Hi Greg,
Glad we had you on-board for as long as we did. I left you alone for a long time, but endgame is coming and I needed the builds. Sorry for not warning you, but some of those moves were literally decided upon late last night.
Looking forward to seeing across the board again soon.
Mike
---------
"Sit Long, Talk Much, Laugh Often" -- anon
"Shared Pain is lessened, Shared Joy is increased" --- Spider Robinson
On Wed, Apr 11, 2012 at 9:41 AM, Greg Kovas <kingkovas(at)gmail.com> wrote:
Go ahead and mark my units as retreating OTB.
Apologies for the missed turns, but as I was on the ropes already it didn't disrupt the game too much (unlike the pirates...). I'm going to go ahead and declare myself as removed from the game, as well - it is time for me to devote my attention to other things.
To all allies, enemies, and those of you in between (or who were both) - it has been an entertaining game. Many thanks!
-Greg
On Wed, Apr 11, 2012 at 11:11 AM, Michael Sims <mike(at)fuzzylogicllc.com> wrote:
Oh man talk about the mad scramble for Pirate centers! All the pushing and shoving!!
Also this is our final turn for the Leprechaun... Mark, despite being a minor power for most of the game, thank you for playing it out to the bitter end...
RETREAT!
6 of them are for the beseiged Trolls and Pirates. Note if these do not get ordered they go OTB. Also a single retreat each for the Knights and Dwarves.
Troll F Everglot can retreat to Istar.
Troll F Skellington can retreat to RIVER STYX.
Pirate F Pans Labyrinth can retreat to Eloi or Parce Pass or MERMAIDS LAGOON.
Pirate A Ansalon can retreat to Ithin'Carthia.
Pirate A Avalon can retreat to Westmark.
Pirate A Myth Drannor can retreat to Cliffs of Insanity or Ivory Tower or Port Ghaast.
Knight A Carpantha can retreat to Diamond Mines.
Dwarf A Ancient Necropolis can retreat to Twisted Tunnels or Venatori Umbrarum.
BUILD!
Dwarves: Remove 1
Elves: Build 2
Gnomes: Remove 2
Hobbits: Build 3
Knights: Build 6
Leprechauns: Remove 2 (Dhu and Myr)
Pirates: Remove 6
Rogues: Build 4
Trolls: Remove 2
If the Trolls don't submit retreat or removal orders, it will be 2 full turns missed, which would mean Civil Disorder for the rest of the game!
RETREATS and BUILDS by TOMORROW (Thurs) 3pm Central!
Dwarves:
A Hollow Earth Supports A Temple of Doom - Carpantha
A Knockshegowna Hold
A Lubrick Supports A Merrow - Tuatha
A Fitzgibbon Supports A Merrow - Tuatha
A Merrow - Tuatha
A Temple of Doom - Carpantha
A Ancient Necropolis - Yggdrasil (*Dislodged*)
A Snow Witch Supports A Hollow Earth
A Undermountain Supports A Hollow Earth
F RAZORS EDGE Supports F Great Glacier
Elves:
F Fantastica - Duloc
F Auryn - Valley of Lost Honor
A Waterdeep Hold
A City of Splendors Supports A Waterdeep
A Valley of Lost Honor - Shining Stream
F Great Glacier Supports F RAZORS EDGE
F Florin - NORTH RAINBOW LAKE (*Fails*)
A Silvanesti Supports A Dragon Coast - Zhentil Keep (*Void*)
A Twisted Tunnels - Hoarluk
F ROARING RAPIDS - Faerun
F NORTH RAINBOW LAKE Supports A Silvanesti
F SOUTH RAINBOW LAKE Supports F NORTH RAINBOW LAKE
Gnomes:
A Troldhaugen Supports A Daniloth - Newa River
A Elephant Graveyard Supports A Daniloth - Newa River
A Daniloth - Newa River
F SABLES SWAMP Supports A Troldhaugen
Hobbits:
F The Neverwood Supports F The High Way - Pans Labyrinth
A Magrathea - Traal
F Baldurs Gate - GULF OF LUHN
A Two Towers - Thirsty Desert
A Candlekeep Supports A Two Towers - Thirsty Desert
A Shining Stream - Magrathea
A Kara-Tur - Baldurs Gate
F The High Way - Pans Labyrinth
A Dragon Coast Supports F Dhunia - Silvanesti(wc) (*Void*)
F BABEL BEACH - Enchanted Isles
F SEA OF FALLEN STARS Supports F BABEL BEACH - Enchanted Isles
Knights:
A Mount Nimro Supports A Diamond Mines - Spirit Pond
A Diamond Mines - Spirit Pond
A Hundred Acre Wood - Avalon
A Khemri Supports F Starkadh - Hundred Acre Wood(wc)
F Starkadh - Hundred Acre Wood(wc)
A Sleepy Hollow - Brennin
A Kingdom of Hearts - Prydain
A Spirit Pond - Ancient Necropolis
F Owlwood Supports F TROG BOG - Troldhaugen (*Void*)
A Cave of Ordeals - Newa River (*Fails*)
A Necronomicon Supports A Tarsis - Skellington
A Nowwhat - Two Towers
A Drynwyn Supports A Hundred Acre Wood - Avalon
A Gwynir Supports F Starkadh - Hundred Acre Wood(wc)
F Andarien Plain - Kingdom of Hearts
A Dragons Teeth Mtns - Knurremurre
A Knurremurre - Khaz Modan
A Yggdrasil Supports A Spirit Pond - Ancient Necropolis
A Carpantha - Hollow Earth (*Dislodged*)
F CHURNING REACH Supports F RIFT CANYON - Myth Drannor
F RUGGED COAST - Llyr
F HORNED BAY Supports F RUGGED COAST - Llyr
F RIFT CANYON - Myth Drannor
Leprechauns:
A Myrtle - Tuatha (*Fails*)
F Dhunia Supports A Thra - Silvanesti
Pirates:
A Loxley, no move received
F Pans Labyrinth Hold (*Dislodged*)
A Ansalon, no move received (*Dislodged*)
F Enchanted Isles Hold (*Disbanded*)
F Never Never Land, no move received
A Neverpeak Mtn, no move received
A Avalon Hold (*Dislodged*)
A Myth Drannor Hold (*Dislodged*)
F Endor, no move received
F GRIEF REEF, no move received
F HIGH SEAS, no move received
F WAY THE HECK, no move received
F BIKINI BOTTOM, no move received
F PIRATE SHOALS, no move received
Rogues:
A Tumnus Supports F Owlwood
A Tarsis - Skellington
A To-Gai-Ru - Timberlands
A Sorrows End - Cave of Ordeals (*Fails*)
A Kahvi Supports A Grendel
A Grendel Supports A Kahvi
A Dargaard Keep - Everglot
A The Old Gristmill Supports F ZEBOIMS DEEP - Terabithia
A Abby Normal - Sorrows End (*Fails*)
A Uhl Belk Supports A Dargaard Keep - Everglot
A Thra - Silvanesti (*Fails*)
F BEAVERSDAM - TILVA STRAIT
F TILVA STRAIT - WEST MIRIANIC OCEAN
F TROG BOG - THON THALAS
F THE MAW Supports F RIVER STYX - Ansalon
F RIVER STYX - Ansalon
F WEST SEA OF SHADOWS Convoys A Tarsis - Skellington
F EAST SEA OF SHADOWS Convoys A Dargaard Keep - Everglot
F THUNDERHEAD Supports A Necronomicon - Merrow (*Void*)
F ALL SAINTS BAY - SAVAGE SEA
F ZEBOIMS DEEP - Terabithia
F WEST MIRIANIC OCEAN - ALL SAINTS BAY
Trolls:
F Krynn, no move received
F Everglot Hold (*Dislodged*)
F Skellington Hold (*Dislodged*)