..this is not a wargame where they might have marines who could storm Dam to finish him off
Folks still want Cre but G holds on. A reminder: DC points normal for this 1 but the player with mosts scs (or best tie-breaker) plays a full press game (1 wk turns/other norms) to get a seat in the DC Invitational. 1st Tie-breaker is average scs over the 8 yrs so just catching up likely not enuff. The 2 games that are done had clear winners. http://www.diplomaticcorp.com/game_page.php?game_id=dc472
Rome: Supp 3 Unit 4 Remove 1
Carthage: Supp 10 Unit 9 Build 1
Persia: Supp 1 Unit 2 Remove 1
Greece: Supp 9 Unit 9 Build 0
Egypt: Supp 11 Unit 9 Build 2
Rome:
A Etruria - Ravenna (*Bounce*)
A Lusitania Supports F Saguntum
A Massilia - Tarraconensis
F Saguntum Hold
Carthage:
F Adriatic Sea - Ravenna (*Bounce*)
F Baleares Supports A Mauretania - Saguntum
F Gulf of Tacape Supports F Punic Sea - Ausonian Sea
A Leptis Supports A Cyrene
A Mauretania - Saguntum (*Fails*)
A Neapolis - Apulia
F Punic Sea - Ausonian Sea
F Roma - Etruria (*Fails*)
F Tyrrhenean Sea - Neapolis
Persia:
F Cappadocia - Antioch (*Fails*)
A Damascus Supports F Cappadocia - Antioch (*Cut*)
Greece:
F Aegean Sea Supports F Crete
F Black Sea Supports A Sarmatia - Chersonesus
F Crete Hold
F Epirus - Dalmatia
A Galatia - Miletus
F Messenian Sea Supports F Crete
A Sarmatia - Chersonesus
F Sparta - Ionian Sea
A Venetia - Ravenna (*Bounce*)
Egypt:
F Antioch Hold
A Arabia - Damascus (*Fails*)
A Cyrene Supports A Leptis
F Egyptian Sea - Crete (*Fails*)
F Gulf of Pelusium - Syrian Sea
F Libyan Sea Supports F Egyptian Sea - Crete
F Minoan Sea Supports F Egyptian Sea - Crete
F Sidon Supports F Antioch
A Sinope H