With the clock ticking, France makes one last attempt to grab the solo, but England plays defensive and thus the game ends in a DIAS, three-way draw. Given that Hundred is often a fast-paced game, and resulted in an English solo victory in both of its two previous incarnations on DC, seeing this game to the bittersweet end deserves handshakes and whiskey all around. Despite never getting a build, Burgundy may well deserve the most accolades here, having maneuvered himself into position to decide the game from his lone Dutch centre. England and France both had their opportunities for the solo, but neither could break through and thus we have a well-fought draw after all is said and done.
My heartiest congratulations to all of you, whether you are pleased with the result or not. No one won but neither did anyone lose, and in any variant of Diplomacy that is a rare thing. I would like to know everyone's opinions on the game; I understand there were some words said in anger previously but this is indeed just a game, and I felt it was a rather good one played by diplomats of quality. It has been a pleasure to GM for you; if you have any suggestions for how I can improve as a GM, I will happily listen.
Burgundy:
A Holland Supports F Flanders
England:
A Normandy Supports A Calais (*Cut*)
A Brittany Supports A Normandy
F Biscay - Castile (*Fails*)
A London Supports A Calais
F Strait of Dover Supports A Normandy
A Calais Supports A Normandy (*Cut*)
F Flanders Supports A Calais
A Guyenne - Toulouse (*Fails*)
France:
A Luxembourg Supports A Holland
A Dijon - Calais (*Fails*)
A Anjou - Normandy (*Fails*)
A Paris Supports A Anjou - Normandy
A Orleanais Supports A Anjou - Normandy
A Dauphine - Limousin
A Toulouse - Guyenne (*Fails*)
A Castile Hold