So I have a bit of a different take. I think that the rules are only sort of black and white because they still require a GM to make a decision - does a typo/mistake by the player allow a unit to hold? That is essentially what scenarios 2,3 and 5 are asking a GM to do. #4 is different because the GM should clearly decipher that as a Hold order or NMR (which is a hold)- all funny thing are Hold orders, right?
I guess my problem with it is basically self-correcting a player error which then gives them the power to hold and receive support. A player error should not give them the right to receive support in my opinion (however, I could see it as a diplomatic ploy...oh, darn, I just misordered).
So in that rendering, scenarios 2,3 and 5 are all invalid support orders because they are errors but the attempt to move was there (my opinion). HOWEVER, if you go with the opposite then all three should be valid because of what Sean points out.
Should we put out clarification or let GM's handle it through their house rules as they prefer?
lord of the march