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Mystery solved. I've been wondering for about three game years why you
weren't coming in behind Neverpeak!
On Thu, 12 Apr 2012 06:25:29 -0400, Jim Burgess
wrote:
I'm trying to figure out how Ancient Necropolis can retreat to Venatori
Umbrarum and this JUST led me to realize something really important that
I
hadn't grasped all game to date.... and that is that the Underworld also
is
"wrapped". I probably shouldn't admit my utter stupidity, but if I had
realized this I would have been able to take Neverpeak Mountain before
where I thought I had no way to get another unit on it for attack.
This game never fails to humble you.... some underworld Dwarf I am....
Jim-Bob
On Wed, Apr 11, 2012 at 11:11 AM, Michael Sims
wrote:
> Oh man talk about the mad scramble for Pirate centers! All the
pushing
> and shoving!!
>
> Also this is our final turn for the Leprechaun... Mark, despite being
a
> minor power for most of the game, thank you for playing it out to the
> bitter end...
>
> RETREAT!
>
> 6 of them are for the beseiged Trolls and Pirates. Note if these do
not
> get ordered they go OTB. Also a single retreat each for the Knights
and
> Dwarves.
>
> Troll F Everglot can retreat to Istar.
> Troll F Skellington can retreat to RIVER STYX.
> Pirate F Pans Labyrinth can retreat to Eloi or Parce Pass or MERMAIDS
> LAGOON.
> Pirate A Ansalon can retreat to Ithin'Carthia.
> Pirate A Avalon can retreat to Westmark.
> Pirate A Myth Drannor can retreat to Cliffs of Insanity or Ivory Tower
or
> Port Ghaast.
> Knight A Carpantha can retreat to Diamond Mines.
> Dwarf A Ancient Necropolis can retreat to Twisted Tunnels or Venatori
> Umbrarum.
>
> BUILD!
>
> Dwarves: Remove 1
> Elves: Build 2
> Gnomes: Remove 2
> Hobbits: Build 3
> Knights: Build 6
> Leprechauns: Remove 2 (Dhu and Myr)
> Pirates: Remove 6
> Rogues: Build 4
> Trolls: Remove 2
>
> If the Trolls don't submit retreat or removal orders, it will be 2
full
> turns missed, which would mean Civil Disorder for the rest of the game!
>
> *RETREATS and BUILDS by TOMORROW (Thurs) 3pm Central!*
> Dwarves:
> A Hollow Earth Supports A Temple of Doom - Carpantha
> A Knockshegowna Hold
> A Lubrick Supports A Merrow - Tuatha
> A Fitzgibbon Supports A Merrow - Tuatha
> A Merrow - Tuatha
> A Temple of Doom - Carpantha
> A Ancient Necropolis - Yggdrasil (*Dislodged*)
> A Snow Witch Supports A Hollow Earth
> A Undermountain Supports A Hollow Earth
> F RAZORS EDGE Supports F Great Glacier
>
> Elves:
> F Fantastica - Duloc
> F Auryn - Valley of Lost Honor
> A Waterdeep Hold
> A City of Splendors Supports A Waterdeep
> A Valley of Lost Honor - Shining Stream
> F Great Glacier Supports F RAZORS EDGE
> F Florin - NORTH RAINBOW LAKE (*Fails*)
> A Silvanesti Supports A Dragon Coast - Zhentil Keep (*Void*)
> A Twisted Tunnels - Hoarluk
> F ROARING RAPIDS - Faerun
> F NORTH RAINBOW LAKE Supports A Silvanesti
> F SOUTH RAINBOW LAKE Supports F NORTH RAINBOW LAKE
>
> Gnomes:
> A Troldhaugen Supports A Daniloth - Newa River
> A Elephant Graveyard Supports A Daniloth - Newa River
> A Daniloth - Newa River
> F SABLES SWAMP Supports A Troldhaugen
>
> Hobbits:
> F The Neverwood Supports F The High Way - Pans Labyrinth
> A Magrathea - Traal
> F Baldurs Gate - GULF OF LUHN
> A Two Towers - Thirsty Desert
> A Candlekeep Supports A Two Towers - Thirsty Desert
> A Shining Stream - Magrathea
> A Kara-Tur - Baldurs Gate
> F The High Way - Pans Labyrinth
> A Dragon Coast Supports F Dhunia - Silvanesti(wc) (*Void*)
> F BABEL BEACH - Enchanted Isles
> F SEA OF FALLEN STARS Supports F BABEL BEACH - Enchanted Isles
>
> Knights:
> A Mount Nimro Supports A Diamond Mines - Spirit Pond
> A Diamond Mines - Spirit Pond
> A Hundred Acre Wood - Avalon
> A Khemri Supports F Starkadh - Hundred Acre Wood(wc)
> F Starkadh - Hundred Acre Wood(wc)
> A Sleepy Hollow - Brennin
> A Kingdom of Hearts - Prydain
> A Spirit Pond - Ancient Necropolis
> F Owlwood Supports F TROG BOG - Troldhaugen (*Void*)
> A Cave of Ordeals - Newa River (*Fails*)
> A Necronomicon Supports A Tarsis - Skellington
> A Nowwhat - Two Towers
> A Drynwyn Supports A Hundred Acre Wood - Avalon
> A Gwynir Supports F Starkadh - Hundred Acre Wood(wc)
> F Andarien Plain - Kingdom of Hearts
> A Dragons Teeth Mtns - Knurremurre
> A Knurremurre - Khaz Modan
> A Yggdrasil Supports A Spirit Pond - Ancient Necropolis
> A Carpantha - Hollow Earth (*Dislodged*)
> F CHURNING REACH Supports F RIFT CANYON - Myth Drannor
> F RUGGED COAST - Llyr
> F HORNED BAY Supports F RUGGED COAST - Llyr
> F RIFT CANYON - Myth Drannor
>
> Leprechauns:
> A Myrtle - Tuatha (*Fails*)
> F Dhunia Supports A Thra - Silvanesti
>
> Pirates:
> A Loxley, no move received
> F Pans Labyrinth Hold (*Dislodged*)
> A Ansalon, no move received (*Dislodged*)
> F Enchanted Isles Hold (*Disbanded*)
> F Never Never Land, no move received
> A Neverpeak Mtn, no move received
> A Avalon Hold (*Dislodged*)
> A Myth Drannor Hold (*Dislodged*)
> F Endor, no move received
> F GRIEF REEF, no move received
> F HIGH SEAS, no move received
> F WAY THE HECK, no move received
> F BIKINI BOTTOM, no move received
> F PIRATE SHOALS, no move received
>
> Rogues:
> A Tumnus Supports F Owlwood
> A Tarsis - Skellington
> A To-Gai-Ru - Timberlands
> A Sorrows End - Cave of Ordeals (*Fails*)
> A Kahvi Supports A Grendel
> A Grendel Supports A Kahvi
> A Dargaard Keep - Everglot
> A The Old Gristmill Supports F ZEBOIMS DEEP - Terabithia
> A Abby Normal - Sorrows End (*Fails*)
> A Uhl Belk Supports A Dargaard Keep - Everglot
> A Thra - Silvanesti (*Fails*)
> F BEAVERSDAM - TILVA STRAIT
> F TILVA STRAIT - WEST MIRIANIC OCEAN
> F TROG BOG - THON THALAS
> F THE MAW Supports F RIVER STYX - Ansalon
> F RIVER STYX - Ansalon
> F WEST SEA OF SHADOWS Convoys A Tarsis - Skellington
> F EAST SEA OF SHADOWS Convoys A Dargaard Keep - Everglot
> F THUNDERHEAD Supports A Necronomicon - Merrow (*Void*)
> F ALL SAINTS BAY - SAVAGE SEA
> F ZEBOIMS DEEP - Terabithia
> F WEST MIRIANIC OCEAN - ALL SAINTS BAY
>
> Trolls:
> F Krynn, no move received
> F Everglot Hold (*Dislodged*)
> F Skellington Hold (*Dislodged*)
>
>
>