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Diplomaticcorp Discussion Forum:  Variants

(Discuss your favorite Diplomacy variants, new concepts, and technical challenges.)


Post:< 150 
Subject:< Jihad >
Topic:< Variants >
Category:General >
Author:FuzzyLogic
Posted:Sep 21, 2007 at 10:51 am
Viewed:1269 times

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It looks like a fun map, tho I must be insane to join a game with both Trout and Ray!

This message is in reply to post 146:

Here are the special rules from the description in the RP variant.


SPECIAL RULES:
1. Istanbul functions identically to standard Constantinople. Fleets can not
pass from AEG-BLA (canal).

2. Egypt functions identically to standard Constantinople. Fleets can not
pass from EMed-Red (canal).

3. SAS is a water + land region. Armies can not move onto the south shore of
SAS. Fleets may enter and exit SaS from Aqa, Ela, Sin, and Red. Armies may
enter and exit only from Ela and Sin.

4. Fleets may pass from RED-PER.

5. Convoys THROUGH any of the 2 canal spaces (IST and EGY) are in order for
this game.

6. There are 26 centers available. 14 centers are required to win the game.

7. Deserts are Impassable


- Josh

There are 2 Messages in this Thread:


Unknown (aramis604) Sep 21, 09:50 am

Jihad (FuzzyLogic) Sep 21, 10:51 am

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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