Welcome Guest!  [Log In]  [Sign Up]

Diplomaticcorp Discussion Forum:  dc394

(Haven 1.2)


Post:< 24182 >
Subject:< Elves Reply to Ogre EoG >
Topic:< dc394 >
Category:< Active Games >
Author:mjn82
Posted:Oct 03, 2012 at 11:10 am
Viewed:1214 times

  [New Post]  [Reply]  [Quote]

Having played in the North as the archer and the south as the Ogre I agree with Chris.  Much more room to work with and more well defined boundaries up north than in the treacherous realms of the south.  But then,  that's what makes the game interesting. Mike

From: Christopher Lockheardt <clockheardt(at)yahoo.com>
To: Michael Penner <mvpenner(at)yahoo.com>; Jim Burgess <jfburgess(at)gmail.com>; "mrh(at)panix.com" <mrh(at)panix.com>; Michael Norton <mjn82(at)yahoo.com>
Cc: Michael Sims <mike(at)fuzzylogicllc.com>; "diplomacy(at)diffell.net" <diplomacy(at)diffell.net>; "baz.dip(at)gmail.com" <baz.dip(at)gmail.com>; "dipcorp.player(at)gmail.com" <dipcorp.player(at)gmail.com>; "chaosonejoe(at)yahoo.com" <chaosonejoe(at)yahoo.com>; "welsh_stroud(at)msn.com" <welsh_stroud(at)msn.com>; Garry Bledsoe <kielmarch(at)hotmail.com>; "dan.i.sinensky(at)gmail.com"
<dan.i.sinensky(at)gmail.com>; Jerome Payne <jerome777(at)ymail.com>; "wealllovekatamari(at)yahoo.com" <wealllovekatamari(at)yahoo.com>; "sandiegosmith(at)hotmail.com" <sandiegosmith(at)hotmail.com>; "Spinozas(at)gmx.net" <Spinozas(at)gmx.net>; "kingkovas(at)gmail.com" <kingkovas(at)gmail.com>; "tiga124(at)aol.com" <tiga124(at)aol.com>; "tomahaha(at)frontiernet.net" <tomahaha(at)frontiernet.net>; dc394 <dc394(at)diplomaticcorp.com>
Sent: Wednesday, October 3, 2012 10:41 AM
Subject: Elves Reply to Ogre EoG

It would indeed have been fun to ally with Mike at the beginning of the game. He's brilliant and chummy.

One thing kept me from doing so: Three River Lake. I identified TRL--which borders two of my home centers, as well as a home center of the Ogres and the Nomads--as the key to my survival. Control it, and I would be a tough nut to crack. Allow a rival fleet to patrol it, and I would be bent over that power's knee.

So the first thing I did in the game was negotiate a DMZ of TRL with the Ogres and Nomads. And the third thing I did, after gaining my first build in Caer, is break it.

Mike, to his credit, worked hard for the remainder of his game to work something out with me and then, failing that, to make me pay for my treachery.

Which to me illustrates
the one striking feature of this game. In the southern continent, every foot of
conquest was bought with buckets of blood and then more than likely lost the next season. But in the north, the borders of the Knights and Rogues seemed to flow down the map like water.

I suspect it had to do with the cramped quarters in the south. The Ogres and Nomads are landlocked, as essentially was I, trapped behind the long channel flowing between the southern and central continents. There was simply no room to get a running start.

The season that the Knights began their solo run by stabbing every neighbor in sight for five centers, I remember thinking, "There's no way the bunch of us could leave that many centers undefended in the south. We'd have to put three-quarters of our units out to sea first."

Did anyone else note that discrepancy in expansion opportunities? Or was it more a product of the players than the geography?

Chris
 

--- On Wed, 10/3/12, Michael Norton <mjn82(at)yahoo.com>
wrote:

From: Michael Norton <mjn82(at)yahoo.com>
Subject: Re: Haven victory (An OgresTale)
To: "Michael Penner" <mvpenner(at)yahoo.com>, "Christopher Lockheardt" <clockheardt(at)yahoo.com>, "Jim Burgess" <jfburgess(at)gmail.com>, "mrh(at)panix.com" <mrh(at)panix.com>
Cc: "Michael Sims" <mike(at)fuzzylogicllc.com>, "diplomacy(at)diffell.net" <diplomacy(at)diffell.net>, "baz.dip(at)gmail.com" <baz.dip(at)gmail.com>, "dipcorp.player(at)gmail.com" <dipcorp.player(at)gmail.com>, "chaosonejoe(at)yahoo.com" <chaosonejoe(at)yahoo.com>, "welsh_stroud(at)msn.com" <welsh_stroud(at)msn.com>, "Garry Bledsoe" <kielmarch(at)hotmail.com>, "dan.i.sinensky(at)gmail.com" <dan.i.sinensky(at)gmail.com>, "Jerome Payne" <jerome777(at)ymail.com>, "wealllovekatamari(at)yahoo.com"
<wealllovekatamari(at)yahoo.com>, "sandiegosmith(at)hotmail.com"
<sandiegosmith(at)hotmail.com>, "Spinozas(at)gmx.net" <Spinozas(at)gmx.net>, "kingkovas(at)gmail.com" <kingkovas(at)gmail.com>, "tiga124(at)aol.com" <tiga124(at)aol.com>, "tomahaha(at)frontiernet.net" <tomahaha(at)frontiernet.net>, "dc394" <dc394(at)diplomaticcorp.com>
Date: Wednesday, October 3, 2012, 11:01 AM

I thought it would be fun to ally with Lockheardt and thought Elves and Ogres would be a good start.   Alas,  Chris had other plans.  I also expected the Dwarves to be tied up protecting his homeland as the last time I played so many wanted a piece of the underworld.  Wrong on both counts and wrong on not cultivating the one friend who was
loyal,  the
Leprechauns.  Hence the early exit.  Well 2 tries at Haven,  and one draw.  not bad.  we will see again soon.  hope to see some of you in the next Haven Currently occupied filming Shrek IVMike From: Michael Penner <mvpenner(at)yahoo.com>
To: Christopher Lockheardt <clockheardt(at)yahoo.com>;
Jim Burgess <jfburgess(at)gmail.com>; "mrh(at)panix.com" <mrh(at)panix.com>
Cc: Michael Sims <mike(at)fuzzylogicllc.com>; "diplomacy(at)diffell.net" <diplomacy(at)diffell.net>; "baz.dip(at)gmail.com" <baz.dip(at)gmail.com>; "dipcorp.player(at)gmail.com" <dipcorp.player(at)gmail.com>; "chaosonejoe(at)yahoo.com" <chaosonejoe(at)yahoo.com>; "welsh_stroud(at)msn.com" <welsh_stroud(at)msn.com>; Garry Bledsoe <kielmarch(at)hotmail.com>; "dan.i.sinensky(at)gmail.com" <dan.i.sinensky(at)gmail.com>; Jerome Payne <jerome777(at)ymail.com>; "wealllovekatamari(at)yahoo.com" <wealllovekatamari(at)yahoo.com>; "mjn82(at)yahoo.com" <mjn82(at)yahoo.com>; "sandiegosmith(at)hotmail.com" <sandiegosmith(at)hotmail.com>; "Spinozas(at)gmx.net" <Spinozas(at)gmx.net>; "kingkovas(at)gmail.com" <kingkovas(at)gmail.com>; "tiga124(at)aol.com" <tiga124(at)aol.com>; "tomahaha(at)frontiernet.net"
<tomahaha(at)frontiernet.net>; dc394 <dc394(at)diplomaticcorp.com>
Sent: Tuesday, October 2, 2012 11:40 PM
Subject: Re: Haven victory (A Faerie's Take)

I have not been paying any attention to this game since being eliminated, but I'll say I'm not surprised at the result.  Let's see what I remember...Right off the hop, I attempted to work with Hoffman because I've always been frustrated as his enemy and have rarely had the option of being his friend, so I thought since we were nearly neighbours, this would be a good chance for that.  As such, I started off in the direction of the Archers.  Shortly after beating him down, a call came from the Barbarians that the Knights were treacherous and needed to be stopped.  I looked at the situation and agreed.  I appealed to the Nomad, the Dwarf, and the Rogue to join me in knocking him down.  As it turned out, it was only the Barbarian and I who took up the
fight.  I remember being frustrated that
the Nomad and the Rogue couldn't patch their differences to help in this matter.So, the Knight slowly did away with me, pushing me out into the central sea.  As he expanded, and came in contact with more people, I kept entreating people to avoid allying with him as he seemed to have a history of turning on allies, but one by one, they joined him instead of opposing him.  The only semblance of help I got was from the Dwarf, who helped me survive much longer than I should have, until I ran into an expanding Hobbit who couldn't see the use of keeping me around.So I chose my retreat and sacrificed myself at the feet of a dragon, trying desperately to convince the world that the Knights were to be feared.  So that's why I say I'm not surprised.  Well played, sir!mvp  

This message is in reply to post 24180:

It would indeed have been fun to ally with Mike at the beginning of the game. He's brilliant and chummy.

One thing kept me from doing so: Three River Lake. I identified TRL--which borders two of my home centers, as well as a home center of the Ogres and the Nomads--as the key to my survival. Control it, and I would be a tough nut to crack. Allow a rival fleet to patrol it, and I would be bent over that power's knee.

So the first thing I did in the game was negotiate a DMZ of TRL with the Ogres and Nomads. And the third thing I did, after gaining my first build in Caer, is break it.

Mike, to his credit, worked hard for the remainder of his game to work something out with me and then, failing that, to make me pay for my treachery.

Which to me illustrates the one striking feature of this game. In the southern continent, every foot of
conquest was bought with buckets of blood and then more than likely lost the next season. But in the north, the borders of the Knights and Rogues seemed to flow down the map like water.

I suspect it had to do with the cramped quarters in the south. The Ogres and Nomads are landlocked, as essentially was I, trapped behind the long channel flowing between the southern and central continents. There was simply no room to get a running start.

The season that the Knights began their solo run by stabbing every neighbor in sight for five centers, I remember thinking, "There's no way the bunch of us could leave that many centers undefended in the south. We'd have to put three-quarters of our units out to sea first."

Did anyone else note that discrepancy in expansion opportunities? Or was it more a product of the players than the geography?

Chris
 

--- On Wed, 10/3/12, Michael Norton <mjn82(at)yahoo.com>
wrote:

From: Michael Norton <mjn82(at)yahoo.com>
Subject: Re: Haven victory (An OgresTale)
To: "Michael Penner" <mvpenner(at)yahoo.com>, "Christopher Lockheardt" <clockheardt(at)yahoo.com>, "Jim Burgess" <jfburgess(at)gmail.com>, "mrh(at)panix.com" <mrh(at)panix.com>
Cc: "Michael Sims" <mike(at)fuzzylogicllc.com>, "diplomacy(at)diffell.net" <diplomacy(at)diffell.net>, "baz.dip(at)gmail.com" <baz.dip(at)gmail.com>, "dipcorp.player(at)gmail.com" <dipcorp.player(at)gmail.com>, "chaosonejoe(at)yahoo.com" <chaosonejoe(at)yahoo.com>, "welsh_stroud(at)msn.com" <welsh_stroud(at)msn.com>, "Garry Bledsoe" <kielmarch(at)hotmail.com>, "dan.i.sinensky(at)gmail.com" <dan.i.sinensky(at)gmail.com>, "Jerome Payne" <jerome777(at)ymail.com>, "wealllovekatamari(at)yahoo.com" <wealllovekatamari(at)yahoo.com>, "sandiegosmith(at)hotmail.com"
<sandiegosmith(at)hotmail.com>, "Spinozas(at)gmx.net" <Spinozas(at)gmx.net>, "kingkovas(at)gmail.com" <kingkovas(at)gmail.com>, "tiga124(at)aol.com" <tiga124(at)aol.com>, "tomahaha(at)frontiernet.net" <tomahaha(at)frontiernet.net>, "dc394" <dc394(at)diplomaticcorp.com>
Date: Wednesday, October 3, 2012, 11:01 AM

I thought it would be fun to ally with Lockheardt and thought Elves and Ogres would be a good start.   Alas,  Chris had other plans.  I also expected the Dwarves to be tied up protecting his homeland as the last time I played so many wanted a piece of the underworld.  Wrong on both counts and wrong on not cultivating the one friend who was loyal,  the
Leprechauns.  Hence the early exit.  Well 2 tries at Haven,  and one draw.  not bad.  we will see again soon.  hope to see some of you in the next Haven Currently occupied filming Shrek IVMike
From: Michael Penner <mvpenner(at)yahoo.com>
To: Christopher Lockheardt <clockheardt(at)yahoo.com>;
Jim Burgess <jfburgess(at)gmail.com>; "mrh(at)panix.com" <mrh(at)panix.com>
Cc: Michael Sims <mike(at)fuzzylogicllc.com>; "diplomacy(at)diffell.net" <diplomacy(at)diffell.net>; "baz.dip(at)gmail.com" <baz.dip(at)gmail.com>; "dipcorp.player(at)gmail.com" <dipcorp.player(at)gmail.com>; "chaosonejoe(at)yahoo.com" <chaosonejoe(at)yahoo.com>; "welsh_stroud(at)msn.com" <welsh_stroud(at)msn.com>; Garry Bledsoe <kielmarch(at)hotmail.com>; "dan.i.sinensky(at)gmail.com" <dan.i.sinensky(at)gmail.com>; Jerome Payne <jerome777(at)ymail.com>; "wealllovekatamari(at)yahoo.com" <wealllovekatamari(at)yahoo.com>; "mjn82(at)yahoo.com" <mjn82(at)yahoo.com>; "sandiegosmith(at)hotmail.com" <sandiegosmith(at)hotmail.com>; "Spinozas(at)gmx.net" <Spinozas(at)gmx.net>; "kingkovas(at)gmail.com" <kingkovas(at)gmail.com>; "tiga124(at)aol.com" <tiga124(at)aol.com>; "tomahaha(at)frontiernet.net"
<tomahaha(at)frontiernet.net>; dc394 <dc394(at)diplomaticcorp.com>
Sent: Tuesday, October 2, 2012 11:40 PM
Subject: Re: Haven victory (A Faerie's Take)


I have not been paying any attention to this game since being eliminated, but I'll say I'm not surprised at the result.  Let's see what I remember...

Right off the hop, I attempted to work with Hoffman because I've always been frustrated as his enemy and have rarely had the option of being his friend, so I thought since we were nearly neighbours, this would be a good chance for that.  As such, I started off in the direction of the Archers.  Shortly after beating him down, a call came from the Barbarians that the Knights were treacherous and needed to be stopped.  I looked at the situation and agreed.  I appealed to the Nomad, the Dwarf, and the Rogue to join me in knocking him down.  As it turned out, it was only the Barbarian and I who took up the
fight.  I remember being frustrated that
the Nomad and the Rogue couldn't patch their differences to help in this matter.

So, the Knight slowly did away with me, pushing me out into the central sea.  As he expanded, and came in contact with more people, I kept entreating people to avoid allying with him as he seemed to have a history of turning on allies, but one by one, they joined him instead of opposing him.  The only semblance of help I got was from the Dwarf, who helped me survive much longer than I should have, until I ran into an expanding Hobbit who couldn't see the use of keeping me around.

So I chose my retreat and sacrificed myself at the feet of a dragon, trying desperately to convince the world that the Knights were to be feared.  So that's why I say I'm not surprised.  Well played, sir!

mvp


 

There are 5 Messages in this Thread:


Elves Reply to Ogre EoG (The_Blurbist) Oct 03, 10:41 am

Elves Reply to Ogre EoG (mjn82) Oct 03, 11:10 am

Elves Reply to Ogre EoG (FuzzyLogic) Oct 03, 12:30 pm

Elves Reply to Ogre EoG (offdisc) Oct 08, 03:36 pm

Elves Reply to Ogre EoG (offdisc) Oct 08, 04:35 pm

There are 116 Threads in dc394:


Hello!!! (chaosonejoe)

DC394 Knights EOG (briandiffell) [6 Replies]

Elves Reply to Ogre EoG (The_Blurbist) [4 Replies]

Haven victory (FuzzyLogic) [10 Replies]

DC394 Wizard EOG (garry.bledsoe)

Eleves Reply to Dwarves EoG (The_Blurbist) [2 Replies]

Haven victory (An OgresTale) (mjn82)

Haven victory Gnomes comments (ConradW)

Haven victory (A Faerie's Take) (Viper)

Elves on Hobbit EoG (The_Blurbist)

Haven Clouds (FuzzyLogic)

dc394 s20 retreats! (FuzzyLogic)

dc394 s20 results! (FuzzyLogic)

dc394 w19 builds! (FuzzyLogic) [3 Replies]

dc394 Bad day to be small (FuzzyLogic) [2 Replies]

dc394 s19 results! (FuzzyLogic) [9 Replies]

Haven food for thought (FuzzyLogic)

DC394 f18: Beyond the Ken of Ogres and Dwarves (The_Blurbist)

dc394 f18 results - Baby Steps! (FuzzyLogic) [6 Replies]

dc394 w18 builds! (FuzzyLogic)


1 - 20 of 116 shown [More]

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

Powered by Fuzzy Logic · You are visitor number 55604 · Page loaded in 0.3341 seconds by DESMOND