Congrats to the Knights. The Gnomes probably had quite a bit to do with
the final result, but not as slavishly as might have been perceived. The
original decision was easy to get rid of the Centaurs and secure what I
thought of as my rear guard.
My memory is bit vague on it , but
things went awry when I attacked the Trolls believing the Rogues were
going to do so simultaneously. However the Rogues craftily delayed doing
so waiting for the two of us to fully engage. Thus he picked up a lot
of the Troll territory. This resulted in cutting off the last route of
expansion I might have had for the Pirates to my south were too strong,
although I attempted to deal with it. So surrounded by the Rogues,
Knight and Pirates it was only a matter of time. I couldn't get the
Knights interested in going at Rogues, indeed the Knight announced he
would enforce a peace between the two of us and attack the one who
broke it.
So the question comes why didn't I try to stop the Knights
early on? I think another player has already answered this. From my
perspective there was no credible proposal as to how to accomplish this.
It always seemed to me that it came down to you, Gnomes, stab him and
the rest of us will be right behind you.
So congrats to the Knights
again and my advice is don't trust a Rogue, who is really really good at
convincing you he is a great guy who just wants to help.
Subject: Haven victory
Date: Tue, 2 Oct 2012 07:34:05 -0500
From: mike(at)fuzzylogicllc.com
To: diplomacy(at)diffell.net
CC: mvpenner(at)yahoo.com; baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; kielmarch(at)hotmail.com; dan.i.sinensky(at)gmail.com; jerome777(at)ymail.com; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; dc394(at)diplomaticcorp.com; clockheardt(at)yahoo.com
Re: dc394 s19 results!
This is it! Game over! Congrats Brian...
Catapulting to 55 suppy centers with only 52 needed to win, the Knights take this one to the record books. Longest game (20 years) and first solo victory... So. What do you have to say for yourselves? EOG's! From everyone! Even those little guys who got killed early on...
Some interesting stats at the end...
Supply Center Chart: http://www.diplomaticcorp.com/country_stats.php?type=game&game_id=dc394
New Trend Chart for Haven results: http://www.diplomaticcorp.com/country_stats.php?map=Haven&chart=Column3D
NEXT: Nothing! No orders due! Take a breather. But the next Haven game is already open to join... http://www.diplomaticcorp.com/game_page.php?game_id=re004
Do y'all even wanna see the results? It's pretty much Knights all over the place while everyone else takes a bath. Not a pretty picture... but just for the visual, we'll attach a final map and some moves...
Some RETREATS that don't matter...
Dwarves:
A Valley of Lost Honor - Marshes of Morva
Rogues:
F The Neverwood - PIRATE SHOALS
F Pans Labyrinth - The High Way
A The Silver city - Moominvalley
F Sorrows End - THON THALAS
F NORTH MIRIANIC OCEAN - RUGGED COAST
ORDERS
Dwarves:
A Lindon Supports A Undermountain - Nowwhat
A Lubrick - Knockshegowna
A Whoville Hold
A Valley of Lost Honor - Garthim (*Dislodged*)
F Powry - Lubrick
A Ogrun - Nehwon (*Fails*)
A Marshes of Morva - Gelfling
A Thra - Silvanesti
Hobbits:
F Mordor - Candlekeep
A Rohan - Two Towers
A Waterdeep - City of Splendors
A Krikkit Supports A The Wilderland - Nowwhat
A The Wilderland - Nowwhat (*Fails*)
F Yuirwood Supports F Mordor - Candlekeep (*Fails*)
F Rivendell - SEA OF FALLEN STARS
F Far Far Away - Never Never Land (*Fails*)
F GULF OF LUHN - Baldurs Gate
F SEA OF FALLEN STARS - Enchanted Isles
Knights:
A Grissel - Orboros
A Mount Nimro Hold
A Vinyaya - Acme Acres
F Ella - NORTH MIRIANIC OCEAN
A Newa River Supports A Troldhaugen - Cave of Ordeals
A Riku Hold
A Grimheim - Ashan (*Bounce*)
A Troldhaugen - Cave of Ordeals
A Orboros - The Silver city
A Devils Canyon - Traal
A Candlekeep - Waterdeep
A Travers Town Supports A Maze of Regrets - The Neverwood
F Slightly Gulch Hold
F Dimmsdale Hold
A Cave of Ordeals - Sorrows End
F Abby Normal Supports A Cave of Ordeals - Sorrows End
A Hoarluk - Fafhrd
F Kara-Tur Supports A Candlekeep - Waterdeep
A Parce Pass Supports A Groves of Academe - Pans Labyrinth
A Camelittle Hold
A Maze of Regrets - The Neverwood
A Endor - Cliffs of Insanity
A Groves of Academe - Pans Labyrinth
A Daisy Meadows Supports F Dimmsdale
A Cliffs of Insanity - Myth Drannor
A Khaz Modan - Temple of Doom
A Carpantha Supports A Mount Nimro
A Twisted Tunnels - Devils Canyon
A Snow Witch Supports A Twisted Tunnels - Devils Canyon
A Undermountain - Nowwhat
A Venatori Umbrarum Supports A Undermountain - Nowwhat
F SUNLESS SEA Supports A Grissel - Orboros
F BEAVERSDAM Supports A Orboros - The Silver city
F TILVA STRAIT Supports A Grimheim - Ashan (*Cut*)
F TROG BOG - Pygmy (*Fails*)
F GRIEF REEF Convoys A Groves of Academe - Pans Labyrinth
F MERMAIDS LAGOON Convoys A Groves of Academe - Pans Labyrinth
F EAST MIRIANIC OCEAN Supports F RUGGED COAST - Gumdrop Isle
F CHOCOLATE RIVER Supports F Ella - NORTH MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
F RIFT CANYON Supports A Cliffs of Insanity - Myth Drannor
F RESTLESS WATERS Supports F PIRATE SHOALS - Land Ho
F PIRATE SHOALS - Land Ho
Rogues:
F Garthim Supports A Cormyr - Valley of Lost Honor
A Nehwon Supports A Heresh - Devils Canyon (*Cut*)
F The Neverwood Hold (*Dislodged*)
F Pans Labyrinth - Rivendell (*Dislodged*)
A The Silver city Supports F POOL OF RADIANCE - Ashan (*Dislodged*)
F Ashan - Grimheim (*Fails*)
F Sorrows End Supports F TROG BOG - THON THALAS (*Dislodged*)
A Kahvi Hold
F Land Ho - GULF OF LUHN
F Never Never Land Supports F HIGH SEAS - WAY THE HECK (*Cut*)
F Myth Drannor - Port Ghaast (*Disbanded*)
F Great Glacier - RIVER OF THE DAWN (*Fails*)
A Zhentil Keep Hold
F The Old Gristmill - Dhunia
A Pygmy Supports A The Silver city (*Cut*)
A Walk of Clouds Supports F NORTH MIRIANIC OCEAN - Dimmsdale
A Palmaris - Timberlands
A Sinking Shore - Prekkendorran Hts
A Heresh - Devils Canyon (*Fails*)
A Cormyr - Valley of Lost Honor
F Port Ghaast - Gumdrop Isle (*Fails*)
A Pwyll - Myth Drannor (*Fails*)
F POOL OF RADIANCE - Ashan (*Bounce*)
F HIGH SEAS - WAY THE HECK
F EAST SEA OF SHADOWS - WEST SEA OF SHADOWS
F THUNDERHEAD - Merrow
F SAVAGE SEA - THUNDERHEAD
F ZEBOIMS DEEP - The Old Gristmill
F CHURNING REACH Convoys A Pwyll - Myth Drannor
F WEST MIRIANIC OCEAN - TILVA STRAIT (*Fails*)
F NORTH MIRIANIC OCEAN - Dimmsdale (*Dislodged*)
F RAZORS EDGE Supports F RESTLESS WATERS - Baldurs Gate (*Void*)
F RIVER OF THE DAWN - Waterdeep (*Fails*)