From A Hobbit’s Memoirs …
“with a hidden map, should come hidden players”
I tossed this idea back and forth many times prior to game start. It may have made it more interesting, but ultimately my goal was to keep the game “Diplomacy” and not “Civilization”. In Diplomacy, you can do just that, and agree w 3 surrounding neighbors to pummel a poor soul between you. That happens in standard games all the time.
FOW 5, I will likely try the opposite approach for the first time. So stay tuned for even more to discover.
Attached, is a bit of history of the map creation, from the early days and some initial rough drafts. At one point the world was square, and then it got rotated about 60 degrees, and wrapped around and rounded off to connect the edges.
-mike