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Diplomaticcorp Discussion Forum:  dc224

(Slaughter At Story-Time - The Haven Playtest)


Post:< 16770 >
Subject:< dc224 F20 - Twenty Strong and Counting >
Topic:< dc224 
Category:< Active Games >
Author:FuzzyLogic
Posted:Jun 10, 2010 at 12:25 pm
Viewed:1362 times

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Mike, go back and read it, this is a waste of time.  Email, titled "an idea".  You replied something along the lines of "what kind of plan is that" even tho it would have involved me *not* taking Suzanne's last home center, you not taking more from the Faeries, and us forcing a DIAS thru in 2 years flat.  2 more turns now and we'd be there if you had wanted it, and nothing could have prevented it.
 
You scoffed it away and went back to pointing fingers.
-mike



From: offdisc(at)gmail.com on behalf of Mike Hoffman
Sent: Thu 6/10/2010 11:43 AM
To: Michael Sims
Cc: Garry Bledsoe; sandiegosmith(at)hotmail.com; mvpenner(at)yahoo.com; suzanne castagne; Dirkfell Warren; dc224
Subject: Re: dc224 F20 - Twenty Strong and Counting


Still trying to recall when I dismissed this proposed DIAS you suggested.  I seem to recall something about giving up GGL, letting Faerie fleets sail down into RoD, give up any claims to the Underworld, and possibly throw in my first-born child.  Not sure what surprised you when I said that wasn't so much a plan for a DIAS but a plan for the "death of the Ogres".

Anyway, I never suggested that your "advance" had anything to do with the center you gained.  It didn't.  But an unexpected attack on the High Seas?  Now that *IS* aggressive.

I also never asked you to stab either the Trolls or the Faeries --- at least not this time. Smile  I said I was perfectly happy with the current 6-way, but if you came up with a plan for a 2-way or 3-way that didn't involve me inviting everyone to tea in my home centers, I'd be willing to listen.  You don't want to give away your strategies, so no plan will be made. 

So just Vote YES already and let's put this game into the history books.

Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson




On Thu, Jun 10, 2010 at 6:17 AM, Michael Sims <mike(at)fuzzylogicllc.net> wrote:




Right, it wouldn't be Storytime w/o the ceremonial throwing up of arms by Hoffman.
 
I love your arguments Mike.  Ogres take 2 centers and it's "securing their lines".  Rogues take one center publicly stated, and it's "advanced".
 
What would you have me do?  Do you want everyone to order Holds?  I'm going to order my units, and you are going to order yours. 
 
Oh yeah, and this message you post?  It comes 10 minutes after you write me 4 paragraphs privately going over how you want me to suggest moves to stab the Trolls and Faeries and get a 2-way.  Offer the world, give nothing, get someone to stab somoene.  It is a good strategy Mike, tho now it's just boring and repetitive.
 

Once you refused the DIAS I suggested that we could have actually forced thru, I think this whole strategy of yours lost its impact.
 
-mike
 
    



From: offdisc(at)gmail.com on behalf of Mike Hoffman
Sent: Thu 6/10/2010 12:12 AM
To: Garry Bledsoe
Subject: Re: dc224 F20 - Twenty Strong and Counting



Interesting!  Faeries basically hold, Pirates *actually* hold, Trolls secure their line but get hit, Undead retreats behind Ogre lines, and Ogres secure their lines.  Who advanced this turn???  I wonder who's voting NO to the DIAS!
(Oh, and Suzanne gave me full permission to take Caer)

DIAS resubmitted, and YES vote attached.  Hope we can now all follow suit and end this game already.

Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson

This message is in reply to post 16754:

DIAS Proposal Fails

But Fret Not, There is a New DIAS Proposal for Spring 21

And, Since Slaughter is Officially Going to Be 21, I Guess It Can Drink Leprechaun Ale!

Undead and Faeries Lose a Center to the Ogres (Although in the Ogres Defense, One

  WAS Previously an Ogre Center)

Some Confusion on the High Seas? (literally!)

 

Well there is little of note that actually occurred. The majority of the orders looked eerily familiar...

 

However, we do have the semi-annual excitement of the DIAS vote that fails again and the like 13th one is proposed anew. And we have confusion? on the High Seas as a Rogue ship gently bounces the Trolls out and thus they require a retreat.

 

The High Seas can retreat to any number of places so just let me know where they should go.

 

Pending the receipt of the retreat of the High Seas, let's set adjustments due by Friday June 11th at 6pm. Ironically I will be going to see Shrek that night...

 

Adjustments will be (assuming a Troll retreat in lieu of OTB):

Faeries remove 1

Rogues build 1

Ogres build 2

 

We will then move to Spring with a deadline of the 15th of June at 6pm CST.

 

GM NOTE: I had a late request to move the deadline. I decided not to because I did not get a requested date for the extension to end and I could not hold up any more. I did NOT look at orders prior to making that decision because I did not want my decision influenced.

 

Garry

 


 
Faeries:
A Llyr Hold
F Loxley Supports A Llyr
F Hundred Acre Wood Supports A Elephant Graveyard
A Ivory Tower Supports F Myth Drannor
F Myth Drannor Supports F RAZORS EDGE
F Groves of Academe Supports A Elephant Graveyard
A Elephant Graveyard Supports F Hundred Acre Wood
A Starkadh Supports A Eridu
A Eridu Supports A Starkadh
A Fionavar - Dragons Teeth Mtns (*Fails*)
A Dragons Teeth Mtns - Knurremurre (*Bounce*)
F CHURNING REACH Supports F RAZORS EDGE
F NORTH MIRIANIC OCEAN - EAST MIRIANIC OCEAN
F RUGGED COAST Supports F RIFT CANYON
F RIFT CANYON Supports F RAZORS EDGE
F RAZORS EDGE Supports F RIFT CANYON


Ogres:
A Mount Nimro Hold
A Carpantha Supports A Khaz Modan
A Undermountain Supports A Yggdrasil
A Mordor Supports A Rohan
A Rohan Supports A Mordor
A Lindon Supports A Rohan
F Knockshegowna Supports F THE MAW
A Baldurs Gate Supports A Yuirwood
A Faerun - Waterdeep
F Tuatha - Merrow
F Great Glacier Supports F RIVER OF THE DAWN
A Zhentil Keep Supports F Great Glacier
A Merrow - Lubrick
F Allerleirauh Supports F BIKINI BOTTOM - Fjord
A Golgafrincham Supports A Lindon
A Brandywine Supports A Rohan
F Kara-Tur Supports A Baldurs Gate
A Yuirwood Supports A Mordor
A Dragon Coast Supports F Great Glacier
A Pwyll Supports F Great Glacier
A Khaz Modan Supports A Diamond Mines - Knurremurre
A Hidden Grotto Supports A Khaz Modan
A Diamond Mines - Knurremurre (*Bounce*)
A Yggdrasil Supports A Hidden Grotto
A Hollow Earth Supports A Mount Nimro
F BIKINI BOTTOM - Fjord
F THE MAW Supports F Uhl Belk - Necronomicon
F THUNDERHEAD Convoys A Necronomicon - Myrtle
F RIVER OF THE DAWN Supports F Great Glacier
F ROARING RAPIDS - Caer
F NORTH RAINBOW LAKE Supports F Terabithia

Pirates:
F Fantastica Hold
F Riku Hold
A Pans Labyrinth Hold
F Travers Town Hold
A Slightly Gulch Hold
A Duloc Hold
F Rivendell Hold
F The High Way Hold
F RESTLESS WATERS Hold
F GULF OF LUHN Hold

Rogues:
A GuTanoth Hold
A Tumnus Hold
A To-Gai-Ru Hold
A The Silver city Hold
F Skullcap Supports F SAVAGE SEA - Uhl Belk (*Cut*)
A Everglot Supports F SAVAGE SEA - Uhl Belk
F Skellington - Necronomicon (*Fails*)
F Cathal Hold
F The Julianthes - ALL SAINTS BAY
A Cave of Ordeals Hold
F Darken Wood(sc) Hold
A Palmaris - Istar
F Timberlands Supports A Palmaris - Istar
A River Saeren Supports A Fionavar - Dragons Teeth Mtns
A Tymwyvenne Supports A Dragons Teeth Mtns - Knurremurre
F SUNLESS SEA Hold
F GRIEF REEF - HIGH SEAS
F MERMAIDS LAGOON Supports F GRIEF REEF - HIGH SEAS
F WEST SEA OF SHADOWS - Skellington (*Fails*)
F EAST SEA OF SHADOWS Convoys A Palmaris - Istar
F SAVAGE SEA - Uhl Belk
F ZEBOIMS DEEP - Terabithia (*Fails*)
F WEST MIRIANIC OCEAN - ZEBOIMS DEEP (*Fails*)

Trolls:
F Khemri Supports A Newa River
A Newa River Hold
A Sorrows End Supports A Cave of Ordeals
A Kahvi Hold
F Ansalon Supports F Enchanted Isles - BIKINI BOTTOM
F Enchanted Isles - BIKINI BOTTOM
F Never Never Land Supports F SEA OF FALLEN STARS
A Gwynir Hold
A Sleepy Hollow Supports A Gwynir
A Abby Normal Hold
A Sables Swamp Hold
F HIGH SEAS Hold (*Dislodged*)
F WAY THE HECK Supports F Ansalon
F RIVER STYX Supports F WEST SEA OF SHADOWS - Skellington
F BABEL BEACH Supports F Enchanted Isles - BIKINI BOTTOM
F SEA OF FALLEN STARS Hold

Undead:
A The Old Gristmill Supports A Pwyll
F Terabithia Supports A The Old Gristmill (*Cut*)
A Istar - Skullcap (*Disbanded*)
F Uhl Belk - Necronomicon
A Necronomicon - Myrtle




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There are 9 Messages in this Thread:


dc224 F20 - Twenty Strong and Counting (garry.bledsoe) Jun 09, 01:42 pm

dc224 F20 - Twenty Strong and Counting (LadyDay) Jun 09, 02:08 pm

dc224 F20 - Twenty Strong and Counting (offdisc) Jun 10, 12:12 am

dc224 F20 - Twenty Strong and Counting (FuzzyLogic) Jun 10, 07:17 am

dc224 F20 - Twenty Strong and Counting (offdisc) Jun 10, 11:43 am

dc224 F20 - Twenty Strong and Counting (FuzzyLogic) Jun 10, 12:25 pm

dc224 F20 - Twenty Strong and Counting (offdisc) Jun 10, 12:34 pm

dc224 F20 - Twenty Strong and Counting (FuzzyLogic) Jun 10, 12:46 pm

dc224 F20 - Twenty Strong and Counting (Viper) Jun 13, 10:12 pm

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