The retreats are to GRR (Magicians), Enchanted Isles (Leprechauns) and Lox / And for the Archers. Map tomorrow. Next will be Monday!
-mike
From: Michael Sims
Sent: Monday, October 03, 2011 3:58 PM
To: baz.dip(at)gmail.com; dipcorp.player(at)gmail.com; diplomacy(at)diffell.net; chaosonejoe(at)yahoo.com; welsh_stroud(at)msn.com; Garry Bledsoe; dan.i.sinensky(at)gmail.com; jerome777(at)ymail.com; jfburgess(at)gmail.com; wealllovekatamari(at)yahoo.com; mjn82(at)yahoo.com; mrh(at)panix.com; sandiegosmith(at)hotmail.com; Spinozas(at)gmx.net; kingkovas(at)gmail.com; clockheardt(at)yahoo.com; tiga124(at)aol.com; tomahaha(at)frontiernet.net; mvpenner(at)yahoo.com
Cc: dc394
Subject: dc394 s03 results!
Voted civilization least likely to survive 3 years... The Magicians!
Their last city overrun by Trolls and their great fleet in the High Seas under fire from a tightly orchestrated 3-prong multinational attack led by the slimy, ravenous, gurgling Trolls (who knew they were such tactical naval planners?)... where will they attempt to take to the shores? Perhaps they could teleport down to Whoville where the Ogres and Samurai continue to wage their war for control of the sleepy Christmas town. Perhaps a reread of the classic could teach our battle-be-goers that it's not what you take but what you give that counts.
Speaking of giving... every nation with any sort of proximity to the Leprechauns - obviously concerned - sends an envoy to investigate the sudden disappearance of all rainbows. Will they find a pot of gold? Or some very nervous Leprechauns...
Lone barbarian spotted wandering around the streets of the Kingdom of Hearts. When a local interviewer stopped him to discuss the impact of psuedo Knightly Gnomatic traditions on the future of Barbarian cultural institutions in Brennin, he...
...was never heard from again.
RETREAT! (There's only 4 of them... ) by Tuesday 10/4 (tomorrow), 3pm Central:
Archer F Llyr can retreat to Loxley or Endor.
Archer F Kingdom of Hearts can retreat to Andarien Plain or Drynwyn.
Magician F HIGH SEAS can retreat to GRIEF REEF or Kahvi or Ithin'Carthia(wc) or WTH.
Leprechaun F BIKINI BOTTOM can retreat to Knockshegowna or Allerleirauh or Fjord or Enchanted Isles.
Archers:
F Llyr Supports F Strawberry Fields - HORNED BAY (*Dislodged*)
A Loxley - Prydain
F Kingdom of Hearts - Paras Derval (*Dislodged*)
A Spiral Castle - Strawberry Fields (*Bounce*)
F Strawberry Fields - HORNED BAY (*Bounce*)
Barbarians:
A River Saeren - Kingdom of Hearts
Centaurs:
A Tumnus - Calormen
A Owlwood - Tumnus
A Pendaran Wood Supports A GuTanoth - Paras Derval
F BEAVERSDAM - Ashan (*Bounce*)
F THON THALAS Supports F Immoren - HIGH SEAS
Dwarves:
A Mount Nimro Hold
A Hollow Earth - Snow Witch
A Traal Supports A Twisted Tunnels - Devils Canyon
A Devils Canyon - Forbidden City
F Great Glacier - CHURNING REACH
A Spirit Pond - Twisted Tunnels
A Twisted Tunnels - Devils Canyon
Elves:
F Garthim Supports A Valley of Lost Honor
A Gelfling - Marshes of Morva
A Prekkendorran Hts - Great Steppes
A Auryn Supports A Devils Canyon - Forbidden City (*Cut*)
A Zhentil Keep - Dragon Coast
F THREE RIVER LAKE Supports A Gelfling - Marshes of Morva
Faeries:
A Vinyaya - Strawberry Fields (*Bounce*)
A Oz - Acme Acres
F Dimmsdale Supports F TILVA STRAIT (*Ordered to Move*)
A Cliffs of Insanity Supports A Duloc - Llyr
F CHOCOLATE RIVER - HORNED BAY (*Bounce*)
F RUGGED COAST Supports A Duloc - Llyr (*Cut*)
Gnomes:
A Brennin - Sleepy Hollow
A Hundred Acre Wood - Avalon
A Khemri - Daniloth
F Troldhaugen Hold
F Slightly Gulch - Groves of Academe
A Starkadh - Brennin
A Gwynir Supports A Brennin - Sleepy Hollow
Hobbits:
A Mordor - Candlekeep
F Lindon - Golgafrincham
F Baldurs Gate Hold
A Krikkit Supports A Two Towers - Thirsty Desert
A Two Towers - Thirsty Desert
A Candlekeep - Kara-Tur
F WAY THE HECK - BIKINI BOTTOM
F BABEL BEACH Supports F WAY THE HECK - BIKINI BOTTOM
Knights:
A GuTanoth - Paras Derval
F Grimpen Ward - Shady Vale
F Telmar - MIST MARSH
A Ice Reach - Tymwyvenne
F Heavens Well - River Saeren
A Dragons Teeth Mtns Supports A River Saeren - Kingdom of Hearts
F SUNLESS SEA - CELESTIAL DELTA (*Bounce*)
Leprechauns:
A Lubrick - Fafhrd
A Tuatha - Lubrick
F Fafhrd(wc) - Fitzgibbon
A Hoarluk Supports A Lubrick - Fafhrd
F BIKINI BOTTOM Hold (*Dislodged*)
Magicians:
F HIGH SEAS Hold (*Dislodged*)
Nomads:
A Fantastica Hold
A Corona - Kender (*Fails*)
A Duloc - Llyr
A Anhondon Plain Supports A Marshes of Morva - Auryn
A Marshes of Morva - Auryn (*Disbanded*)
F Land of Sweets - CELESTIAL DELTA (*Bounce*)
F TILVA STRAIT - Grimheim (*Fails*)
F RAZORS EDGE - Myth Drannor
Ogres:
F Horborixen - Sinking Shore
A Nehwon - Ogrun
F Uuno - Whoville (*Bounce*)
Pirates:
F Never Never Land Supports F Far Far Away - HIGH SEAS
A Neverpeak Mtn - Critter Country
F Far Far Away - HIGH SEAS (*Fails*)
F Camelittle - Riku (*Bounce*)
A Maze of Regrets Supports A Neverpeak Mtn - Critter Country
F MERMAIDS LAGOON - Riku (*Bounce*)
F RIFT CANYON - RUGGED COAST (*Fails*)
Rogues:
F Grimheim - Ashan (*Bounce*)
A Ashan - Walk of Clouds
A Orboros - Grissel
F Dargaard Keep - Palmaris
A Kender Supports A Ashan - Walk of Clouds (*Cut*)
Samurai:
A Magrathea Hold
F Heresh - Whoville (*Bounce*)
Trolls:
F Tarsis Supports F Immoren - HIGH SEAS
F Sorrows End - Abby Normal
A Niflheim Hold
F Grendel Supports F Immoren - HIGH SEAS
A Cyriss - Ergoth
F Immoren - HIGH SEAS
Undead:
F Krynn Supports F Immoren - HIGH SEAS
F Skullcap - Timberlands
F Everglot - WEST SEA OF SHADOWS
F Skellington - THE MAW
F Ansalon Supports F Skellington - THE MAW
F The Old Gristmill - ZEBOIMS DEEP
A Terabithia - Myrtle
Wizards:
A City of Splendors Supports F Thirsty Desert - Waterdeep
A Valley of Lost Honor Supports A Auryn
F Thirsty Desert - Waterdeep