],[F KIS-SAS],[F NAS-KIS] ,A wak H                   {Illegal Movement: F NAS - KIS}Usoa             : [A tog-stu],F WHS-hon,[A pho S A tog-stu]                   F PHS S A pho,{A tog: Dislodged}Zealand          : [F SNZ-cha],F ENZ S F SNZ-cha,F chc H    ===========================================================TROOP MOBILZATION BUILDS & RETREATS WT/2005: 
      Australia        : Build; A coi        Indonesia        : Build; A sor        Japan            : Retreats F CIS to EMS, Removes EMS                               
        : DANGER! Japan has No Home Centers Left!    -----------------------------------------------------------    SUPPLY CENTER STATUS    WT\2005          |# SC|  [HOME SUPPLY CENTER] (BUILD CENTER)  ===========================================================Australia        |(11)|[AUST,cai,bri,coi],fij,hob,nou,per,sci     
                  ssi,stu,togFrance           |( 5)|[FRAN,ava,pap,pit](kei),marIndonesia        |( 9)|[INDO,jay,sor,tim][JAPA,man,ryu,nsh],dav                        pmo,samJapan            |( 4)|,eci,mau,mid,wciMarshall_Islands |( 4)|[MARS,kwa,smi,maj],wakUsoa             |( 3)|[USOA,hon,chr],phoZealand  
       |( 3)|[ZEAL,chc,wel],cha===========================================================Total =           ( 39)        -----------------------------------------------------------    TROOP STATUS    WT\2005          | UNITS |  ===========================================================Australia        | ( 11) |A coi, F fij, A nsi, F NTS, A per                          F SAS, F SCO, A tog, F TON, A tow                          A vanFrance      
    | (  5) |A ava, A kei, F sou, F SSP, F SWPIndonesia        | (  9) |F CIS, F NMS, F nsh, A ryu, A sor             
            F SOS, F SPS, F VOS, A wmiJapan            | (  4) |A kau, A mid, A nmi, A wciMarshall_Islands | (  4) |F KIS, A maj, F NAS, A wakUsoa             | (  3) |F hon, A pho, F PHSZealand          | (  3) |F chc, F ENZ, F SNZ===========================================================Total
             ( 39)    -----------------------------------------------------------

[Reply]

Gunboat and Press - Zoterik   (Oct 28, 2014, 12:38 am)
Bryan,

I presume you're asking this question because you saw the open Gunboat game? To be honest, I see little use for "Dark Gray" press, because it can fall into both the "Gray" and "Black" categories--players tend to provide their own headings, and all press can be seen by all players. As such, in a game in which all types of press are permitted, every origin is suspect. There is no need for a GM to deliberately and maliciously alter press.

If you have further questions, feel free to send me an email. Don't forget that players are Hidden from each other in gunboat games, so if you decide to join the game, preserve your anonymity!

Zoterik/Eamon

[Reply]

DC501 - Winter 1909 - Operations   (Oct 27, 2014, 11:22 pm)
Builds/disbands are in:  Deadline for Spring 1910 is November 2nd.
 France
Build F Brest
Build A Paris Germany
Remove A Piedmont Italy
Build A Rome Russia
Remove A Bohemia Turkey
NMR, defaults remove F Syria

[Reply]

Gunboat and Press - Operations   (Oct 27, 2014, 9:06 pm)
Hi folks..

I'm sure this has been answered before, but I can't search a keyword here, and I haven't been able to find an answer online to this.

I'm a bit fuzzy on the difference between Dark Gray and Black press, the difference between "officially" attributing to a fake author and "unofficially" doing it.

At face value, it sounds like officially would be the GM saying, "Hey, this message is definitely from (incorrect author", and unofficially would be them saying "This might or might not come from (incorrect author)", but that doesn't sound right. I'm thinking press wouldn't involve the GM deliberately lying.

Could someone please explain this better to me?

Thanks!


Bryan

[Reply]

Gunboat and Press (Community) Zoterik Oct 28, 12:38 am
Bryan,

I presume you're asking this question because you saw the open Gunboat game? To be honest, I see little use for "Dark Gray" press, because it can fall into both the "Gray" and "Black" categories--players tend to provide their own headings, and all press can be seen by all players. As such, in a game in which all types of press are permitted, every origin is suspect. There is no need for a GM to deliberately and maliciously alter press.

If you have further questions, feel free to send me an email. Don't forget that players are Hidden from each other in gunboat games, so if you decide to join the game, preserve your anonymity!

Zoterik/Eamon
DC507 - Fall 1872 - Operations   (Oct 27, 2014, 8:41 pm)
As the year draws to a close, the alliances are solidifying. Russia and China work to carve up Japan, while France and Holland work to whittle away at China. In the Balkans and Middle East, it's every man for himself. Time will tell if one more of the powers will start working together in this region as well. No retreat phase this turn, so can we go right to Winter!   Deadline for Winter is October 29th.  Builds/disbands are as follows: Britain:  6   (0)
China:  14   +2
France:  8   +2
Japan:  4   (0)
Turkey:  5   -1
Holland:  9   +1
Russia:  12  +1   Britain
A Aden Hold
F Bombay - Mysore
F Egypt Hold
A Hyderabad - Madras (*Bounce*)
F Karachi - Arabian Sea
A Punjab - Karachi China
A Akita - Otaru (*Fails*)
A Assam - Yunnan
A Chungking - Canton (*Fails*)
F East China Sea - Formosa (*Bounce*)
A Kashmir - Punjab
F Manchuria - Shanghai
F Nanchang Supports A Chungking - Canton
A Tibet - Bengal
A Upper Burma Supports A Yunnan - Mandalay
F Upper Pacific - Tokyo
F Yellow Sea - Upper Pacific (*Bounce*)
A Yunnan - Mandalay France
A Annam - Canton
A Cambodia - North Siam
A Hong Kong Supports A Annam - Canton
A Malaya - Rangoon
A Mandalay Supports A Malaya - Rangoon (*Disbanded*)
F South China Sea Convoys A Annam - Canton
F Tongking Supports A Annam - Canton Japan
F Formosa - Upper Pacific (*Bounce*)
F Luzon Strait - Formosa (*Bounce*)
F Okhotsk Sea - Upper Pacific (*Bounce*)
F Otaru - Akita (*Fails*)
F Tokyo Supports F Otaru - Akita (*Disbanded*) Turkey
A Angora Supports F Constantinople
F Constantinople Supports A Angora (*Cut*)
F Gulf of Aden - Red Sea
F Persian Gulf Supports A Shiraz - Persia
A Shiraz - Persia (*Bounce*)
F Sudan Supports F Gulf of Aden - Red Sea Holland
F Andaman Sea Convoys A Malaya - Rangoon
F Celebes Sea - Lower Pacific
A Davao - Cebu
F Gulf of Manaar - Madras (*Bounce*)
F Lower Pacific - Middle Pacific
F Singapore - Java Sea
F Sulu Sea Supports F South China Sea
F West Indian Ocean - Gulf of Aden Russia
A Afghanistan Supports A Bokhara - Persia
A Baku Supports A Persia - Tabriz
F Black Sea - Mediterranean Sea
A Bokhara - Persia (*Bounce*)
F Fusan - Sea of Japan
F Kyoto Supports F Upper Pacific - Tokyo
A Moscow - Bokhara (*Fails*)
A Persia - Tabriz
F Rumania - Constantinople (*Fails*)
A Seoul - Vladivostok (*Fails*)
F Vladivostok - Okhotsk Sea (*Fails*)
  
 

[Reply]

dc505 Haven s04 retreats! - FuzzyLogic   (Oct 27, 2014, 1:54 pm)
Don't forget -- with Halloween coming up just around the corner, we've got our spoooooky fall 04 Haven results scheduled for the day before!  Thursday!
 



From: Michael Sims
Sent: Fri 10/24/2014 7:17 AM
To: Donovan Howe
Cc: Thomas Holmes; Hunted; Patrick Cloutier; diplomacy(at)diffell.net; Clark Landry; C Morse; Garry Bledsoe; Jason Koelewyn; Jim Gramoll; joral(at)darkenedpath.com; kelly058(at)verizon.net; ndeily; Phil Martell; Kris Kross; Ross Webb; sandiegosmith(at)hotmail.com; tarakashka.diplomacy(at)gmail.com; Rolf Loschek; dc505
Subject: dc505 Haven s04 retreats!




NEXT is THURSDAY!  10/30, 12 noon Central for our spooooooky Fall 04 results!
 
Ogres:
A Uuno - Nehwon
 
Shades:
F Fjord - BABEL BEACH
F Valley of Lost Honor - Shining Stream
 
Wizards:
F Candlekeep - Waterdeep
 
 

[Reply]

Oceania DC508\After Fall/2005 Press! - hapolley   (Oct 27, 2014, 1:06 pm)
=========================================================== Oceania DC508\After Fall/2005 Press!===========================================================    13) Indonesia to the World:  It's a 2 way draw with Australia.  Shall we vote?  Or play on?    12) USA USA USA    11) Indonesia to Australia: I didn't say anything about a draw, but I'm willing if you are.    10)Australia -> Indonesia: I am willing to a draw. Secondly I am willing to a deeper alliance.    11)Australia -> USA: I think I will take #9 as a declaration
of War    9)USA, USA, USA to F and M: We have to stop A! This can only be done, if we collaborate. I suggest therefore F ava - TON and F KIS - SAS. This way A cannot conquer tog. And this island is the last defense we have against the Ozzies.     Cool Australia to NZ:  Which fleet have home-base in sou?    7)Japan to Marshall Islands: Please don't hit my units.  I have no plans in attacking yours.    6) USA USA You're going DOWN    5) Ships in Tos and Coi?    4) Will Oz go for the win or accept the offered draw with Indonesia?    3) France help Oz into Kei?    2) Marshall Islands into Pho with Oz support?    1) OZ s USA  Tog-Kei or NZ  s  OZ TOB-Kei?

[Reply]

OCEANIA DC508HP\FALL/2005 RESULTS! Builds, Removal... - hapolley   (Oct 26, 2014, 9:22 pm)
Next deadline is for Winter 05 on Tuesday Oct 28/2014 at 1800MT.BUILDS AND REMOVALS:                Aust Build 1 Unit                Indo Build 1 Unit                Japan Remove 1 unit==============================================================OCEANIA PRESS RELEASES    GM - Conflicts: Australia/France/USoA/Marshall COS,SNZ,stu, pho,tog; France/Zealand cha; Indonesia/Japan wmi,NMS; Marshall/USoA  pho Australia tries to give
Zealand a hand, USoA could have used France's help with different order for tog. Japan continues to hold on with 4 units but is being routed by Indonesia. Australia tries to give Zealand a hand but Zealand continues to make due with out help.==============================================================       13) Yawn!  Is this over yet?        12) Indonesia to Australia -> Let's just do the draw.  How about a vote?    11)Australia -> Indonesia: I am willing to a draw. Secondly I am willing to a deeper alliance.    10)Australia -> USA: I think I will take #9 as a declaration of War    9)USA, USA, USA to F and M: We have to stop A! This can only be done, if we collaborate. I suggest therefore F
ava-TON and F KIS - SAS. This way A cannot conquer tog. And this island is the last defense we have against the Ozzies.        Cool Australia to NZ:  Which fleet have home-base in sou?    7)Japan to Marshall Islands: Please don't hit my units.  I have no plans in attacking yours.        6) USA USA You're going DOWN        5) Ships in Tos and Coi?    4) Will Oz go for the win or accept the offered draw with Indonesia?        3) France help Oz into Kei?        2) Marshall Islands into Pho with Oz support?        1) OZ s USA  Tog-Kei or NZ  s  OZ TOB-Kei?==============================================================OCEANIA DC508HP\FALL/2005 RESULTS        RETREATS:                Usoa A tog TO OTB                Japa N CIS TO eci,new,SMS,emi,NOM,EMS,OTB        BUILDS AND REMOVALS:                Aust Build 1 Unit                Indo Build 1 Unit                Japan Remove 1 unit--------------------------------------------------------------    TROOP MOBILIZATION RETREATS:        Japan   : Retreats F CIS - EMS                        : DANGER! Japan has No Home Centers Left!    --------------------------------------------------------------    TROOP MOVEMENT Fall 2005      Australia        : [F SAS-COS],A fij-tog,[A tow-noa],[A per-noa]                   [A van-stu],F EFS-fij,F TON S A
fij-tog                   [F NTS S F SNZ-sou],F SCO H ,A nsi H                   {Action Error: F NTS S F SNZ - sou}France           : [F SSP-COS],[F sou-SNZ],[F SWP-cha]                   [A ava S A tog],A kei S F SWP-cha                   {Action Error: A ava S A tog}Indonesia        : F pmo-SOS,F WMS-CIS,F SJS-VOS                   F NMS S F WMS-CIS,F SPS S A wmi,A ryu S F nsh               
   [A wmi S F nsh],F nsh HJapan            : A mid-kau,[A nmi-wmi],[A wci-wmi],[F CIS-NMS]                   A mau-mid,{F CIS: Dislodged}Marshall_Islands : [A maj-pho],[F KIS-SAS],[F NAS-KIS] ,A wak H                   {Illegal Movement: F NAS - KIS}Usoa             : [A tog-stu],F WHS-hon,[A pho S A tog-stu]                   F PHS S A pho,{A tog: Dislodged}Zealand          : [F SNZ-cha],F ENZ S F SNZ-cha,F chc HNeutral          :    --------------------------------------------------------------    SUPPLY CENTER STATUSWT\2005          |# SC|  [HOME SUPPLY CENTER] (BUILD CENTER)==============================================================  Australia        |(11)|[AUST,cai,bri,coi],fij,hob,nou,per,sci                        ssi,stu,togFrance           |( 5)|[FRAN,ava,pap,pit](kei),marIndonesia        |( 9)|[INDO,jay,sor,tim][JAPA,man,ryu,nsh],dav                       
pmo,samJapan            |( 4)|,eci,mau,mid,wciMarshall_Islands |( 4)|[MARS,kwa,smi,maj],wakUsoa             |( 3)|[USOA,hon,chr],phoZealand          |( 3)|[ZEAL,chc,wel],chaNeutral          |( 0)|==============================================================Total =           ( 39)        --------------------------------------------------------------    TROOP STATUSWT\2005          |BUILDS| UNITS|============================================================== Australia        | ( +1) ( 10) |F fij, A nsi, F NTS, A per, F SAS                                F SCO, A tog, F TON, A tow, A vanFrance           | (   ) (  5) |A ava, A kei, F sou, F SSP, F SWPIndonesia        | ( +1) (  Cool |F CIS, F NMS, F nsh, A ryu, F SOS                                F SPS, F VOS, A wmiJapan            | ( -1) (  5) |F EMS, A mid, A nmi, A wci, A kauMarshall_Islands | (   ) (
 4) |F KIS, A maj, F NAS, A wakUsoa             | (   ) (  3) |F hon, A pho, F PHSZealand          | (   ) (  3) |F chc, F ENZ, F SNZMadman           | (   ) (  0) |==============================================================Total             (  2) ( 37)    ==============================================================RULES AND DEADLINE--------------------------------------------------------------    Deadlines    Will be
every Thursday (spring/summer) and Sunday (fall/winter) at 1800MT Calgary time.    Winter Builds/Removals will be stretched to no later than Tuesday if necessary.    Next deadline is for Winter 05 on Tuesday Oct 28/2014 at 1800MT.    -------------------------------------------------------------    Adjudication    Players Use Anticipated retreats and builds!  They may be placed in brackets after orders;-        ssi-coi        Fall/Winter Builds will be made as encountered in list;        [BUILD: F coi,F cai, A
bri]    --------------------------------------------------------------    Adjudication Notes    GM: Because of the way I handle orders you can send in general orders for retreats, Builds and move orders. They need to be based on an existing or not existing unit.  eg. If army hon then move A wak to mni; if no A hon then move Wak to hon.  Always retreat ber to pru. Standing Builds F Con, F Smy, A Ank.  When no order exists on that turn the standing order will be used!    If you send in no anticipated retreat then the computer makes one for you. It checks for your Home build SC, Then your regular SC, Then other Home SC, then other regular SC, then best area by most adjacent numbers, then by first it comes to in move check
list.    --------------------------------------------------------------    PRESS RULES    Press sent in with orders gets published with Results, not separately!  Send in press you want sent out within 12 hrs as separate email from orders.  I will try to do better than every 12 hrs but it is not guaranteed. Note Press will be numbered as received with newest on top. Game Master and GM bylines are reserved otherwise black press rules apply.

[Reply]

Last? May be room for one more! Oceania DC508\Afte... - hapolley   (Oct 26, 2014, 3:32 pm)
=========================================================== Oceania DC508\After Spring/2005 Press!===========================================================    10)Australia -> Indonesia: I am willing to a draw. Secondly I am willing to a deeper alliance.    11)Australia -> USA: I think I will take #9 as a declaration of War======================================================================    9)USA, USA, USA to F and M: We have to stop A! This can only be done, if we collaborate. I suggest therefore F ava - TON and F KIS - SAS. This way A cannot conquer tog. And this island is the
last defense we have against the Ozzies.     Cool Australia to NZ:  Which fleet have home-base in sou?    7)Japan to Marshall Islands: Please don't hit my units.  I have no plans in attacking yours.    6) USA USA You're going DOWN    5) Ships in Tos and Coi?    4) Will Oz go for the win or accept the offered draw with Indonesia?    3) France help Oz into Kei?    2) Marshall Islands into Pho with Oz support?    1) OZ s USA  Tog-Kei or NZ  s  OZ TOB-Kei?

[Reply]

Second to Last: Oceania DC508\After Spring/2005 Pr... - hapolley   (Oct 26, 2014, 11:21 am)
=========================================================== Oceania DC508\After Spring/2005 Press!===========================================================    9)USA, USA, USA to F and M: We have to stop A! This can only be done, if we collaborate. I suggest therefore F ava - TON and F KIS - SAS. This way A cannot conquer tog. And this island is the last defense we have against the Ozzies.==========================================================     Cool Australia to NZ:  Which fleet have home-base in sou?    7)Japan to Marshall Islands: Please don't hit my units.  I have no
plans in attacking yours.    6) USA USA You're going DOWN    5) Ships in Tos and Coi?    4) Will Oz go for the win or accept the offered draw with Indonesia?    3) France help Oz into Kei?    2) Marshall Islands into Pho with Oz support?    1) OZ s USA  Tog-Kei or NZ  s  OZ TOB-Kei?

[Reply]

Oceania DC508\After Sprng/2005 Press! All Fall ord... - hapolley   (Oct 26, 2014, 9:01 am)
Less than 12 hours to deadline!  Good to see retreat and build lists, they take some effort but add to game. I must go out in afternoon but will check for any last press messages before leaving.   
=========================================================== Oceania DC508\After Sprng/2005 Press!===========================================================    Cool Australia to NZ:  Which fleet have home-base in sou?    7)Japan to
Marshall Islands: Please don't hit my units.  I have no plans in attacking yours.    6) USA USA You're going DOWN    5) Ships in Tos and Coi?    4) Will Oz go for the win or accept the offered draw with Indonesia?    3) France help Oz into Kei?    2) Marshall Islands into Pho with Oz support?    1) OZ s USA  Tog-Kei or NZ  s  OZ TOB-Kei?
GM: Anticipated retreats have been done for years in order to speed up games in postal diplomacy; I will agree they are not needed as much in email play. The trick is to figure out which units could be dislodged and then make a list of places for it to retreat to.  Start with spot you
would like most and go down from there. Figuring out what retreats might occur I found improved my game play. 

[Reply]

Less than 36 hours to deadline! Oceania DC508\Afte... - hapolley   (Oct 25, 2014, 8:15 am)
=========================================================== Oceania DC508\After Sprng/2005 Press!===========================================================    Cool Australia to NZ:  Which fleet have home-base in sou?    =========================================================    7)Japan to Marshall Islands: Please don't hit my units.  I have no plans in attacking yours.    6) USA USA You're going DOWN    5) Ships in Tos and Coi?    4) Will Oz go for the win or accept the offered draw with Indonesia?    3) France help Oz into Kei?    2) Marshall Islands into Pho with Oz support?    1) OZ s USA  Tog-Kei or NZ  s  OZ TOB-Kei?
GM: Anticipated retreats have been done for years in order to speed up games in postal diplomacy; I will agree they are not needed as much in email play. The trick is to figure out which units could be dislodged and then make a list of places for it to retreat to.  Start with spot you would like most and go down from there. Figuring out what retreats might occur I found improved my game play. 

[Reply]

DC501 - Fall 1909 - Operations   (Oct 24, 2014, 8:41 pm)
 An interesting year in the Balkans, where Turkey fends off the Russian attack on Sevastopol by actually backing Italy's own attack. Unfortunately, ground is still lost further south. There is only one retreat: French A Munich can only retreat to Ruhr, so ordered. As always, if you'd rather retreat OTB, please let me know ASAP.  Builds/Disbands below: France:  8  +2
Germany:  6  -1
Italy:  13  +1
Russia:  5  -1
Turkey:  2  -1  Deadline for Winter is October 27th.

  France
A Burgundy - Belgium (*Bounce*)
F English Channel - London
A Marseilles - Piedmont (*Fails*)
F Mid-Atlantic Ocean - Irish Sea
A Munich Hold (*Dislodged*)
F North Sea - Edinburgh Germany
A Berlin Supports A Kiel - Munich
F Denmark - North Sea
A Holland - Belgium (*Bounce*)
A Kiel - Munich
F Liverpool - Wales
A Piedmont - Tyrolia (*Fails*)
A Silesia Supports A Kiel - Munich Italy
F Aegean Sea Supports F Smyrna
A Budapest - Galicia (*Fails*)
A Bulgaria Supports A Serbia - Rumania (*Fails*)
F Constantinople - Black Sea
A Rumania - Sevastopol (*Bounce*)
A Serbia - Rumania (*Fails*)
F Smyrna Hold
A Trieste Supports A Vienna
A Tyrolia Supports A Munich (*Cut*)
F Tyrrhenian Sea Hold
A Venice Supports A Tyrolia
A Vienna Supports A Budapest - Galicia Russia
A Bohemia Supports A Galicia
A Galicia Supports A Bohemia (*Cut*)
A Moscow - Sevastopol (*Bounce*)
F Norwegian Sea - Norway
A Ukraine Supports A Moscow - Sevastopol
A Warsaw Supports A Galicia Turkey
A Ankara Supports F Syria - Smyrna
A Armenia Supports A Rumania - Sevastopol
F Syria - Smyrna (*Fails*)

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Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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