We have an interesting turn, as errors abound - due both to the retreats
that happen immediately, and the new map we're playing on! One player
fails to order a retreat for a dislodged unit, one player misses the
turn altogether, and one doesn't check the new map to see that Den and
Swe are not adjacent in this version. Perhaps in this game, those who
are not used to playing the new (standard) version would do best, cuz
they don't come with what might otherwise be valid assumptions? So far
the Con-Mrm, Den-Kat, and the Pon-Erz-Cau regions all strike me as
having been substantially improved in later game revs.
For all valid abbreviations and adjacencies, see:
www.dipwiki.com?title=Original_1958
In any case, we have a handful of builds, due Monday 10am Pacific!
A: 8/7, +1
E: 5/4, +1
F: 6/6, even
G: 4/4, even
I: 4/4, even
R: 6/5, +1
O: 2/2, even
Austria:
A Tri hold
A Mon move Alb
A Ser support F Aeg move Gre
A Rum support F Bul
A Gal support A Rum
F Bul support F Aeg move Gre
F Aeg move Gre
England:
F (Den) stand
F (NTH) - Nwy
F (Lon) - NTH
A (Lpl) stand
France:
A Swa - Col
A Bel S A Swa - Col
A Spa Hold
F BoB S Spa
F PSM - Fnt
F NAO S F PSM - Fnt
Germany:
A Cologne -> Holland
F Kiel Support Sweden -> Denmark
A Berlin Support Kiel
A Warsaw Holds
A Sweden -> Denmark (*Not Adjacent, Disbanded*)
Italy:
1) A SWI Hold, Support A PIE
2) A VEN Hold, Support A SWI
3) A PIE Hold, Support A SWI
7) F TYS Hold
Russia:
F Fnt - Spain (*Fails 2:2, Dislodged, Disbanded NRO*)
A Por S F Fnt - Spain
A Fin s F SBS - Swe
F SBS - Swe
A Mos - Sev
F ECZ - PON
Ottoman:
NMR - All units hold!
F Greece (*Disbanded, NRO*)