Once 1 move vs C couldn't go no 1 could. If hadn't left Cyp to P, G's ret could be more interesting. If G wants to change ret I'll give P another build but otherwise ret & adjs will be done together. Thanks for playing Rome, Chris Edwards of Wisconsin, as elimination time has arrived. LAST YR COMING FOR THE REST. http://www.diplomaticcorp.com/game_page.php?game_id=dc471
Rome:
F Etruria - Roma (*Bounce*)
Carthage:
F Ausonian Sea Supports F Gulf of Tacape
F Berber Sea - Sardinia
A Cirta - Numidia (*Bounce*)
F Gulf of Syrtis - Leptis (*Bounce*)
F Gulf of Tacape Supports F Gulf of Syrtis - Leptis (*Cut*)
A Illyria Supports A Macedonia - Dacia (*Void*)
F Ligurian Sea - Massilia
F Neapolis - Roma (*Bounce*)
A Phazania - Sahara (*Bounce*)
F Punic Sea Supports F Gulf of Tacape
Persia:
A Armenia - Sinope
F Bithynia Supports A Armenia - Sinope
F Byzantium Supports A Dacia - Macedonia
F Cilician Strait - Cyprus
F Crete Hold
A Dacia - Macedonia (*Fails*)
F Isauria - Miletus
F Syrian Sea - Jerusalem
A Tyre Supports F Syrian Sea - Jerusalem
Greece:
A Athens Supports A Macedonia
A Chersonesus - Sarmatia
F Dalmatia Hold
A Macedonia Hold
A Sinope Hold (*Dislodged*) RET CHE (GAL/CAP)
F Sparta - Messenian Sea (*Fails*)
Egypt:
A Bayuda - Sahara (*Bounce*)
F Cyprus - Egyptian Sea
F Cyrene - Leptis (*Bounce*)
A Jerusalem - Sinai
F Leptis - Numidia (*Bounce*)
F Libyan Sea - Gulf of Syrtis (*Fails*)
A Marmarica - Phazania (*Fails*)
F Messenian Sea - Gulf of Tacape (*Fails*)
Rome: Supp 0 Unit 1 Remove 1
Carthage: Supp 11 Unit 10 Build 1
Persia: Supp 10 Unit 9 Build 1
Greece: Supp 7 Unit 6 Build 0
Egypt: Supp 6 Unit 8 Remove 2