Anyone interested in a game of Europe 1615? Just need 3 more play-testers to get it started.
Just a short summary of game play:
1- Playable powers receive influence points each year to deploy to minor states on the board in an attempt to mobilize the units. Majority influence has precedence. This mechanic is similar to A&E and Payola. However, unlike those variants, in 1615 you cannot bride other players' pieces to move, and the influence points accumulate in the minor states.
2- When a majority of influence cannot be established in a minor state, an impassable neutral province is formed. Makes for interesting tactical play, and the enforcing of DMZs.
3- Sanctions can be imposed by players to restrict who has influence over a minor state. This mechanic works similar to card-driven games. Players receive a list of sanctions to work with, and can either support or challenge the sanctions.
4- Victory is determined by score, and scoring is dependent on captures of centers and the majority of influence in a minor state. However, majority of influence in a minor state has greater value than a captured center.
5- Minor states can expand, thus increasing their value.
Of those who have played to date, some have described the game as "complex", "emphasizing heavily on tactics", and "thematic".
So, please take a look at the rules, but do not get overwhelmed with them. There is a lot of details to keep track of, yet I always help players along the way once the game commences.